I was below lvl 10, I shot the fusion core on the back on a Enclave Hellfire PA, it blew up the core with just a 10mm and Laser Musket - then the person inside stepped out, I killed him and took the suit to Concord and restocked with the museum core.
One thing, that Enclave Colonel Armor can be upgraded with Ballistic Weave, so it's not quite as useless in the later game if you don't mind forgoing external (leather, metal, combat, etc...).
@@ESOdanny Oh, you can do much more than that; upgrade a worn fedora, military fatigues as your base, then layer (synth, leather, combat, whatever) over them. I rock out with lighter combat armor over my ballistic weave 'underwear' (for the weight savings) and still get about 300 pts of armor, ballistic and energy. I could go heavier, but why bother when I can just take multiple shots from a heavy napalm flamer and lose about 1/8th inch of health bar.
I was so confused when I did a minutemen mission getting the shishkebab sword and then randomly a squad of enclave soldiers fired during the cutscene and I saw that there was a kill order in my character which made me confused because I didn’t know the enclave were in fallout 4
They Were a Bethesda Mod, The Mod came from the Nexus Mods called Rise of the Enclave and Legacy of the Enclave, Bethesda basically Stole The MOD idea and claimed it For themselves
@@movie.knightsfilmreviews4420 lmao imagine being this stupid. The creator of that mod helped Bethesda with this, they credit them in the Creation Club.
It's because there are two quests for saugus ironworks one to obtain the incinerator and the other to get a cache of supplies. If the player has the incinerator the enclave will come after them, or at random.
I was in the tunnel underneath the food distribution warehouse west of Diamond City and my jaw dropped when I found a storeroom behind a bunch of furniture with an X-02 inside.
CO is Commanding Officer not Colonel, Col is the abbreviation. Also a colonel would not be leading a small field team but would more than likely command all troops in the Boston area or a medium to large military base base.
Exactly 👍🏻 CO = Commanding Officer COL= Colonel The commanding officer of a company, usually a captain, is referred to as the company commander (or the battery/troop commander for artillery/cavalry). The commanding officer of a battalion (or squadron of cavalry), usually a lieutenant colonel, is the battalion commander. The commanding officer of a brigade, a colonel, is the brigade commander. At the division level and higher, however, the commanding officer is referred to as the commanding general, as these officers hold general officer rank. Although holding command in the same sense as other officers, the individual in charge of a platoon, the smallest unit of soldiers led by a commissioned officer, typically a second lieutenant, is referred to as the platoon leader, not the platoon commander. This officer does have command of the soldiers under him but does not have many of the command responsibilities inherent to higher echelons. For example, a platoon leader cannot issue non-judicial punishment.
The Enclave base building is in the original game. They just placed the Enclave in it. Before seeing this video, I had found the first piece to this quest. Nice to see something new added to Fallout 4. Thanks for sharing.
I think there are multiple ways to start this questline because I had initiated the quest, "the best of three" and at the end you fight someone in the glowing sea with a tesla cannon, not long after that i got ambushed by the enclave then thats when I was sent to go investigate their hq and the other outposts they had up.
Yeah, there was. I found the other armor first and was attacked by the group because I had at. It then started this quest line because they had orders to kill me. I was pissed about this, so I went on a rampage and deleted them all. I had no clue it was the new stuff, lol
Hmmm... From what I understand there is two different versions of the start of the quest. The first is if you are doing right off the bat and everything which is this one where you have find the lost caravan around the field base. The second version is if you already have the X-02 or Hellfire Power Armor sets which then have the Enclave trying to ambush you to get them back. From there you get the hint to go to the Field Base where you are then told to go their main base in the Glowing Sea. The Ambush can be pretty anywhere on the map, my version had them showing at a built up Sanctuary which was wild! Though to be fair it wasn't in the middle of the Settlement but along the edges of it. Another guy I saw doing the quest on youtube had them ambush you at Starlight Drive In.
For me it happened after a settlement or quest asks you to kill the pyro hell fire PA, after that you learn that he stole it from the enclave and they were trying to recover it
I got ambushed after getting the Tesla Cannon from doing 'best of three' mission @ level 7 and had to run and duck and shoot until I killed dude and that's how I got the enclave power armor
@@SlabbyMess You mean the X-01 and X-02 Power Armor? They are both apparently Power Armors created for the use of the Enclave. The X-01 was introduced in the original version of Fallout 4, as the best of the Power Armor in game. Meanwhile, the X-02 was introduced via a Creation Club buy and now is included with the new Update with a new quest about the Enclave.
@@lloydtancredtoo late is too late, some people always act like free stuff is always good. I would rather have an update that let's me play the game I already uad but its too much for my computer to play. I've owned fallout 4 for a long time, just cant play till I update computers, maybe in another 5 years.
I encountered a potential bug that really bummed me out. Here is a summary: I started "Echoes of the past" outside of Saugus Iron Works when 3 Enclave soldiers ambushed me and one of them was wearing the Hellfire Power Armor. After I dealt with them and completed "Crucible," I stored the armor in a safe at the castle. When I restarted the game and continued "Echoes of the past," I noticed that all Enclave soldiers who were wearing power armor wore only X-01 power armor. Even when I loaded a previous save file and went back to Enclave locations, only X-01 armor models were present. When I went back to the castle, I looked in the safe where I stored the Hellfire power armor pieces and noticed that they transformed into X-01 power armor pieces. I thought I had misplaced the Hellfire armor pieces when I could not find them. However, I noticed that when I loaded an older save and restarted "Echoes of the past," even the Enclave soldier that wore the Hellfire armor the first time I went through the quest was wearing X-01 armor. That is when I made the connection between my "missing" Hellfire armor and a potential bug that transformed all Enclave power armor suits into X-01 models. :( From the videos I have watched of different gamers completing the quest, it appears that none of the Enclave soldiers are supposed to wear X-01. I hope somebody more sophisticated than I am can resolve this issue!
Same here I’m afraid… what’s worse for me is that I can’t seem to repair any of the power armor I’ve collected…. And what’s more, they didn’t even have any unique weapons when I fought them… it really is a shame that I missed this opportunity to fight much more heavily armored foes… but I guess it’s still cool in a way…
@@agoodmeme4823 Sorry to hear that! Yeah, this was the last straw for me. After dealing with the multitude of bugs, game crashes, and finally this issue, I didn't /won't touch Fallout 4 again unless Bethesda somehow resolves it or one of the many talented gamers posts a workaround online.
I was wondering about those Enclave encampment pieces, but completely missed the entries on the terminal as a reinforcements were arriving so I was rushing. Thanks to the info!
Wanna add that I started a fresh save not long ago without tracking the new quests. Organically came to Wattz Consumer Electronics and found something about a red devil. Curious I had missed something in vanilla fallout, I followed it to its completion and was rewarded with the X-02 power armour. This story is for those wondering whether or not, despite all its other flaws, the update is organically structured.
Its occurred to me the video does not touch on this so if you're at all curious about a story in the game: Go to Wattz Consumer Electronics Only warning I'll give is it does ruin the progression of grabbing the hellfire first, I guess
Good content? It’s hilariously low effort. It’s notes and terminals with no dialogue at all, a bunch of camps slapped around a map with workshop items as your reward, and old content that is used as a buffer between the broken new content the update shoved into your game. You can’t have standards THAT low.
@@AttakusZakus you're right. I don't. I think that less is more and that we got some cool new weapons, armor, and workshop items for free that are actually of decent quality. It could've been a huge buggy mess like Mothership Zeta, but it's not. We didn't HAVE to get anything in the next gen update, but we did. And it's not a mess of spaghetti code, from what I've experienced so far. Just let some people be happy, dude.
Just got the enclave armor earlier as well as the Tesla canon, I'm so happy about this, also didn't have to go far to put the armor on a frame because there was a practically full 51 type power armor suit
The “mine” that exploded during the fight with the Tesla cannon guy was actually a fusion core exploding, since he got out of his armor ima say it was his fusion core.
If you want to join the Enclave, there is the America Rising Mod. It does have an integration patch for the new content. I do however recommend that X-03 Hellfire and X-02 Mods over the CC versions of said armour. They're just... better.
I can't help but think that this would've been a good way for Bethesda to bring back some of the guns from Fallout 3 - namely, the 10mm SMG, the R91 and maybe (just maybe) the Chinese assault rifle & the Chinese pistol (which for the former, half the work for it would've been done since it was meant to be in the game already, but was cut for time/etc.) I mean, it's not like it'd be that hard to make it make sense: The remnants of the Enclave you're fighting in the Commonwealth are the surviving members of the Enclave from 3, who scattered after the BOS destroyed their base in the Capitol Wasteland. This tangent trekked their way to the Commonwealth, encountering several caravans they destroyed along the way, leveling a settlement or two and raiding old-world military instillations for valuable loot, which explains why they got their hands on some of the weapons. I hate to say it, but if _this_ is the best Bethesda was willing to do in the years-long absence of new content for Fallout 4, then I'm honestly quite disappointed. I mean, I get that they had other projects on hand like Shartfield... but considering 76 gets fed like a proverbial holiday pig via new content almost every other few months, it can't be helped to think that Fallout 4 was completely abandoned by Bethesda. Now, if Bethesda decided to add more content after this, I might just change my tune...
Fallout 76 is a live service game that is also being supported financially still. It just hit 1m players in a day. Fallout 4 is a 10 year old game getting a fresh coat of paint to tide people over due to the time between Bethesda releases. An update they put out while they're still in active development for Starfield post launch content. They're just not in the same boat for post launch support and honestly the community would flip if Bethesda updated 4 as often as 76 due to the huge modding scene. Really just ridiculous to say thay a 10 year old game with 5-6 dlc packs and a developer supported modding scene is considered "abandoned". No it's just done with major development. They've moved on and that's extremely normal.
I hate that Bethesda made that trash base-game. They didn't bother to get it voiced, they didn't make any attempt to make it implemented in an immersive way, they just made the quests pop up in your quest-log with nothing to explain why. No radio signal, no NPC, no note, no terminal pages. The gear is cool, implementation is trash. Also, they broke the incinerator quest, and the Tesla Cannon still doesn't have reloading animations. It'd be 100x better if the creation club stuff was optional to download, or if they get it the Skyrim Anniversary edition treatment, where they at least tried to implement the quests in a way that doesn't just make your character have the knowledge of: "Oh, I should go fight this guy named Pyro. Why? I dunno. Who is that? Dunno. How do I know where he is? Dunno."
This stuff in the glowing sea may be even cooler now that the atomic world mod is out. It adds 3 big derelict cities in the glowing sea with supermutants and stuff.
You're right about the X-02. It really is top tier. I invested in this CC long ago along with Sentinel Power Armor System. Those combined = "The Calvery" Though the only real bug in this update I noticed is when in the Crafting or Trade menu, the background goes pixelated-glitchy instead of out of focus. But everything else seems to work fine. Best of all, haven't had one game crash since updating.
I wish I could say that. Instead of traveling crashes, now they happen anytime, anywhere, no matter what I am doing. Two of my most recent three happened while I was talking and trading with a Companion. The third was as I was stepping out of the carport with the workshop in Sanctuary. In normal travel some things are happening. Mostly just a freeze for 2-5 seconds as I am walking down the road. I freeze, release the Xbox stick, a short pause, and the world starts again. The next freeze may be 10 steps further along or after traveling 500 meters. I feel like these freezes are crashes that were nipped in the bud because that was about the distance traveled between crashes.
you can add ballistic weave to commander outfit. with ultralight mod, it'll reduce weight from 20 to 4.5 or so. since sneak/sound is affected by equipment weight, this might be the best sneak outfit.
Add the next gen update and get Enclave stuff OR Continue playing a game that works, with mods that still work, and find mods that add Enclave stuff if I decide I absolutely HAVE to have anything Enclave-related in my Commonwealth. Yeah, I think I'll go with the second one. I didn't ask for an update, I don't need it, I don't want it. I'll continue to play while not connected to the internet so it can't auto-downgrade.
I don't use very many mods, but all mine work, or at least as well as the game ever did. It still crashes to blue screen, but its never NOT done that, even with no mods. Its the same usual suspects, downtown Boston, and removing crops that pre-exist control of the settlement. If it helps at all, I'm using the USO base and add on mods, the scrap everything mod, and the settlement walls mod.
@@Tijuanabill Blue screen? When mine crashes, it just goes to the desktop. You might have a bit of an issue there. What I meant by working is, every time Bugthesda "updates" FO4 because some assclown uploaded a new skin for the sledgehammer to Creation Club, the script extender no longer works until it gets updated. Which means none of the mods that need it work. Which means the game won't work unless I want to play vanilla, and I don't. Plus, updating during a playthrough is a good way to end up with a save game that doesn't work, and you end up having to start at the beginning. A lot of the mods I have are done, the author isn't updating them any longer, so if there's a major change to the game, it's a choice between the mods or "updated" vanilla. I choose mods.
@@SCAR16L I'm speaking of PlayStation, not PC. Its not the "blue screen of death", its a blue screen that gives you a chance to send feedback about the crash. I read all these concerns about old mods breaking, before the patch came out. But in my own personal PS4 experience, they all work fine, and the mod authors updated them immediately.
@@Tijuanabill Ah. Huge difference then. Your mods will continue to work, because you can't use anything that requires the script extender anyway. I've got too much experience with Bugthesda breaking my games with "updates", so I update only once there are mods I really want to try but can't because they require X version of the game, and everything else I want has been updated or something better has replaced it.
I got the quest in a different way: I had to kill a raider called Pyro (i don’t remember how i got the mission), wich had an Enclave power armor. I took it and after a while, right after a quick travel, i got ambushed by an Enclave group, and one of them had another power armor and a holotape that said that they had to kill me bc i took one of their power armors. And that led me to their camp.
Fallout 4 was my first intro into the Fallout world. Thats awesome that the Enclave has a presence in FO4. I believe the new update coming soon to FO76 will have more about the Enclave. Watched Rifle Gamings PTS game play showing whats to come. Great video mate. Instand sub. Aloha from Hawaii
I learned real quick to start putting a point into Penetrator. A bullet to a power armor's fusion core is a bullet to a power armor's fusion core no matter how powerful the power armor is.
Fun fact, if you kill pyro first and take his armor, the enclave will create a kill order to kill you, where you will have to fight a mk5 enclave hellfire power armor soldier. When you kill them after they find you, you can loot the kill order and get an additional set of hellfire power armor. This adds up to 3 hellfire power armor sets. Especially at early levels it is very helpful.
I had this crazy glitch happening during this quest! When I was at the glowing sea base, I’d run around and pick up as much power armor pieces as I could hold, teleport back to sanctuary to store them, and then teleport back. All the armor would respawn on the looted characters! I did this 3-4 times, I have 6 sets of the enclave armor now lol
Cool fact, if you complete the Tesla canon quest or the quest for the Dare Devil Power Armour, when you start the quest Echoes of the Past, you will be ambushed on the location that the quest marker is.
You can still pick up the armour if you destroy it, it just means it will weigh 0 and you will have to repair it at your home base... more benafisial while running around not becoming over incomvered
@@agentnukaz1715 Most of the Mods do the Creation Club stuff better anyways. Which is a shame considering most of the talented Mod authors that provide the Creations aren’t allowed to display their full talent with animations and voice acting.
Easy way to deal with the high damage enclave group if you head from the start: go north from vault 111 to snag the fatman and mini-nuke. One long range mushroom delivery did pretty good at softening the group when I found the enclave bastids.
Before Betheda's upgrade, the X-01 Power Armor was the best you could find (there are six sets of it in Nuka World alone). Now we have a set of PA that actually exceeds that of the X-01. Remember how previous mods that allowed us to get X-02 PA actually had less health than the X-01 after both had been maxed out.
I had Ada with me during this first part of the quest, so obviously she destroyed the hellfire trooper so I didn't get to see it yet, so we head off to the sea, bro seeing just the eyes coming out of the darkness is horrifying
We have the BoS, the Outcast's and the Enclave, all we need now is the NCR and it's a party that will make the Minutemen and Railroad feel left out. By map locations it seems to hint the Enclave is working with (spoilers) Gunners and Forged, it would be interesting if that panned out into something really cool, but I doubt it. Would also been kinda cool if the Outcasts were trying to hook up with the Enclave as well. Tie in cc mods.
@@burnttoaster6313 Uhm, Enclave and Outcast's are modded in. NCR gear is modded in. Reilly's Rangers stuff modded in. I am sure there are New California Republic mods other than gear about. Besides, it was bad humor!
I was playing AR2 mode, when the update was released, imagine being an actual Enclave colonel and killing other Enclave members from the new update....
Make sure you drop all the loot off the dead bodies after killing them and DO NOT QUICKSAVE. If you save and leave, all their loot will disappear with their bodies and the helicopter will disappear too
I quite liked making the plasma rifle into a sniper, hits like a truck even if the bullets are a bit slower. But that's not much of an issue when vats is hit or miss.
I will note for everyone that when u kill pyro and take that hellfire power armor the enclave will send there soldiers after u to reclaim pyros power armor even if u dont have it on u like in ur inventory as long as u kill pyro and get there power armor the enclave will send a detachment after u. I was doing the one quest for paladen danse and i took out pyro which is a creation club thing but i ran into the detachment of the enclave after going outside from finding the lost recon team member at the military base
While X-02 and hellfire do offer a bit more protection, I still prefer Tesla T-60 for the extra energy weapon damage. It can also be upgraded further with the Visionary's Helm, Honor and Vengeance legs, and the Atom Cat's paint for a seriously versatile set up that trades a very small amount of defense for mobility and offense. It really shines with any of the tesla weapons or a gatling lazer. It's also considerably cheaper to upgrade and repair in terms of materials cost.
I do agree that t60 with legendary parts are go to variant, however, I was able to paint my hellfire power armor with BoS paint which also includes your current rank so... I like to imagine my BoS character is wearing hellfire armor as a trophy just to flex
And this is why I've been watching ESO for a silly amount of years. Because he's truly enjoyable to watch and is stupidly loyal to the games he plays. Not just that, he knows near about anything when it comes to Elder Scrolls or Fallout 😭 Always been my go to when I've needed walkthroughs or tips. Hope your channel gets a surge of new Fallout fanatics and stumble across your vids 😊 keep up the good work!!!!!
Doing this at a low level is a terrible idea. I came across the first camp and took them out with mini nukes. Every once in a while I’d come across an Enclave squad in the wild and never stood a chance lol
Enclave Colonel Uniform is unique as it accepts balistic weave and you can put a chest mod, this is good for a Dense mod if you have an explosive build. To be honest this has kept me from using clothing, I just wish they did a black color along with white for it.
I'm running a few different mods that enhance the enemies of the wasteland, plus Whispering Hills, and the Enclave guys kicked my butt right away. I then used them to attack the raiders at Dunwich who were all way over powered to my lvl 6 character. The raiders ended up with a group of Children of the Atom, the Enclave, and Deathclaw I found nearby attacking them. It was epic, but in the end, the raiders won and I still have multiple skull lvl raiders to kill to start the Whispering Hills quest... It was quite the amazing war between three factions and a monster, but I'm going to have to lvl up a bit before I can move on with the Whispering Hills quest.
He said "Vault one one one" and not one eleven. What a monster.
I was waiting for this comment 😁
Eleventy-first
Vault sixty niner
You know who says vault one one one? A synth
He's a SYNTH!
I was below lvl 10, I shot the fusion core on the back on a Enclave Hellfire PA, it blew up the core with just a 10mm and Laser Musket - then the person inside stepped out, I killed him and took the suit to Concord and restocked with the museum core.
I would've preferred that be the the power armours weakness exploited in the show rather then some bs on the chest plate
PARKOUR!
@@agentnukaz1715 "..slightly below chest plate" *(anyway ghoul started blasting)
@@agentnukaz1715😂
I’m getting wrecked and I’m lvl 16 I can’t even get behind him I just die lol
"before we leave, we gotta-" *eats corpse*
explore the enclave base
🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣
Lol 😂
Mmmmm protein.
i had to go back a couple seconds because i thought youtube bugged out for a moment hahaha
One thing, that Enclave Colonel Armor can be upgraded with Ballistic Weave, so it's not quite as useless in the later game if you don't mind forgoing external (leather, metal, combat, etc...).
If you upgrade synth armor which can be worn over the vault suit it works out better with the ballistic weave mod.
@@ESOdanny Oh, you can do much more than that; upgrade a worn fedora, military fatigues as your base, then layer (synth, leather, combat, whatever) over them. I rock out with lighter combat armor over my ballistic weave 'underwear' (for the weight savings) and still get about 300 pts of armor, ballistic and energy. I could go heavier, but why bother when I can just take multiple shots from a heavy napalm flamer and lose about 1/8th inch of health bar.
@@markwells3289 Only problem, the worn fedora is ugly as sin.
@@Mestari1Gaming depends on your build; my grey-haired old woman rocks her worn fedora.
@@Mestari1Gaming Other hats can also use Balistic Weave.
"Your ride's over mutie, time to die."
"You've gotten a lot farther than you should have, but then you haven't met Frank Horrigan either."
@@pierree.27uhh whos frank horrigan
@@mrautismo420 A very powerful Enclave member from fallout 2
@@Fingledingleton you wouldnt get it….
@@mrautismo420YOU ARE OUT OF UNIFORM SOLDIER WHERE IS YOUR POWER ARMOR!
I was so confused when I did a minutemen mission getting the shishkebab sword and then randomly a squad of enclave soldiers fired during the cutscene and I saw that there was a kill order in my character which made me confused because I didn’t know the enclave were in fallout 4
They Were a Bethesda Mod, The Mod came from the Nexus Mods called Rise of the Enclave and Legacy of the Enclave, Bethesda basically Stole The MOD idea and claimed it For themselves
T8tvze@@movie.knightsfilmreviews4420
@@movie.knightsfilmreviews4420 You have no idea what you are talking about. Infact the creator of those mods helped make this creation club content.
@@movie.knightsfilmreviews4420 lmao imagine being this stupid.
The creator of that mod helped Bethesda with this, they credit them in the Creation Club.
It's because there are two quests for saugus ironworks one to obtain the incinerator and the other to get a cache of supplies. If the player has the incinerator the enclave will come after them, or at random.
I like how that deathclaw was just lurking around the background lol. Looking forward to more content from you.
The og creation club quest for the X02 armor is actually pretty good, but at least this one is free
I was in the tunnel underneath the food distribution warehouse west of Diamond City and my jaw dropped when I found a storeroom behind a bunch of furniture with an X-02 inside.
That quest has been added to the free content, like how Skyrim got Saints & Seducers added on the free side of things (as opposed to the AE bundle)
CO is Commanding Officer not Colonel, Col is the abbreviation. Also a colonel would not be leading a small field team but would more than likely command all troops in the Boston area or a medium to large military base base.
I heard him say that too and I knew I had to hit the comments in hood some one corrected him lol
Exactly 👍🏻
CO = Commanding Officer
COL= Colonel
The commanding officer of a company, usually a captain, is referred to as the company commander (or the battery/troop commander for artillery/cavalry). The commanding officer of a battalion (or squadron of cavalry), usually a lieutenant colonel, is the battalion commander. The commanding officer of a brigade, a colonel, is the brigade commander. At the division level and higher, however, the commanding officer is referred to as the commanding general, as these officers hold general officer rank. Although holding command in the same sense as other officers, the individual in charge of a platoon, the smallest unit of soldiers led by a commissioned officer, typically a second lieutenant, is referred to as the platoon leader, not the platoon commander. This officer does have command of the soldiers under him but does not have many of the command responsibilities inherent to higher echelons. For example, a platoon leader cannot issue non-judicial punishment.
Actually,CO stands for common orifice,because those with that position are always getting screwed.
The Enclave base building is in the original game. They just placed the Enclave in it. Before seeing this video, I had found the first piece to this quest. Nice to see something new added to Fallout 4. Thanks for sharing.
So basically it's just a mediocre questline with Creation Club content, Bethesda did the bare minimum so no big surprise.
You expected something else? I sure as shit didn't LOL
Oh boohoo, cry about it
@@N7Spartain06 I'm just stating the obvious, which the point went over your head.
@SenderBudYerGood No, I didn't expect something else, it's exactly what I expected.
I mean it is Bethesda after all
I think there are multiple ways to start this questline because I had initiated the quest, "the best of three" and at the end you fight someone in the glowing sea with a tesla cannon, not long after that i got ambushed by the enclave then thats when I was sent to go investigate their hq and the other outposts they had up.
That's how I got it going too. Completely inadvertently of course.😂
Yeah, there was. I found the other armor first and was attacked by the group because I had at. It then started this quest line because they had orders to kill me. I was pissed about this, so I went on a rampage and deleted them all. I had no clue it was the new stuff, lol
Same
To bad you can’t join them
😥
Fr tho
There's a mod for that.
@@LTXwooshie thanks sir
what did you just say.
Hmmm... From what I understand there is two different versions of the start of the quest. The first is if you are doing right off the bat and everything which is this one where you have find the lost caravan around the field base. The second version is if you already have the X-02 or Hellfire Power Armor sets which then have the Enclave trying to ambush you to get them back. From there you get the hint to go to the Field Base where you are then told to go their main base in the Glowing Sea. The Ambush can be pretty anywhere on the map, my version had them showing at a built up Sanctuary which was wild! Though to be fair it wasn't in the middle of the Settlement but along the edges of it. Another guy I saw doing the quest on youtube had them ambush you at Starlight Drive In.
For me it happened after a settlement or quest asks you to kill the pyro hell fire PA, after that you learn that he stole it from the enclave and they were trying to recover it
For me happened at a bunker location, but it was caused by my killing the pyro dude and stealing his armor for myself and then they got sent after me
I got ambushed after getting the Tesla Cannon from doing 'best of three' mission @ level 7 and had to run and duck and shoot until I killed dude and that's how I got the enclave power armor
I got x02 under some building by Turning on a radio then later on they ambushed me. Is the x01 and 02 new?
@@SlabbyMess You mean the X-01 and X-02 Power Armor? They are both apparently Power Armors created for the use of the Enclave. The X-01 was introduced in the original version of Fallout 4, as the best of the Power Armor in game. Meanwhile, the X-02 was introduced via a Creation Club buy and now is included with the new Update with a new quest about the Enclave.
This update was 3 years too late
It’s free content on a old game, mods on ps5, I’m loving it, some people never happy.
@@lloydtancred thanks for explaining how updates work
And now that it's here, i can only enjoy half the content because I was playing with mods. Classic Bethesda, fixing what's not broken
9 but who's counting😂
@@lloydtancredtoo late is too late, some people always act like free stuff is always good. I would rather have an update that let's me play the game I already uad but its too much for my computer to play. I've owned fallout 4 for a long time, just cant play till I update computers, maybe in another 5 years.
I encountered a potential bug that really bummed me out. Here is a summary: I started "Echoes of the past" outside of Saugus Iron Works when 3 Enclave soldiers ambushed me and one of them was wearing the Hellfire Power Armor. After I dealt with them and completed "Crucible," I stored the armor in a safe at the castle.
When I restarted the game and continued "Echoes of the past," I noticed that all Enclave soldiers who were wearing power armor wore only X-01 power armor. Even when I loaded a previous save file and went back to Enclave locations, only X-01 armor models were present. When I went back to the castle, I looked in the safe where I stored the Hellfire power armor pieces and noticed that they transformed into X-01 power armor pieces. I thought I had misplaced the Hellfire armor pieces when I could not find them. However, I noticed that when I loaded an older save and restarted "Echoes of the past," even the Enclave soldier that wore the Hellfire armor the first time I went through the quest was wearing X-01 armor. That is when I made the connection between my "missing" Hellfire armor and a potential bug that transformed all Enclave power armor suits into X-01 models. :(
From the videos I have watched of different gamers completing the quest, it appears that none of the Enclave soldiers are supposed to wear X-01.
I hope somebody more sophisticated than I am can resolve this issue!
Same here I’m afraid… what’s worse for me is that I can’t seem to repair any of the power armor I’ve collected…. And what’s more, they didn’t even have any unique weapons when I fought them… it really is a shame that I missed this opportunity to fight much more heavily armored foes… but I guess it’s still cool in a way…
@@agoodmeme4823 Sorry to hear that! Yeah, this was the last straw for me. After dealing with the multitude of bugs, game crashes, and finally this issue, I didn't /won't touch Fallout 4 again unless Bethesda somehow resolves it or one of the many talented gamers posts a workaround online.
I have been storing power armour off the frame. I keep it in the workshop. So far so good. This also prevents it from wandering off with a settler.
@@rayk6235 least sensitive fallout fallout
@@yasone7873 When it happened, I contemplated a 50 day hunger strike.
I was wondering about those Enclave encampment pieces, but completely missed the entries on the terminal as a reinforcements were arriving so I was rushing. Thanks to the info!
I traveled passed one of the encampments so I went to check and see if I'd left any loot behind and I found the trunks had respawned!
Wanna add that I started a fresh save not long ago without tracking the new quests. Organically came to Wattz Consumer Electronics and found something about a red devil. Curious I had missed something in vanilla fallout, I followed it to its completion and was rewarded with the X-02 power armour. This story is for those wondering whether or not, despite all its other flaws, the update is organically structured.
Its occurred to me the video does not touch on this so if you're at all curious about a story in the game: Go to Wattz Consumer Electronics
Only warning I'll give is it does ruin the progression of grabbing the hellfire first, I guess
It's the Black Devil.
GUYS AUTHOR DIDN'T MENTION BUT NEAR THE TERMINAL ON A LOCATION WITH HELLFIRE ARMOR THERE IS A BED AND UNDER THIS BED YOU CAN FIND 4 FUSION CORES!!!!
The power armor that you can get before the museum at the crashed verterbird now has hellfire armor
The fact this content is base game now is fucking nuts, its actually good content. Rare bethesda W
I feel a little less ripped off after buying Starfield now.
@SaltySojourn you bought Starfield? Last I saw it was on game pass...
Good content? It’s hilariously low effort. It’s notes and terminals with no dialogue at all, a bunch of camps slapped around a map with workshop items as your reward, and old content that is used as a buffer between the broken new content the update shoved into your game.
You can’t have standards THAT low.
@@AttakusZakus you're right. I don't. I think that less is more and that we got some cool new weapons, armor, and workshop items for free that are actually of decent quality. It could've been a huge buggy mess like Mothership Zeta, but it's not. We didn't HAVE to get anything in the next gen update, but we did. And it's not a mess of spaghetti code, from what I've experienced so far. Just let some people be happy, dude.
Now a W for Bethesda period😂😂😂
The best thing about the tesla cannon is the fact that it doesn't have reload animation and as a result having infinite ammo
Just got the enclave armor earlier as well as the Tesla canon, I'm so happy about this, also didn't have to go far to put the armor on a frame because there was a practically full 51 type power armor suit
Joining the Enclave would be a very interesting DLC idea
Especially with Nate being ex-military
The “mine” that exploded during the fight with the Tesla cannon guy was actually a fusion core exploding, since he got out of his armor ima say it was his fusion core.
Actually,it was your mom exploding,as she was taking my immense girth.
If you want to join the Enclave, there is the America Rising Mod. It does have an integration patch for the new content. I do however recommend that X-03 Hellfire and X-02 Mods over the CC versions of said armour. They're just... better.
Oh man I decided to do a fresh start on my series X and I can't wait to get here.
Same bro let me know if you need anyone to play with
See, this is where that Chinese grenade launcher comes in handy...
I am disappointed that there aren't the enclave floors and walls, kind of like how you see at the 3 bases. But this update is amazing so far!!!
5:58 bro got cannibalized
That will be fun if you lure the Forge and Gunner (+ Assaultron) near by to encounter those Enclave soldiers.
The Colonel uniform was in fallout 3, worn by Colonel Autumn
Thanks for another very useful guide.
16:05 that actually isn’t a mine. It is his fusion core being ejected. Which is why he got out of the power armor.
so your saying i wasted money on buying enclave stuff from the creation club
Pretty much.
Be like that with Bethesda and creation club
No,you wasted money by buying anything made by Bethesda lol...
You got it years earlier than me I'm guessing though
Yes
Do an "America rising 2" mod series. You can truly become an enclave officer. Loving it so far!
I can't help but think that this would've been a good way for Bethesda to bring back some of the guns from Fallout 3 - namely, the 10mm SMG, the R91 and maybe (just maybe) the Chinese assault rifle & the Chinese pistol (which for the former, half the work for it would've been done since it was meant to be in the game already, but was cut for time/etc.)
I mean, it's not like it'd be that hard to make it make sense: The remnants of the Enclave you're fighting in the Commonwealth are the surviving members of the Enclave from 3, who scattered after the BOS destroyed their base in the Capitol Wasteland. This tangent trekked their way to the Commonwealth, encountering several caravans they destroyed along the way, leveling a settlement or two and raiding old-world military instillations for valuable loot, which explains why they got their hands on some of the weapons.
I hate to say it, but if _this_ is the best Bethesda was willing to do in the years-long absence of new content for Fallout 4, then I'm honestly quite disappointed. I mean, I get that they had other projects on hand like Shartfield... but considering 76 gets fed like a proverbial holiday pig via new content almost every other few months, it can't be helped to think that Fallout 4 was completely abandoned by Bethesda.
Now, if Bethesda decided to add more content after this, I might just change my tune...
You put too much faith on Bethesda friend, we know how lazy they are about these kind of things. Good suggestion though.
Fallout 76 is a live service game that is also being supported financially still. It just hit 1m players in a day. Fallout 4 is a 10 year old game getting a fresh coat of paint to tide people over due to the time between Bethesda releases. An update they put out while they're still in active development for Starfield post launch content. They're just not in the same boat for post launch support and honestly the community would flip if Bethesda updated 4 as often as 76 due to the huge modding scene.
Really just ridiculous to say thay a 10 year old game with 5-6 dlc packs and a developer supported modding scene is considered "abandoned". No it's just done with major development. They've moved on and that's extremely normal.
Wait until you find out that the Fallout TV show was just a large gaslighting attempt to get people to buy Starfield.
From No Dialogue. To fantastic commentary..... you've come a Long way Danny 🎉
Thank you ~
thanks for the video.
i will keep hoping for FALLOT 5
that would awesome if they do
Picked up the Tesla canon and that things is sickkkkkk
Man, at first, I thought that this wasn't creation club content
It's now in the base game with the free update. You don't need to pay money for any of this.
Mister pink, mister pink..no money, you pay nothing.
@@ESOdanny enclave skins wont give 0 kb glitch or conflict with some mods?
Or modders will have to work around of these skins now ?
@@Therake2602zero kb glitch is fixed
I hate that Bethesda made that trash base-game. They didn't bother to get it voiced, they didn't make any attempt to make it implemented in an immersive way, they just made the quests pop up in your quest-log with nothing to explain why. No radio signal, no NPC, no note, no terminal pages. The gear is cool, implementation is trash. Also, they broke the incinerator quest, and the Tesla Cannon still doesn't have reloading animations. It'd be 100x better if the creation club stuff was optional to download, or if they get it the Skyrim Anniversary edition treatment, where they at least tried to implement the quests in a way that doesn't just make your character have the knowledge of: "Oh, I should go fight this guy named Pyro. Why? I dunno. Who is that? Dunno. How do I know where he is? Dunno."
This stuff in the glowing sea may be even cooler now that the atomic world mod is out. It adds 3 big derelict cities in the glowing sea with supermutants and stuff.
You're right about the X-02. It really is top tier. I invested in this CC long ago along with Sentinel Power Armor System. Those combined = "The Calvery"
Though the only real bug in this update I noticed is when in the Crafting or Trade menu, the background goes pixelated-glitchy instead of out of focus.
But everything else seems to work fine. Best of all, haven't had one game crash since updating.
I wish I could say that. Instead of traveling crashes, now they happen anytime, anywhere, no matter what I am doing. Two of my most recent three happened while I was talking and trading with a Companion. The third was as I was stepping out of the carport with the workshop in Sanctuary. In normal travel some things are happening. Mostly just a freeze for 2-5 seconds as I am walking down the road. I freeze, release the Xbox stick, a short pause, and the world starts again. The next freeze may be 10 steps further along or after traveling 500 meters. I feel like these freezes are crashes that were nipped in the bud because that was about the distance traveled between crashes.
you can add ballistic weave to commander outfit. with ultralight mod, it'll reduce weight from 20 to 4.5 or so.
since sneak/sound is affected by equipment weight, this might be the best sneak outfit.
Add the next gen update and get Enclave stuff
OR
Continue playing a game that works, with mods that still work, and find mods that add Enclave stuff if I decide I absolutely HAVE to have anything Enclave-related in my Commonwealth.
Yeah, I think I'll go with the second one. I didn't ask for an update, I don't need it, I don't want it. I'll continue to play while not connected to the internet so it can't auto-downgrade.
I don't use very many mods, but all mine work, or at least as well as the game ever did. It still crashes to blue screen, but its never NOT done that, even with no mods. Its the same usual suspects, downtown Boston, and removing crops that pre-exist control of the settlement. If it helps at all, I'm using the USO base and add on mods, the scrap everything mod, and the settlement walls mod.
@@Tijuanabill Blue screen? When mine crashes, it just goes to the desktop. You might have a bit of an issue there.
What I meant by working is, every time Bugthesda "updates" FO4 because some assclown uploaded a new skin for the sledgehammer to Creation Club, the script extender no longer works until it gets updated. Which means none of the mods that need it work. Which means the game won't work unless I want to play vanilla, and I don't. Plus, updating during a playthrough is a good way to end up with a save game that doesn't work, and you end up having to start at the beginning.
A lot of the mods I have are done, the author isn't updating them any longer, so if there's a major change to the game, it's a choice between the mods or "updated" vanilla. I choose mods.
@@SCAR16L I'm speaking of PlayStation, not PC. Its not the "blue screen of death", its a blue screen that gives you a chance to send feedback about the crash.
I read all these concerns about old mods breaking, before the patch came out. But in my own personal PS4 experience, they all work fine, and the mod authors updated them immediately.
@@Tijuanabill Ah. Huge difference then. Your mods will continue to work, because you can't use anything that requires the script extender anyway.
I've got too much experience with Bugthesda breaking my games with "updates", so I update only once there are mods I really want to try but can't because they require X version of the game, and everything else I want has been updated or something better has replaced it.
The Incinerator and Tesla Cannon are amazing. Incredibly powerful and cost easy to get ammo
The new Enclave armor sets look amazing.
It's like temu mods💀
ur lying
I got the quest in a different way: I had to kill a raider called Pyro (i don’t remember how i got the mission), wich had an Enclave power armor. I took it and after a while, right after a quick travel, i got ambushed by an Enclave group, and one of them had another power armor and a holotape that said that they had to kill me bc i took one of their power armors. And that led me to their camp.
...That's two separate quests.
Fallout 4 was my first intro into the Fallout world. Thats awesome that the Enclave has a presence in FO4. I believe the new update coming soon to FO76 will have more about the Enclave. Watched Rifle Gamings PTS game play showing whats to come. Great video mate. Instand sub. Aloha from Hawaii
I learned real quick to start putting a point into Penetrator. A bullet to a power armor's fusion core is a bullet to a power armor's fusion core no matter how powerful the power armor is.
It is crazy that this armor that was much more powerful then anything in the game was a paid item for years before this update. Shame on Bethesda.
Fun fact, if you kill pyro first and take his armor, the enclave will create a kill order to kill you, where you will have to fight a mk5 enclave hellfire power armor soldier. When you kill them after they find you, you can loot the kill order and get an additional set of hellfire power armor. This adds up to 3 hellfire power armor sets. Especially at early levels it is very helpful.
Do a video on all the bug reports
All the flavors in the world and you chose salty. Cry somewhere else
@@dumplingshakes22 Why are you reading so deep into a bug report request from someone you don’t know?
@@ViViVex because you’re being an edgy boy. Nobody is impressed run along
@@dumplingshakes22 I’m a woman 🤷♀️
@@ViViVex congrats? Nobody cares. Stop crying for attention. Blocked and ignored so I don’t accidentally see your whining ever again
I had this crazy glitch happening during this quest! When I was at the glowing sea base, I’d run around and pick up as much power armor pieces as I could hold, teleport back to sanctuary to store them, and then teleport back. All the armor would respawn on the looted characters! I did this 3-4 times, I have 6 sets of the enclave armor now lol
Never needed an excuse to play Fallout 4. but thanks for the new content Bethesda! great video ESO!😁
Cool fact, if you complete the Tesla canon quest or the quest for the Dare Devil Power Armour, when you start the quest Echoes of the Past, you will be ambushed on the location that the quest marker is.
Love the detail in the armor. 👍🏻 looks good
Fun fact: tesla cannon for FO4 is/was in or on the creation club
Mods had already added all of this before.
Glad to see a guide again I kinda miss the old Skyrim guides
You are my Fallout GOD.. MY OVERSEER!! The content you put out is beyond spectacular!!! Keep it up PLEASE!!!!
If you attack that first power armor guy by blowing his fusion core, you can take the set. Not so for the ones down the road.
I skip the words through every terminal, but if it's Enclave related, I take notes lol. God bless the Enclave!!!
The only note worth reading in Fallout 4, is at the terminal inside the Boston Bugle building.
God bless the minutemen.
You can still pick up the armour if you destroy it, it just means it will weigh 0 and you will have to repair it at your home base... more benafisial while running around not becoming over incomvered
You know what would be cool if you and the brotherhood of steel can team up to destroy the enclave
So, the fallout 3 dlc again?
This update doesn't compensate for the fact all of their game and dlc save far harbor and nukaworld are made for morons by morons
It would be cooler if you swap BoS with Enclave, story wise it woud make more sense
@@Izznogood76 would be cooler if neither faction was there
@@sleeperdart the closest that's possible is join the brotherhood have the brotherhood power armor with paladin dance as your companion.
I swear your commentary is right up there with sssniperwolf levels of narration. Do you even play your games yourself anymore?
So Bethesda said they don't want to increase mod storage limit in Xbox because it would mess up everyone's load order and saves?
....So, errrr 😃.....
Typical Bethesda lies and then they break everything anyways.
X-02 armor isnt the strongest, there is the Quantum X-01 power armor in nuka cola world (i think its a bit stronger then X-02 Mk V)
Bruh half the new content is broken the weapons are shooting giant exclamation points 🤣🤣
Me be like WHY IS THE ARE THE POWER ARMOR SO EXPENSIVE TO FULLY LVL UP
I wanna update my game just for this but my mods are scared 😢
Don’t do it. Just play America Rising 2. This content is low effort compared to the Mod.
It killed most of my mods.
@@AttakusZakus I have it but since I'm on gog I can't get the creation club stuff so I miss out on the the weapons and armour
@@agentnukaz1715 Most of the Mods do the Creation Club stuff better anyways. Which is a shame considering most of the talented Mod authors that provide the Creations aren’t allowed to display their full talent with animations and voice acting.
5:58, AYO, WHAT?! XD
I do so enjoy the Cannibal perk, it’s absolute bants, but I didn’t expect that moment, it’s hilarious. XD
Easy way to deal with the high damage enclave group if you head from the start: go north from vault 111 to snag the fatman and mini-nuke. One long range mushroom delivery did pretty good at softening the group when I found the enclave bastids.
Finally. Lore accurate nate
Before Betheda's upgrade, the X-01 Power Armor was the best you could find (there are six sets of it in Nuka World alone). Now we have a set of PA that actually exceeds that of the X-01. Remember how previous mods that allowed us to get X-02 PA actually had less health than the X-01 after both had been maxed out.
I had Ada with me during this first part of the quest, so obviously she destroyed the hellfire trooper so I didn't get to see it yet, so we head off to the sea, bro seeing just the eyes coming out of the darkness is horrifying
If you use Jet and aim at the fusion cores you can collect 13 power armor suites, bring a companion like Cait and take two at a time
The pilot hazmat suit you left with the pilot is goated it makes you totally immune to radiation
We have the BoS, the Outcast's and the Enclave, all we need now is the NCR and it's a party that will make the Minutemen and Railroad feel left out. By map locations it seems to hint the Enclave is working with (spoilers) Gunners and Forged, it would be interesting if that panned out into something really cool, but I doubt it. Would also been kinda cool if the Outcasts were trying to hook up with the Enclave as well. Tie in cc mods.
NCR don’t exist on the East Coast. You have to be new to fallout🤡
@@burnttoaster6313 yep, but give it time.
@@fredblues7175 give what time? Do you know what NCR stand for? Your just making up lore.
@@burnttoaster6313 Uhm, Enclave and Outcast's are modded in. NCR gear is modded in. Reilly's Rangers stuff modded in. I am sure there are New California Republic mods other than gear about. Besides, it was bad humor!
it irks me when people say "Emm Kay" for Mk. . Mk. is short for "Mark". So Mk IV is Mark 4, not "Emm Kay Five" like he said.
I was playing AR2 mode, when the update was released, imagine being an actual Enclave colonel and killing other Enclave members from the new update....
Make sure you drop all the loot off the dead bodies after killing them and DO NOT QUICKSAVE. If you save and leave, all their loot will disappear with their bodies and the helicopter will disappear too
I quite liked making the plasma rifle into a sniper, hits like a truck even if the bullets are a bit slower. But that's not much of an issue when vats is hit or miss.
I will note for everyone that when u kill pyro and take that hellfire power armor the enclave will send there soldiers after u to reclaim pyros power armor even if u dont have it on u like in ur inventory as long as u kill pyro and get there power armor the enclave will send a detachment after u. I was doing the one quest for paladen danse and i took out pyro which is a creation club thing but i ran into the detachment of the enclave after going outside from finding the lost recon team member at the military base
You can make this quest easy by making them fight raider nearby.
For office part just run inside office and ignote enclave soldier above.
While X-02 and hellfire do offer a bit more protection, I still prefer Tesla T-60 for the extra energy weapon damage. It can also be upgraded further with the Visionary's Helm, Honor and Vengeance legs, and the Atom Cat's paint for a seriously versatile set up that trades a very small amount of defense for mobility and offense. It really shines with any of the tesla weapons or a gatling lazer. It's also considerably cheaper to upgrade and repair in terms of materials cost.
I do agree that t60 with legendary parts are go to variant, however, I was able to paint my hellfire power armor with BoS paint which also includes your current rank so... I like to imagine my BoS character is wearing hellfire armor as a trophy just to flex
To deal very little damage to the armor, shoot the fusion core with a high damage weapon while using a stealth boy
And this is why I've been watching ESO for a silly amount of years. Because he's truly enjoyable to watch and is stupidly loyal to the games he plays. Not just that, he knows near about anything when it comes to Elder Scrolls or Fallout 😭 Always been my go to when I've needed walkthroughs or tips.
Hope your channel gets a surge of new Fallout fanatics and stumble across your vids 😊 keep up the good work!!!!!
You can get OP right out the vault if you grab the t45 power armor and the minigun then go kill the first enclave officers of the quest
Doing this at a low level is a terrible idea. I came across the first camp and took them out with mini nukes. Every once in a while I’d come across an Enclave squad in the wild and never stood a chance lol
Dude is chillin while a Deathclaw is roaming close 😂
Enclave Colonel Uniform is unique as it accepts balistic weave and you can put a chest mod, this is good for a Dense mod if you have an explosive build. To be honest this has kept me from using clothing, I just wish they did a black color along with white for it.
i love how the armor is 1 to 1 identical to the mods from like 5 years ago
I'm running a few different mods that enhance the enemies of the wasteland, plus Whispering Hills, and the Enclave guys kicked my butt right away. I then used them to attack the raiders at Dunwich who were all way over powered to my lvl 6 character. The raiders ended up with a group of Children of the Atom, the Enclave, and Deathclaw I found nearby attacking them. It was epic, but in the end, the raiders won and I still have multiple skull lvl raiders to kill to start the Whispering Hills quest... It was quite the amazing war between three factions and a monster, but I'm going to have to lvl up a bit before I can move on with the Whispering Hills quest.
The enclave commander coat might pervent killing elder maxson for his coat
Fallout 4 is such a great game 👌🏽
I do prefer the standard Blue Tesla Cannon, looks super cool
It’s crazy how many times you missed with your revolver, when you were directly on target
The Hellcat Mg. VI armor is absolutely insane. Its base stats are double that of T-60
Hellfire**
Do they respawn randomly?