This is great) Actually i'd like to give a suggestion that i know many people need food textures. For example, fried chicken (as in McDonalds), Fried potatoes, hamburger meat etc. Such fast food texture set for Octane would be great)
Man that's a great idea and I've had the idea of food textures like raw meat/burger meat for probably 2 years. But honestly I do need a break from food materials. Just a quick break. They break my head. haha
Friend, you won't believe it! I am currently making a model of corn chips and making good stuff for them has become a huge problem. Thank you very much for this lesson. It was very in time.
Haha I knew it dude. Yes I honestly didn't even expect how ridiculously frustrating it would be to create delicious and believable snacks procedurally. Truly a challenge
Are you planning on recreating your gumroad material packs in Redshift at some point in the future? Love your Octane stuff but I personally won't even come close when trying to replicate them in Redshift, so for the little price I'd love to buy them for Redshift.
Yezzir ! This pack is available for Redshift, as well as my Metal pack. And I'll slowly start converting older packs to Redshift. And next week I'll release a Redshift Cheetos tutorial. But I have to say, I can't replicate the exact looks as well, especially the complex ones. When I try to follow the exact method I get different results so I have to improvise new ways, so they look slightly different and are built different.
Hmm I don't really provide "normal" speed videos, one reason is because if I do two versions it'll take me a whole week to complete just one video which doesn't make sense. But mainly it's because my approach to these videos isn't so you can follow me step by step and copy what I do, but that you see my workflow and approach and apply it your own way. So it's less about the micro-details and more about the macro workflow and problem solving. It kinda relies on you having some prior knowledge in these programs. So I know it sucks as a beginner. But most of these tutorials offer pretty complex solutions that I wouldn't expect a beginner to even tackle. But hey, it's possible!
Yeah cuz procedural nodes won't work with texture displacement, only image textures work with texture displacement. You can use a Bake Texture node on the procedural ones if you want to use Texture displacement but that invites all sorts of issues so I prefer sticking to Vertex
Super information ❤ Great Tutorial
You got it bud
Ngl i was soooo excited for this one!
Me too dude!
Been craving for this
I've stared at Cheetos and other snacks for three weeks straight, my craving is long gone
Good job on flexing with Redshift now, you got this! I would love to see that procedural Terrazzo in Redshift!!
Man I know right, it's coming
many thanks for rebuilding it on redshift! reaaaaally looking forward to it!!
Haha RS is a bitch but yes it's a good challenge
Broooo😂...Always the best Tutorial ideas👌
Haha look who's talkin buddy
Very nice, the shape also remids me of corals
Yeah a Cheetos shape without the texture is weirdly generic
great work
Thanks dawg
This is great) Actually i'd like to give a suggestion that i know many people need food textures. For example, fried chicken (as in McDonalds), Fried potatoes, hamburger meat etc. Such fast food texture set for Octane would be great)
Man that's a great idea and I've had the idea of food textures like raw meat/burger meat for probably 2 years. But honestly I do need a break from food materials. Just a quick break. They break my head. haha
I'd pay a good amount for a realistic procedural food pack
Friend, you won't believe it! I am currently making a model of corn chips and making good stuff for them has become a huge problem. Thank you very much for this lesson. It was very in time.
Haha I knew it dude. Yes I honestly didn't even expect how ridiculously frustrating it would be to create delicious and believable snacks procedurally. Truly a challenge
Amazing
3D Cheetos are indeed more amazing than real Cheetos
coool man!!! Awesome.....
take my money
Haha take my wife please
@@NewPlastic ahahahahahah, not bad...
Are you planning on recreating your gumroad material packs in Redshift at some point in the future? Love your Octane stuff but I personally won't even come close when trying to replicate them in Redshift, so for the little price I'd love to buy them for Redshift.
Yezzir ! This pack is available for Redshift, as well as my Metal pack. And I'll slowly start converting older packs to Redshift. And next week I'll release a Redshift Cheetos tutorial.
But I have to say, I can't replicate the exact looks as well, especially the complex ones. When I try to follow the exact method I get different results so I have to improvise new ways, so they look slightly different and are built different.
@@NewPlastic Awesome, I can't wait! 🙌
What level of membership can I join to watch normal speed videos
Hmm I don't really provide "normal" speed videos, one reason is because if I do two versions it'll take me a whole week to complete just one video which doesn't make sense. But mainly it's because my approach to these videos isn't so you can follow me step by step and copy what I do, but that you see my workflow and approach and apply it your own way. So it's less about the micro-details and more about the macro workflow and problem solving.
It kinda relies on you having some prior knowledge in these programs. So I know it sucks as a beginner. But most of these tutorials offer pretty complex solutions that I wouldn't expect a beginner to even tackle. But hey, it's possible!
let's go
departed
❤
Is there a reason to use vertex displacement over texture displacement?
Yeah cuz procedural nodes won't work with texture displacement, only image textures work with texture displacement. You can use a Bake Texture node on the procedural ones if you want to use Texture displacement but that invites all sorts of issues so I prefer sticking to Vertex
crazy!✌
Bro can you sell me models for Cheetos Crunch Flamin Hot and Cheetos Crunch Cheese. I use blender so I can't buy your project files.
Hmm sure, I can upload a pack of just the models only.
@@NewPlastic please do that, I'll buy it. Just something I can use in blender. The models + textures.
@@deathgod
Is it possible to migrate from Octane to Cycles? Because the nodes are different. I would also like to use it for Blender.
@@ceramicastefanisa I think as long it's fbx, obj, gltf, etc format then we can use it anywhere
@@deathgod My question is if the nodes are correct for Cycles because you use Octane. Thanks!