[TF2] The Forgotten MvM Endless Mode
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- Опубліковано 28 гру 2024
- The Official Endless Gamemode that barely anyone knows about. It got added in the Mann vs Machine update back in 2012, it is very unfinished and hasnt been touched by the developers ever since. In this video I will be explaining how to activate it as well as which features and changes it has compared to the normal MvM Gamemode.
MvM Endless Commands:
"script Convars.SetValue("tf_mvm_endless_force_on", 1)" (Enables Endless Mode)
"tf_mvm_endless_force_on 1" (Enables Endless Mode if server has vscript or sourcemod plugins)
"tf_mvm_endless_bomb_reset" (Defines how many waves it takes for the bomb to reset)
"tf_mvm_endless_bot_cash" (Defines how many credits the robots can use to upgrade themselves)
"tf_mvm_endless_tank_boost" (Defines how much extra HP Tanks receive per wave)
"tf_mvm_endless_wait_time" (Defines how much time you get before the next wave begins)
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MERRY CHRISTMAS!
To you too.
If you play or cover mvm hellberg i will suck it while looking at you
Merry smissmas
thanks for the holiday banger basil
imagine the spy leaderboard with all these 10k hp scouts
I've always heard mention of this mode but I've never seen it in person. It's certainly interesting.
I can imagine combining this with a X3 bots mission would be actual chaos.
Merry Christmas!
Btw 2:02 bot skill determines eye color of robots. So if robot changes eyes from blue (easy/normal AI) to yellow (advanced/expert AI) then upgrade works. Or you can test it on robot-pyro. Higher AI skill = higher chance that robot-pyro will reflect projectile (can't be tested on giant robot-pyros cuz they always has expert AI)
This would actually be a great addition to the official missions but instead it should like give rewards when you lose it cause playing that long for nothing would be kinda pointless
Finally, the real Master Mode.
i remember this mode in servers and i just thought it was a plugin but the fact its not a plugin but an actually coded in the game is pretty cool
was thinking only having health scaling work would've made it go on forever but seeing the scaling jump exponentially into the thousands, tbh that alone could make for an interesting gamemode, apply the bonus to giants and make the bombs break when dropped and it would be hella fun. though some more difficulty scaling akin to multiplying the number of bots would help. think damage buffs to the bots would quickly make it impossible noting how quickly you can die even with resistances in this game.
one important detail missed is that the endless mode can be enabled mission side with IsEndless 1 being put in WaveSchedule, not sure if there's any other keyvalues related to the endless mode however.
Merry Christmas to everyone
Basil Endless Custom MvM server when?
Its you
The madman himself
By if server has vscript or sourcemods
Like what plugins do we like need for the commands cause only tf endless works on stock tf2
Would be pretty cool to see modern servers running this.
lore accurate mvm
nice krimah gift
still fun tho
GET THE CREDITS
Make more videos with this game mode but with 20 players