pretty clearly set immediately after crew is ejected for not meeting quota, and the door definitely has significance, likely alluring to the cyclical nature of the game and how the door just leads back to the beginning of the job. this is kinda deepened by the fact that the player holds their arms up identically to how you do when you initially join a lobby / ship also, "There is such a place" flashes right after. unsure what it might mean but its probably correlated to the little writing during your first blackout (0:10) "...a pardon, a defense, ...a tunnel, ...a hole in the fence, ...for all the weary workers, ...does it exist" "hole in the fence" immediately makes me think of Dine, which has a section with a literal hole in the fence. Along with the fact that Dine is now more themed, clearly going for a mineshaft direction with how Main enterance now leads to a small hill (like how mineshaft main enterance is just a small room with an elevator) and fire enterance is connected to a large box, giving the illusion that the whole mineshaft is inside of there. "for all the weary workers" might refer to mineshaft workers "does is exist" might be a cutoff version of "why does it exist" its difficult to exactly gauge it when the beginnings of each line are cutoff, but these are my theories its actually quite scary to think about the fact that the o2 supply in your crewmate suit actually keeps you alive some time after being ejected, but it makes sense and really deepens the unsettling nature of the game also notice how the music calms down throughout this - this could be a way to convey you acknowledging your death
for me, it kinda just looks like if the player's brain had some sort of vision or some hallucination right before they were about to die, like fading into some light or some other way
I found a floating door on one of the maps yesterday. Tried getting up to it with a jet pack, but crashed and died. Can’t remember what map, but I do remember it was eclipsed.
@@rndmxguy I'm sorry, I cant remember. It was like 3 in the morning. There might have been loot already on the ground near the ship as soon as I landed.
I don't know how. I tried reinstalling the game but that didn't work. I believe you could edit something in the game files, but I haven't figured that out yet.
@@rndmxguy Save files are located under Users/YourUserName/AppData/LocalLow/ZeekerssRBLX I'm not at my PC right now, but my guess is that completely removing this directory will probably trigger the cutscene again.
pretty clearly set immediately after crew is ejected for not meeting quota, and the door definitely has significance, likely alluring to the cyclical nature of the game and how the door just leads back to the beginning of the job. this is kinda deepened by the fact that the player holds their arms up identically to how you do when you initially join a lobby / ship
also, "There is such a place" flashes right after. unsure what it might mean but its probably correlated to the little writing during your first blackout (0:10)
"...a pardon, a defense,
...a tunnel,
...a hole in the fence,
...for all the weary workers,
...does it exist"
"hole in the fence" immediately makes me think of Dine, which has a section with a literal hole in the fence. Along with the fact that Dine is now more themed, clearly going for a mineshaft direction with how Main enterance now leads to a small hill (like how mineshaft main enterance is just a small room with an elevator) and fire enterance is connected to a large box, giving the illusion that the whole mineshaft is inside of there.
"for all the weary workers" might refer to mineshaft workers
"does is exist" might be a cutoff version of "why does it exist"
its difficult to exactly gauge it when the beginnings of each line are cutoff, but these are my theories
its actually quite scary to think about the fact that the o2 supply in your crewmate suit actually keeps you alive some time after being ejected, but it makes sense and really deepens the unsettling nature of the game
also notice how the music calms down throughout this - this could be a way to convey you acknowledging your death
They don’t hold their arms up, but rather take off their helmet
Kinda looks like it with the transition, yeah.
EDIT: And also the sound as if oxygen is being released into the vacuum of space.
for me, it kinda just looks like if the player's brain had some sort of vision or some hallucination right before they were about to die, like fading into some light or some other way
I found a floating door on one of the maps yesterday. Tried getting up to it with a jet pack, but crashed and died. Can’t remember what map, but I do remember it was eclipsed.
Very interesting. Good Luck!
Do you remember anything of the map before launching with the jetpack?
@@rndmxguy I'm sorry, I cant remember. It was like 3 in the morning. There might have been loot already on the ground near the ship as soon as I landed.
hey I can't remember why I'm subscribed to you. Have you played unturned before? maybe ik your name from discord or something.
I did play Unturned and uploaded a video playing it years ago. I'm not sure either.
It’s sad shinycharizard posted this first
hey do you know how to make the cutscene play again
I don't know how. I tried reinstalling the game but that didn't work. I believe you could edit something in the game files, but I haven't figured that out yet.
@@rndmxguy Save files are located under Users/YourUserName/AppData/LocalLow/ZeekerssRBLX
I'm not at my PC right now, but my guess is that completely removing this directory will probably trigger the cutscene again.