The fact that this game subverts the message "Forget it and move on" is so cool. Alice doesn't want to forget the things that happened to her, she wants to accept them, she doesn't want to be ashamed of her past, she doesn't want to loose her memories and identity. And at the end it's through remembering the past she can make the right decisions on the present to finally find strength in herself and get her happy ending. This game is so cool.
We do not realize how much time has pass in the game. In the begining, if you turn right when leave Doctor Bumby's house, you find the construction site of the London Underground - which began in March 1860 - and the game ends at an Underground station - which had its first line operational in January 1863. At least 3 years has past in the game.
Poetic justice: Bumby getting absolutely pulverized by a train, after Alice’s wonderland was corrupted by the symbolic train set out to ruin her memory
@@septuarii I get it's been a year, but I had to comment and say that this is kind of obvious, the Doll-Maker even leaks the same kind of black goop the ruin are made of.
Holy shit the ending got really dark... I was kinda expecting the part about Dr Bumby and the sister, because it was hinted at in the memories already (Alice wasnt making anything up, she was just too scared to believe what she saw/heard herself). But I did not anticipate that this whole thing was waaaaay bigger than Alice and Elizabeth. I thought for a moment Alice would stab him with the key, but pushing him in front of the train was badass.
There are actually a couple of hints at what Bumby is doing: Right at the beginning at the orphanage after Alice leaves his office, we can overhear his treatment of his next patient, a younger boy who he also tells to forget his past. In the very first level, it's a child who looks like it would be from the orphanage lead her though the Vale of Tears- implying it's the children whose mistreatment has started her When Alice enters Chinatown, there's children who look like the orphans, implied to being sold to men. In one memory Lizzie tells Alice about a pervert she doesn't want their parents to invite over anymore and in another memory directly refers to Bumby having touched her inappropriately.
2:01:00 "is he shipping them off?" *Warning* - the below comment may upset people. Read at your own risk: The Dollmaker represents Angus Bumby, the doctor that we see very early on in the game. When he was studying under Alice's father, he stalked Elizabeth (Alice's older sister.) It's implied that he may have raped Elizabeth, but he certianly killed her and used the fire to cover up his crime. When Alice called the Dollmaker/Bumby a pervert, she wasn't just meaning what he did to Elizabeth - he had the children of the orphanage work the streets as child-prostitutes (making them wear numbers around their neck like cattle.) Dr. Bumby would use hypnotism to make them "forget" whatever vile things were done to them, then sent them back to repeat the process all over again. Bumby was allowed to get away with it, because he was considered an "upstanding member of the community" - the good doctor helping out orphans. An accusation from Alice, a "ranting lunatic" would have been laughed off and ignored. I cheered when that fucker died.
Yes someone else understands! I honestly got a little frustrated that she called Alice's recollections "made up". No, those were the truth finally breaking through her head.
Such a dark turn for the story to take after it wrapped up quite neatly with her defeat of her own self-doubt and devastated emotions (the Queen) and her survivors guilt from the fire (the Jabberwock) in the first one, and it ended so hopefully, only for it to turn out that those helping her recover were the ones who caused her madness in the first place.
@@HysteriaAlice201 She did understood at the end tho. For someone who doesnt know the game, its uncertain to know the truth, but at the end it was made pretty clear. She also adressed it for a long while after finishing the game
@@HysteriaAlice201 It makes sense to say the crazy person is making excuses. Nurse Pris implements that suggestion in her monologue. However Evelien should have given the memories more thought since they are snippets of actual memories. I hope she plays it again on her own time so she can hear all the memories.
That passageway through the baby doll's crotch area is both artistically symbolic and symbolically awful at the same time. Those baby dolls getting naked and then gouged out also has similar connotations.
I also think there’s something to the flowers that heal you having arms outstretched that take you into hiding. Once you’re healed, your roses bloom and you destroy the flower
To be fair, in a couple of the other memories from Lizzie, she states that "His hand was like an eel." The implications of which are fairly obvious. Also with the concept of children who suffer abuse and trauma, ie Alice, often tend to disassociate and may develop full derealization... ie. Go to Wonderland where they have abilities and control over their situation. It's a common coping mechanism.
@@InkanSpider I didn't know that! Youtubing the dangers of the Victorian home is a weird past time of mine. 😂 Let's not forget electric table cloths too. 😂
@@VKillershoe Oh no, no! Banish that thought! Electric tablecloth were the worst!! Also I believe I know what documentary you've watched to know that ;-)
@@InkanSpider the Victorian age has been a bit romanticised recently. But when you find out just about EVERYTHING in your home probably would have killed you. It lost its appeal quickly 😂
The philosophy of Satanism teaches revenge and not the cowardly act of turning the other cheek. Doing that allows your enemies to keep hurting you, but tearing them apart in retaliation is much more beneficial
@@SamuelBlack84 I find this sentiment endlessly fascinating and freeing. Will research, thank you for the insight. Hope you're not annoyed at me replying to an old comment... oops, 😞, but yeah thank you for mentioning this.
Fun Fact, I actually met someone who worked on this game at a con while cosplaying as Alice! She said that the game was a real passion project for everyone involved, and was her favorite project she's done to date. The company was losing funding at this point, and EA Games was really pushing them; not to mention since it was so long after the original game the interest in Madness Returns was waning- hence why the game was so low under the radar at it's initial release. Not to mention it was going against other more popular games at the time such as Halo and one of the popular zombie games- EA also didn't bother promoting Madness Returns that well. Madness Returns was the beginning and the end of Crazy Horse (I think that's the name of the company). I believe if I recall correctly they had actually wanted to do more with the game level-wise, but couldn't with the release date being continously pushed up. Still, the passion and love really shows! I am RamblingDemon and this has been my TED Talk. Great play through btw! First series of your video I've watched, and I'll be watching more from now on!
It's Spicy Horse. Regardless, it's great to know that one of the workers loved working on this back in its development. This game bleeds passion in every aspect. The designs, the concept, the symbolisms---the effort placed into this game really screams the love Mcgee and the crew poured into it.
I dunno if anyone commented this, but I read somewhere that the reason Alice is collecting teeth is from an old saying (or belief I think) where in your dreams if your teeth fall out, it's because you told a secret you aren't supposed to tell; and in the game (maybe the trailers) Alice tells Bumby about Wonderland which is how he got to insert the Train which shouldn't have happened. Did I get this right? Haha.
I think it depends on culture and beliefs, losing teeth in a dream is a sign of mental health to me. The more teeth you lose, the more you lose your mind. Because mental health issues can present physically too. These dreams are associated with my health gods who preside over mind and body. So to me, I see her collecting them as her gradually healing, understanding her mind and her memories the more she has.
I've had dreams of losing my teeth about 10 times in my life, when I was younger though I had dreams of losing my toenails because I was traumatized after my whole toenail got snagged on a blanket. Frickin dreams man..
I took three teeth collecting as literally arming herself "to the teeth" but this theory is interesting. I've had teeth loss dreams a couple of times but I haven't considered why.
Besides the point that Alice was voiced by an older lady, i think that really adds to her as a character.. Alice has been through so much, and you can hear it in her voice.. At the end, when she finally speaks up to Bumby (in Wonderland, when she gets turned into a doll) it sounds like her voice is so close to breaking it’s so painful to hear that :(
Dark fun fact: the action or the move of the hand of the dollmaker to fight Alice is the hand gestures he did to sexually assault Alice sister, Lizzy. The pillars also can be symbolize as the "legs'
The "Those who dine with the devil should use a very large spoon." is just a cheeky way to say when you're dealing with bad people you should keep your distance. Alice's brain is pretty much telling her Bumby is evil and she shouldn't be around him.
It's not just Alice's brain, but specifically a memory of her old nanny warning her. As many of the adults in the game seem to use Alice for their own selfish reasons, the game heavily implies that since she works as a prostitute, she knew about how Bumby was using the children and this was her way of telling Alice to stay away from him.
In my opinion when Alice changes to her Wonderland form before killing Bumby (the doctor) and the merging of the two world symbolize Alice accepting her broken mind. Wonderland helped her remember and conquer her inner demons but her mind is still broken because of the trauma ... but now instead of trying to forget she lives with it.
she essentially became her own therapist, didn't she! No adequat mental health help, so she forged her own. I'm truly so enamoured by her as a protagonist
While not related to Alice: Madness Returns, but related to the mercury stuff, romans drank lead infested wine, which is the reason why a few roman emperors and senators completely lost their marbles. Humanity really has a knick for working with or ingesting stuff that just very slowly breaks us apart. Anyway, loved the game and your playthrough of it! Super enjoyable!
This is what happened to young women/girls who were orphaned they were committed to sanitariums if they didn't have family that would take them. If this were historically accurate a child such as Alice could have been put in an "orphanage" (usually they doubled as sanitariums since people with disabilities were put there and forgotten about) and since she was female and imaginative and questioned everything and everyone she would have eventually been branded hysterical and seen as too troublesome to be out in regular society. (Since she didn't have a man in her life to control her you know.) And then dumped in an asylum. But she would've been lucky, if she'd lived a couple centuries earlier she would've been labeled a witch and been burned, drowned, or stoned to death!
I'm horrified of the fact that performing lobotomy has ended very recently too, in the 1990s... Some say that lobotomy would be still conducted to very hard mentally ill patients. Is this true? Nevertheless, I can't believe such an operation even existed. Killing the personality and emotions of a person is inhumane. Plus, the method is just horrendous.
Yes to the mercury and hatters. They would lick the ends of the brush bristles to get them to a fine point, not knowing they were poisoning themselves, dying while slowly growing madder over time
@Alice I always thought it would bee awesome if Alice was in her mid or late 20s and she's still live in londerland and going for some random adventure and kick some asses with her weapons,that would be awesome.
@@jamieg1669 I think you're confusing the hatters with the "radium girls". You know those glow-in-the-dark clocks? The hands of the clock were painted with radium dial paint. One of the companies that made those clocks knew the risks (because the inventor of the paint died from radium poisoning!), but didn't tell the women who worked there. They encouraged the women to lick the paint bristles to get them to a fine point, because using rags or a water rinse would've cost them more money in materials. The radium exposure caused anemia, bone fractures, and necrosis of the jaw. The hatters were using liquid elemental mercury to cure the felt that was used to make the hats. There were no brushes involved. It was the fumes from the mercury that caused the madness. Even if they _were_ licking paint brushes, less than 0.01% of ingested mercury is absorbed through the intestinal tract, unless the person has ulcers, so it would've taken far longer before any symptoms occurred. (Mercury salts and compounds like dimethylmercury are a different beast entirely. Mercury salts are easily absorbed through the intestinal walls, but tend to cause kidney failure before any neurological symptoms occur. A few drops of dimethylmercury on the skin are almost always lethal, even through latex gloves.)
Erethism, also known as erethism mercurialis, mad hatter disease, or mad hatter syndrome, is a neurological disorder which affects the whole central nervous system, as well as a symptom complex, derived from mercury poisoning. Found this on Wikipedia, hope this helps! Love your playthrough btw!
I also found this there: "An adaptation of the Anglo-Saxon word atter meaning poison, closely related to the word adder for the poisonous Crossed Viper. Lexicographers William and Mary Morris in Morris Dictionary of Word and Phrase Origins (1977) favour this derivation because "mad as a hatter" was known before hat making was a recognized trade. According to A Dictionary of Common Fallacies (1980), "'mad' meant 'venomous' and 'hatter' is a corruption of 'adder', or viper so that the phrase 'mad as an atter' originally meant 'as venomous as a viper'." I think they're both plausible.
@Laura Martin-Falla The hatters were using liquid elemental mercury to cure the felt. The real problem with using liquid mercury is the mercury vapor that they inhaled, not the mercury in the glue. "Cases of systemic toxicity from ingestion are rare" (except where the victim has ulcers); less than 0.01% of ingested mercury is absorbed through the gastrointestinal tract. Mercury compounds like dimethylmercury are a different story entirely.
The brilliance of the double twist, the Doll Maker twist is telegraphed at the very start by the children about the lack of a plaque and spanking/slapping. When you replay it you see it everywhere.
The symbolism in this game is insane especially in this end part. The train being a Catholic Church, the doctor’s attack being loose hands, of course the dolls and everything (them in one way or another being there from the very start).
Only the slightest bit disappointed Gab didnt look at the optional costumes for the game cause I really wanted to see her react to the cheshire dress This was such an awesome track down memory lane
They’re so pretty, I recently bought them in a dlc and was mad they weren’t added to the base game because they’re stunning and useful, along with the how cool the new weapons looked like
@@Konecochan I only have it on xbox, they show up in certain regions only. And not mine, since my Xbox one is currently set in the us store I decided to buy those dlc, sad that’s it’s not available on the pc version tho
Unfortunately I can't find the DLC anywhere nor can I find the original Alice game to buy for the PC. Origin (EA) and Steam only have the bare minimum AMR game.
Alice: /pushes Bumby into the speeding train me: wooping the longest YEA BOOOIIIII I'm legitimately praying that the third Alice game has the same kind of prose and dialogue because it sounds very unique!
I'm sad it's over, but I'm so happy you played through it all and posted it for us to see! I'm sure whenever Asylum comes out people will blow up your channel asking you to play it (me as well, lol).
Fun fact about the doll girl with a different face- it was supposed to be a different enemy named doll boy. There was apparently a cut side story about Charlie, the boy you hear about in the very opening cutscenes. This may or may not involve doll boy. Either way due to it being cut the model became a alternate doll girl. The proper doll boy model is visible in the enemy list if you have enough bottles
i first played this game when i was 17 (about 2013) and i've been in awe of it ever since. it really does capture how it feels to have to deal with the stigma surrounding mental illness that's so deeply engraved in our society; how people refuse to take us seriously, how the mental health institutions rarely treat us like individuals who can think for ourselves, how the world just refuses to accommodate the things we need to survive, how we're treated like burdens, like we're useless to society. i was going to continue with the genius way that Alice's Wonderland reflects the horror that is her reality (the mangled, corrupt depictions of innocence in the Dollhouse, the end of the Deluded Depths & the Oriental Grove symbolizing the abuse she's surrounded with in the real world, etc.), but i don't want to turn this comment into an entire academic paper. it's just brilliant, the way the abuse was all foreshadowed long before they revealed the truth about Alice's past & what Bumby has really been up to. i just love how the more she remembers, the more evident it all becomes through the things we see play out in Wonderland. tl;dr: this game is genius and i really enjoyed revisiting it with you.
Fun fact: the merged "Londerland" was more or less confirmed to be Alice basically hallucinating so hard that real world people are seeing it. This carries over into a pair of animated shorts titled Alice Otherlands, where she explores the mind of one author in the first and "fills the stage" for a certain composer in the second.
Darn, didn't think you could go through the entire game without using "Hysteria" once. This was an enjoyable series to watch. I personally knew what was going to happen 'cuz I played it myself, but seeing someone else's reaction is fun and you took your time with it. It's very nice.
@Bjornorium Either 2 or 3 to be exact. I know she used it once during a challenge. And now right at the end. And I think one time during regular game play, not sure about that one though. She did _not_ use it during the tutorial for it.
Just wanted to say i really enjoy your laid back personality. Its very fun to watch your videos. As a person that is irritable by screaming and loud noise lol, i appreciate the "indoor" voice lol.
I’m SO sad this is over. Will you play the first one? Also spoilers I’m not sure if you noticed: Alice was so wrapped up in herself and wonderland that she ignored all of the abuse going on around her. That’s where her guilt came from.
With the final boss --- The left hand, with the pink nails and line attack, has a ring on its ring finger BUT its cut off at the knuckle, along with very concerning scars. Implying the Good Doctor may have been married at some point
I remember Gab mentioning she wants to cosplay Alice, during the first episodes. Now I want to see her in her *favorite* outfit, and with *BB as Cheshire* too!
“When you sup with the Devil, you need a long spoon.” is how I originally heard it. It means that you don’t want to get too close to the Devil, so you use the spoon to get what you want without making contact with the Devil himself. 💚🤗🤗💚
The creators knew exactly how they wanted the game to go when talking about serious problems and problematic behavior. They just did so well I am in awe
"Fashion Victims - The Dangers of Dress Past and Present" by Alison Matthews David has an entire chapter on mercury in hats and its effects on hatmakers.
The doll house dress is my favorite dress in the game. I cosplayed as that when the game came out when I was 13. it wasn't the best cause I tried to sow the dress myself. This playthrough has brought back so man memories I think I will try and sow that dress again.
I remember playing this as a young teen and I could barely go through this level because of how creeped out and just uneasy I felt... Years later looking back on it and watching other people playthrough it again, it's the sudden shift from all 'cakes and dolls and colour' to this gritty warehouse look with unmade dolls and caricatures everywhere.. after seeing and understanding what grooming and an abusive relationship looks like, this whole level couldn't be more visually accurate, the developers did an amazing job really setting the tone
>doesn't pay attention to collectable memories, even though in 4th chapter lizzie literally mentions that a man named 'bumby' was sexually harassing her and bumby talks about 'remaking' children >'alice is making up excuses again' 🙄
@@eddiejravannen !!! Okay, thank you for that! I watched a playthrough of the game a while ago and there were a few things different + they wore the meat dress that I was confused when it didn't show up in Gab's playthrough.
@@IsatisAngel if you're playing the pc version (disc version at least idk if it's still true for the steam/digital one) the dlc dresses and weapons are already in the files, so you can just go into them and turn it on. It's been a while since I played and did that so I can't remember which file, but it's probably easy enough to find instructions to do that
I just noticed how the doll house lvl transitions as the lvl goes on and I got to say that it is amazing. It becomes less joyful and more sinister like
Okay, but now I totally want to see Gab play the original! This was so good and fun to watch. Also a heads up since you enjoyed this so much. Ameican McGee is currently making a third game, and you can see all the progress on his channel.
In the 18-20th century a hatter would have used Mercury to stiffen the felt on the hats. However, long terms of exposure caused severe and uncontrollable muscular tremors and twitching limbs called hatter's shakes. Other symptoms included distorted vision and confused speech.
Whoever says you never finish games you literally ALWAYS FINISH games and I can’t even think of a time you didn’t finish a game! Your the one youtuber that actually sees things through
The thing I really like about the Asylum bit (and the late game in general) is how blurred the distinction between Wonderland and Reality has become - it's just as hard for the player to tell what exactly is real as it is for Alice. As someone suffering from a mental disorder myself (nowhere near this serious), I really appreciate how well the struggle against Alice's own mind is portrayed in the game, both in a way that is honest to what it actually feels like, and in a way that communicates that feeling really well to people who haven't experienced it themselves.
i look away for one second to eat my nuggets and suddenly there's a head rolling around on screen... sometimes i forget about the "madness" in this game
So excited that Gab is joining the Insane Children community! That's what we call the people who support American McGee on Patreon. He has a youtube channel, twitch channel, and a discord too. He even said that he really enjoyed watching her play the beginning part of the game after I told him about it being streamed!
Thank you for playing this, Gab. It's definitely a rare gem of a game. Tragic story, but I'm glad that Alice triumphed in the end. The sick bastard deserved what he got, honestly. Kudos to American McGee and everyone else behind this masterpiece. :)
Manipulation by those in authority, and those who are trusted, is an uncomfortable topic, but because it happens, and can happen to anyone, it needs to be addressed. This game is important because it does so. It talks about the trauma and the affect these manipulations can have on the victims, how the perpetrators often get away with it for years, and how their sociopathic beliefs often allow them to justify such criminal acts in their own minds. But it also speaks to freeing oneself from others' power. As such, many people have spoken in support of the game and of American McGee -- because of how the game has helped them deal with their own traumas. American himself has stated that this includes himself (in his case, by an uncle). I really do hope _Asylum_ gets its full, planned release. In current-day, it's really hard to tell. Would _AMR_ have been able to come out in this era? On that note, has Gab played _American McGee's Alice_ ?
About the "mad as a hatter" expression and where it comes from ; Additionnally, the other important character of that whole section (tea party), the march hare too has a fun fact behind it : the breeding season for hares is usually around march, so they're in rut and become kinda crazy around that time, so that's what the expression "mad as a march hare" comes from. Essentially both characters are representations of expression to define madness.
It would be kind of neat in the boss fight with the hands if you could lure the hands around those posts so the strings get tangled up to slow them down.
Yes my favorite level of the game!!! I've always liked dolls so it's only natural, I also really like walking through the asylum and seeing what she went through.
So happy Gab got to play this game! It's really good! What I love is to interpret how the Wonderland is linked to the real world. Like how the face of the Queen changed to Lizzie's face to represent her memory and the Dollhouse represent the orphanage to quote a few! It was a really nice playthrough! I'm happy Gab kept on playing because many people tend to give up in the middle because the fights get too repetitive and it's not the scary type of horror. Seriously though the discovery of this channel has changed my daily routine for almost 2 years now and I absolutely love watching everything!
I agree with you there. It was the only thing I didn't like. Because they weren't excuses. They were her trying to find an explanation for what happened.
I heard that when they used beaver pelts to make the hats, they'd be waterproof, but if they used rabbit pelts, which were a lot easier to come by, they had to use mercury to make them waterproof.
I'm so glad she liked it 😭 I played this game years ago and was super obsessed with it, but it didn't seem popular at all. I was sad not that many people were giving it a chance. I can't wait for Alice Asylum! ❤️
Its been a while when you played it. I dont expect to see it Gab, but the Doll-enemys 3 fighting phase: 1: Brake their deffence, 2: Strip their clothes 3: Destroy ther hearh. As the buyers did the kids. The main enemy Break them, the buyers tear their clothes off (the exposed dolls and the doors show us the prostitution act too), and the hearth... The kids lost their innocence. This game is a treasure. A very dark, and twisted treasure.
Idk if someone has commented this either but, all the alchemical symbols we see in the game have a meaning like, we see Mercury symbol on her Hatter Domain dress to reference Erethism. But we also see Neptune in the Siren dress, as reference for roman mythology, Venus symbol in the Queen part dress, representative of the female influence which Lizzie represents and the Mars symbol on Dollhouse dress, which represents the male influence that Bumby was. The same applies for the keys! There much more somewhere in the net, every symbol has a meaning but these are what i recall when i played AMR like, 6 years ago
Oh almost forgot, the weapons also have symbols. If u look closely, Pepper Grinder "prints" Jupiter symbols on the surfaces. Jupiter is related to abundance, which is funny when u think that those Snoogles are going to the Duchess' cooking pot.
I'm so heartbroken that the sequel/prequel Asylum was canceled. 😢💔 EA refused to work with American McGee and he no longer wishes to move forward with anything related to Alice. I mean, I can't blame him. He and his team worked so hard just to have EA slam the door in their face in the end. I hope for nothing but good things for them in the future. ❤ ((Note: For anyone that wants to know, EA owns the legal rights to this version of Alice. If American made a game without their approval he'd be sued into the ground))
I really enjoyed this series! It came out as I'm going through a hard time too. You're such a calming person, so seeing you play one of my favorite games helped me quite a bit!!
I can only imagine the memory quote about using a long spoon with the devil is referring to one of two probable things. One would be the idea that, if you've chosen to dine with the Devil, you might as well go all in (i.e. using a big spoon to get as much as you can, while you can). But in my opinion, more likely, it means that you would want a spoon with a long handle so that you can eat, but stay as far away from the Devil as possible whilst doing so.
Your reactions during the Asylum part cracked me up. When the queen of horror games herself is grossed out and shocked, you know the devs have done a good job! Especially for such an old game. xD P.S. Although the real horror is that all those atrocities really were done to countless patients in asylums throughout history.
Agreed. I think the terror for me comes from how many people actually went through this in that era, and how people just dismissed those placed in asylums, like they weren't even human anymore. So many people placed in asylums were not even mad to begin with, but I am sure they were after being there for a few months.
I must admit... I thought u would drop this at some point.. .everybody does, sadly... well... good to see u can finish the shit u start... subscribed! o/
Just as he can hide behind his job so no one would believe his horrible actions, Alice can hide behind her madness as an excuse for killing him not being her fault.
One thing I absolutely love about this game is how each level progresses and esthetics change, getting more corrupted as you start to unravel its mystery. The finals chapter starts leaving color and it becomes this Rotten wood that looks finally ripped of its illusions.
The ending is something similar to a beautiful minds, she accepted her illness and decide to live both in wonderland and the real world, now mixed (Londerand?) like John Nash accepted to see 3 persons that don't exists: the russian secret agent, the child and the dead friend. I think the message is the same, they accepted their illness and live with them, try to use it instead of fight it, they cannot beat it so why don't use it to my advantage?
Fun facts: Trepanning (the hole in the head) and leeches are actually still used today for very specific medical practices. Certain conditions that cause swelling in the brain can be relieved (though I think only in emergency situations) by removing a small piece of the skull in order to relieve pressure. And leeches are used in limb re-attachments to promote bloodflow to the re-attached limb.
I find it so funny how Gab goes "wtf is this" about told part of the story and then accurately does a stab in the dark comment A great playthrough!! I'm looking forward to the next ones!
Congrats on beating the game, if you play again on your own to get all the collectibles definitely use the teapot cannon more, it does amazing damage. Also if you read past matters under the extra content in the main menu you can read in detail what happened to alice before ending up with Dr. Bumby😊
The first five or so minutes of the stream made me feel awful, because even though this game is meant to be creepy, and horrifying the things shown in the asylum were things that actually happened in asylums years ago. People really used bloodletting and leeches long after it was proved to not be useful, they used lobotomies, and different contraptions similar to what was shown in an attempt To "help" them. There are several cases of patients in asylums being used for experiments as well. They were genuinely horrible places, and complete nightmare fuel. I am very glad that there have been major improvements made to places that help the mentally ill. The stigma is starting to dissipate, and i am very grateful for that as well.
The first part were how doctors treat mental illnesses in the past. Drilling a hole on your head since they believed the "evil spirit", which they believed causes mental illnesses, would come out from it, leeches to balance the body fluids (pleghm, etc. that symbolizes melancholy [cant remember the other 3 and their appropriate meaning] lets say pleghm=melancholy; too much pleghm leads to what we call depression today [they called it differently before])
"You used me and abused me but you will not destroy me" I've always loved when Alice said that, it's so powerful.
I want to like this comment but it is at 666 likes
it was a quote i shall live by forever
The fact that this game subverts the message "Forget it and move on" is so cool. Alice doesn't want to forget the things that happened to her, she wants to accept them, she doesn't want to be ashamed of her past, she doesn't want to loose her memories and identity. And at the end it's through remembering the past she can make the right decisions on the present to finally find strength in herself and get her happy ending. This game is so cool.
We do not realize how much time has pass in the game.
In the begining, if you turn right when leave Doctor Bumby's house, you find the construction site of the London Underground - which began in March 1860 - and the game ends at an Underground station - which had its first line operational in January 1863.
At least 3 years has past in the game.
Whaaaaaat
ah thanks for that little info. i knew there was some passing of time and about 3 years might work.
Daaang thanks for pointing that out! I wonder how long she was in the asylum
Damn, I would have never noticed it by myself! Thanks 😁
The game takes place in 1875
Gabs Reads: "Jump, glide and jump"
Gabs action: *Jump, jump, glides and dies*
Gabs end results: She makes it.
This has the same vibes as "you used the wrong formula but got the right answer"
Poetic justice: Bumby getting absolutely pulverized by a train, after Alice’s wonderland was corrupted by the symbolic train set out to ruin her memory
Something you might have noticed , all the ruin enemies' faces were porcelain doll faces too, so they were eluding to the doll maker all along
i read somewhere that all of the ruins were actually made by the doll maker and he continuously sent them in alice’s direction trying to defeat her
@@septuarii I get it's been a year, but I had to comment and say that this is kind of obvious, the Doll-Maker even leaks the same kind of black goop the ruin are made of.
Holy shit the ending got really dark... I was kinda expecting the part about Dr Bumby and the sister, because it was hinted at in the memories already (Alice wasnt making anything up, she was just too scared to believe what she saw/heard herself). But I did not anticipate that this whole thing was waaaaay bigger than Alice and Elizabeth. I thought for a moment Alice would stab him with the key, but pushing him in front of the train was badass.
There are actually a couple of hints at what Bumby is doing: Right at the beginning at the orphanage after Alice leaves his office, we can overhear his treatment of his next patient, a younger boy who he also tells to forget his past. In the very first level, it's a child who looks like it would be from the orphanage lead her though the Vale of Tears- implying it's the children whose mistreatment has started her When Alice enters Chinatown, there's children who look like the orphans, implied to being sold to men. In one memory Lizzie tells Alice about a pervert she doesn't want their parents to invite over anymore and in another memory directly refers to Bumby having touched her inappropriately.
2:01:00 "is he shipping them off?"
*Warning* - the below comment may upset people. Read at your own risk:
The Dollmaker represents Angus Bumby, the doctor that we see very early on in the game. When he was studying under Alice's father, he stalked Elizabeth (Alice's older sister.) It's implied that he may have raped Elizabeth, but he certianly killed her and used the fire to cover up his crime.
When Alice called the Dollmaker/Bumby a pervert, she wasn't just meaning what he did to Elizabeth - he had the children of the orphanage work the streets as child-prostitutes (making them wear numbers around their neck like cattle.) Dr. Bumby would use hypnotism to make them "forget" whatever vile things were done to them, then sent them back to repeat the process all over again.
Bumby was allowed to get away with it, because he was considered an "upstanding member of the community" - the good doctor helping out orphans. An accusation from Alice, a "ranting lunatic" would have been laughed off and ignored.
I cheered when that fucker died.
Yes someone else understands! I honestly got a little frustrated that she called Alice's recollections "made up". No, those were the truth finally breaking through her head.
Such a dark turn for the story to take after it wrapped up quite neatly with her defeat of her own self-doubt and devastated emotions (the Queen) and her survivors guilt from the fire (the Jabberwock) in the first one, and it ended so hopefully, only for it to turn out that those helping her recover were the ones who caused her madness in the first place.
@@HysteriaAlice201 She did understood at the end tho. For someone who doesnt know the game, its uncertain to know the truth, but at the end it was made pretty clear. She also adressed it for a long while after finishing the game
@@HysteriaAlice201 It makes sense to say the crazy person is making excuses. Nurse Pris implements that suggestion in her monologue. However Evelien should have given the memories more thought since they are snippets of actual memories. I hope she plays it again on her own time so she can hear all the memories.
Was this based on a true story?
That passageway through the baby doll's crotch area is both artistically symbolic and symbolically awful at the same time. Those baby dolls getting naked and then gouged out also has similar connotations.
Yeah when I first played it when I was a young teen that was when I first caught on to what was happening. Definitely some very very dark symbolism.
Dang, I forgot that the Dollmaker's hands pinches Alice suggestively when she's caught.
I also think there’s something to the flowers that heal you having arms outstretched that take you into hiding. Once you’re healed, your roses bloom and you destroy the flower
To be fair, in a couple of the other memories from Lizzie, she states that "His hand was like an eel." The implications of which are fairly obvious. Also with the concept of children who suffer abuse and trauma, ie Alice, often tend to disassociate and may develop full derealization... ie. Go to Wonderland where they have abilities and control over their situation. It's a common coping mechanism.
@@Ladyofdeath777Weaversoftheweb Yes, I'm aware of that. Heck, the characters already said that Alice is using Wonderland as an escape.
Another random Victorian fact: they also used Arsenic in wallpaper because it was the only way to get it in a certain shade of green.
Not only green wallpaper, but blue ones too. Although I do believe green ones were more popular
@@InkanSpider I didn't know that! Youtubing the dangers of the Victorian home is a weird past time of mine. 😂 Let's not forget electric table cloths too. 😂
@@VKillershoe Oh no, no! Banish that thought! Electric tablecloth were the worst!! Also I believe I know what documentary you've watched to know that ;-)
@@InkanSpider the Victorian age has been a bit romanticised recently. But when you find out just about EVERYTHING in your home probably would have killed you. It lost its appeal quickly 😂
Ooh that reminds me of “Paris Green”. It’s a beautiful shade, but the dye they used got absorbed in the skin and killed a lot of folks
Alice is the only protag I know who went "fuck turning the other cheek." and got justice themselves.
The philosophy of Satanism teaches revenge and not the cowardly act of turning the other cheek. Doing that allows your enemies to keep hurting you, but tearing them apart in retaliation is much more beneficial
@@SamuelBlack84 *shocked Pikachu face*
@@SamuelBlack84 I find this sentiment endlessly fascinating and freeing. Will research, thank you for the insight.
Hope you're not annoyed at me replying to an old comment... oops, 😞, but yeah thank you for mentioning this.
Truly she's iconic.
@@Cheesecake_666 Not at all
Fun Fact, I actually met someone who worked on this game at a con while cosplaying as Alice! She said that the game was a real passion project for everyone involved, and was her favorite project she's done to date.
The company was losing funding at this point, and EA Games was really pushing them; not to mention since it was so long after the original game the interest in Madness Returns was waning- hence why the game was so low under the radar at it's initial release. Not to mention it was going against other more popular games at the time such as Halo and one of the popular zombie games- EA also didn't bother promoting Madness Returns that well. Madness Returns was the beginning and the end of Crazy Horse (I think that's the name of the company). I believe if I recall correctly they had actually wanted to do more with the game level-wise, but couldn't with the release date being continously pushed up. Still, the passion and love really shows!
I am RamblingDemon and this has been my TED Talk. Great play through btw! First series of your video I've watched, and I'll be watching more from now on!
It's Spicy Horse. Regardless, it's great to know that one of the workers loved working on this back in its development. This game bleeds passion in every aspect. The designs, the concept, the symbolisms---the effort placed into this game really screams the love Mcgee and the crew poured into it.
Alice: That key belongs to Lizzie's room.
Gab: Just another key I guess...
I dunno if anyone commented this, but I read somewhere that the reason Alice is collecting teeth is from an old saying (or belief I think) where in your dreams if your teeth fall out, it's because you told a secret you aren't supposed to tell; and in the game (maybe the trailers) Alice tells Bumby about Wonderland which is how he got to insert the Train which shouldn't have happened.
Did I get this right? Haha.
I think it depends on culture and beliefs, losing teeth in a dream is a sign of mental health to me. The more teeth you lose, the more you lose your mind. Because mental health issues can present physically too. These dreams are associated with my health gods who preside over mind and body. So to me, I see her collecting them as her gradually healing, understanding her mind and her memories the more she has.
I've had dreams of losing my teeth about 10 times in my life, when I was younger though I had dreams of losing my toenails because I was traumatized after my whole toenail got snagged on a blanket. Frickin dreams man..
In our country losing your teeth in a dream means someone from your family or relative would die but I forgot what they do to end that curse.
I took three teeth collecting as literally arming herself "to the teeth" but this theory is interesting. I've had teeth loss dreams a couple of times but I haven't considered why.
Woah, my mom told me last week that dreaming about losing your teeth had a link with death ! Didnt know it had another meaning
Besides the point that Alice was voiced by an older lady, i think that really adds to her as a character.. Alice has been through so much, and you can hear it in her voice.. At the end, when she finally speaks up to Bumby (in Wonderland, when she gets turned into a doll) it sounds like her voice is so close to breaking it’s so painful to hear that :(
Dark fun fact: the action or the move of the hand of the dollmaker to fight Alice is the hand gestures he did to sexually assault Alice sister, Lizzy.
The pillars also can be symbolize as the "legs'
omg i didn't realize that .. that makes crazy sense
Also his tonge.... Uhg
Gross 🤢
The "Those who dine with the devil should use a very large spoon." is just a cheeky way to say when you're dealing with bad people you should keep your distance. Alice's brain is pretty much telling her Bumby is evil and she shouldn't be around him.
It's not just Alice's brain, but specifically a memory of her old nanny warning her. As many of the adults in the game seem to use Alice for their own selfish reasons, the game heavily implies that since she works as a prostitute, she knew about how Bumby was using the children and this was her way of telling Alice to stay away from him.
I hate that I know exactly what Alice felt when she realized Lizzie hadn't been talking in her sleep.
ironic that he was trying to kill alice with a train but at the end she killed him with one....
In my opinion when Alice changes to her Wonderland form before killing Bumby (the doctor) and the merging of the two world symbolize Alice accepting her broken mind.
Wonderland helped her remember and conquer her inner demons but her mind is still broken because of the trauma ... but now instead of trying to forget she lives with it.
she essentially became her own therapist, didn't she! No adequat mental health help, so she forged her own. I'm truly so enamoured by her as a protagonist
While not related to Alice: Madness Returns, but related to the mercury stuff, romans drank lead infested wine, which is the reason why a few roman emperors and senators completely lost their marbles. Humanity really has a knick for working with or ingesting stuff that just very slowly breaks us apart. Anyway, loved the game and your playthrough of it! Super enjoyable!
They also used copper pipes, so it was another factor.
And when Uranium became a thing, we decorated our watches with it, and the workers would lick the tips of their brushes to keep it pointed.
@@tehgingerfluff Your talking about the Radium Girls, right? Also, didn't they add uranium in everything as well, like toothpaste for example?
@@theinquisitorisamage1653 mecury in the makeup as well
This is what happened to young women/girls who were orphaned they were committed to sanitariums if they didn't have family that would take them. If this were historically accurate a child such as Alice could have been put in an "orphanage" (usually they doubled as sanitariums since people with disabilities were put there and forgotten about) and since she was female and imaginative and questioned everything and everyone she would have eventually been branded hysterical and seen as too troublesome to be out in regular society. (Since she didn't have a man in her life to control her you know.) And then dumped in an asylum.
But she would've been lucky, if she'd lived a couple centuries earlier she would've been labeled a witch and been burned, drowned, or stoned to death!
I'm horrified of the fact that performing lobotomy has ended very recently too, in the 1990s... Some say that lobotomy would be still conducted to very hard mentally ill patients. Is this true? Nevertheless, I can't believe such an operation even existed. Killing the personality and emotions of a person is inhumane. Plus, the method is just horrendous.
She would be considered mad but not a witch by any means, witch hunt only happens when people become hysterical, panicking and afraid
@@announced7964 she would have been accused most likely
Hyped for Alice:Asylum.
Yes to the mercury and hatters. They would lick the ends of the brush bristles to get them to a fine point, not knowing they were poisoning themselves, dying while slowly growing madder over time
What is Alice: Asylum? A new game?
@Alice Correct.
@Alice I always thought it would bee awesome if Alice was in her mid or late 20s and she's still live in londerland and going for some random adventure and kick some asses with her weapons,that would be awesome.
@@jamieg1669 I think you're confusing the hatters with the "radium girls". You know those glow-in-the-dark clocks? The hands of the clock were painted with radium dial paint. One of the companies that made those clocks knew the risks (because the inventor of the paint died from radium poisoning!), but didn't tell the women who worked there. They encouraged the women to lick the paint bristles to get them to a fine point, because using rags or a water rinse would've cost them more money in materials. The radium exposure caused anemia, bone fractures, and necrosis of the jaw.
The hatters were using liquid elemental mercury to cure the felt that was used to make the hats. There were no brushes involved. It was the fumes from the mercury that caused the madness. Even if they _were_ licking paint brushes, less than 0.01% of ingested mercury is absorbed through the intestinal tract, unless the person has ulcers, so it would've taken far longer before any symptoms occurred. (Mercury salts and compounds like dimethylmercury are a different beast entirely. Mercury salts are easily absorbed through the intestinal walls, but tend to cause kidney failure before any neurological symptoms occur. A few drops of dimethylmercury on the skin are almost always lethal, even through latex gloves.)
Erethism, also known as erethism mercurialis, mad hatter disease, or mad hatter syndrome, is a neurological disorder which affects the whole central nervous system, as well as a symptom complex, derived from mercury poisoning.
Found this on Wikipedia, hope this helps! Love your playthrough btw!
I also found this there:
"An adaptation of the Anglo-Saxon word atter meaning poison, closely related to the word adder for the poisonous Crossed Viper. Lexicographers William and Mary Morris in Morris Dictionary of Word and Phrase Origins (1977) favour this derivation because "mad as a hatter" was known before hat making was a recognized trade. According to A Dictionary of Common Fallacies (1980), "'mad' meant 'venomous' and 'hatter' is a corruption of 'adder', or viper so that the phrase 'mad as an atter' originally meant 'as venomous as a viper'."
I think they're both plausible.
The mercury was in the glue apparently!
@Laura Martin-Falla The hatters were using liquid elemental mercury to cure the felt. The real problem with using liquid mercury is the mercury vapor that they inhaled, not the mercury in the glue. "Cases of systemic toxicity from ingestion are rare" (except where the victim has ulcers); less than 0.01% of ingested mercury is absorbed through the gastrointestinal tract. Mercury compounds like dimethylmercury are a different story entirely.
also notice how there are mercury symbols everywhere , on decor , on some of her dresses , on signs , on one of the keys , everywhere .
The brilliance of the double twist, the Doll Maker twist is telegraphed at the very start by the children about the lack of a plaque and spanking/slapping. When you replay it you see it everywhere.
The symbolism in this game is insane especially in this end part.
The train being a Catholic Church, the doctor’s attack being loose hands, of course the dolls and everything (them in one way or another being there from the very start).
I thought the train was her house on fire...
@@vanessachick551 the Train is obviously a gothic Cathedral.
Only the slightest bit disappointed Gab didnt look at the optional costumes for the game cause I really wanted to see her react to the cheshire dress
This was such an awesome track down memory lane
They’re so pretty, I recently bought them in a dlc and was mad they weren’t added to the base game because they’re stunning and useful, along with the how cool the new weapons looked like
@@BleedingLiar17 I think they're in the og xbox 360. Didn't know they were DLC in the PC version. It's a real shame
@@Konecochan I only have it on xbox, they show up in certain regions only. And not mine, since my Xbox one is currently set in the us store I decided to buy those dlc, sad that’s it’s not available on the pc version tho
@@BleedingLiar17 oh heck! Yeah I got the european version it might be that
Unfortunately I can't find the DLC anywhere nor can I find the original Alice game to buy for the PC. Origin (EA) and Steam only have the bare minimum AMR game.
He really was a monster that doctor and the fact he keeps Lizzis key. After what he did to her and her family
I think the worst part is that he uses the key to hypnotise alice and the kids...
Yeah. That's some serial killer memento type shit.
Alice: /pushes Bumby into the speeding train
me: wooping the longest YEA BOOOIIIII
I'm legitimately praying that the third Alice game has the same kind of prose and dialogue because it sounds very unique!
Nay, Alice get trialed for murder for killing Bumby. Death sentence to ALICE!
@@QuestionReaper do jeito q a sociedade é nojenta, n duvido q isso n possa acontecer
I'm sad it's over, but I'm so happy you played through it all and posted it for us to see!
I'm sure whenever Asylum comes out people will blow up your channel asking you to play it (me as well, lol).
I kinda wish she would also play the first one, it’s very dated but I still think it’s good
American McGee mentioned you on his last stream! He really enjoyed watching you play his game
Fun fact about the doll girl with a different face- it was supposed to be a different enemy named doll boy. There was apparently a cut side story about Charlie, the boy you hear about in the very opening cutscenes. This may or may not involve doll boy. Either way due to it being cut the model became a alternate doll girl. The proper doll boy model is visible in the enemy list if you have enough bottles
I was wondering why they didn't put dollboy on the game? His model looks cool
i first played this game when i was 17 (about 2013) and i've been in awe of it ever since. it really does capture how it feels to have to deal with the stigma surrounding mental illness that's so deeply engraved in our society; how people refuse to take us seriously, how the mental health institutions rarely treat us like individuals who can think for ourselves, how the world just refuses to accommodate the things we need to survive, how we're treated like burdens, like we're useless to society.
i was going to continue with the genius way that Alice's Wonderland reflects the horror that is her reality (the mangled, corrupt depictions of innocence in the Dollhouse, the end of the Deluded Depths & the Oriental Grove symbolizing the abuse she's surrounded with in the real world, etc.), but i don't want to turn this comment into an entire academic paper. it's just brilliant, the way the abuse was all foreshadowed long before they revealed the truth about Alice's past & what Bumby has really been up to. i just love how the more she remembers, the more evident it all becomes through the things we see play out in Wonderland.
tl;dr: this game is genius and i really enjoyed revisiting it with you.
Fun fact: the merged "Londerland" was more or less confirmed to be Alice basically hallucinating so hard that real world people are seeing it. This carries over into a pair of animated shorts titled Alice Otherlands, where she explores the mind of one author in the first and "fills the stage" for a certain composer in the second.
I love that it has gone from “that’s so cool!!” to “that’s so weird!!”
Three phases of American McGee games:
1) That's so cool
2) That's so weird
3) That's fucked up
Darn, didn't think you could go through the entire game without using "Hysteria" once.
This was an enjoyable series to watch. I personally knew what was going to happen 'cuz I played it myself, but seeing someone else's reaction is fun and you took your time with it. It's very nice.
@Bjornorium Either 2 or 3 to be exact. I know she used it once during a challenge. And now right at the end. And I think one time during regular game play, not sure about that one though.
She did _not_ use it during the tutorial for it.
@@MsLilly200 When she didn't use it in the tutorial I was like wait no I wanna see it but also holy shit Gab is boss lol
omg i was waiting forever for her to use it mainly bc i think it looks rlly cool 😭
Just wanted to say i really enjoy your laid back personality. Its very fun to watch your videos. As a person that is irritable by screaming and loud noise lol, i appreciate the "indoor" voice lol.
Seeing Gab realise what an ass the doctor is is so carthartic. Her dismissal of Alice's memories and instantly taking the doctors side was aggravating
I’m SO sad this is over. Will you play the first one? Also spoilers I’m not sure if you noticed:
Alice was so wrapped up in herself and wonderland that she ignored all of the abuse going on around her. That’s where her guilt came from.
"Piece of cake. :D There's literally pieces of cake everywhere."
So that little scene you guys saw in the asylum thats what the 3rd game is gonna be based on it basically will be a prequel to the first game
With the final boss
---
The left hand, with the pink nails and line attack, has a ring on its ring finger BUT its cut off at the knuckle, along with very concerning scars. Implying the Good Doctor may have been married at some point
I remember Gab mentioning she wants to cosplay Alice, during the first episodes.
Now I want to see her in her *favorite* outfit, and with *BB as Cheshire* too!
“When you sup with the Devil, you need a long spoon.” is how I originally heard it. It means that you don’t want to get too close to the Devil, so you use the spoon to get what you want without making contact with the Devil himself.
💚🤗🤗💚
The creators knew exactly how they wanted the game to go when talking about serious problems and problematic behavior. They just did so well I am in awe
"Fashion Victims - The Dangers of Dress Past and Present" by Alison Matthews David has an entire chapter on mercury in hats and its effects on hatmakers.
Thats so funny whenever there’s evidence of bumby, she gets distracted and misses it
The doll house dress is my favorite dress in the game. I cosplayed as that when the game came out when I was 13. it wasn't the best cause I tried to sow the dress myself. This playthrough has brought back so man memories I think I will try and sow that dress again.
I hope your dress turns out exactly how you dream it to be! :D
That's pretty cool
I remember playing this as a young teen and I could barely go through this level because of how creeped out and just uneasy I felt... Years later looking back on it and watching other people playthrough it again, it's the sudden shift from all 'cakes and dolls and colour' to this gritty warehouse look with unmade dolls and caricatures everywhere.. after seeing and understanding what grooming and an abusive relationship looks like, this whole level couldn't be more visually accurate, the developers did an amazing job really setting the tone
The ending for this game is so powerful honestly, glad Alice got closure kinda. Sooo Majora's mask when? :')
Oh ho ho
@@GabSmolders i'll keep on hoping
I really like the teeth collecting sounds for some reason
>doesn't pay attention to collectable memories, even though in 4th chapter lizzie literally mentions that a man named 'bumby' was sexually harassing her and bumby talks about 'remaking' children
>'alice is making up excuses again' 🙄
Which is why i stopped talking to therapists
She’s a teacher I think so that’s the obvious
If you preordered this game back in the day, you got a vorpal cleaver and other weapon upgrades, and you got some more dresses with abilities.
What dresses were they?
@@lonewolf3138
Meat dress
Cheshire cat dress
Red Queen dress
They gave you abilities, but I can't remember what.
@@eddiejravannen !!! Okay, thank you for that! I watched a playthrough of the game a while ago and there were a few things different + they wore the meat dress that I was confused when it didn't show up in Gab's playthrough.
@@percyioukhnikov81 You can buy theses bonus dresses and weapons as a DLC, few euros / dollars only. The Cheshire cat dress is so cool.
@@IsatisAngel if you're playing the pc version (disc version at least idk if it's still true for the steam/digital one) the dlc dresses and weapons are already in the files, so you can just go into them and turn it on. It's been a while since I played and did that so I can't remember which file, but it's probably easy enough to find instructions to do that
I just noticed how the doll house lvl transitions as the lvl goes on and I got to say that it is amazing. It becomes less joyful and more sinister like
Good game, a sad story, and one that’s not that far fetched unfortunately.
I’m going to miss Alice’s Alice’s little hiccup.
Okay, but now I totally want to see Gab play the original! This was so good and fun to watch. Also a heads up since you enjoyed this so much. Ameican McGee is currently making a third game, and you can see all the progress on his channel.
That last level is incredible creepy.
Loved this game. Glad its getting appreciated even after so long.
Also *boop*
Gab and Sean picking up each others mannerisms is so FUCKING adorable
In the 18-20th century a hatter would have used Mercury to stiffen the felt on the hats.
However, long terms of exposure caused severe and uncontrollable muscular tremors and twitching limbs called hatter's shakes. Other symptoms included distorted vision and confused speech.
Whoever says you never finish games you literally ALWAYS FINISH games and I can’t even think of a time you didn’t finish a game! Your the one youtuber that actually sees things through
The thing I really like about the Asylum bit (and the late game in general) is how blurred the distinction between Wonderland and Reality has become - it's just as hard for the player to tell what exactly is real as it is for Alice.
As someone suffering from a mental disorder myself (nowhere near this serious), I really appreciate how well the struggle against Alice's own mind is portrayed in the game, both in a way that is honest to what it actually feels like, and in a way that communicates that feeling really well to people who haven't experienced it themselves.
I remember playing this game when it came out, it's a really good game but so underestimated.
Extremely underestimated and underrated
i look away for one second to eat my nuggets and suddenly there's a head rolling around on screen... sometimes i forget about the "madness" in this game
So excited that Gab is joining the Insane Children community! That's what we call the people who support American McGee on Patreon. He has a youtube channel, twitch channel, and a discord too. He even said that he really enjoyed watching her play the beginning part of the game after I told him about it being streamed!
Alice is a Queen among us Maladaptive Daydreamers.
Ditto
Ditto
Gab: Wow, things got a lot darker in this chapter!
Me, who has played this game many times: Oh you sweet summer child...
Thank you for playing this, Gab. It's definitely a rare gem of a game. Tragic story, but I'm glad that Alice triumphed in the end. The sick bastard deserved what he got, honestly. Kudos to American McGee and everyone else behind this masterpiece. :)
Manipulation by those in authority, and those who are trusted, is an uncomfortable topic, but because it happens, and can happen to anyone, it needs to be addressed. This game is important because it does so. It talks about the trauma and the affect these manipulations can have on the victims, how the perpetrators often get away with it for years, and how their sociopathic beliefs often allow them to justify such criminal acts in their own minds. But it also speaks to freeing oneself from others' power. As such, many people have spoken in support of the game and of American McGee -- because of how the game has helped them deal with their own traumas.
American himself has stated that this includes himself (in his case, by an uncle).
I really do hope _Asylum_ gets its full, planned release. In current-day, it's really hard to tell. Would _AMR_ have been able to come out in this era?
On that note, has Gab played _American McGee's Alice_ ?
you can check all her outfits and weapons in the menu.
About the "mad as a hatter" expression and where it comes from ; Additionnally, the other important character of that whole section (tea party), the march hare too has a fun fact behind it : the breeding season for hares is usually around march, so they're in rut and become kinda crazy around that time, so that's what the expression "mad as a march hare" comes from. Essentially both characters are representations of expression to define madness.
What's most impressive is that we dont have to wait a month to see the other parts of a game and its ending. 💕💕💕
It would be kind of neat in the boss fight with the hands if you could lure the hands around those posts so the strings get tangled up to slow them down.
As medical student, I can confirm that the "mad as a hatter" saying comes from mercury poisoning
Yes my favorite level of the game!!! I've always liked dolls so it's only natural, I also really like walking through the asylum and seeing what she went through.
So happy Gab got to play this game! It's really good!
What I love is to interpret how the Wonderland is linked to the real world. Like how the face of the Queen changed to Lizzie's face to represent her memory and the Dollhouse represent the orphanage to quote a few!
It was a really nice playthrough! I'm happy Gab kept on playing because many people tend to give up in the middle because the fights get too repetitive and it's not the scary type of horror.
Seriously though the discovery of this channel has changed my daily routine for almost 2 years now and I absolutely love watching everything!
Rewatching this is so fun, but hearing Gab call Alice’s memories “making up excuses” throughout the whole thing is so painful to hear.
I agree with you there. It was the only thing I didn't like. Because they weren't excuses. They were her trying to find an explanation for what happened.
I heard that when they used beaver pelts to make the hats, they'd be waterproof, but if they used rabbit pelts, which were a lot easier to come by, they had to use mercury to make them waterproof.
Every time gabs uploads a video
Me: yay! a new sweet episode for today.
The long spoon is due to the Devil liking Korean food, obviously. : ^ )
I'm so glad she liked it 😭
I played this game years ago and was super obsessed with it, but it didn't seem popular at all. I was sad not that many people were giving it a chance.
I can't wait for Alice Asylum! ❤️
Its been a while when you played it. I dont expect to see it Gab, but the Doll-enemys 3 fighting phase: 1: Brake their deffence, 2: Strip their clothes 3: Destroy ther hearh.
As the buyers did the kids. The main enemy Break them, the buyers tear their clothes off (the exposed dolls and the doors show us the prostitution act too), and the hearth... The kids lost their innocence. This game is a treasure. A very dark, and twisted treasure.
Idk if someone has commented this either but, all the alchemical symbols we see in the game have a meaning like, we see Mercury symbol on her Hatter Domain dress to reference Erethism. But we also see Neptune in the Siren dress, as reference for roman mythology, Venus symbol in the Queen part dress, representative of the female influence which Lizzie represents and the Mars symbol on Dollhouse dress, which represents the male influence that Bumby was. The same applies for the keys!
There much more somewhere in the net, every symbol has a meaning but these are what i recall when i played AMR like, 6 years ago
Also, after u complete the game (or collect all bottles maybe) you can unlock a resume which tells all the story from the first game.
Oh almost forgot, the weapons also have symbols. If u look closely, Pepper Grinder "prints" Jupiter symbols on the surfaces. Jupiter is related to abundance, which is funny when u think that those Snoogles are going to the Duchess' cooking pot.
1:03:12
*Dark portal shows up*
Gab: "What the fuck?"
*Giant demonic baby girl doll appears with blades in each hand*
Gab: /nonchalant "Oh okay"
I'm so heartbroken that the sequel/prequel Asylum was canceled. 😢💔
EA refused to work with American McGee and he no longer wishes to move forward with anything related to Alice.
I mean, I can't blame him. He and his team worked so hard just to have EA slam the door in their face in the end. I hope for nothing but good things for them in the future. ❤
((Note: For anyone that wants to know, EA owns the legal rights to this version of Alice. If American made a game without their approval he'd be sued into the ground))
I really enjoyed this series! It came out as I'm going through a hard time too. You're such a calming person, so seeing you play one of my favorite games helped me quite a bit!!
38:10 creating this game must of been fun, yeah let’s name a monster that
I can only imagine the memory quote about using a long spoon with the devil is referring to one of two probable things. One would be the idea that, if you've chosen to dine with the Devil, you might as well go all in (i.e. using a big spoon to get as much as you can, while you can). But in my opinion, more likely, it means that you would want a spoon with a long handle so that you can eat, but stay as far away from the Devil as possible whilst doing so.
Your reactions during the Asylum part cracked me up. When the queen of horror games herself is grossed out and shocked, you know the devs have done a good job! Especially for such an old game. xD
P.S. Although the real horror is that all those atrocities really were done to countless patients in asylums throughout history.
Agreed. I think the terror for me comes from how many people actually went through this in that era, and how people just dismissed those placed in asylums, like they weren't even human anymore. So many people placed in asylums were not even mad to begin with, but I am sure they were after being there for a few months.
@@snowflakedice Likewise. Those kinds of true stories really give me the biggest creeps. :S
I must admit... I thought u would drop this at some point.. .everybody does, sadly...
well... good to see u can finish the shit u start... subscribed! o/
Just as he can hide behind his job so no one would believe his horrible actions, Alice can hide behind her madness as an excuse for killing him not being her fault.
Well they'd still lock her up. She'd be declared a danger to the public.
One thing I absolutely love about this game is how each level progresses and esthetics change, getting more corrupted as you start to unravel its mystery. The finals chapter starts leaving color and it becomes this Rotten wood that looks finally ripped of its illusions.
Even the more industrialist chapter from the hatters domain still changes so much as it progresses.
The ending is something similar to a beautiful minds, she accepted her illness and decide to live both in wonderland and the real world, now mixed (Londerand?) like John Nash accepted to see 3 persons that don't exists: the russian secret agent, the child and the dead friend. I think the message is the same, they accepted their illness and live with them, try to use it instead of fight it, they cannot beat it so why don't use it to my advantage?
Every time she said “Marzia” my kitty would meow. That’s my kitty’s name to, I kind of accidentally named her after Pewdiepie’s now wife.
Fun facts: Trepanning (the hole in the head) and leeches are actually still used today for very specific medical practices.
Certain conditions that cause swelling in the brain can be relieved (though I think only in emergency situations) by removing a small piece of the skull in order to relieve pressure. And leeches are used in limb re-attachments to promote bloodflow to the re-attached limb.
I find it so funny how Gab goes "wtf is this" about told part of the story and then accurately does a stab in the dark comment
A great playthrough!! I'm looking forward to the next ones!
Congrats on beating the game, if you play again on your own to get all the collectibles definitely use the teapot cannon more, it does amazing damage. Also if you read past matters under the extra content in the main menu you can read in detail what happened to alice before ending up with Dr. Bumby😊
The first five or so minutes of the stream made me feel awful, because even though this game is meant to be creepy, and horrifying the things shown in the asylum were things that actually happened in asylums years ago. People really used bloodletting and leeches long after it was proved to not be useful, they used lobotomies, and different contraptions similar to what was shown in an attempt To "help" them. There are several cases of patients in asylums being used for experiments as well. They were genuinely horrible places, and complete nightmare fuel. I am very glad that there have been major improvements made to places that help the mentally ill. The stigma is starting to dissipate, and i am very grateful for that as well.
The first part were how doctors treat mental illnesses in the past. Drilling a hole on your head since they believed the "evil spirit", which they believed causes mental illnesses, would come out from it, leeches to balance the body fluids (pleghm, etc. that symbolizes melancholy [cant remember the other 3 and their appropriate meaning] lets say pleghm=melancholy; too much pleghm leads to what we call depression today [they called it differently before])