dunno where these people coming from with complaints, job looks fire and imma pick it up, if numbers is what they're concerned with those can easily be changed.
If that's the boss theme for dungeons IMAGINE what they do for the final boss theme. I mean remember Shinryu, you go through the whole game to the stormblood final theme and then Shinryu took that amazing theme and cranked it to 11 all the while kicking your ass.
Just wanna say your coverage of the media tour has been very informative in terms of stuff you captured; it allowed us to kind of observe the nuances of Superbolide in action and we now also have some video evidence of the combo timer being extended to 15s from the current 10s. In my eyes you're the media tour MVP
I hope you make a video for every class with their start in the new expansion. The video is well written and well edited and frankly your audio is miles better than a lot of content creators.
This was one of the best guides I have seen to date on gunbreaker, at the very least the explanation and how each ability interacts with one another. I hope to see more guides from you :)
As a Final Fantasy 8 fan, and someone who has been trying to get into tanking more, this class is an absolute godsend. I'm gonna spend some of the next month leveling and practicing tanking on Paladin, I think, that way I'm not going into level 60+ dungeons and trials all like, "Okay, so... what's the difference between MT and OT again?"
So what the difference between them? Does the main tank occupy the boss and off tank occupy the adds? Do you often need to tank switch and how do you do that?
@@AIIXIII0 MT is the one that keeps the boss' attention for the most part. If there's adds, it's usually up to the OT to handle those, that way the MT doesn't accidentally turn the boss towards the party and direct AOE's at them. As for tank swapping, I haven't really seen it done yet, but I do understand that it is a thing that happens under certain circumstances. As for how it's done, tanks have an ability called shirk, which redirects a percentage of agro to a targeted party member. So basically, you use that on the other tank, they can use provoke, and then unleash a combo on the enemy, and they should be able to hold onto the aggro. Tank stance is also important to consider. Typically, the MT will have tank stance on while the OT doesn't, though I think there are some situations where it can be beneficial for OT to snap tank stance on temporarily (like if you need to draw stubborn adds away from party members.)
Every single last tank feels and plays great. I'm actually having a hard time deciding on an actual main. I want it to be GNB, but DRK is pretty tantalizing...
So I came to the game little over a month ago and when I was looking at jobs to play I saw what I wanted to be my 3 mains red mage, machinist, and gunbreaker. Sadly gunbreaker wasn't out yet so I worked my way up to the other 2 and got them to 70, and honestly Im excited gor shadowbringers. I picked up DRK to learn tanking and the MCH changes have me over the moon. Most of my excitement for GNB is that it looks like it plays more in line with a DPS role which is where I feel most comfortable, so im definitely grabbing it day 1 even if my main plans are to use MCH for the msq.
This video honestly gave me some more hope for the trust system of all things. Seeing that bridge mechanic and how each of the npc’s tackle it differently is really interesting! Also, ye Idk if I will level GNB after DRG or War but i ammmm so excited for it you rock ^^
The way I see Camouflage statistically work is 10% static dmg reduction and 10% from all parries (50% of the time a 20% dmg reduction). It's basically Rampart (including CD) but with half the dmg reduction having RNG in it. So if lucky it could reduce more dmg, and if unlucky it couldn't... xD Would have been cool to use if GNB had some kind of skill to use off of parries.
Could be wrong but how Im reading Camouflage is that its a 10% reduction on top of the increased parry rate, making it 10% reduction + the parry reduction (believe it was 20%?) whenever the parry happens. So it'll still be somewhat useful against magical attacks mitigating 10% of it, even if its not as great as the other tanks. But like I said I could be wrong and it could really just be a 50% parry that does 10% reduction on parry
I've been a caster main since 2.0 but hot damn does GNB look fun. FFVIII was my first FF and gunblade my favorite weapon of all time. I think it might be time for me to switch mains lol
Would be interesting to see Superbolide dropped to 2 minutes, but just turn all but 1 HP into a stackable shield, which then fades over 6 seconds or so. Superbolide, nuke-heal to top back off, and you've now got almost double eHP. Once every 2 minutes. Would be nice to see the other "immunities" be a little less homogeneous, too.
Gunbreaker is definitely my next class to 80 after Drk, the tank changes have me so happy now that tank stances aren't awkward growths that punish you for using them.
That, and the removal of enmity combos and the addition of more in-depth combat rotations in their place make all of the tanks REALLY fun to play. It's just a fantastic time to be a tank.
This class looks amazing, i am expecting chamges to some abilities but looks very solid as a whole. Will be jumping into this and trying it out myself.
I feel like gunbreaker is going to be sooo much fun but I’m also a bit nervous of it being a bit more complicated then most tanks. Well for me that is xD. But I really most excited for Lvl 80 Red Mage and the Dark Knight Rework
Not at all. Honestly, I expect GNB to actually be the EASIEST tank and great for casual players. Which almost has me a bit hesitant to take it into high end content, but we'll see how it pans out.
Very Merri well if you believe it will be the easiest tank then I will look forward to it even more because I’ve been wanting to Main a Tank Class for a while now since atm I main Red Mage and Samurai
Camouflage doesn't really "take up a mitigation slot" compared to other tanks. DRK has Dark Mind in this spot, WAR has Thrill of Battle in this slot, and PLD doesn't actually have anything in this slot, but it does have 2 party mitigation tools(veil+wings) with wings also doubling as personal mitigation to make up for the missing slot.
Very detailed video! Gunbreaker's going to be my first job to play through the MSQ, gonna try to get out of my comfort zone (healing/DPS) and more in the swing of tanking this time.
It looks like it's supposed to be built around speed, which I'm absolutely down for. Unfortunately, it doesn't seem like it actually puts speed into it's gameplay. I really wish they had created a unique Haste system that gradually speeds up (kinda like Greased Lightning) for GNB to really hammer in the theme of hacking and slashing, and then finish it with an epic BLM-tier esplosion. But this definitely LOOKS promising.
I actually really like superbolide. I do think that if hallowed ground stays the same then superbolide has to either have a longer duration or a shorter cooldown than hg.
Isn't that so fuckin sad that a bunch of mentally crippled AI's intentionally designed to be slow is still more efficient than half of the human parties?
I must admit never really being a tank player, I dont even have 1 tank at 70, I am quite excited to try this job. This combined with the trust system will allow me to get to grips with the role before I venture into DF with it. Good video Merri, nice to see some youtube content again!!!
Honestly gunbreaker does look like a lot of fun, I've played as a tank since 2.0 unfortunately I couldn't play 1.0 😭 but I've raided on all 3 tanks and welcome a new tank to play. Just a little sad I won't be able to experience the savage raiding on him as much.
Obligatory DMC Joke: If the stance is called Royal Guard, does that mean I’d have to turn it off and switch to Gunslinger if I want to shoot like a badass? Obligatory DMC Joke finished.
You mentioned it was misrepresented that Sonic Break is listed to give a powder cartrige, but honestly I wonder if that isn’t what it’s supposed to do. The overall potency gain for using it would be high enough to actually be worthwhile then, and that would justify the long cooldown for it.
IIRC, it was discovered that the JP tooltip for Sonic Break had the initial hit and DoT potency listed higher, but I can't confirm that. Either way, I'm not so sure there's a cart that's supposed to be attached to it, but we'll just have to wait and see at this point.
Fairly new player here, just starting the Heavensward expansion. This sounds like the job in was hoping, for almost like a blend of DPS and Tank! I'm super excited for this Job Class.
I just started playing a couple days ago and I’ve committed to being a samurai and learned it well. I know nothing about being a tank. But now seeing I can just be squall now I’m gonna be a fucking gunbreaker
I was in love with the fact that this game started out as main rank and off tank and war being the off tank I only started as war in arr because I loved to off tank and now war is main tank I hate that but I’m also in love with war so much now that I can not stop playing it can you please make us wars and please make gunbreaker specialists on off tanking do what u want with the rest butbwe deserve this since for the past few years everyone is like oh your warrior your main tank it enrages me to no end but at the same tine they are right what can I say......
Gunbreaker looks like it might be popular. Not sure if I'll play Gunbreaker or take this opportunity to play more DPS while queue times are still shorter than usual due to more tanks.
The animation for Superbolide looks like a powerful barrier. It should just be a 50-100% HP barrier that loses 10-20% per server tick, along with enemies attacking it down. Just an idea.
That would be pretty bad, actually. All the tanks have an invulnerability effect for... various reasons, but one of the big uses of their invulnerabilities is that it allows them to get around tank-swap mechanics. A barrier would be a really big nurf and make GNB the only class unable to perform the full scope of their jobs due to it, especially in high difficulty content. I do like the idea of them getting a barrier from it, maybe their lost health--as in health lost from the skill effect--as a barrier after the invulnerability ends? They do super need that invulnerability though. Really important for tanks.
@@VeryMerri Me either. I'm just even more hype now. That being said I'm in the process of mentally preparing myself for all the squall cosplayers that are gonna pop up at launch. XD
wow i just noticed that one of the new monsters is called ya-te-veo which means LITERALLY IN SPANISH "I SEE YOU" or me precisely "I ALREADY SEE YOU" and thats kinda creepy if you think about it
Everyone talks about fated circle from squall but can we mention demon slice from seifer that's dope how they out both of those in here love ff8 best one period zell all day lol
I see u getting down with GB I wasn't to interested in GB but after watching u go ham yea I'll pick that up gg sir Before I forget get the dungeon music is good like really good
They're gonna have to allow full tank parties now. Everyone's a gunbreaker!
I've watched this video like 5 or 6 times now and my hype for Gunbreaker is through the roof.
The changes on the E3 build have me even more excited, too! Lots of changes I wanted to see from the media tour build.
@@VeryMerri that's some good news! will you be making a video/update on these changes?
Loved FF8. Saw Gunbreaker and not ashamed to admit it, but I totally fangirled.
Hell yes
Super excited to try this job out. I am glad to hear the complaints of it seeming "underwhelming" are not all players.
dunno where these people coming from with complaints, job looks fire and imma pick it up, if numbers is what they're concerned with those can easily be changed.
lmao alphinaud and minfilia taking their sweet ass time to cross lmao "im not afraid..not afraid" lmao
And when Alisaie says "It makes me feel dirty just looking at it" towards the boss' 2nd form.
AHHHHHHH THE MUSIC IS SOOOO GOOOD
I want Shadowbringers now D:
If that's the boss theme for dungeons IMAGINE what they do for the final boss theme. I mean remember Shinryu, you go through the whole game to the stormblood final theme and then Shinryu took that amazing theme and cranked it to 11 all the while kicking your ass.
Best GNB video, hands down.
That's very kind of you to say, thank you!
@@VeryMerri Goes in depth with all the stuff someone who considers maining it would need! It's basically a godsend!
Just wanna say your coverage of the media tour has been very informative in terms of stuff you captured; it allowed us to kind of observe the nuances of Superbolide in action and we now also have some video evidence of the combo timer being extended to 15s from the current 10s. In my eyes you're the media tour MVP
Thank you!
*(Whatever..) Intensifies*
The boss music just gets better and better.
I have made a playlist for Gun Breaker and this video has easily been played over 20 times in anticipation of ShB launch. You da Man!
Gunbreaker based off looks alone is gonna be my main tank class. I'm loving everything about this class
See if I wasn't dedicated to Cecil Harvey's OG class Gun would likely be my main.
I hope you make a video for every class with their start in the new expansion. The video is well written and well edited and frankly your audio is miles better than a lot of content creators.
When I see Ready to Rip and Tear.. I think about my boy Grynewaht. The true Gunbreaker.
✊
I'm sorry, who? Squall? Yeah, same.
This was one of the best guides I have seen to date on gunbreaker, at the very least the explanation and how each ability interacts with one another. I hope to see more guides from you :)
As a Final Fantasy 8 fan, and someone who has been trying to get into tanking more, this class is an absolute godsend. I'm gonna spend some of the next month leveling and practicing tanking on Paladin, I think, that way I'm not going into level 60+ dungeons and trials all like, "Okay, so... what's the difference between MT and OT again?"
Florence MT= main tank, OT= off tank
So what the difference between them?
Does the main tank occupy the boss and off tank occupy the adds?
Do you often need to tank switch and how do you do that?
@@AIIXIII0 MT is the one that keeps the boss' attention for the most part. If there's adds, it's usually up to the OT to handle those, that way the MT doesn't accidentally turn the boss towards the party and direct AOE's at them.
As for tank swapping, I haven't really seen it done yet, but I do understand that it is a thing that happens under certain circumstances.
As for how it's done, tanks have an ability called shirk, which redirects a percentage of agro to a targeted party member. So basically, you use that on the other tank, they can use provoke, and then unleash a combo on the enemy, and they should be able to hold onto the aggro.
Tank stance is also important to consider. Typically, the MT will have tank stance on while the OT doesn't, though I think there are some situations where it can be beneficial for OT to snap tank stance on temporarily (like if you need to draw stubborn adds away from party members.)
I'm not really a fan of tanks, but this could change my mind *drools*
Hey thanks for giving your perspective as a Tank main. It really helped.
Same. I was main DRK and i told myself i wouldnt Change buuuuuuuut :(
Watching you go ham on these enemies with your cartridge combo is so satisfying.
I can't wait!
I saw this video before attempting a lvl 60 dungeon so I made sure I'm doing the skills in a way that I don't screw up and lose enmity on targets. Ty
That music. How can I feel nostalgia for something I've never heard before? XD So beautiful...
Thanks for this! Looks like I’m going back to tank in ShB.
Ah shit here we go again
Every single last tank feels and plays great. I'm actually having a hard time deciding on an actual main. I want it to be GNB, but DRK is pretty tantalizing...
Very Merri I feel you I’m probably gonna try and main them both until my friends just say dude just pick a tank already.
That boss music! God tier Soken!
This looks like such a fun tank to play, I can’t wait for early access.
Brutal shell with heart of stone helps you contribute when you're off tanking or sub tanking in raids. I really dig it.
that music on that boss fight gets me going god I love it!
Can’t wait til June 28th my gunbreaker riding into the sunset with his grani mount. Oooooooooohhhhh
OMG finally Merri Vids again!! I missed you dude
I love the music for this fight
I had decided to make gunbreaker my main when they first revealed it but now all of the lv80 jobs look so cool
So I came to the game little over a month ago and when I was looking at jobs to play I saw what I wanted to be my 3 mains red mage, machinist, and gunbreaker. Sadly gunbreaker wasn't out yet so I worked my way up to the other 2 and got them to 70, and honestly Im excited gor shadowbringers. I picked up DRK to learn tanking and the MCH changes have me over the moon. Most of my excitement for GNB is that it looks like it plays more in line with a DPS role which is where I feel most comfortable, so im definitely grabbing it day 1 even if my main plans are to use MCH for the msq.
I've been playing this on repeat, trying to internalize as many facts as I can.
I haven’t tanked since Heavensward. Looks like I’ll be getting back to it!
im switching to Tank...GunBreaker is my new main!!!
Same here god damit I need this in my life
I got distracted by how awesome the Gray Draco mob looked :P
there's just something that I can't explain why, but I just LOVE about getting to see the npc's actually accompanying the WoL/D
Alphinaud: "I'm not afraid... I'm not afraid..."
Alisaie: Sprints!
This class and MCH are the 2 i am looking forward to most, great video dude as always! -Atigeve
This video honestly gave me some more hope for the trust system of all things. Seeing that bridge mechanic and how each of the npc’s tackle it differently is really interesting!
Also, ye Idk if I will level GNB after DRG or War but i ammmm so excited for it
you rock ^^
The way I see Camouflage statistically work is 10% static dmg reduction and 10% from all parries (50% of the time a 20% dmg reduction). It's basically Rampart (including CD) but with half the dmg reduction having RNG in it. So if lucky it could reduce more dmg, and if unlucky it couldn't... xD Would have been cool to use if GNB had some kind of skill to use off of parries.
DRKs: Yeaaaaah those were the days
"Each tank has been rather slow" B-b-but DRK and extended Blood Weapon. But with that combo, the continuation one, it definitely seems super fast.
Could be wrong but how Im reading Camouflage is that its a 10% reduction on top of the increased parry rate, making it 10% reduction + the parry reduction (believe it was 20%?) whenever the parry happens. So it'll still be somewhat useful against magical attacks mitigating 10% of it, even if its not as great as the other tanks. But like I said I could be wrong and it could really just be a 50% parry that does 10% reduction on parry
Underrated content creator. Great job.
Finally fantasy is my first MMO and I’m loving it
WELCOME BACK, MERRI!!! And a great video to come back swinging! I'm so excited for GNB AND that battle with Aenc Hon at the end was awesome!!
I've been a caster main since 2.0 but hot damn does GNB look fun. FFVIII was my first FF and gunblade my favorite weapon of all time. I think it might be time for me to switch mains lol
Would be interesting to see Superbolide dropped to 2 minutes, but just turn all but 1 HP into a stackable shield, which then fades over 6 seconds or so. Superbolide, nuke-heal to top back off, and you've now got almost double eHP. Once every 2 minutes.
Would be nice to see the other "immunities" be a little less homogeneous, too.
Gunbreaker is definitely my next class to 80 after Drk, the tank changes have me so happy now that tank stances aren't awkward growths that punish you for using them.
That, and the removal of enmity combos and the addition of more in-depth combat rotations in their place make all of the tanks REALLY fun to play. It's just a fantastic time to be a tank.
This class looks amazing, i am expecting chamges to some abilities but looks very solid as a whole. Will be jumping into this and trying it out myself.
anyone else realize that the boss is using the Form Change animation from Monk to do his auto attacks?
I feel like gunbreaker is going to be sooo much fun but I’m also a bit nervous of it being a bit more complicated then most tanks. Well for me that is xD. But I really most excited for Lvl 80 Red Mage and the Dark Knight Rework
Not at all. Honestly, I expect GNB to actually be the EASIEST tank and great for casual players. Which almost has me a bit hesitant to take it into high end content, but we'll see how it pans out.
Very Merri well if you believe it will be the easiest tank then I will look forward to it even more because I’ve been wanting to Main a Tank Class for a while now since atm I main Red Mage and Samurai
Camouflage doesn't really "take up a mitigation slot" compared to other tanks. DRK has Dark Mind in this spot, WAR has Thrill of Battle in this slot, and PLD doesn't actually have anything in this slot, but it does have 2 party mitigation tools(veil+wings) with wings also doubling as personal mitigation to make up for the missing slot.
Very detailed video! Gunbreaker's going to be my first job to play through the MSQ, gonna try to get out of my comfort zone (healing/DPS) and more in the swing of tanking this time.
All the moves for gunbreaker have the most metal sounding names. I will have to play it just for that reason.
Some are named after Squall's limit breaks
It looks like it's supposed to be built around speed, which I'm absolutely down for. Unfortunately, it doesn't seem like it actually puts speed into it's gameplay. I really wish they had created a unique Haste system that gradually speeds up (kinda like Greased Lightning) for GNB to really hammer in the theme of hacking and slashing, and then finish it with an epic BLM-tier esplosion. But this definitely LOOKS promising.
Yeah. There's a ton of speculation going around about stacking Skillspeed on GNB, but we'll have to see.
I actually really like superbolide. I do think that if hallowed ground stays the same then superbolide has to either have a longer duration or a shorter cooldown than hg.
Awesome vid dude!! I cannot wait for Gun Breaker! I hope they fix its ultimate though. It just looks awesome regardless!
"Bow Shock", "Nebula", "Superbolide", did they get GNB's skills mixed up with AST's?
That's it I will level a gunbreaker! Thanks for your vid, Merri!
Thanks for the content Merri.
Hrothgar going from the perfect posture of default AST healing animations to the bestial hunched over posture looks very awkward
Yay the queues for DPS shall drop for a little bit until people stop tanking and go back to their mains..... TIME TO DRAGOON ONCE MORE!!!
Perhaps you didn't hear about dancer! Lol healer gonna be on need alot xD glad that's my main
Thank you for this, for newish player this helps a lot, still levling my main to 80 but this may be the next job!
Gunbreaker is looking to be my main as well.
Also, that boss theme. UNF.
Well, it looks like the trust system will be more reliable than your average party (and far quicker for lvling dps jobs)
Isn't that so fuckin sad that a bunch of mentally crippled AI's intentionally designed to be slow is still more efficient than half of the human parties?
I must admit never really being a tank player, I dont even have 1 tank at 70, I am quite excited to try this job. This combined with the trust system will allow me to get to grips with the role before I venture into DF with it. Good video Merri, nice to see some youtube content again!!!
It's kinda hard too understand it completely without other players judging your actions but still hopefully it's not that hard too understand
Ooooooh baby that buff that Sonic Break got tho.
Bravo with that ending there my man. Bravo
Report Minfillia for not doing positionals
I’m a tank main too mainly war but ya tank main but this. This is just I can’t wait. I can’t wait at all for this dam class. New main.
Honestly gunbreaker does look like a lot of fun, I've played as a tank since 2.0 unfortunately I couldn't play 1.0 😭 but I've raided on all 3 tanks and welcome a new tank to play. Just a little sad I won't be able to experience the savage raiding on him as much.
nice to see the trust ai are good at their jobs
Obligatory DMC Joke:
If the stance is called Royal Guard, does that mean I’d have to turn it off and switch to Gunslinger if I want to shoot like a badass?
Obligatory DMC Joke finished.
GunTrickSwordTrickSwordTrickRoyaTrickGunSwordRoyGunTrickSwoTrick
they're all ffviii refrences. Sorceress' knights were called royal guards.
Give me Trickster, and I'll be a happy man
axi0m GunTrickGunSwordTrickGunSwordTrickSwordTrickster....
*ROYAL GUARD*
Trickster gives you some badass moves like double jump
Is this really the boss music for dungeons now?!
Most definitely is. Generic boss battle music for dungeons. It's great, isn't it?
Okay I will do my best to get over my tanking anxiety to play this job! This job looks amazing.😁
Squall class look amazing .
You mentioned it was misrepresented that Sonic Break is listed to give a powder cartrige, but honestly I wonder if that isn’t what it’s supposed to do. The overall potency gain for using it would be high enough to actually be worthwhile then, and that would justify the long cooldown for it.
IIRC, it was discovered that the JP tooltip for Sonic Break had the initial hit and DoT potency listed higher, but I can't confirm that. Either way, I'm not so sure there's a cart that's supposed to be attached to it, but we'll just have to wait and see at this point.
Fairly new player here, just starting the Heavensward expansion. This sounds like the job in was hoping, for almost like a blend of DPS and Tank! I'm super excited for this Job Class.
And if not that then try out Warrior, it's the reigning DPS tank king
"Man im so gonna play Job XY in the next Expansion"
Job Actions Trailer release
"WTF should i play, they all look so good"
I just started playing a couple days ago and I’ve committed to being a samurai and learned it well. I know nothing about being a tank. But now seeing I can just be squall now I’m gonna be a fucking gunbreaker
@@garthmarenghi4758 Remember to get the collector edition for the revolver gunblade and get the squall outfit glamour and you're good to go.
drakemane you have to have like 330 days in for the squalls outfit veteran reward though
@@garthmarenghi4758 That's true sadly...It's not one of the veteran rewards that was changed into achievement reward.
I won't use my Squall glamour but I'm definitely using the gunblade
I was in love with the fact that this game started out as main rank and off tank and war being the off tank I only started as war in arr because I loved to off tank and now war is main tank I hate that but I’m also in love with war so much now that I can not stop playing it can you please make us wars and please make gunbreaker specialists on off tanking do what u want with the rest butbwe deserve this since for the past few years everyone is like oh your warrior your main tank it enrages me to no end but at the same tine they are right what can I say......
after seeing your vid for gunbreaker my plans have changed was gonna play mch but now I'm definitely considering gnb
oh christ thank you merri, thanks for a video on my main
No, thank you for watching!
Dragoon ARR
Dragoon Heavensward
Redmage Stormblood
Machinist Shadowbringer :D
Gunbreaker looks like it might be popular. Not sure if I'll play Gunbreaker or take this opportunity to play more DPS while queue times are still shorter than usual due to more tanks.
The animation for Superbolide looks like a powerful barrier. It should just be a 50-100% HP barrier that loses 10-20% per server tick, along with enemies attacking it down. Just an idea.
That would be pretty bad, actually. All the tanks have an invulnerability effect for... various reasons, but one of the big uses of their invulnerabilities is that it allows them to get around tank-swap mechanics. A barrier would be a really big nurf and make GNB the only class unable to perform the full scope of their jobs due to it, especially in high difficulty content.
I do like the idea of them getting a barrier from it, maybe their lost health--as in health lost from the skill effect--as a barrier after the invulnerability ends? They do super need that invulnerability though. Really important for tanks.
I'm also gonna main GNB. So excited
Cooldown issues aside, it feels fantastic. Can't wait to see how it's tuned for launch.
@@VeryMerri Me either. I'm just even more hype now. That being said I'm in the process of mentally preparing myself for all the squall cosplayers that are gonna pop up at launch. XD
Ya paladin tank ultimate is in a league of its own so a direct comparison would not be the best especially with that ridiculous regen on GB.
Nice job on the vid Merri!
Thank you!
Superbolide+Aurora 👌
wow i just noticed that one of the new monsters is called ya-te-veo which means LITERALLY IN SPANISH "I SEE YOU" or me precisely "I ALREADY SEE YOU" and thats kinda creepy if you think about it
I may just go Gunbreaker for this whole DLC. Looks pretty sweet, but I know everyone else is gonna be on it...
Everyone talks about fated circle from squall but can we mention demon slice from seifer that's dope how they out both of those in here love ff8 best one period zell all day lol
No Mercy and Bloodfest too
This video made me sub. Best breakdown of GnB I've seen so far.
I would throw heart of stone at the other tank, just macro it for ease of use. That shield twice a minute is really nice cream.
any thoughts on which you'll main ?
Looking like Gunbreaker, at the moment!
Nothing to do with GNB, but I'm getting crazy FFXI sea vibes @11:15.
YES!!
So Dancer is a Ninja Bard and Gunbreaker is a Monk Warrior. Got it.
oh my gosh 22 days left until early access
got my Sub both your dancer and Gunbreaker are excellent and detailed if you could do that for the other class too would be sweet
I see u getting down with GB I wasn't to interested in GB but after watching u go ham yea I'll pick that up gg sir
Before I forget get the dungeon music is good like really good
Oh boy I really hope the zone we'll be entering is one of danger.
K Log approves