Anyone else think it's funny that in 15 minutes Lammy was able to clean her apartment, fly a plane, make a guitar, die, and still make it in time for the concert? Talk about amazing time management skills!
For a second I thought jack smash was voicing everything but it was just Ryu Watabe If you don't know who Ryu Watabe he did the voice's of Ma-san, Captain fussenpeper and Joe chin, I like Captain fussenpeper he sounds funny and is funny to me Jack Smash is the agent for teriyaki yoko he only appears in stage 6 if you still dont understand is hes the pumpkin dude
I love how before, ma-san and Katy weren't late and had their own adventures, but instead, waited lammy to arrive in the show. Also, seeing angry fussenpepper without its face red, is so cursed.
It's so cool seeing this early design of Lammy, I recognize her from the concept art! Though I agree with you that I like her red hair in her final design, I like the curly pink hair since she looks more like a lamb. Thank you so much for preserving these, Rodney! I hope to see another Parappa or Lammy game someday!
@Paddy Cakes! I don't think I can share links on UA-cam but you should be able to find it if you search Um Jammer Lammy concept designs! I believe it was included in an Um Jammer Lammy guidebook in Japan but I might be wrong.
Thats amazing. I'm so glad the "I guess I have no choice now" got changed to the Dojo Casino running Gag. That was a really iconic part of UJL Also it's very weird to see these Cutscenes without the music since it plays such a big part in them on the final release. Interessting to see that one of the Anime Soundtracks originated here. I wonder why the scene with Katy already at the show got removed. But I guess it's because in the final game it is implied that Katy and Ma-san also had similar advantures to lammy at the same time. Maybe there were plans to expand on that and see what happend to them at that day...
i'm 19 years old and um jammer lammy was one of my favorite games as a child it's really cool to see how a game that i really loved as a child and got me into music started
funny how Captain Fussenpepper is the only character who maintained the same voice over versions edit: after some searching, I found out that the guy who provided Fussenpepper's and Joe Chin's voice is Ryu Watabe, a bilinguish voice actor who also provides the voice of Chop Chop Master Onion and Ma-San, since he casts all four of these characters across the series, he must have entered game development early on to provide substitute vocals for all of the other characters
Something I’m not seeing being mentioned is that this early design of Lammy actually reminds me of Paula. I wonder if this early design is what actually inspired her character. Nevertheless these earlier versions of the cutscenes are really cool. Especially with the early version of the “Leave it to Lammy!” jingle.
even in the prototype the games a fever dream also gotta love how the parappa cutscenes have a higher framerate in these prototype cutscenes than they do in the game itself
I really like the beta look, she immediately reads as a sheep in a way the final design doesn't. But I get their decision, final Lammy looks way more like a model alt-rocker girl than this cute fluffy punk.
I guess I’m the odd one out here, when I saw this I was like that’s a fine design but thank goodness they changed it. Beta design would have made a nice npc, side character or in the background imo. The focus on sharp shapes in the final design while rounding off the other ends just has an iconic feel to it, and the colors are absolutely better. Also, I dislike how much empty space is on the sides of the head in the beta design. I will concede the final design actually looks like a deer instead, but given how abstract PaRappa designs are I don’t really care about that anyway.
I definitely like the final design better, but the old design definitely fits her name better, I think its interesting to look at unreleased footage of the game, considering the early shots and how different the designs are
I absolutely love these early cutscenes! I can also tell that Ryu is providing the stand in voices. Seriously though, thank you so much for showing these, it really means a lot to us fans!
It's interesting to see that the "teachers" for each stage already had their final designs, but lammy and a few others weren't quite as finalized here (apart from Rammy, who isn't shown at all. though i do wonder what Rammy would've looked like with Proto-Lammy's design, or at the very least what kind of color scheme they would've used)
The Rammy based off this design is actually shown in one of the Japanese guidebooks; specifically one that has a red cover with Parappa on it. Basically the same as beta Lammy but obvi b&w and with a spike choker collar
Im really glad to see you upload moments of Parappa history that would otherwise never come to light, Rodney. These ads are so cool and I think the voice acting adds to the charm. Also nice to see more pictures of Lammy’s old design, it really feels that we almost got it instead of the one we all know and love now.
I love these videos so much omg Lammy’s old design was so cute 😭 The new one definitely fits her personality way better but the old one was a great character design too
I hope we eventually get to see the alternative BAD/AWFUL versions of Always Love! eventually. It's so good to see something about this franchise after all these years
I loved them all, but Lammy especially is one of my favorite, favorite video games ever made, a game that I still keep coming back to again and again. So cool to get to see all of this behind-the-scenes stuff, thank you, Rodney!
This legit is so epic and seeing early lammy and the scrapped scenes and alternative and slight changes of animation, im really interested of what you'll share to us next!
This is really cool to see, since hardly anything has came from the parappa/um Jammer Lammy franchise. Hopefully this keeps growing and we see more of what the old games could’ve been.
I like how before the cutscene mouths were fully animated but probably changed because lack of memory space like how parappa’s cutscenes were stop motion frame rate
I love this variation of Lammy. It seems like a completely different character as a whole and I like this one. Her “I guess I got no choice now” makes me laugh. I understand why the used Lammy is in the game because she fits well in the story and characters, but I would still like to see this Lammy used in other content under a different name, that’d be awesome.
Lmao, that last cutscene is weird EVEN for UJL standards 😂 It's amazing seeing these after all these years! Thank you so much for sharing it with the internet! I wonder, do you have animated tests using the hippie lammy design?
Dude it's insane that you uploaded these! People have been waiting to find more footage of the um jammer lammy beta! Also the radio from the album makes way moee sense now! It was from the beta
I’m still so grateful to see these uploaded in one place! Such an awesome game that means the world to so many, and has for many years. The art really takes it an extra mile!!
oh my god every thing is so different! Paul giving the ok hands, the different angry fussenpepper, different hell, mostly everyone is voiced by ryu i think even fussenpeppers voice is final, which is odd but whatever and the chainsaws even use... joe chins chains. But some characters i think look a bit more expressive
Been a fan for a long time but I'd recently shown (and then played) Um Jammer Lammy to my best friend and got into it and Parappa all over again, what a cool coincidence to see all this put up! Big fan of your stuff, I very much appreciate the uniqueness, style and... I'm bad at words sometimes, but the integrity? Like, how passionate you very obviously are and how you do things your way, with your sense particular sense of humour etc 👏
10:54 I really like Yoko’s animation here. Pretty expressive! Also i like how her voice changes when the concert starts, it gets higher and she sounds cute lol And it’s really fun to see PaRappa’s cutscenes at a frame rate higher than 7FPS.
This is super cool Rodney, I've been a huge fan of Parappa, Lammy and your work in general for over 20 years now, and seeing stuff like this still excites me to a great degree. Amazing to see a channel with unseen Parappa content, consider me subsribed! Would've been nice with some videos about the obscure edutainment you did on CD-ROM as well now that everything has been archived online😄
I feel like the "I guess I have no choice now" line would've worked best for Stage 6 since Lammy pretty much had no choice but to play in Teriyaki Yoko's concert to get back to where she was before.
I actually have a headcanon that this'd be how her great-grandma from the 1920's/30's would look and she'd play the banjo with a hillbilly group. Also that Rammy's beta design (the same as Lammy's but obvi greyscale) would be her great-grandpa whose dream is to be in a Jazz band but for whatever reason he just can't. Idk I watched too much Cuphead shbfjnsbbbh
One thing I noticed is how each cutscene seems to have a gap in the middle, kind of like a cliffhanger. I wonder what was supposed to be there originally? It's so neat seeing development stuff like this. Thanks for sharing with us!
Rodney... I can’t believe you still have these, and not only that, I can’t believe you have a UA-cam channel!!!!! I wonder what other lost Parappa content you can find... More early cutscenes for the first game maybe? Some footage from some unknown betas? I’m holding out hope!!! I wonder if there’s even more beta Parappa and Lammy designs to be unearthed in rendered form
I didn't even know she was supposed to be a lamb. She smiles too, instead of looking clueless. And the hell cutscene was actually fun, and made more sense than what they actually used. Why did you make these games so damn weird? The concept was really esoteric, and then they modified it to be basically incomprehensible.
i love how everyone is voiced by master onion voice actor
and also that lammy design is cute
WAIT ITS CCMO'S VOICE ACTOR? I couldn't even tell lol
@@Konata_TheRappa07 yep, Ryu Watanabe
@@Don_Porculio ohhhh ok
also joe chin's
Wait fr? I thought that was PaRappa’s voice actor
Anyone else think it's funny that in 15 minutes Lammy was able to clean her apartment, fly a plane, make a guitar, die, and still make it in time for the concert? Talk about amazing time management skills!
Yeah ikr
the machine that brought lammy back to life can also travel through time iirc
It’s always so hard to fit dying into my schedule, and Lammy is over here pulling it off like it’s nothing smh
@@segasonic4352 OH MY GOD THAT MAKES SO MUCH MORE SENSE
I found it funny too! Maybe they should give her 30 minutes instead! Half hour should be enough for her!
So this is what Lammy used to look like...
For a second I thought jack smash was voicing everything but it was just Ryu Watabe
If you don't know who Ryu Watabe he did the voice's of Ma-san, Captain fussenpeper and Joe chin, I like Captain fussenpeper he sounds funny and is funny to me
Jack Smash is the agent for teriyaki yoko he only appears in stage 6 if you still dont understand is hes the pumpkin dude
Yeah..? Ur a parappa channel u should know that lmao her designs were leaked ages ago
That was her beta version back then they changed her every time and then they finally find a design for her
@@tekaedefn4692 yes that was a beta version
why does she have a guy's voice?
the virgin "My guitar is in my mind" vs the chad "I guess Ive got no choice now"
Honestly the beta cut line is way cooler
"leave to lammmmmyyyy!!" Vs "leave to lammy😎"
Nah, my guittar is in my mind is more iconic and fits Lammy well
@@yayamiki well with context "i guess ive got no choice now" makes more sense
“I guess I’ve got no choice now” makes it sound like they’re forcing her
Crazy, never knew that early design got so far
I love how before, ma-san and Katy weren't late and had their own adventures, but instead, waited lammy to arrive in the show.
Also, seeing angry fussenpepper without its face red, is so cursed.
It's so cool seeing this early design of Lammy, I recognize her from the concept art! Though I agree with you that I like her red hair in her final design, I like the curly pink hair since she looks more like a lamb.
Thank you so much for preserving these, Rodney! I hope to see another Parappa or Lammy game someday!
@Paddy Cakes! I don't think I can share links on UA-cam but you should be able to find it if you search Um Jammer Lammy concept designs! I believe it was included in an Um Jammer Lammy guidebook in Japan but I might be wrong.
What is number one. Chicken nugget
Agreed
Personally, I haven't been interested in these games for a few years now
So this was a welcome surprise
I thought she was a reindeer and not a lamb
The Commercials From Joe Chin.
Pretty neat that the Milkcan commercial blurb at 0:33, while not in the final game, made its way onto the Milkcan Make It Sweet album.
Thats amazing. I'm so glad the "I guess I have no choice now" got changed to the Dojo Casino running Gag. That was a really iconic part of UJL
Also it's very weird to see these Cutscenes without the music since it plays such a big part in them on the final release.
Interessting to see that one of the Anime Soundtracks originated here.
I wonder why the scene with Katy already at the show got removed. But I guess it's because in the final game it is implied that Katy and Ma-san also had similar advantures to lammy at the same time. Maybe there were plans to expand on that and see what happend to them at that day...
Timestamp for the one of the anime soundtrack being used?
@@robot0boi946 the chief puddle scene
Oh I hear it now, The name of said track is "She Blows Me Away"
i'm 19 years old and um jammer lammy was one of my favorite games as a child
it's really cool to see how a game that i really loved as a child and got me into music started
0:42 This game would've had a T rating if they kept this in.
Also if they kept in that library kissing scene with all that blood
0:42 you would never expect that to even make it into the original game LMAO
it actually was included in the Milkcan: Got To Move album as one of the tracks. when I first
listened to it, the line caught me off guard really bad.
@@sapphanimates OH MY GOD
I thought I was the only person to notice lol
Well we gotta remember this was the late 90's yall
Same I did not expect them to say that-
funny how Captain Fussenpepper is the only character who maintained the same voice over versions
edit: after some searching, I found out that the guy who provided Fussenpepper's and Joe Chin's voice is Ryu Watabe, a bilinguish voice actor who also provides the voice of Chop Chop Master Onion and Ma-San, since he casts all four of these characters across the series, he must have entered game development early on to provide substitute vocals for all of the other characters
Something I’m not seeing being mentioned is that this early design of Lammy actually reminds me of Paula. I wonder if this early design is what actually inspired her character. Nevertheless these earlier versions of the cutscenes are really cool. Especially with the early version of the “Leave it to Lammy!” jingle.
Hey, Lammys early design sometimes appears as a background character in the Anime!
You talking about Paula from Gorillaz? They do look similar.
@@MisterJohnDoe No, theres a PaRappa The Rapper anime and theres a character called Paula
@@beanieweenie1349I would like to say she is a fan of Milk Can and her name is Cordera.
even in the prototype the games a fever dream
also gotta love how the parappa cutscenes have a higher framerate in these prototype cutscenes than they do in the game itself
I really like the beta look, she immediately reads as a sheep in a way the final design doesn't. But I get their decision, final Lammy looks way more like a model alt-rocker girl than this cute fluffy punk.
honestly, her beta look looks much more appealing
@@krisjolt Yeah, it looks very cute
I always thought lammy was a dog. Didn't know she was a sheep either in the beta or final.
@@cloud2995 I always thought she was a deer😕
I guess I’m the odd one out here, when I saw this I was like that’s a fine design but thank goodness they changed it. Beta design would have made a nice npc, side character or in the background imo. The focus on sharp shapes in the final design while rounding off the other ends just has an iconic feel to it, and the colors are absolutely better. Also, I dislike how much empty space is on the sides of the head in the beta design. I will concede the final design actually looks like a deer instead, but given how abstract PaRappa designs are I don’t really care about that anyway.
I definitely like the final design better, but the old design definitely fits her name better, I think its interesting to look at unreleased footage of the game, considering the early shots and how different the designs are
I absolutely love these early cutscenes! I can also tell that Ryu is providing the stand in voices. Seriously though, thank you so much for showing these, it really means a lot to us fans!
he also improvised for all songs in the parappa series and matsuura still has them according to ryu
4:46 That actually happened to me once when I was driving a school bus.
I was just wondering If it was possible hahaha
that library scene at the end sure was something
It's interesting to see that the "teachers" for each stage already had their final designs, but lammy and a few others weren't quite as finalized here (apart from Rammy, who isn't shown at all. though i do wonder what Rammy would've looked like with Proto-Lammy's design, or at the very least what kind of color scheme they would've used)
The Rammy based off this design is actually shown in one of the Japanese guidebooks; specifically one that has a red cover with Parappa on it. Basically the same as beta Lammy but obvi b&w and with a spike choker collar
Im really glad to see you upload moments of Parappa history that would otherwise never come to light, Rodney.
These ads are so cool and I think the voice acting adds to the charm. Also nice to see more pictures of Lammy’s old design, it really feels that we almost got it instead of the one we all know and love now.
Early Lammy's design was so adorable! Hope the fandom can show her some appreciation :D
I never knew this version of Lammy ever went past concept art phase. Very awesome to see!!
I love these videos so much omg
Lammy’s old design was so cute 😭 The new one definitely fits her personality way better but the old one was a great character design too
“I ONLY HAVE 8 MORE MINUTES”
*visible confusion*
Lammy looks adorable! Also, I love the little Rodney’s Funscreen reference at 14:15.
I love that the guitar stinger was always there. Really awesome being able to see this stuff.
I hope we eventually get to see the alternative BAD/AWFUL versions of Always Love! eventually. It's so good to see something about this franchise after all these years
I’ve been wishing to get those for years, I’ve always been curious about how the full version of the awful track sounds like
@@schezofan6320 I'm actually planning on making a remix of it for a kind of idea of what it could sound like if it were full.
I loved them all, but Lammy especially is one of my favorite, favorite video games ever made, a game that I still keep coming back to again and again. So cool to get to see all of this behind-the-scenes stuff, thank you, Rodney!
12:26
Parapa: "can i see from the side?"
*sunny and the dress begone*
Parapa: "hey, that´s nice."
Is this implying that PaRappa is pretending to like sunny?
I'm genuinely surprised that this much was made with the early design! So cool.
I DID NOT expect the blood in the ma-san cutscene lol
now this is something I never would’ve thought existed. thank you! also enjoy ryu voicing everyone
As a once young pink haired girl it warms my heart to see footatge of pink lammy!!
This legit is so epic
and seeing early lammy and the scrapped scenes and alternative and slight changes of animation, im really interested of what you'll share to us next!
This is really cool to see, since hardly anything has came from the parappa/um Jammer Lammy franchise. Hopefully this keeps growing and we see more of what the old games could’ve been.
incredible to finally see this! thank you so much for uploading it.
FIRST TIME SEEING THIS VERSION OF LAMMY IN ACTION !!
I like how before the cutscene mouths were fully animated but probably changed because lack of memory space like how parappa’s cutscenes were stop motion frame rate
I love this variation of Lammy. It seems like a completely different character as a whole and I like this one. Her “I guess I got no choice now” makes me laugh. I understand why the used Lammy is in the game because she fits well in the story and characters, but I would still like to see this Lammy used in other content under a different name, that’d be awesome.
4:17 *3 is landed on*
“I only have 8 more minutes!”
Must be a joke.
Lammy actually looks like a lamb! That’s adorable!!!
Thanks for sharing this! Wild to see that baseball cap background character from PaRappa in the Teriyaki Yoko cutscene.
Thank you so much for posting these, words cannot describe how happy I am to see new ujl content/lost media
DAMN WE ARE EATING GOOD TONIGHT
YES
@@PaRappaXD24 what are you doing here? Que haces tu aqui?
Is that Ryu doing ALL of the filler voices?!
I love this so much! Thanks a bunch for sharing these! I never knew this design got so far as to be put in the early cutscenes, that’s so cool.
Lmao, that last cutscene is weird EVEN for UJL standards 😂
It's amazing seeing these after all these years! Thank you so much for sharing it with the internet!
I wonder, do you have animated tests using the hippie lammy design?
Yeah, reminded me of Elsagate 💀
Imagine if Ujl wans't a game for kids? Even the adults would think it's too much
That last animation isn't weird, it's horrifying a bit... Seeing actual blood in the game-
Um Jammer Lammy content that we haven't seen before? Yay!
"and at 6:pm tonight we will be featuring the newest dynamite sexy uhhh milkcan"
Dude it's insane that you uploaded these! People have been waiting to find more footage of the um jammer lammy beta! Also the radio from the album makes way moee sense now! It was from the beta
Now if Sony would just do an HD port of Lammy like they did Parappa 1 and 2, I'd feel like it's finally Lammy's year.
Yeah!! They need to do that
1:10 From the looks of it, Sunny (from PaRappa 1) was supposed to have a bigger role in Lammy's story, rather than PaRappa's.
I’m still so grateful to see these uploaded in one place! Such an awesome game that means the world to so many, and has for many years. The art really takes it an extra mile!!
oh my god every thing is so different! Paul giving the ok hands, the different angry fussenpepper, different hell, mostly everyone is voiced by ryu i think even fussenpeppers voice is final, which is odd but whatever and the chainsaws even use... joe chins chains. But some characters i think look a bit more expressive
The voice acting is the best thing that I have ever witnessed in my life I would never believe I would hear something as phenomenal acting like this.
seems like the "yeah, my guitar is in my mind" bit wasn't part of the story yet
Thank you so much for uploading these, you are the best!!!! ❤️❤️❤️
This is so cool!! Thank you so so so so much for uploading these and giving parappa fans a little bit more content to enjoy! :)
Seeing all this unreleased stuff is so cool, please upload as much as you have.
4:19 "I only have 8 more minutes"
(3) (3)
The man who made my childhood is on UA-cam. I never thought i'd see the day when this happens
Thank you so much for uploading these!
Um Jammer Lammy is one of my absolute favorite rhythm games!
Been a fan for a long time but I'd recently shown (and then played) Um Jammer Lammy to my best friend and got into it and Parappa all over again, what a cool coincidence to see all this put up! Big fan of your stuff, I very much appreciate the uniqueness, style and... I'm bad at words sometimes, but the integrity? Like, how passionate you very obviously are and how you do things your way, with your sense particular sense of humour etc 👏
10:54 I really like Yoko’s animation here. Pretty expressive! Also i like how her voice changes when the concert starts, it gets higher and she sounds cute lol
And it’s really fun to see PaRappa’s cutscenes at a frame rate higher than 7FPS.
Will we perhaps get to see the early prototype stage of parappa and pj selling t shirts seen in that one really obscure screenshot
Crazy to think Lammy could’ve looked completely different !!
This is super cool Rodney, I've been a huge fan of Parappa, Lammy and your work in general for over 20 years now, and seeing stuff like this still excites me to a great degree. Amazing to see a channel with unseen Parappa content, consider me subsribed! Would've been nice with some videos about the obscure edutainment you did on CD-ROM as well now that everything has been archived online😄
This is awesome! Thanks for uploading this!
0:35 it was like a gta san andreas comercial from the radio
Early Lammy’s Head is Shaped like a Fan HAHAHAHA!!!! Thank You for Posting These Rodney!
When Lammy actually looked like a lamb
I feel like the "I guess I have no choice now" line would've worked best for Stage 6 since Lammy pretty much had no choice but to play in Teriyaki Yoko's concert to get back to where she was before.
And also since she had a real guitar
14 minutes of uncut lammy. bless you greenblat
How did Teriyaki actually manage to be SLIGHTLY better in this prerelease
I have no idea what you mean by "better", nor how they'd be any better already *U̷wU*
this is so awesome. thank you so much. hope to see these keep coming. amazing stuff amazing stuff
I love all of Rodney's projects!
oh my gods all of lammy's scrapped designs are so funny
Feel like this is what lammys mother would look like
I actually have a headcanon that this'd be how her great-grandma from the 1920's/30's would look and she'd play the banjo with a hillbilly group. Also that Rammy's beta design (the same as Lammy's but obvi greyscale) would be her great-grandpa whose dream is to be in a Jazz band but for whatever reason he just can't. Idk I watched too much Cuphead shbfjnsbbbh
@@Idiotic_B_Purcell fanon, not headcanon
@@bztc1234
☝🏻🤓
One thing I noticed is how each cutscene seems to have a gap in the middle, kind of like a cliffhanger. I wonder what was supposed to be there originally?
It's so neat seeing development stuff like this. Thanks for sharing with us!
The stage you play after ._.
Because its the cutscene before you play the stage?????
Oh? Never before seen Um Jammer Lammy cutscenes?
Looks like we're eating tonight UJL fans.
Rodney... I can’t believe you still have these, and not only that, I can’t believe you have a UA-cam channel!!!!! I wonder what other lost Parappa content you can find... More early cutscenes for the first game maybe? Some footage from some unknown betas? I’m holding out hope!!! I wonder if there’s even more beta Parappa and Lammy designs to be unearthed in rendered form
Absolutely amazing to find this exists after all these years.
so neat! love your work rodney!!
I'm honestly so glad they redesigned her
6:45 Minecraft drop sound effect
he sounds quite like a villager too
I can't unhear it now lol
Wait, is that Ryu basically reading the entire script?
Yes
So most people's designs were already finalized, which means Lammy's design must've been changed pretty late in development.
12:24 wonderful joke
The pauses in the middle of the cutscenes make me think there were gonna be “IT’S PRACTICE TIME” moments like in Parappa 2
I didn't even know she was supposed to be a lamb. She smiles too, instead of looking clueless. And the hell cutscene was actually fun, and made more sense than what they actually used.
Why did you make these games so damn weird? The concept was really esoteric, and then they modified it to be basically incomprehensible.
I love how the beta FMV frames are smoother than the final version!
*Thank god they changed Lammy’s design*
This design is cute but it's better the red one,ngl
Jesus that ending kind of freaked me out.
thank you for this rodney!!
I feel even more lost than the final version
I'd really love to see some modern internet shorts exploring PaRappa's world and friends. :)
Yeah like a more expansive one than that PJ anime back in 2016
7:21 oh no, I left it on the plane
1:42 getting up
6:52 yikes
9:15 ug
4:11 thank you
i really like this design🥺, maybe with more punk clothes/spikes it would be perfect😭😭 still love the final one tho!