Unity Physics: Static, Kinematic, Dynamic
Вставка
- Опубліковано 29 чер 2024
- How to set it up. Explanations and demonstrations.
Getting Started with Unity
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Music:
"acoustic inspiration" - Rafael Krux (orchestralis.net)
"modern trailer" - Rafael Krux (orchestralis.net)
Acoustic Inspiration
Composed by Rafael Krux, Orchestralis.net
Modern Trailer
Composed by Rafael Krux, Orchestralis.net - Навчання та стиль
I can't stress enough how much this has helped me. You've just help me fix all the collision issues I was having. This is such an important lesson for beginner to intermediate game developers!
Please keep up the tutorials for bolt . They are very help full since there isnt a lot on youtube. They have helped me a lot to understand bolt .
you are very underrated, also i love your both unity and buildbox tutorials
thanks for the good clear straightforward explanation, only had to watch it once to fully grasp the concept!
this is a really good reference video to bookmark and look back on during projects
after 3 years still great! ty soo much!
This was so helpful. Thank you very much. Clearest explanation I have seen.
amazing demonstration
Amazing clear tutorial. Thank you so much dude.
excellent! thanks for the visualization.
Very nice way to make tutorial, clear and only about topic
Thanks! Nicely explained.
Great explanation dude. Thanks you
very helpful, thank you.
Very well explained
Thanks a lot for the help mate
Could explain how you made the scene look like this, it’s beautiful.
thank you
nice vid!
Keep it up!
10/10 content
Nice video, thanks! How can I let a gameobject follow the kinematic object move together?
Your videos gonna help many peoples in future keep them up
Nice grammar.
@@needful3961 what is correct ?
@@alexjr977 Your videos are going to help many people in the future. Keep them up!
@@alexjr977 maybe i can't. :(
Thank you.
nice vid
Thank you so much! Spasibo! ☺☺☺
You're welcome 😊
thankyou
so halpfull thank you
I'm unfamiliar to bolt though this tutorial is helpful for me to get the idea of 3D basics
Ur future Brackeys
Or Brackeys++
Like C++
Your first video was
Much much much better
Than Brackeys first video!!!
Awesome
U are 😎
Rip brackeys. When you brought up his name i remember the time i watched his toturials. I miss Brackeys.
Take GTA 5 for example
Dynamic objects such as: Cars, Trucks, Boats, Street lights, Airplanes, etc.
&
Static objects like: The train, houses, trees, electricity poles, walls etc.
If a static object collides with another static object they will just phase right through because thats how physics works in that game.
Also how to add sound effects to specific characters
Is there a way to make an object dynamic then kinamatic while game is running(code wise probably?), sorry if this is worded weirdly
yes, you can switch the flag on and off for the Is Kinematic with code or with visual scripting. rigidbody.SetKinematic(true/false)
do u move the rb or the transform? , cause when I do move the rb it always increase and when i move the transform it always lose track of collisions
for this demo I used transform inside of the Fixed Update
Sir will you also explain the is trigger function ? If we turn on is trigger the static dynamic kinematic gets jumbled
With is trigger on there will not be any collision with objects but the physics of moving the objects stays the same. You also get OnTrigger evens instead of OnCollisions evens.
@@SmartPenguins ok got it. Thanks
@@SmartPenguins please keep up the tutorial sir
Nice video, but what about collision events? Who can detect collision and who cant?
to detect collisions one of the objects needs to have a rigidbody
@@SmartPenguins oh ok, thanks
Help us make a full small fps game plz
gj
I still don't know how to make a dynamic object
Oh god. Thank u so much. Was confused on those three as I am kinda dumb. By the way can u make a video tutorial on how u made this? ua-cam.com/video/Xm84wdUOE4M/v-deo.html
I have been trying to understand the bolt graphs but I am stuck. I am new to bolt and I believe this will help solve the problem of all new bolt users. And any plan on continuing fps with bolt series?
And 1 q : u r age?