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5 Tips for Campaign Starter Craft! 🖐🛶 From the Depths

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  • Опубліковано 14 сер 2024

КОМЕНТАРІ • 26

  • @mattginsburg3511
    @mattginsburg3511 7 місяців тому +22

    A big piece of advice is to use hot-block targeting - a lot of stronger craft are designed so that's less of an issue, but not much under 200k for any faction has a big counter to hot-block targeting

  • @Aerynolae
    @Aerynolae 6 місяців тому +12

    I'm new to the game, around 40 hrs in. Been watching people play this since Robbaz's foray with it several yrs back. I get lost watching my first APS cannon and missile system blow up small crafts, but I still have no idea how sturdy I should make my starter ships, and I'm still trying to get my head around on how to make them go beyond 10 m/s. Hopefully I could create a worthwhile ship (at least in newbie standards) that can circle around a Marauder's side. Thank you for the tips!

    • @BorderWise12
      @BorderWise12  6 місяців тому +1

      You're welcome! Happy building! :)

    • @TheNeilBlack
      @TheNeilBlack 6 місяців тому +1

      You should make your ship sturdy enough to survive the enemies it's meant to fight. Learning how sturdy this is requires experience and a lot of testing. So keep building and you'll get there.

  • @friendlyspacedragon7250
    @friendlyspacedragon7250 6 місяців тому +8

    Don't underestimate wood for a cheap early craft! It's a great source for cheap hitpoints and can help your craft float. Cheap to repair too.
    You don't want an all-wood craft but adding one layer of metal and four wood is cheaper than two layers of metal and/or alloy. And if you're starting with the default easy DWG campaign, three wood layers alone should stop at least one hit from most targets you encounter early on.

    • @comet.x
      @comet.x 6 місяців тому

      remember that material wise 2m of metal is equivevelent to 20m of wood wedge

  • @puppylovera
    @puppylovera 6 місяців тому +6

    I like using PT boats (patrol torpedo) and airplanes. They are fast and can just spam and overwhelm an enemy ship

  • @bjboss1119
    @bjboss1119 6 місяців тому +3

    Another tip i find helpful is keep it small, as that keeps the cost down.
    Might just be my personal obsession with the perfect tetris though

    • @BorderWise12
      @BorderWise12  6 місяців тому +1

      Yup, small is good for starters. Cheaper, and harder to hit. :D

  • @alexhail9971
    @alexhail9971 7 місяців тому +4

    Finally cheep and effective starter craft

  • @agustinyavar525
    @agustinyavar525 7 місяців тому +3

    awesome!! I'd like to see more beginner friendly content

  • @werdnanesral7536
    @werdnanesral7536 7 місяців тому +1

    Yes!!!! Omg i can't wait i need this so bad

  • @spacedvenus
    @spacedvenus 6 місяців тому

    my first time being on a patreon screen!! also this is the exact kind of video I've been needing

  • @Mernom
    @Mernom 7 місяців тому +2

    Personally, I modified the vanilla jet fighter by giving it 2 medium missiles, and replacing it's basic machine guns with one of the bigger simple weapon configurable APS guns with a small HEAT shell. 4 of them work quite well even into the endgame, with some fire support from nastier stuff.
    For your craft, I think the spinblock response that controls the main propulsion orientation is a bit too strong, when they point 90deg, it ends up being a sitting duck.... Unless that's intentional? suddenly losing speed like that is bound to throw off non homing attacks.

    • @BorderWise12
      @BorderWise12  7 місяців тому

      That is intentional, yes. Changing speeds suddenly throws off enemy targeting and means the craft can avoid running aground more easily.
      Yes, I have finally gotten completely sick of ships trying to evolve onto land. XD

  • @nobunagaoda8439
    @nobunagaoda8439 7 місяців тому +3

    My starter craft is a hovercraft for 60k with 8 diff guns. Can one shot stuff for... even 120k cost

    • @BorderWise12
      @BorderWise12  7 місяців тому

      DIF guns are good for starters, true! Cheap, compact alpha-strike. 👍

    • @nobunagaoda8439
      @nobunagaoda8439 7 місяців тому

      @@BorderWise12 altho if target is not dead in 5 volleys somehow... well it will be 5 long minutes, or death

    • @spacedvenus
      @spacedvenus 6 місяців тому

      I'm very noob... what's a diff gun?

    • @epicbunny2969
      @epicbunny2969 3 місяці тому

      ⁠@@spacedvenusI know this is like 3 months late but a DIF gun stands for direct input fed, they are aps with the no auto loaders and have the ammo feeder on the firing piece, they get 5 shot (if you use 4 sides of the firing piece for ammo feeders) until they take a very long time to reload but they can have 500mm 10m shells. I hope this is helpful even if it’s late

  • @DewthWish
    @DewthWish 6 місяців тому

    Can we see an in-depth construction of this craft?

  • @GamernetsLP
    @GamernetsLP 6 місяців тому +1

    how did you make the rotating / vectored propellers?

    • @BorderWise12
      @BorderWise12  6 місяців тому +2

      Spinblocks! You can set them to rotate in response to yaw commands, or any other propulsion command really.

    • @GamernetsLP
      @GamernetsLP 6 місяців тому +1

      @@BorderWise12 Huh. But don't those props need steam or something? Or did they get retextured?

  • @DrrZed
    @DrrZed Місяць тому

    >It must be able to handle enemy Godly designs
    Plunderer is a 'hard' design.
    Can your Explorer beat Abactor/Brigand/Crossbones/Ransack 1 on 1?