seriously although until this actually comes out (which is not going to be for another year minimum) check out the Beyond Reach mod. It all takes place in High Rock and is quite well done and also quite large all considering that it's done exclusively by one modder.
Same! Edit: oh my god that area around north point is so gorgeous! I'd love to live there. Edit 2: And Shalgora! Though the forest was gorgeous as well. Edit 3: And Castle Corughar and Tulune.
Beyond Skyrim Team: *>has no NPCs* *>reuses assets* "Nothing here is finalized. Everything is subject to change, polish, remasters. The more custom assets, the better." Bethesda Game Studios: *>has no NPCs* *>reuses assets* *"S I X T E E N T I M E S T H E D E T A I L"*
it is taking time to finish all the assets and npcs , but our development team is hard at work to finish the npcs , finish assets and to replace the reused assets. sorry that it is taking time
The thing I like the most about what you guys are doing is the fact that we can now take our Dragonborn character and have him or her go get into more crazy adventures post-Alduin. And basically just see what else is going on in Tameriel. Instead of them just disappearing forever going into the next game, we get to see where they've gone when the main Skyrim story ends. The idea of a reputation also really appeals to me.
@@tamriel4243 I mean, with the Bruma release I was able to take my preestablished Dragonborn, tell the guard that I slew Alduin, and he let me pass into Cyrodiil . So, unless something during production changed, I'd imagine it wouldn't matter what where you started and where you can go. but yes, a lot of these places will essentially be their own game so installing it all will probably be a bitch to all hardware.
@@mrwest15 Tamriel is right. The pacing in ES games is already poor as is, you're going to want mods that reduce skill gains by 50 to 100.. so if it took 10 sword swings to raise one handed it will take 1000. You're going to be in full Daedric playing Skyrim in no time flat if not. If they are making these similar to scale as Morrowind, Oblivion and Skyrim, there will be 200+ quests of all sorts. The dream would be having all of the BS content complete so you can make a new character and travel between them when you want some new scenery and quests, not assblasting content with level 90 characters. Maybe by 2025 at the soonest is my guess.
@@gregmccauley1687 I'm not going to sit here and say that you're wrong, because you very well could be right. But I've heard different things. From what I know, they're only releasing these projects for SE, which is supposed to be a much stabler game and able to handle more complex mods. And just from what I'm hearing you can go from province to province from one entry point into another so regardless there's going to be connective tissue to the original Skyrim play-through, whether you are a new character or not. And the shear size of these mods aside, I feel like they could do a different method of allowing you to take a pre-exsisting character and put him or her into a new land, via something similar to a Save Import feature akin to the Dragon Age games, keeping the games the mods possibly separate from the main game but still connected through save importing. And you can solve the level 90+ player thing by having the CPU scale with you when you enter a new land. A perk generator similar to ASIS could solve that issue. Again, I'm not saying you're wrong, I've just heard different things, particularly on a few of the trailers specifically stating you can "start a new character or use an old one". So, unless you've heard differently, that's what I heard last and if that has since changed during the production of these mods within the last year or so, then okay. But the only thing I've heard that's happening that's changed for an absolute fact is that this is ONLY coming out for SE.
@@mrwest15 my understanding is there's no limitation on where your character can travel. If you want to bring a level 90 character you can, but you'll likely have less fun. Good items come way too quickly for the massive increase in world size they are planning.
It is a joy to be able to see Iliac Bay again, and even better to hear from the members. Collective streams are a lot of fun to watch, I certainly would not mind seeing more of them. Oh, and I like what you did with Jehanna Ub3r, good work.
Well, except that the coast of Hammerfell should be more green and jungle, then just go straight to blistering sands, then only have a bay you can see across between green and lush High Rock and super dry desert Hammerfell. But i guess Bethesdas reused game engine cant handle better maps.
@@beratseyhan9996 if you think it'll be ready by 2021 you're dreaming. If 100% of the art, models and landscape is done (which it isn't), they still need to finish god knows how many interior cells, 200 quests, hundreds of npcs with dialogue for those quests + flavor all which has to be voice acted.. Bethesda has hundreds of professionals working full time on projects of this size and they still take 5 years. Might be able to cut the quests to 100 and still have it feel full, but it's hard to say. Skyrim has nearly 300 and going to some small villages looking for stuff to do can still make it seem empty.
I love hearing these guys talk. These are some of my favorite people on the planet. Modders who spend their time passionately and thoroughly making the rest of Tamriel. I really like the focus on the Lore. If you're going to do it, you might as well do it right. And I love, and appreciate, all the people who keep the lore consistent and accurate. Thank you very much. :)
I’m here on the graveyard shift watching huge chunks of this and I’m absolutely floored. Everything looks far better than I ever expected and High Rock actually makes me want a full game there when I originally thought it’d be boring (which i guess I’ll be getting when this is done). Absolutely tremendous work guys. I’ll be patiently awaiting to play whatever the end result is and be grateful to play it. Also thanks for not being part of the ESO hate train. By no means is ZOS perfect but they actually have been doing a stellar job with tamriel since their development tools have improved after launch.
Oh boy. When this mod fully releases (all tamriel unlocked) i sure hope that frostfall,INeed and hunterborn would be compabitle (since Campfire,frostfall,INeed and hunterborn are the only gameplay mod i have) so that i could actually be a A simple Imperial Hunter born onto a family of one of the best hunter in Tamriel , born deep in the western part of the empire, near Broma, a brave and adventurous young lad, decided to not follow his family footstep and instead decided to become an adventurer, and while does sometimes indulge on criminal activity in order to keep living, most of the time just loves to walk around aimlessly around Tamriel without an aim, with only a bow,short sword and his wittiness to survive
My reaction will probably be over the top because it's a detail (and a purely coincidental one at that), but I _love_ the amount of daffodils in Western High Rock! They are one of my favourite flowers, and my main character hails from Western High Rock, so knowing that these pretty flowers can be found everywhere over there makes me way more happy than it should! (However, I'm both mad at and amused by the cool style of the region of Wayrest. My MC takes the rivalry between Daggerfall and Wayrest to a comically serious level, so having such a neat style in this place makes me a bit jealous somehow lol)
i know this is an old stream, but damn! I can't wait for all these new lands, to be able to play them all together as one game. Incredible work guys! Can't wait
The point is, that beyond skyrim is a great project (to say the least), but is implimented into the engine oftes5. With the release of tes6 we will get something similar to the original tes5, which of course will be less impressive at first, than a well modded version of skyrim. But as soon as tes6 is out, I'm pretty sure, that many skyrim mod authors who created the great content which makes skyrim so great, will go on and create just as beautiful content for tes6. So tes6 (for me) is more important than any skyrim mod, just because of its potential.
Leonard Hinkelmann I don’t know man with the recent Bethesda fiascos I don’t really have much hope for tes 6 game play wise and I’m more excited for the future of Skyrim’s mods
@@GustavusAdolphus2 1. Beyond Skyrim does not mod the region of skyrim of course, but i think it is still limited to the game engine and mechanics of the game. 2. I agree, that especially the mods from Beyond Skyrim are far more than just the regular or even the good mods.
Maaaan, that mine at the end! I know the image was kind of funky due to the darkness, but from what I could see you guys are about to bring a whole other meaning to the word "cave" in TES5. Simply amazing, both that and the rest! I wish I could be more than a poor student so I could properly endorse your work (I will one day, though!). Great, great job! PS: mine at 3:58:04 (actual entrance a couple minutes later)
I can only imagine sitting one day years from now when the entirety of Tamriel has been modded into TES 5, and there's this option to switch out into a big ass world map of the entire continent or something. Damn, that'd be the best thing of all time. Period.
@@Rick-il3vn I'm gonna stick to Lords of the Rings-ing that shit for as long as I can, all about the adventure, no fast travelling, just walking or riding on horseback, and seeing whatever comes up on my adventures around Tamriel
@@onelusciouslad7841 I'm sure sooner or later someone would make Immersive Fast Travels mods tbh Imagine Carriage'ing in real time all the through Cyrodiil
@@chronica6457 Oh yeah, that'd be cool, but then I feel like there'd be a thief that spawns and then chases you shouting stuff for most of the journey lol
It's a shame that the video is not in high quality. Anyway everything in the mod looks fucking huge and incredibly designed. This is one of the Beyond Skyrim I'm most excited for.
When Bruma cam out I was like... yeah this is okay, but I'm not hooked. But after seeing all the progress in all the different "projects" so to speak, I have to say: MASSIVE respect! I am sooo looking forward to this.
It was mainly the lack of main quests to go in to. I do like that I was able to walk around around a little bit and take in the landscape and a few dungeons.
The only thing about this that sucks is the fact that these talented people cannot do this full time as their job. Because I would absolutely be willing to pay the price of a full game for this.
OMG!! Thank you guys for doing all this job! You're incredible, you guys, are my heroes ( I'm a 23 years old student, who loves failing exams because you're mods )
Wow guys, the design is fantastic. I could get lost in here for years. And I'm even more impressed by that Malacath/Orc (?) voice. I want to help with one of these projects so bad but probably don't have the expertise.
A year later and I'd love to hear and see an update. Also, I wouldn't mind seeing what a totally unfinished/untouched area looks like sort of as a 'before' picture so I could come back whenever you're done and remember what it looked like when you were just starting out with say only a little bit of the general slope of the land and some painting lines to outline the area or whatever.
You guys are essentially creating more game for free and the quality at least from what we've all seen with bruma is incredible, thank you for doing this for free!
Nerds dont exist anymore. Now its just people with an amazing imagination and grasp of alternate means of fun. Skyrim is the best game ever made and you devs make have transformed what can be done. Thank you for all your hard work. Us Bretons will be looking foward to the full release one day! Take your time!
How will Daggerfall's multiple endings be reconciled in the lore? I know they all technically happened because of the dragon break, so I guess my question is how will the dragon break be worked around? Or is it too far into the future to matter anyway
I'm so excited for this because I'm doing a playthrough rn with an Imperial (Colovian specifically) born in the Imperial City but his father was a traveling merchant and decided to set up in High Rock going from kingdom to kingdom selling his wears, so my character basically grew up all around High Rock. It'd be really awesome for RP purposes.
Question please....can you tell me a rough idea for recommended pc specs for this and really any Beyond Skyrim project ? Same as Skyrim SE specs ? Thank you and may the Divines Bless you all for your hard work !! ❤
So, this is an upcoming mod? This is pretty insane, it's like a whole new game! Man, I'm never going to stop playing Skyrim if this keeps up lol, which I have no problem with
Can we get more of these videos, pretty please? :) Just showcasing Beyond Skyrim progress and discussing anything Skyrim and Beyond Skyrim related? It was such an amazing experience, the landscapes of Skyrim are so serene, calming and immersive... and you've managed to replicate that feeling. Also, if you could bring Gopher into one of these discussions I'd be one happe Dragonborn :).
Nick Siegfried pretty much my sentiments. Plus ESO is actually a very capable game in its own right and ZOS has done a wonderful job on every new area added to the game in both story and detail. Orsinium is still my favorite region and Summerset is an absolute passion project by the level designers. Also Cyrodiil PVP is wicked
And for me, C77 and TOW have done nothing for my hype for Starfield and TES6 and Fo5. C77 and TOW seem like meh games when it comes to proper immersive open-world RPG experience...
Wow! Amazing work! I can’t wait for this to be finished! I will be looking forward to this and thank you for all the hard work you guys are putting in to this project. Because of you guys I am still playing Skyrim! I am so happy we will eventually get Tamriel as a whole! Wow just wow!
Maaaaaaan seriously fuck bethesda, we don't need them to make a sequel at all. The dedication of these teams is just incredible, the whole community thanks you all for legit making childhood dreams come true...
By the divines those cities look stunning, I absolutely can't wait to roam that beautiful landscape and travel from city to city just basking in all it's medieval fantasy glory. High Rock is a medieval european fantasy nerd's wet dream.
I'm very looking forward to this, and want this to be released as soon as possible. On that note, I deeply regret that I have to tell this bad joke: "What happens when a horse carriage meets another horse carriage on a Direnni Highway?"
My main question is are we going to see different branches of the thieves guilds and new groups filling the hole of the fall of the dark brotherhood in the rest of the empire
Now that Bethesda are in an ever-increasing shitshow with their buggier, microtransaction-laden releases, I have zero faith in them producing TES VI to the same expectations as everyone is hoping. So, in turn, that makes me even more excited for this to be released!
trying to find them and just doing the quest and the difficulty of playing one...probably my favorite part if the game really made speechcraft an important gameplay mechanic
Hmm, once he remembered to start his recording software, should have switched to that footage, I'm sure it was far better than the Twitch rip and its awful bitrate.
I have literally watched a bit of this each night for the last week. I don’t have words for this project I value this as DLC this is DLC crafted with the same Care that I have seen so far, from Bethesda I am proud to say that I am looking forward to this more than elder scrolls six for they are both fairy tales but this one seems more unrealistic and ambitious and yet it’s all too real and might actually come out!!!! I would never want art to be rushed through I want the whole story you want to tell. Time Constraints are a bad one buddy
It's a reference to a skalkrim video he read in an old sword fighting book that if you want to end your opponent rightly to unscrew your pommel and throw it at your opponent
1:50 Jehanna
8:15 Village of Dunlian
11:05 Castle Talburn
16:39 Village of Stoudholm
19:26 Hoarfrost Downs
23:55 Northpoint
25:49 Northsalt Village
32:03 Cara Prae
37:17 (World Map)
43:46 Camlorn City
51:33 Duchy of Dania
54:27 Castle Necromog
58:38 Shalgora
1:04:23 Daggerfall
1:34:26 Wayrest
1:47:56 Orc Camp
Hammerfell
2:00:44 Lainlyn
2:16:00 Fast Travel to Sentinel
2:25:31 (Alik'r Desert)
2:51:38 City of Taneth
3:57:36 Orsinium
4:34:14 Rihad
Sparkyjohan Thank you for this.
The hero we need not the one we deserve
Love my man
My Breton dragonborn can finally set foot in his homeland.
COUNTRY ROADS, TAKE THIS GUY'S DRAGONBORN HOOOOOOOME
TO THE PLACE, HE BELOOOOOOOOONGS!
WESTERN TAMRIEL, MOUNTAIN MOMMA
seriously
although until this actually comes out (which is not going to be for another year minimum) check out the Beyond Reach mod. It all takes place in High Rock and is quite well done and also quite large all considering that it's done exclusively by one modder.
My redguard can finally see sentinel again. Ben Erai was cool though (from the Gray Cowl)
Same!
Edit: oh my god that area around north point is so gorgeous! I'd love to live there.
Edit 2: And Shalgora! Though the forest was gorgeous as well.
Edit 3: And Castle Corughar and Tulune.
My Imperial can finally continue his rampant gambling problem at the Arena.
Beyond Skyrim Team:
*>has no NPCs*
*>reuses assets*
"Nothing here is finalized. Everything is subject to change, polish, remasters. The more custom assets, the better."
Bethesda Game Studios:
*>has no NPCs*
*>reuses assets*
*"S I X T E E N T I M E S T H E D E T A I L"*
It alctually has a ton of new assets.
@Master Yoda Children of the Corn
Beyond Skyrim make a lot of new assets too you know!
it is taking time to finish all the assets and npcs , but our development team is hard at work to finish the npcs , finish assets and to replace the reused assets. sorry that it is taking time
Bethesda Game Studios:
*-has no npc's*
*-reuses assets*
"A Massive Online Multiplayer Fallout experience like no other.
*FALLOUT 76*
The thing I like the most about what you guys are doing is the fact that we can now take our Dragonborn character and have him or her go get into more crazy adventures post-Alduin. And basically just see what else is going on in Tameriel. Instead of them just disappearing forever going into the next game, we get to see where they've gone when the main Skyrim story ends. The idea of a reputation also really appeals to me.
These are so big they probably want you to make a new character, I could be wrong
@@tamriel4243 I mean, with the Bruma release I was able to take my preestablished Dragonborn, tell the guard that I slew Alduin, and he let me pass into Cyrodiil . So, unless something during production changed, I'd imagine it wouldn't matter what where you started and where you can go. but yes, a lot of these places will essentially be their own game so installing it all will probably be a bitch to all hardware.
@@mrwest15 Tamriel is right. The pacing in ES games is already poor as is, you're going to want mods that reduce skill gains by 50 to 100.. so if it took 10 sword swings to raise one handed it will take 1000. You're going to be in full Daedric playing Skyrim in no time flat if not. If they are making these similar to scale as Morrowind, Oblivion and Skyrim, there will be 200+ quests of all sorts. The dream would be having all of the BS content complete so you can make a new character and travel between them when you want some new scenery and quests, not assblasting content with level 90 characters. Maybe by 2025 at the soonest is my guess.
@@gregmccauley1687 I'm not going to sit here and say that you're wrong, because you very well could be right. But I've heard different things. From what I know, they're only releasing these projects for SE, which is supposed to be a much stabler game and able to handle more complex mods.
And just from what I'm hearing you can go from province to province from one entry point into another so regardless there's going to be connective tissue to the original Skyrim play-through, whether you are a new character or not. And the shear size of these mods aside, I feel like they could do a different method of allowing you to take a pre-exsisting character and put him or her into a new land, via something similar to a Save Import feature akin to the Dragon Age games, keeping the games the mods possibly separate from the main game but still connected through save importing.
And you can solve the level 90+ player thing by having the CPU scale with you when you enter a new land. A perk generator similar to ASIS could solve that issue.
Again, I'm not saying you're wrong, I've just heard different things, particularly on a few of the trailers specifically stating you can "start a new character or use an old one". So, unless you've heard differently, that's what I heard last and if that has since changed during the production of these mods within the last year or so, then okay. But the only thing I've heard that's happening that's changed for an absolute fact is that this is ONLY coming out for SE.
@@mrwest15 my understanding is there's no limitation on where your character can travel. If you want to bring a level 90 character you can, but you'll likely have less fun. Good items come way too quickly for the massive increase in world size they are planning.
I want TES 6 to be delayed because I'm scared that people will leave this when it comes out, and I'm more hyped for this.
same lol
It is a joy to be able to see Iliac Bay again, and even better to hear from the members. Collective streams are a lot of fun to watch, I certainly would not mind seeing more of them. Oh, and I like what you did with Jehanna Ub3r, good work.
Miss ya, Pixel.
Yall got any more of them Pixels?
The bitrate was bad on the stream, which is why it's so pixelated. We are looking into fixing that for the future.
@@hugham Nah I'd only kid, the content looked absolutely incredible. Awesome work. But yeah if the bitrate was higher it'd be nice!
hahahah made me laugh when i saw this
@@hugham don't worry about it, we love y'all
"How many hours of content will the mod have?" "Well, it takes five hours to walk through every biome as efficiently as possible so do some math."
God damn, I'M SO FUCKING GASSED AAHHH
You guys nailed the transitions between biomes. The walk from the greener coastal areas into the desert was magnificent.
Well, except that the coast of Hammerfell should be more green and jungle, then just go straight to blistering sands, then only have a bay you can see across between green and lush High Rock and super dry desert Hammerfell. But i guess Bethesdas reused game engine cant handle better maps.
I'm so excited for this.
me too
Yup
Basically everyone who ever modded Skyrim is excited for this :)
Maybe in 2021 we can play it
@@beratseyhan9996 if you think it'll be ready by 2021 you're dreaming. If 100% of the art, models and landscape is done (which it isn't), they still need to finish god knows how many interior cells, 200 quests, hundreds of npcs with dialogue for those quests + flavor all which has to be voice acted.. Bethesda has hundreds of professionals working full time on projects of this size and they still take 5 years. Might be able to cut the quests to 100 and still have it feel full, but it's hard to say. Skyrim has nearly 300 and going to some small villages looking for stuff to do can still make it seem empty.
I love hearing these guys talk. These are some of my favorite people on the planet. Modders who spend their time passionately and thoroughly making the rest of Tamriel. I really like the focus on the Lore. If you're going to do it, you might as well do it right. And I love, and appreciate, all the people who keep the lore consistent and accurate. Thank you very much. :)
Being from the Highlands, the Highlands themed part is spot on for some areas in Scotland, especially the far north
especially when he passes through “crannog” which is basically “crannóg” which is irish for a man made island
Jehanna was huge! The scaling is fantastic. This is truly incredible work, thank you all.
Can you give me the timestamp for Jehanna pls I want to see it
@@linkalot7415 Its the first place the visit! 1:40
I’m here on the graveyard shift watching huge chunks of this and I’m absolutely floored. Everything looks far better than I ever expected and High Rock actually makes me want a full game there when I originally thought it’d be boring (which i guess I’ll be getting when this is done).
Absolutely tremendous work guys. I’ll be patiently awaiting to play whatever the end result is and be grateful to play it.
Also thanks for not being part of the ESO hate train. By no means is ZOS perfect but they actually have been doing a stellar job with tamriel since their development tools have improved after launch.
Voice actor man's voice is enthralling.
These visions of Jehanna have now conquered my mind
Oh boy. When this mod fully releases (all tamriel unlocked) i sure hope that frostfall,INeed and hunterborn would be compabitle (since Campfire,frostfall,INeed and hunterborn are the only gameplay mod i have) so that i could actually be a
A simple Imperial Hunter born onto a family of one of the best hunter in Tamriel , born deep in the western part of the empire, near Broma, a brave and adventurous young lad, decided to not follow his family footstep and instead decided to become an adventurer, and while does sometimes indulge on criminal activity in order to keep living, most of the time just loves to walk around aimlessly around Tamriel without an aim, with only a bow,short sword and his wittiness to survive
My reaction will probably be over the top because it's a detail (and a purely coincidental one at that), but I _love_ the amount of daffodils in Western High Rock! They are one of my favourite flowers, and my main character hails from Western High Rock, so knowing that these pretty flowers can be found everywhere over there makes me way more happy than it should!
(However, I'm both mad at and amused by the cool style of the region of Wayrest. My MC takes the rivalry between Daggerfall and Wayrest to a comically serious level, so having such a neat style in this place makes me a bit jealous somehow lol)
i know this is an old stream, but damn! I can't wait for all these new lands, to be able to play them all together as one game. Incredible work guys! Can't wait
I love how a joke about the weird physics of Skyrim's horses lead to a conversation about the lore of Redguard cavalry
This is going to be better than TES6 Thank you so much for making this
The point is, that beyond skyrim is a great project (to say the least), but is implimented into the engine oftes5. With the release of tes6 we will get something similar to the original tes5, which of course will be less impressive at first, than a well modded version of skyrim. But as soon as tes6 is out, I'm pretty sure, that many skyrim mod authors who created the great content which makes skyrim so great, will go on and create just as beautiful content for tes6. So tes6 (for me) is more important than any skyrim mod, just because of its potential.
@@leonardhinkelmann3725 this is not just a skyrim mod though
Leonard Hinkelmann I don’t know man with the recent Bethesda fiascos I don’t really have much hope for tes 6 game play wise and I’m more excited for the future of Skyrim’s mods
@@GustavusAdolphus2 1. Beyond Skyrim does not mod the region of skyrim of course, but i think it is still limited to the game engine and mechanics of the game.
2. I agree, that especially the mods from Beyond Skyrim are far more than just the regular or even the good mods.
@@brotheroats880 I really have hope for tes6, but i am also sure, that the community of skyrim will go on, even if tes6 is really good.
So much attention to detail. I can't wait to go there myself
World map at 37:16
and 2:48:14 and 3:59:05 and 4:07:30 and 4:20:15 and 4:21:52
Haha, I had these marked on the Twitch stream...
Thalmor Fortress at Adamantine Tower? Hmmm
JAWBREAKER HD it’s unfinished though.
HOLY CRAP ITS HUGE
Maaaan, that mine at the end! I know the image was kind of funky due to the darkness, but from what I could see you guys are about to bring a whole other meaning to the word "cave" in TES5. Simply amazing, both that and the rest! I wish I could be more than a poor student so I could properly endorse your work (I will one day, though!). Great, great job!
PS: mine at 3:58:04 (actual entrance a couple minutes later)
I can only imagine sitting one day years from now when the entirety of Tamriel has been modded into TES 5, and there's this option to switch out into a big ass world map of the entire continent or something. Damn, that'd be the best thing of all time. Period.
The Anime Box holy shit that would be amazing dude imagine fast traveling from white run all the way to the imperial city or riverhold
@@Rick-il3vn Imagine traveling from Summerset to Atmora, that is a feat worthy of a true explorer.
@@Rick-il3vn I'm gonna stick to Lords of the Rings-ing that shit for as long as I can, all about the adventure, no fast travelling, just walking or riding on horseback, and seeing whatever comes up on my adventures around Tamriel
@@onelusciouslad7841 I'm sure sooner or later someone would make Immersive Fast Travels mods tbh
Imagine Carriage'ing in real time all the through Cyrodiil
@@chronica6457 Oh yeah, that'd be cool, but then I feel like there'd be a thief that spawns and then chases you shouting stuff for most of the journey lol
Wow, thoroughly impressed by this, and like you mentioned i totally underestimated the sheer size of this project.
Wow... 2 years since this video! You go guys!!! We love you and what your doing!
Wow the map is huge. it makes Skyrim seem small. I can tell this mod is going to be very fun to explore.
looks like masterpiece !
Wondrous work, guys! :)
I wonder if there is some interactions between Inigo and Beyond Skyrim in V3 :D
It's a shame that the video is not in high quality. Anyway everything in the mod looks fucking huge and incredibly designed. This is one of the Beyond Skyrim I'm most excited for.
When Bruma cam out I was like... yeah this is okay, but I'm not hooked. But after seeing all the progress in all the different "projects" so to speak, I have to say: MASSIVE respect! I am sooo looking forward to this.
It was mainly the lack of main quests to go in to. I do like that I was able to walk around around a little bit and take in the landscape and a few dungeons.
3 years later...
Rest in peace my beloved
I'm here for the Daggerfall meme, good job team!
I'd send it to you...
But it's bugged.
HALT
The only thing about this that sucks is the fact that these talented people cannot do this full time as their job. Because I would absolutely be willing to pay the price of a full game for this.
Just want to thank the team for awesome work. Thank you for Bruma.
37:55 Canyon of Spidery Death lmao
xD
OMG!! Thank you guys for doing all this job! You're incredible, you guys, are my heroes ( I'm a 23 years old student, who loves failing exams because you're mods )
I'm gonna have to go to the emergency room. My jaw just fell off and hit the floor.
So this is my 3rd watch of this stream and I am still somehow amazed. Hoping for another soon.
This just made my day! Best thing to wake up and find!
Wow guys, the design is fantastic. I could get lost in here for years.
And I'm even more impressed by that Malacath/Orc (?) voice.
I want to help with one of these projects so bad but probably don't have the expertise.
Constructive feedback:
Make daggerfall bigger.
It already has three times the size of Solitude.
@@TARS_0392 MOAR!
This is so amazing guys...Can't thank you enough for doing this incredible work of love :) also, powerful resume addition too.
You guys are part of the reason i still play skyrim
A year later and I'd love to hear and see an update.
Also, I wouldn't mind seeing what a totally unfinished/untouched area looks like sort of as a 'before' picture so I could come back whenever you're done and remember what it looked like when you were just starting out with say only a little bit of the general slope of the land and some painting lines to outline the area or whatever.
You guys are essentially creating more game for free and the quality at least from what we've all seen with bruma is incredible, thank you for doing this for free!
Amazing :D. Only 30 seconds in already breathtaking
I can watch this over and over again and not get bored. This is 4 hours of awesomeness. Thanks guys!
Simply Breathtaking. The amount of work taken to build this map must of been astounding.
Ridiculously giant work, you guys are crazy. The map is perfect. I hope the quests won't be boring
I walked into this stream thinking I'd only skim by like 10 minutes. Ended up watching the whole thing. Great work guys.
Simply amazing, especially Hammerfell, can't wait to play.
I’m so impressed how much effort did you take to create this. This project is far more, that i ever expected, keep up the amazing work!
As someone who played the dragon bones DLC for elder scrolls online I'm very excited to play through fangs lair again.
Nerds dont exist anymore. Now its just people with an amazing imagination and grasp of alternate means of fun. Skyrim is the best game ever made and you devs make have transformed what can be done. Thank you for all your hard work. Us Bretons will be looking foward to the full release one day! Take your time!
Dude jehanna looks like an actual city as compared to skyrim. Wow Good Job.
So hyped! Keep it up ladies and gentlemen. You are realising dreams!
Holy crap they did ALL of Hammerfell? Inwas expecting just Sentinel.... this is amazing
The dedication and attantion a to detail you have and the way you talk about the lore is awe inspiring.
so is it "Illiac" Bay or "Illliac" Bay?
It's Tampa.
Surely it's IlIlIlllIIIlliac
Iliac Bay
@@matt__r_9763 nah, that doesn't look right
IllIAC?
This is huge. What an awesome showcase! Thank you for your work.
I'm so excited it looks sooooooo good guys. You all are awesome!
I swear that I was checking the website and reddit yesterday looking for a new Q&A ! I feel very lucky, thank you guys!
How will Daggerfall's multiple endings be reconciled in the lore? I know they all technically happened because of the dragon break, so I guess my question is how will the dragon break be worked around? Or is it too far into the future to matter anyway
If dragonbreaks exist what even needs to be worked around? That kinda fixes the whole problem.
I'm so excited for this because I'm doing a playthrough rn with an Imperial (Colovian specifically) born in the Imperial City but his father was a traveling merchant and decided to set up in High Rock going from kingdom to kingdom selling his wears, so my character basically grew up all around High Rock. It'd be really awesome for RP purposes.
Completely agree. The RP possibilities are numerous.
Question please....can you tell me a rough idea for recommended pc specs for this and really any Beyond Skyrim project ? Same as Skyrim SE specs ? Thank you and may the Divines Bless you all for your hard work !! ❤
Lol, they referenced, Skallagrim, I think. With the "End him rightly" bit.
I cant believe we are finally here years and years of dreaming waiting praying
I played many hours of Daggerfall. It'll be nice to visit again. Thank you!
So, this is an upcoming mod? This is pretty insane, it's like a whole new game! Man, I'm never going to stop playing Skyrim if this keeps up lol, which I have no problem with
Can we get more of these videos, pretty please? :) Just showcasing Beyond Skyrim progress and discussing anything Skyrim and Beyond Skyrim related? It was such an amazing experience, the landscapes of Skyrim are so serene, calming and immersive... and you've managed to replicate that feeling.
Also, if you could bring Gopher into one of these discussions I'd be one happe Dragonborn :).
This, cyberpunk 2077 and the outer worlds have completely replaced all my hype for tes6
Nick Siegfried pretty much my sentiments. Plus ESO is actually a very capable game in its own right and ZOS has done a wonderful job on every new area added to the game in both story and detail. Orsinium is still my favorite region and Summerset is an absolute passion project by the level designers. Also Cyrodiil PVP is wicked
I’m still excited to see how TES 6 and Starfield turn out.
And for me, C77 and TOW have done nothing for my hype for Starfield and TES6 and Fo5. C77 and TOW seem like meh games when it comes to proper immersive open-world RPG experience...
Mirra if you really think that about Outer Worlds it’s because you never played New Vegas
Mirra You’re head is fucked man. What are you smoking?
Very nice work! Hard to believe its true, especially when i seen a map.
Wish you best luck with all Beyond projects :)
Oh my, when I saw the worldmap I think I almost had a heart attack!
Wow! Amazing work! I can’t wait for this to be finished! I will be looking forward to this and thank you for all the hard work you guys are putting in to this project. Because of you guys I am still playing Skyrim! I am so happy we will eventually get Tamriel as a whole! Wow just wow!
Still not done with video yet. holy crap. This is increadibly
The sight is fantastic guys, looking forward to pre-release
Ah, the most iconic locations in Hammerfell, "Dude's Camp" and "Cave?"
Maaaaaaan seriously fuck bethesda, we don't need them to make a sequel at all. The dedication of these teams is just incredible, the whole community thanks you all for legit making childhood dreams come true...
By the divines those cities look stunning, I absolutely can't wait to roam that beautiful landscape and travel from city to city just basking in all it's medieval fantasy glory. High Rock is a medieval european fantasy nerd's wet dream.
wow wtf is this beauty!
My God................ This looks incredible guys....
Just gonna say thank you for the great work
Great work folks. Love it. cant wait for the pre release. Cant wait for the REST of Cyrodiil too.
man sentinel looks awesome.
You people are awesome.
I'm very looking forward to this, and want this to be released as soon as possible.
On that note, I deeply regret that I have to tell this bad joke:
"What happens when a horse carriage meets another horse carriage on a Direnni Highway?"
My main question is are we going to see different branches of the thieves guilds and new groups filling the hole of the fall of the dark brotherhood in the rest of the empire
Oh man, this looks amazing so far. Keep up the good work, y'all
Illiac Bae :')
"Wait there's a kart racing mod?" hahaha
Hoo boy that artifacting. Great work guys. Can't wait to play in Nirn again.
Now that Bethesda are in an ever-increasing shitshow with their buggier, microtransaction-laden releases, I have zero faith in them producing TES VI to the same expectations as everyone is hoping.
So, in turn, that makes me even more excited for this to be released!
trying to find them and just doing the quest and the difficulty of playing one...probably my favorite part if the game really made speechcraft an important gameplay mechanic
Hmm, once he remembered to start his recording software, should have switched to that footage, I'm sure it was far better than the Twitch rip and its awful bitrate.
I have literally watched a bit of this each night for the last week. I don’t have words for this project I value this as DLC this is DLC crafted with the same Care that I have seen so far, from Bethesda I am proud to say that I am looking forward to this more than elder scrolls six for they are both fairy tales but this one seems more unrealistic and ambitious and yet it’s all too real and might actually come out!!!! I would never want art to be rushed through I want the whole story you want to tell. Time Constraints are a bad one buddy
Help then.
Doing the god's work.
I mean Godd's
TES production has officially been taken over by us, the fans.
*Permanently.
It's a reference to a skalkrim video he read in an old sword fighting book that if you want to end your opponent rightly to unscrew your pommel and throw it at your opponent