Power Bomb actually isn't needed for escaping TRO after beating Nettori. My Minimalist/No Damage Run actually proves that despite using PBs, which is actually more for convenience and also for dealing with Kihunters being trolls.
I love this game to bits, but man! Did the developers not realize how painful some of these sounds are on your ears? I actually muted my GBA the first time I fought Ridley because I couldn't stand his constant screaming.
Weapons required, by source: Destructible obstacles - 5 missiles, 5* power bombs Beam-resistant enemies, pre-Charge Beam - 21 missiles Required enemy freezing - 6 missiles Core Xs - 59 missiles *EDIT: Master Knight DH commented a solution to save 1 power bomb, bringing the total required down to 4.
The oversight in 14:35 is that your missiles still have Samus’s horizontal velocity when running, so if you shoot diagonally it will go further than if you were still, so this otherwise useless detail lets you get past those enemies. Another fact is that instead of using a complicated shinespark you can do it from the other side and still get complimented on your impressive shinespark.
You just have to add up the minimum missile count we need. From Beating Core Xs to breaking blocks. I think it may be on the lower end. You need 4 to get out and a bunch that varies for Xs
9:19 Don't feel too bad about this. Across many different playthroughs, I almost always found myself having a hard time with Yakuza (spider boss), and even with a few extra tanks, it's a pretty difficult fight.
I love being able to see Metroid Fusion get attention again. It was, and still is, one of my favorite games, mostly because it was one of the first I ever played. Absolutely loved the challenge, man
Speaking as one of the people in the Fusion speedrunning Discord, I had no idea freezing the bloaters from the left side of diffusion missile's room was possible, I only knew it could be done from the right side, that's incredible
NGL at first I was like "man, this isn't narrated, I gotta read??" And then next thing I know, I watched the whole video. The love of metroid overcomes laziness. Plus the good editing helped! :D
Fun fact about Serris: You are mostly safe by hanging from the left. He can still hit you but there is only 1 attack but it is rare and can be anticipated if you know how it looks.
the reason why the nightmare fight took so long is for one funny reason : plasma beam deals 27 damage... per frame its within an enemy. the issue is that nightmare's body's hitbox blocks the beam after one frame, so youre only dealing damage in sets of 27 each time you shoot. fun fact, wide beam deals more damage than plasma, so if you had wide beam there it would actually kill nightmare faster
It was a good play and a great idea. I was surprised that the number could be reduced so much, excluding the missiles taken by Core X. It's interesting to see SA-X turn into a hopeless enemy.
Yo one of my favorite creators is back! Commenting for the algorithm. fun fact: at 2:29 the weird ass mass Samus is shooting has a nintendo gamecube in the top left corner of its sprite. Good ol easter egg.
Pretty cool video! I do not have a copy of this game (bet I can find one somewhere) but I’ve seen someone 100% the game and it looked pretty cool! Now I have a challenge for you: What’s the minimum amount of missiles, super missiles, and power bombs needed to beat Super Metroid? Rules would be: No GT Code No Spacetime Beam No Murder Beam No G-Mode/ R-Mode Collect 3 Energy Tanks (for Mother Brain) No X-Ray Climbing
NICEE! a metroid video! coincidentally, I only need to beat the metroid prime to clear metroid prime 1. also, everyone, lower the volume at 16:04 or you will suffer the funny thing called neo ridley skrem. metroid games are fantastic
Even TAS needs the same amount of missiles on bosses and X cores. They just shoot them in a way that they both collide at once. Edit: and story elements that have missiles shaped key holes.
0:30 1% item run? 1:45 Not really. Say it misses. Then the missile hasn't been used to progress like the ones you are counting. All that means is that you're down a missile, and closer to running _out_ of missiles. And if it does connect, it's been successfully used to progress, so no big deal. Anything else, you probably can distinct which missiles have been properly deployed. 5:00 But why that one in particular? Cause it's the most helpful? Cause it alone keeps you under 2% items? Cause it's one of the only extra items besides your main gear that you can't avoid? Or is it just so you don't keep getting softlocked on this run? 8:35 Because they share mostly the same function? Sure. Why not? 10:45 _Remembers the one post_ Ahaha. :) 14:55 _Fair._ 17:50 _59_ out of the 91 missiles were from the obligatory Core X phases! That's an incredible ratio. See you next mission! ...Now do it .05 seconds faster, and you might see Samus outside her suit next time.
To answer your question about the required missile, no it is possible to skip it using a glitch, which isn't used in this run. Doing so gives you 0%, picking it up takes you to 1%
The minimissile challenge :3 Very nice video, you rarely see anyone cover Gameboy games for challenges~ Especially ones like Aria of Sorrow and Metroid Fusion.
the reason plasma didnt do very much damage is because it does damage every frame, and Im pretty sure the developers lowered the damage so that it could do tons of damage in total, but because it only does 1 frames of damage for nightmare and B.O.X. it took forever
you know what probably sets Samus the most aside from regular soldiers is how many missiles she can carry. like can you see a federation trooper carrying 20 warheads? the only example I can think of when they had a number of missiles that came even close to the number Samus can carry is when they were using mechs, which is a vehicle so doesn't really count. no wonder they can't accomplish much on their own considering one mission takes 91 missiles and 5 power bombs. Also count yourself lucky the Omega metroid doesn't work like it used to because otherwise, you would have a hell of a lot more numbers on that counter!
@@Shyguymask yeah, I've had challenge ideas just pop up, but those are usually when watching a challenge video. Some I've thought of are Octodad Dadliest catch without walking and Cuphead without firing a single shot. I haven't attempted them yet, however
@@IamaPERSON There's an upgrade that makes the parry an attack, so if I get the coins to buy it, it's possible. 2 problems though, 1. It's time consuming 2. I haven't even beaten any bosses on normal. And I don't have octodad dc, so yeah. And I don't have a recording thing that would work as I just have a phone. So it will be a while before I even attempt these.
Here's an idea: how little can you use FLUDD in _Super Mario 63_ (measuring water use by total tank percentage)? My best is somewhere between 70-80% of a tank in total (counting Tutorial #2 and both routes at a certain point in the final area) for all story courses in the game and 0% in all painting worlds. However...(challenge tips, probably? Read at your own risk) The second tutorial takes somewhere between 25-30% of a tank to complete, but it can be skipped by falling into the bottomless pit at the beginning until your lives run dry. However, as long as this tutorial remains incomplete, the Exit Level button remains disabled and reloading your save always places you at the beginning of this level instead of just outside the castle like normal. Rocket and Turbo FLUDD are apparently still available for the few times they're actually necessary, though (checked in a secret part of the castle). The second trap can be skipped via castle shortcuts, which saves...5% water, because the only time FLUDD actually appears to be necessary here is one rocket blast (there's another necessary big jump shortly afterward, but it can be done via lava damage-boosting). In the part of the final area where you there are two paths to choose from, choose the one to your right (it takes less water to complete). The highest part of the final area requires little to no water to clear, but it looks very difficult to do so without FLUDD altogether. (Heck, the game as a whole is pretty difficult if you're using FLUDD only when absolutely necessary, so I think this might be an interesting challenge. Besides, what if there are glitches/tricks I DON'T know of that can lower the water usage even further...?) Update: I found a speedrun of sorts that exploits a glitch(?) that involves switching FLUDD modes in the pause menu while spin-attacking (which gives a small upward boost and can be done indefinitely). However, I'm not certain if it was done in the 2009 version or 2012. When I tested the _waters_ (heh), I believe it was glitchless and in the 2012 version. In either case, I'm interested in seeing the total water usage go much lower, and might even do another run of the sort myself if/when I'm feeling up to it.
I've tried to beat fusion without hitting enemy's and bosses with projectiles,I started myself with charge beam so I could summersault and muzzle flare, only roadblocks where the green and purple barriers,Zezabi and the core x.you should give it a try
So 59 was used on Core xs So even with wall clip cheats ya still useing 59 but with dmg Cheats ya still useing 1 each core x (Just wanted a quick summary if ya used cheats)
1. I didn't read the minimal% so I was confused 2. There's a fusion discord? 3. I always thought that wall can only be destroyed by powerbombs (the one in sector tro sa-x encounter)
There was a wall in the Sector 6 SA-X chase that I almost counted as a Power Bomb usage because I didn't notice it only needed a normal bomb to destroy, until I noticed it midway through editing.
Really good video i never actually played any metroid games but you make them look so cool and could you do the new boss of calamity mod without moving? Continue like this
I made a challenge myself of beating Super Metroid without using missiles offensively (against enemies), it's almost possible until you get to Mother Brain
Power Bomb actually isn't needed for escaping TRO after beating Nettori. My Minimalist/No Damage Run actually proves that despite using PBs, which is actually more for convenience and also for dealing with Kihunters being trolls.
Oh wow, that alternate route out of TRO completely went over my head. That brings the power bomb count down to 4!
I didnt think of that, nice!
I love that your challenges are actual thoughtful challenges, and not just mindless arbitrary rules.
Except ITS NOT KINGDOM RUSH CHAMPIONS DIFFICULTY
“Welcome to summoned units only”
“Rule 1: I can only summon level 2 units”
I like that there were like 4 comments saying "awesome video!" before the video even premiered
Ik, We know that he makes great videos but... C'mon
At least watch the video first
awesome video!
@@vic38878 ikr
Well I think it's fine, all his videos are awesome
Awesome comment!
I love this game to bits, but man! Did the developers not realize how painful some of these sounds are on your ears? I actually muted my GBA the first time I fought Ridley because I couldn't stand his constant screaming.
Did the devs care to volume down that Ridley scream? 🤔
I wouldn’t blame you if you muted the gba for the whole game
Samus: "Why can't you be quiet?!"
Ridley: LOUD OBNOXIOUS SCREECHING
@@korhol2065
bruh then you’d be missing the entire great ost
most of the sounds in the game aren’t THAT bad
I liked his screaming, alongside the super missile's crunchy-ass sound effect its was seriously satisfying.
Damned core-X's, if it wasn't for them 10-40 would've won
I like how including Core-X's triples the missles used
Much how like Super Missiles are 3x stronger than normal missiles
@@zaneheaston8254 And Ice weakens the power.
You can actually skip that one missile tank if you use a route that biospark found.
You can but it's near frame perfect.
@@andy56duky
the oob method is easier but that’s prohibited
@@amso7169 biosparks method still stands.
@@andy56duky
sure but it pretty much requires pause buffering to be even remotely viable
You mean the Bob skip?
The fact the door monsters are called gadora is something I didn’t know I needed in my life
Weapons required, by source:
Destructible obstacles - 5 missiles, 5* power bombs
Beam-resistant enemies, pre-Charge Beam - 21 missiles
Required enemy freezing - 6 missiles
Core Xs - 59 missiles
*EDIT: Master Knight DH commented a solution to save 1 power bomb, bringing the total required down to 4.
10:43 lmao i was waiting for this moment
The oversight in 14:35 is that your missiles still have Samus’s horizontal velocity when running, so if you shoot diagonally it will go further than if you were still, so this otherwise useless detail lets you get past those enemies. Another fact is that instead of using a complicated shinespark you can do it from the other side and still get complimented on your impressive shinespark.
"Amazing shinespark"
Me when Addam talks about the Sector 4 shinespark trick even though I took the bug route: ua-cam.com/video/F8CJezPcCuc/v-deo.html
You just have to add up the minimum missile count we need. From Beating Core Xs to breaking blocks. I think it may be on the lower end. You need 4 to get out and a bunch that varies for Xs
I don't understand any of this.
You finally thought of a challenge idea for this game, awesome!
I like the sound used for the missile count
9:19 Don't feel too bad about this. Across many different playthroughs, I almost always found myself having a hard time with Yakuza (spider boss), and even with a few extra tanks, it's a pretty difficult fight.
Agreed. Always a pain for me too.
2:20
“Do not enter the room at the top right yet.”
- Big Brother from 1984
I love being able to see Metroid Fusion get attention again. It was, and still is, one of my favorite games, mostly because it was one of the first I ever played. Absolutely loved the challenge, man
Speaking as one of the people in the Fusion speedrunning Discord, I had no idea freezing the bloaters from the left side of diffusion missile's room was possible, I only knew it could be done from the right side, that's incredible
Yes! My favorite Metroid Game played by one of my favorites content creators! This day can't get any better!
I Prefer zero mission but I 100%agree if we aren't talking about remakes or fan-games
"1% item collection rate"
Oh god.
NGL at first I was like "man, this isn't narrated, I gotta read??"
And then next thing I know, I watched the whole video. The love of metroid overcomes laziness. Plus the good editing helped! :D
Fun fact about Serris: You are mostly safe by hanging from the left. He can still hit you but there is only 1 attack but it is rare and can be anticipated if you know how it looks.
Metroid Fusion, one of my favorite games of all time. Can't wait to watch this, hope you do some Dread challenges in the future.
These minimum runs/challenges are so crazy and I love watching them.
Thanks for choosing a less annoying "Ding" Sound this time ShyGuyMask!
Glad it worked out well
@@Shyguymask Me too!
This challenge is basically:
How much more painful can you make metroid fusion than it is already
12:41
...
Whelp... time to get the noose.
This video is really well made and edited my friend, keep up the great work!
the reason why the nightmare fight took so long is for one funny reason : plasma beam deals 27 damage...
per frame its within an enemy.
the issue is that nightmare's body's hitbox blocks the beam after one frame, so youre only dealing damage in sets of 27 each time you shoot.
fun fact, wide beam deals more damage than plasma, so if you had wide beam there it would actually kill nightmare faster
Hearing dread music put over fusion footage feels surreal
Samus, the galaxy's greatest and most efficient demolitionist.
It was a good play and a great idea. I was surprised that the number could be reduced so much, excluding the missiles taken by Core X.
It's interesting to see SA-X turn into a hopeless enemy.
When I saw that smiley face before Nightmare, I instantly had a surge of Dread.
Omg i live this game so much, seeing someone making a video from it today is absolutely amazing thx shyguymask.
Glad to have UA-cam Notifications on just for these challenges, you are amazing!
Also i think i died at 12:40 of laughter and pain. God.
Yo one of my favorite creators is back! Commenting for the algorithm.
fun fact: at 2:29 the weird ass mass Samus is shooting has a nintendo gamecube in the top left corner of its sprite. Good ol easter egg.
Never seen many Metroid challenge runs before, so this was enjoyable!
Thankyou for doing a video on my most favorite game of all time!
Pretty cool video! I do not have a copy of this game (bet I can find one somewhere) but I’ve seen someone 100% the game and it looked pretty cool! Now I have a challenge for you: What’s the minimum amount of missiles, super missiles, and power bombs needed to beat Super Metroid? Rules would be:
No GT Code
No Spacetime Beam
No Murder Beam
No G-Mode/ R-Mode
Collect 3 Energy Tanks (for Mother Brain)
No X-Ray Climbing
I have a copy :)
emulate it
NICEE! a metroid video! coincidentally, I only need to beat the metroid prime to clear metroid prime 1. also, everyone, lower the volume at 16:04 or you will suffer the funny thing called neo ridley skrem. metroid games are fantastic
Indeed, Neorid Leyscre-M is a debilitating sonic phenomenon known for destroying waveform generators and receivers alike.
I cant imagine the pain u felt when u instanly died to the nightmare core-x
I like the new counter sound. Much easier on the ears.
This is the second "how many it takes to beat" video btw. Yeah, this game is honest about something that you must do...
Even TAS needs the same amount of missiles on bosses and X cores. They just shoot them in a way that they both collide at once.
Edit: and story elements that have missiles shaped key holes.
0:30 1% item run?
1:45 Not really. Say it misses. Then the missile hasn't been used to progress like the ones you are counting. All that means is that you're down a missile, and closer to running _out_ of missiles. And if it does connect, it's been successfully used to progress, so no big deal. Anything else, you probably can distinct which missiles have been properly deployed.
5:00 But why that one in particular? Cause it's the most helpful? Cause it alone keeps you under 2% items? Cause it's one of the only extra items besides your main gear that you can't avoid? Or is it just so you don't keep getting softlocked on this run?
8:35 Because they share mostly the same function? Sure. Why not?
10:45 _Remembers the one post_
Ahaha. :)
14:55 _Fair._
17:50 _59_ out of the 91 missiles were from the obligatory Core X phases! That's an incredible ratio. See you next mission!
...Now do it .05 seconds faster, and you might see Samus outside her suit next time.
To answer your question about the required missile, no it is possible to skip it using a glitch, which isn't used in this run. Doing so gives you 0%, picking it up takes you to 1%
@@zacsolo1594 Then why pick it up? So Mask has enough missiles for the Core Xs?
Wrong because he banned the uses of glitches
@@zacsolo1594 So... what? He's forced to pick up the missile expansion because..?
...Is it unavoidable by his rules?
Yes
Technically it's possible to get 0% of all items, sooooo...
Nice video though! I liked the execution
12:40
Pervasive
Ambitious
Instantaneous
Nonsense
The minimissile challenge :3
Very nice video, you rarely see anyone cover Gameboy games for challenges~ Especially ones like Aria of Sorrow and Metroid Fusion.
5:10 oh hi astrum aureus
the reason plasma didnt do very much damage is because it does damage every frame, and Im pretty sure the developers lowered the damage so that it could do tons of damage in total, but because it only does 1 frames of damage for nightmare and B.O.X. it took forever
Awesome video as always!))
Also, the Thumbnail is magnificent!
You do realize that it's a premiere and the video hasn't actually started
@@The_Huebird Do you realise this is a joke and he is talking about how video didn't even release
@@The_Huebird yes, I do. It's a joke!)
@@tomka9762 okie
Wow, i never even thought about this. What a cool challenge!
you know what probably sets Samus the most aside from regular soldiers is how many missiles she can carry. like can you see a federation trooper carrying 20 warheads? the only example I can think of when they had a number of missiles that came even close to the number Samus can carry is when they were using mechs, which is a vehicle so doesn't really count. no wonder they can't accomplish much on their own considering one mission takes 91 missiles and 5 power bombs.
Also count yourself lucky the Omega metroid doesn't work like it used to because otherwise, you would have a hell of a lot more numbers on that counter!
16:24 yeah... the tail still does damage after he dies...
Ridley's tail Is the most powerful thing in the universe.
Its impossible to beat paper mario:the origami king without dodging because u gotta jump OVER the scissors Final Cut attack.
Hey SGM, how often do you think of challenges, and how often do they happen?
There's no set rate of when I think of challenges, they tend to randomly come in my head.
@@Shyguymask yeah, I've had challenge ideas just pop up, but those are usually when watching a challenge video. Some I've thought of are Octodad Dadliest catch without walking and Cuphead without firing a single shot. I haven't attempted them yet, however
@@ADudeWithAChannel good luck with that. Correct me if I’m wrong, but there’s stuff that’s great for parrying, right?
@@IamaPERSON There's an upgrade that makes the parry an attack, so if I get the coins to buy it, it's possible. 2 problems though, 1. It's time consuming 2. I haven't even beaten any bosses on normal. And I don't have octodad dc, so yeah. And I don't have a recording thing that would work as I just have a phone. So it will be a while before I even attempt these.
@@ADudeWithAChannel what do you play it on? Because if it’s on Xbox, ik a way to help you with uploads
I dunno why, but i read "-1% item collection" as "minus 1% item collection"
Suggestion Challenge: Beat The Impossible quiz
Wow. This game looks great! Im amazed they got such good use out of the gameboy.
oh wow i was just watching one of your older videos a few minutes ago, talk about timing
Here’s a trick! By liking and subscribing this video can be shared with a larger audience!
12:42 oh no samus is broken
HELL YEAH, sub 100 missiles babyyyyy
god dying to the X shells post boss fight must suck.
Nightmare is a boss that as his name, supposed to try to force you to use your forbidden technique: M I S S I L E S
I almost forgot in fusion you cant do multiple wall jumls on a wall
Unlike in zero mission
YOU PLAY METROID AHHH BEST UA-camR LOVE THIS GAME SERIES. Question have you played dread yet?
Here's an idea: how little can you use FLUDD in _Super Mario 63_ (measuring water use by total tank percentage)?
My best is somewhere between 70-80% of a tank in total (counting Tutorial #2 and both routes at a certain point in the final area) for all story courses in the game and 0% in all painting worlds.
However...(challenge tips, probably? Read at your own risk)
The second tutorial takes somewhere between 25-30% of a tank to complete, but it can be skipped by falling into the bottomless pit at the beginning until your lives run dry. However, as long as this tutorial remains incomplete, the Exit Level button remains disabled and reloading your save always places you at the beginning of this level instead of just outside the castle like normal. Rocket and Turbo FLUDD are apparently still available for the few times they're actually necessary, though (checked in a secret part of the castle).
The second trap can be skipped via castle shortcuts, which saves...5% water, because the only time FLUDD actually appears to be necessary here is one rocket blast (there's another necessary big jump shortly afterward, but it can be done via lava damage-boosting).
In the part of the final area where you there are two paths to choose from, choose the one to your right (it takes less water to complete).
The highest part of the final area requires little to no water to clear, but it looks very difficult to do so without FLUDD altogether.
(Heck, the game as a whole is pretty difficult if you're using FLUDD only when absolutely necessary, so I think this might be an interesting challenge. Besides, what if there are glitches/tricks I DON'T know of that can lower the water usage even further...?)
Update: I found a speedrun of sorts that exploits a glitch(?) that involves switching FLUDD modes in the pause menu while spin-attacking (which gives a small upward boost and can be done indefinitely). However, I'm not certain if it was done in the 2009 version or 2012. When I tested the _waters_ (heh), I believe it was glitchless and in the 2012 version. In either case, I'm interested in seeing the total water usage go much lower, and might even do another run of the sort myself if/when I'm feeling up to it.
I heard that first X sound and about had a fit
LMAO when you died to the Nightmare Core-X I died
A little saddened that Point-Blank Charge wasn't used more.
Hey mask do you think you could beat live a live without killing any non required enemies?
I just finished the game and they recommend this
12:40 im dead lol
Is there any plans for EBF videos? Or you're not gonna do them (at least for now)?
EBF5 is actually in for the next major challenge video.
Awsome video 😊
I've tried to beat fusion without hitting enemy's and bosses with projectiles,I started myself with charge beam so I could summersault and muzzle flare, only roadblocks where the green and purple barriers,Zezabi and the core x.you should give it a try
@@creapytipi446 You ok?
I apologise I have horrible dislexia😅
You are so cool at pvz and thanks so much for uploading pvz
Metroid fusion my beloved...
So 59 was used on Core xs
So even with wall clip cheats ya still useing 59 but with dmg Cheats ya still useing 1 each core x
(Just wanted a quick summary if ya used cheats)
1. I didn't read the minimal% so I was confused
2. There's a fusion discord?
3. I always thought that wall can only be destroyed by powerbombs (the one in sector tro sa-x encounter)
There was a wall in the Sector 6 SA-X chase that I almost counted as a Power Bomb usage because I didn't notice it only needed a normal bomb to destroy, until I noticed it midway through editing.
Finally a video of a game I did play 😁
Really good video i never actually played any metroid games but you make them look so cool and could you do the new boss of calamity mod without moving? Continue like this
I saw you in dreams live chat on the final man hunt lol
Here b4 more Elden Ring reviews, gameplay,, & challenge runs.
Oh n here b4 SGM changes his thumbnail lol
I'm not planning on doing content on Elden ring, just playing it casually.
@@Shyguymask I noticed. But hey, at least u put up a video for Metroid Fusion b4 that storm(that's what I meant)
Metroid Fusion for the Nintendo Game Boy Advance
This was good, now try randomizer with these rules :p
No way Metroid this is the most based thing you have ever uploaded
I made a challenge myself of beating Super Metroid without using missiles offensively (against enemies), it's almost possible until you get to Mother Brain
in the original metroid, it takes 98 missles minimum to finish the game
Have you tried using the "Slash" of the charge beam?, it's the Cresent that appears when you fire a charge beam and does I believe double damage
I did. It shreds Serris badly in particular.
Your America's greatest hero
Funny considering he's Canadian.
Yeaahhhhhhh boiiiii
10
Forgot how many missiles you start with
We need a remaster for PC of this amazing game.
11:58 🧀
How many deaths were there in total, & how many deaths were related to Nightmare
I love this game
I suggest a video about haunted castle and how far you can get without getting stressed
shyguy do you know what happened with detara? his last video was posted 7 months ago
how many games can you beat on a row?