Blender Hardsurface Sculpting with JSculpt and Multiresolution Modifier

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  • Опубліковано 24 кві 2022
  • In this video for Blender 3 I use my addon JSculpt for hard surface sculpting. I create an edge loops wrapped around an arm of a creature with the feature Draw Ring of Jsculpt, then extend it, add subsurf and multiresolution modifier and switch to sculpt mode for sculpting.
    You can find the addon here on github:
    github.com/jayanam/jsculpt-tools
    And if you you to get special support or support me and the blender devfund, get it from the blender market:
    blendermarket.com/products/js...
    Join this channel to get access to perks:
    / @jayanam
    See my social profiles here:
    Instagram: / jayanamgames
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    Merch Store: teespring.com/de/stores/jayan...
    Production Music courtesy of Epidemic Sound: www.epidemicsound.com

КОМЕНТАРІ • 6

  • @valsdieudo3994
    @valsdieudo3994 4 місяці тому

    fantastic addon : thank you !

  • @meywu
    @meywu 2 роки тому +4

    This is useful for cloth modelring more than other blender addons. Awesome!

    • @JayAnAm
      @JayAnAm  2 роки тому +2

      Yes, works pretty good. Currently working on combining the created mesh with the Draw Mesh feature. Or create a new retopo addon, will see. Coth is also interesting.

  • @lilialee7637
    @lilialee7637 2 роки тому +2

    amazing!!

  • @makewithmegma
    @makewithmegma 2 роки тому +1

    🔥💕👍

  • @danielf5651
    @danielf5651 Рік тому

    WOW!