Basic Pick Up System | Unreal Engine 5 tutorial

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  • Опубліковано 24 вер 2024

КОМЕНТАРІ • 5

  • @peanvtbvtta
    @peanvtbvtta Рік тому +3

    wow. I have no idea of whats going on, but I find it very interesting

  • @pauete6262
    @pauete6262 Рік тому +2

    Why I don't have the interface "I_Interactabñe"? :/

    • @QX01etc
      @QX01etc  Рік тому

      This is 2nd part of my interaction series.
      Interface I_Interactable has two functions:
      Interact - without imputs
      ShowInfo - with input HUD is type of WBP_HUD (widget blueprint you use to show information to the player)
      When you get familiair with interfaces, you can see how it looks like just from looking at its implemented functions at 03:47.
      If you have still probelm get it work, check 1st part of this series (link is in description).

  • @jacklawrence2221
    @jacklawrence2221 Рік тому +1

    how many times of linetrace does it perform each sec?
    Looks like linetrace isnt expensive at all

    • @QX01etc
      @QX01etc  Рік тому

      *5x* - I found that default value 0,2s on Delay is right enough. Not too much and not too little.
      You can see a glitch from time to time, if you focus REALLY hard...but if you don't tell anyone they woun't notice 😀