Channel Update #1 for 2024
Вставка
- Опубліковано 9 вер 2024
- What do I have planned for 2024?
Let's find out!
Peace and Joy!
Christopher
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GIMP at: www.gimp.org
GIMP DDS Exporter: forum.dcs.worl...
Blender GIS Add-on: github.com/dom...
Materialize Material Tool: boundingboxsof...
TexTools 1.5: github.com/Sav...
Asobo's Blender to MSFS Exporter:(NEW for Blender 3.0 & 3.1)
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CAD Sketcher for Blender: makertales.gum...
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MobiFlight Connector: (OpenSource Arduino Module creator) www.mobiflight.com
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Three Models:
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Animations:
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I noticed that things have changed a bit in the SDK. An updated beginner lesson would be awesome. Thanks.
Forgot to mention my particular interest in exporting models of animated characters/objects..... complex ones. Thank you
Happy New Year and I love the idea of you “suggesting ideas” for freeware scenery content creators.
Nothing wrong with your style Sir. To the contrary, everything you present comes along as friendly, easy and enjoyable. Thank you for that. I f I can suggested, it would be very interesting to do a dive into last 1.3.3 MSFS Blender exporter using blender 3.6x LTS. It has many new options in settings section , not always easy to undrestand. Greetings
A new Beginner Tutorial would be awesome. I have some problems with export and import my model in msfs from blender. Thank you for the video
Looks like 2024 is going to be a year of new discoveries. Thanks for your videos that have been so valuable in making airports and scenery.
MazerMart
Glad you find them useful!
Thanks to your channel, I am learning to do sceneries. There is one thing that I am struggling with - when I create a building, say a hangar, and put some lights on it, the light bleeds through the solid walls of the building. How do I fix this problem? Could you please do a video about the lights.
Actually you cannot avoid wall bleed. MSFS is optimized for sunlight and not artificial light. It is just something we have to deal with, sorry.
Thanks very much for sharing your knowledge
You are very welcome!
I know someone asked this before, but are you still open for collaboration on KFFO?
I am