Fixing High Guardian Spices magic system

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  • Опубліковано 19 січ 2023
  • Magic is cool, but also easy to screw up if you don’t know what you’re doing. This video is dedicated to fleshing out the barebones magic system in High Guardian Spice. And it somehow ends with a napkin dispenser business…..don’t ask how sometimes these things just happen
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КОМЕНТАРІ • 478

  • @guardianHQ
    @guardianHQ  Рік тому +878

    “Energy”-Dave

  • @luluzin5022
    @luluzin5022 Рік тому +1085

    Your magic system can also explain how bard magic works, since HGS doesn't bother to do it. I think it would make sense for bards to be old magic users wielding an enchanted instrument. The instrument helps them focus their energy when performing spells, as a replacement for runes, but even more effective.

    • @derpfluidvariant0916
      @derpfluidvariant0916 Рік тому +82

      So magic has a requirement of being complimentary to the elements it is using, such as why healing and damaging would be an impressive feat to multicast, but multiple small blasts wouldn't be, and runes or music can make that better understood?

    • @dokchampa9324
      @dokchampa9324 Рік тому +65

      When you think about it, aren't notes and music notation basically just runes in their own right? Really good idea

    • @talis2513
      @talis2513 Рік тому +18

      @@dokchampa9324 Wait a second you're onto something here

    • @cameoshadowness7757
      @cameoshadowness7757 Рік тому +3

      Yup! :D

    • @MercyCloudy
      @MercyCloudy Рік тому +3

      Slime Boy killing it then
      ¡Upgrade my boy!

  • @aretech0
    @aretech0 Рік тому +681

    If potions mutate the body then there should be another class of fighters like warriors that intentionally mutate and transform themselves for combat they would also need to carry potions and be careful to not lose or break them during fights wich adds a disadvantage
    Also i think potions are like energy drinks
    Take too many and you'll have a not beating heart

    • @schizophrenic_rambler
      @schizophrenic_rambler Рік тому +75

      All potions should have equally disadvantageous side effects

    • @ieatcheese361
      @ieatcheese361 Рік тому +33

      thats easily fixable by oding on healing potions.

    • @aretech0
      @aretech0 Рік тому

      @@ieatcheese361 healing potions are like medicine the mutating potions are like energy drinks. You dont take them together still too many healing potions will do the opposite of what it's supposed to there's a reason medicine is given in doses

    • @UnknownOps
      @UnknownOps Рік тому +34

      Remember how in cyberpunk that taking tons of cyber enhancement meant increased risk of losing yourself to cyberpsychosis? How they took the idea of enhancing yourself meant taking some risks along the way? I wish they took the idea of magic and gave it some cons to give the pros some counters to it.

    • @ArchieRatsworth
      @ArchieRatsworth Рік тому +7

      If you haven't watched Fairytail yet, do so. It'll hit the mark with a bunch of systems and consequences.

  • @blankadams3120
    @blankadams3120 Рік тому +459

    To build on your idea that Flowering Thorn swallows magic... what if Rosemary's sword, when she arrives to school, is utterly unremarkable, visually, except for the stone in the pommel? And then, the mages start throwing energy at her, which she starts blocking with the sword, and as the energy stores build up, it gets more and more elaborate, until someone recognizes it AS the sword Lavender used to wield.
    In the Lobsterhero series of vids, there was a bit of a discussion around Anise and Aloe giving out teraspheres feeling like a kind of 'introduction to sex toys' vibe, and then I caught the clip in your video with the ridiculously overtall staff that popped out, and it's just like, "overestimated just how much she could handle there, you degenerates?"

    • @AeridisArt
      @AeridisArt Рік тому +44

      Like in Legend of Zelda Wind Waker and (more so) Skyward Sword. The sword you carry looks fairly plain at the beginning until you power it up and realize that you've been holding the Master Sword the whole time.

  • @WC3fanatic997
    @WC3fanatic997 Рік тому +929

    I absolutely recommend watching that big, glorious almost-12-hour-long marathon of a man, Lobster Hero, slowly driving himself to the deepest pits of despair and insanity over how bad this show is when looking at it with more than a passing glance.
    That said, I know this is a really, really far stretch, but I honest-to-God want another season of this show.
    I'm gonna be honest, I love this show. It's just so . . . _fascinating._ I am enthralled with it, a conglomeration of problems and issues that, by themselves are nothing, but when mixed together truly become so much greater than the sum of it's parts. It's beautiful, with so many interesting concepts and ideas that were all great by themselves, but so thoroughly and perfectly wasted with execution that was almost flawless with how poorly it was done. And I want to see what happens and where they go from here. I want to see how far they can push this.
    At worst, we get another gloriously, artistically-immaculate train wreck to dissect and enjoy. At best, well, maybe they can actually take an entire year of *_ENORMOUS_* amounts of criticism and use it to make it into something decent and worth watching.
    I know a second season of this show would be about as close to an actual miracle as anyone here would be capable of, but they did just make Velma a thing.

    • @jamiekamihachi3135
      @jamiekamihachi3135 Рік тому +93

      I’d also recommend C-puff’s five and a half hour review. Also made a surprisingly convincing argument that Parsley should be the main character.

    • @kabsageigj8941
      @kabsageigj8941 Рік тому +19

      I still cannot believe I watched that entire video over 2 days. Gosh. Thank you UA-cam for 2× speed. 😂

    • @Darnactheduck
      @Darnactheduck Рік тому +8

      Tbh if this show ever happen to have a season, it would be to a very very cheap studio and it would look more shitty than what we have...

    • @vampyroteumint
      @vampyroteumint Рік тому +39

      Honestly I just love the creativity of the rewrites and redesigns for the show, not the show itself. I'd say it's like some time of fandom, but nobody's a fan of the show itself. Would it be a hatedom? A fixdom?

    • @kyuokuo
      @kyuokuo Рік тому +15

      This show really is bad enough to be funny... And not even the Horrible kind of bad from Velma.
      The entertaining kind of bad, like the Room!

  • @TheChiog
    @TheChiog Рік тому +259

    Regarding using potions to turn into other people: one solution could be to limit transformation results to one thing. As in, one potion can only change one thing about your body.
    For example: If I turn into a dragon, I will always look the same as a dragon. Someone else's dragon might look different, but I will always turn into the same dragon. If I take a potion that turns me into a woman, the result would also look the same every time I take it (Just like Olive always turns into the same cat). So turning into a different person is not something that can (normally) be done with just one potion. I'd have to take multiple ones (changing hair color, changing height, changing facial features), but taking multiple potions increases the risk of something going wrong.
    Could turn mandrake turn into an actually terrifying villain if utilized correctly because his version of transformation is something thought to be impossible.

    • @mallowlikesmushrooms9467
      @mallowlikesmushrooms9467 Рік тому +17

      That makes a lot of sense, actually

    • @autumnleaf4380
      @autumnleaf4380 4 місяці тому +3

      It could be an in-universe thing, like the specific way potions need to be brewed. They work like that because it’s too dangerous to try changing you more than is necessary. If there’s a potion to turn you into a different sex, it’s gonna keep as much about you the same to limit things going wrong. So to impersonate another person, you’d have to a) take a bunch of different potions, which makes the chances of going wrong go up, or b) brew your own, which is difficult on its own, and made even more so when you realize it’s basically forbidden science with very little actual data and research put into it, and also things can go wrong a lot more

    • @S3cr3t_Qw1rtz
      @S3cr3t_Qw1rtz Місяць тому

      Its sad that a comment on UA-cam made a better idea than a team full of writers

  • @mistaek1959
    @mistaek1959 Рік тому +578

    I appreciate how you included the show's intent with "transition magic". Your potions idea is a LOT classier, tbh

    • @schwarzerritter5724
      @schwarzerritter5724 Рік тому +10

      That is how it works in Harry Potter.

    • @Spore9996
      @Spore9996 Рік тому +80

      I never understood why it was a temporary thing in the original show - why can't it be permanent if you're not going to include concrete laws on how it works? Just say, bam, permanent for as long as you want it to be.

    • @skylex157
      @skylex157 Рік тому +51

      @@Spore9996 exactly, if you are 100% convinced on transition, use a true shapeshift magic and that's that, i get the idea of having a temporary version as a trial for people who want to know if that will fulfill them and the true shapeshift being either more expensive or harder to do/taking more time, but what a waste of a concept just for it to be a little tiny bit more in line with real transition (taking hormones)

    • @viveleshistoires4874
      @viveleshistoires4874 Рік тому +11

      @@Spore9996
      Honestly I always just assumed it was for the sake of the HRT analogy...

    • @JimmehRulez
      @JimmehRulez Рік тому +1

      @@Spore9996 hrt

  • @realdragon
    @realdragon Рік тому +283

    I think it would make sense for everybody to use terra spheres if old magic made you tired since you're using your own ENERGY, but terra spheres using world ENERGY wouldn't make you tired just by using it giving you advantage in battle.
    Or something like using old magic you have to shape ENERGY (chanting and hand waving) but terra spheres do it for you

    • @harlannguyen4048
      @harlannguyen4048 Рік тому +8

      This has the same vibes as how Woolie was explaining the GOUGI system from Fighting EX Layer.

  • @Telawin
    @Telawin Рік тому +56

    honestly. as soon as you set a hard limit to how much "energy" a terrasphere can hold at a time. then you've effectively given warriors a reason to exist. because if you run out during a fight... then if you don't know old magic or can't swing a sword properly then you're just done
    as the old saying goes "an unprepared wizard is a dead wizard"

    • @AtticusKarpenter
      @AtticusKarpenter Місяць тому

      Warriors also have "energy limit" - their stamina. And mage can kill awfully more with their limit than warriors can, thats why we dont have melee soldiers anymore even though bullets can and easily will run out, especially if supply routes shelled/sabotaged.
      But old magic using stamina explain why its never mage/warrior hybrids before new magic. And with new magic (because it use terrasphere battery, not body's energy) appeared reason to have some physical combat training for new magic users as last resort if terrasphere lost, broken or run out of juice.
      (but if you can increase your body's energy by being more healthy and fit then old magic users would get physical training too, just not combat one, because magic and swinging swords are deplete the same resourse and magic is just better)

  • @cybrarp2236
    @cybrarp2236 Рік тому +197

    Your infinite napkin-dispenser plan has a bit of a flaw: If there's no limit on the number of napkins it can dispense or for how long the dispenser works, eventually you'll find yourself with a stockpile of magic infinite napkin-dispensers and no one to sell them to. Unless each generation of these things offers more options such as being able to dispense warm moist napkins on request.

    • @internetlurker1850
      @internetlurker1850 Рік тому +37

      Or make them stop working after a while and need to be replaced, like lightbulbs

    • @Raiethstar
      @Raiethstar Рік тому +27

      I made big rant post about this already but the disposable thing is easy, don’t allow them to be charged back up for free. Think printers and ink. It would make sense the enchantment would run out of power eventually.

    • @cybrarp2236
      @cybrarp2236 Рік тому +17

      @Raieth Star Makes sense. I interpreted "infinite" to be literally so given magic. However, if the dispenser was powered by the version of terraspheres Dave came up with, the need to recharge would be built in.

    • @Cosmik60
      @Cosmik60 Рік тому +18

      @@internetlurker1850 PERFECT! PLANNED OBSELESCENCE, GREAT FOR BUSINESS

    • @wakkaseta8351
      @wakkaseta8351 Рік тому +11

      Simple, just bury the dispenser in the ground for a while to recharge.

  • @ericjohnson6120
    @ericjohnson6120 Рік тому +80

    What I'm getting is that High Guardian Spice has MacGuffin magic. Magic just does whatever the writers need it to do, despite previously established limitations, or lack there of.

  • @genericname42
    @genericname42 Рік тому +202

    One solution to the problem of warriors existing is to make the distinction between them and magic users disappear except for a few specialists. Because when your terao sphere runs out you have a viable option for backup. Also it could make rosemary more interesting as she doesn't get magic but she specializes in potions and non-magical combat.

    • @AtticusKarpenter
      @AtticusKarpenter 9 місяців тому +3

      Its true for any dnd-sque fantasy. In given circumstances, only right choice is some magic-warrior hybrid (not necessary this two classes in particular, just at least one face-punching class and one caster-class) because you need backup after your prepared spells run's out (and can kill weak enemies without need to waste spells). And different monsters vulnerable to different strategies and types of damage, magic warrior just more flexible than pure types.
      Only one reason why dont all warriors study magic and all but most physically incapable mages swordfight: linear level system where you can pour all your exp (benefits from practice) precisely in chosen fields. So you can be much more capable wizard if you wont be able to do any other things, physical combat included (just by sitting at books all days? But exp come from fighting monsters and dungeoncrawling, how the heck you can live that way and still be physically weak nerd). I sort of tried this strategy in real life and no, hyper specialization kills, human must change activities or say goodbye to health and effectiveness.
      But RPG class-mentality now poisoning all kinds of settings and creative works. I wish there is more authors taking inspiration from classless point-buy systems like GURPS. For actually playing its targets different auditory and we need both, but when i again see some class-bs in shows and books with "oh no i warrior, i cant magic even if its really simple in this world!" and "oh but i nerdy mage i cant do anything besides thinking and magic because its important drama engine to me being useless when my magic tuns out!" i die inside.

  • @spectre9340
    @spectre9340 Рік тому +46

    I don't know what's more insane. The fact that LobsterHero made a 12-hr video or that Guardian HQ already watched the whole thing 💀

  • @elaqgarahulelpon1479
    @elaqgarahulelpon1479 Рік тому +129

    Potion making should also require you to infuse at least some energy into it, maybe you need the healing water to make a dragon potion.

  • @ibysdagon4659
    @ibysdagon4659 Рік тому +47

    I felt it would be cool if old magic was something that required complex hand signs and or speech. The pinnical of that being runes. It'll give old magic this problem of being harder to master and longer to cast but maybe you can change the phrasing of a spell to change how a spell behaves. Like curving lightning or changing a fireball to ice. It can make old magic weaker but way more versatile. Which can explain why people don't use it anymore, being it's hard to master and you need to be inventive with it.

  • @NocandNC
    @NocandNC Рік тому +38

    Ok but one party member imploring their archer to shoot them with a shapeshifting potion in the heat of battle so they'll transform into a badass creature for 2 minutes and then maybe die, would actually be extremely badass.

    • @mer_acle8101
      @mer_acle8101 Місяць тому

      that's the most dnd any show could get ngl

  • @cjhedrick6418
    @cjhedrick6418 Рік тому +34

    Interesting. When I thought about this a few months ago, I figured “Old Magic” could just be casting magic using a wand or a staff as a medium, with “New Magic” using a grimoire or book, and both actually having a point. Using old magic means that you can only inscribe so many magical runes on your staff, it’s not very conspicuous, and it takes more effort to shape a spell; the upside is that sticks and staves are easily replaceable in a pinch, and can be used in limited melee combat, both of which would appeal to a country girl like Sage. A grimoire can hold hundreds of runes on a page, and is more easily concealed and conspicuous; the downside is that they’re more susceptible to damage from fire and water, can’t be replaced in a pinch, and is very expensive, which is why someone rich like Amarylis would probably have a whole bookcase of spares.

  • @thewafflebat3722
    @thewafflebat3722 Рік тому +37

    The key thing that good magic systems need is an aspect of sacrifice - giving up something in exchange for power. In the Norse arc of God War are enemies like revenants who dabbled in seithr magic, which gave them power at the cost of their minds and humanity; in Dragon Age mages have access to incredible powers, and even more through blood magic which has been shown to be extremely addictive, but are in constant danger from demons who try to possess them, which usually turns them into disgusting amalgams of meat; in Harry Potter spells are extremely precise and tricky and need study to cast even the simplest ones, while more powerful spells like the Killing Curse can harm the caster's soul which has a huge impact on their mind and body. Countless games that use mana or magic points or magicka.
    High Guardians shows no sacrifice for power. Not their minds, not their souls, barely even time and study, and only vaguely is there an effect on the world around them, but it's something that could also very easily be a stock standard corruption sourced elsewhere.

    • @Whodjathink
      @Whodjathink Рік тому +3

      Another neat thing about Dragon Age and Blood Magic, once you have access to blood magic, Willpower(a stat that governs mana/stamina recovery) becomes useless, as Health will become your new fuel for mana, so this serves as a neat little ingame reason as to why Blood Mages are easily tricked by demons. They lack willpower

  • @theconqueringram5295
    @theconqueringram5295 Рік тому +67

    This was actually a cool presentation on how to regulate the magic system in High Guardian Spice. It has a lot of perks, but also dangers, forcing characters to be very strategic in how they use their powers in a battle (or in everyday life).

  • @ethangnasher3848
    @ethangnasher3848 Рік тому +20

    I like the idea that terraspheres have a display which tells you how many spells of one type you can cast with the available energy within the device, would make sense since it's a technology analogy (is like a calculator vs abacus situation but applied to old and new magic).

  • @toonrex2806
    @toonrex2806 Рік тому +77

    I got a suggestion for what you could call energy: "Essence" ala the Dark Crystal. And maybe if there are vampires in your revision, they'd get more energy for their magic (whether it be old or new magic) by feeding on the blood of another thing and using the energy within that blood to fuel their magic and thus would be blood magic.

    • @schizophrenic_rambler
      @schizophrenic_rambler Рік тому +18

      It would be pretty cool if the moon phases also affected magic. The full moon draws the magic of the earth into the surface, causing monstrous magical creatures to appear, such as werewolves, and new moons cause magic to be withdrawn partially, giving magic users a huge disadvantage

    • @derpfluidvariant0916
      @derpfluidvariant0916 Рік тому +14

      @@schizophrenic_rambler maybe have this be a limit and buff. Like, new magic has a set ratio of power, say 2, but old magic, depending on the phase of the moon, has a value ranging from 1 to 3.

  • @Flutterdark_
    @Flutterdark_ Рік тому +37

    im super happy that your version of magic actually has actual limitations. this version of magic is pretty neat.

  • @elijahburrill3895
    @elijahburrill3895 Рік тому +28

    The whole idea of using magic too much, you could die sounds like one of the stories I made where using magic costs you using some of your soul, and using too much makes you a husk without a soul
    Edit: In the story, spells and curses are living creatures, so to use them, you need to make them like you, or they will not allow you to use them

  • @doctorhealsgood5456
    @doctorhealsgood5456 Рік тому +52

    if potions are made by using the weird energy that mixing together the energy from living things so something weird happens doesn't that mean that theoretically if you purify it back again into pure energy and then concentrate it you could in theory replicate healing water? That being said chances are that if you go that way you are likely to have to wipe entire fields of living things to get enough of it in the long run. If nothing else the idea of someone or a group of people causing mass death to chase the goal of artificial healing water like some sort of vampires with extra steps sounds kinda fun.

  • @ryanleatigaga7596
    @ryanleatigaga7596 Рік тому +17

    I was thinking the reason why warriors still exist in this world is because a majority of people and creatures just don't have the ability to channel or harness magic.
    Meaning the inverse can happen where there are people born with crazy amounts of magic potential (think of Nen Geniuses from Hunter X Hunter.)
    This might also explain the existence of potions. Anyone can chug a potion that gives you innate night vision or douse a blade or arrow with a potion that drains the stamina away from you.
    The teachers at HGA teach this to pupils so that in the events that they are deployed to areas where magic cannot be cast (either by the laws of the country or because they can't cast it due to the area not being sufficient for magic) they can create potions that grant themselves buffs or cast debuffs like normal magic can regarded that they have the ingredients to make them.
    Overall, this was heaps better than the actual show did and I admire your dedication to the show years after its release.

  • @infinitefes2812
    @infinitefes2812 Рік тому +9

    As long as you don't interfere with my paper towel creator business, I guess you can make the napkin creator

  • @allforone3427
    @allforone3427 Рік тому +24

    If I were to make a change to the Magic System it would be who can use Magic. I would have it so that absolutely anyone could use Magic if taught. But like learning a craft or say a martial art it would take years to even get barley good. Of course you'd have people who were just better at it than others, but they would still need to practice. Then you'd have people who were born capable of using Magic, in this version they would be the children of people who already have a firm grasp of their Magical abilities. It wouldn't be too often that this would happen, every now and again you'd get a case of "Joe and Amanda where both master Wizards, but their son Joe Jr couldn't use it from Birth" Joe Jr could still learn Magic, he just wouldn't be born with it. Kinda like Nen from Hunter X Hunter. Everyone has it, they just don't know how to use it.

  • @kale3504
    @kale3504 Рік тому +72

    I really appreciate this video, Ive been inspired by Dungeons and Dragons and its fantasy world building so ive spent a long time doing a personal creativity project. Ive been stuck for a while on how i should structure a magic system and this has given me some useful ideas to go off of.

    • @schizophrenic_rambler
      @schizophrenic_rambler Рік тому +6

      That sounds interesting. Can you tell us about it?

    • @Le-Ghost
      @Le-Ghost Рік тому +4

      Same!!

    • @Graysmog
      @Graysmog Рік тому

      I would say the most important thing to remember about magic is how you limit it. When you add a limitation, you basically never want to add a contradiction. If you have a set of rules, it makes it easier to keep things steady.
      For a story I like to write on the side for instance, one of the main characters is unable to speak. Speaking the words out loud is a massive part of casting the spell, so he is permanently crippled from the get-go. Magic still exists in other forms, like through writing or runes, but the main point is no magic can be cast for free and speaking is the only way to even activate one, and multiple people who all speak at once is the only way to cast massive spells. Since speaking is the only form of activation for a spell, he loses all offensive forms of magic and has to rely on other people to cast any magic at all and is never able to cast anything large in scale due to him being mute.
      It also sets believable levels of power. If you want to make a mage seem vulnerable, make it so they have very delicate gear and tools so direct fights aren't possible. Make it so spells bigger than a few feet require a lot of help from others, so solo mages aren't common and seen as something truly terrifying if they can do a groups work on their own. Limit it so people have stuff like affinity so they can't just cast any type of spell to make balancing them easier, and for some lore building. Maybe fire mages have to wear special clothing so they don't just overheat and die, making it very easy to distinguish them at a glance. Maybe magic has a set daily limit, so mages can actually be beaten over time.
      I know it sounds weird, but the more concrete limits you put on a magic system, the easier it is to write and actually build a world around. I personally made it so magic has no real limit, but only as long as you kill something to recharge it immediately. Otherwise, magic regenerates slowly over time and can't be rushed. That means mages are less inclined to spam giant spells since the return would be tiny, but it also means mages have a sixth sense for when someone actually dies.

  • @mysticalspace2596
    @mysticalspace2596 Рік тому +14

    I actually love the idea of this which is way better then just “anyone” just use it.

  • @OcioCamaraMx
    @OcioCamaraMx Рік тому +18

    I like your system, specially the potion one, however with the whole polution crisis I'd like to manage terrosphere's as a natural mineral that it's so clear and with such high purity it's basically an sponge that has been absorbed the planet's energy for centuries. So wasting the energy away like it's nothing is basically wasting the planet's life away since their been extracted from the deeps of the planet itself.
    Just like jewels, the less impurities it has the strongest it is but also rarest to find and work into shape. This way just like an RPG system, the stronger the rock is, the more expensive, rare, exclusive and hardly available it'll be also allowing the big terrosphere's mafia to grow, owning such powerful items and making a market out of the scraps that are not as pure, selling the low level orbs to a general public which also allows for limitation on the spells both on type and intensity for whoever owns one of these.
    As for old magic I'd also like some elemental vive on them to also limit it. Water spells being mostly healers, fire offensive, earth defensive and air for mobility. The whole "they use their own energy and might die" reminds me to a conjurer story on Final Fantasy when a girl is slowly dying for this but everyone else takes this power from nature to prevent it. So an old magic might take energy from nature and use the users body as a catalysis to concentrate the energy, make it elemental with the help of the runes and cast the specific spell which requires years of practice, rituals to learn to absorbe energy and also the "retribution" to nature like planting a tree for taking that energy.

  • @kotonemondwatchter7908
    @kotonemondwatchter7908 Рік тому +12

    For the food creation, I think it could be insteresting that, instead of tasting bad per se, it, instead, it has no taste nor nutritionnal value. It is litteraly just magic in a different form. It could allow to make magic-food still an interesting concept as a way to "recharge" an old-magic user. It doesn't give them more energy physically speaking (so they would stay tired and any damage done to the body would stay) but it would give them some "magic stamina" to make a bigger spell for example.
    It could also be used for magic class where Sage uses a spell and just after, she is given some of it. Which would make it stand-out compared to new-magic user who don't need to take a "eating break" every spell. To avoid abuse of the system, it could also be kind of bad for the body (like yeah, it works, but too much magic in the body is really really bad, even if it is just for a few seconds) and would allow for a pretty badass scene where an old-magic user could decide to make a kinda-sacrifice by eating more of it that they should to be able to make a very big spell putting them out-of-commission (or worse) for a while.
    Oh, also, for non-magic user, it would litterally be useless (or even a danger, since they wouldn't be able to process it) which I think could make a funny scene of Rosemary wanting to eat some because Sage is eating some and she is hungry

  • @NINJAfries07
    @NINJAfries07 Рік тому +10

    What if the first potion was created by accident, by a simple chef experimenting with some new ingredients for their stew?

  • @MryMocha
    @MryMocha Рік тому +17

    I'm making a High Guardian reboot/rewrite and I am surprised at how many things I thought of were said in this video and how much inspiration it gives me. Thank you for all the videos and motivation this channel has given me

  • @kabob0077
    @kabob0077 Рік тому +159

    0:08 DEAR GOD! Eleven hours? How long did THAT take to render? How long did it take to record and edit? I honestly have to commend the effort they put into that...

    • @otbaht
      @otbaht Рік тому +40

      its a combination of like 30 or so parts that were put into one video.

    • @lelduck6388
      @lelduck6388 Рік тому +18

      50 parts

    • @RunyaEithelNar
      @RunyaEithelNar Рік тому +25

      Well, he was doing this series for over the year,so 50-something episodes xP. It was like weekly welcoming break to hear him talk.

  • @PelemusMcSoy
    @PelemusMcSoy Рік тому +14

    The napkin dispenser scheme is brilliant, actually. I've always wondered how societies would evolve if magic was available; would society stagnate, or would it catch up to or even surpass what we can do today? Would they ever go to the stars?

    • @harlannguyen4048
      @harlannguyen4048 Рік тому +1

      Best case scenario, it would become something like the Guilty Gear world.

    • @jasonfurumetarualkemisto5917
      @jasonfurumetarualkemisto5917 Рік тому +3

      I have a feeling it would reach our level, but in entirely different ways than we have.
      For instance: Instead of cars you get self moving carriages, Wizards working on a gate spell to the moon, Crystal-ball networks where you Astral project into other people's Illusionary demiplanes to get information, Golem construction equipment, Necromancy Forensics e.t.c.
      Also, they'd still have the cool Gothic and Medieval sky-scrapers that we stopped making cause of a spiteful Austrian architect named Adolf (No seriously).

  • @xenotiic8356
    @xenotiic8356 Рік тому +22

    Dave, you GOTTA write your own stories! You have way too many good ideas to limit yourself to revising another show. I wanna see what full-force Guardian HQ looks like.

  • @pollystarlight2362
    @pollystarlight2362 Рік тому +8

    I thought that was an intriguing magic system that you came up with! The part that I specifically liked was how the potions are changed. I always enjoy your creative ideas on how to fix these characters and even the world that they live in.

  • @mariahs6
    @mariahs6 Рік тому +10

    Funnily enough, conjuring magic is also a thing in the universe I’ve written but I borrowed a bit from Friendship is Magic where Starlight tells Trixie to try and envision what you’re creating. It’s a more uncommon magic type where not everyone can do it to the point that no one cooks/the economy crashes. I never considered someone being able to self-sustain if they just made food over and over so I’m gonna borrow your bit where eating your own conjured food does not make you less hungry and it’s more like eating air. Thanks for helping me consider that!

  • @techwizsmith7963
    @techwizsmith7963 Рік тому +5

    I really like the idea that old magic is doing it yourself, taking the time to draw out the circle and adjust it based on local conditions to make large impacts, while new magic is effectively automated to a point, making smaller circles that are robust enough to not care about local conditions but sacrificing power for it, giving you a wand that let's you cast very quickly very consistently but not being able to handle spells that shape the entire battlefield. So, you'd have a member of the group that specializes in old magic to help fix and debug your cast assistants and to do the really big spells that could potentially win a fight on their own, if you're able to actually cast it.
    This would also give a great reason to just give everyone magic, have embedded casters built into equipment that only cast a handful of spells in very specific ways with no flexibility, so warriors can just cast them amidst the flow of their attacks and such. Then you can also have some really big machines within cities that can do some powerful wide reaching spells for city defenses and public utilities, but aren't easily moved, with the military having effectively siege weapons akin to tanks

  • @glanni
    @glanni Рік тому +5

    I do like the magic system you came up with a lot. It makes sense and even has that eco theme they were trying to bring up.
    And because it's an actual _system_ and not some whimsical fluffy crap, there is so many ideas that could be drawn from it.

  • @supaluigifan
    @supaluigifan Рік тому +36

    Would there be a line where the healing water won't kill you, but you feel mentally and sensory overloaded? Also kinda wanna see how new and old magic affects lore and culture in (however you spell Lyngarth)

    • @schizophrenic_rambler
      @schizophrenic_rambler Рік тому +5

      Magic coma

    • @BobMcBobJr
      @BobMcBobJr Рік тому +1

      Drink so much healing water that you explode...literally. Then the healing water heals you only for you to explode again. Muwahhahaaha.

  • @Kyuushi94
    @Kyuushi94 Рік тому +36

    What if you could recharge a terasphere with your own energy? I can picture the girls finding out how teraspheres harm the earth and Sage decides not to recharge hers because of this. Danger comes in, her friends are fighting, but they need help faster than Sage can offer on her own. Suddenly, her terasphere is working, but she never charged it from the earth (still thinking on the action one must take to charge it, just thought it would be interesting if it was discovered by accident). Thoughts?

    • @Kyuushi94
      @Kyuushi94 Рік тому +10

      Further more, this trick can also act as an energy bank, if you’re storing your own energy inside it. Alternate between Old Magic and the New Improved New Magic, you’ll have tons of extra energy without ever harming the planet. Some may become obsessed with recharging their teraspheres and cause themselves harm, though. They’d also probably need to eat like Rosemary to deal with the physical drain. Still pondering this, though. I don’t see any drawbacks that are difficult to avoid. Thoughts?

    • @mallowlikesmushrooms9467
      @mallowlikesmushrooms9467 Рік тому +4

      This is really inventive!

    • @I_want_a_discount_in_life
      @I_want_a_discount_in_life 9 місяців тому +4

      Actually, this all makes a lot of sense, if magic is something that your body automatcly makes, then it means just existing already uses this energy, but a terasphere would basically get the waste magic and absorb it instead, it doesn't harm you directly because it's not inside you body, it's magic that already got out, it harms if someone intentionaly charges it recklesly

    • @Kyuushi94
      @Kyuushi94 7 місяців тому +3

      Just realized that Spark Spells aren’t really covered here. They don’t have to remain in the system at all, I suppose... that said, what if the purpose was changed, rather than losing them altogether? What if Spark Spells can be used by even non-magic users, being spells that they can just hold onto until they need them. Adding to it, a magic user that uses a Spark Spell will have a stronger effect, or a wider area of effect from the spell. Obviously, dangerous. They may be fragile, which is why it’s advised to keep them in the Teraspheres until ready. If broken ones regularly explode like the one in episode 9, or worse, depending on the stored spell, that should be enough of a consequence. What do we think?

  • @anthonyackerman7914
    @anthonyackerman7914 Рік тому +27

    Suggestion for a spell:
    A spell that gives the show a higher budget
    That way Season 2 can have a budget on a whole 6 Chucky Cheese tokens + a side of used napkin for that napkin dispenser business

  • @LobsterHer0
    @LobsterHer0 Рік тому +4

    Thanks for the shoutout XD That was real proper! Don’t worry though, we all know who the top chairman of this secret cabal is…
    Also, the napkin monopoly is no joke. Now just combine that with hand moisturizer monopoly and you will own the lives of half the population! Or at least their “energy” …
    Also, also, ENERGY!

  • @TwilightWolf032
    @TwilightWolf032 Рік тому +4

    How to make a good magic system: ESTABLISH RULES!
    Bad writers use magic as a "get out of prison" free card, using it to do what the plot requires when it requires. You want to showcase how useful magic can be in your daily lives? Open up a portal so you don't have to use the stairs, then never use a portal again in the entire narrative! There's no tension in your plot? Make someone's magic go haywire for no reason, never mind that said character's magic never misbehaves again prior to it or after. Oh yeah, and don't forget to make your characters comment about the dangers of misusing magic when the plot wants it to be treated like a serious thing, but then have the exact same characters playing around with bending reality for a gag when it's supposed to be funny.
    Magic cannot be treated as an omnipotent power that can do whatever the writers want it to. Magic needs to have its rules set and none be broken for the story to make sense! And I'm not talking only about High Guardian Spice - old cartoons from the 70's and 80's also were guilty of this (if Orco can teleport at will, what doe sit matter if Sekeletor puts him in a prison to use him as hostage? But since the plot demands it, Orco will be helpless for the entire episode). Heard Fanboy and ChumChum have a mage character that just does whatever the plot demands him to whenever it's convenient for the plot. This is all bad writing.
    If you are going to integrate magic as a main element in your story, it should be thought of as a science, and not as a plot device!

  • @dylanshort1661
    @dylanshort1661 Рік тому +8

    Monopolize the napkin industry

  • @Match25
    @Match25 Рік тому +14

    I find it interesting that the writers clearly supported New Magic, claiming its better and easier than Old Magic in every way, as to support a progressive viewpoint. But at the same time heavily hinted that New Magic was causing harm yet never brought it up

    • @jemm113
      @jemm113 Рік тому

      Damn, HGS is conservative propaganda!
      Oh wait there was that one scene about combining the two... OH SHIT HGS IS THIRD PATH PROPAGANDA! RUN FOR THE HILLS!

  • @moodypessimist5375
    @moodypessimist5375 Рік тому +3

    Dave posted.
    My happiness incresses 10 fold

  • @FilmmakerJ
    @FilmmakerJ Рік тому +8

    I'll give HGS this much, they managed to come up with the old and new magic concept independent of The Owl House, which is an idea not frequently used in fantasy shows that I can recall. Or at least if they do, there isn't a conflict or controversy between them like this. It has potential for mystery or allowing a character to become more powerful with old magic, especially if new magic tera-spheres fail their users.

  • @ayumikuro3768
    @ayumikuro3768 Рік тому +4

    I think warrior classes are pretty much default an option: Almost all magic needs some somatic components and some sort of focus or concentration.
    So make the casters more like artillery: Heavy impacts, but can't really defend themselves. So you need some armored fighters to screen your casters. You need some lightly armored skirmishers for scouting and because if the other party has some light infantry and they outmaneuver your heavy infantry, you're screwed. How do you counter lightly armored skirmishers? Well you get some archers, now you have all the martial classes covered and they have a defined and important role.
    And it could lead to some interesting tactics, like a tortoise formation with casters in the second line to act like devastating flamethrowers once they clash into an enemy's formation.

  • @torrancemoore6152
    @torrancemoore6152 Рік тому +6

    Yeesh, now I actually want all these revamp/ fixes to be given a budget to become a real anime. It'd be cool to see what this could've been

  • @soundrogue4472
    @soundrogue4472 Рік тому +8

    The new magic system you thought of reminds me of ha- I'm kidding, it reminds me of coal being replaced by nuclear energy.
    Let me explain; we went from old methods of generating power to coal, then from coal (which we still use) to having nuclear energy or like how we went from horses to cars, etc, etc.
    That the old/ different method being replaced by the newer more risky method for it's time and cost.

    • @kazekori9593
      @kazekori9593 Рік тому +1

      That makes even more sense since old magic kills you slowly and new magic has a chance to kill you immediately

  • @rotciv557
    @rotciv557 Рік тому +4

    So basically the Nasuverse Magecraft system, but without Mystery as a concept.
    It could work. Definitely better than the actual show's at least.

  • @SweetOrangeGirl
    @SweetOrangeGirl Рік тому +3

    This… is actually better than the original. I can’t believe you were able to fix the magic system so easily.

  • @Prophet_of_Puns
    @Prophet_of_Puns Рік тому +9

    I like the idea of potion overuse essentially turning the user into Clayface, actually thinking about it in that context really would make Mandrake a lot more threatening. Like if during his battle with the Main Characters he was chugging more and more potions until he started resembling some Eldridge Goo-Beast made of human skin.

  • @orderedrandom3793
    @orderedrandom3793 Рік тому +2

    i love the ideas you presented, which got me thinking...
    I'm writing my own fantasy novel and I would love your permission to use this magic system for it

  • @Necroxion
    @Necroxion Рік тому +6

    I suppose one way to buff warriors in this system is to have them passively absorb energy from the surroundings and use those to enhance their base movements and attacks (EDIT: also grapples and durability)
    However, movements and attacks consume energy proportional to effort: faster and more powerful movements consume more energy, and everyone consumes some of this passive energy the more they consciously try to control their movements. Instinctive/reflexive movements consume less
    (EDIT: this is also consumed with the movements done for spellcasting, the spellcasting moves by nature have to be consciously controlled or else something/the user can get blasted unintentionally)
    What they actually teach warriors is how to moderate energy usage, with some being able to absorb more than they use. This includes:
    • getting physically ripped so they don't need to spend as much energy to do the same damage
    • turning each move into muscle memory
    • experimenting with more "meta" moves so as to balance speed with range, damage, and energy conservation
    • how to play mind games with feints, counters, quickmoves, and environmental exploits
    • formational tactics
    Blacksmiths can still be needed to create quality arms that could withstand energy-enhanced combat, channel energy, redirect energy, or detect energy, etc.
    Eventually, maybe this can evolve into something like the 8 Inner Gates or similar taijutsu. Some masters can make afterimages with each dash or punch the air so hard the friction creates fireballs, or maybe we can rip off Black Flash from JJK and that good warriors can inject a ton of this energy into one strike for crits, and some absolute madlad can tank whole buildings being thrown at them by buffing their durability with energy
    Some experimental details:
    1) each character has a different consumption rate, which gets lower and lower the more trained or specialized a character is
    2) specializations: fighters can be all-rounders, rogues can specialize in fast motions and mindgames, berserkers can specialize in harder multihits, knights can specialize in attack interception and damage absorption, wrestlers can specialize in grapples
    Hell, they can even have a character specialize in energy conservation, another in full attack power, another in speed, another in durability, and another in tactics

    • @jasonfurumetarualkemisto5917
      @jasonfurumetarualkemisto5917 Рік тому +1

      Interestimg, I've seen a similar idea in both RWBY and Mushoku Tensei.
      I like yours though, it's incredibly well fleshed out.

    • @Necroxion
      @Necroxion Рік тому +1

      @@jasonfurumetarualkemisto5917 yeap, I -ripped off- drew inspiration from Mushoku Tensei
      Also DMC's Royal Guard

  • @you_got_kelled
    @you_got_kelled Рік тому +12

    Dave I would like to help you monopolize the napkin industry

  • @Psnrspxb
    @Psnrspxb Рік тому +3

    I think instead of burying them to get energy you should just have the terrospheres slowly absorb the energy earth gives off regardless until full which offsets the natural energy level that would normally go back into the earth when something dies, defficates or uses magic through its own body. I think it would also be a cool idea to do it this was bc you can make it a plot point of what happens when a terrosphere breaks but keeps absorbing energy so it burns through energy without ever filling up turning the entire area into a rot infested area. Finally I think mages should be able to quickly refill their terrosphere with their own body but it causes a rot like illness to slowly build up in them if they aren't careful but bc people don't know about the rot when it kills them everyone else just assumes they used up to much of their own energy but bc the main cast knows what the rot looks like they can recognize it and save people

  • @SinnerBeta
    @SinnerBeta Рік тому +3

    Are you a hater tho? You and HGS seem to developed a symbiotic relationship where it gives you material to sustain your channel and in exchange it stays fresh and alive in our memories thanks to your videos. What a toxic miracle of nature.

  • @badoomching
    @badoomching Рік тому +1

    17:25 that's been done in The Owl House and ngl I love it, also sometimes I like to compare The Owl House against HGS because it feels like with not just magic but a lot of other aspects of the shows overlap, like The coven heads vs Guardians, the schools, ofc the magic system and other stuff I can't think of rn

  • @delilah.brooks
    @delilah.brooks Рік тому +1

    A little add-on for the creating things out of magic, old and new:
    Maybe when making food by using old magic, not only are you using your own energy to create the food, but you're using your own skill. So if you know how to make that food on your own, when you make it using old magic, it would taste better than when you use new magic, because in a sense, you are still making it on your own. So when you use new magic, you're not using your own skill, so in that case, the food tastes worse :]

  • @a.w.4708
    @a.w.4708 Рік тому +2

    The rune idea is actually great. About old magic draining your body: I had an idea I've expressed in different comment that the reason why the bad guys want so badly to hide the impact of terrasphere is actually because previous to terraspheres the Witch City, place with magic consumption through the roof, relied entirely on old magic and the Triumvirate tried to meet the demand by basically draining life out of first the sooner and sooner dying magicians, and later prisoners, orphans and homeless who happened to have just a bit of magic in them. So the terraspheres as the source of magic powering the Witch City were actually invented as lesser evil, but nobody knows that because of course the knowledge about human sacrifices is kept in secret. Instead in Witch City there was a huge campaign sponsored by Triumvirate promoting terraspheres and shaming for using old magic, without giving a clear reason. And this attitude was spread across the world. Now in other cities the magic demand is smaller, so there was no human life - fueled secret operation, but the influence of Witch City made terraspheres popular every where. This also brings a lot of plot points together, I think. Explains the all-positive attitude toward terraspheres, how Amarylis talks about old and new magic, makes Triumvirate something more than just money hungry Corporation who don't hesitate to kill for... Just the cash? And maybe even explains why the Triade seems to be oblivious. Cause they are also unsure what is worse.

  • @DarkLordDumbledore
    @DarkLordDumbledore Рік тому +1

    HQ: "I think it works for this story."
    Me: "Yeah, no one would want to use old magic unless their suicidal while new magic will have rumors of people suddenly exploding upon receiving terraspheres."

  • @Nunnyahbizhen
    @Nunnyahbizhen Рік тому +3

    Wow, with just some more thought you have created the bases of an interesting magic system.👍🏿

  • @chaoticevilduck7119
    @chaoticevilduck7119 Рік тому +1

    The teleportation spells can be used, it just has to be made that it takes all the energy out of the caster which would make them have an immediate way to regain that energy, like sleeping for a day, bringing a massive downside for a very powerful spell.

  • @alexandrews6256
    @alexandrews6256 Рік тому +2

    What if the Werewolf curse was someone trying to make a dinner out of "Moonpool" water and wolf pelts on a full moon, and the reason why it transfers over on bites is that the original potion is the werewolf's saliva, with varying effects during the phases of the moon at night. Having a werewolf be the first monster they have to capture but accidentally kill. Capture because they're a human under the effect of a curse, but accidentally kill so that the girls learn the negative consequences of their job quickly with a bonus helping of trauma. I think that'd be a fun episode to something. We can also clarify that "Moonpool" water is water that's extremely specific healing water in a Valley far away with a specific resonance to the full moon fully activating only then, any other time it's water, and that's why the werewolf curse is so strong it's rather permanent

  • @iwy6904
    @iwy6904 6 місяців тому

    I've been having trouble fleshing out the magic system for my own fiction, and this video helped kick my brain into gear. Didn't expect to find inspiration in a video on HGS, but I'll take it. Thanks!

  • @anhilliator1
    @anhilliator1 4 місяці тому

    I imagine that Magic Overload generally has... _explosive_ results.

  • @BeaneCat
    @BeaneCat Рік тому +2

    Damn this is an exciting fix. Really got my brain going with what one might be able to do within the confines of this new system.

  • @aventurasdemais8261
    @aventurasdemais8261 Рік тому +1

    The fact that you in 20 minutes made an easier to understand magic system that makes sense when the entire writing crew of the show couldn't in the years they had to write it really shows just how bad the writing is

  • @markcochrane9523
    @markcochrane9523 Рік тому +3

    This is tangential to the magic of the setting, but it really bothered me that whats-her-face's mother's warning against new magic is dismissed when it is revealed that she used new magic in the past. In fact, if anything it's a sign her warning should be taken seriously because she actually knows what she's talking about, rather than coming from a place of ignorant traditionalism. It's like a former drug addict telling their kids not to do drugs; they're not hypocritical, they're well-informed.

  • @shadoeboi212
    @shadoeboi212 Рік тому +1

    the planet being a living thing with magic blood is the plot of FF7 and Dragon Age

  • @adrianaxelssonpersson2456
    @adrianaxelssonpersson2456 Місяць тому +1

    One extra detail that could be added regarding The Terraspheres is that the amount of time they need buried in the ground in order to be reloaded differ according to their sizes. ("Edit") Another detail that could also be added to this is that you can bury The Terraspheres to be reloaded even if they are not fully drained and that you could dig them up to be used even if they are not fully loaded, but that most people only bury them when they are fully drained and only dig them up when they are fully loaded.

    • @adrianaxelssonpersson2456
      @adrianaxelssonpersson2456 Місяць тому +1

      I know this exta detail would be kind of obvious when you really think about it, but I just thought it was worth mentioning.

  • @condensed_sam
    @condensed_sam Рік тому +4

    Wait, if the new Healing Water reverses aging, what’ll happen in the scene in Episode 7 where they rapidly aged a dragon to bust ‘em out of the cave?

    • @guardianHQ
      @guardianHQ  Рік тому +5

      It only reverses the aging process in small doses. If you get dunked in it you get overloaded with life energy which rapidly overwhelms and destroys your body. So the dragon scene could still work

    • @condensed_sam
      @condensed_sam Рік тому +1

      @@guardianHQ Ahh gotcha

  • @user_veegoevers
    @user_veegoevers Рік тому +3

    It would actually make an interesting point to make that you can't use new magic near Rot. Think about it - we have a "dark Forrest"- type locations where you can't use new magic to get energy from environment, because there is no energy!
    And with more new magic users throughout the series, rot will grow more and more, making a recently powerful mages nearly useless

  • @VasiliyOgniov
    @VasiliyOgniov Рік тому

    "Planet is alive" idea is from Warcraft, I think. Azeroth out there is basically a gargantuan egg with yet-to-be-born Titan inside

  • @wherethetatosat
    @wherethetatosat Рік тому

    I have so much energy now. Did I just watch a 20 minute ad for Powerthirst? Cause I am uncomfortably energetic.

  • @HiAgainTheNameIsStillAyle
    @HiAgainTheNameIsStillAyle Рік тому

    The system was so interesting i kinda forgot that this was a Guardian Spice video halfway through

  • @riatsila144
    @riatsila144 Рік тому +7

    Okay. So your "eco-friendly" solution to Terrasphere is basically one that, instead of draining the planet, passively regenerates by skimming off the top of the user's energy while they're not using magic, essentially capping out at the user's own natural magical limit.
    This is essentially an endgame solution when wrapping up your theoretical changes for the end of the series, but yeah.
    Seems like a good way to retain the ease of New Magic, while also removing some of the most dangerous aspects of Old Magic.

    • @bestaround3323
      @bestaround3323 Рік тому +5

      Or better yet, use your enemies as living batteries as their ever piling corpses fuel your crusade

    • @kaimanthelizardwizard1248
      @kaimanthelizardwizard1248 Рік тому +1

      @@bestaround3323 Unbelievably based

    • @riatsila144
      @riatsila144 Рік тому +4

      @@bestaround3323 I'd say "I couldn't imagine the good guys doing that" except with some of these instructors, that doesn't seem out of the realm of possibilities

  • @noravanguard3993
    @noravanguard3993 Рік тому +1

    I would make that warriors have a natural resistance to magic. So they would still be useful in an army.

  • @jamescole7614
    @jamescole7614 Рік тому +2

    Yes the Earth is Alive and Magic is it's blood concept was the core of the magic system in Final Fantasy 7. The planet's energy, Mako, would leek out certina places and form crystals called Materia, Materia could be used to cast spells or enhance abilities. People could also be infused with Mako to become super soldiers. The Main plot was Evil Company wants to exploit the Earth's energy by artificly creating lots of materia and devices that run on Mako. Evil Mad scientist discoers an alien splices it's DNA into a fetus, infuses child with Mako to make a super solider. Super Solider discovers his origin and decides he needs to destroy the planet. Good guys stop him.

  • @benedict6962
    @benedict6962 Рік тому

    As someone who doesn't know anything about the show, I have a couple recommendations for the system:
    1) Make terrasphere use an issue of compatibility and capacity. A terrasphere is constantly warring with the internal energy of the user. If they're about equal there's no issue, but overloading is more likely to happen when the terrasphere has much more energy than the user. Skilled new magic users are able to work with a lot of different kinds of terraspheres with minimal physical exhaustion to the self, keeping their internal energy high to reduce overload risks.
    This gives you leeway to carry other terraspheres that you can switch around as you tire out, and multiple sizes and capacities have their value. On top of this, dumbfire spells make sense since they minimize the burden on the user. Runic new magic is the most powerful, but the intense mental burden makes the inventory management of terraspheres similarly difficult.
    2) Potions should have limitations in application, just like actual poisons. Which ones need to be drunk, which ones work on contact or in the blood, etc. Strength vs Duration vs Ease of Application is much more balanced.
    3) Enchantments sound kinda bland. Maybe it should just be Potions but harder since you need the materials to do the magical effect multiple times instead of just once. You need artisan crafting to layer the same effect multiple times to spread the burden, forging and dyeing lets you transfer effects from fragile plants to sturdy metal, etc. The super secret enchantment Rituals are just Runes modifying the magical components without actually activating the magic until its needed, which is waaaaay harder than modifying energy, things like that.

  • @E3AloeLi
    @E3AloeLi 3 місяці тому

    This is validating, I knew a lot of red flags when I texted a dude I wasn’t dating but we did sext and flirt. He called me couple nicknames and I others around me made me feel like he was an abuser but I dint want to admit it until I told him “you have some red flags” or something like that and he said “ok bye” so I thought it was over and honestly rn I just feel so dead inside. Realizing things

  • @hydrashade1851
    @hydrashade1851 Рік тому

    about transforming into living people, I think the book series Foxcraft handles that really well. if you use Wa'akir to look like another person, you CANNOT let that person see you. because if they do, they will go insane trying to figure out why another copy of them exists. we only see it once in the books, a dude goes insane with pure anger when a MC Wa'akirs to look like them as a distraction. but i think everyone reacts to it differently, depending on their preferred fight-or-flight reaction, beliefs, and personal experiences. one person just passes out from sheer confusion while another person gets the overwhelming urge to hide, etc.

  • @giorgiapetrei5421
    @giorgiapetrei5421 Рік тому +2

    "We can call this energy whatever we want"
    *Whispering* . . . Wakfu. . .

  • @simonsonian8977
    @simonsonian8977 Рік тому +1

    The enchantments are also a good reason why blacksmithing class exists. Maybe they are taught specifically how to make an utilize enchanted objects.

  • @fruity4820
    @fruity4820 3 місяці тому

    It sounds alot like the magic system in The Dragon Prince; in that world, the main rule that magic follow is that magical energy has to come from somewhere, so you can learn very hard to be a mage and maybe be able to channel the elements (the sky, the ocean, sun moon ecs) or, you can go about it the lazy way of taking it from things that already have magic in them (and even the lazy way require so much setup that it makes old magic in this fixed version look casual) so non-magic users still have a chance. Unless you just happen to be born an elf and you are born with accses to one of the elemental power sources because that show also falls in the good ol trap of "elfs are just humans but better"

  • @Graysmog
    @Graysmog Рік тому

    I would say the most important thing to remember about magic is how you limit it. When you add a limitation, you basically never want to add a contradiction. If you have a set of rules, it makes it easier to keep things steady.
    For a story I like to write on the side for instance, one of the main characters is unable to speak. Speaking the words out loud is a massive part of casting the spell, so he is permanently crippled from the get-go. Magic still exists in other forms, like through writing or runes, but the main point is no magic can be cast for free and speaking is the only way to even activate one, and multiple people who all speak at once is the only way to cast massive spells. Since speaking is the only form of activation for a spell, he loses all offensive forms of magic and has to rely on other people to cast any magic at all and is never able to cast anything large in scale due to him being mute.
    It also sets believable levels of power. If you want to make a mage seem vulnerable, make it so they have very delicate gear and tools so direct fights aren't possible. Make it so spells bigger than a few feet require a lot of help from others, so solo mages aren't common and seen as something truly terrifying if they can do a groups work on their own. Limit it so people have stuff like affinity so they can't just cast any type of spell to make balancing them easier, and for some lore building. Maybe fire mages have to wear special clothing so they don't just overheat and die, making it very easy to distinguish them at a glance. Maybe magic has a set daily limit, so mages can actually be beaten over time.
    I know it sounds weird, but the more concrete limits you put on a magic system, the easier it is to write and actually build a world around. I personally made it so magic has no real limit, but only as long as you kill something to recharge it immediately. Otherwise, magic regenerates slowly over time and can't be rushed. That means mages are less inclined to spam giant spells since the return would be tiny, but it also means mages have a sixth sense for when someone actually dies. Mages focus on debilitating spells so others can kill them easier or quick and lethal casts so they can continue fighting, giving them clear advantages and disadvantages.

  • @user-dn1nh3zu6h
    @user-dn1nh3zu6h Рік тому +1

    This magic system actually bears some similarities to magic in Dark Sun setting for AD&D. There an extensive usage of it turned world into Mad Max-like kind of wasteland and people who practice magic are viewed by societies as ungodly embodiment of evil whom must be instantaneously eradicated. With an exception of witch-kings of huge cities each one of which has their own personal source of life energy and who are treated like literal gods of that world.

  • @karsten69
    @karsten69 Рік тому +1

    I have a quick and easy solution as to why warriors exist. They are a relic of a bygone era. Old magic takes time and concentration to do, and so you would need a front line fighter to buy time... But with new magic that's no longer the case, so why do they still exist? Nostalgia of a bygone era.

  • @70icedtea50
    @70icedtea50 Рік тому +1

    I commented this on the last magic video, but the portal spells would be a lot easier to fix than you might think.
    I brought up the possibility of the Infinite Hallway having to be what the characters travel through when they want to teleport somewhere; this would allow them to keep scenes like Snapdragon and Cal's argument, and give us a cool limitation, being that you'd still have spend time _finding_ where you want to go. It would also save the animation department _soooooo_ much work, since the characters would be floating everywhere most of the time.
    If we want to get REALLY creative, I thought of a few other things: perhaps the Academy is built *inside of* the Infinite Hallway, and maybe other cities as well. This would really give off the feeling of a mystically focused school, as well just being a cool set piece. Maybe it's difficult to find as well, even if a magic user like Sage knows teleportation. (side note- it's more of an Earth-focused spell, so we don't need to worry about someone snagging your heart.) This is where Aloe and Anise come in; the Academy only trusts a few select people with their location in the Hallway, so they have to bring the dynamic duo there, or they'd just get lost. This could also give the Triumvirate more reason to have Olive follow them. So they can find the location of the Academy! I also thought of a gag in my head where Rose almost floods the place when opening a portal to the Mermaid place (I forget the name), since, y'know, it's filled with water. So they prefer to take boats- which could let them keep Snapdragon and Cal's fight one for one! Maybe when Mandrake sets fire to the Academy, they call back to this scene, and have Rose put the fires out with the water city portal.
    Makes me wonder what else the writers could have easily caught onto.
    edit: typo

  • @maesterdanteamadeus444
    @maesterdanteamadeus444 Рік тому +1

    My idea was that the reason New-Magic users have multiple is because Terrasphere's only have a very specific spell in them and are so easy to use anyone can use it though it requires an individual's intent to use to any fanciful degree hence why a casual soldier would fire rather plain magic bolts, but a mage could do things like curve the bolt or have it explode prematurely. The charging method of NM is through special fonts created by the Triad that are relatively common where one can get a quick recharge though there are personal charging crystals and sticking it in the earth is an option but slow and more a last result for most. The more complex the spell, the less uses the Terrasphere has and even then, they have Terrasphere's in many qualities from the cheap ones used by common folk to the expensive ones used by the elite making NM pretty much able to make anyone a mage given enough money. Though my idea has the Triad as both the inventors and sole creators of Terrasphere's, having area's scattered across the land where they'll make millions of them at a time and send them off to various places to have spells etched into them. This is also why most weapons have a slot for a Terrasphere and why many new weapons are made off of them like the new Terrabow, a lightly enchanted crossbow like weapon with a Terrasphere mounted in it to allow guards a method of easy and deadly blasting of monsters and people. Unlike Old-Magic which is a bit more flexible but requires a lot more training and uses up one's energy though OM users can recharge through meditation or for the more skilled and devoted can actually be 'gifted' magic from the earth itself. This makes the most common powerful OM users still around being Monks, Druids, Witches and Warlocks, and priestly types like Clerics whose often times intense, ritualistic, attunement to the earth, and strict training makes them tolerant of being practically walking fonts of the earth's magic.

  • @SurrealKeenan
    @SurrealKeenan Рік тому +1

    Remember that under your rules there would be a great and terrible cost to your infinite napkin dispenser. The napkins it dispenses would be Great Value brand napkins!

  • @SanzoArts
    @SanzoArts Рік тому +3

    High Guardian Spice is better than Velma

  • @izzyj.1079
    @izzyj.1079 Рік тому

    I was working on an HGS rewrite that turned into a fantasy novel. Thanks for coming up with a way better magic system than I worked out. I'll be sure to tweak a few things so it's not copyright infringement :3 (I actually need to for my themes)

  • @QueenAleenaFan
    @QueenAleenaFan Рік тому +2

    Stab is faster than magic and easier to learn

  • @mikkelnpetersen
    @mikkelnpetersen Рік тому

    Now THIS is how you make a magic system.

  • @raincat2692
    @raincat2692 Рік тому

    Flowering Thorn being able to swallow magic could also be used as an early foreshadowing of Lavender's true colors

  • @Basically_Anybody
    @Basically_Anybody Рік тому

    Yay, clearly defined differences between magic systems