I'm overwhelmed by the support this first video has gotten! Thank you all so much. I really hope to continue creating videos like this and if you want to support me further here's a link :) bmc.link/virtualbro
Thank you for the great words about our game and for making this video. We appreciate the support and we will continue to work hard to make Broken Edge one of the best VR games there is!
(This may be a dumb idea but meh i think it sounds like it has some potential) what about a sort of bayonet class, where the "stance" is holding it up to your chest like your aiming the rifle, and then you have one quick jab at the enemy. It could also have a side bullet feature that serves to diminish a small portion of the enemies sword once per round, as a way to force them into a parry before your attack?
I usually don't like quest specific games, they always feel like lesser versions of the beefier PC games, but this is definitely the first for me at least that doesn't come off that way. I'll have to give it a try when I can.
the single best part of this game is occasionally seeing your opponent's "uh oh" reaction when they look down at their sword and see there's nothing left of it then look up at you with your sword mostly intact Edit: Apparently a lot of people agree with this statement, I shall absolutely do it more often for comedic effect
I love how emotive people can be in VR without saying a word, it's like a cartoon. You can pretty much hear when someone realises they're in danger or are over-confident, it's something I've never realised until just now.
Bought Vail since it was on sale for 2 bucks and put on my VR headset for the first time in 6 months. Very first match I ran around a corner and found a new player fumbling around with a mag and then dropping it, then he noticed me, panicked, dropped another mag, then someone came in the room and shot us both.
This is a SOLID step in the right direction for VR. A lot of the common drawbacks mentioned at the beginning of the video with other VR titles is why I've basically put my headset back in it's case and stored it in the closet. We need more games that do something like this and we need the tech to keep up with it too. We also need some higher quality, lightweight VR gear.
The tech exists, the affordability doesnt. Though I always wondered if I could recycle the lenses from a broken vr set and diy a headset myself, after all there are not that complex
YES these are the games we NEED in vr. Stuff like this and rumble are the most awesome ways to do progression in vr games, scrap the numbers, and make it skillbased instead. It's so satisfying
I have recently taken up HEMA, which for those who don't know is Historical European Martial Arts, and lemme tell ya, Broken Edge has absolutely prepared me for that. The game has improved my reflexes so much, and has also taught me that smaller movements greatly overpower large ones, which is true to real life.
as a fighting game player, I was a little skeptical at first but my eyes just got wider the longer the video went on. Your description of how the progression is based off personal skill rather than unlockables or loot, as well as growth in understanding of how to efficiently use tools and recognize matchups and develop varied strategies is EXACTLY what traditional fighting games are all about, and to hear and see all of this be able to be captured in a VR experience is amazing. Between this and RUMBLE VR (Which I also recommend you give a try, as its physical, form-based control is similarly interesting) I really hope I get the chance to pick up a VR headset soon.
Hmm who knew a game focused around fencing would be so much fun! Oh wait maybe because fencing already is so much fun! Everyone needs to try fencing at least once🤺
This is a brilliant way of solving the issue of wild waving in the air like on the wii. You could train people how to throw punches with perfect technique using this. So cool.
I recently tried this game and something I find interesting is that after playing different classes I sometimes adopt that class’s playstyle even when I’m not playing that class. For example when I’m playing knight I’ll sometimes spin my blades around like the Persian since it’s a good way to keep my guard up.
If you like broken edge, I’d HIGHLY recommend Until You Fall vr. It has great sword combat, and a surprisingly high amount of playtime (and replayability). Anyways, amazing video!
@@VirtualBroVR At 1:23 --> Sword game are physics-based...or not. I'd argue they're physics-based or script-based. Script-based being close to QTE mechanics (parry with a predetermined move to be allowed to attack). Notable titles would be Until you fall/Vader Immortal/Asgard's Wrath
Hey virtual bro just wanted to say thanks for this video due to it I started to learn actual hema fencing techniques like footwork and basic strikes/thrusts to improve at this game And I even know fence irl because of this video so thank you very much!
I realized right away that this is a fencing-esc game. And I absolutely love it for that reason. Also I'm SOO sure that I dueled with you at one point as a samurai! Because I recognized that voice right away!
Good lenght of video? Shows the actual game? Gets to the point? Talks about design? Curated content? Decent memes? What is this god send? Feels like a boon from Hades just landed in my algorithm. Thanks man.
I would have loved to hear more about the sword breaking mechanics we're seeing here. I did Olympic fencing in high school and there's a lot of rules about perries in that, both right-of-way rules about who started moving forward first, and rules about the 'strong' part of the blade vs the 'weak' part (strong=closest to the hilt, weak = closest to the top) and how that dictates who got the perry and therefor the point when both participants hit each other at the same time. It looks like there's something to do with that in the sword breaking mechanic here and I love that idea.
hey I was in a similar boat: I did some fencing and I picked up the game and main duelist (the closest class to fencing irl) I would recommend doing the same as it’s been a lot of fun. the games real strategy with the sword breaking mechanics aren’t really explained well in the video, however I promise you it’s really fun once you get it.
I haven't really played since the early days of the game (THERE IS A PIRATE NOW????) but I just wanted to add, during the time I played this game everyone was extremely encouraging and helpful even while in combat. I think in the few weeks I played that game I only encountered 2 toxic people and even they weren't bad compared to most others. Not only is the game amazing but it attracted the perfect community.
Most underrated UA-camr YOUR TOOOO RELATABLE I’ll definitely download this it’s so good and your explanation is on point I just love how it makes you do stances to awaken like you actually feel like your fighting a dual welder or a pirate man so cool.
This looks really cool. My VR set broke awhile back but I bought the game in case I forget by the time I have VR again. Its actually on sale on steam so that helps. So while I have yet to play it, something interesting that they could add is 2v2 so you can duel alongside a friend
Glad this got some attention with this video, after the death of swords of gurrah (super underrated vr swordfighter that died D; ). This game fills that void in my virtual heart, sad that not many people play this thaaaat much tho D;
It absolutely captures the feeling of fighting games, and most Fg players that I know have talked about just this, VR fighting games where special stances and poses replace motion inputs
great video. unfortunately i could not get into broken edge. i tried but even with the slightest latency can make the difference between you having a fair fight and you getting hit before you see it. That and it seems like the abilities only want to activate 10% of the time
aw man that sucks! yeah recently I've been crashing every time I get into a match, hopefully they will fix that soon! The abilities do take some practice to get right!
that was such a great video I thought you had been doing this for years until I looked at how many videos you have made. Keep up the good work this was a pleasure to watch.
You should try out Ironlights! It works on a very similar basis of online vr combat with its own twist of slow motion. I think you’d like it if you enjoyed broken edge
Just got my first TIE in this game. You wouldn't ever expect that to happen, but in the 5th round both my and the opponent's blade stomps permanently broke at the same time. I'm positively surprised that the game didn't softlock there. Got 6 rounds of battle in a single match there.
I sold my Quest cause i didnt play or have any fun games or I beat them but this game right here makes me want to buy another one to only play this + this video was amazingly edited and commentated on, so I subbed
Don't own a VR set. Have only seen the popular stuff you showed in the still frame at the beginning. Thank you for putting effort in to show off the appeal of VR gaming and smart design. I appreciate your effort. GL
doesn’t remind me of a VR Mortal Kombat, it’s like a VR For Honor imo. it’s a pretty cool concept actually. & if they can keep developing this type of game to keep up with VR the better it gets i can see it get a decent player/fan base.
As someone who fences this game looks like a lot of fun especially sense I could actually used what I’ve learned to play it! Thanks for recommending this game!
I found this video again. I learned about the game from this video a while back, and now love broken edge. I became a viking main, although I have a bad habit of tunnel visioning on enemy swords, which often results in either being stabbed or breaking my sword. But I still learned a lot from this game, and love it. I plan on joining a guild from the discord soon as well.
Looks cool! I don't have (and never had had) any VR stuff, but learning about games like this is always fun. I hope this game does well and those that get to play it enjoy the heck out of it!
I practiced kendo many years ago. The mentality, striking techniques, and footwork (or at least a little bit of it) actually work to a good degree in the game too when playing samurai. Pretty cool.
I couldnt agree more with the Intro. Im sooo done with all the "realistic swordfight games that simulate real weight and physics as accurate as possible etc. etc.". Like.. let me have some fun! Let me go nuts. Im playing games for a reason, if i want realistic swordfighting i go find some LARPing sessions...
thank you for making this because I didn't understand the mechanics of the game and awakening your blade but now I know and I don't feel like I wasted my time and money on the game.
in essence kinda like Rumble, yeah you unlock the moves but the true experience is your actual experience that you gain playing actually practicing like any other skill in life.
This just randomly got recommended to me (i don't even have any experience with VR) But this seriously looks interesting. If i had the necessary equipment i would definitely check it out!
My vr has collected some dust in the last 3 months or so, i think I will pick this up and get back to it. Thank you, really appreciate the form of your video.
One gripe i had about the game is probably the one thing that everyone loves about it. The blocking. I have actually trained with swords, and you are always taught to block near your hilt and on the far side of their blade because of how much stronger you are compared to them. The thing is, this game wants the opposite. I constantly instinctively blocked like how i was trained and kept losing because of it. It became frustrating because i was fighting years of muscle memory. But i can still see the love that this game has put into it and respect the developers for it
I cant believe he didn't talk about gorilla tag when it was in app labs, best game on vr and still stands as one of the greatest games if not the greatest
What I find intriguing about this game is that it forces you to play as your character which always makes duels more intense and strategical as you may want to go for a lethal kill but your opponent has an advantageous stance. But deviating from your character could allow you a crucial block or parry. It makes combat a sort of dance between the player and their weapon that you won't find in many games of this style.
Not sure if someone has already mentioned the game here, or on another video, but you may want to check out Rumble if you havent already. It's vr fighting game where you earth bend using martial arts inspired stances to attack and defend with earth (basically Avatar the Last Air Bender). Havent played Broken Edge (yet) but the way described skill based progression is exactly the thing I love about Rumble as well (there's a limited amount of moves currently but I still learn something new every time I open the game). It is PC vr only right now, unfortunately. Anyway, nice video. Gonna subscribe, look forward to watching more from you
I bought a headset and while i was updating it to play for the first time this video got recommended to me, i'll have to check out the game over the weekend
I'm overwhelmed by the support this first video has gotten! Thank you all so much. I really hope to continue creating videos like this and if you want to support me further here's a link :)
bmc.link/virtualbro
Bro if you like this game you need to try out Oathbreakers, its basically this type of combat but in an mmo - its an absolute hidden gem
Your profile picture kind of looks like a frog
@@alex.g7317 thank you
If you're looking for a video idea, I would suggest a video about the rise and growth of blade and sorcery
But why did they need to make the vr game with the worst graphics they could get their hands on...
Thank you for the great words about our game and for making this video. We appreciate the support and we will continue to work hard to make Broken Edge one of the best VR games there is!
Your game looks beautiful not only in art but the way you play when I get a vr headset this will be the first game I'll buy
Congratulations on your release Trebuchet, your game is gorgeous and undoubtably well designed. Wishing the best for your future projects.
It's so beautiful, please talk about your art and game design process in your channel
(This may be a dumb idea but meh i think it sounds like it has some potential) what about a sort of bayonet class, where the "stance" is holding it up to your chest like your aiming the rifle, and then you have one quick jab at the enemy. It could also have a side bullet feature that serves to diminish a small portion of the enemies sword once per round, as a way to force them into a parry before your attack?
I usually don't like quest specific games, they always feel like lesser versions of the beefier PC games, but this is definitely the first for me at least that doesn't come off that way. I'll have to give it a try when I can.
the single best part of this game is occasionally seeing your opponent's "uh oh" reaction when they look down at their sword and see there's nothing left of it then look up at you with your sword mostly intact
Edit: Apparently a lot of people agree with this statement, I shall absolutely do it more often for comedic effect
so true
Sometimes I like to add to it by putting my hands up and/or cowering on the floor. Or just an exaggerated look up and down.
the amount of times this has happened is so funny, the community has reactions everyone uses lmao
Yeah when my sword gets shattered in game I usually go into the position for beheadings
Everyone knows second wind now tho
I love how emotive people can be in VR without saying a word, it's like a cartoon. You can pretty much hear when someone realises they're in danger or are over-confident, it's something I've never realised until just now.
Yeah, human body language is subconscious, so you usually don't notice it.
that happens in real life too
Bought Vail since it was on sale for 2 bucks and put on my VR headset for the first time in 6 months. Very first match I ran around a corner and found a new player fumbling around with a mag and then dropping it, then he noticed me, panicked, dropped another mag, then someone came in the room and shot us both.
yooo this game looks so cool, I dig how it feels less like a drawn out fight and more like a standoff
Me too! Fights are quick enough to stay tense but long enough to be strategic!
Pretty much noble duels in polish-lithuanian commonwealth lol
This is a SOLID step in the right direction for VR. A lot of the common drawbacks mentioned at the beginning of the video with other VR titles is why I've basically put my headset back in it's case and stored it in the closet. We need more games that do something like this and we need the tech to keep up with it too.
We also need some higher quality, lightweight VR gear.
The tech exists, the affordability doesnt. Though I always wondered if I could recycle the lenses from a broken vr set and diy a headset myself, after all there are not that complex
@@badgermcbadger1968do it!
Ok I think I just found the most underrated UA-camr ever?
yes you did!
IKR
Frfr
I think so yea
Ikr
YES
these are the games we NEED in vr. Stuff like this and rumble are the most awesome ways to do progression in vr games, scrap the numbers, and make it skillbased instead. It's so satisfying
EXACTLY. i hate games where the progression is just "number go up"
I have recently taken up HEMA, which for those who don't know is Historical European Martial Arts, and lemme tell ya, Broken Edge has absolutely prepared me for that. The game has improved my reflexes so much, and has also taught me that smaller movements greatly overpower large ones, which is true to real life.
as a fighting game player, I was a little skeptical at first but my eyes just got wider the longer the video went on. Your description of how the progression is based off personal skill rather than unlockables or loot, as well as growth in understanding of how to efficiently use tools and recognize matchups and develop varied strategies is EXACTLY what traditional fighting games are all about, and to hear and see all of this be able to be captured in a VR experience is amazing. Between this and RUMBLE VR (Which I also recommend you give a try, as its physical, form-based control is similarly interesting) I really hope I get the chance to pick up a VR headset soon.
Hmm who knew a game focused around fencing would be so much fun! Oh wait maybe because fencing already is so much fun! Everyone needs to try fencing at least once🤺
Check out into the radius, it’s a year old but it is 100% one of the most fleshed out vr games I’ve played. Great story matched with amazing mechanics
I love Into the Radius!!! I'm still considering making video about it!
@chrisbattey-so2hw coming up next!!
I own into the radius but my controllers had major drift back then so I never played it. Is it worth still picking up.
This is a brilliant way of solving the issue of wild waving in the air like on the wii.
You could train people how to throw punches with perfect technique using this. So cool.
I recently tried this game and something I find interesting is that after playing different classes I sometimes adopt that class’s playstyle even when I’m not playing that class. For example when I’m playing knight I’ll sometimes spin my blades around like the Persian since it’s a good way to keep my guard up.
That's so cool its like you're adding to your skillset by practicing multiple classes!
If you like broken edge, I’d HIGHLY recommend Until You Fall vr. It has great sword combat, and a surprisingly high amount of playtime (and replayability). Anyways, amazing video!
Isn’t it made by the same people
Thanks for the suggestion! I’ll check it out!
@@VirtualBroVR At 1:23 --> Sword game are physics-based...or not. I'd argue they're physics-based or script-based. Script-based being close to QTE mechanics (parry with a predetermined move to be allowed to attack). Notable titles would be Until you fall/Vader Immortal/Asgard's Wrath
@@Rageqitvrno
i'd play until you fall if it had this exact class-based gameplay.
Hey virtual bro just wanted to say thanks for this video due to it I started to learn actual hema fencing techniques like footwork and basic strikes/thrusts to improve at this game
And I even know fence irl because of this video so thank you very much!
I’ve been sleeping on this game because the trailers really don’t show off the interesting parts of the gameplay. Thank you for opening my eyes
same here, this guy does a really good job at showing off games
I realized right away that this is a fencing-esc game. And I absolutely love it for that reason. Also I'm SOO sure that I dueled with you at one point as a samurai! Because I recognized that voice right away!
the community in this game is really friendly
This was an amazing first video, I cant wait to see your future content
Thank you!
FIRST VIDEO?????
Good lenght of video? Shows the actual game? Gets to the point? Talks about design? Curated content? Decent memes?
What is this god send?
Feels like a boon from Hades just landed in my algorithm.
Thanks man.
Haha thanks for such an awesome comment!
This is the sort of thing that makes me really want a VR set. I've only tried VR a few times but it's always been really fun!
Just started playing this game yesterday after seeing this video, I love it. Duelist is my favorite class.
This is literally my favorite VR game. Glad to see it getting the attention it deserves.
I would have loved to hear more about the sword breaking mechanics we're seeing here. I did Olympic fencing in high school and there's a lot of rules about perries in that, both right-of-way rules about who started moving forward first, and rules about the 'strong' part of the blade vs the 'weak' part (strong=closest to the hilt, weak = closest to the top) and how that dictates who got the perry and therefor the point when both participants hit each other at the same time. It looks like there's something to do with that in the sword breaking mechanic here and I love that idea.
hey I was in a similar boat:
I did some fencing and I picked up the game and main duelist (the closest class to fencing irl)
I would recommend doing the same as it’s been a lot of fun.
the games real strategy with the sword breaking mechanics aren’t really explained well in the video, however I promise you it’s really fun once you get it.
I haven't really played since the early days of the game (THERE IS A PIRATE NOW????) but I just wanted to add, during the time I played this game everyone was extremely encouraging and helpful even while in combat. I think in the few weeks I played that game I only encountered 2 toxic people and even they weren't bad compared to most others. Not only is the game amazing but it attracted the perfect community.
One month and already nearly half a million views on this one vid and over ten thousand subs! Nice work dude!
Love the mechanics of this game!
Me too!!
The color and art style of this game looks like it's a Vr game out of adventure time, and I'm here for it.
As someone who only plays duelist becuase I didn't want to learn other classes I can confirm that this is a great game
No matter what class u play it feels like your always improving your strategies for every character
Curious about that Quest 2 cooling fan I mentioned? You can get one too using my Amazon Affiliate link:
amzn.to/3Naesmx
Most underrated UA-camr YOUR TOOOO RELATABLE I’ll definitely download this it’s so good and your explanation is on point I just love how it makes you do stances to awaken like you actually feel like your fighting a dual welder or a pirate man so cool.
This looks really cool. My VR set broke awhile back but I bought the game in case I forget by the time I have VR again. Its actually on sale on steam so that helps. So while I have yet to play it, something interesting that they could add is 2v2 so you can duel alongside a friend
That’s such a good idea!! I would love if they added something like that!
I bought this game and completely ran my Quest 2's battery down in my first play session. My legs hurt but it's so worth it.
this is your first video?! insane job dude, will be sticking around ❤
same,good shit
Thank you so much!! So glad to have you, more to come soon!
Glad this got some attention with this video, after the death of swords of gurrah (super underrated vr swordfighter that died D; ). This game fills that void in my virtual heart, sad that not many people play this thaaaat much tho D;
as someone who used to do fencing. this game looks so freaking awsome
It absolutely captures the feeling of fighting games, and most Fg players that I know have talked about just this, VR fighting games where special stances and poses replace motion inputs
great video. unfortunately i could not get into broken edge. i tried but even with the slightest latency can make the difference between you having a fair fight and you getting hit before you see it. That and it seems like the abilities only want to activate 10% of the time
aw man that sucks! yeah recently I've been crashing every time I get into a match, hopefully they will fix that soon! The abilities do take some practice to get right!
Abilities activate just fine, you just need to be very accurate with the movement. Latency is a big problem though.
@@VirtualBroVR This is happening because of the recent Meta Quest OS update, version 55 --> fixing in progress
i had 600 ping and was doing fine, and the abilities are pretty easy (for the duelist, at least)
that was such a great video I thought you had been doing this for years until I looked at how many videos you have made. Keep up the good work this was a pleasure to watch.
Will do! Thank you!
You should try out Ironlights! It works on a very similar basis of online vr combat with its own twist of slow motion. I think you’d like it if you enjoyed broken edge
I’m in the process of reviewing it now!
I thought this was Ironlights at first glance. Really confused for a minute there.
Just got my first TIE in this game. You wouldn't ever expect that to happen, but in the 5th round both my and the opponent's blade stomps permanently broke at the same time. I'm positively surprised that the game didn't softlock there. Got 6 rounds of battle in a single match there.
holy shit this really does look like everything that makes a fighting game great in vr and i had no idea it existed until now
I sold my Quest cause i didnt play or have any fun games or I beat them but this game right here makes me want to buy another one to only play this + this video was amazingly edited and commentated on, so I subbed
Don't own a VR set. Have only seen the popular stuff you showed in the still frame at the beginning. Thank you for putting effort in to show off the appeal of VR gaming and smart design. I appreciate your effort. GL
doesn’t remind me of a VR Mortal Kombat, it’s like a VR For Honor imo. it’s a pretty cool concept actually. & if they can keep developing this type of game to keep up with VR the better it gets i can see it get a decent player/fan base.
I clicked on your channel expecting to see like 20 videos, but this is your FIRST ONE?!?!?! Fantastic video
Always good to see more recommendations of this game
its definitely underrated!
My coworker was a dev for this game, now working with us on Aloft, but it's so nice to see appreciation for this game :D They did a ton of great work!
As someone who fences this game looks like a lot of fun especially sense I could actually used what I’ve learned to play it! Thanks for recommending this game!
I found this video again. I learned about the game from this video a while back, and now love broken edge. I became a viking main, although I have a bad habit of tunnel visioning on enemy swords, which often results in either being stabbed or breaking my sword. But I still learned a lot from this game, and love it. I plan on joining a guild from the discord soon as well.
I don't even play VR games but this was well worded and well done video! you sir rock!
I personaly think that you are very underrated for the quality of your vid
Thank you!
You got me to play broken edge, and this was your first video. I can’t wait to see what you’ll do for later videos!
Looks cool!
I don't have (and never had had) any VR stuff, but learning about games like this is always fun.
I hope this game does well and those that get to play it enjoy the heck out of it!
Bro casually just drops one of the hardest VR vids of the year. Even 10 dollars is hard to spend rn
I practiced kendo many years ago. The mentality, striking techniques, and footwork (or at least a little bit of it) actually work to a good degree in the game too when playing samurai. Pretty cool.
I don't even have a VR headset and yet i watched this video with full passion
you, my guy, has some talent
Damn, didn't expect such a smart way of solving spam-slashing, this looks amazing!
i appreciate that you can play it in mixed reality so i dont have to maul my furniture every so often
I was very excited for broken edge when it first came out, however in my mind it could never overshadow how much fun Ironlights was back in the day.
0:32 seconds in
Hey, nice intro getting right to the point
Actually showing the game
I’m really interested, subbed and watching the rest now!
I couldnt agree more with the Intro. Im sooo done with all the "realistic swordfight games that simulate real weight and physics as accurate as possible etc. etc.".
Like.. let me have some fun! Let me go nuts. Im playing games for a reason, if i want realistic swordfighting i go find some LARPing sessions...
that's really interesting, it's like they took a page out of priority from fencing and enhanced it
Vr is getting better every year hehe I’m excited to see the future of vr combat games
Man, this godly video was your first one? Congrats! I don't have a VR but you made me wish i had one!
thank you for making this because I didn't understand the mechanics of the game and awakening your blade but now I know and I don't feel like I wasted my time and money on the game.
in essence kinda like Rumble, yeah you unlock the moves but the true experience is your actual experience that you gain playing actually practicing like any other skill in life.
Ive never been so sold on a game based on a review so fast! amazing video
I love the pizazz and drama the last guy was putting into the sword fight
This just randomly got recommended to me (i don't even have any experience with VR)
But this seriously looks interesting.
If i had the necessary equipment i would definitely check it out!
As a massive VR fan with a quest 2, you’ve quickly earned a sub w this one
This game changed my life!
My vr has collected some dust in the last 3 months or so, i think I will pick this up and get back to it. Thank you, really appreciate the form of your video.
This artstyle sold me immidietaly, if I only had vr set.
bro just convince me to by a game while i’m broke asf… good job🙏
What a banger video! Couldn’t stop watching if I tried. Well done!
Update for anyone interested: this game came out on PS VR2 recently, and ot is so much fun
I hope more companies adopt this technique, it seems really awesome!
Thank you for the great words about our game and for making this video.
One gripe i had about the game is probably the one thing that everyone loves about it. The blocking. I have actually trained with swords, and you are always taught to block near your hilt and on the far side of their blade because of how much stronger you are compared to them. The thing is, this game wants the opposite. I constantly instinctively blocked like how i was trained and kept losing because of it. It became frustrating because i was fighting years of muscle memory. But i can still see the love that this game has put into it and respect the developers for it
This is your first video?!?!? This was incredibly well done I don’t normally even use the like button but you are a g
Found this game on my own and now it’s one of my favorite games the fighting is addictive
Wow, what a great video! It felt like you were telling a story
definitely gained a subscriber, and this game seems a lot like ironlight on steroids. keep up the great videos!
Thanks of reminding me of this game, as soon as I get vr I am playing this
Bro i just got this game because of you and had a blast, thank you so much im subbing
Mate I absolutely love this game, never would've bought it if it wasn't for you. So thanks!
Dude was legit looking for a sword game that wasn't just Blade n Sorcery, def getting this
That's exactly what drove me to get it too! I hope you enjoy it!
damn this video blew up 😭 glad youre getting the recognition you deserve
great content bruh, you keep at it you definitely have potential to grow to one of the better Vr centered creators on youtube
I cant believe he didn't talk about gorilla tag when it was in app labs, best game on vr and still stands as one of the greatest games if not the greatest
I saw this video 2 days ago and this is now my favorite vr game rn lmao
That’s so cool to hear!! I’m glad!
What I find intriguing about this game is that it forces you to play as your character which always makes duels more intense and strategical as you may want to go for a lethal kill but your opponent has an advantageous stance. But deviating from your character could allow you a crucial block or parry. It makes combat a sort of dance between the player and their weapon that you won't find in many games of this style.
this makes me want a vr headset so much more than before
Not sure if someone has already mentioned the game here, or on another video, but you may want to check out Rumble if you havent already. It's vr fighting game where you earth bend using martial arts inspired stances to attack and defend with earth (basically Avatar the Last Air Bender). Havent played Broken Edge (yet) but the way described skill based progression is exactly the thing I love about Rumble as well (there's a limited amount of moves currently but I still learn something new every time I open the game). It is PC vr only right now, unfortunately.
Anyway, nice video. Gonna subscribe, look forward to watching more from you
Me: Watches
Me: Buys
I bought a headset and while i was updating it to play for the first time this video got recommended to me, i'll have to check out the game over the weekend
That sound so cool. I don’t have a vr headset but if I did I would play it everyday