Age of Wonders 4: Brutal Difficulty ep.2
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- Опубліковано 10 лют 2025
- Game: Brutal, Close, 8FFA - Land.
Faction: Industrious, Sneaky, Quick Reflexes, Runesmiths, Shadow Walkers, Beast Tome
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#AgeofWonders4 #StrategyGames #TurnBasedStrategy #FilthyRobot
i like your analytic way of playing. Devs should pay you for this valuable feedback. Design is difficult task and need iterations to gradually reach higher levels.
This is why I love this channel 👏
Completely agree. other youtubers, as good as they are, simply play the game and explain why they're doing some things. Filthy literally analyzes every single mechanics trying to min-max the sh*t out of the game.
Is no one gonna point out the badass floating, dismembered, spiky skull filthy's dwarf warlock got rocking for a head piece? I've never even imagined such a unique design for a wizard. Like the wizard is so imbued with magic he doesn't even need a brain, just mana.
Thank you filty for posting love your work!
hey man, found age of wonders 4 recently. searched for gameplay, boom found you. watched both videos so far, would love to see more content from you as I get in to this game myself.
I'll be posting more!
Once again super fun video. The possibilities in this game are crazy. I love the fact that prospecting is so good, while changing the gameplay in an interresting way.
The mountain movement is not an intuitive system much less the prospecting system (I just use a zig zag carpet sweep since the cues are so subtle and unreliable). They need to bold the tile hex base more to show both the unit hex AND where it is possible to prospect. Also appreciate your honest and analytical approach to the game, I was just today seeing that youtubers are already making tier lists for every aspect of the game and none of them have really figured out what is strong or played anything, it's all just what they think sounds strong...
i think they just need a prospect button... which will highlight all the tiles that can be interacted with.
For units on mountains, you need to select the hex they're on, not the unit itself.
Is there a way to change the perspective so you're looking straight down?
@@LameVideoDad Not that I'm aware of.
I think experienced leader when u go for Pokemon build is a must