Let me know some of your scariest moments down below! I have a couple honourable mentions: - First time meeting a Winter Lantern - The Nightmare of Mensis Giant Spider Room - Getting ambushed by the Pursuer in Dark Souls II
The first time I got grabbed by Amygdala because I did not have enough Madman's knowledge, then after completing Rom and then seeing the creatures that grabbed me... Yup, Nightmare fuel.
I definitely think that the snatchers kidnapping you for the first time is definitely one of the scariest moments in Bloodborne and also hearing some of the patient's dialogue in the Research Hall in the Old Hunters is pretty wild
Personally the scariest moment in elden ring was when you go into one of the caverns (can't remember which one) that has crystals in it. You enter a wider open room where you need to parkour to the other side but you also hear loud screams in the room. You look down and it's just complete darkness in the bottom and the horrid screams continue. It's actually a stray royal revenant going crazy at the bottom and this was before i knew what the revenants were so this scared the shit out of me
Facts ! I was playing a mage build and shit a cannon of hamia down there and seen the bar tick down , I was like “got em” only to have him teleport out of the cavern directly behind me and start smacking the shit outta me ! I literally jumped soo hard I dropped the controller and died 🤦🏾♂️😂😂
For me it has to be my first encounter with Aava, the kings pet in DS2. I didn't have the ring to reveal them, and I got a heart attack when I started getting launched about. I thought they finally gave the air a moveset!
One scene, that I miss is the entrance scene of Wolnir's fight. First you getting pulled inside the skull vessel with the black mist. Second, the completely blackened arena, where you only can hear Wolnir's heavy breathing and see the shadows of his gigantic hands, finished by the sudden lightening of Wolnir's very face, where you realise, that you 're standing right in front of him.
Replaying Bloodborne, for about the thousandth time, and just played Upper Cathedral Ward and Knightmare Frontier yesterday. Winter Lanterns and their creepy singing still get my blood pumping.
I think the abduction where you get taken to the Hypogean Gaol is the scariest moment in the series. It's so unbelievably creepy and surprising, and the music is horrifying. Of course Upper Cathedral Ward is terrifying as well.
Genuinely some of the best horror I've experienced in video games. I didn't know what the hell was going on when I got destroyed by a guy with a big sack by a fucking roundhouse kick(?), then got dragged into a cell with this creepy chanting music playing?? It made me feel incredibly powerless in a game in which I was doing alright until that point. And the music in upper cathedral ward is also one of the most suspenseful pieces of video game music I've ever heard. Just genius horror
Coming across the first kidnapper in Bloodborne is 1000% the scariest moment for me. I was shook and had no clue what to do when I woke up in the hypogean gaol, then you had to make it past a whole bunch of them. I still have ptsd from that whole odyssey lol
Happy Halloween to you and your BF! If Lies of P was included in this list, then the first time you see those awful puppet babies in Elysian Blvd would be one of my top moments. Genuinely noped out and felt deeply uncomfortable for a long time, something I can't really claim about most soulslike moments
Finding the Headless is Ashina outskirts early on is up there for me. Looking down into the darkness just to see a headless figure standing there was my first NOPE moment
On one of my revisits to Bloodborne, I looked at the Chandelier before it came down, while going through the halls, and those beasts were hanging there the whole time. It made me feel that they were waiting there, and it gave me more unease when that thought came to mind.
The scariest moment in Soulsborne is when you see Aldrich Devourer of Gods for the first time in Dark Souls 3 When I first saw -him- it my jaw hit the floor. He literally ate Nito, Parcillia and was using Gwyndolyn's corpse to attack you like a marionette. Favorite boss design ever
For me, it’s the pitch black room the brain of mensis drops too after the micolash fight. Just the pure silence and darkness with the only light coming from your character is so eerie
My favorite scary moment is reaching the research hall in Bloodborne, the patients and their distorted appearance, especially that one that drops from the ceiling at the very beginning, very memorable and very creepy.
I love mimics but imo they butchered them in DS3. Pretty much the first chest most players encounter is a mimic so the surprise isn’t really there for all the others chests after that one. You don’t even get to a point where you feel like chests are a safe thing in the first place. And on top of that it seems like 3/4 of chests are mimics to begin with. On all of my playthroughs it felt like finding a normal chest is something special instead of the opposite being the case. Great video and happy Halloween!
Cannae believe you didn't include Nashandra's painting from DS2. I remember when I first played it, getting that rapid curse build up freaked me out, and then, mere moments later, you meet her in the throne room.
Bloodborne was my first souls game so maybe I'm bias, but the cleric beast scream as you climb to the first lamp is the scariest moment of them all to me. I almost shit myself and though : What the hell am I getting into? So iconic
My "scariest" Souls moment is my first playthrough of each game. Maybe excluding BB for its speed but, with the lack of music outside boss fights, it built up anxiety and tension in me better than many horror games. I remember those first DS1 and 2 playthroughs, shield up, walking slowly through Undead Crypt or Darkroot Garden 😅😭
For me, one of the biggest jump scares comes in Dark Souls 2 SOTFS version, when you kindle the 4th primal bonfire, only for it to violently explode and Aldia to appear. I'd completed the original version of the game, so had no idea it was coming and it scared the crap out of me. Lol, I then forgot about it and it did the exact same thing the next time I did a playthrough of SOTFS!
Caelid just feels like a horror area. It’s a diseased land that’s inhospitable and the desolate soundtrack just drives home that sense of loneliness and unease
the scariest souls-like moment for me was the first time i dropped the brain of mensis and then saw a new elevator and thought “huh that’s cool” and then got lowered into the void of horror
For Dark Souls 1, it would either be: A. Walking around in the tomb of the giants, not able to see much, and encountering my first 'skeleton dog.' B. Dropping down into the Abyss for the first time.
Thanks so much! Very fun list. I hate that ape so much. 😂 I always thought the laughter from some enemies (like the evangelist) was the scariest as it creeped me out and I knew I was in trouble.
I instinctively backstepped out of the mist so i never got to experience the caelid trap, but the scariest elden ring moment for me is easily the moment you find godwyn's corpse underneath stormveil. And then one of the longest ladders in the game is right after, meaning you don't have much to do other than try and piece together what the hell you just saw.
For me, it was absolutely the moment I realized there was background music in Yahar'ghul. I had been taken there by the bag man, found the lamp, then killed the two in the main hall. It was then, as I left the building in silence that I stopped as I registered the music playing. I stood there listening to Hail the Nightmare in absolute awe and terror for ten minutes at least. That track still echoes in my mind many a day, unprompted.
I feel like the chest in the path to Forest of Fallen Giants being turned into a mimic in the NG+ of DS2 would also qualify. Sure, it's a decent surprise when you open it, not expecting it to be a mimic now, but I feel like it's the long term dread that makes it great: *What other things have changed? how many chests are now mimics?* It's one of the things that makes DS2 NG+ great: you don't know what's changed, unlike the other games, where you know all that's changed is the health and damage of enemies.
Enter the Gungeon has souls inspired mimics and they work extremely well. When you go to open them in their cramped chest room, they shoot eight bullets in a circle around them, and suddenly tote dual pistols to rapidly fire at you. To top it all off they occasionally shoot double damage bullets which explode into eight normal bullets
Another moment for me was when you are just wandering around in DS1 and somehow end up in the new londo ruins too early and start getting chased by invulnerable ghosts lmao.
I would add the Royal Revenants in general from Elden Ring, but mostly its first appearence at Liurnia. I usually see them on "worst enemies" lists but besides its brutal combos I feel like Revenants are one of the best designed enemies in all Souls games. You absolutely don't expect meeting one at the first time, and definately won't expect it being that powerful, fast and dangerous. It legit jumpscared me, especially with the sound they made when emerging from the ground. Also when they teleport behind your back, they're always set to emerge at the furthest point from your camera so turning around rapidly won't help you anyways. But most importantly, that single encounter made me feel like I'm hunted. Any time I saw those little faith caster guys I knew very well a revenant can emerge anytime and I had no idea where to look or how to prepare. The game kept teasing with the idea until the area ended and I kinda forgot about them, only to get an unexpected reminder in the Shaded Castle. Also FromSoftwere knew damn well what they're doing and deliberately placed the revenants in extremely unsettling places. The false sense of security with the beautyful landscape of Liurnia immediately breaks when one of these horrors crawl out. The ones in the Shaded castle appear near poison lakes and other enemies so if you're unprepared, you'll most likely fight them with a handicap. The one in the Leyndell sewers is in the darkest, most dirty, most disgusting and most threatening room, and if you don't watch your step while navigating the pipes you can end up falling right in there, panicking from the caster enemies and ending up right in the emerging revenant's many arms. Also the Sellia Hideaway one is brutal.. you hear the tortured screams while walking atop the crystals but unless you have a torch at hand there's no way to make out the cause of them... until you miss a jump and end up right there. I feel like FromSoftware legit wanted to make an enemy that's not just dangerous and scary to look at, but all its mechanics and spawnplaces are equally horrifying too.
In bloodborne for me it was the baby from the hooker finding the real hunters dream and the spider room also the whole brain of mensis area witg the psycho horror from mikolash till the crying baby
Thank you for putting that number 1 !! It can’t be said enough how terrifying the world change in blood Bourne really is , soon as you see the moon after you kill rom , you know you’ve fucked up 😂💯. Then you teleport back and bam ! Tentacles! No warning, then you proceeded to the unseen village and see them all staring at you . Not gone lie , I noped out soo fast the first time cause it was like 3am when I finally beat rom 😂
@@MrFeeney1991 lmao nah don’t have the sound up during the run back cause those giant snake bastards make the most noise outta any enemy in the game possibly, and none of it is pleasant 😂
It's not a 'moment' but my first time playing BB, Central Yarnham was itself fairly terrifying. I was new at the game. The atmosphere and sound design had me on edge. I wasn't used to soulsborne combat yet. Every new corner turned or room explored was nerve wracking. But then I beat Father G. Got into Cathedral Ward, expecting the game to ramp up the difficulty after the 'tutorial level.' Only to find....no. It's actually not so bad. I can actually handle this. I can tear through these enemies as long as I'm smart about it. That feeling of starting out feeling small and afraid until you realize 'no, I AM the hunter.' Starting out in a place of fear but then earning that sense of confidence, that I don't need to be afraid, these beasts should be afraid of ME. It's an unforgettable feeling, and sadly one that can't really be replicated on repeat playthroughs.
the first time you run across a redead in the well wait, wrong franchise seeing the amygdalas is definitely up there, especially because early on in the game you can get an insight by literally dying to the one outside the chapel while you still can't see it
tomb of the giants on my first play through was mortifying. tbh i played dark souls at a pretty young age so the catacombs were genuinely terrifying for me
I go back and play Bloodborne every October since it has such a great horror vibe and this time I wanted to try the Upper Cathedral Ward skip just to see if I could do it and I forgot about the wolf that jumps through the window that got me pretty good this time around
Good list as ever. A few noms from me: Queen Yharnam's second reveal in Bloodborne's main game The Beggar's transformation in Bloodborne The secret face under Stormveil in Elden Ring Wormfaces In The Mist in Altus Plateau in Elden Ring Swimming down the river under Ashina Castle and seeing Dojoun and the man you sent to him The skeleton dogs reveal in DS1 (the panting before you see them specifically...)
I knew about mimics before playing any of the DS games so there wasn't that big shock for me. But I still have a moment in DS 3. When I first found the mimic chest, I thought about hitting it. But then thought 'nah they wouldn't put a mimic in the first real level after the tutorial. They'll wait a bit before putting one in.' Turns out they would, and they did.
Out of any moment nothing scared me more than gyoubu screaming his name in my ear. Maybe because its was my first souls game but i literally froze in fear
Happy Halloween Billy!!! Thank you so much for this last year. Your channel is severely under appreciated by the masses (greatly appreciated by us Subs, though!)
Bloodborne, specifically everytime I see/encounter one of those giant dopey-looking Whale-Sharks in the Fishing Hamlet, first time I saw one, the bugger was moving so slow I thought 'Ah your typical slow AF massive brute enemy', shouldn't be too hard... oh Kos how wrong I was, he's surprisingly fast, can close the distance between the two of us and hits like a bloody tank, so you can imagine my sheer HORROR upon descending the well to see TWO of them... just all kinds of NOPE!
I've played DS3 a dozen time sand I somehow never noticed that picking up the items causes the corpses to scream in Irithyll Dungeon oh god that's horrifying. I just thought the screams were the jailers noticing me
5:59 Brain of Mensis?😂 I love how they reuse ideas to create new ones. These games are the best. Demon’s Souls is just as good as any. They did it first there. Whole areas that hit you by surprise. Elden Ring and DS did it too.
I think that the elevator in ds 1 right after the mimic is much scarier than it but this has a very personal reason. I saw the chest and all the blood in the room and felt clever because obviously this chest is trapped and i won't be falling for that. So i killed the mimic and , being still a little full of myself for being so clever, i stepped on the elevator. Only then i realized that something wasn't adding up and that the blood was a lot closer to the elevator than the chest. I just haf enough time left to panick and run into the wall next to the exit before my own blood was added to the floor
The transport chests didn't really scare me as much as they did annoy me. Now those spider hand things, those almost made me quit playing the game they freaked me out so much lol
Before i watch, for me my scariest affects me still to this day. The drop to the Abyss to face the Four Kings. not because i think i've forgotten the ring but just because of the dread it fills me with in general because of the drop.
The emotional damage from my first mimic encounter has made me suspicious of chests in ANY game. I always wack it first. Even in non souls games. I can’t help it.
Dark souls 1: first time seing the tentacel Monsters in lost Izalith Dark souls 2: The entire blizard area with raindears and Lud amd zulen Was just terrifying Dark souls 3: Frides 3 phase Bloodborne: first time seing a Amygdala Sekiro: fighting the women in the village with the zombies Was something I didn't expect at all Elden ring: the infinit loop dungeon
If that’s upper latrea I think it is but bro that bottom part is pure horror . I took the cage down once on my first play through and arch stoned tf out when I seen the giant centipede monster gunning it for me . I said “nope”
Spoiler alert: The one that got me just like Caelid chest was the monster at the bottom of Raya Lucraia sending me to Volcano Manor. Took me more than 20 tries to find that site of grace inside of one of the buildings. After, of couse, I died to godskin boss many times before giving up on killing it.
Its an actual crime that elden ring didn't have mimics. Think of the reaction compilations we missed. What a tragedy 😂 For me its probably the first time a snatcher in bloodborne yeeted humself from offscreen to slap me in the side of the head or the first time a licker grabbed my head and sucked my insight out XD
You say that Elden ring gas no mimics. I haven't played it yet know for a fact that I will still hit every chest before attempting to open it. I have been conditioned to do this (in literally every video game that has chests)😂
Wait, what?! I’ve never seen that #2 scare with the witches in Bloodborne. Does that only happen under certain circumstances or am I the only one to miss it?
wouldn't really call the transport chest scary, it was more like seathing hate Especially cause those kindred of rot can just snipe you from anywhere and 1shot you if you arent high enough level so i had considered abandoning my entire run after it happened
It’s really hard to scare me in any game but that first mimic I ran into in sims fortress scared the shit out of me Also didn’t know you had a bf, that’s so cute 🥰
Let me know some of your scariest moments down below! I have a couple honourable mentions:
- First time meeting a Winter Lantern
- The Nightmare of Mensis Giant Spider Room
- Getting ambushed by the Pursuer in Dark Souls II
Entering the fishing hamlet and seeing the dark blue creepy, corrupt view all what knowing what happened there and what resides in it
The first time I got grabbed by Amygdala because I did not have enough Madman's knowledge, then after completing Rom and then seeing the creatures that grabbed me... Yup, Nightmare fuel.
When Malenia does waterfowl dance at a point blank range and she is close to dying
Seeing kaathe
That first mimic encounter: 😁-😐-😱
The Caelid transport chest truly felt like a once in a lifetime gaming moment. Sucks for everyone that missed it or had it spoiled.
Instead, I got to enjoy the transport chest to Leyndell and had my mind absolutely blown by the map size.
@@BillySYT I had both experiences.
I was stuck for so long
@@BillySYT that's good, but even the fact that you knew transport chests even existed still detracts somewhat from that.
One of the reasons I watch blind lets plays of Elden Ring. Then I get so disappointed if they get spoiled for it 😭
I definitely think that the snatchers kidnapping you for the first time is definitely one of the scariest moments in Bloodborne and also hearing some of the patient's dialogue in the Research Hall in the Old Hunters is pretty wild
Personally the scariest moment in elden ring was when you go into one of the caverns (can't remember which one) that has crystals in it. You enter a wider open room where you need to parkour to the other side but you also hear loud screams in the room. You look down and it's just complete darkness in the bottom and the horrid screams continue. It's actually a stray royal revenant going crazy at the bottom and this was before i knew what the revenants were so this scared the shit out of me
Facts ! I was playing a mage build and shit a cannon of hamia down there and seen the bar tick down , I was like “got em” only to have him teleport out of the cavern directly behind me and start smacking the shit outta me ! I literally jumped soo hard I dropped the controller and died 🤦🏾♂️😂😂
For me it has to be my first encounter with Aava, the kings pet in DS2. I didn't have the ring to reveal them, and I got a heart attack when I started getting launched about. I thought they finally gave the air a moveset!
One scene, that I miss is the entrance scene of Wolnir's fight. First you getting pulled inside the skull vessel with the black mist. Second, the completely blackened arena, where you only can hear Wolnir's heavy breathing and see the shadows of his gigantic hands, finished by the sudden lightening of Wolnir's very face, where you realise, that you 're standing right in front of him.
I love how you added “Feel” from the Lies of P soundtrack at 6:46. That song is amazing and it caught me by surprise when I heard it.
Replaying Bloodborne, for about the thousandth time, and just played Upper Cathedral Ward and Knightmare Frontier yesterday. Winter Lanterns and their creepy singing still get my blood pumping.
Rune Bear jumo scare in Consecrated Snow Fields did it for me.
I think the abduction where you get taken to the Hypogean Gaol is the scariest moment in the series. It's so unbelievably creepy and surprising, and the music is horrifying. Of course Upper Cathedral Ward is terrifying as well.
Hypogean Gaol & Upper Cathedral Ward are genuinely some of the scariest areas in the series. Such immaculate atmosphere.
Genuinely some of the best horror I've experienced in video games. I didn't know what the hell was going on when I got destroyed by a guy with a big sack by a fucking roundhouse kick(?), then got dragged into a cell with this creepy chanting music playing?? It made me feel incredibly powerless in a game in which I was doing alright until that point. And the music in upper cathedral ward is also one of the most suspenseful pieces of video game music I've ever heard. Just genius horror
Coming across the first kidnapper in Bloodborne is 1000% the scariest moment for me. I was shook and had no clue what to do when I woke up in the hypogean gaol, then you had to make it past a whole bunch of them. I still have ptsd from that whole odyssey lol
Imo the scariest part in DS2 is those giant warriors in the black gulch
Happy Halloween to you and your BF!
If Lies of P was included in this list, then the first time you see those awful puppet babies in Elysian Blvd would be one of my top moments. Genuinely noped out and felt deeply uncomfortable for a long time, something I can't really claim about most soulslike moments
Getting teleported to East Limgrave only to see Freddy Runebear himself man 💀💀💀💀💀 I shat meself when that happened
Teleport Chests in general are just goldmines for horror moments.
Finding the Headless is Ashina outskirts early on is up there for me. Looking down into the darkness just to see a headless figure standing there was my first NOPE moment
On one of my revisits to Bloodborne, I looked at the Chandelier before it came down, while going through the halls, and those beasts were hanging there the whole time. It made me feel that they were waiting there, and it gave me more unease when that thought came to mind.
The scariest moment in Soulsborne is when you see Aldrich Devourer of Gods for the first time in Dark Souls 3
When I first saw -him- it my jaw hit the floor.
He literally ate Nito, Parcillia and was using Gwyndolyn's corpse to attack you like a marionette.
Favorite boss design ever
Entering Caelid
That's the only time i legitimately felt that i landed on another planet
For me, it’s the pitch black room the brain of mensis drops too after the micolash fight. Just the pure silence and darkness with the only light coming from your character is so eerie
My favorite scary moment is reaching the research hall in Bloodborne, the patients and their distorted appearance, especially that one that drops from the ceiling at the very beginning, very memorable and very creepy.
I love mimics but imo they butchered them in DS3. Pretty much the first chest most players encounter is a mimic so the surprise isn’t really there for all the others chests after that one. You don’t even get to a point where you feel like chests are a safe thing in the first place. And on top of that it seems like 3/4 of chests are mimics to begin with. On all of my playthroughs it felt like finding a normal chest is something special instead of the opposite being the case.
Great video and happy Halloween!
Either that one bridge in nightmare of mensis with the two winter lanturns, or when the second shark giant jumps down to say hello
"Revenge is best served with a kirkhammer" truer words have never been spoken.
Cannae believe you didn't include Nashandra's painting from DS2. I remember when I first played it, getting that rapid curse build up freaked me out, and then, mere moments later, you meet her in the throne room.
1:33 Watchdog of the Old Lords little bro.
Bloodborne was my first souls game so maybe I'm bias, but the cleric beast scream as you climb to the first lamp is the scariest moment of them all to me. I almost shit myself and though : What the hell am I getting into? So iconic
My "scariest" Souls moment is my first playthrough of each game. Maybe excluding BB for its speed but, with the lack of music outside boss fights, it built up anxiety and tension in me better than many horror games.
I remember those first DS1 and 2 playthroughs, shield up, walking slowly through Undead Crypt or Darkroot Garden 😅😭
For me, one of the biggest jump scares comes in Dark Souls 2 SOTFS version, when you kindle the 4th primal bonfire, only for it to violently explode and Aldia to appear. I'd completed the original version of the game, so had no idea it was coming and it scared the crap out of me. Lol, I then forgot about it and it did the exact same thing the next time I did a playthrough of SOTFS!
Caelid just feels like a horror area. It’s a diseased land that’s inhospitable and the desolate soundtrack just drives home that sense of loneliness and unease
the scariest souls-like moment for me was the first time i dropped the brain of mensis and then saw a new elevator and thought “huh that’s cool” and then got lowered into the void of horror
Ayyyy i think you reached your goal of 20k by summer. Happy to be a newer sub. You do good vids and I hope you and your man have a kickass day.
For Dark Souls 1, it would either be:
A. Walking around in the tomb of the giants, not able to see much, and encountering my first 'skeleton dog.'
B. Dropping down into the Abyss for the first time.
Thanks so much! Very fun list. I hate that ape so much. 😂 I always thought the laughter from some enemies (like the evangelist) was the scariest as it creeped me out and I knew I was in trouble.
the bastard's curse!
I instinctively backstepped out of the mist so i never got to experience the caelid trap, but the scariest elden ring moment for me is easily the moment you find godwyn's corpse underneath stormveil. And then one of the longest ladders in the game is right after, meaning you don't have much to do other than try and piece together what the hell you just saw.
The tortured albinaurics in volcano manor with the big heads crawling fast towards you is another one
For me, it was absolutely the moment I realized there was background music in Yahar'ghul. I had been taken there by the bag man, found the lamp, then killed the two in the main hall. It was then, as I left the building in silence that I stopped as I registered the music playing. I stood there listening to Hail the Nightmare in absolute awe and terror for ten minutes at least. That track still echoes in my mind many a day, unprompted.
I feel like the chest in the path to Forest of Fallen Giants being turned into a mimic in the NG+ of DS2 would also qualify. Sure, it's a decent surprise when you open it, not expecting it to be a mimic now, but I feel like it's the long term dread that makes it great: *What other things have changed? how many chests are now mimics?*
It's one of the things that makes DS2 NG+ great: you don't know what's changed, unlike the other games, where you know all that's changed is the health and damage of enemies.
Enter the Gungeon has souls inspired mimics and they work extremely well. When you go to open them in their cramped chest room, they shoot eight bullets in a circle around them, and suddenly tote dual pistols to rapidly fire at you. To top it all off they occasionally shoot double damage bullets which explode into eight normal bullets
Another moment for me was when you are just wandering around in DS1 and somehow end up in the new londo ruins too early and start getting chased by invulnerable ghosts lmao.
I would add the Royal Revenants in general from Elden Ring, but mostly its first appearence at Liurnia. I usually see them on "worst enemies" lists but besides its brutal combos I feel like Revenants are one of the best designed enemies in all Souls games. You absolutely don't expect meeting one at the first time, and definately won't expect it being that powerful, fast and dangerous. It legit jumpscared me, especially with the sound they made when emerging from the ground. Also when they teleport behind your back, they're always set to emerge at the furthest point from your camera so turning around rapidly won't help you anyways.
But most importantly, that single encounter made me feel like I'm hunted. Any time I saw those little faith caster guys I knew very well a revenant can emerge anytime and I had no idea where to look or how to prepare. The game kept teasing with the idea until the area ended and I kinda forgot about them, only to get an unexpected reminder in the Shaded Castle.
Also FromSoftwere knew damn well what they're doing and deliberately placed the revenants in extremely unsettling places. The false sense of security with the beautyful landscape of Liurnia immediately breaks when one of these horrors crawl out. The ones in the Shaded castle appear near poison lakes and other enemies so if you're unprepared, you'll most likely fight them with a handicap. The one in the Leyndell sewers is in the darkest, most dirty, most disgusting and most threatening room, and if you don't watch your step while navigating the pipes you can end up falling right in there, panicking from the caster enemies and ending up right in the emerging revenant's many arms. Also the Sellia Hideaway one is brutal.. you hear the tortured screams while walking atop the crystals but unless you have a torch at hand there's no way to make out the cause of them... until you miss a jump and end up right there.
I feel like FromSoftware legit wanted to make an enemy that's not just dangerous and scary to look at, but all its mechanics and spawnplaces are equally horrifying too.
That big ass spider dropping from the ceiling is the worst
Wolnir, the screaming corpses in irithyll dungeon, the spider in cathedral of the deep, and upper cathedral ward and old yharnam are the scariest
In bloodborne for me it was the baby from the hooker finding the real hunters dream and the spider room also the whole brain of mensis area witg the psycho horror from mikolash till the crying baby
Thank you for putting that number 1 !! It can’t be said enough how terrifying the world change in blood Bourne really is , soon as you see the moon after you kill rom , you know you’ve fucked up 😂💯. Then you teleport back and bam ! Tentacles! No warning, then you proceeded to the unseen village and see them all staring at you . Not gone lie , I noped out soo fast the first time cause it was like 3am when I finally beat rom 😂
I can’t play Bloodborne at night anymore, I was jumping at shadows last night after I beat the Shadows of Yharnham
@@MrFeeney1991 lmao nah don’t have the sound up during the run back cause those giant snake bastards make the most noise outta any enemy in the game possibly, and none of it is pleasant 😂
It's not a 'moment' but my first time playing BB, Central Yarnham was itself fairly terrifying. I was new at the game. The atmosphere and sound design had me on edge. I wasn't used to soulsborne combat yet. Every new corner turned or room explored was nerve wracking.
But then I beat Father G. Got into Cathedral Ward, expecting the game to ramp up the difficulty after the 'tutorial level.' Only to find....no. It's actually not so bad. I can actually handle this. I can tear through these enemies as long as I'm smart about it. That feeling of starting out feeling small and afraid until you realize 'no, I AM the hunter.' Starting out in a place of fear but then earning that sense of confidence, that I don't need to be afraid, these beasts should be afraid of ME. It's an unforgettable feeling, and sadly one that can't really be replicated on repeat playthroughs.
the first time you run across a redead in the well
wait, wrong franchise
seeing the amygdalas is definitely up there, especially because early on in the game you can get an insight by literally dying to the one outside the chapel while you still can't see it
The repeating dungeon in the leyndell catacombs got me the first time I played
Happy Halloween, Billy! Thanks for the great video giving me Vietnam flashbacks of the Irithyll Dungeon Babyface things
When that zombie turned into a wormface in gelmir I jumped 😂
Don't forget your first encounter with the giant sewer pig in the first area of Bloodborne.
On a new DSR playthrough right now; the Catacombs and Tomb of the Giants still get me every time
definitely in BB 😭😭😭 it’s one of my fav souls games but it’s terrifying
The Dark Souls 3 corpses that scream when looted are the only things that genuinely made me scream
tomb of the giants on my first play through was mortifying. tbh i played dark souls at a pretty young age so the catacombs were genuinely terrifying for me
I go back and play Bloodborne every October since it has such a great horror vibe and this time I wanted to try the Upper Cathedral Ward skip just to see if I could do it and I forgot about the wolf that jumps through the window that got me pretty good this time around
Good list as ever. A few noms from me:
Queen Yharnam's second reveal in Bloodborne's main game
The Beggar's transformation in Bloodborne
The secret face under Stormveil in Elden Ring
Wormfaces In The Mist in Altus Plateau in Elden Ring
Swimming down the river under Ashina Castle and seeing Dojoun and the man you sent to him
The skeleton dogs reveal in DS1 (the panting before you see them specifically...)
I knew about mimics before playing any of the DS games so there wasn't that big shock for me.
But I still have a moment in DS 3. When I first found the mimic chest, I thought about hitting it. But then thought 'nah they wouldn't put a mimic in the first real level after the tutorial. They'll wait a bit before putting one in.'
Turns out they would, and they did.
Out of any moment nothing scared me more than gyoubu screaming his name in my ear. Maybe because its was my first souls game but i literally froze in fear
For me the Whale Shark joining in to the 1v1 with another one in the well in the Fishing Hamlet was such a nightmare the first time.
Happy Halloween Billy!!! Thank you so much for this last year. Your channel is severely under appreciated by the masses (greatly appreciated by us Subs, though!)
Bloodborne, specifically everytime I see/encounter one of those giant dopey-looking Whale-Sharks in the Fishing Hamlet, first time I saw one, the bugger was moving so slow I thought 'Ah your typical slow AF massive brute enemy', shouldn't be too hard... oh Kos how wrong I was, he's surprisingly fast, can close the distance between the two of us and hits like a bloody tank, so you can imagine my sheer HORROR upon descending the well to see TWO of them... just all kinds of NOPE!
Gaping dragon encounter, i switched emotions incredibly fast
Just the shriek of Vicar Amelia makes my hair stand on end bro
Amazing content Billy, keep up the good work and happy Halloween!
I heard you add “Feel” from “Lies of P” in the section where you asked for subscribers. That’s a nice little Easter egg!
No finger creeper jump scares from elden ring? Also gurranq randomly becoming hostile in such tight quarters is a scare
I've played DS3 a dozen time sand I somehow never noticed that picking up the items causes the corpses to scream in Irithyll Dungeon oh god that's horrifying. I just thought the screams were the jailers noticing me
5:59 Brain of Mensis?😂 I love how they reuse ideas to create new ones. These games are the best. Demon’s Souls is just as good as any. They did it first there. Whole areas that hit you by surprise. Elden Ring and DS did it too.
I think that the elevator in ds 1 right after the mimic is much scarier than it but this has a very personal reason. I saw the chest and all the blood in the room and felt clever because obviously this chest is trapped and i won't be falling for that. So i killed the mimic and , being still a little full of myself for being so clever, i stepped on the elevator. Only then i realized that something wasn't adding up and that the blood was a lot closer to the elevator than the chest. I just haf enough time left to panick and run into the wall next to the exit before my own blood was added to the floor
Great video!
The transport chests didn't really scare me as much as they did annoy me. Now those spider hand things, those almost made me quit playing the game they freaked me out so much lol
After Shadow of the Erdtree, where would Aging Untouchables fit on this list?
The build up to those things was _terrifying._ 😰
The first time entering the Abyssal Woods hit me more than the stealth segments. The dev messages had me SO paranoid, and the sheep hated me :
Cool video idea, now rank all the grass in all soulsbourne
Another Rusty viewer, perhaps?
Before i watch, for me my scariest affects me still to this day. The drop to the Abyss to face the Four Kings. not because i think i've forgotten the ring but just because of the dread it fills me with in general because of the drop.
Definitely an honourable mention for me.
4:40 *laughs in lies of p*
I think Fia is quite scary if you say the name out loud.
The emotional damage from my first mimic encounter has made me suspicious of chests in ANY game. I always wack it first. Even in non souls games. I can’t help it.
Dark souls 1: first time seing the tentacel Monsters in lost Izalith
Dark souls 2: The entire blizard area with raindears and Lud amd zulen Was just terrifying
Dark souls 3: Frides 3 phase
Bloodborne: first time seing a Amygdala
Sekiro: fighting the women in the village with the zombies Was something I didn't expect at all
Elden ring: the infinit loop dungeon
3-2 in demons souls is insanely underrated and SO creepy. By far my favorite area in the game
If that’s upper latrea I think it is but bro that bottom part is pure horror . I took the cage down once on my first play through and arch stoned tf out when I seen the giant centipede monster gunning it for me . I said “nope”
I rememeber that the hardest part of fighting rom it was trying to look it a it, it has such a hideous(in the good way) face that i couldnt look at it
Spoiler alert: The one that got me just like Caelid chest was the monster at the bottom of Raya Lucraia sending me to Volcano Manor. Took me more than 20 tries to find that site of grace inside of one of the buildings. After, of couse, I died to godskin boss many times before giving up on killing it.
Its an actual crime that elden ring didn't have mimics. Think of the reaction compilations we missed. What a tragedy 😂
For me its probably the first time a snatcher in bloodborne yeeted humself from offscreen to slap me in the side of the head or the first time a licker grabbed my head and sucked my insight out XD
The Irithyll Dungeons…just the Irithyll Dungeons
You say that Elden ring gas no mimics. I haven't played it yet know for a fact that I will still hit every chest before attempting to open it. I have been conditioned to do this (in literally every video game that has chests)😂
Challenge :not mention my boyfriend
Difficulty:impossible
exploring the depths in dark souls 1 for me
What weapon is that you always use when you show DS3 clips?
Sellsword Twinblades, I think?
I first watched this in June 😂😂
With the ds3 moment I somehow completely misssed the cathedral so I got killed by the dog
I just Love Bloodborne, as a goth, it's just perfect!!
Wait, what?! I’ve never seen that #2 scare with the witches in Bloodborne. Does that only happen under certain circumstances or am I the only one to miss it?
It happens only when the world is in the Hypogean Gaol state, not the Yahar'Gul state. But as far as I tested, it happens every time.
wouldn't really call the transport chest scary, it was more like seathing hate
Especially cause those kindred of rot can just snipe you from anywhere and 1shot you if you arent high enough level so i had considered abandoning my entire run after it happened
Billy will we ever get boyfriend cameo
He's been on the channel before in one of my old Pokemon Smash or Pass videos from the start of the year lol
@@BillySYT sorry lol didn't realise I'll check it out
Ds3 is def Wolnirs jumpscare
It’s really hard to scare me in any game but that first mimic I ran into in sims fortress scared the shit out of me
Also didn’t know you had a bf, that’s so cute 🥰
If we're being honest, most of the scary moments come from bloodborne the true horror souls game
as one of the few people in my friend groups who is both queer and a souls fan, it’s really cool seeing a queer souls content creator 🔥🔥
Always happy to bring some representation ^^
I played dead space when i was 13. Games no longer scare me lol😂
For me it has to be my first time seing a Amygdala