LW3D - Hole In Curved Sub-D Mesh
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- Опубліковано 19 вер 2024
- Method using Lightwave 3D and the Heat Shrink Tool to create a round hole in a curved sub-division surface. The technique is based on a Modo tutorial by Richard Yot ( • modo quick tip: making... ).
Adding a hole in a curved sub-division surface with Lightwave3D
thanks for the tuto, I feel so rusty after this... Nice tips for an old Lightwaver that was away from the light.
Thanks, very useful tutorial
thank you for the tuto bergen !
- alternatively to your 'slice' action .. you also can use the 'split ring' function on selected center polys ..
- and you can use the 'thicken' -> segments option (in this case 3 segments)
then you simply move the 'inner' edge loops with 'edge edit' into the right position ..
And also Thicken - segments. Awesome!
Tried to send this response before, but it must have failed. Anyway, thanks for the Split Ring tip. I went back and tried that with the confidence that it would work. I found the trick was to choose all the polygons around the loop except for the triangles. Then hitting Split Ring created the edge loop. Excellent!
nice tuto & tips amigo, thanks. the music at the end , not sure it fits hé :)
Da music fits perfect! ;)
you happy me happy amigo ;)
At 2:00, just hit 'L'
Thanks! But now with a letter F or something else... ;-)