Understanding Physics: Static, Kinematic, Dynamic - for Unity and Buildbox Games

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  • Опубліковано 1 лип 2024
  • Using physics in your games and understanding classical mechanics.
    Understanding Physics: Collision Shapes, Mesh vs Hull, Concave vs Convex - for Unity and Buildbox:
    • Understanding Physics:...
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КОМЕНТАРІ • 35

  • @DannyBPlays
    @DannyBPlays 3 роки тому +20

    This was perfect length and very well explained!!

  • @galaxymemer
    @galaxymemer 4 роки тому +5

    Thank you, you properly explained what I incorrectly did and what the difference is between all physics types!

  • @KrypticDonut
    @KrypticDonut Рік тому

    Thanks for explaining this

  • @user-jy7fc8eq1m
    @user-jy7fc8eq1m Рік тому

    Thanks !

  • @sandpaperunderthetable6708
    @sandpaperunderthetable6708 3 роки тому +1

    Thank you. I needed this.

  • @huethedev6537
    @huethedev6537 4 роки тому +2

    Excellent explanation!

  • @santiagodeolaso4846
    @santiagodeolaso4846 2 роки тому

    Clear and concise, thank you

  • @radiagulzan
    @radiagulzan 3 роки тому +1

    thank you! Perfectly explained

  • @kostaskompostas8046
    @kostaskompostas8046 3 роки тому

    The best explanation ive seen so far

  • @Techomiame
    @Techomiame 4 роки тому

    Thankyou for this informative content. Subed, Liked!

  • @Cappyt
    @Cappyt 4 роки тому +3

    Thank you so much! . You helped me a Lot! .

  • @atilaguler376
    @atilaguler376 3 роки тому

    I love you dude it is awesome. Thanks a lot from Turkey :))

  • @MrFaciio
    @MrFaciio Рік тому

    Thanks a lot

  • @ghulammujtaba
    @ghulammujtaba 3 роки тому

    What a wonderful example is
    .

  • @TheChener
    @TheChener 2 роки тому

    that's amazing!

  • @mickeljakson953
    @mickeljakson953 3 роки тому +1

    Thank you

  • @RA5H3D
    @RA5H3D 3 роки тому

    Best explanation of these body types on UA-cam. Well done. Thank you.

  • @mohamadjeldeh1094
    @mohamadjeldeh1094 3 роки тому

    Thank you so much

  • @barnalenard2760
    @barnalenard2760 2 роки тому

    Nice love it

  • @programmingpersistence5716
    @programmingpersistence5716 2 роки тому

    instant sub

  • @rkrkrkrkrk111
    @rkrkrkrkrk111 4 роки тому

    Thanks

  • @pdcx
    @pdcx 2 роки тому

    omg double jump box 3:55

  • @mayankkashyap4059
    @mayankkashyap4059 4 роки тому

    loved the tutorial, great way of explaining. Subscribed to your channel after watching this.
    P.S. what is the background music?? it's so soothing.Please share the name

  • @McNoat
    @McNoat Рік тому

    Danke!

    • @McNoat
      @McNoat Рік тому

      I couldn't figure out how to edit the comment ^^ Just wanted to let you know that this was really helpful. Most resources that I looked at to understand what "kinematic" means in Unity tried to explain it in one sentence which wasn't enough for me to grasp the concept. Thanks for taking the time to make this visual demonstration. The little game example at the end that put together each type of physic was especially helpful.

    • @SmartPenguins
      @SmartPenguins  Рік тому

      I'm glad you liked it. Thanks for support!

  • @yennorshalf
    @yennorshalf Рік тому +1

    you probably wont respond but if you do I could finally finish my game. When it comes to 2d my character is kinematic and my box colliders are static yet my character can still go through them.
    What should I do?

    • @SmartPenguins
      @SmartPenguins  Рік тому

      You need to make your character dynamic for any collider to stop it from moving.
      If you still want to use kinematic, you'll have to do your own object detection with ray cast.
      There is a newer video on this ua-cam.com/video/xp37Hz1t1Q8/v-deo.html

    • @yennorshalf
      @yennorshalf Рік тому

      @@SmartPenguins thanks!

  • @haziqkhan3377
    @haziqkhan3377 2 роки тому

    Love from Pakistan 🇵🇰❤️

  • @jamiestieller
    @jamiestieller 2 роки тому

    how did u move kinematic pls tell meeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee

    • @SmartPenguins
      @SmartPenguins  2 роки тому

      change position of transform in unity, for bb you just use Move node it switches to use transform inside it

    • @jamiestieller
      @jamiestieller 2 роки тому

      @@SmartPenguins thank you

  • @d3nxel953
    @d3nxel953 2 роки тому

    960 Liker

  • @phunweng962
    @phunweng962 3 роки тому

    make things very clear