Non Game Dev Is ALMOST a Game Dev

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  • Опубліковано 18 тра 2024
  • I'm not a game dev, I've never used a game engine before, but there's a first time for everything. I've been having a blast using Godot, so let's see what we can do with it. This time, I make a new enemy, as well as talk about the purpose that this game is trying to achieve. Join me as I continue my journey trying to learn how to make a game.
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КОМЕНТАРІ • 23

  • @CassyCodes
    @CassyCodes 29 днів тому +3

    Wow! We must have started our game dev journeys around the same time. You've made so much progress in so little time! How in the world do you make such polished videos while learning and making games?!?

    • @GreenLightDev
      @GreenLightDev  29 днів тому +1

      Thank you!! That's awesome about our game dev journeys, sounds like we're at about the same level! I love video editing as much as I love learning game dev, so this has been a win-win for me haha I appreciate that 🙏🙏

  • @harveysoto
    @harveysoto 29 днів тому

    This was great 🙏 I like the Sonic throwback telling a more personal story. Let’s see what the next game looks like 👀

    • @GreenLightDev
      @GreenLightDev  29 днів тому +1

      Thanks, man! Playing Sonic Adventure again to record that segment after not playing it for years was really awesome. I enjoyed recording that almost too much 😂

  • @Jonas-Seiler
    @Jonas-Seiler 29 днів тому +1

    wow crazy, people can learn

  • @Kerolos_Essam
    @Kerolos_Essam 29 днів тому

    i love your video man keep up the good work 😍❤

    • @GreenLightDev
      @GreenLightDev  29 днів тому +1

      Thank you!! Much appreciated 🙏🙏

  • @AmateurDev-eu5hg
    @AmateurDev-eu5hg 22 години тому

    Well Ive found my inspiration for the next month

    • @GreenLightDev
      @GreenLightDev  11 годин тому +1

      Hey I'm looking forward to seeing what you come up with! 🙌🙌

  • @Vensauno
    @Vensauno Місяць тому

    This is quite inspiring actually. You have come a long way learning and applying your knowledge.
    The unorganised files are satisfactory as they'll be organised as you keep learning.
    How about this idea, if the player choose higher difficulty, the enemies should get random buffs like double health, longer bluey, amount of bullet shooting enemies get faster. Maybe 1 in 30 enemies get buff. Buffs can be more frequent in higher waves or higher difficulties.

    • @GreenLightDev
      @GreenLightDev  Місяць тому +1

      That's a really cool idea to add some variety in the enemies. I think Minecraft does something similar to that. Thanks for the idea, it's great to keep these things in mind for future projects as well 🙏

    • @Vensauno
      @Vensauno Місяць тому

      @@GreenLightDev ohh... Minecraft does it. Thought I was being original but, it still adds variety so atleast I helped a bit.😁

    • @GreenLightDev
      @GreenLightDev  Місяць тому +1

      @@Vensauno Hey, the best artists draw inspiration from everywhere 👍

    • @Vensauno
      @Vensauno Місяць тому

      @@GreenLightDev that's true, most original works are too inspired by something that pre exists🧐

    • @chanku18
      @chanku18 27 днів тому

      "Good Artists Copy, Great Artists Steal"
      ~ Pirates of Silicon Valley

  • @kevin_eleven
    @kevin_eleven 29 днів тому

    Nice!

    • @GreenLightDev
      @GreenLightDev  29 днів тому

      Thank you!! I always appreciate your support 🙏

  • @lolhahalaughlaugh8033
    @lolhahalaughlaugh8033 20 днів тому

    have you experiance any burnout so far?

    • @GreenLightDev
      @GreenLightDev  20 днів тому

      None yet! I've just been doing this for fun, so I think that plays a big role

  • @Laney_9
    @Laney_9 29 днів тому

    If anyone wanted to know how it went after trying this easy mode, I still feel it is hard to play 😂😂

  • @makeitsogames
    @makeitsogames 29 днів тому

    Why not use an enum for the difficulty setting?

    • @GreenLightDev
      @GreenLightDev  29 днів тому +1

      I definitely learned more about enums only after I coded that section 😂