Helldivers 2 - Cookout & Autocannon Loadout Gameplay(No commentary, Max difficulty, No deaths)

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  • Опубліковано 21 гру 2024

КОМЕНТАРІ • 9

  • @docklikeable9264
    @docklikeable9264 5 днів тому +2

    Love the cookout

  • @NalathefriendlyCat
    @NalathefriendlyCat День тому

    6:24 they said both the same. Thats rare

  • @pnevma382
    @pnevma382 4 дні тому +1

    They have fixed the Flak mode of the AC so it doesn't trigger on dead enemies (almost). I love it on bugs as I can use the Flak AC against anything except heavy. Even makes short work of a group of flyers.

    • @sowl17
      @sowl17  4 дні тому

      I didn't notice that it's fixed, I should try it!

  • @MrBuckeet
    @MrBuckeet 4 дні тому

    What are the strongest load outs in your opinion? Looking for something I can bring into 80-90% of missions and get the job done.

    • @sowl17
      @sowl17  4 дні тому +1

      which side? bug, auto or squid?

    • @MrBuckeet
      @MrBuckeet 4 дні тому

      @@sowl17all of them honestly. If you have separate builds I’d love to hear them

    • @sowl17
      @sowl17  3 дні тому

      Bugs : Strafing run, Gatling barrage, Recoilless rifle+@
      Scorcher or DCS, Grenade pistol, Stun grenade
      Bots : 500kg, 380mm, Orbital Laser or Eagle airstrike, Autocannon or Recoilless rifle
      Dominator or Scorcher, Senator or Grenade pistol, Stun grenade
      Squids : Strafing run, Supply pack, Quasar or Recoilless rifle
      Knight or Carbine, Grenade pistol, Incendiary impact

    • @wolfumz
      @wolfumz 2 дні тому

      @@MrBuckeet Your builds are going to be very different depending on if you're playing on a team or solo.
      Bots, just to tag this, I think the HMG is really strong as an all-round support weapon. It is _not_ the best weapon for any one particular thing, but it's very good across many different enemies and situations. You can kill just about everything, with the HMG: Hulks, turrets, chaff, factory striders, gunships... they all die to the HMG. The only enemies that really give you grief are tanks and the shielded devastators. So the rest of the loadout should be organized around killing tanks and shield devastators.
      If you take armor with the engineering perk (-30% recoil and +2 grenades), the supply backpack, and thermite grenades, you can really take care of yourself (and others, if you're playing with a team). The supply backpack will replenish your grenades and stims, on top of your replenishing HMG ammo. This makes you very hardy. So long as you don't get blown up, you can run away, grab from your own supply backpack, reload your HMG and heal.
      A possible build could be:
      Bots: 500kg or precision orbital strike, Eagle Airstrike, Supply backpack, Heavy Machine Gun
      Scorcher or Adjudicator, Senator, thermite or stun grenades