personally as a loner on the seas, i prefer the merchant emissary over others, mostly because it´s the faction oriented around being on the move. effectively abusing trade routes easily lets you sell crates for almost 1k gold each if you check the ledger, and thats before you count in the emissary bonus, which nets you an easy 20k for just docking in at an outpost and exchanging boxes, not counting the voyages you might do on the way. the biggest downside of running the merchant flag is of course that it´s not that entertaining, unless another ship comes up to you, since you´re encouraged to stay away, not earning much if you chase other ships; But if you sail solo, and just want a somewhat safe journey, the Merchant alliance delivers.
I was solo slooping with a merchant emissary flag up and got obliterated by a lvl 5 reaper, your argument towards a safe journey just fell flat on it's face I was barely a level 2 merchant emissary if your wondering. Now I don't bother with emissaries unless im in an open crew.
Sunken ships are quick and relatively easy for the amount of loot you get. It's not a lot of work, but it feels more like a job lol You can't help but feel like a deckhand as you're going to spend about as much time as the voyage actually took just unloading your loot.
I completely understand what you're getting at. But sometimes, just like fishing, you just want to chill and relax and solo sloop for a bit with not a lot of risk. That's the beauty of this game, if you want to swashbuckling adventure where you're lobbing cannon fire back and forth between ships and boarding each other to try and take out another crew and steal their loot, you can do that. But if you just want to relax and chill and not engage in the pirate life, you can do that. And I know not fighting other people and being a pirate is kind of against the core aspect of this game, but they've added so many different things that are not geared towards PVP that I think you can be excused to do anything you want. Then again those other aspects they've added in also benefit pvp.
I think you're speaking nothing but facts there, but I always feel proud unloading the loot and looking at my riches. It's all down to opinion, if you like fast paced pvp then go with the reapers, if you want slow paced soloing and just chilling, then the merchants are for you.
Fun Fact: For merchant runs when picking up Cargo Runs Any name that starts with “T” = Tavern (Example:Tess) Any name that starts with W= Weapon Smith Shop C = Clothing Shop and so on
I think that the merchant ships in this game are very much like what it would’ve been like, following their trade routes and having to defend themselves from pirates, that’s why I love the merchant alliance. Not really a fan of hunting people down.
To me I personally love doing merchants. My brother loves to chill in this game and fish cuz he loves getting his Hunter call up, but he has thalassophobia which is the fear of deep water so I do all the ship diving. Don't get me wrong we will defend our loot with a fierceness, and when I get merchant loot from other people I like to consider myself a privateer not a pirate. Same thing just one has an employer.
Today I had a key despawn on me. It must have because I never left my ship and I spent 10 minutes searching my sloop for it staring at the floor in case it was in the floorboards.
After grinding for pl merchant alliance really grew on me. The sunken voyages took like 30-45 min with a sloop and I got a lot of loot and rep, and I think it was pretty fun.
When I got the game my first faction was the Merchant Alliance, I was able to get a fair amount of gold from the various voyages, but if you ever sail under their flag again use one of the sunken ship quests to level up your flag a fair bit then start selling the commodities at their respective outposts that way you get the most bang for your buck
When I first started playing SOT, I quickly became obsessed with unlocking all the Gold Hoarders content before anything else, so I only recently started using the Merchant Emissary flag myself. But all the ambient Merchant loot I had cashed in previously (simply because it was there) meant I had high enough reputation to jump straight into "Lost Shipment" voyages, and completely skip all that nonsense about time limits and schedules. The Lost Shipment voyages are actually quite fun for me, since they have similar feel to the Hoarder's "Ancient Vault" missions, following clues to unlock a stash of loot at the end, and can quite easily get you to Emissary Rank 5 in one go. The Reputation grind to become a Pirate Legend isn't looking quite so arduous anymore!
It’s also designed so that if you follow through with all of the clues even after finding the captain’s key, the loot will combine to get you emissary grade V by the time you sell. I love that.
@@william3371 Yeah, I didn't get that. On my lost shipment one I barely hit rank 3 by the end of it all and I'd spent 2 hours hunting flotsam just to find the damned key, which turned out to be on an island. In a cave. Yeah, not going to question that one. When I finally did find it, that's when the reaper's showed up, chased me across the Ashen wastes and sunk me before I could retaliate. The life of a solo slooper.
When I first installed SoT I wanted to primarily play as a merchant. Seemed like a simple, honest way to make some coin and not piss off the big PvP ships when I'm a newbie solo sloop. 600 hours later and I'm gleefully joining PvP crews and Emissary hunting. Funny how times change.
Yup, that's the evolution it seems. Lol As a solo slooper, I was fishing quite a bit for hunters call. I like it, and I still do it even when not trying to lvl it just for some good food. PvP is inevitable. My last straw to keep my cannons down *_at all times_* and assume all people are threats was when I got destroyed after fishing for pondies and losing only 1 mermaid gem. Hunted the brig down that did it and tried to take'em down while they were fighting a skelly galleon, and even got their masts knocked down! We became quick friends and actually invited me to their ship! Good fun!
Tbh, I thought merchant was dreadful til I discovered that manifest retrieval voyage. It was some of the quickest, easiest and painless money I’ve ever made.
I am convinced that merchant is cursed though. All in one trip, I was chased by a meg, kelly ship and reaper at the same time. I escaped to get caught by a kraken less than a mile from my outpost, sank and then looted by an opportunist who spawned in during the kraken attack.
Lol was doing a sunken voyage and a meg showed up tried to kill it. And it ran away then started fishing for storm fish a twilight one and my ship sunk I'm new at the game. Lamo
On my very first lost shipment voyage, I bought my commodities and started my voyage, looking for the first flock of seagulls, but as it was my first time, I didn’t exactly know what I was doing, and it was only after looking up a tutorial that I realized the mistake in LITERALLY SAILING ALL THE WAY EAST TO THE DESTINATION IN SEARCH OF THE FIRST CLUE. When I realized I needed to turn around, a reaper I had to sneak past earlier had DOCKED AT THE STARTING POINT. To have something to do in the meantime, I sailed south to sell the commodities. I started to head back from southeast to northwest- all the way across the map- only to have the storm be in my way, delaying me further. I’m now several hours into this whole situation. I finally get back, find the first and second clues, find the captain’s key at the third place, and then my parents demand I get off. Lovely jobly.
Sunken ship voyages are probably the best and the easiest Solo money Maker they're a little bit better than vaults because volts take a long time and you can only get so much when you're in there solo
Honestly I have to say I’m infatuated with this channel. The blend between narrating your journey and chatting in game on the sea makes this one of the most unique SoT related channels on UA-cam; and inspires me to continue playing to create new adventures of my ownThanks Cliff! 🍻
Generally every merchant voyage we do we are attacked by the PVE and PVP... Also the book by the merchant emissary says what places to sell stuff to for the most profit.
Cargo manifest + selling surplus is hands down the easiest and IMO one of the most enjoyable things Iv done since day 1 in this game. They did a great job with the clues, you are not getting interrupted by NPC’s and pirates. You literally just need one good working eye to see the birds in the sky, and to read the clues, easily 100k an hour.
Look man, voyages are shit, what you wanna do is buy crates from outposts then sell them to the next outpost and repeat that process. It might be a bit more boring but the money it makes is insane. Add to that the fact that you can more or less just play like a reaper just that you have some crates on your deck, makes the alliance much more fun.
@@WilliamHoskins08 see, I haven't calculated but I know some people have, just raise up an alliance, buy some crates, play as a reaper till you hit emissary 5 then start sailing around and selling crates to outposts. There are websites that tell you which trade routes make more money at any time. we farmed for about like, 3hours and got up to 2million gold, about 25k gold per minute
I'm a kinda new player and at first i didn't even want to touch the marchants. The thought of time-limited voyages wasn't great, but when i finally gave it a try, i really grew to love this alliance more than any other. I'm solo, so doing the lost shipment or cargo runs feels very good and rewarding, if they don't take me too long :D
I think I interacted with that other crew before. That duo appear eerily similar to a sloop duo I interacted with while doing a bunch of voyages with a friend of mine somewhere around a year ago. They were better than me in combat to the point where I was unable to kill them while trying, were non-hostile and seemed more interested in what we were doing, meanwhile I was doing what I could to avoid them.
That awkward moment where keeping him from boarding the other ship "jus' cuz" to avoid a Reaper's move inadvertently causing them to be sunk because he would've noticed the holes otherwise, turning out to be an even bigger Reaper's move.
For me it was painful to watch as his friends just want to kill everything that moves. Such players ruined so many of my merchant voyages, always appearing just as I finish hauling boxes from the sunken ship.
The best merchant ships are also combat ships. You can't steal my cargo if you're dead on the ocean floor. When my crew plays as reapers people always run, when we play as merchants they come to us to get sunk.
5:58 The best is to put the cargo creates on both sides of the ship. Right and left. Depending on what you need to sell on the outpost you dock as close as possible to the Merchant tent, and then load and unload the 10 creates of commodities takes approximately around 5/10 minutes of real-time. Even on solo slooping. On Duo, One person is buying the cheap creates and loads them and another is selling. In this case, you have all done in 10 minutes in the outpost and can go to another one to avoid being attacked.
I GOT A HIT MARKER!!!! haha I shot the keg when it was out in front of us, and got a hit marker! it didnt explode! THEN it hit our ship thats why i said "be ready" hahahahahaha Favorite moment from this adventure!!!
the trick to the merchant emissary is trading. All those crates you bought have a supply and demand and when you see a ton of a certain type, that means that that island has high supply. What you want to do is check the book next to the merchant rep and check the demand of that item for other outposts. Once you see what outpost has a high demand for that you sail over there and sell it for a nice profit.
The plant crates are the absolute worst. I have to keep the silks dry and be careful when carrying rum, but those plants? Can't see a blasted thing! AND I have to keep them watered. Those get me more annoyed than when some player decides they want to fight no matter how long it takes them to try and catch up to you.
im the opposite lol i absolutely cry at the sight of sunken ships, it takes me about 5 hours to find a single clue, they really should have made it easier imo
This is my second favorite emissary, I got leveled up quicker than I did with Gold or Souls, I'm so confused Was the merchant emissary literally just made for *me* and everyone else hates it? lol
my friends and I tried doing merchant alliance voyages and we found ourselves in the same exact spot as you guys: trying not to succumb to the temptation to attack other ships, after half an hour we couldn't take it anymore and became reapers again, I know exactly what you went through here
Cliff, while I didn’t want to be a merchant the moment I woke up. I played elite dangerous for a few years… a trading run can honestly be a pretty good time. The thrill of being chased and the stable profits are rather nice. That said SoT is a different game, still I want to try being a merchant at some point 🤣
For most of the first couple years of the game, I generally hated Merchant, but I've been coming around to see it as one of my favorites. It used to just feel like nothing more than mind-numbing grinding, and I got level 50 solely from mermaid gems. Never even did a solo Merchant voyage until after I hit PL. Now though, I feel like it offers some of the biggest variety of content of all the factions. More and more I find myself looking to just chill and sail after a long day of work. Of the new voyages added to each faction over the years, the Lost Shipments easily feel the most repeatable, organic, and even at times requiring a bit of thought. Even commodity runs are fun to optimize. And the cosmetics are by far the best among all the companies. I still cant bring myself to finish the animal delivery commendations, but all the same, if theres a non-Reaper emissary I'm prone to raising nowdays, its probably going to be Merchant above anything else, aside possibly from GH vaults.
As a generally solo soul on the seas, the merchant life is right for me. I'm left alone most of the time because most people know I'm just carrying worthless (to them) crates. I've fully committed to the merchant act and intend to grind to 75 as soon as I can. It's very lonely out here though...
As a proffesionelle solo slooper who's shit at PvP I can confidently declare that merchant alliance is the best way to make a lot of muney and get a lot of rep real fast alone as well as beeing mildly entertaining and not frustrating
Loved the vid Cliff ☺️ You ever consider trying the Battle Merchant Play style? The occasional invasion really shakes things up on long voyages, and you get that faction horde bonus aswell.
Much of a pain as leveling merchants to 75 was(we did it first,) I can’t lie in saying me and my fellow leveler killed it in money and fun. We using a sloop and guns killed time with repeated Meg attacks.
Getting into the older videos now lol A good amount of the ones I've watched before this one would start w you doing merchant runs Is this how it all started Cliff? xD
If you treat every other ship on the map as hostile and you consider the skeleton and ghost ships and monsters, playing the merchants rapidly turns into playing like a smuggler. You're sneaking around trying to move as fast as possible, carrying things it seems like everyone is going to punish you for carrying, avoiding threats at every turn, just to make it into port and desperately off load so you can keep moving and get your next run completed before someone takes notice of you. Easily my favorite faction to work for.
I’m level fifty two with them right now, I enjoy their refined nature. The Gold Hoarders seem like low-key creeps, I cant access Athena’s Fortune (yet) and my experience with reapers bones is less than favorable (I mean, their representative literally said “there is no pirate code here” and the pirate code are the rules for the game, so it’s an excuse for reapers to be jerk (which a lot of them are, no offence to cliff, I do enjoy the threat of being attacked, but it’s only fun when they’re good sports, not screaming teens telling me to kms)). Other than the Merchant Alliance the Order of Souls is the only faction that I genuinely enjoy playing as.
My personal theory is that the merchants are having us smuggle drugs I mean look at the item names 'rare tea' and 'fine sugar' and this is why they're my favorite faction
Merchant isn't boring, you just have the attention span of a toddler, but that's why I love your videos. Just watch the views and enjoy the peace. The truly worst emissary is Gold Hoarders. It's in the name. Gold "Hoarders." They Hoard all the gold so you can't get any. Plus they truly are boring.
The thing about merchants is you never want to mess with one. Those guys are the real Reapers of the Seas, they don't run from fights, they have their goal, to make money. You shoot one cannonball or border at them and it's game over.
That might be true for some of us, but as far as I'm concerned, I picked merchants specifically because I'm bad at PvP combat. PvE is no threat to me and I love a good fight, but those unpredictable bunny hoping pineapple spamming players? Nah, hate PvP combat, as in any game actually, it tends to ruin my immersion when everyone jumps everywhere like a maniac. I do have the feeling that putting merchant flag on my ship is equal to painting a big red target on it though, but I do it for the gold anyway :)
I feel called out, I spent the entire night yesterday night running Merchant Alliance Cargo across the Devil’s Roar. Pretty profitable for 1,400 gold a sell.
At the very least, this emissary is SUPER easy to level up. I took a whole year with gold hoarders while merchants only took me a few months to learn fully. I just did a bunch of lost shipments with emissary up back to back, and one commodity run. The only hard part about it is the occasional rare moments, and the rapid decreasing morale that follows some merchant runs.
My crew ran the Merchant flag last night for the first time and we actually had a fun time, we had a guy whos ship sank at an outpost tuck on our ship while we were selling but he just jumped down and talked to us for a little before falling off, we ran into him again at the last outpost before we logged off we chilled helped each other get achievements on the xbox then we gave him all our supplies and logged off, was pretty fun
Man was I WRONG when I assumed that merchant quests didn’t involve combat. While retrieving loot from those sunken ships my crew was almost ALWAYS bombarded by sharks and groups of sirens that never seem to dwindle no matter how many you kill. AND SOMETIMES THE SHARKS AND SIRENS WOULD WORK TOGETHER IN A ENDLESS MURDER FRENZY!
@@chickenman5137 I’ve had voyages where even after finding all the clues first and knowing for sure that I’m searching the correct shipwreck, that the manifest was nowhere to be found, and I have found that when the ship rebalances itself when redistributing the weight that some items can get stuck in I reachable areas, so there is a good chance that- that is what is happening but hey, I could just be bad at them too. I do to be fair mostly just do trade routes anyway
personally as a loner on the seas, i prefer the merchant emissary over others, mostly because it´s the faction oriented around being on the move. effectively abusing trade routes easily lets you sell crates for almost 1k gold each if you check the ledger, and thats before you count in the emissary bonus, which nets you an easy 20k for just docking in at an outpost and exchanging boxes, not counting the voyages you might do on the way.
the biggest downside of running the merchant flag is of course that it´s not that entertaining, unless another ship comes up to you, since you´re encouraged to stay away, not earning much if you chase other ships; But if you sail solo, and just want a somewhat safe journey, the Merchant alliance delivers.
If you want to chill and soak in the visuals and be immersed Merchants is the best.
I enjoy just sailing around and enjoying the view while making a tidy profit. Very relaxing after a busy day.
I was solo slooping with a merchant emissary flag up and got obliterated by a lvl 5 reaper, your argument towards a safe journey just fell flat on it's face I was barely a level 2 merchant emissary if your wondering. Now I don't bother with emissaries unless im in an open crew.
Agreeded
What’s a trade route
Sunken ships are quick and relatively easy for the amount of loot you get. It's not a lot of work, but it feels more like a job lol You can't help but feel like a deckhand as you're going to spend about as much time as the voyage actually took just unloading your loot.
I completely understand what you're getting at. But sometimes, just like fishing, you just want to chill and relax and solo sloop for a bit with not a lot of risk. That's the beauty of this game, if you want to swashbuckling adventure where you're lobbing cannon fire back and forth between ships and boarding each other to try and take out another crew and steal their loot, you can do that. But if you just want to relax and chill and not engage in the pirate life, you can do that. And I know not fighting other people and being a pirate is kind of against the core aspect of this game, but they've added so many different things that are not geared towards PVP that I think you can be excused to do anything you want. Then again those other aspects they've added in also benefit pvp.
I think you're speaking nothing but facts there, but I always feel proud unloading the loot and looking at my riches. It's all down to opinion, if you like fast paced pvp then go with the reapers, if you want slow paced soloing and just chilling, then the merchants are for you.
@@ritbit1020 same here. Not knocking it, but there are some people who don't like it as you said.
@@Malhaloc yea, I fricking love being a reaper when I'm with 1 or 2 friends, but I could never be a solo reaper.
@@ritbit1020 I'm working on OOS currently. But after that, I'm going to try solo reaper. It's going to be interesting.
Cliff leveling up by the new merchant voyages: "Easy rep and money."
The veterans who were doing animal voyages: "Hey, this is not fair!"
I just did like, 10 FOTD’s for the bone crates lol
Snakes are the worst
@@Wh0s.Butterfly_b0y ehh, pigs can be at times. die if you don't feed them enough
same applyes with bananas being the only food in season 0 even before the dreaded hunters call aswell
watching this man harpoon bottles and put plants on the bowsprit, then jump into water to carry cloth has just eroded my soul.
Fun Fact: For merchant runs when picking up Cargo Runs
Any name that starts with “T” = Tavern (Example:Tess)
Any name that starts with
W= Weapon Smith Shop
C = Clothing Shop and so on
This would have been very useful yesterday
Wait how did you even learn this
@@eageraurora879 trial and error seems plausible
I'm using this thank you very much
It's from a 10 minutes of useless information on sot video. But I guess it turns out to be useful lol
Merchants were my first (and currently only) to level 50. I love the non-violent, disciplined nature of them. Very un-pirate like though.
I think that the merchant ships in this game are very much like what it would’ve been like, following their trade routes and having to defend themselves from pirates, that’s why I love the merchant alliance. Not really a fan of hunting people down.
Those are like the royal merchants/navy, not pirates lol
To me I personally love doing merchants. My brother loves to chill in this game and fish cuz he loves getting his Hunter call up, but he has thalassophobia which is the fear of deep water so I do all the ship diving. Don't get me wrong we will defend our loot with a fierceness, and when I get merchant loot from other people I like to consider myself a privateer not a pirate. Same thing just one has an employer.
Until you rock up to a merchant crew who murder anything that moves in the name of self defense
Merchants can be very agressive protecting their profit... lol
The real challenge for merchants is keeping your morale up when the key to the sunken ship fails to spawn.
Or better, you find the key and then later you find the manifest floating all on its own. No shipwreck. Feels even worse.
@@pcdeltalink036This, but at least you can just skip to the shipwreck of a second voyage.
@@helicopterharry5101 Nope, the key only works on the ship from that voyage. It can't be used for a different ship.
OH MY GOSH YES
Today I had a key despawn on me. It must have because I never left my ship and I spent 10 minutes searching my sloop for it staring at the floor in case it was in the floorboards.
6:28 That dude is fucking great, lmao
"Meine Freunde, I have present for you" with the best accent of all time
After grinding for pl merchant alliance really grew on me. The sunken voyages took like 30-45 min with a sloop and I got a lot of loot and rep, and I think it was pretty fun.
Same, I never wanted to touch it because I thought it was boring, now it’s my favorite because it’s such a vibe
Same, maxxed and main the faction
When I got the game my first faction was the Merchant Alliance, I was able to get a fair amount of gold from the various voyages, but if you ever sail under their flag again use one of the sunken ship quests to level up your flag a fair bit then start selling the commodities at their respective outposts that way you get the most bang for your buck
When I first started playing SOT, I quickly became obsessed with unlocking all the Gold Hoarders content before anything else, so I only recently started using the Merchant Emissary flag myself. But all the ambient Merchant loot I had cashed in previously (simply because it was there) meant I had high enough reputation to jump straight into "Lost Shipment" voyages, and completely skip all that nonsense about time limits and schedules.
The Lost Shipment voyages are actually quite fun for me, since they have similar feel to the Hoarder's "Ancient Vault" missions, following clues to unlock a stash of loot at the end, and can quite easily get you to Emissary Rank 5 in one go. The Reputation grind to become a Pirate Legend isn't looking quite so arduous anymore!
I love the missing ship ones. Loads of cargo to sell and it’s a semi adventure going solo. Merchant guild is my go to
It’s also designed so that if you follow through with all of the clues even after finding the captain’s key, the loot will combine to get you emissary grade V by the time you sell. I love that.
@@william3371 Yeah, I didn't get that. On my lost shipment one I barely hit rank 3 by the end of it all and I'd spent 2 hours hunting flotsam just to find the damned key, which turned out to be on an island. In a cave. Yeah, not going to question that one. When I finally did find it, that's when the reaper's showed up, chased me across the Ashen wastes and sunk me before I could retaliate. The life of a solo slooper.
When I first installed SoT I wanted to primarily play as a merchant. Seemed like a simple, honest way to make some coin and not piss off the big PvP ships when I'm a newbie solo sloop. 600 hours later and I'm gleefully joining PvP crews and Emissary hunting. Funny how times change.
Well you gotta start out as a basic deckhand to acquire enough skills to go rogue.
I like the idea of Merchants Alliance because I play Truck Driving Sim for fun.
@@revilno ahhh. A man of culture I see
Yup, that's the evolution it seems. Lol
As a solo slooper, I was fishing quite a bit for hunters call. I like it, and I still do it even when not trying to lvl it just for some good food. PvP is inevitable. My last straw to keep my cannons down *_at all times_* and assume all people are threats was when I got destroyed after fishing for pondies and losing only 1 mermaid gem.
Hunted the brig down that did it and tried to take'em down while they were fighting a skelly galleon, and even got their masts knocked down! We became quick friends and actually invited me to their ship! Good fun!
Tbh, I thought merchant was dreadful til I discovered that manifest retrieval voyage. It was some of the quickest, easiest and painless money I’ve ever made.
Knowing absolutely nothing about this game, I love this videos.
Same here!
I am convinced that merchant is cursed though. All in one trip, I was chased by a meg, kelly ship and reaper at the same time. I escaped to get caught by a kraken less than a mile from my outpost, sank and then looted by an opportunist who spawned in during the kraken attack.
Lol was doing a sunken voyage and a meg showed up tried to kill it. And it ran away then started fishing for storm fish a twilight one and my ship sunk I'm new at the game. Lamo
On my very first lost shipment voyage, I bought my commodities and started my voyage, looking for the first flock of seagulls, but as it was my first time, I didn’t exactly know what I was doing, and it was only after looking up a tutorial that I realized the mistake in LITERALLY SAILING ALL THE WAY EAST TO THE DESTINATION IN SEARCH OF THE FIRST CLUE. When I realized I needed to turn around, a reaper I had to sneak past earlier had DOCKED AT THE STARTING POINT. To have something to do in the meantime, I sailed south to sell the commodities. I started to head back from southeast to northwest- all the way across the map- only to have the storm be in my way, delaying me further. I’m now several hours into this whole situation. I finally get back, find the first and second clues, find the captain’s key at the third place, and then my parents demand I get off. Lovely jobly.
No but fr, I bought a quick delivery voyage and the second I left the oupost shores a kraken and met spawned at the SAME TIME
Sounds like a typical day for the Merchant ilk.😭
Dont forget headwind every time you lower your sail
Sunken ship voyages are probably the best and the easiest Solo money Maker they're a little bit better than vaults because volts take a long time and you can only get so much when you're in there solo
Honestly I have to say I’m infatuated with this channel. The blend between narrating your journey and chatting in game on the sea makes this one of the most unique SoT related channels on UA-cam; and inspires me to continue playing to create new adventures of my ownThanks Cliff! 🍻
"It's not a reaper move. I wanted to take their stuff." It seems Brandon is suffering with some reaper withdrawl.
😂
So it seems
Generally every merchant voyage we do we are attacked by the PVE and PVP... Also the book by the merchant emissary says what places to sell stuff to for the most profit.
I'm so glad sea of tales are back! was the reasone i started watching you. Keep up the great work you do, i'll watch it all! :)
Hopefully you keep up this channel and it becomes as good as your overwatch one, loved all of them so far!
That's the plan!
One month later
Cargo manifest + selling surplus is hands down the easiest and IMO one of the most enjoyable things Iv done since day 1 in this game. They did a great job with the clues, you are not getting interrupted by NPC’s and pirates. You literally just need one good working eye to see the birds in the sky, and to read the clues, easily 100k an hour.
Merchants value efficiency and diligence. They're also the closest to the peer. It's not high adrenalin, but I like the chill.
The adrenalin kicks in when you hear cannonfire whilst your ship is loaded up with rum bottles
Raid voyages: *exist*
Cliff: “No fighting with the merchants”
"Murder Merchants" when you are a merchant for the fast gold and rep, but you are a reaper at heart.
"that's not a reaper move, I just want to take their stuff." - Brandon(I think?) 2021.
I really enjoy the Missing Ship mission. I find it fun and interesting actually having to follow some clues.
Wow, i haven't played sea of thieves since it first released, this game looks so fleshed out and fun now
It's gotten a lot better since release for sure
nope... there is still a lack of content
@@blax140 I don’t want to get into an argument but simply put BULLSHIT
@@blax140 if you think there is a lack of content in sea of thieves then the dictionary must look like a magazine to you
GODDAMN you fucking destroyed him he’s gonna have self esteem problems for the rest of his
Life!
I cant stop laughing when brandon said "ive been conditioned to take this as an opportunity to go commit murder" lmfao
Look man, voyages are shit, what you wanna do is buy crates from outposts then sell them to the next outpost and repeat that process. It might be a bit more boring but the money it makes is insane. Add to that the fact that you can more or less just play like a reaper just that you have some crates on your deck, makes the alliance much more fun.
How much money?
@@WilliamHoskins08 see, I haven't calculated but I know some people have, just raise up an alliance, buy some crates, play as a reaper till you hit emissary 5 then start sailing around and selling crates to outposts. There are websites that tell you which trade routes make more money at any time. we farmed for about like, 3hours and got up to 2million gold, about 25k gold per minute
Sounds boring as fuck.
It's not always about the money spiderman
@@spyqui2328 Are you aware that the crate reselling has been heavily nerfed?
I'm a kinda new player and at first i didn't even want to touch the marchants. The thought of time-limited voyages wasn't great, but when i finally gave it a try, i really grew to love this alliance more than any other. I'm solo, so doing the lost shipment or cargo runs feels very good and rewarding, if they don't take me too long :D
"I have been conditioned to take this opportunity to commit murder"
I think I interacted with that other crew before. That duo appear eerily similar to a sloop duo I interacted with while doing a bunch of voyages with a friend of mine somewhere around a year ago. They were better than me in combat to the point where I was unable to kill them while trying, were non-hostile and seemed more interested in what we were doing, meanwhile I was doing what I could to avoid them.
That awkward moment where keeping him from boarding the other ship "jus' cuz" to avoid a Reaper's move inadvertently causing them to be sunk because he would've noticed the holes otherwise, turning out to be an even bigger Reaper's move.
The player asking “can you be my father” while you were talking to Tess made me laugh my ass off
Really glad u came back to this game cuz I enjoy these vids very much
Maybe try doing a talk tale I wanna know ur thoughts on the lore of this game :)
Tall Tales, huh? Sounds interesting
@@CliffTheStoryGuy it is, trust me. its basically story mode of sea of thieves :)
OMG I was waiting for you to come back to Sea of Thieves! I'm so happy you started a second channel!
Cute... reaper learning a propper trade. The wheels of commerce must me fueled with the blood of pirates
"I have been conditioned to take this opportunity to go and commit murder." 😂🤣😂🤣
"Meine Freunde...i have presents for you" XD
As someone who primarily works for the merchant alliance with my friends on a sloop this was hilarious to watch.
For me it was painful to watch as his friends just want to kill everything that moves. Such players ruined so many of my merchant voyages, always appearing just as I finish hauling boxes from the sunken ship.
your new channel is awesome im happy your branching out and imo its a good choice
The best merchant ships are also combat ships. You can't steal my cargo if you're dead on the ocean floor. When my crew plays as reapers people always run, when we play as merchants they come to us to get sunk.
1:57 is literally the meme of winnie looking at a paper and having no clue what the fuck he's looking at.
5:58 The best is to put the cargo creates on both sides of the ship. Right and left. Depending on what you need to sell on the outpost you dock as close as possible to the Merchant tent, and then load and unload the 10 creates of commodities takes approximately around 5/10 minutes of real-time. Even on solo slooping. On Duo, One person is buying the cheap creates and loads them and another is selling. In this case, you have all done in 10 minutes in the outpost and can go to another one to avoid being attacked.
i love the part when you gave them wood
"WEEEHOOOOO"
6:54 "That's got to be the best pirate I've ever seen."
I've been waiting for this. Keep up the good work cliff!!!
I GOT A HIT MARKER!!!! haha I shot the keg when it was out in front of us, and got a hit marker! it didnt explode! THEN it hit our ship thats why i said "be ready" hahahahahaha Favorite moment from this adventure!!!
Alex with the excuses smh my head
@@CliffTheStoryGuy shaking my head my head?? Lolol nice
@@HybridCasts yes that was the joke, good job
That drunk crew was the best thing I’ve seen all day dude, especially that little laugh he had when he received….a wood crate 😂
the trick to the merchant emissary is trading. All those crates you bought have a supply and demand and when you see a ton of a certain type, that means that that island has high supply. What you want to do is check the book next to the merchant rep and check the demand of that item for other outposts. Once you see what outpost has a high demand for that you sail over there and sell it for a nice profit.
I absolutely detest the cargo runs. However, sunken ships rock. I swear I get to level 5 emissary every time with just one sunken ship
The plant crates are the absolute worst. I have to keep the silks dry and be careful when carrying rum, but those plants? Can't see a blasted thing! AND I have to keep them watered. Those get me more annoyed than when some player decides they want to fight no matter how long it takes them to try and catch up to you.
im the opposite lol i absolutely cry at the sight of sunken ships, it takes me about 5 hours to find a single clue, they really should have made it easier imo
“Being a merchant is easy” TRY HAULING AROUND A BUNCH OF SNAKES THAT ARE ALWAYS FREAKING SPITTING AT YOU
This is my second favorite emissary, I got leveled up quicker than I did with Gold or Souls, I'm so confused
Was the merchant emissary literally just made for *me* and everyone else hates it? lol
I literally only do cargo runs. We exist. And by "we," I mean probably just you and I.
@@drewreed8311 Nope, count me in as well :)
reapers = dump the loot and dont think
Merchant = unlock your inner brains
The sunken ship voyage gets you to level 5 quick and you turn in a ton of loot for max bucks. Best way to make money fast!
I would argue that sea fort stacking with the reaper flag is the best way to earn cash, if your up for the risk that is.
@@Dr._Elysium295 You put a target on your back for sure!
@@Dr._Elysium295 Sea fort take a long time to complete though, and you are much more at risk of PvP.
that moment you see yourself crash into the island to get shit off your ship as fast as possible lmfao
Bro i LOVE the fable music in the background. Brings back SO many memories playing that game on my xbox 360 as a kid.
my friends and I tried doing merchant alliance voyages and we found ourselves in the same exact spot as you guys: trying not to succumb to the temptation to attack other ships, after half an hour we couldn't take it anymore and became reapers again, I know exactly what you went through here
Cliff, while I didn’t want to be a merchant the moment I woke up.
I played elite dangerous for a few years… a trading run can honestly be a pretty good time. The thrill of being chased and the stable profits are rather nice.
That said SoT is a different game, still I want to try being a merchant at some point 🤣
For most of the first couple years of the game, I generally hated Merchant, but I've been coming around to see it as one of my favorites. It used to just feel like nothing more than mind-numbing grinding, and I got level 50 solely from mermaid gems. Never even did a solo Merchant voyage until after I hit PL.
Now though, I feel like it offers some of the biggest variety of content of all the factions. More and more I find myself looking to just chill and sail after a long day of work. Of the new voyages added to each faction over the years, the Lost Shipments easily feel the most repeatable, organic, and even at times requiring a bit of thought. Even commodity runs are fun to optimize. And the cosmetics are by far the best among all the companies. I still cant bring myself to finish the animal delivery commendations, but all the same, if theres a non-Reaper emissary I'm prone to raising nowdays, its probably going to be Merchant above anything else, aside possibly from GH vaults.
As a generally solo soul on the seas, the merchant life is right for me. I'm left alone most of the time because most people know I'm just carrying worthless (to them) crates. I've fully committed to the merchant act and intend to grind to 75 as soon as I can. It's very lonely out here though...
As a proffesionelle solo slooper who's shit at PvP I can confidently declare that merchant alliance is the best way to make a lot of muney and get a lot of rep real fast alone as well as beeing mildly entertaining and not frustrating
Loved the vid Cliff ☺️
You ever consider trying the Battle Merchant Play style? The occasional invasion really shakes things up on long voyages, and you get that faction horde bonus aswell.
Lmfao reapers trying merchant for the first time. "Wait. So..how do we M1 to glory? I don't understand."
as a dedicated merchant, it brings me alot of joy and laughter watching u guys bumble about with it
"meine Freunde. Ein Geschenk for u." fantastic 😄
Hi cliff, at the moment i am VERY sick and can’t even eat. So i just want to thank you for entertaining me and all the others
Much of a pain as leveling merchants to 75 was(we did it first,) I can’t lie in saying me and my fellow leveler killed it in money and fun. We using a sloop and guns killed time with repeated Meg attacks.
Getting into the older videos now lol
A good amount of the ones I've watched before this one would start w you doing merchant runs
Is this how it all started Cliff? xD
If you treat every other ship on the map as hostile and you consider the skeleton and ghost ships and monsters, playing the merchants rapidly turns into playing like a smuggler. You're sneaking around trying to move as fast as possible, carrying things it seems like everyone is going to punish you for carrying, avoiding threats at every turn, just to make it into port and desperately off load so you can keep moving and get your next run completed before someone takes notice of you. Easily my favorite faction to work for.
You literally just described my playstyle.
these guys spoke german, He said: ,, My friends, I have presents for you"
Cliff, not many UA-camrs or streamers satisfy me. But you are one of my favorite sea of thieves UA-camr ever
3:44 me pushing my face against my monitor to see the horizon more closely
This is an underrated channel.
I’m level fifty two with them right now, I enjoy their refined nature. The Gold Hoarders seem like low-key creeps, I cant access Athena’s Fortune (yet) and my experience with reapers bones is less than favorable (I mean, their representative literally said “there is no pirate code here” and the pirate code are the rules for the game, so it’s an excuse for reapers to be jerk (which a lot of them are, no offence to cliff, I do enjoy the threat of being attacked, but it’s only fun when they’re good sports, not screaming teens telling me to kms)). Other than the Merchant Alliance the Order of Souls is the only faction that I genuinely enjoy playing as.
I guess its time to binge all videos on this channel too
My personal theory is that the merchants are having us smuggle drugs I mean look at the item names 'rare tea' and 'fine sugar' and this is why they're my favorite faction
omg you have no idea how much you made me smile when you said SOT was back i love oyu cliff
"This faction isn't fun"
Hold my Hunter's Call fishing rod
Merchant isn't boring, you just have the attention span of a toddler, but that's why I love your videos. Just watch the views and enjoy the peace. The truly worst emissary is Gold Hoarders. It's in the name. Gold "Hoarders." They Hoard all the gold so you can't get any. Plus they truly are boring.
it broke my heart ur friends shooting at that rum bottle crates😭
The thing about merchants is you never want to mess with one. Those guys are the real Reapers of the Seas, they don't run from fights, they have their goal, to make money. You shoot one cannonball or border at them and it's game over.
That might be true for some of us, but as far as I'm concerned, I picked merchants specifically because I'm bad at PvP combat. PvE is no threat to me and I love a good fight, but those unpredictable bunny hoping pineapple spamming players? Nah, hate PvP combat, as in any game actually, it tends to ruin my immersion when everyone jumps everywhere like a maniac. I do have the feeling that putting merchant flag on my ship is equal to painting a big red target on it though, but I do it for the gold anyway :)
I feel called out, I spent the entire night yesterday night running Merchant Alliance Cargo across the Devil’s Roar. Pretty profitable for 1,400 gold a sell.
At the very least, this emissary is SUPER easy to level up. I took a whole year with gold hoarders while merchants only took me a few months to learn fully. I just did a bunch of lost shipments with emissary up back to back, and one commodity run. The only hard part about it is the occasional rare moments, and the rapid decreasing morale that follows some merchant runs.
The golden age of sails was not permanently about "Pirates".
That's the Hollywood version.
My crew ran the Merchant flag last night for the first time and we actually had a fun time, we had a guy whos ship sank at an outpost tuck on our ship while we were selling but he just jumped down and talked to us for a little before falling off, we ran into him again at the last outpost before we logged off we chilled helped each other get achievements on the xbox then we gave him all our supplies and logged off, was pretty fun
00:02 Clearly you haven't met me
I don’t regret doing merchant first. Leveled it up first and did everything else last made the game more fun toward the end
As somebody who takes in game photography for fun, the merchants bring me all around the map so I get a lot of good photos.
Wait, this is a different channel? ... Well, subscribed.
As someone who's mostly a solo player, merchant stuff is always my go to.
Tess=Tools/Taverne
Will=Weapons
Cliff😂=Clothes
par example..
..the 1st letter tells u where to go
when you read the map wrong and don't know where to go
Merchants are the worst?
I dare you, nay, implore you to try leveling up your Hunter's Call.
Man was I WRONG when I assumed that merchant quests didn’t involve combat. While retrieving loot from those sunken ships my crew was almost ALWAYS bombarded by sharks and groups of sirens that never seem to dwindle no matter how many you kill. AND SOMETIMES THE SHARKS AND SIRENS WOULD WORK TOGETHER IN A ENDLESS MURDER FRENZY!
I don’t think he showed them in this video but there is also a ship log book inside the ship that sells for another 15k I think. Worth grabbing!
The ships manifest is only on the ship if the voyage specified it beforehand, otherwise you just get everything else
@@boopjackrex7598 lost shipments voyages always got manifest
@@chickenman5137 oh, then I’ve been doing them wrong then, I thought it was just glitched
@@boopjackrex7598 you just don’t look for it
@@chickenman5137 I’ve had voyages where even after finding all the clues first and knowing for sure that I’m searching the correct shipwreck, that the manifest was nowhere to be found, and I have found that when the ship rebalances itself when redistributing the weight that some items can get stuck in I reachable areas, so there is a good chance that- that is what is happening but hey, I could just be bad at them too. I do to be fair mostly just do trade routes anyway
I do believe that man really liked the wood crate you provided him.
8:08 this is literally what me and my friends do lol💀
6:29 as a german, i can confirm, he was a very friendly german