I recently found out that EXR can actually take up less space than PNG. If you set export settings to half float and DWAA compression (technically you lose data but it's imperceptible) than if you pixel peep, the EXR looks better than the PNG! It's been a game changer for my workflow.
Nice tutorial, thanks for mentioning! Just so you know, you can try fix sphere jittering with help of Smoothing (in the smoothing tab). That often helps.
alaluya ..1 year triying to make camera track in blender (i know to do in cinema ,after efects but no blender) becasue all tutorial are longer and complicated and the poeple dont say good all process.... and i have got hose plugings for month for another things..but now its faster and efective..THANKS MAN , from spain (europe) GRACIAS !!!
Hello Jacob, I would love it if you would make a tutorial on product vfx animation I wouldn’t care if it is paid or free UA-cam is really lacking these sort of tutorials?
Hi unfortunately I do not condone trying to find a way to use it after the trial. It's really cheap compared to other software we use so I'd give it a try and then purchase month by month if you need.
@@ArtemGms idk you have to take into account the price of software as you start to get to more of a professional level. You don’t need to purchase a year so if you have 1 shot where you need the geotracker addon it’s just $18 which is super cheap. Nuke alone is ~$4,000 a year which is worth it because the return is so much higher with the clients that require it. I understand if you’re not making money off of your work but trust me $18 is reasonable priced for what it offers and I’ve used it for a lot of things.
Let’s gooo Jacob uploaded! I’ve been struggling getting fire and smoke working in Blender (both cycles and eevee) do you have any suggestions or do you think you might ever make a video on that? Thank you!!
Hello! Blender pyro sims are really unoptimized and don’t give you realistic results. I’d recommend checking out Embergen which is a great fire sim program for cheap and provides amazing results. Better yet is you can export them to blender to make some cool stuff. I might make a video on my workflow I’ve used in the past so stay tuned!
Hey Jacob. Do you find that your drone footage is distorted in a fisheye sort of way? It doesn't affect my tracking success, but it prevents me from matching square geometry to square buildings for example. Any suggestions?
Hey James thanks for the super! That's the only issue with this workflow that we can't solve. Typically we do a Len distortion workflow in the camera tracking process. We would calculate it and then usually render an undistorted footage pass. That way all the straight bits are straight again. Then in the compositing process, we would distort the CG to match the footage. With this videos method we don't do a lens workflow and so it's much less accurate. I'd recommend to search up the traditional camera tracking method for more wide angle shots. I personally use SynthEyes for tracking now and it has amazing lens distortion workflows so everything tracks well and the distortion matches at the end so it looks realistic. Hope that helps
@ it's all good! Making mistakes is how we all learn the best. Just remember the wider your lens, the more distortion there will be so the more we'll have to correct it
Hi Jacob, just a Recommend - maybe you can try "perspective Plotter" Addon - u can make the same as fspy but inside Blender. The Autor makes the Addon in Base of Fspy....
Amen to this. Do I NEED Perspective Plotter? No. But it allows me to work with Fspy without having to leave Blender (I'm not a fan of doing something in one program, saving it out, importing it in another, etc., especially when you have to change something and do it all over again -- Perspective Plotter solves that issue). It's a nice little improvement to workflow.
Thank you for this great video. I have a question if you allow. I use normal motion tracking without plugin and still get shaky movement like the one in your uv sphere. what is the problem?
Hi Jacob. Your tutorials have really helped me get to grips with Blenders camera tracker so thanks for that. One question i'd love to see a tutorial on - if i have some lidar (from open topology) and i want to line that up with my camera track how do you do that in blender. Lets say the lidar / mesh isn't in the same world space as your camera track - what is the workflow for aligning that mesh with the world space from the camera track?
@@Jacob_Zirkle okay thanks. btw, there is ae2blend addon in after effect and blender. i think this addon more affordable than geotracker. I haven't try it, maybe you have and give a review or tutorial.
Hey, I am planning to shoot a scene where little flying robot drone is having a conversation and going down a street with a person. Any tips on which tutorial would be best for this? As I'd like to see the process before I film it, to film it in the most optimal way. Thank you!
I would take a look at camera tracking tutorials to understand all of the aspects that make a good camera track just because that’ll be the most important thing to get right. Flying objects help a ton with that because you don’t need the camera to be as precise since it’s not touching the ground however it’s still important to learn about parallax and things to watch out for
Bro this fspy is not helping much like for some videos the camera is coming inverted like z-axis going down any help?? Tried many images but still not getting the correct proportion
@@Jacob_Zirkle Thank you for reply! I was thinking about using FSpy with regular built-in tracker in Blender. Because sometimes it is kinda hard to align floor in the scene. Have you tried something like this without geotracker addon? Just FSpy and Blender. Thanks! ;)
@@SevaZelikov I remember using it one time just to position my floor for static shots and then you can also use it for tripod shots as well with blender camera tracking
Everything is fine until it’s time to render. The rendering result doesn’t show the background footage. I wanted to move on with just rendering the object but then the plane for the geo tracking is showing in the render result. Any tips for either exporting properly or just moving on with the rendered object?
The only problem I have with GeoTracker is that you cannot use multiple objects to track the camera for longer camera shots where the trackable object isn't in frame all the time.
Unfortunately, not that I know of. I will say they offer a really competitive price from other geometry tracking software especially if you just need it for a few shots so definitely go check it out!
Geotracker is really cheap compared to other simlar programs and if you are doing this as a job, 1 job can pay for 10 years of the program and so that's really how you have to look at the price of these. I understand it might be for personal work, but I would say there are way more predatory pricing structures elsewhere.
Unfortunately it's paid like Symbolic said however it's super cheap compared to other software and if you are using it for a job, most single jobs can pay for 10 years +. Just think of it as an investment for making more money and you'll realize the cost is super managable!
There are cases where a camera tracking software would be the best and then there are cases where this would be better. You can totally achieve exact sticking for geometry in camera tracking software however this is much faster and will allow us to get similar results if all we want to add is CG near the model. Most of the time this is good enough for these shots and sticks really well without spending hours tracking. Every shot is different and there are plenty where I would do what you’re saying for accuracy
Great tutorial! Why wouldnt you be able to offer free tutorials on youtube... , I understand that its nice with patreons and all but you do get paid for views on UA-cam right?
Hi! Good question! As I love providing free content for my audience, it's not self sustaining and therefore if I do not try to monetize, then I would have to end the channel to focus on other aspects. This way I can still afford to set time aside for youtube and provide free learning. I do get paid for ads, but every little bit counts and helps funnel funds back into my channel. Hopefully that makes sense of why I say that and my rationale.
Bro, surely there are people who appreciate the time you take to make these tutorials and teach some of what you know, but specifically in this video, what you show is a very silly method. It's like wanting to use a screwdriver to drive a nail. GeoTracker is very good and it can be used, but the tool is designed for a different type of tracking.
Hello! At the end of the video I talk about when you would want to use this method and when you wouldn’t. It’s not a great method for every footage however if you just have simple camera movement that needs to interact with an object and not all over the frame, it gets the job done and is much faster in such case. I’ve used it in many client jobs and have never gotten complaints about drifting or CGI not sticking. It’s just about being smart and knowing when to use it
I recently found out that EXR can actually take up less space than PNG. If you set export settings to half float and DWAA compression (technically you lose data but it's imperceptible) than if you pixel peep, the EXR looks better than the PNG! It's been a game changer for my workflow.
DWAA compression is good but it contains some bugs if you have some passes
@@emilsvfx Good to know!
I respect such people who share secrets with the people for free
thank you bro! From Russia with love!
Nice tutorial, thanks for mentioning! Just so you know, you can try fix sphere jittering with help of Smoothing (in the smoothing tab). That often helps.
Thanks I'll definitely give that a shot!
alaluya ..1 year triying to make camera track in blender (i know to do in cinema ,after efects but no blender) becasue all tutorial are longer and complicated and the poeple dont say good all process.... and i have got hose plugings for month for another things..but now its faster and efective..THANKS MAN , from spain (europe) GRACIAS !!!
Life saver, I spent almost 2 hours trying the After Effects Solve but my footage did not have enough depth. This helped alot
Geotracker alternative ?👀
Hello Jacob, I would love it if you would make a tutorial on product vfx animation I wouldn’t care if it is paid or free UA-cam is really lacking these sort of tutorials?
Same I want to get into product vfx
Jacob you are amazing! Respect!
Can you make an alternative video on Geotracker alternative or how to go about using it again after trial
Hi unfortunately I do not condone trying to find a way to use it after the trial. It's really cheap compared to other software we use so I'd give it a try and then purchase month by month if you need.
@@Jacob_Zirkle 18€ monthly for just a tracker (great one, but a tracker) is not something I'd call cheap giving it's not a service but a tool.
@@ArtemGms idk you have to take into account the price of software as you start to get to more of a professional level. You don’t need to purchase a year so if you have 1 shot where you need the geotracker addon it’s just $18 which is super cheap. Nuke alone is ~$4,000 a year which is worth it because the return is so much higher with the clients that require it. I understand if you’re not making money off of your work but trust me $18 is reasonable priced for what it offers and I’ve used it for a lot of things.
Let’s gooo Jacob uploaded!
I’ve been struggling getting fire and smoke working in Blender (both cycles and eevee) do you have any suggestions or do you think you might ever make a video on that? Thank you!!
Hello! Blender pyro sims are really unoptimized and don’t give you realistic results. I’d recommend checking out Embergen which is a great fire sim program for cheap and provides amazing results. Better yet is you can export them to blender to make some cool stuff. I might make a video on my workflow I’ve used in the past so stay tuned!
As Jacob said, EmberGen is the best option for fire and smoke sim, you can export into Blender as VDB
You're a lifesaver and i mean it!
bro wtf this is so fu2king goooood
Hey Jacob. Do you find that your drone footage is distorted in a fisheye sort of way? It doesn't affect my tracking success, but it prevents me from matching square geometry to square buildings for example. Any suggestions?
Hey James thanks for the super! That's the only issue with this workflow that we can't solve. Typically we do a Len distortion workflow in the camera tracking process. We would calculate it and then usually render an undistorted footage pass. That way all the straight bits are straight again. Then in the compositing process, we would distort the CG to match the footage. With this videos method we don't do a lens workflow and so it's much less accurate. I'd recommend to search up the traditional camera tracking method for more wide angle shots. I personally use SynthEyes for tracking now and it has amazing lens distortion workflows so everything tracks well and the distortion matches at the end so it looks realistic. Hope that helps
@Jacob_Zirkle thanks Jacob. I'll give it a shot. Love the channel!!
@ thanks so much! I'm hoping to get back to it full time here soon
@@Jacob_Zirkle what actually helped a lot was switching the drone camera mode from extra wide to normal. Seems obvious in hindsight
@ it's all good! Making mistakes is how we all learn the best. Just remember the wider your lens, the more distortion there will be so the more we'll have to correct it
Very handy the detail related to scaling the scene 👍
Interesting workflow. Gotta try that
Thank you for making the video
Thank you!
Hi Jacob, just a Recommend - maybe you can try "perspective Plotter" Addon - u can make the same as fspy but inside Blender. The Autor makes the Addon in Base of Fspy....
I've been meaning to check it out so I'll definitely take a look!
Amen to this. Do I NEED Perspective Plotter? No. But it allows me to work with Fspy without having to leave Blender (I'm not a fan of doing something in one program, saving it out, importing it in another, etc., especially when you have to change something and do it all over again -- Perspective Plotter solves that issue). It's a nice little improvement to workflow.
You are the best!
What about Ae2blend ? Not working any more ?
Underrated channel. You are a goat!!
Thank you for this great video.
I have a question if you allow. I use normal motion tracking without plugin and still get shaky movement like the one in your uv sphere. what is the problem?
Awesome tuts boss, if i may, where do you get your footage from, they are alway clean and high res for these sort of CGI stuff.
Palace of Culture and since Warsaw🍺
10-25% for PNG compression is normally pretty good.
Once you start getting too high, the compression will take longer than the render would.
Thanx a lot for such tutorial .. so when it comes to different objects in different locations is smoothing is good enough to solve these jitters ?
Hi Jacob. Your tutorials have really helped me get to grips with Blenders camera tracker so thanks for that.
One question i'd love to see a tutorial on - if i have some lidar (from open topology) and i want to line that up with my camera track how do you do that in blender.
Lets say the lidar / mesh isn't in the same world space as your camera track - what is the workflow for aligning that mesh with the world space from the camera track?
Misleading video as per thumbnail.
Nah
You saved my time
Great tutorial, do you have any options or alternatives for replacing the Geotracker addon because my trial has already expired?
Unfortunately I do not know of any good alternatives for blender however there is always the traditional camera tracking appraoch
@@Jacob_Zirkle okay thanks. btw, there is ae2blend addon in after effect and blender. i think this addon more affordable than geotracker. I haven't try it, maybe you have and give a review or tutorial.
Cant see it in the render viewport, what is the problem? Could you please help?
So cool you just made it so simples to understand :) thanks
Hey, I am planning to shoot a scene where little flying robot drone is having a conversation and going down a street with a person. Any tips on which tutorial would be best for this? As I'd like to see the process before I film it, to film it in the most optimal way. Thank you!
I would take a look at camera tracking tutorials to understand all of the aspects that make a good camera track just because that’ll be the most important thing to get right. Flying objects help a ton with that because you don’t need the camera to be as precise since it’s not touching the ground however it’s still important to learn about parallax and things to watch out for
@@Jacob_Zirkle AH okay so Camera Tracking and Parallax should be my focus?
Bro this fspy is not helping much like for some videos the camera is coming inverted like z-axis going down any help?? Tried many images but still not getting the correct proportion
So in this approach you're using FSpy only to get correct focal length for camera, right? Or did I miss something?
Focal length and more important the correct rotation for our scene so it makes modeling objects easier and more accurate
@@Jacob_Zirkle Thank you for reply! I was thinking about using FSpy with regular built-in tracker in Blender. Because sometimes it is kinda hard to align floor in the scene.
Have you tried something like this without geotracker addon? Just FSpy and Blender.
Thanks! ;)
@@SevaZelikov I remember using it one time just to position my floor for static shots and then you can also use it for tripod shots as well with blender camera tracking
@@Jacob_Zirkle Thank you, man! ;)
Everything is fine until it’s time to render. The rendering result doesn’t show the background footage. I wanted to move on with just rendering the object but then the plane for the geo tracking is showing in the render result. Any tips for either exporting properly or just moving on with the rendered object?
The only problem I have with GeoTracker is that you cannot use multiple objects to track the camera for longer camera shots where the trackable object isn't in frame all the time.
no meu blender fps de video e mega lento ta em 2.48
Precisely, I'm working on a project, but I need to track some heads. Still looking for a way out. 😢
Geotracker offers a face builder license option as well so you can model any face to track. Hopefully that helps!
i found geotracker and its free or am i using the wrong one
can you gimme the link
@@satvinedits238 i think its the regular geotracker. after the trial ended i can still use it
Thanks Info Keentolnya berbayar yang gratis atau versi beta ada tidak
There's a trial period but after it's a subscription unfortunately
is that a poland reference?
thank you. of iran
Nobody can explain why cant render video+objects together
Great But with fspy there is lens destortion
Jacob i wish u have all your desires fullfilled, God (or any other entity) bless you
Free alternative geotracker?
Unfortunately, not that I know of. I will say they offer a really competitive price from other geometry tracking software especially if you just need it for a few shots so definitely go check it out!
I really think you should be saying you're using a paid tool upfront. Less people would be interested in watching, but it's the right thing to do
🤩
might be worth mentioning theres paid addons before the 5 minute mark dont remember you saying anything about it earlier in the video
Why not use blenders tracker and keep it simple for people. Crazy
Hello, Geotracker isn't free anymore
@@proceduralcoffeeit matters to some people.
hmm, I downloaded it right now
Geotracker is really cheap compared to other simlar programs and if you are doing this as a job, 1 job can pay for 10 years of the program and so that's really how you have to look at the price of these. I understand it might be for personal work, but I would say there are way more predatory pricing structures elsewhere.
It is free?
Thank you@@proceduralcoffee
Unfortunately it's paid like Symbolic said however it's super cheap compared to other software and if you are using it for a job, most single jobs can pay for 10 years +. Just think of it as an investment for making more money and you'll realize the cost is super managable!
I was so excited until I saw that you need keentools :/
Fspy doesn’t even work with blender anymore idk why people still make tutorials with it
Hi I’m a little confused on what you mean FSPY doesn’t work?
works for me
At this point use a proper camera tracker software
There are cases where a camera tracking software would be the best and then there are cases where this would be better. You can totally achieve exact sticking for geometry in camera tracking software however this is much faster and will allow us to get similar results if all we want to add is CG near the model. Most of the time this is good enough for these shots and sticks really well without spending hours tracking. Every shot is different and there are plenty where I would do what you’re saying for accuracy
Great tutorial! Why wouldnt you be able to offer free tutorials on youtube... , I understand that its nice with patreons and all but you do get paid for views on UA-cam right?
Hi! Good question! As I love providing free content for my audience, it's not self sustaining and therefore if I do not try to monetize, then I would have to end the channel to focus on other aspects. This way I can still afford to set time aside for youtube and provide free learning. I do get paid for ads, but every little bit counts and helps funnel funds back into my channel. Hopefully that makes sense of why I say that and my rationale.
Bro, surely there are people who appreciate the time you take to make these tutorials and teach some of what you know, but specifically in this video, what you show is a very silly method. It's like wanting to use a screwdriver to drive a nail. GeoTracker is very good and it can be used, but the tool is designed for a different type of tracking.
Hello! At the end of the video I talk about when you would want to use this method and when you wouldn’t. It’s not a great method for every footage however if you just have simple camera movement that needs to interact with an object and not all over the frame, it gets the job done and is much faster in such case. I’ve used it in many client jobs and have never gotten complaints about drifting or CGI not sticking. It’s just about being smart and knowing when to use it
Geo treer? Haha so no one knows it is just geotracker in use, and would just skip or plain ignore the video at all.
Waste of time