#45 KT Into The Dark - Wyrmblade VS Intercession Squad - Battle Report, Kill Team, Warhammer 40k
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- Опубліковано 19 жов 2024
- The Ultramarines have tracked down a group of xenos saboteurs, it seems their goal is to blow out the power in the main districts of the capital. The team job is to eliminate the threat and restore the power grid in case it goes down. The Genestealer Cults have big plans for the Planet’s Capital, they only need a diversion to put it in place, destroying the power source of some districts should be enough. Who will prevail?
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Genestealer Cults
Neophyte Leader - Bolt Pistol - Power Pick - Cult Talisman
Locus
Sanctus Talon
Neophyte Heavy Gunner - Heavy Stubber - Cult Talisman
Neophyte Heavy Gunner - Seismic Cannon - Cult Talisman
Neophyte Gunner - Flamer - Cult Talisman
Neophyte Gunner - Grenade Launcher - Cult Talisman
Neophyte Icon Bearer - Autogun
Neophyte Brood-Adept - Shotgun
Neophyte Brood-Adept - Shotgun
Neophyte Brood-Adept - Autogun
Neophyte Brood-Adept - Autogun
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Space Marines
Intercession Squad
Assault Intercessor Sergeant - Leader - Plasma Pistol - Chainsword - Purity Seal
Intercessor Gunner - Auxiliary Grenade Launcher - Stalker Bolt Rifle
Assault Intercessor Grenadier - Frag and Krak Grenades - Heavy Bolt Pistol
Assault Intercessor Warrior - Heavy Bolt Pistol - Chainsword - Tilting Shield
Assault Intercessor Warrior - Heavy Bolt Pistol - Chainsword - Auspex+
Assault Intercessor Warrior - Heavy Bolt Pistol - Chainsword
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Simone and Andrea
well, well, that was a big papeada coming out the marines!
😂😂
Distraction! Hope to see the exaction squad on your channel soon! Always love seeing the wyrmblade.
We have it! We just need to build it and paint it 😂😅 We will play it for sure in the future ^^
Thank you 💚
Hey thanks for the content. Quick note: Wyrmblade have 5+ saves, not 4+
Thank you!
Yeah you are right! Starting defending with the Sanctus and Locus that have 4+ save, for some reason the 4+ remained for the others too :V
Distraction! Well played you two, very well played 💚
Thank you so much mate 💚
great batrep ^^
are there someday just gonna be some compendium games again? as that would be kinda fun to see again ^^
There could be, we will see about it ^^
Awesome videos guys, I never miss out on your latest KT or 40k! bring back the sisters to KT, if you can 🎉
Thank you! We surely will :D
Distraction! Thanks for your effort, you are awesome!
Thank you so much 💚
And I don't know if you have discord or not, but if you have it don't forget that you may have access to our discord! ^^
@@TabletopWarbands Kinda forgot about the Discord 😀
@@Floydos85 😄
Distraction. Great bat rep!
Thank you 💚
I always love seeing the Wyrmblade (they’re my main team)! It’s a shame the Sanctus Talon couldn’t be more than a distraction to those Marines, I love that bio dagger of his!
Yeah unfortunately the Marines are tough even for him :V
Distraction
I thought it would be a big loss for the space marines but I was wrong 😊
They are tough! :D
Thank you 💚
Looks like the Distraction failed. There's a reason they send Space Marines in to deal with infantry: they're hard as nails. Great battle report!
Hey the Astra is hard as well! 😅😅 Space Marines are just a little bit more tough :V
Thank you 💚
I don’t understand kt so uh maybe fun but still interesting to watch
Maybe by following our videos you can understand its mechanics a little, it's a very interesting and dynamic game! ^^
Those poor Cult Operatives. The Talon died to a Plasma Pistol because his Gunner was too cowardly / clumsy to screen him properly.
Yeah courage is not the best quality of Neophytes I suppose 😂
@@TabletopWarbands The #1 super power of a Neophyte Hybrid is providing mobile cover for the good units.
I could have been mistaken but couldnt the flammer save your intersessor with the loyalty tactical ploy by forcing an intervention?
At the moment I'm out of city and can't check it but it could be, I don't remember how that ploy works
@@TabletopWarbands
Use this Tactical Ploy when a friendly WYRMBLADE LEADER or CULT AGENT operative is selected as the target for combat. Select one other friendly LOCUS or NEOPHYTE operative (excluding a LEADER operative) within "blue" of that friendly operative to intervene.
If that intervening friendly operative is not within Engagement Range of an enemy operative, you can interrupt that combat to perform a free Charge action with it, but it must finish that move within Engagement Range of the enemy operative fighting in that combat.
If that intervening friendly operative is within Engagement Range of that enemy operative, it becomes the target for that combat.
@@TheWeirdlyenough yeah I think it could've worked if I remember well the situation 👍🏻
@@TabletopWarbands to be fair, that ploy is rarely useful that I bet most players forget to use it including myself.
@@TheWeirdlyenough in the middle of the game is hard to remember every ploy, I think it's fair ^^
why is it that one of the astartes started outside the drop zone? I've watched a lot of different Warhammer tabletop matches of different kinds but haven't played the game myself so I don't understand the intricacies of the rules.
It's the rule of that mission, the defender can deploy 30% of it's team inside the 3 sectors but the models can't leave the room until they see enemies.
@@TabletopWarbands Thank you for the clarification!
Anytime!
Intercession are broken on ITTD.
Yeah they work pretty well!
Distraction
Thank you 💚