Everybody can have a religion is the best news yet. I hate having to rush for a prophet to ensure I can have one just in case I need to pivot. Speaking of which John Curtain beat me today with his science victory when I was 2 moves away from converting his capital to my religion and winning the game on immortal difficulty
Yeah having to rush religion is so annoying in civ 5/6 because it means if you don’t rush holy sites immediately you can’t get one in civ 6 on higher difficulty, so you can’t spend any production on units or wonders. Then in civ 5 sometimes I’ll wanna play as a religious civ like Ethiopia and every other civ goes piety and every religion is gone by like 50. I do hope they still have beliefs be exclusive so there is some incentive to get an early religion. Also, your holy city not being convertible is great because sometimes in civ 6 some dickhead ai will immediately wipe out your religion.
I generally think the Civ series is slowly getting better. The only concern I have is how few buildings you get from an urban tile. I’m glad they are moving away from districts.
The number of buildings per urban district is actually double that of civ6. Each time you build an up to date building it replaces a previous age building. So you build 2 buildings per district per age or 6 buildings per age. In comparison civ 6 specialist districts had three total and the preserve had just two. @@millennialsecularandauthri3338
There are no complaints about the gameplay. I can't wait to try out the new mechanics! But the UI sometimes looks strange and inconsistent compared to Civ 6. I hope they will fix this.
I do wish it brought back some of the cartoony/whimsicalness of Civ 6's UI, I actually ended up really enjoying it. This feels a little more like Civ 3, which I also loved, so we'll see where they land.
Cross-platform support is amazint! Finally I'll be able to play multiplayer online since none of my friends wanted to invest in a PC but would play on other devices. So much good stuff coming in Civ 7!
Yeah, cross platform is awesome! Just wish Nintendo hadn't been dragging their feet with Switch 2 or whatever they will call the next device after the Switch. Hope that doesn't limit map size/players/actions too drastically. Pretty sure my phone can smoke a Switch lol. Do love the ergonomics of Switch though. Steamdeck gets heavy after a while, and CIV games take a while😅
I will repeat here what I said in your previous video, just because this one is actually about religion. I think that religions should be founded in late Antiquity age and become a big deal in the Exploration age. It's weird to have a Maurya civilization without a Religion, since Ashoka was its main propagator.
@@JumboPixelto be fair Buddhism and Hinduism started WAY before C.E., and both Judaism and Christianity started and were around before the end of Antiquity if we consider the fall of western Rome to be the end of that era, and Islam came less than 200 years later, so it does make a lot of sense. The exploration age would see those newly founded religions expanding as religious tenants and modern interpretations of scripture are implemented as we saw with the Middle Ages up to the renaissance, which in-game would be the player adding their religion’s benefits
I really like how the game pregresses and changes. As many times i just get bored as it tends to just be manage more where this looks like objectives change. Like everyones gotta deal with batbs but many ways. Than tressure fleets. Constant objectives that change. It reminds me of the olympics. In scoring
the heck, there's a jumbo pixel on my screen the game looks so purty, it's everything that AOE4 should have aesthetically looked like! the water is beautiful. looking forward to spreading religion in civ7!
Imagine being the Lead Designer of a game that is very close to release, that you have been working on for at least 7 years, in an industry where crunch is common and encouraged, and in a country that heavily prioritizes work in the "work-life balance". Yeah I would feel very calm, rested and happy in this situation.
Man the UI is really coming together. This is definitely still a game that is undergoing polish and revision from announcement towards launch. Aside from how rough leaders looked initially, I've been LOVING everything I've been seeing so far. Day one purchase.
If we’re lucky the AI might actually build anti air defences too so it isn’t as easy as civ 6 to rush bombers and reduce every non controlled city to rubble
I wonder if you can win the game with domination in the exploration era since you can reach every capital by that point or if there is some kind of roadblock that makes you wait until the final era, as I assume there is for the other victories. I guess what they could do is make your some of your conquered cities rebel in the modern era so you have to retake them to win, or maybe they’ll just let you win early.
Am I the only one who finds micromanaging a bunch of missionaries to be boring as hell? I wish they'd just change the religion spread system into something akin to the trade or spy system, where you send missionaries off to certain civs, or city states, or continents, etc., and then build their conversion strength via buffs etc.
I was not a huge fan of Civ VI, so I hope they have made some deviations from the previous game. Civ V was much closer to what a civ strategy game should be. I am cautiously optimistic for Civ VII.
I have tried to get into Civ 6 many times. Even trying to play it today. But I just cannot get into it. I always fall back to Civ 5. Civ 5 was peak Civ in my opinion. They just made Civ 6 too complicated and I hated the cartoon graphic look.
No luxuries seems to be a huge miss to me. Thats legit my biggest gripe. It was a really good feature but they didn’t implement it well and Im sad they removed it altogether instead of implementing it even deeper into the game. Luxuries shouldnt just affect happiness and negotiations. Luxuries should be UNIQUE to the area you start on. For example: If I start as China, MY civ should be the only civ that has Tea and Silk (if we’re assuming we use true start locations). I dont want to see 5-6 other civs in the same game having the exact same resources unless they spawned right next to me. Each luxury also should have had a unique ability like Silk giving your people the ability to move into hotter climates without worry or Tea being able to fully restore unit’s health if parked within the city border.
I wish you could still convert enemy religions holy cities if you have converted all the cities they originally had a presence in (i.e the holy city is the only place that religion exists).
It's getting scaled down to the switch, so a PS4 build scaled up from the switch port seems likely. And they're not going to show off the switch and PS4 ports that much as they won't be as shiny as the PS5 and PC versions.
I don't like the idea of everybody can just found their own religion and holy cities now being essentially being unconvertable. Erroding other religions and being the first to found one of your own was quite an important part in Civ V with the addons. I guess we will be able to ask ourselves in Civ 7 about our own empire: "But will it run Crisis?"
I am still on the fence with the whole "every player can have their own religion thing".....and religions not appearing until the Exploration Age (which just feels a bit Eurocentric when you consider Hinduism and Judaism)....though this one I do get from a gameplay perspective. That said, the only thing I hope they do change is the name of the pantheon building. Whilst its only a minor quibble, I would rather they call it a shrine rather than a mere altar.
As someone who loves Civ 4 and 5 but could not get into 6 no matter how much I tried I just feel like there is no way I will be able to get into Civ 7 especially since they seem to be doubling down on strange changes to the Civ formula.
A religion shouldn't be linked to a single civ. World Religions are about coming together and thus, the game mechanic should reflect it. I think that the best way to tackle this issue is to have "Concil of the Faithful" in which the players who follow the same religion decide the tenets of the same religion, in a World Congress manner. People sharing the same faith, could receive influence and culture bonuses when interacting with themselves, and penalties when interacting with people from another faith.
So, the civ the founded the religion would chose its first tenet and would have its holy city. It could grant some bonuses related to peregrination and influence to other civs that converted to the this religion. However, as the game unfolds, and the said religion spreads its influence across borders and new civics are discovered, you would have a "concil of the faithful", mirroring real life "concil of Nicea" and the like. In these concils, which would work similarly to world congress in civ 6, you could decide new religious tenets. Maybe it could have a religion leader mechanic, in which the faithful would choose its head for the time being, and this "pope" could launch a holy war and make other important religion decisions. In case of a holy war, every civ that follows this religion is expected to take part in it, receiving some bonuses or penalties depending on their participation. I think that, not tying a religion to a especific civ, we could enhance how we could interact differently with other players, allowing more stratigical depth to alliances and what not.
I think we should come back to Civ IV's idea that every religion was linked to a Technology or Civic. The first nation to discover it, found the said religion. And the same civilization could found a different one later. This mechanic would reflect what happened in India in real life, that founded Buddhism, Jainism, Hinduism, and Sikhism.
The point of Civilization isn’t to replicate history, but rather to create your own history. Also, separating religion from specific techs/civics and specific beliefs provides player agency and reduces the chance of offending anyone.
Thought the same thing, I was hoping that they'd include more obscure religions like Manichaeism/Gnosticism, Jainism, Atenism, the east African Waaqa faith, perhaps even the Olympic and and Mesoamerican pantheons.
*Sigh* Still no atheism mechanics. Looks like my prophets of atheism are going to spread the *totally not a* religion. At least I don’t have to waste precious resources and effort on a mechanic I don’t care about, at least not right away while I attempt to min/max science.
When you only use superlatives it makes it even less relevant, and less likely to watch. When everything is a clickbait, nothing is. Unsubscribing for a while to let you cool down a bit.
What i not like us thatthey scriped to much the crisis evenets the way you can advance and mire 7 first i dusliked it than startedto realy like it but these this make the risk of waisting a lot of money to big 😢
Each announcement makes me more and more excited for Civ 7
I feel the exact opposite, unless they redeem themselves with outstanding modding support
Delulu libtard spotted
Yeah, it’s like they got the controversial stuff out of the way at the beginning. We’ve had time to get over it and enjoy everything else
Thats what she said (in the stream😅)
@@afungusamungus2860what new stuff coming makes you feel the opposite?
Everybody can have a religion is the best news yet. I hate having to rush for a prophet to ensure I can have one just in case I need to pivot. Speaking of which John Curtain beat me today with his science victory when I was 2 moves away from converting his capital to my religion and winning the game on immortal difficulty
In some cases you could have donated all of your cities to him and you would win the religious victory pretty much instantly.
Yeah having to rush religion is so annoying in civ 5/6 because it means if you don’t rush holy sites immediately you can’t get one in civ 6 on higher difficulty, so you can’t spend any production on units or wonders. Then in civ 5 sometimes I’ll wanna play as a religious civ like Ethiopia and every other civ goes piety and every religion is gone by like 50. I do hope they still have beliefs be exclusive so there is some incentive to get an early religion. Also, your holy city not being convertible is great because sometimes in civ 6 some dickhead ai will immediately wipe out your religion.
I remember how put off I was the day they first revealed everything…
But every time they show us more I get increasingly more excited!!!
I generally think the Civ series is slowly getting better. The only concern I have is how few buildings you get from an urban tile. I’m glad they are moving away from districts.
Same Same
Paid
The number of buildings per urban district is actually double that of civ6. Each time you build an up to date building it replaces a previous age building. So you build 2 buildings per district per age or 6 buildings per age. In comparison civ 6 specialist districts had three total and the preserve had just two. @@millennialsecularandauthri3338
There are no complaints about the gameplay. I can't wait to try out the new mechanics! But the UI sometimes looks strange and inconsistent compared to Civ 6. I hope they will fix this.
I do wish it brought back some of the cartoony/whimsicalness of Civ 6's UI, I actually ended up really enjoying it. This feels a little more like Civ 3, which I also loved, so we'll see where they land.
Cross-platform support is amazint! Finally I'll be able to play multiplayer online since none of my friends wanted to invest in a PC but would play on other devices. So much good stuff coming in Civ 7!
Yeah, cross platform is awesome! Just wish Nintendo hadn't been dragging their feet with Switch 2 or whatever they will call the next device after the Switch. Hope that doesn't limit map size/players/actions too drastically. Pretty sure my phone can smoke a Switch lol. Do love the ergonomics of Switch though. Steamdeck gets heavy after a while, and CIV games take a while😅
I wish they had privateers with hidden nationalities like in civ 4. Outside of that the changes look good.
I appreciate your efforts in making these mini videos breaking down the game! I am so excited for launch!
I'm getting a Civ3 feel for the UI. No fancy artwork, just menus and information. Which is my favorite game anyway so no complaints here.
For every day that time passes with Civ news, February seems to paradoxically be further and further away
I was waiting for this video. God Job. Greetings from Germany! 😊
I will repeat here what I said in your previous video, just because this one is actually about religion. I think that religions should be founded in late Antiquity age and become a big deal in the Exploration age. It's weird to have a Maurya civilization without a Religion, since Ashoka was its main propagator.
That would generally be true with pantheons, but not fully fledged religions. I can see it working.
it's just a byproduct of them wanting unique mechanics for each age, unfortunately. but i think it might be worth it!
@@JumboPixelto be fair Buddhism and Hinduism started WAY before C.E., and both Judaism and Christianity started and were around before the end of Antiquity if we consider the fall of western Rome to be the end of that era, and Islam came less than 200 years later, so it does make a lot of sense. The exploration age would see those newly founded religions expanding as religious tenants and modern interpretations of scripture are implemented as we saw with the Middle Ages up to the renaissance, which in-game would be the player adding their religion’s benefits
I really like how the game pregresses and changes. As many times i just get bored as it tends to just be manage more where this looks like objectives change. Like everyones gotta deal with batbs but many ways. Than tressure fleets. Constant objectives that change.
It reminds me of the olympics. In scoring
the heck, there's a jumbo pixel on my screen
the game looks so purty, it's everything that AOE4 should have aesthetically looked like! the water is beautiful.
looking forward to spreading religion in civ7!
In every interview Ed Beach looks like: "please kill me" lol
even he doesn't like the game
That sounds like projection on your part.
You'd look the same if someone was behind the camera pointing a gun at your head
Imagine being the Lead Designer of a game that is very close to release, that you have been working on for at least 7 years, in an industry where crunch is common and encouraged, and in a country that heavily prioritizes work in the "work-life balance".
Yeah I would feel very calm, rested and happy in this situation.
Man the UI is really coming together. This is definitely still a game that is undergoing polish and revision from announcement towards launch.
Aside from how rough leaders looked initially, I've been LOVING everything I've been seeing so far. Day one purchase.
I hope we'll have proper stealth bomber and missile cruiser.
If we’re lucky the AI might actually build anti air defences too so it isn’t as easy as civ 6 to rush bombers and reduce every non controlled city to rubble
I wonder if you can win the game with domination in the exploration era since you can reach every capital by that point or if there is some kind of roadblock that makes you wait until the final era, as I assume there is for the other victories. I guess what they could do is make your some of your conquered cities rebel in the modern era so you have to retake them to win, or maybe they’ll just let you win early.
I think we need like 200 “religion” icons sorted by category. Can’t be just me, right?
the devs said more icons is coming
A lot of stuff was still subject to change - still 100-ish days away!
@@pututunik8748 ye
Glossy shiny yields
Hotseat is the only way multiplayer doesn't crash loads for me ( 1 multiplayer save was the only one that didn't crash)
My first religion will be the Masonic Builders' Lodge
If I had to guess, I reckon the Loyalty Crisis Ed referred to probably relates to the various post-colonial revolutions we saw in real world history.
I like that guess!
Am I the only one who finds micromanaging a bunch of missionaries to be boring as hell? I wish they'd just change the religion spread system into something akin to the trade or spy system, where you send missionaries off to certain civs, or city states, or continents, etc., and then build their conversion strength via buffs etc.
Exciting vid 😂
I was not a huge fan of Civ VI, so I hope they have made some deviations from the previous game. Civ V was much closer to what a civ strategy game should be. I am cautiously optimistic for Civ VII.
This is generally my view too
I have tried to get into Civ 6 many times. Even trying to play it today. But I just cannot get into it. I always fall back to Civ 5. Civ 5 was peak Civ in my opinion. They just made Civ 6 too complicated and I hated the cartoon graphic look.
If I have to get a 2k account and a twitch account and link them to Firaxis in order to get leader bonuses, I'm going to be VERY annoyed.
The future is a "Meta " fortnight is coming to civkind
No luxuries seems to be a huge miss to me. Thats legit my biggest gripe. It was a really good feature but they didn’t implement it well and Im sad they removed it altogether instead of implementing it even deeper into the game.
Luxuries shouldnt just affect happiness and negotiations. Luxuries should be UNIQUE to the area you start on. For example: If I start as China, MY civ should be the only civ that has Tea and Silk (if we’re assuming we use true start locations). I dont want to see 5-6 other civs in the same game having the exact same resources unless they spawned right next to me. Each luxury also should have had a unique ability like Silk giving your people the ability to move into hotter climates without worry or Tea being able to fully restore unit’s health if parked within the city border.
Great, have to deal with piracy.
I wish you could still convert enemy religions holy cities if you have converted all the cities they originally had a presence in (i.e the holy city is the only place that religion exists).
Can’t way to play Zazzau 🔥🔥
civilization 5 is god forever
6 is better and more challenging
They really have to give some soul to this ui. The game looks gorgeous but the ui is hot garbage.
But it’s coming to ps4 how? Where’s the gameplay for it?
It's getting scaled down to the switch, so a PS4 build scaled up from the switch port seems likely.
And they're not going to show off the switch and PS4 ports that much as they won't be as shiny as the PS5 and PC versions.
I don't like the idea of everybody can just found their own religion and holy cities now being essentially being unconvertable.
Erroding other religions and being the first to found one of your own was quite an important part in Civ V with the addons.
I guess we will be able to ask ourselves in Civ 7 about our own empire: "But will it run Crisis?"
I am still on the fence with the whole "every player can have their own religion thing".....and religions not appearing until the Exploration Age (which just feels a bit Eurocentric when you consider Hinduism and Judaism)....though this one I do get from a gameplay perspective. That said, the only thing I hope they do change is the name of the pantheon building. Whilst its only a minor quibble, I would rather they call it a shrine rather than a mere altar.
As someone who loves Civ 4 and 5 but could not get into 6 no matter how much I tried I just feel like there is no way I will be able to get into Civ 7 especially since they seem to be doubling down on strange changes to the Civ formula.
SARA MY LOVE
Its been 84 years
I think you’re talking about gta6
Can religion be removed this time? or big fail
Am I the only one worried about "fishing town" having "hen" as an icon?
Civilisation skylines 3
0:59 ok that made my mind up on what direction they're going 🤮
Modern games moment
Any natural disasters?
They had floods and volcanic eruptions in the stream.
Does anyone else think the whole crises thing looks depressing?
Having switch on par with every other release is braindead. Surely that weak platform is holding the game back
The relics look exactly like civ vi. That's disappointing
It would interesting if you could lose them in the modern era
I would love to play multiplayer with real players, see how they do :)
wouldn't it be nice!
@@JumboPixel yeah! It would definitely add more hours to the game
It should, as the whole point of this entry is to allow people to enjoy multiplayer and finish games.
A religion shouldn't be linked to a single civ. World Religions are about coming together and thus, the game mechanic should reflect it. I think that the best way to tackle this issue is to have "Concil of the Faithful" in which the players who follow the same religion decide the tenets of the same religion, in a World Congress manner. People sharing the same faith, could receive influence and culture bonuses when interacting with themselves, and penalties when interacting with people from another faith.
That would be a really cool idea to explore
What an awful idea
Hm...I see some downsides of this idea gameplay wise, but it most definitely is an interesting idea. Would be fun if it's polished.
The conflict of interests would be crazy.
So, the civ the founded the religion would chose its first tenet and would have its holy city. It could grant some bonuses related to peregrination and influence to other civs that converted to the this religion. However, as the game unfolds, and the said religion spreads its influence across borders and new civics are discovered, you would have a "concil of the faithful", mirroring real life "concil of Nicea" and the like. In these concils, which would work similarly to world congress in civ 6, you could decide new religious tenets. Maybe it could have a religion leader mechanic, in which the faithful would choose its head for the time being, and this "pope" could launch a holy war and make other important religion decisions. In case of a holy war, every civ that follows this religion is expected to take part in it, receiving some bonuses or penalties depending on their participation. I think that, not tying a religion to a especific civ, we could enhance how we could interact differently with other players, allowing more stratigical depth to alliances and what not.
"How good will the AI be?" You mean will there be an AI? They haven't made any efforts in that direction so I doubt they'll start now.
I think we should come back to Civ IV's idea that every religion was linked to a Technology or Civic. The first nation to discover it, found the said religion. And the same civilization could found a different one later. This mechanic would reflect what happened in India in real life, that founded Buddhism, Jainism, Hinduism, and Sikhism.
The point of Civilization isn’t to replicate history, but rather to create your own history. Also, separating religion from specific techs/civics and specific beliefs provides player agency and reduces the chance of offending anyone.
I think it's reasonable that making your own history could include mirroring history.
unit fighting animations look absolutely terrible
I hate how there's 4 kinds of Christianity and only 1 form of other religions.
I agree, I was hoping to see at least Buddhism (Theravada, Mahayana, Vajrayana) and Islam (Sunni, Shiite, maybe Ibadi) split a bit.
Thought the same thing, I was hoping that they'd include more obscure religions like Manichaeism/Gnosticism, Jainism, Atenism, the east African Waaqa faith, perhaps even the Olympic and and Mesoamerican pantheons.
*Sigh*
Still no atheism mechanics. Looks like my prophets of atheism are going to spread the *totally not a* religion.
At least I don’t have to waste precious resources and effort on a mechanic I don’t care about, at least not right away while I attempt to min/max science.
I wan't to believe that people don't need to be lied about going to hell and heaven to be moral
Sir, this is a Wendy's
Idk is this just not a series of minor updates to Civ 6?
exciting is as meaningless word as interesting 😂
Nah.
When you only use superlatives it makes it even less relevant, and less likely to watch. When everything is a clickbait, nothing is. Unsubscribing for a while to let you cool down a bit.
What i not like us thatthey scriped to much the crisis evenets the way you can advance and mire 7 first i dusliked it than startedto realy like it but these this make the risk of waisting a lot of money to big 😢
Wow, can't wait to NOT play this game!
Pronouns in the game, too? Maybe in 8. Civ 6 was bad on console, and Xbox 360, still though 360 has more enjoyable strategy games.
On no a woman 😒