[FFXIV] Five Mistakes Ranged DPS Make!

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  • Опубліковано 1 жов 2024

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  • @delimelone
    @delimelone 5 місяців тому +44

    Even though it's not optimal one of the most fun things for me when playing ranged is running around like a madman

    • @CaetsuChaijiCh
      @CaetsuChaijiCh  5 місяців тому +13

      I run around a lot when playing more mobile jobs as well! Just make sure to run around near the group and it'll be fine! 😊

    • @SeventyVelle
      @SeventyVelle 5 місяців тому +4

      I usually just run in a straight line on both sides of the healer behind them or run half circles from one side of the boss to the other lol

    • @alloounou6900
      @alloounou6900 5 місяців тому +2

      Same. I love recreating 360 no scopes on bard.

    • @polymniaskate
      @polymniaskate 5 місяців тому +1

      I have never gotten out of my way during duty to tell someone off unless they run way objectively too far and start either pulling for the tank or be out of reach for the healer, but I always curse my luck when I have a ranged who keeps running around - being able to focus through all the visual clutter is already difficult for me at the best of times in this game, but having the perpetuous movement is an additional visual distraction it is really difficult to ignore, and there’s no way to tone down its impact through settings on my side

    • @NeocrimsonX
      @NeocrimsonX 5 місяців тому +3

      Me running back and forth at the back of the boss as machinist

  • @Strider_Shinryu
    @Strider_Shinryu 5 місяців тому +29

    One side note to the first point is that while you shouldn't wander around the whole arena for absolutely no reason, you should still never forget that you can. If a mechanic requires Someone in your party to move (like say in P10 when the towers show up along the far edge of the arena) it should almost always be You that's doing the moving.
    Melee and Tanks need to be close to the target to do their jobs. Healers generally want to stay as centralized as possible to reach everyone with their heals and shields. Casters can technically move everywhere, but their movement is limited by cast times or other DPS related mechanics. As a ranged DPS, you're the only role able to move AND maintain full DPS uptime.. so rather than wondering why that Black Mage isn't moving to the tower over there, you should be taking it.

    • @CaetsuChaijiCh
      @CaetsuChaijiCh  5 місяців тому +8

      That is an excellent point! If a boss fight requires someone to visit Narnia, the best one to do it IS the ranged physical, just remember to come back when you're done! 😁

  • @RoseArtemis24
    @RoseArtemis24 5 місяців тому +25

    All the narnia references in the first part had me cracking up, great video as always!

    • @CaetsuChaijiCh
      @CaetsuChaijiCh  5 місяців тому +3

      I'm glad to hear that! 😄 Thank you!

  • @idaret.
    @idaret. 5 місяців тому +19

    Five Mistakes Ranged DPS Make!
    *looks inside*
    Six mistakes

  • @raarasunai4896
    @raarasunai4896 5 місяців тому +7

    I will say this. I do not like the unforgiving nature of Machinist rotation. Yeah, dancer is super proc reliant, and bard has a fair number of procs to manage as well, but at least you won’t hoof your entire rotation by misclicking one GCD.

    • @CaetsuChaijiCh
      @CaetsuChaijiCh  5 місяців тому +4

      I very much agree! It is incredible how much more forgiving the rotation would be if just ONE of the tools had an extra charge to work with! 😅

  • @andrewpule4318
    @andrewpule4318 5 місяців тому +25

    The pentaweave omg, the main thing I hate about weaving so many ogcds is that doing it FEELS so fun, I feel like a fighting game character combo locking someone in a corner lmao!
    Even if it isn't optimal, I still have to stop my monkey brain from just slapping every button when I am playing BRD just to see all the effects go off. xD

    • @CaetsuChaijiCh
      @CaetsuChaijiCh  5 місяців тому +11

      Personally I feel like the fighting game combo idea feels even more accurate when you weave properly, but I do get what you mean! 😁

  • @Cat_Sidhe
    @Cat_Sidhe 5 місяців тому +4

    As a DNC main I can't imagine people not using curing waltz 👀It makes me feel so powerful during multi-hit stack mechanics.

  • @furo822
    @furo822 5 місяців тому +7

    Fun fact: standard step is sometimes a dps loss in dungeon. Standard step has a 75% fall off damage so it is really weak in big pulls.

    • @CaetsuChaijiCh
      @CaetsuChaijiCh  5 місяців тому +5

      Yes this is correct, although I suppose it is still relevant to make sure you use it often enough that the damage buff is maintained at least!

  • @DaereonLive
    @DaereonLive 5 місяців тому +10

    As a Machinist who for the longest time forgot Bio Blaster existed in stead of Drill for AoE, that @10:00 minute bit felt personal.

    • @CaetsuChaijiCh
      @CaetsuChaijiCh  5 місяців тому +5

      So often when I play machinist, I remember to use bio blaster SO LATE that it hardly matters at that point, so it is also a bit of a self reminder to me! 😂

    • @dabK3r
      @dabK3r 5 місяців тому +3

      @@CaetsuChaijiCh I mean, there is so many shiny fucking endorphin releasing buttons to press. Who the fuck remembers a stupid DOT 😂😂

    • @robowolfzane6666
      @robowolfzane6666 5 місяців тому

      I can remember bio blaster but flamethrower is something I’ll forget till the final boss of the dungeon lol

  • @BiskeTheBeast
    @BiskeTheBeast 5 місяців тому +5

    One big thing ranged (and casters too!) often overlook is your limit break in dungeons. A lvl 1 LB as soon as is available on a trash pack is much better damage than waiting to use a lvl 2 LB on the last 3% hp of the last boss of a dungeon. Specially if there is no melee dps on you dungeon run. It is you god given right, privilege and duty to use the LB on trash packs as a ranged.
    The amount of times I tank dungeons with two ranged dps and the LB bar goes unused is depressing.

    • @CaetsuChaijiCh
      @CaetsuChaijiCh  5 місяців тому +2

      Absolutely! And using an lb on aoe is often way better than having an lb at all on a boss, at least in dungeons! 😁

  • @Nman222223
    @Nman222223 5 місяців тому +7

    Great vid, as a bard main the weaving of skills is spot on, it also can apply to any job

    • @CaetsuChaijiCh
      @CaetsuChaijiCh  5 місяців тому +1

      Thank you so much! And yes I do agree, you could even do a penta weave as a healer!

  • @dunethewanderer8944
    @dunethewanderer8944 5 місяців тому +3

    Having a tank pull mobs out of a Flamethrower, even if it was to dodge AoEs, will always make me sad. I really hope they give it SOMETHING in DT.

    • @CaetsuChaijiCh
      @CaetsuChaijiCh  5 місяців тому

      Honestly, just making it's cone equal to scatter gun and auto cross bow would be a massive upgrade, but more would be nice!

  • @RagnarokiaNG
    @RagnarokiaNG 5 місяців тому +4

    The main difficulty with Mechanist is resisting the urge to play DOOM and use Scattergun on single target.

    • @NanoElite666
      @NanoElite666 5 місяців тому +2

      We just need to wait for it to get upgraded to the Super Scattergun sometime in the future, then we'll be set.

    • @invenblocker
      @invenblocker 5 місяців тому +4

      I don't have that weakness, because I instead turn Machinist gameplay into Ratchet & Clank, where you just hit the pack of enemies with an endless barrage of cycling wacky weapons.

    • @NanoElite666
      @NanoElite666 5 місяців тому +2

      @@invenblocker So how long until we get a black hole gun, then? :P

  • @TwilightKnight1001
    @TwilightKnight1001 5 місяців тому +3

    You don't use sidewinder because its single target. *I* don't use sidewinder because I forget it exists. We are not the same.
    (I am not good at bard :))

    • @CaetsuChaijiCh
      @CaetsuChaijiCh  5 місяців тому +1

      Haha, that also makes sense, what with how many other things you have to press! 😂

  • @sotmh
    @sotmh 5 місяців тому +4

    While I am no expert, I do split Devilment and TS on one occasion - when I am in a group with another dancer and they are using TS on the 2 minute mark - I line up my Devilment with their TS so my partner can use their 2 minute burst with Devilment and the other dancers TS bonus. I then use my own TS on the 1-minute mark for the smaller burst.

    • @CaetsuChaijiCh
      @CaetsuChaijiCh  5 місяців тому

      That is a very good idea yes! Splitting raid buffs under these circumstances in this way is the best way to do it I think 😁

  • @RockR277
    @RockR277 5 місяців тому +1

    They should just make the wildfire explosion aoe like PVP. Really hope that change is coming in DT.

  • @BtEtta
    @BtEtta 5 місяців тому +3

    Yet another reason to stay in melee range comes in mob pulls. At least as Bard (I don't know the other ranged jobs) your primary AOE attacks are cones.
    If you're stood at max range from your primary target there's a good chance you're hitting that mob but then the cone is curving away from the entire rest of the pack - meaning you're not doing AOE damage at all, and not even doing as much as you would be if you were single targeting.

    • @CaetsuChaijiCh
      @CaetsuChaijiCh  5 місяців тому

      This is indeed true for all three! In fact, dancers filler aoe is centered in a circle around them, meaning they'd go even closer than bard, however, come to think of it, if you check the full dancer kit, they kind of have everything! Circle centered on themselves (filler aoe and finishes), circle centered on enemy (fan dance 3 and saber dance), cone (fan dance 4 i believe), and line (starfall dance)!
      That is to say ultimately that... All three benefit from being closer 😁

  • @NastyMick
    @NastyMick 5 місяців тому +5

    I hope The Pentaweave™ makes a comeback in every video. XD

    • @CaetsuChaijiCh
      @CaetsuChaijiCh  5 місяців тому +1

      It and Narnia have become new returning jokes! 😂😂😂

    • @titaniumvulpes
      @titaniumvulpes 5 місяців тому +1

      I saw a DRK parse from someone I know the other day where they did the fabled sextaweave and I almost fell out of my chair I was so shook. Almost 8 seconds with no GCD. I couldn't believe it.

  • @meteorwalkergg
    @meteorwalkergg 5 місяців тому +1

    Always Be Casting >>> micro-management
    it's detrimental to just about everybody playing the game to socially enforce freestyling as "bad" or "wrong". Bit of irresponsible phrasing, there. "sub-optimal" or "less efficient" are much more appropriate ways to phrase stuff like a player performing a janky Song order. Which won't harm anybody btw, all that detrimentally happens is a few seconds to a few minutes are added towards achieving the clear.
    This isn't *Whiplash* or anything. It's an internet video game with random players, played primarily for socialization and emergent activities. FFXIV isn't really at all about comparing player-to-player skill level like that and there are PLENTY of other MMOs focused on competitive play which can be enjoyed alongside FFXIV.
    In short: it's a casual game made for casual players. By design.
    ABC>optimization. That's how most of the player population improves their skill over time, not hyperfixating on efficiency.
    Optimization/efficiency is much more of an Ultimate and Savage kind of thing, which is by far the extreme minority of content in this game. Players can & will look up optimization for themselves, once you give them time and space. If you don't give them that time and space? They'll just find the next opportunity to leave your party, go AFK chat in Limsa, and likely develop a distaste for optimization/efficiency rather than an affinity for it.

    • @CaetsuChaijiCh
      @CaetsuChaijiCh  5 місяців тому

      I feel like I justified my claim that things are the way they are because I started the video by saying that if you beat the content you did well enough. Obviously doing something is better than doing nothing, but the players that would seek out a video like this one are the kinds of players that would be interested in getting better than that surely? 😊

  • @Wimble_Wamble
    @Wimble_Wamble 5 місяців тому +2

    Leveling BRD, a common issue i'm having is overlapping cooldowns. Iirc Battle voice doesn't stack, so would it be better, in the scenario that I have two bards, to save my battle voice for the 1 minute burst, or follow-up my battle voice with my other Bard?

    • @CaetsuChaijiCh
      @CaetsuChaijiCh  5 місяців тому

      If you have multiple bards, then yes, delaying your battle voice to one minute later would be better! The reason why it may be better to wait 1 minute, is because a lot of jobs have a slight uptick in damage even on the odd minute, which means it is better than just using yours immediately after the other bard! 😊

    • @setsuna5919
      @setsuna5919 5 місяців тому

      @@CaetsuChaijiCh but isnt its part of Bard 2mins window?
      if you shift it like that, that other bard will lose its 2 mins rotation
      do you think the damage lose still considerable over 20secs party buff for 2 mins?

    • @CaetsuChaijiCh
      @CaetsuChaijiCh  5 місяців тому

      @setsuna5919 battle voice is just a direct hit boost for the entire raid, and does not lock you out of any other actions for your burst, so delaying battle voice if someone already used it actually costs your burst nothing! It just means you get a slightly bigger odd minute burst one minute later, and so does the rest of the party 😁
      But you are right it would probably be confusing for whichever bard does this!

  • @itsDeej.
    @itsDeej. 5 місяців тому +1

    the true utility of flamethrower is when ur using it u can drink ur beverage

  • @chelseahutchens6555
    @chelseahutchens6555 5 місяців тому +2

    I know the one thing that I always notice is when phys ranged forget they have head graze.

    • @CaetsuChaijiCh
      @CaetsuChaijiCh  5 місяців тому

      Oh yeah, that is very noticeable when they don't use that! 😂

  • @Jilhel
    @Jilhel 5 місяців тому +3

    Great video as always !
    As a range player main, I have learned all of these slowly through practice and they really make the difference!

    • @CaetsuChaijiCh
      @CaetsuChaijiCh  5 місяців тому +1

      Thank you so much, Aredhel! 😄
      Yes, a lot of the things are also something that can take time to learn naturally!

  • @ninjamonkey5697
    @ninjamonkey5697 5 місяців тому +3

    not using peloton in dungeons. the little bit of extra movement speed does help speed up a group.
    also it is far more common to see a melee lb on the last boss but very rare to see a ranged lb the trash.

    • @CaetsuChaijiCh
      @CaetsuChaijiCh  5 місяців тому

      Two very good points indeed! Both help a lot with reducing the length of the duty!

  • @ShiraVT
    @ShiraVT 5 місяців тому +1

    Ranged Phys DPS are my favorites, they have the utility that I love without the cast times that potentially can destroy a lesser skilled player; Much easier than most casters but still ranged :)

  • @nestrior7733
    @nestrior7733 5 місяців тому +2

    I'm in this weird middle place as a Summoner. I'll use Cooldowns regardless of the enemy *_EXCEPT_* when a pull (trash or boss) is close to the end and my next Demi is Bahamut. Just to have that extra oomph on the (next) boss.

    • @CaetsuChaijiCh
      @CaetsuChaijiCh  5 місяців тому +1

      Yeah I know that feeling! To me it is mainly that feeling of "What if the pack is gone before my Bahamut is over?!"

  • @iambecomegameend2972
    @iambecomegameend2972 5 місяців тому +1

    Now im wondering if we’d ever get a scenario where we’d need to pentaweave lol. Maybe if there was a boss that silenced gcds for a bit?

    • @CaetsuChaijiCh
      @CaetsuChaijiCh  5 місяців тому

      It is possible I suppose! I believe the pacify traps in deep dungeons both apply pacify (blocks weaponskills from use) and silence (blocks spells), but does not block using abilities, so you could hypothetically just spam ogcds in that moment!
      To add to this, while there exist echo drops to remove silence, no such medicine exists for pacify so in such a situation, a bard could at best try wardens paean and just hope it hits the pacify and not the silence! 😂

  • @vedgie
    @vedgie 5 місяців тому +2

    Been playing since ARR and picked up BRD for the first time this expansion, it has been eyeopening to learn just how easily you can mess up the entire rotation. I've been learning this when bosses go untargetable right as I'm about to change songs or use blast arrow lol, I feel like everything breaks when I'm not playing everything right on time.

    • @CaetsuChaijiCh
      @CaetsuChaijiCh  5 місяців тому +1

      Very much the same way it feels to me! I believe a very common request bard mains have had for a while, is allowing you to switch songs at least without a target, if not outright out of combat!

  • @stonium69
    @stonium69 5 місяців тому +2

    mch tool order is really not intuitive and I'm not even sure every guide website gets it right. I believe its best to open with air anchor but I could hear an argument for delaying the tools (aside from drill which has a short cooldown) 2 gcds until the rest of the party raidwides are up. The difficulty with understanding mch order is that you have all your burst right away (and every gcd you aren't using now, you may be losing later). But two minute buffs come out a few gcds later because most jobs do not have all their burst right away.

    • @CaetsuChaijiCh
      @CaetsuChaijiCh  5 місяців тому +1

      It is very complicated and part of the reason for the disagreements is that there are at least 2 common openers and there's arguments for and against either, with one delaying tools a bit more, which can be beneficial for raid buffs (better in a better group) where the other frontloads a bit more, which can be better under other conditions. And at times, like in dungeons, it is often just fine to mash out all the tools immediately. It is a difficult discussion, hence why I didn't go further than highlighting the existence of these kinds of problems! 😅😊

    • @Tenko-3
      @Tenko-3 5 місяців тому +2

      Simply stick to the Delayed Tools opener. In fights with no downtime, its your best general-use opener. Consider Early AA (Air Anchor) opener if the fight has downtime segments and you notice missed uses at the end of a phase (example, AA has less than 4s cd in that moment). To my knowledge only P12s part 1, DSR and TOP benefit from using Tools early because of the timing of their phase changes. In conclusion, very niche. Hope that helped clarify ^^

  • @iPlayOnSpica
    @iPlayOnSpica 5 місяців тому +1

    Random thought, but it'd be cool to see a Corsair job that has elements of all three (a melee with a saber, a phys ranged with the gun, and a caster with gambler spells). I'd imagine the way the jobs are distributed, if Corsair is implemented, it'd most likely be a phys ranged with the melee attacks and spells playing a more minor role.

  • @Cinsvids
    @Cinsvids 5 місяців тому +2

    When I was learning MCH as my first ranged job back in Heavensward, I had some people say to me “why the hell are you standing so close to the boss? Go stand far away.” It took me years to unlearn that.

    • @CaetsuChaijiCh
      @CaetsuChaijiCh  5 місяців тому

      It's incredible how much damage certain clueless players can cause by "helping" 😔

  • @frew8412
    @frew8412 5 місяців тому +1

    the point about boosting is your filler being worse than boosting your burst is true, but isn't any perceived benefit from stacking damage buffs just.. not there? because damage buffs stack multiplicative and all that- if you split two +100% buffs that last for, two 100 potency attacks, across 4 total- you have four 200 potency attacks- a total of 800.
    if you combine them, you have two 400 potency attacks plus two 100 potency attacks, a total of 1000. even If they stacked additively, it'd be a total of 800 either way, and that's where the burst argument would still make stacking them better

    • @CaetsuChaijiCh
      @CaetsuChaijiCh  5 місяців тому

      I don't quite understand what you mean, because your combining them example precisely proves that multiplicative stacking is what makes it specifically better. 😅 If they stacked additively, it wouldn't matter whether you did one or the other, which can be part of the reason why someone reasons that splitting them up for a "higher average" might make sense to someone! 😊
      But you are right that them being multiplicative only makes stacking BETTER, and additive doesn't make the alternative better in any way, just "less bad" I suppose? 😅

    • @frew8412
      @frew8412 5 місяців тому +2

      @@CaetsuChaijiCh ahh, i did word that a little badly- yeah, if it splitting them up made no overall difference, i can see that being the more intuitive option
      but either a dedicated burst phase *or* multiplicative stacking tips it in favor of combining buffs, that's what i wanted to make clear

    • @CaetsuChaijiCh
      @CaetsuChaijiCh  5 місяців тому

      @frew8412 on that, we certainly agree! 😁

  • @seselis625
    @seselis625 5 місяців тому +2

    Oh man, as a DNC main... Welp, I have absolutely at some point done nearly all of these 😂
    Also a good note on BRD song rotation, I definitely was not using the right order 😢

    • @CaetsuChaijiCh
      @CaetsuChaijiCh  5 місяців тому +1

      The important part is learning and growing! 😊

  • @Anime-Doom
    @Anime-Doom 5 місяців тому +1

    As a Dancer main the most common mistakes I see other Dancers make is when they start using Technical Step right after I've just used mine thus wasting a really nice buff window by not realizing that they do NOT stack. The other is a similar issue when they use Dance Partner on the same party member I already used it on or worse they make me their dance partner.

  • @ZanrosHoreak
    @ZanrosHoreak 5 місяців тому +2

    When ever I am going to use a line aoe, mostly DRG's aoes, I like to position on the opposite side of the pack from my target. Since the aoe targets the center of the hitbox, it makes it easier to gauge how many enemies it will actually hit, instead the aoe potentially being at a slightly weird angle and missing some enemies.

    • @CaetsuChaijiCh
      @CaetsuChaijiCh  5 місяців тому

      That is a great idea, because then you can use your position and your target to gauge exactly the angle the attack strikes as well!

  • @magamisic5924
    @magamisic5924 5 місяців тому +1

    I disagree with the first point. It's not that I want to be in Narnia because I want to be safe from the enemies, it's because I need to be safe from the other players! >:3

  • @Myrtneough
    @Myrtneough 5 місяців тому +3

    The penta weave made me laugh, because I still sometimes goof my burst window on DNC. But man, properly weaving Flourish, Fan Dance I, Fan Dance III, and Fan Dance IV with dance finishes, Saber Dance, Cascade, Reverse Cascade, Fountain, and Fountainfall is one of the most fun and visually interesting aspects of the job for me.

    • @CaetsuChaijiCh
      @CaetsuChaijiCh  5 місяців тому +1

      It is quite wild how long dancers sometimes just keep having a double weave in their burst, especially when you get lucky with the fan dance 3 procs!

    • @Myrtneough
      @Myrtneough 5 місяців тому +1

      @CaetsuChaijiCh That's definitely a big part of why I enjoy it so much. It's fairly relaxing and all about building up those resources just to go completely insane for 15-20 seconds.

    • @mosselyn5081
      @mosselyn5081 5 місяців тому +1

      A DNC burst window with a full set of feathers and good proc luck is literally the most fun I have in the game. Take that, and that, and thatandthatandthatandthat! Wheeee!

  • @RrowdyBeast
    @RrowdyBeast 5 місяців тому +1

    One of my mains is Dancer and was talking to a friend who was learning Bard at the time, and I was like "it's not like WoW, sorta treat Ranged as Melee that doesn't have to worry about positionals"

  • @boat02
    @boat02 5 місяців тому +1

    About 1. I've been cycling through all the jobs in 10 level intervals hoping to max all by Dawntrail. I have what I like to call "melee brain" and as a bard or machinist, I still feel naturally drawn to standing right on the gap of the targeting circle lol

    • @CaetsuChaijiCh
      @CaetsuChaijiCh  5 місяців тому +1

      Well, that's MUCH better than the alternative, as long as you dodge mechanics in time, I'd actually recommend doing that!

  • @zaktician5247
    @zaktician5247 5 місяців тому +2

    So what I’m hearing is…
    BRD sucks and is the worst ranged DPS even back when it was the only one 😂 (being a BRD main is suffering)

    • @CaetsuChaijiCh
      @CaetsuChaijiCh  5 місяців тому +1

      Personally I think bard is very good. But it is very easy to get it wrong! 😅 Please don't feel bad about choosing to main bard!

    • @zaktician5247
      @zaktician5247 5 місяців тому +1

      @@CaetsuChaijiChI see! My problem with BRD is admittedly more personal (during the beginning of ARR, I thought the DoTs granted Repertoire instead of the song itself and didn’t recognize this misinformation until halfway through Heavensward. I’m upset because tying Repertoire to DoTs is way cooler in my opinion), but it’s good to know I’m just having a skill issue. I can at least improve on that!

    • @CaetsuChaijiCh
      @CaetsuChaijiCh  5 місяців тому +1

      Actually, before the changes in Endwalker, DoTs *were* the source of Repertoire. The low level ones had a 20% chance to grant Repertoire per tick, and the high level ones were 40%. Before Shadowbringers, it was specifically when your DoTs would crit, which meant early in an expansion, and partly during leveling, your procrate kinda sucked (even with a built in +10% crit chance from a buff granted and maintained by straight shot) and then late in an expansion it got crazy instead.
      Bard specifically got reworked to this functionality in Stormblood, and worked completely differently before that. I actually have a video about the history of Bard if you are curious about this whole journey, but the point is that if you grab a too outdated guide for the job, things will be completely weird!
      Here is a link to the video: ua-cam.com/video/3A-iF9DzbD4/v-deo.html

  • @NanoElite666
    @NanoElite666 5 місяців тому +1

    Sometimes I have to wonder if I'm the only person playing MCH who knows that Dismantle exists. I'm pretty sure I can count the number of times I've seen someone other than me use it on half a hand. I think the problem is that when it was added back during 6.3 as a lvl62 skill I don't think there was any sort of attention drawn to it in-game, so anyone who wasn't actively leveling the class at that range probably missed it. Heck, I don't even remember if I noticed it just sitting there on one of my skill bars one day, or if I randomly saw it on the skills page and got curious as to what this new icon I didn't recognize was.

    • @CaetsuChaijiCh
      @CaetsuChaijiCh  5 місяців тому

      That is an excellent point, and I have absolutely seen other examples of actions being moved to a lower level, or added in the middle of an expansion like this, where people just don't realize it exists at all! 😅

  • @shironerisilk
    @shironerisilk 5 місяців тому +1

    Picked up Dancer recently and I'm loving it. I definitely don't save anything for bosses, even without going into the nitty gritty of the math the fights feel a lot shorter if I use everything always.
    The main struggles I still have is doing Technical Step in certain bosses (takes a bit too long to do it and sometimes I will eat an AOE) and sometimes I hoard Curing Waltz if I feel the healer is nervous or ignoring everyone besides the tank.
    Sometimes I feel that anxiety of possibly annoying the healer - as in ''I'm already healing enough, don't waste my casts'' I've seen some healers say - with the heals and Shield Samba, similar to the raise anxiety when playing SMN lol But the cooldown is short enough that I'm using Curing Waltz as soon as I can (even as a preventative measure) as well!

    • @CaetsuChaijiCh
      @CaetsuChaijiCh  5 місяців тому +1

      Remember that you are allowed to move while doing technical step (and standard step!) so you don't have to stand and take it! I know it sounds weird that you can run and dance simultaneously, but you can! 😁
      And yes, using curing waltz is better than not using it, and honestly a healer complaining about it is being silly about it when you are trying to help!

  • @GenXHBGaming
    @GenXHBGaming 5 місяців тому +1

    I just came back to the game after 13+ months. Thank you for reminding me why I don't like playing bard, and here I was starting the archer job on one of my characters last night to help me remember how to play the game 🤣 (edit: I do remember that I love dancer, so maybe after I refresh my memory for general game knowledge, I will pick that back up)

    • @CaetsuChaijiCh
      @CaetsuChaijiCh  5 місяців тому

      We can also hope the annoying parts of bard get fixed when dawntrail comes out in a few months! 🤔😁

  • @no-stresscat1519
    @no-stresscat1519 5 місяців тому

    Basically, Ranged DPS should lern 2 fastr mor butn mash gud...

  • @mosselyn5081
    @mosselyn5081 5 місяців тому +1

    All the healers thank you for telling people not to stand in Narnia. Now if Square would just stop designing bosses with hit boxes so large my heals can even hit everyone if they're in melee range...

    • @CaetsuChaijiCh
      @CaetsuChaijiCh  5 місяців тому +2

      I hope that they will do that as well, because even as the melee that sometimes benefits from it a lot, it feels weird to swipe my sword just in the general direction of an enemy and they fall over 😅

  • @Scerttle
    @Scerttle 5 місяців тому +3

    Excellent advice. I think the one about using EVERYTHING even during trash pulls is important.
    Dungeons are a single duty. Not each boss. The whole dungeon. Every moment you're letting something sit on cooldown is a wasted use for that duty. The moment a pull has been completed, do your whole opener, AOE style. Not just AOE fillter, EVERYTHING. If everyone does that, then you can all do a reopener for the boss at the same time, even if it's the middle of the fight.

  • @TheIvoryDingo
    @TheIvoryDingo 5 місяців тому +1

    Something else with the first mistake is that a physical ranged DPS's AoE attacks have much shorter range than their single target attacks (with those on Dancer even being centered on themselves).

    • @CaetsuChaijiCh
      @CaetsuChaijiCh  5 місяців тому

      Very true indeed! 😁 Even more reason to get close!

  • @Reimi-Mimi
    @Reimi-Mimi 5 місяців тому +1

    As someone who recently picked up dancer not knowing to do Tech Finish into Devilment i feel rather embarrassed knowing that ive been doing it wrong oops well atleast i know now

    • @CaetsuChaijiCh
      @CaetsuChaijiCh  5 місяців тому +1

      The important part is you know now! 😊

  • @DragonKnightFire
    @DragonKnightFire 5 місяців тому +1

    I think one time a BRD I was doing a duty with had a stack marker on them, but we couldn't get to them in time cause they were at the other side of the arena and just stood there doing nothing before getting knocked down. So it really frustrates that range does that sometimes...

    • @CaetsuChaijiCh
      @CaetsuChaijiCh  5 місяців тому +1

      It is quite wild how they sometimes just stand there hoping things will be fine with a stack marker! 😅

  • @HRFleur
    @HRFleur 5 місяців тому +1

    Wait, at 4:56 shouldn't there be a C: No song at all? I must have seen it in lv90 dungeons for a few times.

    • @CaetsuChaijiCh
      @CaetsuChaijiCh  5 місяців тому +1

      Oh right, I suppose that is an option I had not even considered, but yes, that happens sometimes! 😅

  • @laerwen
    @laerwen 5 місяців тому

    You know, as a DNC main all through Endwalker (and a returner at end of ShB) I had a feeling that I might be "kitchen sinking" it by using Tech Step and Devilment at the same time. I shall try it one before the other going forward. I've seen some DNC use it BEFORE Tech Step but I suppose it may not matter too much as long as the buffs are extended instead of overlapped.

    • @CaetsuChaijiCh
      @CaetsuChaijiCh  5 місяців тому

      I think there is a HUGE misunderstanding here. 😅
      You should use devilment immediately after technical finish is activated. Meaning around half a second after, so you get 20 seconds of both at the same time. Stacking damage buffs in any way is always beneficial, as long as they do stack.
      Using devilment before technical step(and finish) causes them to spread around 7 seconds apart leading to a much less clean overlap, and furthermore wastes around a third of devilment on you just dancing.
      The only time there could be a benefit to actively splitting damage buffs (note this is also stated as a mistake later in the video) is if you have multiple dancers. Under those conditions, it can be beneficial to have ONE of the dancers skip technical step and finish in the opener, and use theirs about one minute later. They should still use devilment alongside everyone else's raid buffs.
      Finally, to be clear, "kitchen sinking" damage buffs is not a mistake. That was the whole point of the splitting damage buffs section! 😅

  • @dabK3r
    @dabK3r 5 місяців тому +1

    I flat out disagree with the wanderer's minuett argumentation. I always do mage's pack 1, army's pack 2 and then realign everything on the boss(depending on the speed of the grp i have to wait up to 20ish seconds or so on the boss until 2min comes up again). I would argue those 20 seconds are well worth doing more aoe damage overall. But I cant back it up with much testing but every fiber in my body tells me that starting with wanderer's first is wrong since the "sacrifice" to realign things is almost nonexistent imo. Would love to test it with you if you want to. just gimme a shout.

    • @DK-sw8uz
      @DK-sw8uz 5 місяців тому +1

      I BRD main, and I’m with you for roulettes at least. There’s too many variables in how quickly those mobs get killed, so realigning for boss opener seems like a better strat for consistent results.

    • @CaetsuChaijiCh
      @CaetsuChaijiCh  5 місяців тому +1

      One half of the argument is this part with "how fast the mobs die", but the other half is that, if you choose to then realign your songs so you can match wanderers minuet with your buffs for the boss fight, after having started with mages ballad, then you need to essentially have no song for 30 seconds. While those 30 seconds CAN land outside of combat so it feels less significant, your songs actually have some measure of benefit from getting time to tick outside of combat too! Notably, mages ballad could tick several times assuming you finished combat with zero blood letter stacks left, without wasting any mages ballad ticks. Army's paeon actually needs to wind up to 4 stacks before it gives you full value, and, by comparison, wanderers minuet can only proc three times before further ticks are wasted, meaning it is the song that is best used at the top of a fight to make sure you don't put any outside of combat.
      Another factor, which makes those 30 seconds of realignment even more significant, which I see neither of you mentioned, is that 30 seconds of no song also means 30 seconds of no repertoire procs, and 30 seconds of no repertoire procs = 10 potential ticks of soul voice gauge, which on average would be 8 ticks, meaning 40 gauge just gone with the wind. That is to say, spreading 30 seconds of no song to realign because you insist that you want to match mages ballad with the first pull, even though it would match perfectly fine with the second pull, comes at a 40 gauge loss if you then attempt to realign these things later to match with getting wanderers minuet on the boss with buffs 😅
      Besides, part of the argument was also actually that on the first pull, you and the rest of your group will have all their cooldowns, making your combined aoe burst so massive that mages ballad isn't needed, where on the second pull, without buffs, you could use it better. That is to say, putting wanderers in the first pull is perhaps more a question of placing your better aoe song where it will help more (in the weaker second pull), if that helps to think about it differently 😊

    • @dabK3r
      @dabK3r 5 місяців тому +2

      @@CaetsuChaijiCh I mostly got why you are arguing this. I still would like to see some actual runs with different song rotations and compare numbers to believe it.

    • @CaetsuChaijiCh
      @CaetsuChaijiCh  5 місяців тому

      @dabK3r unfortunately, as mentioned, dungeon runs are inconsistent enough that you would need an exceptional amount of tests with similar group compositions to see anything I am sure YOU would accept as satisfactory. This is part of the reason why I emphasize that spending 30 seconds without a song to realign leading up to the boss loses you around half of an apex arrow, because surely we can agree that is a very obvious loss. I also want to underline that once you have started a duty, you are essentially cycling through your songs through the duty (or at least you should!), so sometimes mages ballad will naturally align with the first pack after the first boss, sometimes army's paeon will, and sometimes wanderers and buffs will (if you used them together on the boss), which means what really matters here is that realignment for the first boss.
      But let me put it like this, the bigger problem here is that the realignment requires (up to) 30 seconds of no song, where you miss out on apex arrow gauge resources. Sure, there's also a significant difference in damage composition between mages ballad (being 55 per proc on single target, and 50 per target per proc on aoe) and wanderers (peaking at 120 per proc), which is why these things can be weird to compare. 😅

    • @dabK3r
      @dabK3r 5 місяців тому +2

      @@CaetsuChaijiCh Yeah it is hard to test. I am mostly arguing from a solo queue perspective as well. If you are optimizing for speed there is probably a different answer then if you optimize for overall dps.

  • @RockR277
    @RockR277 5 місяців тому

    I always use mage's ballad for the first pack, then paean for the second pack. It's rare that a mob pack takes longer than a song's duration. Why complicate things and potentially have minuet on CD when I get to the boss?

    • @CaetsuChaijiCh
      @CaetsuChaijiCh  5 місяців тому

      Because to get minuet to align with buffs for the boss, you need to sit on no song for 30 seconds, which mean you lose out on around 40 voice gauge (around half an apex arrow!)
      And even so, it is very normal to reach the boss and your 2 minute burst comes up slightly into the fight. You dont need your opener to be perfect ready in a dungeon, in fact, because of how any job has the opportunity to generate resources before the boss, most jobs benefit from adjusting their boss openers in dungeons to get more out of it.
      And if you then think "so you're saying I should have a song running between packs?!" yes, yes you should, you have 135 seconds of song for 2 minutes, not only do you have 15 seconds you don't want to use at all, if you aren't actively fighting for all 2 minutes, it is still better to get free song gauge, free bloodletter cooldown reduction, free army's paeon procs so you START the pack with full speed instead of it needing to wind up so it reaches full speed halfway through the pack, and potentially, have full pitch perfect right out the gate. All three are better than having no song between packs! 😊

  • @Eibon
    @Eibon 5 місяців тому +2

    BLM main who moonlights as a WHM pretty often: I will absolutely, 100% let a Narnia RPhys DPS die if they aren't in range of heals. Literally zero excuse, 95% of their kit is instant cast. They can move wherever they want, whenever they want, and they choose to be in Narnia. Unfortunately for them, Narnia has healthcare as good as the United States, and I'm not an in-network healer.

    • @CaetsuChaijiCh
      @CaetsuChaijiCh  5 місяців тому +1

      Haha, understandable 😂 I guess I'm at least sometimes an in network healer, but I do understand the frustration!

    • @Eibon
      @Eibon 5 місяців тому +2

      @@CaetsuChaijiCh I will say, I'm not completely heartless - sometimes I rescue them into my bubble to make a point, or toss an oGCD Tetra their way in fights I don't anticipate needing a lot of healing (Alliance Raids and the like). Sprouts also get more leeway. If you're in Eden and playing the outfield, though...good luck with that Second Wind, chief 😂

  • @Solarasthma
    @Solarasthma 5 місяців тому +1

    I miss ranged with shake it off all the time. And thats with my attempts to close range.

    • @CaetsuChaijiCh
      @CaetsuChaijiCh  5 місяців тому

      It is quite impressive how it happens, since it also happens to me, and these days, shake it off has an insane range!

  • @setsuna5919
    @setsuna5919 5 місяців тому

    imo with current models of dungeon with wall to wall pull, if youre using barrage for AoE you wont be able to have it up on time during boss fight, and youll lose your opener one massive damage source
    unless you prefer to wait for cooldown before boss everytime or have a slightly slower pull

    • @CaetsuChaijiCh
      @CaetsuChaijiCh  5 місяців тому

      If you sit on all your cooldowns for aoe packs, it is far more likely that it will take over two minutes, thereby making it so you could have used all your cooldowns just fine. If you do use them, you will get to the boss slightly faster. The key here is to view the dungeon as one single encounter. Saving time on packs, but losing a bit of time on the boss is whatever if overall you save time. Under most circumstances, you are usually getting one use of your two minute cooldowns on bosses, MAYBE two, and that still holds even if your opener burst is delayed slightly because of this 😊

  • @sdfpcplay9392
    @sdfpcplay9392 5 місяців тому

    this video is like the punch from the never again meme

  • @XylitoI
    @XylitoI 5 місяців тому +2

    The first mistake ranged/magic DPS make is standing in bad when they didn't need to.
    The second mistake is standing where Eos' Embrace won't reach them.
    The third mistake is standing where Eos' Whispering Dawn or Fey Blessing won't reach them.
    The fourth mistake is standing where the Scholar's Indomitability won't reach them.
    The fifth mistake is standing where the Scholar's specifically targeted Excog/Lustrate/Adlo won't reach them.

    • @CaetsuChaijiCh
      @CaetsuChaijiCh  5 місяців тому

      So the mistake is standing in a pool of fire in Narnia?! 😁😂

    • @robowolfzane6666
      @robowolfzane6666 5 місяців тому +1

      ⁠@@CaetsuChaijiChah but we look cool while standing in a pool of fire out in narnia.
      Edit: It auto corrected narnia to marina lol

  • @ibidaxiuero
    @ibidaxiuero 5 місяців тому

    As dancer: Standard Step goes before Technical Step. You do not want the overall party damage reduction from your buff window being out of sync with the party just to buff your standard finish. Also your Standard Step does take several seconds to cast. you do not do any damage in this time. It is not always worth having standard step in your buff window if you still have the stronger standard fillers on proc at 5 seconds of your buff window left.

  • @YugiMomo
    @YugiMomo 5 місяців тому

    my rule of thumb for how far to stand from a boss if im not sure of the bosses mechanics is about a slidecast away from the target ring. That distance usually means you'll always be able to get into a dynamo or out of a chariot within a gcd timespan so you dont have to scramble to run all the way from the edge of the arena, and the runs out of those conals will be comfy as well. Weirdly enough for some cleaves it can actually be beneficial to stand directly *under* the boss, provided you know the boss won't dynamo or do any other frontal cleaves. For example the first boss in Aetherfront you can do this, and then when it does its half room cleave you just shimmy to the safe side. Delubrun Reginae (normal) first boss also does a series of half room cleaves in sequence, and it's actually doable on reaction if you stand directly under the boss and just shimmy slightly into the safe spots as they appear, which cuts out the need to keep the tell sequence in your mental stack for the mechanic

  • @Narlaw1199
    @Narlaw1199 5 місяців тому +1

    17:28 I split damage buff in casual content were someone else has the same job as me. For example, when I go DRG there is another one, I let them use Battle Litany for the opener, then use mine at odd minutes, for odd bursts. I used to refresh the buff as soon as a ally's was over, but by that time, almost everyone is in filler rotation so it seemed pointless.

    • @CaetsuChaijiCh
      @CaetsuChaijiCh  5 місяців тому

      You shouldn't have any shareable buffs on odd minutes under normal circumstances, so with the drg example, if there are two dragoons, it is worthwhile to skip the first one to save for the odd minute burst, and let the other drg use their in the opener and even minutes. But the rest of your burst should still be in the main burst!
      A bonus fun fact I've discovered is that dragon sight stacks, so even if both dragoons choose to left eye the same person, it is still fine!

    • @Narlaw1199
      @Narlaw1199 5 місяців тому +1

      ​@@CaetsuChaijiCh I badly explained myself, I should have said that I split my Litany ALONE from my other buffs. I do exactly as you said.
      I felt like it was a pertinent example of when to not go full burst, sorry for the misunderstanding ^^'

    • @CaetsuChaijiCh
      @CaetsuChaijiCh  5 місяців тому

      @Narlaw1199 I think you explained it very well! Sometimes I just "over correct" just in case! 😅 Glad to hear and I do think your approach is very good!

    • @Narlaw1199
      @Narlaw1199 5 місяців тому +1

      @@CaetsuChaijiCh No problem! Better too much than not enough I think! And I did get to learn that Left Eyes stacked, I thought it was like for Dance Partner, where two dancers can DP each other, but not both DP the same person, so thanks for that tip!

  • @user-ss9me7se5q
    @user-ss9me7se5q 5 місяців тому +1

    Nice timing! just when i started to get into mch :D

    • @CaetsuChaijiCh
      @CaetsuChaijiCh  5 місяців тому

      Enjoy your journey with machinist sukebe!

  • @centxiv
    @centxiv 5 місяців тому +1

    i think its funny the bard songs are affected by silence but. battle voice isnt

    • @CaetsuChaijiCh
      @CaetsuChaijiCh  5 місяців тому

      Hmm that sounds strange. All of the songs should be unaffected by silence because they are all abilities (and silence blocks spells), but that is actually even weirder when you think about it! 🤔

    • @BtEtta
      @BtEtta 5 місяців тому +1

      I didn't think the songs were affected by silence?
      But they are magic damage, which is an interesting nuance in a handful of places where magic damage is specifically resisted or even reflected. e.g. when attacking Leviathan's Tail your songs (all two of them at that level) will get reflected.

  • @Ymirsabella
    @Ymirsabella 5 місяців тому +1

    6:57 oof that hurt to watch

    • @CaetsuChaijiCh
      @CaetsuChaijiCh  5 місяців тому

      Imagine me watching it back thinking I did well! 😂

  • @kwamedwards
    @kwamedwards 5 місяців тому +1

    Yeah if you're in Narnia I'm going to assume you don't like healing. Usually around 15-20% hp people start moving their feet to get closer or hopping in front of the healer because they think we didnt see their low hp. It is fun watching the little rabbits hop.

    • @CaetsuChaijiCh
      @CaetsuChaijiCh  5 місяців тому

      Oh yeah I can imagine! It is also a way I use sometimes if I have a healer who just isn't healing for any other reason, and it is needed! 😅

  • @kleinTOD
    @kleinTOD 5 місяців тому

    How long have you been editing this video? It's been almost a year since the range on Technical Finish got doubled.

    • @CaetsuChaijiCh
      @CaetsuChaijiCh  5 місяців тому +1

      Sometimes I use an old tooltip from a previous video. However it seems the radius indicated on technical finish is 15 yalms on the damage but 30 on the buff itself (which is deep in the monstrous tooltip), point still stands that if you're in Narnia the attack might miss entirely!

  • @MaximillionPegasus88
    @MaximillionPegasus88 5 місяців тому +1

    You contradicted yourself. At the beginning you said to spread out your buffs(4:10), then at the end you said use them all at once(16:12). Which is it?

    • @CaetsuChaijiCh
      @CaetsuChaijiCh  5 місяців тому +2

      Nope, I think you misunderstood something. Devilment after technical finish means: technical finish and half a second later use devilment. Which is opposed to using devilment, and then initiating technical step, and then finish several seconds later, as you cannot use devilment between technical step, steps and finish!
      Using devilment after technical finish is the same as using everything all at once 😉

    • @MaximillionPegasus88
      @MaximillionPegasus88 5 місяців тому +2

      @@CaetsuChaijiCh Thank you for the clarification