Conforming Variable Frame Rate Clips in Premiere Pro

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  • Опубліковано 29 гру 2024

КОМЕНТАРІ • 13

  • @heyhi842
    @heyhi842 Місяць тому

    I've been trying to solve my audio sync issue for HOURS, and this is the only video that fixed it! Thank you!

  • @dinatafamily7546
    @dinatafamily7546 5 місяців тому

    When you work with multiple software and bridge it all over again then doing all the FX stuff, this is a really big issue.
    Thanks a lot Colin, it's really useful information. God bless you, have a nice day

  • @harnesshouse
    @harnesshouse 5 місяців тому +1

    Had to learn about this the hard way. Creating video from PowerPoint (and I think Zoom/Teams meeting recordings) also results in a variable frame rate. Ended up using Handbrake but I didn't realize Premiere Pro had something built in that would take care of it.

  • @bobmack4524
    @bobmack4524 5 місяців тому +2

    I'm not sure what the practical point is. The difference is so small that, at least in the example given, there is so much movement in the video that how (and why) would anyone notice? If you would add an example or two where the casual viewer of a clip (or the client) would notice and/or find the missing clips a distraction. Thanks.

  • @NikiWinProd
    @NikiWinProd 2 місяці тому

    I just "render and replace"d the iPhone footage in the timeline, it seems to work now without lag

  • @TheHollywood10
    @TheHollywood10 5 місяців тому

    Another thorough analysis, Colin. Thanks for all your research on things I didn’t know I should know, hah!
    On a side note, when you show us that triple split screen it looks like Handbrake’s output is a little cloudier video than the other two, correct?
    Obviously we can color correct to heart’s content at the proper stages but interesting to see how Handbrake’s tuning was a shade off.
    Again, thanks for all you do, sir!

  • @marcgothic
    @marcgothic 5 місяців тому

    Thanks Colin . . . has not been an issue yet but very good to know going forward!

  •  5 місяців тому

    Hey Colin, thank you for your information. Doesn't this give us asynchronous if there are only three cameras shooting dialogue? I've encountered this situation too. In this case, wouldn't it be right to turn into a CBR and start directing?

  • @TheLivingArcade
    @TheLivingArcade 5 місяців тому

    Thank you for this. In the past VBR has really wrecked havoc in my premiere workflow. Another solution I’ve used is to play the clips back in VLC and record it at the desired frame rate and bitrate with OBS as a window or application capture. I’d be curious to see how that would compare to these other solutions

    • @Jakiyyyyy
      @Jakiyyyyy 2 місяці тому

      Would not that will make it lose the quality? 🤔

    • @TheLivingArcade
      @TheLivingArcade 2 місяці тому +1

      @@Jakiyyyyy that’s why I’m curious of his thoughts on doing it that way. Depending on the source footage and the CODECs and bitrate there might be a very slight artifacting in certain areas but only if you zoom in and pixel peep. Any loss in quality is better then the issues with premiere or scrapping that footage from the edit. I have done this a few times in professional environments. Generational loss isn’t as big a deal as many think. Unless you re recorded a copy of the previous copy and kept copying them then they will get progressively worse.

    • @Jakiyyyyy
      @Jakiyyyyy 2 місяці тому

      @@TheLivingArcade Nice idea. Instead of converting and rendering the same footage with Handbrake, you can also just re-record the same VFR footage in CFR format again. That may be less time consuming but also not very practical for a very long term with this workflow. Better to record CFR at the first place to be more productive. The fact that I'm still can't ditch the Shadowplay though. 🤧🥲

  • @foto-dk
    @foto-dk 5 місяців тому

    Excellent, Colin. I have had problems with stuff from a Galaxy S22 plus when combining with Other sources. Why not convert with the Media Encoder to a fixed framerate?
    Jan, DK