I did consider pokemon to be honest, maybe in a follow up 🤔 I've always tried to keep up with the pokemon releases as I've always been a fan, but considering what we know those games could be capable of, they're only putting in like 10% effort, most enjoyable one in recent years in my opinion has been Arceus, and even that had its issues
I can definitely understand why you oved it! It would be dishonest of me to say vampyr is a bad game, sadly it just didn't hit that spot for me, but i love dontnod as a developer and I feel they always have alot of heart go into their projects, even if it doesn't always live up to their vision
in all honesty, with how much of procedural generation being this marketing term or rather something trendy I see somehow, given it's a feature used and abused without any thought or care to it, it feels like it just reminds me of ai generation of "art" for some reason. That's how I can really sum up my thought with that. Like why the need for that esp story heavy on this? I have no idea, maybe it shouldn't of been needed anyway
MGSV is the biggest missed opportunity to expand on the lore of the series. For me personally it was quite a shock to find this game so empty in terms of a story. And because of that it felt as a chore to complete it despite a decent gameplay.
I feel exactly the same as you, it could have filled so many plotholes the series had and expand on questions about big bosses lore and outer haven, but sadly it seems to of just left us with more questions and even fewer answers
@@Dowds-VG its been a pleasure to follow your path. The first time i saw what you are capable to create made want to atleast try to give something back. Keep it up, u got the talent 💪
How do you figure redfall had wasted potential? The devs didn’t want to make it and it was intended from the beginning to be live service… it had zero potential to begin with
Because the concept of redfall isn't bad, and given what arkane have developed in the past we know they're capable of releasing something that could have been alot better. Also just because something is live service, I don't think that necessarily means it has to be bad, they're just usually aimed to appeal to as wide an audience as possible rather than a core dedicated fan base
We happy few gave me such bioshock vibes just not as good sadly. But the world and story are super interesting and worth a playthrough if you're a fan of bioshock.
3 words: Ghost Recon Wildlands. The premise and open world idea for a military war game is my favorite of any of the genre. Not saying the game is that bad or anything but it could have been revolutionary for single player military shooters. But it turned out to be a flawed repetitive game. They didnt handle the story line correctly. It felt like every mission was a side mission with no main plot. Instead of cinematic cur scenes we only get audio files and the same missions over and over. The plot actually isnt even bad, its they way they executed the strategy on how to complete the plot. If they could have been more focused on the main story and not have so many repeating mission objectives it would have been fantastic. I still enjoyed it but it could have been so much better. I wish they would complete a remake for it and do the story better this time. Especially if they include a first person online mulitplayer mode. Imagine how fun it would be to play online with such a massive map.
Wildlands is my guilty pleasure. I play it now and then, always returning to it. There is nothing quite like it out there, no other game that allows you the freedom to approach your mission as it does. The main issue is that most missions barely utilize this freedom and are just glorified fetch or sabotage quests... And the weird thing: It almost tries to say something about CIA interventionism. It makes the MCs seem like insane unhinged operatives who are dishing out that "American democracy whether the locals like it or not". But it... just doesn't go anywhere. It's just a flavour on top of it.
Exactly. The mission structure is too repetitive. Freedom is great but there's only a few types of side quests that are all pretty similar and then the main missions which cut scenes take place pretty much inside that hut. There are only 3 or 4 missions that stood out and I remember. One had to do with an enemy camp in a large canyon, and one where you find a bunch of bodies being used to smuggle drugs (If I remember correctly) another was a fun mission at a casino and then the last mission was the ending. The ending where the writers were sort of pointing fingers at Americans for being there and intervening like you were talking about. I just found out they came out with a game after this called Breakpoint with an open world but the premise is a little goofy. I'd love for them to redo this one or make Wildlands 2. They can keep the same map with minor upgrades and deal with the fallout of El Sueno being gone and rise of new cartels fight to the top. That map is waaay too beautiful and ubi didn't do it enough justice.
Very few games have been as intense and scary as Dying Light 1 when you're stuck outside at night. When I would finally get to safety, I would actually physically feel a weight lifted off my shoulders. Only a handful of games have ever done that; Looking at you, Alan Wake 1&2
I'd have to slightly disagree, a company name is what represents that team and what influences the public into buying certain games. From Soft for example, whether it was bloodborne, sekiro or elden ring, alot of people bought it because of the quality and popularity of the dark souls games, and quite fairly expected a similar experience, which is exactly what those games delivered even though not all the same developers would have worked on each game, because that is the standard that company has set for their games, and what their fans expect.
Correct. Potential even of tripple A titles. For example The Nemesis System from Shadow of mordor. Windbound was nice, we happy few too. But all games are nive anyways
I've not heard of this! Google shown me a documentary and a game on steam. I'm assuming you mean the game? Is it worth a try at all? Or better off avoiding it all together?
@@Dowds-VGZoochosis has the potential to be really good but it needs more time in the oven. Prolly cuz some people died during production and they didn’t push it back for whatever reason.
Resident 3 Remake - The OG was great the remake of Resident Evil 2 was great but the Remake of Resi 3 was terrible - they cut cool stuff and lore from the OG. Wish they didnt rushed this game and took more time to make it
I followed We Happy Few for awhile and loved how it looked like this strange amalgamation of Bioshock and No One Lives Forever…and was so disappointed in the final product. It just tried to be too many things at once and I found it too slow and rather boring.
Biomutant wasnt that great but the combat was very fun and i liked going around the world, if they improve on the story and maybe make it less repetitive a sequel could definetly be great
Alpha Protocol. Man, I was digging that game pretty hardcore. I specced full stealth assassin ninja killer ... which was GREAT ... until the very first effing boss fight in a disco, and suddenly the game is all AND YOU HAVE TO MACHINE GUN ME ASSAULT MAN! My build just couldn't approach the scene AT ALL. So ... that was that. Couldn't get past it. Game done.
As someane who was following We happy we from the start. I really felt a huge disappointment when I tried the game myself. It was just lame, boring and couldn't play for more than 50 minutes. It was just a shame. Thank God that I thought that Atómic heart was going to be the same thing but it wasn't.
You and me both on the disappointment for we happy few! It was such a cool concept! I haven't tried atomic heart yet though, think it might be time I gave it a try!
Recurring pattern here is mismanagement and lack of cohesive vision.
100% right, mismanagement and a lack of vision can absolutely kill a game before it ever even releases
Bad managers are ruining society in general 😅
Pokemon no? Biggest franchise on earth and compared to the best games we have, it's frankly pathetic the games they come up with
I did consider pokemon to be honest, maybe in a follow up 🤔 I've always tried to keep up with the pokemon releases as I've always been a fan, but considering what we know those games could be capable of, they're only putting in like 10% effort, most enjoyable one in recent years in my opinion has been Arceus, and even that had its issues
To be fair I quite loved Vampyr. Yes is a bit clunky, but the story is good and the side quests can be very interesting. Plus the music is amazing
I can definitely understand why you oved it! It would be dishonest of me to say vampyr is a bad game, sadly it just didn't hit that spot for me, but i love dontnod as a developer and I feel they always have alot of heart go into their projects, even if it doesn't always live up to their vision
Never understood why We Happy Few had procedural generation. Such an unnecessary addition and didn't work with the handcrafted story
Completely agree! Its crazy how drastically improved the game would be if it wasn't procedurally generated
in all honesty, with how much of procedural generation being this marketing term or rather something trendy I see somehow, given it's a feature used and abused without any thought or care to it, it feels like it just reminds me of ai generation of "art" for some reason. That's how I can really sum up my thought with that. Like why the need for that esp story heavy on this? I have no idea, maybe it shouldn't of been needed anyway
I really like that algorithm these days occasionally leads to small channels like this. Good job!
Thank you!! Really glad you enjoyed the video!!
I just wish that the algorithm would not lock your recommendations on what you watch. It's such a sad time we are in, huh? :(
Great video! The subscriber count surprised me. Keep up the good job :)
Thank you so much! Hopefully that number will start creeping up soon 😅 but I'm super glad you enjoyed it :)
MGSV is the biggest missed opportunity to expand on the lore of the series. For me personally it was quite a shock to find this game so empty in terms of a story. And because of that it felt as a chore to complete it despite a decent gameplay.
I feel exactly the same as you, it could have filled so many plotholes the series had and expand on questions about big bosses lore and outer haven, but sadly it seems to of just left us with more questions and even fewer answers
I hated the mission layouts, especially the introduction of missions, should've been more linear
Havent played the games on the list but well made reviews. To hear both the good and the bad of the game.
I'm glad you enjoyed it! Can't thank you enough for all the support you've given my channel since the beginning 🙌
@@Dowds-VG its been a pleasure to follow your path. The first time i saw what you are capable to create made want to atleast try to give something back. Keep it up, u got the talent 💪
How do you figure redfall had wasted potential? The devs didn’t want to make it and it was intended from the beginning to be live service… it had zero potential to begin with
Because the concept of redfall isn't bad, and given what arkane have developed in the past we know they're capable of releasing something that could have been alot better. Also just because something is live service, I don't think that necessarily means it has to be bad, they're just usually aimed to appeal to as wide an audience as possible rather than a core dedicated fan base
I sent this video to my friend. The FIRST thing he said was that the music in the intro was used in an... "animation"
Big YT algorithm W? I sure hope/think so ;)
I hope i prove you right!! :D
*you can definitely feel that 3rd act missing from MGS5 🕵 preferably a Russia map....but at least we get to play as Quiet* 😍
We happy few gave me such bioshock vibes just not as good sadly. But the world and story are super interesting and worth a playthrough if you're a fan of bioshock.
Compulsion is made of former Ken Levine team members
3 words: Ghost Recon Wildlands.
The premise and open world idea for a military war game is my favorite of any of the genre. Not saying the game is that bad or anything but it could have been revolutionary for single player military shooters. But it turned out to be a flawed repetitive game.
They didnt handle the story line correctly. It felt like every mission was a side mission with no main plot. Instead of cinematic cur scenes we only get audio files and the same missions over and over. The plot actually isnt even bad, its they way they executed the strategy on how to complete the plot.
If they could have been more focused on the main story and not have so many repeating mission objectives it would have been fantastic. I still enjoyed it but it could have been so much better.
I wish they would complete a remake for it and do the story better this time. Especially if they include a first person online mulitplayer mode. Imagine how fun it would be to play online with such a massive map.
Wildlands is my guilty pleasure. I play it now and then, always returning to it. There is nothing quite like it out there, no other game that allows you the freedom to approach your mission as it does. The main issue is that most missions barely utilize this freedom and are just glorified fetch or sabotage quests...
And the weird thing: It almost tries to say something about CIA interventionism. It makes the MCs seem like insane unhinged operatives who are dishing out that "American democracy whether the locals like it or not". But it... just doesn't go anywhere. It's just a flavour on top of it.
Exactly. The mission structure is too repetitive. Freedom is great but there's only a few types of side quests that are all pretty similar and then the main missions which cut scenes take place pretty much inside that hut. There are only 3 or 4 missions that stood out and I remember.
One had to do with an enemy camp in a large canyon, and one where you find a bunch of bodies being used to smuggle drugs (If I remember correctly) another was a fun mission at a casino and then the last mission was the ending. The ending where the writers were sort of pointing fingers at Americans for being there and intervening like you were talking about.
I just found out they came out with a game after this called Breakpoint with an open world but the premise is a little goofy. I'd love for them to redo this one or make Wildlands 2. They can keep the same map with minor upgrades and deal with the fallout of El Sueno being gone and rise of new cartels fight to the top. That map is waaay too beautiful and ubi didn't do it enough justice.
Very few games have been as intense and scary as Dying Light 1 when you're stuck outside at night. When I would finally get to safety, I would actually physically feel a weight lifted off my shoulders. Only a handful of games have ever done that; Looking at you, Alan Wake 1&2
Man, this was an entire list of "Games I played, thought I should go back to, but never did, and drifted away from because: ehhhh"
solid list
I'm glad you enjoyed it! And I'm glad you found it relatable 😅
Okay, that crouching was intense.
devs comes and go over the years so a company name doesn't represent quality or the past products.
I'd have to slightly disagree, a company name is what represents that team and what influences the public into buying certain games. From Soft for example, whether it was bloodborne, sekiro or elden ring, alot of people bought it because of the quality and popularity of the dark souls games, and quite fairly expected a similar experience, which is exactly what those games delivered even though not all the same developers would have worked on each game, because that is the standard that company has set for their games, and what their fans expect.
Correct. Potential even of tripple A titles. For example The Nemesis System from Shadow of mordor.
Windbound was nice, we happy few too. But all games are nive anyways
I watched Zoochosis recently, felt disappointed by it, the marketing had looked so good!
I've not heard of this! Google shown me a documentary and a game on steam. I'm assuming you mean the game? Is it worth a try at all? Or better off avoiding it all together?
@@Dowds-VGZoochosis has the potential to be really good but it needs more time in the oven.
Prolly cuz some people died during production and they didn’t push it back for whatever reason.
Wow! That was an unexpected twist!
I'll take a look at it
Resident 3 Remake - The OG was great the remake of Resident Evil 2 was great but the Remake of Resi 3 was terrible - they cut cool stuff and lore from the OG. Wish they didnt rushed this game and took more time to make it
I followed We Happy Few for awhile and loved how it looked like this strange amalgamation of Bioshock and No One Lives Forever…and was so disappointed in the final product. It just tried to be too many things at once and I found it too slow and rather boring.
Biomutant wasnt that great but the combat was very fun and i liked going around the world, if they improve on the story and maybe make it less repetitive a sequel could definetly be great
I was one of the early access players for we happy few
What do you think of the game now compared to early access?
Alpha Protocol. Man, I was digging that game pretty hardcore. I specced full stealth assassin ninja killer ... which was GREAT ... until the very first effing boss fight in a disco, and suddenly the game is all AND YOU HAVE TO MACHINE GUN ME ASSAULT MAN!
My build just couldn't approach the scene AT ALL. So ... that was that. Couldn't get past it. Game done.
I know exactly how you feel. I was so ready to love alpha protocol in the beginning! Rpgs need more interesting settings like the whole spy theme
@@Dowds-VG WOULD LOVE for a follow-up in the same sort of setting, agreed 100%
Dragons dogma 2
@640. yeah taking pills to forget your mundane life is a horrible idea.... Street drugs are way cheaper. lo DONT DO DRUGS ITS A JOKE
100% the street stuff isn't affected by inflation! 🤣
As someane who was following We happy we from the start. I really felt a huge disappointment when I tried the game myself. It was just lame, boring and couldn't play for more than 50 minutes. It was just a shame. Thank God that I thought that Atómic heart was going to be the same thing but it wasn't.
Right, because it even worse 🤡
@@БогданКрименюк Dude no one is going to take you seriously with that name and pfp.
You and me both on the disappointment for we happy few! It was such a cool concept! I haven't tried atomic heart yet though, think it might be time I gave it a try!