GW2: Daily 47k Cairn - Condition Daredevil

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  • Опубліковано 2 лис 2024

КОМЕНТАРІ • 19

  • @mox5776
    @mox5776 8 місяців тому +3

    those burning bolts and leeching bolts hurt to see

    • @jkerkhoven
      @jkerkhoven  8 місяців тому +1

      Leeches in my squad smh

  • @proninjagaming42
    @proninjagaming42 7 місяців тому

    Build?

    • @jkerkhoven
      @jkerkhoven  7 місяців тому

      Same as on SC (snowcrows.com/builds/raids/thief/condition-daredevil ) but with sigil of agony instead of earth on one of the daggers and caltrops instead of devourer venom.

  • @bubby7250
    @bubby7250 8 місяців тому

    How and why does cDD go bonkers in real fights compared to its benchmark even with allies on golem?

    • @jkerkhoven
      @jkerkhoven  8 місяців тому +9

      Due to the dodge and death blossom being whirl finishers, you gain a lot of value from combo fields (ethereal, poison, fire) which apply conditions when you whirl in them. Your dodge also behaves in an interesting way and shoots out extra projectiles which can all hit the boss when other enemies are nearby. Cairn, in particular, is a very good fight for cdd because he gets an extra hitbox a while into the fight which makes each dodge shoot out 6 projectiles instead of 3 as a consequence of the behaviour described above.

  • @marieno2004
    @marieno2004 8 місяців тому

    What's the best field to do the whirl finishers in?

    • @jkerkhoven
      @jkerkhoven  8 місяців тому +2

      Ethereal > Poison > Fire. Everything else is bad

  • @XmantiX
    @XmantiX 8 місяців тому

    So it's worth using f2 cause it's an immob? Also why not run heal signet if you dont use the heal skill anyways?

    • @jkerkhoven
      @jkerkhoven  8 місяців тому +2

      F2 is worth using because of the damage and immobilize. It is also very useful as a way to reposition and avoid getting ported on this boss. If I had the chance to repeat this fight under the same conditions, I would have chosen the heal signet due to my near-permanent vigor uptime, but since I didn't know how much of it I would have, taking channeled vigor was correct because using it is a DPS increase if you don't have any endurance.

    • @tijean8315
      @tijean8315 7 місяців тому

      i think they were asking why didn't you use f2 because of what it does@@jkerkhoven

    • @XmantiX
      @XmantiX 7 місяців тому

      @@tijean8315 Nope, i got the answer i wanted.

  • @randomthings5383
    @randomthings5383 7 місяців тому

    Why caltrops?

    • @jkerkhoven
      @jkerkhoven  7 місяців тому +1

      Caltrops does more dps on stationary enemies than devourer vemom

    • @randomthings5383
      @randomthings5383 7 місяців тому

      @@jkerkhoven what % lets say is enough to take caltrops over venom, if the boss is usually 80% + stationary, or only 100? Would it work...say....on MO or...umm..xera? Considering you barely move?

    • @jkerkhoven
      @jkerkhoven  7 місяців тому +1

      @@randomthings5383 I wouldn't play caltrops if the boss ever moves out of them, so only if the boss never moves or if you are able to predict the movement and place them according. In the case of Xera, caltrops should be fine because you know where the boss will move, but because you can precast your venoms there without them getting stripped by status reset, I would play devourer venom there.

  • @vivvegw2
    @vivvegw2 8 місяців тому +1

    gaming

  • @doct4rdoc894
    @doct4rdoc894 7 місяців тому

    DLB !!!!!!!!

  • @peepoKT
    @peepoKT 8 місяців тому +1

    11111