Unity Physics: Static, Kinematic, Dynamic

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  • Опубліковано 29 лис 2024

КОМЕНТАРІ • 58

  • @MrRevsRs
    @MrRevsRs 2 роки тому +21

    I can't stress enough how much this has helped me. You've just help me fix all the collision issues I was having. This is such an important lesson for beginner to intermediate game developers!

  • @MadTwistCGStudio
    @MadTwistCGStudio 4 роки тому +10

    Please keep up the tutorials for bolt . They are very help full since there isnt a lot on youtube. They have helped me a lot to understand bolt .

  • @oheybom
    @oheybom 10 місяців тому +1

    thanks for the good clear straightforward explanation, only had to watch it once to fully grasp the concept!

  • @andisarifi5805
    @andisarifi5805 10 місяців тому

    after 3 years still great! ty soo much!

  • @Jono1982
    @Jono1982 4 роки тому

    this is a really good reference video to bookmark and look back on during projects

  • @EngiNetion
    @EngiNetion 4 роки тому +1

    you are very underrated, also i love your both unity and buildbox tutorials

  • @alexjr977
    @alexjr977 4 роки тому +4

    Your videos gonna help many peoples in future keep them up

    • @needful3961
      @needful3961 4 роки тому +1

      Nice grammar.

    • @alexjr977
      @alexjr977 4 роки тому +1

      @@needful3961 what is correct ?

    • @needful3961
      @needful3961 4 роки тому +1

      @@alexjr977 Your videos are going to help many people in the future. Keep them up!

    • @needful3961
      @needful3961 4 роки тому +1

      @@alexjr977 maybe i can't. :(

  • @appstuff6565
    @appstuff6565 Місяць тому

    Great, can you do one on hinge joints and how to properly make it feel?

  • @AMN_2080
    @AMN_2080 9 днів тому

    Excellent and perfect

  • @Renegen1
    @Renegen1 Рік тому

    amazing demonstration

  • @raxacoricofallapatorius8484
    @raxacoricofallapatorius8484 8 місяців тому

    excellent! thanks for the visualization.

  • @wolfgangvonposen1886
    @wolfgangvonposen1886 2 роки тому

    Very nice way to make tutorial, clear and only about topic

  • @Someone-kw6mw
    @Someone-kw6mw 4 роки тому +7

    Ur future Brackeys
    Or Brackeys++
    Like C++
    Your first video was
    Much much much better
    Than Brackeys first video!!!
    Awesome
    U are 😎

  • @appstuff6565
    @appstuff6565 Місяць тому

    Loved it, if i have a claw machine [like seen in entertainment centers] and I want it to feel natural, yet control the grappling effect, how would I go about that in your opinion?

  • @billtwok6864
    @billtwok6864 Рік тому

    This was so helpful. Thank you very much. Clearest explanation I have seen.

  • @jimmy6427
    @jimmy6427 Рік тому

    Could explain how you made the scene look like this, it’s beautiful.

  • @valorantworld8895
    @valorantworld8895 3 роки тому +1

    10/10 content

  • @michaeltherandomperson9652
    @michaeltherandomperson9652 3 місяці тому

    I should have watched this as a beginner lol. This is so good.

  • @dcbayro6073
    @dcbayro6073 2 роки тому

    Amazing clear tutorial. Thank you so much dude.

  • @mr.creeper8881
    @mr.creeper8881 4 роки тому +1

    thank you

  • @PaulJonesy
    @PaulJonesy Рік тому

    Thanks! Nicely explained.

  • @Gamergirl11-u7o
    @Gamergirl11-u7o 2 роки тому

    Also how to add sound effects to specific characters

  • @bserre5647
    @bserre5647 4 роки тому

    Great explanation dude. Thanks you

  • @lee1davis1
    @lee1davis1 4 роки тому

    Very well explained

  • @miketang7062
    @miketang7062 6 місяців тому

    very helpful, thank you.

  • @gamerassassins3915
    @gamerassassins3915 4 роки тому +1

    thankyou

  • @gsogaming666
    @gsogaming666 Рік тому

    Thanks a lot for the help mate

  • @TheYa2000
    @TheYa2000 Рік тому +1

    Thank you so much! Spasibo! ☺☺☺

  • @I_l0stMyP1zza51
    @I_l0stMyP1zza51 6 місяців тому

    Take GTA 5 for example
    Dynamic objects such as: Cars, Trucks, Boats, Street lights, Airplanes, etc.
    &
    Static objects like: The train, houses, trees, electricity poles, walls etc.
    If a static object collides with another static object they will just phase right through because thats how physics works in that game.

  • @UnclothedPotato
    @UnclothedPotato 23 дні тому

    Ahhhh thank youuuuuu

  • @italianstyle7611
    @italianstyle7611 3 роки тому

    Nice video, but what about collision events? Who can detect collision and who cant?

    • @SmartPenguins
      @SmartPenguins  3 роки тому

      to detect collisions one of the objects needs to have a rigidbody

    • @italianstyle7611
      @italianstyle7611 3 роки тому

      @@SmartPenguins oh ok, thanks

  • @fhox5871
    @fhox5871 4 роки тому +1

    Keep it up!

  • @susi2622
    @susi2622 3 роки тому

    I'm unfamiliar to bolt though this tutorial is helpful for me to get the idea of 3D basics

  • @howto1523
    @howto1523 4 роки тому +1

    nice vid

  • @stormer268
    @stormer268 2 роки тому

    Nice video, thanks! How can I let a gameobject follow the kinematic object move together?

  • @vcorner6033
    @vcorner6033 4 роки тому +1

    nice vid!

  • @Kumail101
    @Kumail101 4 роки тому

    so halpfull thank you

  • @restushlogic5794
    @restushlogic5794 4 роки тому

    Thank you.

  • @painted631
    @painted631 3 роки тому

    Is there a way to make an object dynamic then kinamatic while game is running(code wise probably?), sorry if this is worded weirdly

    • @SmartPenguins
      @SmartPenguins  3 роки тому +1

      yes, you can switch the flag on and off for the Is Kinematic with code or with visual scripting. rigidbody.SetKinematic(true/false)

  • @bongolikhon2557
    @bongolikhon2557 4 роки тому

    Sir will you also explain the is trigger function ? If we turn on is trigger the static dynamic kinematic gets jumbled

    • @SmartPenguins
      @SmartPenguins  4 роки тому +2

      With is trigger on there will not be any collision with objects but the physics of moving the objects stays the same. You also get OnTrigger evens instead of OnCollisions evens.

    • @bongolikhon2557
      @bongolikhon2557 4 роки тому

      @@SmartPenguins ok got it. Thanks

    • @bongolikhon2557
      @bongolikhon2557 4 роки тому

      @@SmartPenguins please keep up the tutorial sir

  • @badis6717
    @badis6717 4 роки тому

    do u move the rb or the transform? , cause when I do move the rb it always increase and when i move the transform it always lose track of collisions

    • @SmartPenguins
      @SmartPenguins  4 роки тому +1

      for this demo I used transform inside of the Fixed Update

  • @Gamergirl11-u7o
    @Gamergirl11-u7o 2 роки тому

    Help us make a full small fps game plz

  • @dominiktoser8531
    @dominiktoser8531 Рік тому

    I still don't know how to make a dynamic object

  • @alexjr977
    @alexjr977 4 роки тому +1

    And 1 q : u r age?

  • @batnikelam-mavzer443
    @batnikelam-mavzer443 2 роки тому

    gj

  • @ppmpyae1152
    @ppmpyae1152 4 роки тому

    Oh god. Thank u so much. Was confused on those three as I am kinda dumb. By the way can u make a video tutorial on how u made this? ua-cam.com/video/Xm84wdUOE4M/v-deo.html
    I have been trying to understand the bolt graphs but I am stuck. I am new to bolt and I believe this will help solve the problem of all new bolt users. And any plan on continuing fps with bolt series?