Unity Physics: Static, Kinematic, Dynamic

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  • Опубліковано 29 чер 2024
  • How to set it up. Explanations and demonstrations.
    Getting Started with Unity
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    Music:
    "acoustic inspiration" - Rafael Krux (orchestralis.net)
    "modern trailer" - Rafael Krux (orchestralis.net)
    Acoustic Inspiration
    Composed by Rafael Krux, Orchestralis.net
    Modern Trailer
    Composed by Rafael Krux, Orchestralis.net
  • Навчання та стиль

КОМЕНТАРІ • 54

  • @MrRevsRs
    @MrRevsRs Рік тому +18

    I can't stress enough how much this has helped me. You've just help me fix all the collision issues I was having. This is such an important lesson for beginner to intermediate game developers!

  • @MadTwistCGStudio
    @MadTwistCGStudio 3 роки тому +10

    Please keep up the tutorials for bolt . They are very help full since there isnt a lot on youtube. They have helped me a lot to understand bolt .

  • @EngiNetion
    @EngiNetion 3 роки тому +1

    you are very underrated, also i love your both unity and buildbox tutorials

  • @oheybom
    @oheybom 5 місяців тому

    thanks for the good clear straightforward explanation, only had to watch it once to fully grasp the concept!

  • @Jono1982
    @Jono1982 3 роки тому

    this is a really good reference video to bookmark and look back on during projects

  • @andisarifi5805
    @andisarifi5805 5 місяців тому

    after 3 years still great! ty soo much!

  • @billtwok6864
    @billtwok6864 Рік тому

    This was so helpful. Thank you very much. Clearest explanation I have seen.

  • @Renegen1
    @Renegen1 Рік тому

    amazing demonstration

  • @dcbayro6073
    @dcbayro6073 2 роки тому

    Amazing clear tutorial. Thank you so much dude.

  • @raxacoricofallapatorius8484
    @raxacoricofallapatorius8484 3 місяці тому

    excellent! thanks for the visualization.

  • @wolfgangvonposen1886
    @wolfgangvonposen1886 2 роки тому

    Very nice way to make tutorial, clear and only about topic

  • @PaulJonesy
    @PaulJonesy Рік тому

    Thanks! Nicely explained.

  • @bserre5647
    @bserre5647 3 роки тому

    Great explanation dude. Thanks you

  • @miketang7062
    @miketang7062 Місяць тому

    very helpful, thank you.

  • @lee1davis1
    @lee1davis1 3 роки тому

    Very well explained

  • @gsogaming666
    @gsogaming666 8 місяців тому

    Thanks a lot for the help mate

  • @jimmy6427
    @jimmy6427 Рік тому

    Could explain how you made the scene look like this, it’s beautiful.

  • @mr.creeper8881
    @mr.creeper8881 3 роки тому +1

    thank you

  • @vcorner6033
    @vcorner6033 3 роки тому +1

    nice vid!

  • @fhox5871
    @fhox5871 3 роки тому +1

    Keep it up!

  • @valorantworld8895
    @valorantworld8895 2 роки тому +1

    10/10 content

  • @stormer268
    @stormer268 Рік тому

    Nice video, thanks! How can I let a gameobject follow the kinematic object move together?

  • @alexjr977
    @alexjr977 3 роки тому +4

    Your videos gonna help many peoples in future keep them up

    • @needful3961
      @needful3961 3 роки тому +1

      Nice grammar.

    • @alexjr977
      @alexjr977 3 роки тому +1

      @@needful3961 what is correct ?

    • @needful3961
      @needful3961 3 роки тому +1

      @@alexjr977 Your videos are going to help many people in the future. Keep them up!

    • @needful3961
      @needful3961 3 роки тому +1

      @@alexjr977 maybe i can't. :(

  • @restushlogic5794
    @restushlogic5794 3 роки тому

    Thank you.

  • @howto1523
    @howto1523 3 роки тому +1

    nice vid

  • @TheYa2000
    @TheYa2000 7 місяців тому +1

    Thank you so much! Spasibo! ☺☺☺

  • @gamerassassins3915
    @gamerassassins3915 3 роки тому +1

    thankyou

  • @Kumail101
    @Kumail101 3 роки тому

    so halpfull thank you

  • @susi2622
    @susi2622 3 роки тому

    I'm unfamiliar to bolt though this tutorial is helpful for me to get the idea of 3D basics

  • @Someone-kw6mw
    @Someone-kw6mw 3 роки тому +6

    Ur future Brackeys
    Or Brackeys++
    Like C++
    Your first video was
    Much much much better
    Than Brackeys first video!!!
    Awesome
    U are 😎

    • @cooldude-mi9wz
      @cooldude-mi9wz Рік тому

      Rip brackeys. When you brought up his name i remember the time i watched his toturials. I miss Brackeys.

  • @DrPlayer69
    @DrPlayer69 Місяць тому

    Take GTA 5 for example
    Dynamic objects such as: Cars, Trucks, Boats, Street lights, Airplanes, etc.
    &
    Static objects like: The train, houses, trees, electricity poles, walls etc.
    If a static object collides with another static object they will just phase right through because thats how physics works in that game.

  • @user-fw4no3ck1f
    @user-fw4no3ck1f 2 роки тому

    Also how to add sound effects to specific characters

  • @painted631
    @painted631 2 роки тому

    Is there a way to make an object dynamic then kinamatic while game is running(code wise probably?), sorry if this is worded weirdly

    • @SmartPenguins
      @SmartPenguins  2 роки тому +1

      yes, you can switch the flag on and off for the Is Kinematic with code or with visual scripting. rigidbody.SetKinematic(true/false)

  • @badis6717
    @badis6717 3 роки тому

    do u move the rb or the transform? , cause when I do move the rb it always increase and when i move the transform it always lose track of collisions

    • @SmartPenguins
      @SmartPenguins  3 роки тому +1

      for this demo I used transform inside of the Fixed Update

  • @bongolikhon2557
    @bongolikhon2557 3 роки тому

    Sir will you also explain the is trigger function ? If we turn on is trigger the static dynamic kinematic gets jumbled

    • @SmartPenguins
      @SmartPenguins  3 роки тому +2

      With is trigger on there will not be any collision with objects but the physics of moving the objects stays the same. You also get OnTrigger evens instead of OnCollisions evens.

    • @bongolikhon2557
      @bongolikhon2557 3 роки тому

      @@SmartPenguins ok got it. Thanks

    • @bongolikhon2557
      @bongolikhon2557 3 роки тому

      @@SmartPenguins please keep up the tutorial sir

  • @italianstyle7611
    @italianstyle7611 3 роки тому

    Nice video, but what about collision events? Who can detect collision and who cant?

    • @SmartPenguins
      @SmartPenguins  3 роки тому

      to detect collisions one of the objects needs to have a rigidbody

    • @italianstyle7611
      @italianstyle7611 3 роки тому

      @@SmartPenguins oh ok, thanks

  • @user-fw4no3ck1f
    @user-fw4no3ck1f 2 роки тому

    Help us make a full small fps game plz

  • @batnikelam-mavzer443
    @batnikelam-mavzer443 2 роки тому

    gj

  • @dominiktoser8531
    @dominiktoser8531 Рік тому

    I still don't know how to make a dynamic object

  • @ppmpyae1152
    @ppmpyae1152 3 роки тому

    Oh god. Thank u so much. Was confused on those three as I am kinda dumb. By the way can u make a video tutorial on how u made this? ua-cam.com/video/Xm84wdUOE4M/v-deo.html
    I have been trying to understand the bolt graphs but I am stuck. I am new to bolt and I believe this will help solve the problem of all new bolt users. And any plan on continuing fps with bolt series?

  • @alexjr977
    @alexjr977 3 роки тому +1

    And 1 q : u r age?