While in sketch mode, after trimming out the section, add a short line segment to either end of the open part of ring. This way the flange will already have a flat area for the unfold without having to do the extrude. Offset face on the side of the ring without the flat area can be used to complete the ring after manipulation. If being a stickler, the flat area can be removed before offset face is used to complete the ring.
As there are a lot of ring with pattern that are kind of symmetical I wonder if it would be possible to just model a quarter of a ring, unfold it, do the individual work on the pattern (which needs to be able to connect properly at the borders) and then fold it and complete the ring by mirroring/copying.
Great video...Really enjoying all the different videos. Well done. I am trying to figure out how to show the bend lines in the unfolded view. Am I missing something simple?
If the pattern is applied on a cylindrical 3D shape (technical drawing gives only gap in degrees between pattern holes) instead of flat pattern, will the unfold work in the same manner?
What would be the application of such sheet metal? I mean, if you laser cut metal with that pattern it will break on every circular gap if you try to hammer it into shape. And distort the straight edges of the circles.
Do you have any other videos geared toward jewelers? I'm working an elaborate prong setting currently and I wanted to build a marquise stone to utilize in the process, but I'm not sure how to produce the facets for the girdle and crown accurately.
Great video as usual Lars, but not necessary to create that small flat section. Fusion allows you to select the cylindrical shape as the stationary face when creating the flat pattern.
After doing this to design a pave for an engagement ring setting can I then work in solid like normal and extrude out a euro shank and do the top setting?
Hi Lars, great Video again :) Did you know a way to rename or change the parameters to another name? I mean i have a ton of parameters called something like boxprimitive1...34 or Extrude1...34 and i have no clue which of them are for which bodies or sketeches etc... thank you for any help ;)
At that end point - you can grab the flat surface between end points and extrude to object in order to close the circle making a solid band. A small flat on the “bend”. Completing the band/circle.
Not really because the flat surface you're talking about is not pointing directly at the other flat surface but a little bit outwards, so extruding it to the other face will leave a sharp ridge on the outer surface and a sharp valley on the inner surface.
cavalrycome you are correct, but at that scale, seems easier to buff out and be stronger than to solder in and be weaker. Seems relative and easy enough to experiment with in the real world.
Hi Lars, I made a fatal mistake to upgrade to OSX Catalina - now I am unable to post process. I cannot find anything about this on the forums - are Autodesk aware of this?
This seems so hacky compared to the elegant unrollsrf and flowalongsrf approach in rhino. This is one feature I wish fusion had a first class support for. This and actual deformers like bend, twist, taper, cage edit etc. I have asked this feature for years but fusion team doesn't think its a priority. You would think that at least tsplines would have deformers like other sub-d solutions. Tsplines hasn't had major update in years and is so slow that I find it easier to model in maya and convert to brep than work natively in tsplines.
While in sketch mode, after trimming out the section, add a short line segment to either end of the open part of ring. This way the flange will already have a flat area for the unfold without having to do the extrude. Offset face on the side of the ring without the flat area can be used to complete the ring after manipulation. If being a stickler, the flat area can be removed before offset face is used to complete the ring.
As there are a lot of ring with pattern that are kind of symmetical I wonder if it would be possible to just model a quarter of a ring, unfold it, do the individual work on the pattern (which needs to be able to connect properly at the borders) and then fold it and complete the ring by mirroring/copying.
Thank you lars ( I requested it)
You're an absolute boss, Lars. Thank you so much!
Great video...Really enjoying all the different videos. Well done. I am trying to figure out how to show the bend lines in the unfolded view. Am I missing something simple?
thank you, this video is very useful but, may i ask how to close that little space between the two faces? i really don't get it
If the pattern is applied on a cylindrical 3D shape (technical drawing gives only gap in degrees between pattern holes) instead of flat pattern, will the unfold work in the same manner?
I am looking for a solution like this for months ... one question: can I close the gap afterwards in Fusion? Aka solder it in Fusion?
What would be the application of such sheet metal? I mean, if you laser cut metal with that pattern it will break on every circular gap if you try to hammer it into shape. And distort the straight edges of the circles.
Do you have any other videos geared toward jewelers? I'm working an elaborate prong setting currently and I wanted to build a marquise stone to utilize in the process, but I'm not sure how to produce the facets for the girdle and crown accurately.
Great video as usual Lars, but not necessary to create that small flat section. Fusion allows you to select the cylindrical shape as the stationary face when creating the flat pattern.
Doesn't work for me.
Awesome ring tutorial. Thank you.
After doing this to design a pave for an engagement ring setting can I then work in solid like normal and extrude out a euro shank and do the top setting?
Hi Lars, great Video again :)
Did you know a way to rename or change the parameters to another name?
I mean i have a ton of parameters called something like boxprimitive1...34 or Extrude1...34 and i have no clue which of them are for which bodies or sketeches etc... thank you for any help ;)
Sorry, at this point Fusion assigns the names without an opportunity to change then
@@cadcamstuff thank you Lars for the clarification , is there a a trick to find out which one belongs to the objects? 😓
Nice sir very helpful,by the way how to make amulet sir that the images came from photos only
Easy to follow.
At that end point - you can grab the flat surface between end points and extrude to object in order to close the circle making a solid band. A small flat on the “bend”. Completing the band/circle.
Not really because the flat surface you're talking about is not pointing directly at the other flat surface but a little bit outwards, so extruding it to the other face will leave a sharp ridge on the outer surface and a sharp valley on the inner surface.
cavalrycome you are correct, but at that scale, seems easier to buff out and be stronger than to solder in and be weaker. Seems relative and easy enough to experiment with in the real world.
You could also delete the little flat extrusion and sweep the end surface along the circle of the ring to close it.
Stefan Wössner Nice. I hadn’t done that yet. I’m quite a newbie to the sheet metal options. Thank you.
Nice design
Thanks for sharing this👍😀
Hi Lars, I made a fatal mistake to upgrade to OSX Catalina - now I am unable to post process. I cannot find anything about this on the forums - are Autodesk aware of this?
Can I unfold a surface which is complicated in Fusion 360?
I didn't know Fusion could do that. Now I know. Thanks for being your usual Lars self!!! :-)
Very usefull video but i still having different responses so I suspect that the education license program is givem me trouble, is it possible?
You have all the same functions in the educational version as in the commercial license
Thank you very much, for your replay.
Great trick to create a gear for peg and gear transmission
Great...
Now I want this ring.
Thanks Lars!!
are those holes stretched in any way?
I think those holes are no longer cylindrical
Thanks A lot !!!
This seems so hacky compared to the elegant unrollsrf and flowalongsrf approach in rhino. This is one feature I wish fusion had a first class support for. This and actual deformers like bend, twist, taper, cage edit etc. I have asked this feature for years but fusion team doesn't think its a priority. You would think that at least tsplines would have deformers like other sub-d solutions. Tsplines hasn't had major update in years and is so slow that I find it easier to model in maya and convert to brep than work natively in tsplines.
You have this really bad behaviour not "converting" lines to construction lines!
It's so easy, just click the line press x. Only one profile, simple!