Energized neck coil and time keepers ring are creating some crazy interactions too. Time keepers ring increases the duration which increases the total damage over time. The neck coil does a percentage of that total damage that will be done instantly. Charged attacks from worlds edge (with tainted blade) does 5k in one hit. Now do that with the corrupted nebula, which is currently bugged (you can spam the mod 3 times), and you’ll stack the corruption damage. You can easily hit 10k dps within one clip. The dps cap seems unlimited too because you can continue amping up the corrosion damage with each mod use. The neck coil will still do a percentage of the damage but it quickly adds up leading to some beefy chunks on a boss with easy weak spot.
I’ve seen crazy things people are doing with the ENC I completely overlooked that “timekeeper” would increase the damage of ENC! Ive seen the corrosive hammer do some wonders now haha! Appreciate you dropping some knowledge, keen to play around with the neck coil Fix/change
Try explosive build with ritualist and challenger use both starting skills explosive pendant explosive ring singed ring burden of destroyer I used burden of the gambler but burden of sciolist is better use skill damage ranged damage and skill cooldown and run with corrupted arbalest and killswitch you can also use sparkfire with tremor as well but keep killswitch and I like the star blaster pistol the secret nerued pistol using bandit. It slaps does a few less damage but not much less.
This is almost exactly like my Anguish build. Since it has two explosive fire modes. I love the design of the gun, and a build like this is required for it to work adequately.
Awww man I’m jealous I can’t seem to get certain Quest to line up lol I’m glad this build helped you out! I’m super excited to try the anguish... eventually haha
The explosion doesn't happen so often in Apocalypse mode compared to Veteran. Still hits hard but I'm not melting enemies anymore like I used to. Also, try the Hellfire sidearm for instant PROC on the explosion in Veteran or lower.
Just double checked ur 100% correct I wasn’t accounting for the stormbringer mutator and singed ring So I thought that initially the spark fire and krell axe “status effects” were increasing the damage Probably better overall to run harmonizer or run with enigma with maelstrom Appreciate you for pointing that out dude!
@@AussiesomeTwo I thought the same as you not long ago and comment on 1 youtube video that maestrom is better than hamonizer on spark fire with fire storm mod, then the poster said the dmg different is not noticeable so I try to see what is the different about charging mod power and dmg then I discover that maestrom doesnt affect mod dmg, doesnt affect status dmg either, so if the main dmg is from mod hamonizer or failsafe is better, maestrom does recharge mod power faster but only like take less than 1 sparkfire shot to fully charge mod
My guy ditch the mod ring and the crit one and use red ring of death and timekeepers ring test it and use the star pistol instead if your set on corrosive use the mod that adds it def works better i had a better version of this before ibswapped to ritualist with challenger secondary
@None-93 o I forgot what this was about the build I was using was with those rings now I run ritualist and challenger as well explosive amulet singed ring ring of destroyer and another I can't remeber I think explosive ring aswell but I liked the red ring with destroyer singed ring and timekeeper better cause you could use ritualist 1st skill and before enemies come to you they die from flames
Energized neck coil and time keepers ring are creating some crazy interactions too. Time keepers ring increases the duration which increases the total damage over time. The neck coil does a percentage of that total damage that will be done instantly. Charged attacks from worlds edge (with tainted blade) does 5k in one hit. Now do that with the corrupted nebula, which is currently bugged (you can spam the mod 3 times), and you’ll stack the corruption damage. You can easily hit 10k dps within one clip. The dps cap seems unlimited too because you can continue amping up the corrosion damage with each mod use. The neck coil will still do a percentage of the damage but it quickly adds up leading to some beefy chunks on a boss with easy weak spot.
how does it deal 5k? My neck coil only deal 1k dmg
I’ve seen crazy things people are doing with the ENC
I completely overlooked that “timekeeper” would increase the damage of ENC!
Ive seen the corrosive hammer do some wonders now haha!
Appreciate you dropping some knowledge, keen to play around with the neck coil Fix/change
Ritualist + timekeeper + red ring of death I guess?
Try explosive build with ritualist and challenger use both starting skills explosive pendant explosive ring singed ring burden of destroyer I used burden of the gambler but burden of sciolist is better use skill damage ranged damage and skill cooldown and run with corrupted arbalest and killswitch you can also use sparkfire with tremor as well but keep killswitch and I like the star blaster pistol the secret nerued pistol using bandit. It slaps does a few less damage but not much less.
This is almost exactly like my Anguish build.
Since it has two explosive fire modes.
I love the design of the gun, and a build like this is required for it to work adequately.
Awww man I’m jealous I can’t seem to get certain Quest to line up lol
I’m glad this build helped you out!
I’m super excited to try the anguish... eventually haha
Appreciate the build! Going to give this a shot 👏🏾
No worries dude! Hopefully it provides u with the same success 💪
Pretty good work with the build!. I'll give it a shot
The explosion doesn't happen so often in Apocalypse mode compared to Veteran. Still hits hard but I'm not melting enemies anymore like I used to. Also, try the Hellfire sidearm for instant PROC on the explosion in Veteran or lower.
in my experience maestrom doesnt incread mod element dmg, only incread element dmg of the ammo
I’ll have to double check I must of just done my calculations wrong haha
I think I didn’t account for singed ring and the relic upgrades
Just double checked ur 100% correct
I wasn’t accounting for the stormbringer mutator and singed ring
So I thought that initially the spark fire and krell axe “status effects” were increasing the damage
Probably better overall to run harmonizer or run with enigma with maelstrom
Appreciate you for pointing that out dude!
@@AussiesomeTwo I thought the same as you not long ago and comment on 1 youtube video that maestrom is better than hamonizer on spark fire with fire storm mod, then the poster said the dmg different is not noticeable so I try to see what is the different about charging mod power and dmg then I discover that maestrom doesnt affect mod dmg, doesnt affect status dmg either, so if the main dmg is from mod hamonizer or failsafe is better, maestrom does recharge mod power faster but only like take less than 1 sparkfire shot to fully charge mod
My guy ditch the mod ring and the crit one and use red ring of death and timekeepers ring test it and use the star pistol instead if your set on corrosive use the mod that adds it def works better i had a better version of this before ibswapped to ritualist with challenger secondary
What’s your build bro? I’m using ritualist / challenger at the moment but would love to try yours out.
@None-93 lemme get home and I'll look
@None-93 o I forgot what this was about the build I was using was with those rings now I run ritualist and challenger as well explosive amulet singed ring ring of destroyer and another I can't remeber I think explosive ring aswell but I liked the red ring with destroyer singed ring and timekeeper better cause you could use ritualist 1st skill and before enemies come to you they die from flames
@@ThePhOeNiX86 thanks my brotha. Will give it a go when I hop on. Appreciate it fam.
@None-93 challenger is fun to use with ritualist and tye explosive amulet just keep spaming explosive moves
Wait, the event just end?
Unfortunately yes... it only last 6 days which definitely wasn’t long enough
I still have a full time job and didn’t get much time to play this week 😅
corrupted nebula mod does explosion dmg, just saying