Markiplier also technically went for only shooting the Dealer, but that was more out of "it makes no sense to point the gun at myself - if I'm going to die, it's going to be only from pointing it at the Dealer" rather than statistical strategies
@@syndere6755 Also in general, it's not viable to point the gun at yourself, assuming you're in the common situation of not knowing what's currently in the chamber. There's a video that gets into the maths about it, but the way I think about it is that you'll have 3 scenarios in play: more live shells than blanks, a 50/50, or more blanks than live shells. The first two obviously make sense to shoot on: one is statistically likely to hurt the Dealer, and the other is a coin toss either way, so you might as well just shoot. The "more blanks than live shells" scenario does require some thinking ahead though. If you shoot yourself, you'll have a slim chance to shoot yourself, but you'll most likely have 1 or more blanks before you encounter a live shell. If you empty the chamber of even one of the blanks from self-shooting, once the shotgun is handed over to the Dealer, he has a greater chance of shooting you compared to if you had just shot him, blank or not. Emptying the blanks by shooting at yourself will only end with you shooting yourself, you shooting a blank, or you shooting the Dealer - the only difference between this and just shooting the Dealer is that you don't risk hurting yourself AND you give the Dealer less to work with by keeping more blanks in the chamber. If you just shoot the Dealer, you're more likely to shoot a blank, but also the Dealer will be forced to deal with more blanks, forcing him to use items, rely on chance, and/or risk shooting himself.
Of course Tyler gets the most cursed item RNG I've ever seen. I'd ask if they updated the dealer AI, but considering it just fucking commits suicide at the end I'm guessing the answer is Hell no.
I believe the dev isn't going to improve the ai in order to maintain a level of fairness. However, there is a mod that drastically smartens up the ai. No longer a coin toss if the dealer doesn't know what's loaded, and actual strategic use of his items.
@@isaacpalmer1214 The dev actually did improve the AI for the Steam release, but only in the endless mode. It still runs on "don't know? 50/50 either it happens or it doesn't" in the standard game.
The Dealer AI in endless mode plays very well, checking the ratio of live to blank rounds left in the shotgun and choosing where to shoot based off that percentage ratio. At least that's how I think it works from what I've personally seen, and given that he knows when there's 100% chances and is more way more likely to shoot you than himself in general compared to standard mode. Double or nothing was actually considered too hard at first because there were rounds where both players would have 2 health and he would guarantee that he dealt 2 damage regardless of what you did. Handsaws have been patched out of 2 health rounds now though.
Someone used a mod that made the dealer always pick the optimal strategy and the game was a total RNG-fest. Ironically making the dealer more predictable also made the game way easier for those who knew how to play optimally, at least until they got put in a situation where there was zero chance of winning. Needless to say, not very good game design.
Usually people go for "it's a 1 in 3 chance to hit so I should shoot myself" which usually puts them at a disadvantage and you actually did the smart move of shooting the dealer instead.
17:43 For anyone else wondering why he got three turns: If you shoot yourself with a blank, you get another turn. It only switched if you point at the dealer, or if you actually shoot yourself. And for the confusion about why the dealer did what he did: The dealer AI is kinda stupid. He points the gun randomly, unless he knows what bullet is in the chamber. And he only knows what bullet is in the chamber, if he checked it with a magnifying glass, or if it's the last bullet. To add to the funny stuff: The dealer doesn't know if the gun only has blanks or only real bullets left. So if you have a 4:4 and get 4 blanks ejected, the dealer still has a 50% chance of shooting himself for bullets 5 to 7, even tho you as the player know for sure that they are all live.
It's weird, since it doesn't seem like a hard game to write a good AI for, with how simple the statistics are. Maybe the dev just wants to ensure it isn't too hard to outsmart the dealer.
@@an_asp Yeah, you are getting a bit of an edge, instead of having the dealer always do the most optimal thing. Of course, you always have some edge for going first.
@@an_asp Yeah. It shouldn't really be that hard to code the dealer to optimize his chance of victory. There aren't that many interactions even taking items into account, and it all boils down to relatively basic statistics and probability. However, not every gamer is good at actually understanding how probability works so the AI is (I assume) purposefully not coded to play optimally to make it easier for the average player.
@@nameynamd9212 That shouldn't normally happen, because when using the magnifying glass the dealer knows who to shoot. BUT a funny interaction, because he uses items in a random order: If he uses the magnifying glass first, and sees a blank, but then uses a beer to eject that blank, he still acts like it is a blank, because that knowledge doesn't get erased until he shoos, and points the gun at himself.
With the types of games Tyler plays, he probably has a bit more braincells than your average streamer, letting him understand the implication of the liability paper.
@@onuhrita5009The liability waiver being signed by god shows god played roulette with the monster. The blood on the liability waiver implies the monster killed god in a game of roulette.
@@twilightvulpineProbably because that way if they have 3 lives (1 normal, 2 broken), then two damage would get down to 1 broken and then the lines would get cut. If there was only 1 broken then if they have 2 lives (1 normal, 1 broken) they could get shot for 2 down to 0 without the lines having ever been cut.
Many goes "the 1/3 there shooting yourself is a mistake!" but no one explains it. I'll try, at that situation, if you shoot yourself, the chance you hit the opponent is 2/3(miss yourself) * 1/2 (hit opponent) = 1/3 if shoot opponent, chance to hit opponent is 1/3(hit them first shoot) + 2/3(miss first shoot) * 1/2(opponent miss too) = 2/3 So shooting opponent has higher chance to hit them.
Or, if just going by where the live round is located: There is an 1/3 chance that the first round is a live round and you hit the dealer. Then, there is an 1/3 chance that the second round is a live round and the dealer shoots you. And finally, there is an 1/3 chance that the third round is a live round and you hit the dealer. 2/3 odds of hitting the dealer as you shoot twice. When you shoot yourself instead, there is an 1/3 chance the first round is live and you hit yourself. Then, there is an 1/3 chance the second round is live and you hit the dealer. And lastly, there is an 1/3 chance that the third round is live and the dealer shoots you. 1/3 odds of hitting the dealer as you only shoot the dealer once. The dealer shooting himself can be ignored as it basically doesn't matter.
Alternatively, you can think about it in terms of how many times each player would get shot. If you choose to shoot the dealer first, then the dealer will try to shoot you, then you shoot the dealer, results in dealer getting shot twice, you getting shot once. Whereas the inverse is true if you shoot yourself first.
Did you know that you cannot use the name "God" because you've found a copy of the waiver signed by someone with that name, or the name "Dealer" to prevent confusion with the opponent.
here's a comprehensive guide for when you should shoot yourself in this game: - you would take more damage and/or die if the dealer shoots you with a live round _and_ you wouldn't die from shooting yourself with a live round. - probably other similar situations and here's a non-comprehensive guide for when you shouldn't: - there's more blank rounds than live rounds - you would die if it's a live (for clarification, this is not aimed at tyler or anyone else specifically)
If we don't count the items and assume you both have only one life, propabilities of winning when there are 2 blanks and one bullet: (Shooting yourself with blank means you can shoot again) So shooting yourself first, there is a 2/3 chance of living and then 1/2 chance of killing them. Thats 1/3 chance of winning. Shooting the enemy first means you got 1/3 chance of instantly killing him, or 2/3 chance of missing. If missed, there is a 1/2 chance to win (he kills you or you kill him next turn). That totals to 2/3 chance of winning.
The beer item is just a worse version of the magnifying glass, because magnifying glass allows you to always make the right choice with your next shot, while beer only helps in specific situations.
@PieletPi Beer lets you skip to the ending of a load out without shooting any shots. It's not like a magnifying glass, but more so a way to guarantee no shots will occur. Because the player gets the first turn after a load out, it's always a positive trade to force the loadout.
Would love to see you play the double or nothing mode and see how far you can get! Also congrats on being the only person to do the 1 in 3 correctly that I've seen.
i've already watched mark and jack, but this is my first time seeing the afterlife scene, jack didnt die at the end, while mark never lost a single match in both mark's first playthrough and even endless where he just stopped because it went on for too long
I'm pretty sure the handcuffs would've drastically swung things in your favor he first time you hit Sudden Death mode? With three shells and two blanks, there are 10 different possible orders for the shells in the gun. 6 of those sequences have a live shell in the first slot and 9 of those sequences have a live shell in the first two slots. That's a pretty sizeable increase in survivability. It's kinda funny how much more boring the items are if you both die in one shot - beer, cigarettes, and saws don't do anything and magnifying glasses and handcuffs end up being equivalent. Turns out that adding HP to Russian roulette really opens up the design space.
Russian roulette always has strategy. The strategy is always spin the chamber because if someone else fired and it didn't shoot, they already spent a good chamber
Day 1286 of telling Tyler that he never finished his minecraft series and that he should finish it. Never in a hundred years did I think Tyler would play shotgun roulette
First time ive ever seen someone die in this game, always thought this was super easy and impossible to screw up unless you are super unlucky with items.
I mean that's the thing about the house, the game may be rigged in their favor, and the house does in fact always win, but you can't deny, the house plays fair
1:33 Tyler is the first person who I've seen understand that shooting himself there would be a mistake. This man is insanely smart
I know, so glad he figured it out that fast.
Really only smart if the odds are stupid stacked for you, or you know it's only blanks
Markiplier also technically went for only shooting the Dealer, but that was more out of "it makes no sense to point the gun at myself - if I'm going to die, it's going to be only from pointing it at the Dealer" rather than statistical strategies
Why would anyone shoot himself there? It seems like a really stupid move.
@@syndere6755 Also in general, it's not viable to point the gun at yourself, assuming you're in the common situation of not knowing what's currently in the chamber.
There's a video that gets into the maths about it, but the way I think about it is that you'll have 3 scenarios in play: more live shells than blanks, a 50/50, or more blanks than live shells.
The first two obviously make sense to shoot on: one is statistically likely to hurt the Dealer, and the other is a coin toss either way, so you might as well just shoot. The "more blanks than live shells" scenario does require some thinking ahead though. If you shoot yourself, you'll have a slim chance to shoot yourself, but you'll most likely have 1 or more blanks before you encounter a live shell.
If you empty the chamber of even one of the blanks from self-shooting, once the shotgun is handed over to the Dealer, he has a greater chance of shooting you compared to if you had just shot him, blank or not. Emptying the blanks by shooting at yourself will only end with you shooting yourself, you shooting a blank, or you shooting the Dealer - the only difference between this and just shooting the Dealer is that you don't risk hurting yourself AND you give the Dealer less to work with by keeping more blanks in the chamber.
If you just shoot the Dealer, you're more likely to shoot a blank, but also the Dealer will be forced to deal with more blanks, forcing him to use items, rely on chance, and/or risk shooting himself.
Of course Tyler gets the most cursed item RNG I've ever seen.
I'd ask if they updated the dealer AI, but considering it just fucking commits suicide at the end I'm guessing the answer is Hell no.
I believe the dev isn't going to improve the ai in order to maintain a level of fairness. However, there is a mod that drastically smartens up the ai. No longer a coin toss if the dealer doesn't know what's loaded, and actual strategic use of his items.
@@isaacpalmer1214 The dev actually did improve the AI for the Steam release, but only in the endless mode. It still runs on "don't know? 50/50 either it happens or it doesn't" in the standard game.
Best I can tell, the normal mode still has the same AI as before while endless mode, the dealer seems to be able to count shells.
The Dealer AI in endless mode plays very well, checking the ratio of live to blank rounds left in the shotgun and choosing where to shoot based off that percentage ratio. At least that's how I think it works from what I've personally seen, and given that he knows when there's 100% chances and is more way more likely to shoot you than himself in general compared to standard mode. Double or nothing was actually considered too hard at first because there were rounds where both players would have 2 health and he would guarantee that he dealt 2 damage regardless of what you did. Handsaws have been patched out of 2 health rounds now though.
Someone used a mod that made the dealer always pick the optimal strategy and the game was a total RNG-fest.
Ironically making the dealer more predictable also made the game way easier for those who knew how to play optimally, at least until they got put in a situation where there was zero chance of winning. Needless to say, not very good game design.
FINALLY SOMEONE UNDERSTANDS THE ACTUAL ODDS AND DOESNT JUST GO “ohhh 1 in 3 i should shoot myself”
ikr
I mean the man is like crazy smart
that sounds way more funny that it should be 🤣
Yeah I was pretty excited to see Tyler played this cuz I figured he’s smart he’ll know the statistics of it. It’s nice to see
@@coconutgatorwho knew the person who plays complicated puzzle games understands
Just so you know, the double or nothing mode adds more items and makes the game more challenging
It also acts as an endless mode
Usually people go for "it's a 1 in 3 chance to hit so I should shoot myself" which usually puts them at a disadvantage and you actually did the smart move of shooting the dealer instead.
I still don't understand why anyone would shoot himself there.
Do people just suck at counting?
@@JTCF normally id say content creators would do a bit better, but they have to commentate so they might misremember how many shells are left
@@JTCF counting what exactly. not trying to be a smartass just want to know what the variables are in your head to come to a decision
There’s a 66.6% chance of getting a blank
Dealer: Do you like gambling?
Tyler: yes
Dealer: do you like gambling with your life?
Tyler: HELL YEAH
This means
Dealer: wanna gamble?
Tyler: ❌NO!❌
Dealer: with your life?
Tyler: ✅HELL YEAH!✅
17:43 For anyone else wondering why he got three turns: If you shoot yourself with a blank, you get another turn. It only switched if you point at the dealer, or if you actually shoot yourself.
And for the confusion about why the dealer did what he did: The dealer AI is kinda stupid. He points the gun randomly, unless he knows what bullet is in the chamber. And he only knows what bullet is in the chamber, if he checked it with a magnifying glass, or if it's the last bullet.
To add to the funny stuff: The dealer doesn't know if the gun only has blanks or only real bullets left. So if you have a 4:4 and get 4 blanks ejected, the dealer still has a 50% chance of shooting himself for bullets 5 to 7, even tho you as the player know for sure that they are all live.
It's weird, since it doesn't seem like a hard game to write a good AI for, with how simple the statistics are. Maybe the dev just wants to ensure it isn't too hard to outsmart the dealer.
@@an_asp Yeah, you are getting a bit of an edge, instead of having the dealer always do the most optimal thing. Of course, you always have some edge for going first.
@@an_asp Yeah. It shouldn't really be that hard to code the dealer to optimize his chance of victory. There aren't that many interactions even taking items into account, and it all boils down to relatively basic statistics and probability. However, not every gamer is good at actually understanding how probability works so the AI is (I assume) purposefully not coded to play optimally to make it easier for the average player.
The AI doing the most cursed thing of using a magnifying glass and knife into shooting themselves and losing
@@nameynamd9212 That shouldn't normally happen, because when using the magnifying glass the dealer knows who to shoot. BUT a funny interaction, because he uses items in a random order: If he uses the magnifying glass first, and sees a blank, but then uses a beer to eject that blank, he still acts like it is a blank, because that knowledge doesn't get erased until he shoos, and points the gun at himself.
It will never stop being funny for me watching the dealer absolutely nail himself
The reason it happens is because the dealer choses a 50/50 on every round except on any shells it knows for a fact.
@@omegahaxors9-11 wasn't there a video of him checking with magnifying glass, and then going for it anyway?
@@zeekeno823 If they use beer after checking the shell they will think that the shell currently in the round is the one they ejected.
woah never thought I would see this game here
aliensrock play every game need brain because alien one are better than earth one
@@arrowoband rock
@@cuenta007 Don't forget the Rock. (It's important)
fact
This game is basically a puzzle game but with luck involved
3:27 finally, the first person to have the courage to speak up about this bloody liability paper that was signed by God.
TRUEEEEEE, everyone is like "oh, interesting" and pass on the implication the paper has
With the types of games Tyler plays, he probably has a bit more braincells than your average streamer, letting him understand the implication of the liability paper.
Can you explain the liability paper? Didn't really get it and this is the first time I'm seeing a streamer point it out?
@@onuhrita5009The liability waiver being signed by god shows god played roulette with the monster. The blood on the liability waiver implies the monster killed god in a game of roulette.
I had a buddy make a mini anlysis about this, but im glad that hes not the only one that fully understands the strategy of "aim at the opponent"
Tyler, you'd be surprised how few people pick up on "shooting yourself is usually a bad idea"
People don't even pick up on the fact that the lines being cut means next shot you're dead, and not just "oooh your lives are hidden now!"
@@bekfaststealer2660
I mean, it isn't super well communicated
I don't get why two broken lightnings instead of just one then.
@@twilightvulpineProbably because that way if they have 3 lives (1 normal, 2 broken), then two damage would get down to 1 broken and then the lines would get cut. If there was only 1 broken then if they have 2 lives (1 normal, 1 broken) they could get shot for 2 down to 0 without the lines having ever been cut.
The timing on the ad was perfectly placed right after the blackout when he loses. Truly genius
Its like inscryption if leshy was american
Ok dude
@@x3naurus no it actually makes sense
The scrybe of money. Uses his trusty shotgun to create cards.
@@lily_littleangel Lol his cards would be a credit card
i wonder what the narrative would be like
Many goes "the 1/3 there shooting yourself is a mistake!" but no one explains it.
I'll try, at that situation, if you shoot yourself, the chance you hit the opponent is 2/3(miss yourself) * 1/2 (hit opponent) = 1/3
if shoot opponent, chance to hit opponent is 1/3(hit them first shoot) + 2/3(miss first shoot) * 1/2(opponent miss too) = 2/3
So shooting opponent has higher chance to hit them.
Or, if just going by where the live round is located:
There is an 1/3 chance that the first round is a live round and you hit the dealer. Then, there is an 1/3 chance that the second round is a live round and the dealer shoots you. And finally, there is an 1/3 chance that the third round is a live round and you hit the dealer. 2/3 odds of hitting the dealer as you shoot twice.
When you shoot yourself instead, there is an 1/3 chance the first round is live and you hit yourself. Then, there is an 1/3 chance the second round is live and you hit the dealer. And lastly, there is an 1/3 chance that the third round is live and the dealer shoots you. 1/3 odds of hitting the dealer as you only shoot the dealer once.
The dealer shooting himself can be ignored as it basically doesn't matter.
Alternatively, you can think about it in terms of how many times each player would get shot. If you choose to shoot the dealer first, then the dealer will try to shoot you, then you shoot the dealer, results in dealer getting shot twice, you getting shot once. Whereas the inverse is true if you shoot yourself first.
Tyler’s gambling addiction is becoming worse and worse after each upload.
Tyler playing Buckshot Roulette is like Albert Einstein at the casino roulette table
Did you know that you cannot use the name "God" because you've found a copy of the waiver signed by someone with that name, or the name "Dealer" to prevent confusion with the opponent.
-Immediately understands the strategy behind the game
-Dies anyway because of bad RNG
here's a comprehensive guide for when you should shoot yourself in this game:
- you would take more damage and/or die if the dealer shoots you with a live round _and_ you wouldn't die from shooting yourself with a live round.
- probably other similar situations
and here's a non-comprehensive guide for when you shouldn't:
- there's more blank rounds than live rounds
- you would die if it's a live
(for clarification, this is not aimed at tyler or anyone else specifically)
Who knew that someone who knows how to do complex puzzles knows how to actually manipulate the odds of winning this game
If we don't count the items and assume you both have only one life, propabilities of winning when there are 2 blanks and one bullet:
(Shooting yourself with blank means you can shoot again)
So shooting yourself first, there is a 2/3 chance of living and then 1/2 chance of killing them. Thats 1/3 chance of winning.
Shooting the enemy first means you got 1/3 chance of instantly killing him, or 2/3 chance of missing. If missed, there is a 1/2 chance to win (he kills you or you kill him next turn). That totals to 2/3 chance of winning.
It's actually higher because the dealer shoots himself half the time.
The beer item is just a worse version of the magnifying glass, because magnifying glass allows you to always make the right choice with your next shot, while beer only helps in specific situations.
@PieletPi Beer lets you skip to the ending of a load out without shooting any shots. It's not like a magnifying glass, but more so a way to guarantee no shots will occur. Because the player gets the first turn after a load out, it's always a positive trade to force the loadout.
It’s so funny that Tyler just fully immediately intuited the correct way to play the odds lol
man hes just now getting to this game
i think its cus it just got a steam release
woweee, took you long enough
Excited to see more :)
Tyler is a type 1 overthinker
And there is an endless mode with more items. Makes it into more of a strategy game.
Plot Twist: The dealer is Tyler all along.
Been seeing this game everywhere, was waiting for you to play it before I watched gameplay!
Would love to see you play the double or nothing mode and see how far you can get! Also congrats on being the only person to do the 1 in 3 correctly that I've seen.
I love how everyones' talking about "oh he's so smart" about the 1/3 chances and i'm just like, "ya, luck and RNG be that way"
Somebody Pop Some Double Or Nothing Pills, We Boutta Make The Big Bucks!
We takin' them quaaludes with this one!
I wanted to see Tyler play this the day it came out, tnx for the video!
Finally, Aliensrock on this game! Hope he enjoys
I've seen bits and pieces of this game around, and am excited to finally get a hold of what in tarnation it actually is. looks cool
This man describes the concept of this game perfectly.
8:52 Imagine if you could stack the handsaws
1:32 Figured out the strategy instantly. 😂😂😂
Oh. Hes playing this finally. Try his other two games too
Yes, the game certainly took a *shot* at that style. 18:21
This game have true potential
the dealer after realising that he’s going against strategical mastermind and time rewinder aliensrock (he stands no chance)
50/50 chance to win 63k dollars when played perfectly? I'd take that
I’ve been waiting for you to play this game
never did it cross my mind that tyler would do buckshot. thats amazing
i've already watched mark and jack, but this is my first time seeing the afterlife scene, jack didnt die at the end, while mark never lost a single match in both mark's first playthrough and even endless where he just stopped because it went on for too long
this game kinda makes me think of the montey hall problem, like almost but if the shells were the doors kinda lol.
alienshot roulette
On that full rack in the last round, you did forget your beer ejecting a live round, the last three were guaranteed duds.
This reminds me of inscryption, and I'm all for it
We need an Aliensrock Delightful Kiss Boy colab
I would have never thought Tyler would play this.
I thought this was a sequel to Inscription 😂
HE FINALLY PLAYED IT LES GOOOO
Tyler you are going to LOVE Double or Nothing in this game if you end up playing it
Out of every game I could have expected Aliensrock to play this was not one of them
I LOVE GAMBLE
1:47 ah yes the most family friendly game in the history of games.
It was actually expected and unexpected for you to play this 💀💀
I’ve watched like 8 diff people play this game and Tyler is the only one who figured out what the Checkered flag meant immediately
why did he keep calling the saw a switchblade bro you're killing me 😭
You should try the Double Or Nothing mode which adds new items to the mix !
"Beer's just the same gamble with extra steps"
- Tyler, 2024
Honestly I feel like this would have been scarier if the dealer had a normal face just in shadow
Ah yes the family combo of beer and switchblade wonderful
17:33 he was determined to eat bullet, thats why.
I'm pretty sure the handcuffs would've drastically swung things in your favor he first time you hit Sudden Death mode? With three shells and two blanks, there are 10 different possible orders for the shells in the gun. 6 of those sequences have a live shell in the first slot and 9 of those sequences have a live shell in the first two slots. That's a pretty sizeable increase in survivability.
It's kinda funny how much more boring the items are if you both die in one shot - beer, cigarettes, and saws don't do anything and magnifying glasses and handcuffs end up being equivalent. Turns out that adding HP to Russian roulette really opens up the design space.
Didn't expect to see this game here, but a pleasant surprise nonetheless!
Inscryption mentioned :D
Russian roulette always has strategy. The strategy is always spin the chamber because if someone else fired and it didn't shoot, they already spent a good chamber
Will we get to see a video of the Double or Nothing mode?
Woooo let’s go baby that’s what I’ve been waiting for woooooooo
I'd love to see you try Double Or Nothing mode now! The Dealer is much smarter, and there are 4 new items added
Would be cool if you play Buckshot Roulette with one of your friends once the multiplayer mode is complete.
You should totally play the double or nothing mode, it has a few more surprises for you waiting 😊
Welcome buck to backshot roulette
Didnt think he would play this game but okayyyyy i see you
There's a gamemode you have unlocked by completing the game. It's an endless mode, but you should try playing two rounds of it.
Day 1286 of telling Tyler that he never finished his minecraft series and that he should finish it.
Never in a hundred years did I think Tyler would play shotgun roulette
thought this was inscryption for a sec D: got so excited
17:37 Dealer wanted to be Kurt Cobain so badly
First time ive ever seen someone die in this game, always thought this was super easy and impossible to screw up unless you are super unlucky with items.
Would definitely recommend checking out the "Double or Nothing" mode with new items
Hey Tyler! You should try out the "Double or Nothing" mode in this game! Click the newly spawned pill bottle in the bathroom to activate it.
What do you mean! Russian Roulette has so much strategy, just don’t shoot yourself! It’s so easy, just watch thi-
11:00 you miscounted because he ejected a live round when he used beer
Backshot roulette gaming
This is the first video I've seen where someone loses. Everyone else either got lucky, or edited out their loss.
17:41 he got 3 turns because he aimed at himself so he got extra turns
Tyler is having a better luck on russion roulette than wheel of fortune (balatro) 😂😂😂
Tyler! Surely you know about the Monty Hall problem?
there are a few secrets that you missed in the game, like naming yourself GOD
There is a double or nothing mode unlocked for beating normal, new items and more waves.
14:11 pretty sure beer is slightly better here, 0,625 va 0,6
I've been waiting for this!
I mean that's the thing about the house, the game may be rigged in their favor, and the house does in fact always win, but you can't deny, the house plays fair
lol, late to the trend game but I’ll watch 😂
Came for balatro 😂
3:16 that's sorta just the dude's style
I saw this game out in the wild & thought, I wonder if Tyler will play this.