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we:teach
Приєднався 19 вер 2021
Blender videos
🍇 Ancient Ruins Scene 🌵 [ Blender CGI Breakdown ]
Thanks for watching my video, if you liked it make sure to subscribe!
Things mentioned in the video🗣🗣🦅:
fSpy tutorial: ua-cam.com/video/iWqP1EZvUdQ/v-deo.htmlsi=fFU3G3LYKjqZ_9lD
RealSky: wolfstudio.io/products/sky/
GeoNodes scattering tutorial: ua-cam.com/video/wQm3Baipva4/v-deo.htmlsi=JKUgvDJaUvAEAgGK
Smudge generator (After Effects): ActionMovieKid/status/1445603471533621253?t=OKh8mZjzCNqnJJkef1vCDg&s=19
Attributions:
Song: Sappheiros - Embrace
License: Creative Commons (CC BY 3.0) creativecommons.org/licenses/by/3.0
Music powered by BreakingCopyright: breakingcopyright.com
Song: Vyra - Disco Metropolis
License: Creative Commons (CC BY 3.0) creativecommons.org/licenses/by/3.0
Music powered by BreakingCopyright:
breakingcopyright.com
Song: John Tasoulas - Odyssey
License: Creative Commons (CC BY 3.0) creativecommons.org/licenses/by/3.0
Music powered by BreakingCopyright: breakingcopyright.com A.N.T Landscape
Things mentioned in the video🗣🗣🦅:
fSpy tutorial: ua-cam.com/video/iWqP1EZvUdQ/v-deo.htmlsi=fFU3G3LYKjqZ_9lD
RealSky: wolfstudio.io/products/sky/
GeoNodes scattering tutorial: ua-cam.com/video/wQm3Baipva4/v-deo.htmlsi=JKUgvDJaUvAEAgGK
Smudge generator (After Effects): ActionMovieKid/status/1445603471533621253?t=OKh8mZjzCNqnJJkef1vCDg&s=19
Attributions:
Song: Sappheiros - Embrace
License: Creative Commons (CC BY 3.0) creativecommons.org/licenses/by/3.0
Music powered by BreakingCopyright: breakingcopyright.com
Song: Vyra - Disco Metropolis
License: Creative Commons (CC BY 3.0) creativecommons.org/licenses/by/3.0
Music powered by BreakingCopyright:
breakingcopyright.com
Song: John Tasoulas - Odyssey
License: Creative Commons (CC BY 3.0) creativecommons.org/licenses/by/3.0
Music powered by BreakingCopyright: breakingcopyright.com A.N.T Landscape
Переглядів: 4 889
Відео
Recreating Finding Nemo in Blender 🐠🐟
Переглядів 1,1 тис.Рік тому
thanks for watching check out my other videos ua-cam.com/video/FCA5OAAZeMc/v-deo.html ua-cam.com/video/wQm3Baipva4/v-deo.html attributions: nemo model: The Annoying Orange (Sketchfab) corals: The Smithsonian Institution (Sketchfab)
15 BEST Node Wrangler Shortcuts in Blender
Переглядів 1,6 тис.Рік тому
Thanks For Watching make sure to Subscribe 💀👍 If you have any questions leave them in the comments i will answer!✔🐺 Check out my other video 💖 ua-cam.com/video/wQm3Baipva4/v-deo.html
WINDY GRASS with Geometry Nodes BLENDER
Переглядів 22 тис.Рік тому
The Grass Assets check comments Huge shoutout to Maxtree for making that asset pack free 💯 Timestamps 0:00 Final Product 0:12 Setting up the instance points 1:02 Picking Assets 1:46 Instancing the Grass Assets on the points 2:44 Adding the Wind 4:32 Changing the Pivot Point 6:46 Randomizing Scale Check out my other video 💖 ua-cam.com/video/FCA5OAAZeMc/v-deo.html
What blender version did u use bro?
does this work with trees
anyway to keyframe the movement of the grass?
Excellent tutorial- short and efficient as I like them.
Hi, thank you for this effective tutorial! Alt RMB and drag zooms in the window in my case; I had to uncheck the shortcut in Edit>Preferences>Keymap>Zoom 2D.
Really appreciate, my first ever geometry nodes.I will put credit on it❤
Thank you! I just added this to Chris P's frustum culling tutorial and with my little understanding of Geo Nodes I made it work fantastically. This is awesome, and super optimized. I can now have a full wheat field and it isn't such a hit.
Thx)
You are amazing boss.
Awesome tutorial. Thanks. I really enjoy your style of teaching.
this was a truly silly video, i appreciate it. the final product was quite admirable. 🐢🐢🐢🐢🐢🐢🐢🐢🐢🐢🐢🐢
very detailed tutorial. I enjoyed it and learned a few new things. Thank you! :)
Thank you!
This is exactly what I needed!
Nice tutorial, keep going!🔥
Very helpful information! I'm happy to learn switch linking with alt + s". I should have known that when I used subtract node😂
This is really awesome! Subbed! :)
3:30 Its not "just offset" for whatever reason, it has range [0;1] cause it mainly was used during shader workflow, where its main purpose is colour and you cannot see colour ever going negative, unless you want subtract it trough addition Since that you actually need to do that offset, so, mean value is not 0,5 but 0 and range is [-0,5;0,5]
thanks for the info
Why are u depressed
because you arent subscribed bro 😡😡😡
@@we_teach i did 😤
@@ihatetomatoees happiness +10
@@we_teachbribery 100 😂
FULL 6 minute scene breakdown 🧡 ua-cam.com/video/wd6ypYSCkQo/v-deo.html
how to make nemo get eaten?
Genius! Thank You!!🤩🤩
this is a wonderful and funny blender tutorial lmao
Wow that's cool
that was to short video 😭😭
but that was good tutorial video.. nice.. god like
underrated tutorial to follow for a noob like me, ty!
thank you, appreciate it a lot 💖💖
You helped me a lot! Thanks! :D
Anytime broski
Blender Manual for Node Wrangler Shortcuts (incase you want to know all of them 🤓🤓🤓🤓🤓🤓🤓🤓) docs.blender.org/manual/en/latest/addons/node/node_wrangler.html ✔
Genius method thank you!
Sos un groso, gracias!!!The Best...
FULL 7 minute tutorial ua-cam.com/video/wQm3Baipva4/v-deo.html 💖💖💖
Woow, nice and realistic grass!! Keep going, thanks a lot for sharing👏👏
Grass Asset Pack 💯💯💯 www.cgtrader.com/free-3d-models/plant/grass/maxtree-plant-models-vol-60-mesh
thank you for the tutorial, but I have texture problems how can I fix that?
@@lxknf can you explain a little bit more?
@@lxknf u need to download 3 files: MT_PM_V<number>_Thumbnails.7z MT_PM_V<number>_Blender_<render>.7z MT_PM_V<number>_Maps.7z see the MT_ReadMe.pdf With no map ur object will be "pink"
@WEtutorials195 I have the same problem. It seems that the textures are not included. All files have the usual pink colour and when looking for the jpg file it is nowhere to be found. I might be wrong but I still haven't found the textures. Not even opening the original .blend files. Can you help with that? It would be very appreciated since it's a very good pack.
@@HELL0RWIN i downloaded the MT_PM_V060_Blender_CyclesEevee.7z version, this will download a blender save file for each model, then i just opened every file and marked as asset. This way you dont even need the jpg textures