Cinema 4D Tutorial - Procedural Alien-Rock Materials (Octane)

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  • Опубліковано 26 лис 2024

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  • @boskbass
    @boskbass 3 роки тому +1

    The power of the noise node is huge

  • @prymexxxx
    @prymexxxx Рік тому +1

    Seriously amazing stuff. Been working in Octane for about 5 years now and still learning new stuff. Love the layering technique of the noises to create steps with add nodes.

    • @NewPlastic
      @NewPlastic  Рік тому

      That's awesome, yeah thats what we do here buddy!

  • @juanito_design
    @juanito_design 3 роки тому +2

    Honey wake up new New Plastic video just dropped

    • @NewPlastic
      @NewPlastic  3 роки тому

      What my girlfriend tells me every time I upload

    • @NewPlastic
      @NewPlastic  3 роки тому

      sike i dont have a girlfriend

  • @eddierobbertse8957
    @eddierobbertse8957 3 роки тому +1

    What's wrong with you UA-cam! I watch C4D/Octane tutorials all the time and only now do you suggest this great channel? Love this tutorial- The results are amazing!

    • @NewPlastic
      @NewPlastic  3 роки тому

      Haha well it's never too late! Thank you brother!

  • @朱南-u7p
    @朱南-u7p 3 роки тому +1

    Good for you, my brother

  • @richardxs
    @richardxs 3 роки тому +1

    One of my favorite octane shader tutorials 🔥

    • @NewPlastic
      @NewPlastic  3 роки тому

      Awesome dude, another one coming right after

  • @octanejesus
    @octanejesus 2 роки тому +1

    you're a badass at texturing sir

  • @GeetSampat
    @GeetSampat 3 роки тому +11

    Just when you think he's getting done with the material,
    Adds 5 more dirt nodes
    😂😂

  • @EnriqShockwave
    @EnriqShockwave 3 роки тому +1

    Wow great tut! Definitely need to be more comfortable playing with all these nodes. This will be an awesome reference to follow along with!

    • @NewPlastic
      @NewPlastic  3 роки тому

      I totally agree man, I think thats my main point here to show you how I approach layering up nodes and takes the most advantage I can of the node system.

  • @mtnbiker1678
    @mtnbiker1678 2 роки тому +4

    Awesome pace, very informative, perfectly done...dude, appreciate your hard work and dedication on this. Keep it up!

    • @NewPlastic
      @NewPlastic  2 роки тому

      Happy to hear that! My pleasure

  • @departed9282
    @departed9282 3 роки тому +1

    Knew something was going on when I saw these on Gumroad yesterday, top class.

    • @NewPlastic
      @NewPlastic  3 роки тому +1

      That's dope! Did you see them on my page or in the explore page?

    • @departed9282
      @departed9282 3 роки тому

      @@NewPlastic I usually use Gumroad Discover and sort by "new" that's why, just luck I guess :)

  • @polinache6885
    @polinache6885 3 роки тому +1

    wow man this is sick

  • @AlexiEffects
    @AlexiEffects 3 роки тому +1

    Although you speak a bit fast and this tutorial was specifically for this alien rock look, the way you approach material creation is very simple and to the point. I'm learning a lot from your workflows and am super thankful! Everyone learns in their own particular way and I think the way you go about it makes it pretty clear to me. thanks!

    • @NewPlastic
      @NewPlastic  3 роки тому +1

      That actually mean a whole lot brother, thank you for saying it. My point in this tutorial style is for you to learn from the process and not copy each move. So the quicker you see me go through things the more you get the actual process.

  • @nia995
    @nia995 3 роки тому +1

    Purchased! Amazing quality as usual :)

  • @generativen
    @generativen 3 роки тому +2

    when i start to earn money i will buy all your products to support you dude. you are amazing!

    • @oznsahin
      @oznsahin 3 роки тому +3

      If you need some pack from this awesome channel i like to help you Ömer. I can send gift to you :)

    • @NewPlastic
      @NewPlastic  3 роки тому +3

      @@oznsahin Ozan if you buy him this pack I'll give you any product from the store for free!

    • @oznsahin
      @oznsahin 3 роки тому +2

      @@NewPlastic Ömer, send me your email ma man

    • @generativen
      @generativen 3 роки тому +1

      @@oznsahin omeryilmazn@gmail.com
      i am shocked now hahaha

    • @generativen
      @generativen 3 роки тому +2

      @@NewPlastic Ozan just made my day! thank you both x

  • @miryrd
    @miryrd 3 роки тому +1

    He did it again!

  • @TheHumanAnonymous
    @TheHumanAnonymous 3 роки тому +1

    Awesome work man, get excited every time I see a new video from you. Keep it up!

    • @NewPlastic
      @NewPlastic  3 роки тому

      That's amazing, happy to hear that!

  • @seaghan1
    @seaghan1 3 роки тому +1

    Really great tut man, love how excited you are by the process of making these materials.

    • @NewPlastic
      @NewPlastic  3 роки тому +1

      Hah thank you brother, yeah there's nothing like plugging some nodes and watching how crazy it looks in the live viewer, catches me off-guard every time!

    • @seaghan1
      @seaghan1 3 роки тому

      @@NewPlastic Feel the same way. Funny to watch someone else have the same reaction. Keep up the great work mate, you are smashing it.

  • @PabloLucio
    @PabloLucio 3 роки тому +1

    Didn't watch it yet but I already know it's gonna be so useful. Love this channel, man!

  • @juliendunk8068
    @juliendunk8068 3 роки тому +1

    Damn!This is FXXKING AWESOME tutorial!i love it

  • @cheeseduckpan_studio
    @cheeseduckpan_studio 2 роки тому +1

    I love all of your tutorial work. Thx

  • @aeon7195
    @aeon7195 3 роки тому +2

    Oh man, thats so amazing! I will buy the materials pack tomorrow for sure!!
    An idea for a future video could be teach us how to make those crazy couch, cloth, and rug (hair) procedural materials and patterns.

    • @NewPlastic
      @NewPlastic  3 роки тому +1

      Awesome, thank you man!
      When you say couch/cloth you mean weaved patterns?

  • @SHIVAM.M.S
    @SHIVAM.M.S 3 роки тому +1

    OG New Plastic 💯🔥🔥🔥

    • @NewPlastic
      @NewPlastic  3 роки тому

      Ma boy Shivan is in the house!

  • @jopfe0815
    @jopfe0815 3 роки тому +1

    So sick!

  • @Shred_3D
    @Shred_3D 3 роки тому +1

    Bro you crazy dawg.

    • @Shred_3D
      @Shred_3D 3 роки тому

      Thanks for the great tut though!

  • @babysteps1
    @babysteps1 3 роки тому +1

    You da real MVP

  • @Jake__Boll
    @Jake__Boll 3 роки тому +1

    dude you are a node god! gotdammm

  • @nairow220
    @nairow220 3 роки тому +1

    Really really amazing
    I want to see more and moooorrrreee

    • @NewPlastic
      @NewPlastic  3 роки тому

      More of these coming next week!

    • @nairow220
      @nairow220 3 роки тому +1

      @@NewPlastic your awesome

  • @pavena7517
    @pavena7517 3 роки тому

    Your channel is amazing!! Soooo helpful and informative

  • @devix7474
    @devix7474 3 роки тому +1

    man, you're insane 😍

    • @NewPlastic
      @NewPlastic  3 роки тому +1

      My psychiatrist agrees.

    • @devix7474
      @devix7474 3 роки тому

      @@NewPlastic 😅😅

  • @oursonwelles
    @oursonwelles 3 роки тому +1

    B E A U T I F U L

  • @kaanbilaloglu
    @kaanbilaloglu 3 роки тому +1

    thank you!

  • @yannick1508
    @yannick1508 3 роки тому +1

    sweet stuff AGAIN.

  • @DLT8
    @DLT8 3 роки тому

    sicccc video brother toad!!!

  • @somenoise637
    @somenoise637 3 роки тому +1

    wow amazing video

    • @NewPlastic
      @NewPlastic  3 роки тому

      Thank you brother, made it inspired by your username

  • @talhazulqarnain2126
    @talhazulqarnain2126 3 роки тому +1

    Game on Bro!! Amazing

  • @ShapedStudios
    @ShapedStudios 3 роки тому +1

    Great tutorial man! Really inspiring! However, I'm not getting nearly as much detail and depth from the bump layer as you do?! Even with a hard light I notice that my bump is really small, did you change any bump settings off camera or what do you think it's because of?

    • @ShapedStudios
      @ShapedStudios 3 роки тому

      Nevermind, I realized now that then scale of my scene in Cinema 4D was way to big and that made the bump too small to notice.

    • @NewPlastic
      @NewPlastic  3 роки тому

      Yup good to know, when I read the first reply that would've been my first answer. It's always really important to know what scale you're working in!

    • @andonnitsolingkas7898
      @andonnitsolingkas7898 3 роки тому

      @@NewPlastic Can I ask what the size of the scene has to be and how to change this? Looks like the materials I bought are indeed a bit too flat unlike you showed in the video. Thanks in advance, I'm still pretty new to C4D and Octane :)

  • @lucasschafer8323
    @lucasschafer8323 3 роки тому +1

    You're so good

    • @NewPlastic
      @NewPlastic  3 роки тому

      Appreciate that my brother. Happy others can learn from this

  • @EZZYLAND
    @EZZYLAND 3 роки тому +1

    liked before video started

    • @NewPlastic
      @NewPlastic  3 роки тому

      Haha hopefully you didnt dislike it after watching

    • @EZZYLAND
      @EZZYLAND 3 роки тому +1

      @@NewPlastic hell no youve been my new fav channel for a WHILE ive only been doing cg for over a year and the node system is getting easier and easier to grasp with every video i watch. thank you! if i may request, could you do a video on particle sims without xparticles. :'c your videos are so well made

    • @NewPlastic
      @NewPlastic  3 роки тому

      @@EZZYLAND Thats awesome to hear, for real. I have one tutorial about a melting brain using no external plugins that you can check out. Other than that, I'll probably go into it in the future but my knowledge is pretty limited in that field, I really have to feel comfortable with something before I allow myself to share it with others. But the short answer is yes!

  • @rubenahlers2681
    @rubenahlers2681 3 роки тому +1

    so good!

  • @prettygrotesk254
    @prettygrotesk254 3 роки тому +1

    YESSS LOVE FROM ITAEWON KR

    • @NewPlastic
      @NewPlastic  3 роки тому

      Itaewon ! Say hi to the dude in that grocery store he definitely remembers me

  • @Alain-pb7xp
    @Alain-pb7xp 3 роки тому +1

    Love it! Btw, why do u prefer to control camera imager settings from octane settings than from octane camera tag? I think I find it more workflow-friendly to do it directly from the tag, but I'd like to know your thoughts on this. Thanks for the video!

    • @NewPlastic
      @NewPlastic  3 роки тому +1

      Unless I'm really trying to get different looks from the same scene, I prefer having universal settings for the different cameras so there's not too much mismatch between the different shots. Also then I dont have to repeat each process for each camera.
      But yeah sometimes I'll need different exposure in a certain angle or something like that so I'll activate the camera kernel settings

  • @ranko91287
    @ranko91287 Рік тому +1

    Hi. I cant bring this to work in Cinema 2023 and the current octane Version. Noises are not possible to render in the displacement channel. If I try, nothing happens. If I bake the noise before plugging into the displacement node, it distorts the noise in a really weird way...anyone else having this issue???

    • @NewPlastic
      @NewPlastic  Рік тому

      You have to make sure the Displacement is set to Vertex type and not Texture type. Otherwise procedural nodes won't work there.

  • @carl2072
    @carl2072 2 роки тому

    Thanks for taking the time to share your knowledge. Curious why your sphere from the beginning has a black backdrop? Relatively new to Octane? Mine is in a bright environment!

    • @carl2072
      @carl2072 2 роки тому

      Changes default environment colour to black, sorted!

  • @leroiceyballs
    @leroiceyballs 3 роки тому

    Thanks!

    • @NewPlastic
      @NewPlastic  3 роки тому

      Wow you're the first the use the thank you button! Thank you so so much that's awesome

    • @leroiceyballs
      @leroiceyballs 3 роки тому +1

      @@NewPlastic NP. I take away so much from your videos.Its the least i can do.

  • @cgnico3978
    @cgnico3978 3 роки тому +1

    Yeaaaah

  • @IcaroDiniz
    @IcaroDiniz 3 роки тому +1

    DOPE

  • @AlexanderYossifov
    @AlexanderYossifov 3 роки тому +1

    I'm using Arnold (beginner). How similar are these two rendered?... and how to do these materials with Arnold?

    • @NewPlastic
      @NewPlastic  3 роки тому +1

      They're fairly similar, Arnold has a more robust node-mixing setup if I remember correctly so it'll be actually a cleaner process to do this, but I haven't touched Arnold in almost 2 years so I cant tell you. But in general, the process would be extremely similar.

  • @harrybrownell
    @harrybrownell 2 роки тому +1

    Love this! How would I achieve this with R25? I'm not seeing the volume mesh tab..

    • @NewPlastic
      @NewPlastic  2 роки тому

      Not sure about 25 since I haven't got around to check it out. Once I do, I'll let you know!

  • @deathdedesign
    @deathdedesign 2 роки тому +1

    0.75 speed only. thanks UA-cam.

    • @NewPlastic
      @NewPlastic  2 роки тому

      Haha definitely the way to watch this

  • @GD15555
    @GD15555 2 роки тому

    If I buy it how do I move textures from octane cinema material to octane 3ds max material ?

  • @talhazulqarnain2126
    @talhazulqarnain2126 3 роки тому +1

    The Rock Looks Like a Bunny, all we need more is fur 😭

    • @NewPlastic
      @NewPlastic  3 роки тому +1

      Hah fur got burnt off in galactic radiation

  • @vietnamrubber
    @vietnamrubber 3 роки тому +1

    Great tutorial. Any reason you only use the octane noises instead of the c4d noises? thanks!

    • @NewPlastic
      @NewPlastic  3 роки тому +2

      Great question, I'll use Octane noises whenever I can because they're truly procedural. C4D noises in Octane have to get baked, or used as an OSL, which will always be less stable than native Octane noises that are designed to be used with the engine.
      I'll only use C4D noises if there's a specific look I'm going for that Octane noises can't achieve.

    • @vietnamrubber
      @vietnamrubber 3 роки тому

      @@NewPlastic makes sense, good to know what keeps octane more stable, I'm sure this will save headaches down the line. I was asking because the c4d noises have the animation and looping animation capability which octane noises don't have (AFAIK). Not as important when dealing with rocks but was just thinking about doing procedural textures like this within octane that have some kind of looping animated texture.
      Thanks again!

    • @NewPlastic
      @NewPlastic  3 роки тому +1

      @@vietnamrubber Nah totally, the animation and unique looks and settings fo the C4D noises are great and I use them when I need them.
      One thing to note is that looping doesn't work inside the octane node system, even in C4D noises. I was disappointed to realize it - there's a workaround, it's kinda dirty but it works if you really need it.
      But yeah, honestly animating the noise will be super cool even for these alien rocks - they're alien! They can do wtvr!
      Yeah, stability is a huge issue with Octane. Even with Octane noises, I get crashes often, especially when layering them in the displacement, and ESPECIALLY when animating them in the displacement.
      I have a certain threshold when showing things in my tutorials, if I see a technique causes too much crashing I won't use it in a tutorial. What is too much crashing? Well, I guess we all have our own personal limits lol

    • @vietnamrubber
      @vietnamrubber 3 роки тому

      Didn't realize the looping doesn't work in octane. Guess it's impossible to add that feature without rewriting all the code from the ground up too.
      Is the workaround to render out a jpg sequence and use that instead? Or disable the C4D shaders OSL thing and UV unwrap to manage the seams? Too dirty for me. Defeats the purpose of iterative "procedurality" anyways.
      Lol it's frustrating when these brainstorms run into technical hurdles like this. Really satisfying if you can figure them out though.

  • @JohnKappaAU
    @JohnKappaAU 3 роки тому +1

    So much solo crash anxiety. Every second time I solo a node … boom C4D dies. Have you found a fix for this?
    Great vid btw. Seems like rocks are the current thing.

    • @NewPlastic
      @NewPlastic  3 роки тому +1

      Rocks were always a thing!
      And solo crash anxiety is FUCKIN REAL. Probably the thing that causes crashes the most, I 99.9% of the time instinctively save before soloing and unsoloing anything. I dunno why, perhaps there's a peak in VRAM use or I dunno.
      But yeah, my fix is, save, then solo. If it crashes, I just quickly go back to where I was. Octane is infamous for being unstable in that sense but it's one of the tradeoffs I guess

  • @ДмитрийШахов-е8э
    @ДмитрийШахов-е8э 2 роки тому +1

    Hey! Are there any specifics on how to use these materials with a Vektron?

    • @NewPlastic
      @NewPlastic  2 роки тому +1

      I'm actually not sure, I know that displacement needs polygon information to work and I'm pretty sure Vectron doesn't have an actual mesh right? But try it!

    • @ДмитрийШахов-е8э
      @ДмитрийШахов-е8э 2 роки тому

      @@NewPlastic good!

  • @brandonblair6529
    @brandonblair6529 3 роки тому +1

    Fuck I need to get better with materials that shit looks so dope. how do you not get lost within on the nodes? Any process tips or things to keep in mind, I tend to forget what each node is doing in the context of the whole material an its own pipe line. Cheers

    • @NewPlastic
      @NewPlastic  3 роки тому

      I hear you, I definitely use the Solo Node option to make sure I know which node does what, and I also keep aligning nodes and grouping them closer to each other / or further away from each other, to clean up the system and have a more organized structure. That helps a lot.

  • @ciacatric
    @ciacatric 3 роки тому +1

    Your tuts are awesome! Thanks for providing such quality content! I saw that you are running 2x 2080s, and they are not reaching degrees over 65!? I have also two and they are around 80-90 while rendering… are you using watercooling? Huge Case? Etc. Pleeeease share your cooling wisdom as im burning here in hell haha

    • @NewPlastic
      @NewPlastic  3 роки тому +1

      That's a great question! my cards definitely reach 80 degrees, sometimes slightly more, when heavy rendering. I use a full tower Thermaltake View 71 case, it's ok but not enough on its own to cool down cards.
      This video is confusing because, for some weird reason, at the time when I shot the video the MSI Afterburner app was limiting the cards to very very low power draw. So while they were keeping much cooler, they were also functioning at half the power. Took me a while to figure out why my cards weren't functioning as well as they used to.
      But yeah, 80 is normal without any extra cooling. 80 is also not terrible because the cards are meant to take that type of heat. The good thing about lowering temps is that then you can overclock the cards.
      But now for example I'm planning on upgrading to 2 * 3090's and I know for a fact I would need an efficient way to cool down the cards. Thinking of either a custom loop, or just AIOs.

    • @ciacatric
      @ciacatric 3 роки тому

      @@NewPlastic thanks for the in depth answer! would be awesome if you let us followers know once you have updated your rig, to see what way you have chosen :)

  • @metekutlu90
    @metekutlu90 3 роки тому +1

    Thank you for this amazing tutorial. I'm going to buy your pack! However, I'm totally stuck at the displacement node. When I add the noises, they do nothing. The noise seems to take effect only if I use a bake texture node before the displacement. However, it seems to change the projection. When I add the previous texture projection node, it does not give the same result neither. Any ideas, please ?? (on C4D R23/R24 Intel Mac)

    • @NewPlastic
      @NewPlastic  3 роки тому

      Hey, make sure you use Vertex Displacement type instead of Texture Displacement in the displacement node (at the top of the node)

    • @metekutlu90
      @metekutlu90 3 роки тому

      @@NewPlastic Yes, it is on vertex displacement. Just tried it on Octane X Standalone and it works! It seems that octane noise doesn't work properly with displacement on Octane C4D Mac. It would be great to have a workaround in C4D though. Thanks anyways. Congrats again for your work!

    • @NewPlastic
      @NewPlastic  3 роки тому

      @@metekutlu90 Hmm yeah it seems like it might be some sort of a bug with Octane X? I looked it up and theres one post about it in the OTOY forums but not sure if it's totally that. Did you manage to work it out?

    • @metekutlu90
      @metekutlu90 3 роки тому

      ​@@NewPlastic The same node setup works on Octane X, but not in C4D plugin. I never managed to make the Octane noise work with vertex displacement in C4D Mac.. No, I couldn't find a workaround.. :/

  • @GD15555
    @GD15555 2 роки тому

    does it work with 3ds max? Please make it for max too

  • @ReastArtZ
    @ReastArtZ 3 роки тому +1

    Wow so it's true... The internet is full of noise

  • @DavidAlef-rg4zs
    @DavidAlef-rg4zs Рік тому +1

    💥🏅

  • @stasieknie6081
    @stasieknie6081 3 роки тому +1

    Whats ur Gpu ?

  • @MrHannessie
    @MrHannessie 2 роки тому

    Your content is super. I just cant follow it, you are going way to fast.

  • @apollogt5506
    @apollogt5506 2 роки тому +1

    i just...fell off the planet

    • @NewPlastic
      @NewPlastic  2 роки тому +1

      Hope you saw some of these alien rocks over there