How to Sculpt Realistic Scales with Painter and ZBrush

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  • Опубліковано 2 жов 2024
  • Get Damien Guimoneau's incredible Trex Model here:
    flipnm.co/Dino...
    Learn how to make realistic scales and details in ZBrush using Painter and Mari. This workflow is incredibly useful as you'll get more natural details than you can either with only Painter or with ZBrush. By combining the two software into a powerful workflow, you can make natural details in a fast and reliable manner.
    Timestamps:
    01:48 - Grading photos in Photoshop
    05:57 - Projecting textures in Substance 3D Painter
    09:47 - Projecting textures in Mari
    10:45 - Warp Projection in Substance 3D Painter
    12:46 - Importing textures in ZBrush
    15:19 - Applying the textures as displacement in ZBrush
    16:49 - Enhancing the textures by sculpting in ZBrush
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КОМЕНТАРІ • 29

  • @TheSatzy6699
    @TheSatzy6699 11 місяців тому +11

    I like flipped normal original content as it's step by step and not skipped timelapse stuff 👍🏼💯

  • @Sagegabs
    @Sagegabs День тому

    I wish my T-Rex looked as badass as this one, it doesn't look bad but not as amazing

  • @iCamSkiEz
    @iCamSkiEz 11 місяців тому

    Really nice seeing you guys go back to what you started doing. Missed this stuff, very helpful

  • @KadoLaFlare
    @KadoLaFlare 11 місяців тому

    Was struggling with motivation recently and this helped me shock back in gear. Also, bought some stuff from the website. Def worth the money

    • @FlippedNormals
      @FlippedNormals  11 місяців тому

      Amazing! Very happy to help. What did you buy? :)

    • @KadoLaFlare
      @KadoLaFlare 11 місяців тому

      @@FlippedNormals Some PDF's about lighting and composition by Clint Cearly

  • @douka3993
    @douka3993 11 місяців тому +2

    Really missing the old Maya-FlippedNormals days 😥

  • @josesierra4577
    @josesierra4577 11 місяців тому +3

    A new skill technique upgrade. Thank you Henning and Morten. I really loved the customization in this tutorial. The infinite amount of experimentation with this and as a bouns use substance alot more Thank you.

  • @bren8k
    @bren8k 11 місяців тому

    Have any of you guys tried Nomad Sculpt on the Ipad? It's good.

  • @pohren-qj4bx
    @pohren-qj4bx 3 місяці тому

    Can i do this in Blender too?

  • @arrtma
    @arrtma 11 місяців тому

    am new on this kind stuff. and still try to get good on atonomy . so i dont know much about detail thing. i try those detail thing lasttime . i use ahpla with mask . and clay it out. somehow it sh+t or bad . since i low experimant .hah
    - is there any fast way . cuz my pc too slow of change one app to another .

  • @MitchGonz
    @MitchGonz 11 місяців тому

    I love all your work and you guys are on the reason I was able to level up so much
    For the udim, can use blender with udim and sculpting the details in?

  • @t1sk1jukka
    @t1sk1jukka 11 місяців тому

    Realistic scales on an unrealistic trex 😅

  • @gregfoster126
    @gregfoster126 11 місяців тому

    good tut

  • @wonilmax
    @wonilmax 11 місяців тому

    Amazing!

  • @AeditZ
    @AeditZ 11 місяців тому

    use surface noise apply texture and unwanted part removed by morph brush?

    • @FlippedNormals
      @FlippedNormals  11 місяців тому +1

      That's definitely an option but not as flexible as this

    • @AeditZ
      @AeditZ 11 місяців тому

      ​@@FlippedNormalsThanks for your valuable feedback 😃

  • @ZephrusPrime
    @ZephrusPrime 11 місяців тому

    A good upgrade for ZBrush would be the ability to work with UDIMS. But they would need better UV tools to go with that. RIP-Peel UV

    • @FlippedNormals
      @FlippedNormals  11 місяців тому

      That would've been excellent! One day - maybe.

    • @raffaelfrank
      @raffaelfrank 11 місяців тому

      This is your solution jakeharrell.co.uk/index.php?p=scripts&f=vc&c=zbrushUI

  • @TheSatzy6699
    @TheSatzy6699 11 місяців тому

    Amazing content 🎉

  • @Pinguiny13
    @Pinguiny13 11 місяців тому

    too complex for the thing as simple as this IMO. there are tools for the same thing inside Zbrush it self.

  • @CIA-main-hub
    @CIA-main-hub 11 місяців тому

    Love this love this love this ❤