You know one thing I’ve just absolutely HATED about the MW reboot franchise? Used to be when you died, they would put up a famous quote from some philosopher or a general or a president. But then COD had this brilliant idea of throwing quotes of their own characters (some of which are never spoken in game). I always felt like this was some cheap way of trying to give us “backstory” to some of their characters that they failed to flesh out. I don’t care what FaRaH KaRiM or CaIpTaiN PrIcE said when I die. Give me Sun Tzu or General Patton or some other great real world quote. It’s just a pet peeve of mine that’s bothered me.
Its not even just the writers. This whole game is a shithole. How many times did you saw enemies hide behind cover? Fucking cod 2 knew how to do it, not just ran into the open so you can shoot them.
That description and looking at this Frankenstein of game modes makes me feel genuinely nauseous. Somebody actually like needs to be punished for this. 😂
@le-johnny9236Idk mate, I guess I see how some might think that way. I’m fluent in Russian, my friends and I have spoken about this and hell we at first didn’t know what he said 😅
Yeah come on it's so bad that when Makarov says "six" subtitles say "four" wtf. How's that for a triple A title. I know it's a littlest detail but it infuriated me as it shows how little they care at this point
@@andrewmarshall4527 That's like saying you can't be incarcerated because they're called prisons now, not carcers. Words stick around and the Russians do have work internment camps
I’m actually kind of impressed how they managed to make a game that pissed off their ENTIRE fanbase. Old fans don’t like it because it doesn’t feel like the originals. Gamers don’t like it because the weapons hot missions suck. Fans who are here for the story and characters don’t like it because the story feels rushed and the ending is bullshit. Crazy how they managed to fumble the bag after the success of the first two MW reboots.
@@YondoMoloni This game makes MWII look like a Saint. For the record: I bought this game before realising Sledgehammer made it. My mind just went: “Ooo, Modern Warfare? Must be Infinity Ward.” But oh how fucking wrong I was.
And then these mfs strike for more pay. More pay for what? Literally the most useless people in the modern times. Everyone does their work except these guys.
fr, I said that as soon as I started watching a friend discord streaming it. I was like wait ur on MP? He said nah this is campaign and got mad at my observation lmao
Because ah yes in the average modern combat zone there's just fucking $20k custom made rifles in crates lying around. Or goddamn deployable sentry guns. This shit is atrocious.
@@murkywateradminssions5219you can actually get it with a secret little feature, you go to your local store or steam or in your console, and you just straight up buy mw3. You guys need to stop begging activision to sell you the same old game for more money and shitty new mechanics, and just get the classic game before they ruin it or take it off the store to sell the new one
Jokes on them, I only ever bought the OG 1, 2, and world at war. Only ones I care to play. Did play an amazing modern warfare game without all the bs cod has been adding in the previous titles. Everything was extremely linear, despite not seeming like it. Need to see if I can find the name later
Nah, we all appreciated the hell out of the classic campaigns. Call of Duty just teaches the lesson "No matter how bad it gets, it can always get worse"
@@scrubz7441 Listen, I knew Call of Duty was doomed all the way back in February 2021 when it was leaked that Activision wanted to make "Warzone the DisneyLand of Call of Duty". With monetization, its impossible cause you cant maintain the weapon sandbox. But, Im a sucker cos I still have hope. Besides, the movement looked better, even though the snipers seem very OP, a complete 180 from Warzone 2.
Original Makarov : no rules, no boundaries, a psychopath, a sadistic and never hesitate, a stone cold killer and terrorist Reboot makarov : Russian ben saphiro
They took Makarov and Shepard and just turned them into completely dull stereotypical bad guys. Both of them were FAR MORE menacing and in depth in the original MW's. Shits just sad.
Original Shepherd: Five years ago, I lost 30,000 men in the blink of an eye, and the world just fucking watched. Tomorrow, there will be no shortage of volunteers and no shortage of patriots. I know you understand. Reboot Shepherd: I lost a few missiles trying to help allies so I decided to backstab my other allies who were completely loyal to me. Original Makarov: All warfare is based on deception. For years, the West's hypocrisy has made the world a battlefield. The corrupt talk while our brothers and sons spill their own blood. But deceit cuts both ways. The bigger the lie, the more likely people will believe it, and when a nation cries for vengeance, the lie spreads like a wildfire. The fire builds, devouring everything in its path. Our enemies believe that they alone dictate the course of history, but all it takes is the will of a single man. Reboot Makarov: We will restore glory to Russia! The Real Russia!
I kinda feel bad for the VAs. I genuinely feel like they nail their characters spot on, but to hear them having to act out this trainwreck of a campaign hurts my soul.
Damn. That scene with a Russian evil leader shooting one of his men because he made a mistake or failed at something is unprecedented. I did not see it coming. It has never been done before. What a twist.
its even dumber because nothing incites loyalty in your men like immediately shooting the guy that spent the last 4 years planning a prison break to get you free again
@@jonsong4592 And dont forget the time and effort that it took to train an Elite-Soldier like that that is also loyal to you. Not just dumb but wasteful AF.
You wanna know why he had Ivan shot and killed? Ivan was betraying everyone, most of all Makarov, from the start. I'll explain with the top reasons why: 1. During the escape, Ivan will always wait for Makarov to breach and clear rooms alone, as seen when Makarov ambushes three guards and kills them all himself with just a pistol. Ivan doesn't even engage the machine gunners at the other side of the gate as he's ACTIVELY being shot at... 2. Ivan tried to force everyone to wait in the elevator until the exfil chopper arrived, WITHOUT asking Makarov's opinion, and Makarov even called this out himself, saying, "To delay adds risk..." Waiting likely would have got everybody in the elevator shot and killed, as they had nowhere else to go. 3. Taking out the helicopter was Ivan's responsibility, yet he blew everything else up and left the helicopter flying. You'd think he'd know that the helicopter would be a problem if he was planning this escape for so long...and Ivan even made it clear that he KNEW about the chopper whilst running for the tunnel. Makarov also probably took offense to Ivan telling him to "step into the light"... 4. Every single grave mistake Ivan makes during the execution of the escape plan, is blamed on Charlie team by Ivan himself and he continues to try and stall the escape even longer after avoiding the helicopter a second time. Those are just the main reasons. Here are some hints of my own that I took out of this: At the end of the mission, Makarov speaks about loyalty towards Ivan's direction. This is a telling sign that Makarov noticed what Ivan was trying to do...or part of it. During the Konni meet, Ivan also never says "Ura, Ura!" Ivan is the only "Russian" that can speak English in this mission without any accent. Everyone else either sounds Russian or British.
I can't wait for the racist "evil Slav" trope in movies and video games to die. (Although that probably won't be for a long time cause apparently this shit still sells.)
To give you an idea of how patched together this game is; during the "Weapons Free" missions you can inspect your weapons just like in multiplayer and Warzone. In the regular single player missions you can't. It's basically on two different engines in a sense.
@@The-Political-Prophet It's to look "flashy" and feel more similar to Warzone. They're trying to capitalise on Warzone's success by injecting its dna into the campaign and thought people would like it. (no one likes it)
Modern warfare is the war crime. It's been shit for a long time lol, just now that there is nobody else to compete against (battlefield is even more fked lol), so they lost their edge and ran out of any kind of story to tell. Play cod ghost And come back and tell me it's not been going down hill for a while
@@unrealriddlesIt was okay. Definitely not what I’d point to in terms of bad campaigns. Try out advanced warfare. Everything is shit, the combat is of course the best part but everything is uninspired and boring.
I was a tester for this game. It was in an unfinished state as late as September, when I left the company. I would deffinitely not buy it. It was legally forbidden for me to talk about this game until its release. I can finally talk sh*t about it.
Considering that MW3 2011 was considered sort of the black sheep on the original MW franchise, it's even more baffling how they so thoroughly botched this story. I'm 110% convinced that any COD game Sledgehammer has a major hand in making is doomed to fail. I actually kind of enjoyed Advanced Warfare even though it had some glaring issues, but it's only been downhill for them since then.
It was the black sheep, but at least the original mw3 was still pretty good. Yeah it kinda threw Yuri right at us, but it wrapped up the whole series nicely and had some very entertaining missions to go with it.
I'm so happy someone else feels how I feel about sledgehammer cods LMFAO. I dont think imo theres any good sledgehammer made cods. Advanced warfare is just not good at all to me esp in the since of a movement shooter when titanfall 1 came out months prior and had wayyyyyyyyyyyy better movement than advanced warfare. While it had some interesting features and game modes I cant say in good conscious it is a "good" game
I read that the campaign was originally planned as a DLC for the MW2 game with several missions, with the purpose of introducing Makarov, to later (2024/25) release the full MW3 game with a long and proper campaign. However it seems that they changed the idea mid-development and decided to go for a "proper" game. This explains why the campaign is full of "weapon free" missions and overall bad story and visuals.
@@tannerbanner1660 Exactly, they sacrificed the potential of actually releasing a very good game with an interesting and long campaign involving Makarov, just in order to pump out a game as soon as possible to profit.
To be fair, the hype for MWIII felt non-existent compared to 2019 and MWII. I didn't even realize it was already released until I saw youtube gameplays. Feels like they rushed it again and ruined it. Activision going back to its roots like always.
I kinda wish COD went back to the infantry type movie-esque settings. I loved the large scale battles in the older COD games, and it felt great to fight alongside a larger force. I'm honestly suffering burnout from the Tier 1 SF settings and characters, it was fine in the old MW games and everything before it but, I wish we could get something different.
@@linkfreeman1998 OG MW had the best the best storyline. What I have realized over the years that we had peaked in "graphics and visuals" along time ago. But the developers keep focusing on upgrading the visuals instead of the story. Coz the extra graphics is useless coz the games have lost their souls The fact that i still like COD 2 way more than anything after Bo 1 (or BO2 maybe) makes me hate this series. Those old games could give me an adrenaline shot that the new ones cannot
That was probably just corporate talk to say they will add a more open map for the campaign and have it progress more "dYnAmIcAlLy" I mean at this point you should'nt trust them at all, because every promise they make does not come from the devs but from the corporate schmucks that run the whole thing. Add a few buzzwords as if jiggling keys in front of the masses to make it seem like you are making something and not just grabbing money. I would not be suprised if the next installment will be another money grab with just more and more buzzwords like "realism" ,"full on warfare" , "dynamic warfare" or some bullshit like that but rather than provide something inovative they just idk, add weapon jamming, make bigger maps with slightly less braindead AI patrols and make missions that play out differently if you go about different ways. Its that, or.. I believe a completely new and maybe even decent game, however impossible it sounds, is definetly possible as MW2019 proved. But it will just be a matter of time when they will ruin everything again. Decent game > milking the content dry > corporate is not satisfied because of player disatisfaction so they put on quotas to fill > buzzwords and empty promises > rushed development guided by the said buzzwords no matter how bad they will make the game > players buy game expecting at least minor improvements > corporate doesn't care anymore because they made the money so they milk it yet again... People are a bit naive thinking that this franchise will become better. Maybe it does but at that point we will grow out of the phase of expecting our favourite publishers to provide us good games. Better to just let go.
Actual writing and plot details aside (why are Alex and Graves still alive and how is Shadow still sending Farah missiles when they should be getting investigated to kingdom come), the campaign has the Ghosts problem where the entire plot is to just "get the bad guy" and every other piece of the story is a secondary concern at most. All of the missions feel so disconnected from each other that you could probably randomly shuffle the order they're presented in and not notice the difference On the actual writing front, it feels like the game knows its writing is crap and instead of redrafting, which would have been the proper thing to do, it tries to bury its shortcomings in Member Berries. Remember the gulag and Prisoner 627? Remember Yuri? Remember when Soap dies? Remember when Shepherd dies? If all your story does is remind people of older, better stories, you have failed to write an actual story
I'm glad im not the only one wondering "where did Alex come from?" "where did Graves come from? who did we kill in MWII ending tank mission?!??"", and im way too done with this to actually go back and watch the endings for both the games. smh
@@jaynit-sharma Alex survived as revealed in the Warzone cinematics but lost his leg. Graves also survived as revealed in a Warzone cinematic since he wasn't in the tank. It was a drone. And this campaign is 70% Warzone/DMZ PvE content. Go figure.
"Remember the gulag and Prisoner 627? Remember Yuri? Remember when Soap dies? Remember when Shepherd dies? If all your story does is remind people of older, better stories, you have failed to write an actual story" absolutely nailed it.
@@disabledhorse6030 What I find particularly funny is that they stopped at "remember when Makarov died." Presumably that was when a marketing exec walked in on the meeting and said, "actually don't do that, we need him to be around for the sequel." Because writing a new antagonist with actual goals and motivation would require effort
It's also sad how much the level of detail has gone down like how in mw2019 in the missions with night vision there is a light sensor bar on the side of the screen that actually worked and you could shoot out the lights, now it doesn't in the new game and you can't even shoot the lights out to cover yourself. It's just sad how 2019 had all this great attention to detail and now they don't even give a shit about their games and put no real effort.
Everyone loved MW2019 specifically for the insane attention to detail and the more serious feel to it, but I guess all the suits in charge thought people just loved it for all the stupid gimmicky shit they've been doing since.. There's not a single big company anymore that knows how to listen to their players and deliver a good game.
i tried to play the game as tactically as possible and i did like 5 hours over it, i think if i rushed it i could complete it in 2,5 hours, i also spent time collecting basically every weapon on all the open maps
21:04 Speaking of controlling vehicles, if you like that kind of thing then BLOPS II has a lot of missions where the player can control vehicles, and it actually makes sense, (CLAWs being used for infantry support, hijacking a drone to escort you to the extraction point, being able to mark targets for CLAWs and drones, when they are available, and Strike Force almost always gives you a vehicle that you can control.
Technically, those are drones rather than vehicles. The only actual vehicles you get to fully control in the game is the jeep and the fighter jet. The other vehicles included mostly gunner job. And there's horses too I guess
The way the battlefield 4 campaign was done fit for how battlefield plays though however this just doesnt like in bf4 the sandbox complimented the ability to make your own choices like when you had to take out the tanks in a mission
I just played through the 2011 MW3 campaign after trying this one and refunding after 20 minutes. The old one is way better than I even remember. You felt Price's pain when Soap died, the missions feel original and impact full. It's great.
@@Bananasnotasongpeople hated it because they thought it was too derivative of MW2, which is true to some extent but definitely doesn't apply to the campaign
@@Bananasnotasong I believe that COD stories should be like playable action movies and MW3 2011 is exactly that, massive set pieces, great characters and change in scenery. Of course you have to suspend your disbelief at some points but thats no different from watching action movies.
I was never a CoD fan, never will, but these games were known for their amazing writting and the stories they told through the campaign were very good. It is indeed sad to see them throw the franchise.
My thoughts on COD is that it needs to go back to its roots. Large scale battles littered in friendly AI, much less of this "special forces save the world look at our wacky characters".
That's what i like about the original MW games, you like special forces? Half of the levels are about that, prefer big battles in which you are not the only one fighting on your side? The other half of the levels got you. From what i've seen of these MW it's just special forces, and it makes you miss the war levels
I think that's exactly what made the original trilogy, especially MW2, so successful. Half of MW2's missions are just as a regular infantry soldier doing regular infantry things with his unit. The other half that were special forces missions always had unnamed, AI characters there to help you, and to make it feel like you're not a one-man army. Every single mission, except the last two, had AI teammates who weren't main characters come along and help you. You were never a single super-soldier going absolute rambo until it made sense in the story at the end. In MW3 2023, the only mission I can remember having any non-main-character AI friendlies was the SCO officers at the end.
@@Perseus7567yep. Part of what made Call of Duty is the large scale AI battles that unfold in front of you. And what you said about the types of missions thing is also true - this campaign is just told from essentially the Special Forces side. Where's the army ones?
That bit infuriated me just watching it... I can not fathom how they thought a time limit with open area and what seemed to be constant spawns would in any way need a proximity trigger for the end of the level.
When a company tries to save money by selling you the "sandbox" experience, but every gamer on the planet calls out their BS. Shame on Activision, this is a new height of their greed.
The moment it said, "Enemies are too close," it triggered instant monumental frustration and disappointment to the point that I'm never trusting these games to have good campaigns again
I get mad when I see a CoD game over ten years old still selling for $20+ but honestly, I am totally fine buying an older game, enjoying a really nice campaign and a dose of nostalgia while saving myself $50 buying this PoS
That's a thing that now Cod and Minecraft have in common: when in Minecraft you need to sleep, pops up the message "There're monsters nearby". Glad to see this stuff
And is more ironic that this game still will make the bank and those angry games eagerly buy next shitty Cod game, to yet again complain how trash it is.
I just find it funny. Because at the end of the day, I'm not buying it. So as long as people keep buying this garbage, we'll keep getting bad games. There's other, better games to play.
@@zekkekeipa6521you fail to understand that COD fanboys are trapped in an abusive relationship with Activision. That and I reckon most of the fanbase don't even care about the campaign or about the money they spend because it's either disposable, or it's their parents' cash.
@@mmrchive Exactly this, to them it's all about having the "newest" CoD, doesn't matter if its a shit game or not, in the mind of a 13 yr old boy having the new CoD makes you better then all your friends who dont have the "new" CoD and there's fucking millions of the rats with their parents money ready to burn
23:46 The part where Nano looked at whether the SAM hit the heli and he just looks back and sees an unharmed enemy heli and bunch of smoke actually showing where the SAM has shot. Ye it missed all three of its anti missiles. And it was hilarious 😂😂
Its a wave. Original Modern Warfares, World at War, Blacks Op were peak then Advanced warfare came out and people started to lose faith in the series with all the flashy wall running and sparkly guns. Then MW 2019 came out and people fell back in love just for them to basically do the same thing. Maybe there will be another wave but as long as people keep buying this stuff it won't change. Or just, idk, play something else because there are tons of other great games out there.
@@VolkovVelikanWich bf you mean? Bf bc series. Or bf 3, 4 was peak gaming. 2042 sucked at first but now it gets a little bit better and better over the time.
In a matter of four years they completely destroyed any chance of reviving this franchise. How the same studio goes from making an amazing campaign in 2019 with missions like Clean House to THIS? This makes infinite Warfare and Black Ops 4 look like top tier CODs
@@raccoon.legion Came here to comment the exact same thing - that was the last Call of Duty I bought, it definitely had its issues but way better than the new shit smh
This absolutely pains me and kills me inside. Thanks for your sacrifice nano. I think I’m going to play some world at war just to escape from the reality that this is now our CoD games.
22:00 just makes me sad In Black Ops, the prison escape mission where you get the death machine was an awesome reward for fighting tooth and nail against unbeatable odds and making it through to the final push in a grand sequence of fucking shit up Now it’s just in a random crate??? What the fuck
Yeah, like you fight through the camp, facing off the guards, seeing fellow prisoners die one by one ("victory, cannot be achieved without sacrifice" - Reznov). Having to protect Victor carying the blowtorch for the armory door And as you said...here it is in a random crate set aside in a open world level...
To anyone who bought the campaign, you can refund it on steam even after completing it all, the game isnt released yet so they give the refund no matter the hours played
When I played the campaign, I went in thinking there was no way they could mess that up and give us a terrible campaign that made little sense, but they did. It was so bad that it was almost impressive how bad it was.
The funniest shit, least for me is, every soldier out there with a serious look while price is being so serious and then there is a Ghost 😂 standing there with a fuckin Halloween skeleton mask 🤣🤣🤣
Agreed, they went too far with ghosts mask it looks stoopid, like they made the whole schtick with ghost as this edgy over the top quiet chaotic good mandalorian must not show my face shit, when in the original it's not just the mask that made him Iconic, it's the chemistry they had along the campaign and his sudden death along with us (Roach) that made him so memorable. IW and sledgehammer missing the point yet a again.
"This is an opportunity for Battlefield to swoop in and make a good game." I have to say, being a former fan of DICE and its older Battlefield games, the current version of that dev studio can't even if they wanted to. Not after the disaster that was BF2042.
i personally dont understand the hate for BF2042 RIGHT NOW, i 100% get how people felt when it just released with all its issues, but when i played it and the issues were mostly fixed i had a lot of fun, the gameplay, weapons and (most) vehicules felt good.
it's interesting how MGSV was also fucked by it's own studio but despite that perfected a decent blueprint of what an open world war game can look like irregardless of context I think that really shows how far passion and a grasp of game progression can take a game
I love how Konni's mercs were having a horrible death with their skin just falling off after being exposed to the gas, yet Price comes out completely fine.
The only thing in the campaign I'm glad for is that there are no more boss battle section like: Hit your target once, now hide and do it again three more time without getting spotted.
Question: Was makarov already dressed like that while he was in his cell? Nano might of just skipped over the part where they clothed him but i didn't see any kind of jumpsuit like the other inmates A: Yeah, though they hand him the same exact body armor as a cutscene set earlier, Makarov wasn't put into a jumpsuit like the rest of the inmates and probably sat in that same suit for around 4 years. Amazing
@@burnieproduction2580 It is all about timing 17:20 , you don't want to be wasting time dressing up into an impractical suit, in middle of a hostile raid, when you have 6 years time for that
@@burnieproduction2580thats funny. Makarov (in russian): шесть лет (6 years). English sub: 4 years. How? I mean, look: in russian, 4 years sound like "chetere goda" but he says "tshest laet" it is 6 years. Not 4 years.😂
Surprisingly, the best part of the campaign about special operations is actually customizing your loadout beforehand. But I'm pretty sure BO3 did this years ago.
Back then people complained how bad MW3 was. Now looking back on the non stop full scale invasion setting around the world that kept you going and going compared to cutscene warfare 2023.. It wasn't that bad, and Ghost didn't looked like a cringy fool in a halloween costume.
@@morbingo96yeah, MW3 at release was highly criticized. To be fair, it did reuse lots of assets from MW2 but the gameplay completely made up for that. MW3 is my second favorite MP (just behind BO2).
Honestly, I really liked the story in MW3. Sure it wasn't as good as MW1 or MW2, but it was still fun and I thought a good way to end off the MW series. In case it wasn't clear, I'm talking the original MW series. The only one of the reboot I'm even considering touching is the first one.
They probably pay the writers pennies so they have stopped giving fks. Very common in industries these days to hire only part-time writers, pay them crap, and then wonder why none of them are taking the work seriously anymore while they're working two other jobs on the side to make ends meet.
Eventually, maybe never people will realize that studios don't make games, people do. And once the good people are out for whatever reason, the studio can't replicate their style and skill. So many good people leave because of forced modern sensibilities, no wonder the indy market is where you can still find original and quality content
Well i mean the AI for the OG trilogy Ultranationalists and Inner circle was.... lets say a bit dumb. Also in their lines. But this game is a whole different space. Also took every impact, soul and identity ( due to ,, story " ) out of the Ultranationalists Party ehhhh sry i mean Konni 🤷
This is one of the best things I’ve ever watched on UA-cam. I was having a depressive episode yesterday and surprisingly this put a smile on my face and made me laugh.
I find it very awkward that Makarov was wearing his bad guy outfit and body armor before we even rescued him, so he had it on while in the jail cell.. like how? Did a bribed guard come and bring it to him beforehand?
I hesitate to say anything that might shine a positive light on this "game" but in this case, it wasn't actually as bad as the video made out, Nano just skipped a bit of the cutscene where the soldiers handed him a vest and weapon.
@@resurgam_b7 Even so Makarov looks far too clean and his hair is far too short for someone that's spent a long time in prison. Victor Reznov on the other hand looked the part.
You know what really bothers me? Like, a weird thing that bothers me? First mission. They deployed divers and parachutists? Into a storm? 2:05 No one in their right mind would parachute through that storm. Parachutes are not that precise and those landing conditions are capital-H Horrendous. And why deploy them via parachute? You have a submarine deployed--have them insert into the prison via ascender cables like Alpha Team did. It makes everything easier.
I had low hopes for the campaign already but when it turned out the gas was "Sarin", but it melted faces, and breathing it in caused no lasting side effects I gave up. Sarin doesn't melt your face (by itself) for one, but Price would have started experiencing convulsions and and a very painful death within minutes of that gas being released, whether or not he made it to the top of the silo. No way he'd be able to grab and hold onto a rope let alone escape without permanent brain/nerve damage or death. Mustard or some other blister agent would have actually made more sense.
@@ninyaninjabrifsanovichthes45actually, sarin was first synthesized in the 1930’s by Germans looking for a pesticide agent. I believe you may be thinking of novachok? It is pretty lame that they would choose sarin because there are so many neurotoxins with higher lethalities.
As someone who speaks Russian, they made a mistake either in subtitles or the actor's voiceline, because makarov says "six years" but the subtitles show "four years" 4:37
I "LOVE" the fact they are putting battle royale and multiplayer stuff into campaign! It's JUST what the campaign needed! Not a good story, not bombastic cutscenes, not compelling characters.... it's making my single player experience more like the battle royale I play soooo sooo much! I just-- I just can't live without battle royale mode, it's like coffee now! Mmm tasty! - Some smoothbrain
@@ST-mn6nw not all,altough my friends can only play BRs with "good graphics" (they think that all pixel graphics are "bad graphics"), i only play war thunder instead! It's pain but i prefer that to playing against bots on fortnite
Too much freedom is a bad thing I see 😂 lil bro miss being handheld by the NPCs, getting drag around checkpoint to checkpoint, being told to do this and that specific thing and how to do it 🤣 lil bro love getting told what to do, how to do it, and where to go even in his single player game💀
@@urbigbro4025 The game isn't engaging or fun when you're just dropped in the middle of bum-fuck-nowhere and not told anything other than "Weapons Free" with a pathetic attempt at flavor text happening. But hey, I get it. You're superior to every other gamer. You automatically know what needs done, with no hints, no dialogue, no weapons- fuck, not even moving at all. Sure man. Have fun playing a game with literally no direction. Single-player games are typically story driven sequences that is engaging to the player and helps make the player wanna know more about or what happens in said story. Playing a game you want? There's no motivation. No incentive to go... do whatever the fuck you want to do in the game. Why do you think there's rewards in games? a checkpoint? Marker to help the player along? Buying/Selling in games? INCENTIVE to play the game. But you don't like that. You want UlTiMaTe FrEeDoM in your games where there's no incentive to even move or play the game. Fuck off and go back to staring at walls you loser.
I love how the campaign just highlights how much this was actually MW2 part 2 but Activision thought if they can get idiots to buy 2 battle passes then surely they'll pay a second time for the expansion pack as well
Ever since suckers bought the original MW3, Activision realized people will buy any trash they stamp the COD name onto. Im amazed at how much worse each entry got. WW2 was a breath of fresh air, but it ended up being a worse game than World at War somehow
The problem is that so much of the fanbase is so casual. So the games end succeeding regardless of quality. Financially anyway. Because this and vanguard prove that just because a game is profitable doesn't mean people aren't going to hate this shit en masse. And you can't say "doesn't matter so long as it's profitable" because gaming companies will respond to the vast majority of their fans hating something. And even if they don't diminishing returns are very much a thing. And if the next call of duty sucks, even if it sucks significantly less than this one, that shit is going to set in fast. Oh sure it might make a shitload of money *initially* but it'll drop off fucking quick. It might still be profitable but nearly as much as cod usually is. And that's going to scare the shit out of Activision.
@@weplo1597 I am aware of those games and are miles away better in comparison. But MW2019 compared to MW3-2023? it really lost its charm, from the clean house mission in 2019 to this joke. Hell even the OG series delivered better
The last CoD I bought was Infinite Warfare. Why? Because it was the first (since OG Modern Warfare) and the last Call of Duty to have a real campaign, characters to give a fuck about and half-decent combat. But I understand that's a minority opinion. Most people don't like it because "Call of Duty wasn't meant for space" hurr durr. Every other CoD was hot garbage compared to it.
@@MLPIceberg Funnily enough, a lot of the outrage was very pre-emptive & misplaced, and now it's considered to be a great campaign. Ppl HATED the MP though.
Think of what they COULD have done with 3 Modern Warfare games if they had the balls, the inspiration. Fair enough games need to appeal to China in order to sell so we'd likely never get a "defend Taiwan" story... But you could take inspiration from the last few years: What about a mission where you play as Special Forces trying to clear a hotel in Africa from terrorists all by yourself like that SAS guy did? Or what about the Coup in Africa? There could be a mission about trying to get people out of a country as a war begins. Hell we aren't ALL shooting pew pew gun addicts what about a mission just about the evacuation of people in Afghanistan where you have to make choices about who gets on the last plane out and who doesn't (no shooting in the whole level, no "right answer" just the horrible feeling of everyone you leave behind, think of the headlines THAT would get! There could be a mission where you play as a Grenade drop drone operator, only to reveal at the end that you're just a 13 year old boy helping his Dad. Smash cut to the next mission where you're playing as Special Forces raiding a Josef Kony style camp in the jungle and are forced to kill child soldiers in self defence. You want to call it MODERN WARFARE then have the balls to show us how BAD that warfare still is! It can be entertaining along the way, you still need that backbone of story about people fighting in big missions and getting to use all the latest hardware, but don't give us this shit, some half arsed Narco Cartel and corrupt American PMC story and then follow it up with a corrupt Russian PMC story like we aren't going to notice the GI JOE levels of ridiculously cartoony bullshit writing.
thats wy I aint gonna play the three reboots (read: reflashes). Just a bluff from acidvision so they can milk more money from us. And I dont even care about the animations, they're sucks anyways since there's too much jiggle.
It's bc not all the same guns are being used in the military and it goes by what weapons they use. And no matter what u say nobody buying the names for American made guns or Russian made weapons there's a reason why the governments made them and named them that lol they own the rights and don't have to sell it to anyone more than less Activision or Microsoft for that matter.
While I do like the Open Combat missions, it's disappointing to find out that all of them start off as stealth missions. Even though you can go loud later on, you still start in stealth in every Open Combat mission. At leaat have some where you start off loud. Heck, sprinkle in some allied AI bots to support you, and you could have a large scale battle that isn't from a scripted mission.
First of all didnt mw2019 had a campaign where it takes place on muitiplayer maps ohh plz now we crying over a warzone map gtfoh lmao 🤣 Wow its on a warzone map yay lets all complain jesus Christ yal complain bout everything
@@wardswagg OP isn't saying they're upset at re-used assets, they've been doing that for decades. They're upset that this is literally single-player Warzone with shitty AI. It feels wayyyy less substantial than the classic trilogy (which I would highly recommend buying/watching a let's-play of, if you haven't yet).
Nano’s quote at 6:18 summarized everything about this mission for me. Literally everybody except Makarov sounded either American, British, or Australian, so I just assumed I was part of Task Force 141. I do like how they portrayed the Russians who speak are skilled in English enough that they use an accent, but it was so confusing when EVERYBODY sounded non-Russian.
They couldn't risk giving away the big secret before the grand reveal 😂 If your character or their team had Russian accents, players might have guessed that they were playing as the bad guys before the ordained moment and that would have just ruined everything 😐
The villain himself, Vladimir Makarov, is voiced by Julian Kostov, a Bulgarian. Andrei Nolan is voiced by Nikolai Nikolaeff, an Australian. Ivan Alexxeve is voiced by Lev Gorn, a Russian-American. Milena Romanova is voiced by Tina Ivlev, an American. Ivan is the only one being voiced by an actual Russian (Also American). And speaks English a lot better compared to Milena
@@Xfighter04 Tina Ivlev (Milena) is actually a Russian-American like Lev Gorn (Ivan), but unlike Lev, she exaggerated her accent to sound Russian, as her natural accent is American. She does however speaks Russian though. Julian has a mostly American accent too, despite learning English in the UK. It does slip out a little here and there though. Same thing with Lev Gorn.
Something I've noticed is that the first mission for these games are usually pretty good and intrigue the player, like here where it's revealed you're actually freeing Makarov in a mission that's a nod to the prison break in the original MW2. Then they immediately lose all creativity and motivation and the rest of the campaign is dogwater,
What I kinda hat about the new campaigns is that its all just war crimes, terrorism, super cool stealthy secret spec ops shit and even more of the biggest fucking terrorist attacks they could come up with. It feels like they wanna revive that original MW2 shock factor, but I just want some god damn cinemtic, epic battles. I just wanna defend Burger Town from fucking VDV, but in a 2023 game.
@@bruh-ux1ns lmao u guys never failed to amazed me . Yal once again continues to complain bout everything . I hadnt felt that rush inna campaign inna long time lmao Dont know what yal were thinking of these game but yal need to relax lol Not every game is gonna go as u expected it to be lol I had my doubts bout the game but quickly I felt invest in playing it so who cares as long as ur enjoy it
I never understood why in the Gulag mission, the Konni guys spoke English with varying accents. The only reason I could see was to "fool'" the player into thinking they were playing as shadow co. or something
Yep, that's all it is. To make you think you're playing some good-guys, some Joint US-UK special forces, or as you say maybe Shadow Company. The whole reason was to have a big twist and go "actually haha you played the bad guys". It makes no sense in terms of what it actually contributes to the story.
If I were to guess from a story perspective, is they did it to trick the Russians into thinking that this was an operation conducted by the West (American, British, Australian, etc.)
It's ridiculous how they tried to do this gotcha thing with the first mission making you think that you're playing as TF141 with the American + British accents (especially with the usage of Rog') then nope plot twist 627 is Makarov in this version and you've been Konni the whole time it's so contrived, since when is Nolan a Russian surname too, and suddenly for the rest of the game everyone in Konni is just Russian
Makarov is unhinged this time, but he's not as bright as the original Makarov. He's really just a villain who does evil for shits and giggles, but no long term plans. Even his "we will restore Russia" feels so inconsistent with how he's portrayed so far, especially when there was no civil war between Loyalists and Ultranationalists or a similar event established to have them feel humiliated in front of the world. They lost one territory, that's it. It'ss just a callback for the sake of nostalgia, but not to develop his character.
You echoed all my thoughts exactly. Especially the part about characters now being super heroes and not being part of the team. I'd wager to say that cutscenes not being 1st person anymore just adds to this, before it was really cinematic and immersive
The fact that we don't get faceless, silent protagonists kind of suck too. I didn't liked Roach and Ramirez because they were quirky and sarcastic, I liked them because they got shit done and didn't make a big deal out of it. Now, every character has to be a big name unkillable superstar for some reason...
@@HyakuSh1ki And the best of all, I really liked the tactical way in which the cutscenes played out in the OG MW games. The missions opened with the operator's logo and then on the global map, they panned out where the assault has to take place, plan the strategies and all the cool tactics they're gonna use. Now its all just the same kind of "cinematic" cutscenes, which gets boring very quick.
@@ArghyadeepPalthe funny thing is they did go back to this style of briefing somewhat... just lazier this time. I don't think it's the third-person view of cutscenes that kill the mood, it's the over use of the Spec Ops briefing style (Discord calls with some pictures), lack of setpieces during levels, and "cool" moments being stuck in short, non-interactible cutscenes that bookend each mission.
One thing i liked about the recent MW2 Campaign is that it took a more personal level to their characters, my favourite part being Soap and Ghost in the town, but in this it just felt more like 1 guy is just there while everyone else awkwardly pretends to know you because they dont want you to feel left out... Oh god it's the little brother controller of MW2
This. MW2 didnt contribute a lot to the overarching narrative of MW as a whole, but it gave us great character moments. There was build up for all of them. This one just doesnt do that. They all feel so... plastic.
I feel like the developers thought they could get away with doing more missions like that town mission (also because of time constraints with this game clearly being rushed). But that mission had dialogue between Soap and Ghost to save it from being monotonous. I especially like when Ghost can’t stop himself from chuckling while telling his fish in a tank joke.
You know one thing I’ve just absolutely HATED about the MW reboot franchise? Used to be when you died, they would put up a famous quote from some philosopher or a general or a president. But then COD had this brilliant idea of throwing quotes of their own characters (some of which are never spoken in game).
I always felt like this was some cheap way of trying to give us “backstory” to some of their characters that they failed to flesh out.
I don’t care what FaRaH KaRiM or CaIpTaiN PrIcE said when I die. Give me Sun Tzu or General Patton or some other great real world quote. It’s just a pet peeve of mine that’s bothered me.
"Honestly, i never said that." - Sun Tzu
"Just git gud." - Marcus Aurelius
“2EZ NO RE” - Pol Pot
"War is Based." - Sun Tzu
"Skill issue." - Douglas MacArthur
As always, the visual team killing it with the graphics and the writing team killing the franchise
Yes the art work was awesome but the plot and play style was absolute garbage.
and activision is killing it with the money the scammed out of the people that bought this BS game
Ever since advanced warfare, it shifted to graphics over gameplay
Its not even just the writers. This whole game is a shithole. How many times did you saw enemies hide behind cover? Fucking cod 2 knew how to do it, not just ran into the open so you can shoot them.
99% of the budget goes to the cinematics
"they turned the campaign into warzone but single player" is the best way ive heard to describe this game
That description and looking at this Frankenstein of game modes makes me feel genuinely nauseous. Somebody actually like needs to be punished for this. 😂
sbmm
Exactly what I thought. They should've kept it the old original way. The game didn't seem fun this time.
This makes me puke put my lunch
I thought COD couldn't get any worse
Oh fuck, they did. I hadn't thought of it like that.
So they were able to have a budget of $1B for the whole game but couldn’t find the budget to hire a Russian voice actor for Makarov?
@le-johnny9236Idk mate, I guess I see how some might think that way. I’m fluent in Russian, my friends and I have spoken about this and hell we at first didn’t know what he said 😅
They spent all that money in marketing
Yeah come on it's so bad that when Makarov says "six" subtitles say "four" wtf. How's that for a triple A title. I know it's a littlest detail but it infuriated me as it shows how little they care at this point
@@realwaraidakoI found that funny and embarrassing too 😂
@le-johnny9236Might, but I highly doubt. We might’ve just had different experiences
I love how Makarov looks completely groomed with a neat haircut after spending 4 years in a gulag.
And he is wearing a suit hahaha
I love how there's a "gulag" in, supposedly, modern time?
@@andrewmarshall4527 That's like saying you can't be incarcerated because they're called prisons now, not carcers.
Words stick around and the Russians do have work internment camps
@@arkfodao I don't think the mf was wearing a suit in the gulag lil bro 😂
It’s 6 years,not 4
I’m actually kind of impressed how they managed to make a game that pissed off their ENTIRE fanbase. Old fans don’t like it because it doesn’t feel like the originals. Gamers don’t like it because the weapons hot missions suck. Fans who are here for the story and characters don’t like it because the story feels rushed and the ending is bullshit. Crazy how they managed to fumble the bag after the success of the first two MW reboots.
I wouldn't say the second was successful
I hate the second one. The campaign was alright but the MP is terrible. The maps are crap the UI is terrible. Modern Warfare 2019 was really good.
MWII was garbage
@@BoyBacon5051the campaign in the new MW2 was a complete borefest
They manage to fuck up everything.
the fact that this campaign somehow manages to be worse than Vanguard's is not only insane, it's almost a crime.
@@YondoMoloni This game makes MWII look like a Saint.
For the record: I bought this game before realising Sledgehammer made it. My mind just went: “Ooo, Modern Warfare? Must be Infinity Ward.” But oh how fucking wrong I was.
Makes CoD ghosts look legendary
@@YondoMoloni if it's funny, i'll read it. Fuck activision!!!
@@zxjacksterxz sledgehammer only made the multiplayer, mw3's campaign was made by Infinity Ward
@@GOAT-hq3fi I just looked it up online. It says it was made by sledgehammer. Even when you finish the campaign, sledgehammer’s logo comes up.
Watching amazing actors, visual teams and many developers work be butchered due to horrible decisions made above and by writers hurts
FOR REAL. That’s the problem.
I couldn't have put it any better. Look what they did to my boy
And then these mfs strike for more pay. More pay for what? Literally the most useless people in the modern times. Everyone does their work except these guys.
@@zippyparakeet1074LoL more like strike for fair pay. Please share with us your portfolio of award winning game writing 😊
It's not the writer's fault they were asked to polish a turd.
The warzonification of the campaign is such a tragedy
fr, I said that as soon as I started watching a friend discord streaming it. I was like wait ur on MP? He said nah this is campaign and got mad at my observation lmao
Not just campaign
Because ah yes in the average modern combat zone there's just fucking $20k custom made rifles in crates lying around. Or goddamn deployable sentry guns. This shit is atrocious.
@@JohnnyRocker023 i mean the supply boxes are either from shadow company or are the konni's. those are both pmcs, of course they have some cool shit
@@dargon454cooooope
If there’s one thing Call of Duty teaches us, it’s that you never appreciate what you have until you lose it.
Still longing for the feeling of playin the original MW2. Solid game.
Amen to that...
Wished they released the revamped version of mw3 instead of this
@@murkywateradminssions5219you can actually get it with a secret little feature, you go to your local store or steam or in your console, and you just straight up buy mw3.
You guys need to stop begging activision to sell you the same old game for more money and shitty new mechanics, and just get the classic game before they ruin it or take it off the store to sell the new one
Jokes on them, I only ever bought the OG 1, 2, and world at war. Only ones I care to play. Did play an amazing modern warfare game without all the bs cod has been adding in the previous titles. Everything was extremely linear, despite not seeming like it. Need to see if I can find the name later
Nah, we all appreciated the hell out of the classic campaigns. Call of Duty just teaches the lesson "No matter how bad it gets, it can always get worse"
Man. Never thought I'd see CoD player go through this shit, but as a Halo fan, let me give you my condolences.
Welcome to the Modern Gaming Industry.
Serious Halo 5 vibes with this game
@@aaronjackman4037I shudder at the thought. I miss halo 3 and reach😭
@@kyos8462 Hopefully the new warzone will be good.
@@aaronjackman4037it will not be, stop coping. abandon call of duty.
@@scrubz7441 Listen, I knew Call of Duty was doomed all the way back in February 2021 when it was leaked that Activision wanted to make "Warzone the DisneyLand of Call of Duty". With monetization, its impossible cause you cant maintain the weapon sandbox. But, Im a sucker cos I still have hope.
Besides, the movement looked better, even though the snipers seem very OP, a complete 180 from Warzone 2.
Original Makarov : no rules, no boundaries, a psychopath, a sadistic and never hesitate, a stone cold killer and terrorist
Reboot makarov : Russian ben saphiro
Accurate honestly
He also rarely appeared in game but when he did shit went sideways.
They took Makarov and Shepard and just turned them into completely dull stereotypical bad guys. Both of them were FAR MORE menacing and in depth in the original MW's. Shits just sad.
Can’t be offending anyone, the liberal wokes might have a breakdown
In the OG timeline Makarov was way more ruthless and bloodthirsty. Shepherd was way more badass by his look and menacing after loose ends.
Dude makarov straight up kidnapped president back then
and they capped Soap, literally just added the character and in development, with no honourable death. BS
Original Shepherd: Five years ago, I lost 30,000 men in the blink of an eye, and the world just fucking watched. Tomorrow, there will be no shortage of volunteers and no shortage of patriots. I know you understand.
Reboot Shepherd: I lost a few missiles trying to help allies so I decided to backstab my other allies who were completely loyal to me.
Original Makarov: All warfare is based on deception. For years, the West's hypocrisy has made the world a battlefield. The corrupt talk while our brothers and sons spill their own blood. But deceit cuts both ways. The bigger the lie, the more likely people will believe it, and when a nation cries for vengeance, the lie spreads like a wildfire. The fire builds, devouring everything in its path. Our enemies believe that they alone dictate the course of history, but all it takes is the will of a single man.
Reboot Makarov: We will restore glory to Russia! The Real Russia!
I kinda feel bad for the VAs. I genuinely feel like they nail their characters spot on, but to hear them having to act out this trainwreck of a campaign hurts my soul.
That and visuals are the only areas where they spent their oversized budget wisely
Even the lip-syncing and animations seem shit. It somehow looks worse than the mw 2019 despite looking like it reused majority of that game's assets.
the soap voice actor seemingly is leaving activision behind. they cut all social media connections with them
@@ZeroOne-mp1qe I don't blame him.
Every person who has worked for activision with any level of dignity left should cut ties and find somewhere else.
@@ZeroOne-mp1qe so that's why they killed his character for no reason
This game truly was a $70 DLC
This shit isn't a DLC, is a fucking scam
Yet people keep buying it, not sure what’s worse.
@@DaxRandalmanyeah thanks to youtubers, and streamers. Ponzi scheme effect, and its destroying everything. Not just games.
*cough* fitgirlrepack *cough*
safe to say, its one of the 70$ dlc of them all
Damn. That scene with a Russian evil leader shooting one of his men because he made a mistake or failed at something is unprecedented. I did not see it coming. It has never been done before. What a twist.
its even dumber because nothing incites loyalty in your men like immediately shooting the guy that spent the last 4 years planning a prison break to get you free again
@@jonsong4592 And dont forget the time and effort that it took to train an Elite-Soldier like that that is also loyal to you. Not just dumb but wasteful AF.
They’re just trying to milk out whatever they can from the original trilogy and other 2 modern warfare reboots at this point.
You wanna know why he had Ivan shot and killed? Ivan was betraying everyone, most of all Makarov, from the start. I'll explain with the top reasons why:
1. During the escape, Ivan will always wait for Makarov to breach and clear rooms alone, as seen when Makarov ambushes three guards and kills them all himself with just a pistol. Ivan doesn't even engage the machine gunners at the other side of the gate as he's ACTIVELY being shot at...
2. Ivan tried to force everyone to wait in the elevator until the exfil chopper arrived, WITHOUT asking Makarov's opinion, and Makarov even called this out himself, saying, "To delay adds risk..." Waiting likely would have got everybody in the elevator shot and killed, as they had nowhere else to go.
3. Taking out the helicopter was Ivan's responsibility, yet he blew everything else up and left the helicopter flying. You'd think he'd know that the helicopter would be a problem if he was planning this escape for so long...and Ivan even made it clear that he KNEW about the chopper whilst running for the tunnel. Makarov also probably took offense to Ivan telling him to "step into the light"...
4. Every single grave mistake Ivan makes during the execution of the escape plan, is blamed on Charlie team by Ivan himself and he continues to try and stall the escape even longer after avoiding the helicopter a second time.
Those are just the main reasons. Here are some hints of my own that I took out of this:
At the end of the mission, Makarov speaks about loyalty towards Ivan's direction. This is a telling sign that Makarov noticed what Ivan was trying to do...or part of it. During the Konni meet, Ivan also never says "Ura, Ura!"
Ivan is the only "Russian" that can speak English in this mission without any accent. Everyone else either sounds Russian or British.
I can't wait for the racist "evil Slav" trope in movies and video games to die. (Although that probably won't be for a long time cause apparently this shit still sells.)
As Russian, I can tell Makarov said 6 years, and subtitles wrote 4 years, nice dialogs Activision
Слава Арстотзка!
@@Svistov💀
Yeah. I notice too. Well game guys. 30 000 000 of budget and impossible to have a good Russian speaker to translate 🙅♂️🤣🤣
@@nicolas555ify hey don't say that, it's pretty hard to find a Russian that has not been cancelled in this age
Me as a Czech also noticed that, so funny they get such an easy thing wrong
To give you an idea of how patched together this game is; during the "Weapons Free" missions you can inspect your weapons just like in multiplayer and Warzone. In the regular single player missions you can't. It's basically on two different engines in a sense.
WE CANT FINISH THE MISSIONS IN TIME JUST USE THE FUCKING WARZONES ASSESTS
Also, when you go loud in the missile tracking mission. The Konni Group didn't have the though of double checking the containers for trackers
Why does it say Weapons free.do you get points for not using weapons?
@@The-Political-Prophet It's to look "flashy" and feel more similar to Warzone.
They're trying to capitalise on Warzone's success by injecting its dna into the campaign and thought people would like it.
(no one likes it)
@@The-Political-Prophetwhat? no 💀💀
it means you're free to fire your guns.
To call this a part of the MW franchise is a war crime.
Ever since the 2019 installment it all went bad
@@HandsomeManNamedTonybut tbh tho, mw2019s campaign was actually good
Modern warfare is the war crime. It's been shit for a long time lol, just now that there is nobody else to compete against (battlefield is even more fked lol), so they lost their edge and ran out of any kind of story to tell. Play cod ghost
And come back and tell me it's not been going down hill for a while
@@hossdelgado626 idk why everyone shits on ghost, it was actually pretty good, it was completely different from the call of duty norm
@@unrealriddlesIt was okay. Definitely not what I’d point to in terms of bad campaigns. Try out advanced warfare. Everything is shit, the combat is of course the best part but everything is uninspired and boring.
I was a tester for this game. It was in an unfinished state as late as September, when I left the company. I would deffinitely not buy it. It was legally forbidden for me to talk about this game until its release. I can finally talk sh*t about it.
Then bash it how you see fit
Post a video essay
I mean you could get away with telling someone if you be very careful
Nearly a year late but please make a video essay even if it's just narration with an ai voice!! Would be interesting to hear
@@alexjackyperson101 yeah if thet finds out u can get free million debt maybe
I like how they imprisoned someone while letting him to wear a full set of bullet proof vest.
Very realistic. I can smell the freedom.
I was thinking the same😂
Tell me you didn't play the campaign without telling me you didn't play the campaign
I know you're joking, but Makarov probably bribed the guards or smth. He's a jackass like that
@johngellare3507 the people that break him out give him the vest
its makarov
Considering that MW3 2011 was considered sort of the black sheep on the original MW franchise, it's even more baffling how they so thoroughly botched this story. I'm 110% convinced that any COD game Sledgehammer has a major hand in making is doomed to fail. I actually kind of enjoyed Advanced Warfare even though it had some glaring issues, but it's only been downhill for them since then.
It was the black sheep, but at least the original mw3 was still pretty good. Yeah it kinda threw Yuri right at us, but it wrapped up the whole series nicely and had some very entertaining missions to go with it.
Advanced Warfare, and Infinite Warfare had cool functions, and although not great games, I could still enjoy them
Also you would dropped in a large scale warfare, and not like you're in a girl scouts troop.
MW3 2011 is awesome
I'm so happy someone else feels how I feel about sledgehammer cods LMFAO. I dont think imo theres any good sledgehammer made cods. Advanced warfare is just not good at all to me esp in the since of a movement shooter when titanfall 1 came out months prior and had wayyyyyyyyyyyy better movement than advanced warfare. While it had some interesting features and game modes I cant say in good conscious it is a "good" game
I read that the campaign was originally planned as a DLC for the MW2 game with several missions, with the purpose of introducing Makarov, to later (2024/25) release the full MW3 game with a long and proper campaign. However it seems that they changed the idea mid-development and decided to go for a "proper" game. This explains why the campaign is full of "weapon free" missions and overall bad story and visuals.
That actually made sense by hey greed is a powerful thing
@@tannerbanner1660 Exactly, they sacrificed the potential of actually releasing a very good game with an interesting and long campaign involving Makarov, just in order to pump out a game as soon as possible to profit.
And you'd think they'd learn their lesson from the last time they tried this 😑
To be fair, the hype for MWIII felt non-existent compared to 2019 and MWII. I didn't even realize it was already released until I saw youtube gameplays.
Feels like they rushed it again and ruined it. Activision going back to its roots like always.
activision has only gotten more greedy and ballsy with their bullshit. First the hulu ui dogshit and forcing warzone down your throat then this bs
I kinda wish COD went back to the infantry type movie-esque settings. I loved the large scale battles in the older COD games, and it felt great to fight alongside a larger force.
I'm honestly suffering burnout from the Tier 1 SF settings and characters, it was fine in the old MW games and everything before it but, I wish we could get something different.
thats why Im always saying that CoD 4 is the actual slow death w/o people realized it. CoD used to be the better Medal of Honor.
@@linkfreeman1998 OG MW had the best the best storyline.
What I have realized over the years that we had peaked in "graphics and visuals" along time ago. But the developers keep focusing on upgrading the visuals instead of the story. Coz the extra graphics is useless coz the games have lost their souls
The fact that i still like COD 2 way more than anything after Bo 1 (or BO2 maybe) makes me hate this series. Those old games could give me an adrenaline shot that the new ones cannot
Really! That one neighbourhood battle in either CoD MW2 or MW3 was peak
And they first claimed they wanted to give a more realistic approach to the campaign. They can't even hold to their own promises.
That was probably just corporate talk to say they will add a more open map for the campaign and have it progress more "dYnAmIcAlLy"
I mean at this point you should'nt trust them at all, because every promise they make does not come from the devs but from the corporate schmucks that run the whole thing.
Add a few buzzwords as if jiggling keys in front of the masses to make it seem like you are making something and not just grabbing money.
I would not be suprised if the next installment will be another money grab with just more and more buzzwords like "realism" ,"full on warfare" , "dynamic warfare" or some bullshit like that but rather than provide something inovative they just idk, add weapon jamming, make bigger maps with slightly less braindead AI patrols and make missions that play out differently if you go about different ways.
Its that, or..
I believe a completely new and maybe even decent game, however impossible it sounds, is definetly possible as MW2019 proved. But it will just be a matter of time when they will ruin everything again.
Decent game > milking the content dry > corporate is not satisfied because of player disatisfaction so they put on quotas to fill > buzzwords and empty promises > rushed development guided by the said buzzwords no matter how bad they will make the game > players buy game expecting at least minor improvements > corporate doesn't care anymore because they made the money so they milk it yet again...
People are a bit naive thinking that this franchise will become better. Maybe it does but at that point we will grow out of the phase of expecting our favourite publishers to provide us good games. Better to just let go.
I'd say I'm shocked, but then I'd be a liar too
The fact that the bad guys are now more appealing than the good guys is funny too me.
Like they're more logical than the main characters.
That’s so sad…
They need to bring in ex-navy seals to help like they did with mw2019.
Reminder that this cost 70 bucks for what is essentially a 4 hour DLC.
and your dumb enough to think what is in the beta is the whole game lmao. go read a book
100 canadian
Y’all forgetting about multiplayer, that is what people spend the 70$ for
@@kidnamedfinger3748I mean it’s the exact same multiplayer but some new guns.
@@kidnamedfinger3748 The multiplayer has been nearly the same since 2019. Only the guns and the maps are different.
Actual writing and plot details aside (why are Alex and Graves still alive and how is Shadow still sending Farah missiles when they should be getting investigated to kingdom come), the campaign has the Ghosts problem where the entire plot is to just "get the bad guy" and every other piece of the story is a secondary concern at most. All of the missions feel so disconnected from each other that you could probably randomly shuffle the order they're presented in and not notice the difference
On the actual writing front, it feels like the game knows its writing is crap and instead of redrafting, which would have been the proper thing to do, it tries to bury its shortcomings in Member Berries. Remember the gulag and Prisoner 627? Remember Yuri? Remember when Soap dies? Remember when Shepherd dies? If all your story does is remind people of older, better stories, you have failed to write an actual story
I'm glad im not the only one wondering "where did Alex come from?" "where did Graves come from? who did we kill in MWII ending tank mission?!??"", and im way too done with this to actually go back and watch the endings for both the games. smh
@@jaynit-sharma Alex survived as revealed in the Warzone cinematics but lost his leg. Graves also survived as revealed in a Warzone cinematic since he wasn't in the tank. It was a drone.
And this campaign is 70% Warzone/DMZ PvE content. Go figure.
"Remember the gulag and Prisoner 627? Remember Yuri? Remember when Soap dies? Remember when Shepherd dies? If all your story does is remind people of older, better stories, you have failed to write an actual story" absolutely nailed it.
@@disabledhorse6030 What I find particularly funny is that they stopped at "remember when Makarov died." Presumably that was when a marketing exec walked in on the meeting and said, "actually don't do that, we need him to be around for the sequel." Because writing a new antagonist with actual goals and motivation would require effort
@@wildsnivy7225you know
MW2019 had a great start
Great graphics
Amazing animations
Well relaunched
And now we've got...
This...
Farah was always annoying
@@clydedoris5002Farah MW 2019 >>>> Farah MW3
Her flashback mission is one lf the best in the whole franchise imo.
True Farah was always garbage
@@Too_Much_Caffeine kinda of, I really didn't care alot about her, plus she doesn't show up alot in the story too
It's also sad how much the level of detail has gone down like how in mw2019 in the missions with night vision there is a light sensor bar on the side of the screen that actually worked and you could shoot out the lights, now it doesn't in the new game and you can't even shoot the lights out to cover yourself. It's just sad how 2019 had all this great attention to detail and now they don't even give a shit about their games and put no real effort.
Everyone loved MW2019 specifically for the insane attention to detail and the more serious feel to it, but I guess all the suits in charge thought people just loved it for all the stupid gimmicky shit they've been doing since.. There's not a single big company anymore that knows how to listen to their players and deliver a good game.
Activision's CEO needs to be fired by the shareholders
I feel like 2019 was the only actual planned remake but last second they said nah let's milk this because we got no better ideas
@@jessetenbrinke2599 Larian and Fromsoft would like to speak
I like the part when Shepeard said, "You cannot withstand my baldness" and then got shot by Price immediately after. Truly a game of all time
I loved the part where shepherd said its shephering time and started shepherding all over the place
@@justinkempkes1313I liked the part where Price said, “It’s pricing time!” and started pricing all over the place.
@@thedudeimbibes46Yeah same. Game’s truly worth the price.
I like the part where Makarov revealed his terrorism-inator to Pricey the Platypus
I love the scene when Ghost rizzed up a woman for intel, then he turns to Soap and says "You got no rizz, Johnny" Truly one of the game of the year.
I rate this campaign a solid point for every hour it took me to finish it, which would be a 3/10
bro did they fire the entire campaign team and make the dmz team do the campaign?
The campaign is very much like dmz just not the same map
@@YondoMoloniman,right words but unreachable place, more people should see this
@@YondoMoloni not to mention the cringe tacticool reloads... Why they cant be normal?
Makes me feel bad for people like hyper tbh.
i tried to play the game as tactically as possible and i did like 5 hours over it, i think if i rushed it i could complete it in 2,5 hours, i also spent time collecting basically every weapon on all the open maps
21:04 Speaking of controlling vehicles, if you like that kind of thing then BLOPS II has a lot of missions where the player can control vehicles, and it actually makes sense, (CLAWs being used for infantry support, hijacking a drone to escort you to the extraction point, being able to mark targets for CLAWs and drones, when they are available, and Strike Force almost always gives you a vehicle that you can control.
Technically, those are drones rather than vehicles. The only actual vehicles you get to fully control in the game is the jeep and the fighter jet. The other vehicles included mostly gunner job. And there's horses too I guess
@@fyreblazters Yeah fair enough
The funniest part is how they go from English sounding accents to Russian accents when they meet makarov its hilarious
But... they don't? They occasionally speak russian, but mantain their accent in english.
@@DonPino596 Be so fr right now? That doesn't change my point.
Russians speaking to Russians in fucking English. What a surprise.
how is that hilarious? It's just activision thinks the game is gonna be realistic
@@robloxlol672 What makes it funny is the fact that it makes 0 sense lmao. Lighten up btw.
first mission: "Yeah let's have you rescue the guy, then you're done"
second mission: "You know the BF4 campaign? Let's do that"
Even the bf4 campaign is better than this.
@@Naner10 BF4 campaign was kinda good tbh, MP was easily better but still
The way the battlefield 4 campaign was done fit for how battlefield plays though however this just doesnt like in bf4 the sandbox complimented the ability to make your own choices like when you had to take out the tanks in a mission
@@inbreadmadBattlefield 2 Modern Combat is how you do a Campaign for a BF game. Hold objectives, defend raids, plant bombs, etc.
Even bf4 campaign played better than this
I just played through the 2011 MW3 campaign after trying this one and refunding after 20 minutes. The old one is way better than I even remember. You felt Price's pain when Soap died, the missions feel original and impact full. It's great.
It's a cheesy blockbuster story but it's a *fun* and *well-made* cheesy blockbuster. I always thought it didn't get as much love as it deserved.
@@Bananasnotasongpeople hated it because they thought it was too derivative of MW2, which is true to some extent but definitely doesn't apply to the campaign
soap dying was so upsetting for me
So true and the betrayal of Sheperd, the reaction of Ghost after Roach gets killed :'o
@@Bananasnotasong I believe that COD stories should be like playable action movies and MW3 2011 is exactly that, massive set pieces, great characters and change in scenery. Of course you have to suspend your disbelief at some points but thats no different from watching action movies.
I was never a CoD fan, never will, but these games were known for their amazing writting and the stories they told through the campaign were very good. It is indeed sad to see them throw the franchise.
The first mission is what I was expecting the rest of the game to feel like, then we got the rest of the game
Yeah that first mission wasn’t so bad. Then I saw the rest of the video
It does get better later on
@@jordanreasoner9158yeah the totally realistic and immersive dmz maps where you fight by yourself against 1000 troops so much better!
No it doesn't@@jordanreasoner9158
@@jordanreasoner9158 "... later on."
When? In the multiplayer?
My thoughts on COD is that it needs to go back to its roots. Large scale battles littered in friendly AI, much less of this "special forces save the world look at our wacky characters".
That's what i like about the original MW games, you like special forces? Half of the levels are about that, prefer big battles in which you are not the only one fighting on your side? The other half of the levels got you. From what i've seen of these MW it's just special forces, and it makes you miss the war levels
@@themightypotato83 exactly my point. And even the spec ops levels gave you friendly AI, just smaller numbers
I think that's exactly what made the original trilogy, especially MW2, so successful.
Half of MW2's missions are just as a regular infantry soldier doing regular infantry things with his unit. The other half that were special forces missions always had unnamed, AI characters there to help you, and to make it feel like you're not a one-man army. Every single mission, except the last two, had AI teammates who weren't main characters come along and help you. You were never a single super-soldier going absolute rambo until it made sense in the story at the end.
In MW3 2023, the only mission I can remember having any non-main-character AI friendlies was the SCO officers at the end.
Especially now we know from Ukraine all the high speed low drag operators are just very expensive grunts if the other side has working ISR
@@Perseus7567yep. Part of what made Call of Duty is the large scale AI battles that unfold in front of you.
And what you said about the types of missions thing is also true - this campaign is just told from essentially the Special Forces side. Where's the army ones?
That ending "Enemies are too close" is the COD version of minecrafts "you can't sleep there are monsters nearby"
That bit infuriated me just watching it... I can not fathom how they thought a time limit with open area and what seemed to be constant spawns would in any way need a proximity trigger for the end of the level.
@@Phonixfire and enemy AI and agro being a mess to end up hiding at the bottom of the building doing nothing instead engaging the player. LOL
Thats what I was thinking yo
When a company tries to save money by selling you the "sandbox" experience, but every gamer on the planet calls out their BS. Shame on Activision, this is a new height of their greed.
Blame the higher ups and corporate exec suits. Just I’m not surprised
The moment it said, "Enemies are too close," it triggered instant monumental frustration and disappointment to the point that I'm never trusting these games to have good campaigns again
I get mad when I see a CoD game over ten years old still selling for $20+ but honestly, I am totally fine buying an older game, enjoying a really nice campaign and a dose of nostalgia while saving myself $50 buying this PoS
That's a thing that now Cod and Minecraft have in common: when in Minecraft you need to sleep, pops up the message "There're monsters nearby".
Glad to see this stuff
reminds me of minecraft
Minecraft has a better story
Dude I was speed running this mission without knowing this could happen
I can already feel the outrage of angry gamers staring at the dumpster fire that is this game.
And is more ironic that this game still will make the bank and those angry games eagerly buy next shitty Cod game, to yet again complain how trash it is.
I just find it funny. Because at the end of the day, I'm not buying it. So as long as people keep buying this garbage, we'll keep getting bad games. There's other, better games to play.
@@zekkekeipa6521you fail to understand that COD fanboys are trapped in an abusive relationship with Activision. That and I reckon most of the fanbase don't even care about the campaign or about the money they spend because it's either disposable, or it's their parents' cash.
@@mmrchive Exactly this, to them it's all about having the "newest" CoD, doesn't matter if its a shit game or not, in the mind of a 13 yr old boy having the new CoD makes you better then all your friends who dont have the "new" CoD and there's fucking millions of the rats with their parents money ready to burn
It's warzone meets bot lobbies. Holy fuck Activision what have you done?
this is what happens when you let chatGPT write your dialog and mission ideas
Cgpt would write a better one tbh
More like diversity hire writers who have no talent and don’t want to offend anyone
@@nightwingdark8785they probably let Bing AI write it
It'll write much better than those wackos
@@remaks8405 "write me a story for a cod game"
google: cod mw3 2011
bing: cod mw3 2023
23:46 The part where Nano looked at whether the SAM hit the heli and he just looks back and sees an unharmed enemy heli and bunch of smoke actually showing where the SAM has shot. Ye it missed all three of its anti missiles. And it was hilarious 😂😂
Even the SAM is useless
SAM when you fight it: Deadly and right on target
SAM when you unlock it as a useable weapon: Can’t even lock on the target
😄😆😂🤣
@@syahzoro04 yea the nerf would be crazzuyy
How we got from mw 2019 to this in just the span of 2 games is actually insane
fr mw19 was the last good multiplayer and cold war the last good campain
@@jpcm8842nah mw2019 mp was booty cheeks
Its a wave. Original Modern Warfares, World at War, Blacks Op were peak then Advanced warfare came out and people started to lose faith in the series with all the flashy wall running and sparkly guns. Then MW 2019 came out and people fell back in love just for them to basically do the same thing.
Maybe there will be another wave but as long as people keep buying this stuff it won't change. Or just, idk, play something else because there are tons of other great games out there.
@@BoardWalkTokewhat other great games ?😂😂 Battlefield sucks too
@@VolkovVelikanWich bf you mean? Bf bc series. Or bf 3, 4 was peak gaming. 2042 sucked at first but now it gets a little bit better and better over the time.
In a matter of four years they completely destroyed any chance of reviving this franchise. How the same studio goes from making an amazing campaign in 2019 with missions like Clean House to THIS? This makes infinite Warfare and Black Ops 4 look like top tier CODs
In my opinion, Infinite Warfare has a dope ass campaign
The fact that BO4 is the worst Treyarch has done and it is still leagues above this shite is insane, BO4 was at least semi-fun to play
agree@@raccoon.legion
@@raccoon.legion yeah and BO4 didn't even have a campaign...
@@raccoon.legion Came here to comment the exact same thing - that was the last Call of Duty I bought, it definitely had its issues but way better than the new shit smh
This absolutely pains me and kills me inside. Thanks for your sacrifice nano. I think I’m going to play some world at war just to escape from the reality that this is now our CoD games.
Black Ops II gang here
Ahhh man World at war brings me back to the good days of playing coop with my brother on world at war
Just wait till they try and remake that game ;-;
If you play on pc, try the original Call of duty. It feels like breath of fresh air, due to how detached the sequels became.
Play Titanfall 2 and you'll never be disappointed
Remember when the juggernauts in MW3 survival would just hose you with bullets? Downgrades, people downgrades
22:00 just makes me sad
In Black Ops, the prison escape mission where you get the death machine was an awesome reward for fighting tooth and nail against unbeatable odds and making it through to the final push in a grand sequence of fucking shit up
Now it’s just in a random crate???
What the fuck
Yeah, like you fight through the camp, facing off the guards, seeing fellow prisoners die one by one ("victory, cannot be achieved without sacrifice" - Reznov). Having to protect Victor carying the blowtorch for the armory door
And as you said...here it is in a random crate set aside in a open world level...
black ops was so good
What do you mean? I have my own evil base and I have miniguns in fancy crates all over for intruders to find
who cares
@@mally2842Shiver me timbers 😂
To anyone who bought the campaign, you can refund it on steam even after completing it all, the game isnt released yet so they give the refund no matter the hours played
For Real?
@@fajararsy_saiga9567 yes
@@fajararsy_saiga9567 yep, I played through it all, realised how terrible it was, then just refunded the game so got a free shitty campaign out of it
@@SaintJamie CURSE YOU ACTIVISION AND SLEDGEHAMMER
upvote this right now
When I played the campaign, I went in thinking there was no way they could mess that up and give us a terrible campaign that made little sense, but they did. It was so bad that it was almost impressive how bad it was.
Stop buying you piece of brainrot
@@YondoMoloniI would watch it.
@@YondoMoloni I wouldn't watch it and I assume most people wouldn't, if you spam your takes everywhere like an obnoxious fuck
@@YondoMoloni
@@YondoMoloniMWIII is amazing, and every other CoD game SH made is also really good, especially Vanguard ngl
23:39 Yeah, I feel it too. I really tired of playing as superhero character. Like man, Ramirez and Frost were good back there
I'm pretty late,but roach and Jackson too. Especially roach,even though he didn't talk,a lot of us still liked him.
Thanks for playing and recording this Nano. Your sacrifice won't be in vain.
The funniest shit, least for me is, every soldier out there with a serious look while price is being so serious and then there is a Ghost 😂 standing there with a fuckin Halloween skeleton mask 🤣🤣🤣
Like who hit the dmt cart and said “yeah this is cooler than his og mask”
Right. he went from a balaclava that had a skull design on it, to a ridiculous plastic mask that that would totally ruin his peripheral vision.
Agreed, they went too far with ghosts mask it looks stoopid, like they made the whole schtick with ghost as this edgy over the top quiet chaotic good mandalorian must not show my face shit, when in the original it's not just the mask that made him Iconic, it's the chemistry they had along the campaign and his sudden death along with us (Roach) that made him so memorable.
IW and sledgehammer missing the point yet a again.
Ghost is our special little guy, don’t mind him
@@BIG_CHEESE_MAKE_ME honestly I like it. His original mask was more practical and realistic but personally I really like it’s design
"This is an opportunity for Battlefield to swoop in and make a good game."
I have to say, being a former fan of DICE and its older Battlefield games, the current version of that dev studio can't even if they wanted to. Not after the disaster that was BF2042.
Ol' classic BF crew went to establish studio called Embark. I recommend to watch and participate in their endeavors.
This would be a good opportunity for titanfall 3, since battlefield and cod suck ass rn
We said the exact same thing when vanguard came out
Battlefield started to die when bf3 came out and all the call of duty players came like flies to ruin the og Battlefield experience.
i personally dont understand the hate for BF2042 RIGHT NOW, i 100% get how people felt when it just released with all its issues, but when i played it and the issues were mostly fixed i had a lot of fun, the gameplay, weapons and (most) vehicules felt good.
it's interesting how MGSV was also fucked by it's own studio but despite that perfected a decent blueprint of what an open world war game can look like
irregardless of context I think that really shows how far passion and a grasp of game progression can take a game
I cried a little when Price said: "It's Modern Warfaring time" and proceeded to Modern Warfare all over Makarov's face
Same that scene was so emotional
And when activision said "its activision time" and sucked their fans dry
Truly one of the Cod ever.
You forgot the scene when Price said "That's my secret, I'm always Warzoning"
I like the part where the Call of Duty 4 lost the Blue Call of Duty and said: "Damn, we're the Modern Warfare Threes now"
I love how Konni's mercs were having a horrible death with their skin just falling off after being exposed to the gas, yet Price comes out completely fine.
Bro has the gas proof boonie hat
It‘s pricing time 😎
He had an armor plate you see
@@therideneverends1697Of course, I forgot about his all protective armour plate.
protag moment
The only thing in the campaign I'm glad for is that there are no more boss battle section like: Hit your target once, now hide and do it again three more time without getting spotted.
I stopped mw2 campaign when I had to battle a tank with C4 triggering waves of enemies that only pop out when tank takes damage
They removed that and replaced it with something worse.
at least mw2 was better than whatever this is..
@@Blackout0O0Skill issue
@sudafederall6179 But also a not fun issue
26:08 literally a cutscenes from mw2 spec ops like bro why 💀
Question: Was makarov already dressed like that while he was in his cell? Nano might of just skipped over the part where they clothed him but i didn't see any kind of jumpsuit like the other inmates
A: Yeah, though they hand him the same exact body armor as a cutscene set earlier, Makarov wasn't put into a jumpsuit like the rest of the inmates and probably sat in that same suit for around 4 years. Amazing
we have a flashback mission about it in the middle of the story
@@wielec.k Makarov was sitting in that suit for 4 years......
why tf they let him out anyways? storyline has been turned into a bowl of spaghetti!
@@burnieproduction2580 It is all about timing 17:20 , you don't want to be wasting time dressing up into an impractical suit, in middle of a hostile raid, when you have 6 years time for that
@@burnieproduction2580thats funny.
Makarov (in russian): шесть лет (6 years).
English sub: 4 years.
How?
I mean, look: in russian, 4 years sound like "chetere goda" but he says "tshest laet" it is 6 years. Not 4 years.😂
Past cods: make multiplayer maps based off campaign locations
MwIII: Makes campaign take place in multiplayer maps
Also mwiii: Takes multiplayer maps from a 14 year old game
downgrades, people, downgrades
Some BO1 missions were constructed from multiplayer maps, like The Defector.
@@Willie_Pete_Was_Here Yes, but not literally just carbon copies.
Makes even more sense to me now, that this should have been a DLC, but was pushed to a full "campaign" late in development.
Fun fact, it was
Remember when they decided to skip yearly releases and then went ahead to go against what they said? Yup.
Surprisingly, the best part of the campaign about special operations is actually customizing your loadout beforehand. But I'm pretty sure BO3 did this years ago.
Crazy enough, BO2 did it even before that
Back then people complained how bad MW3 was. Now looking back on the non stop full scale invasion setting around the world that kept you going and going compared to cutscene warfare 2023..
It wasn't that bad, and Ghost didn't looked like a cringy fool in a halloween costume.
people thought mw3 was bad? i loved that game! especially that ending
@@morbingo96yeah, MW3 at release was highly criticized. To be fair, it did reuse lots of assets from MW2 but the gameplay completely made up for that. MW3 is my second favorite MP (just behind BO2).
Honestly, I really liked the story in MW3. Sure it wasn't as good as MW1 or MW2, but it was still fun and I thought a good way to end off the MW series. In case it wasn't clear, I'm talking the original MW series. The only one of the reboot I'm even considering touching is the first one.
To be fair, in the OG MW3 Ghost didn't look like much of anything, except maybe extra crispy.
MW3 was my shit i loved every bit of it. Especially after MW2 those Games were my childhood. I loved survival I put so many hours in that shit lol
20:49 It hurts to see how right he is. The franchise we love is dying and yet none of the writers seem to care.
You have to stop buying in every year, things will only change when the suits see less money coming in
They probably pay the writers pennies so they have stopped giving fks. Very common in industries these days to hire only part-time writers, pay them crap, and then wonder why none of them are taking the work seriously anymore while they're working two other jobs on the side to make ends meet.
“Why should we give a damn, we’re makin MONEEEEEY!” -essentially how most AAA dev studios justify lowering quality and maintaining or raising prices
Eventually, maybe never people will realize that studios don't make games, people do. And once the good people are out for whatever reason, the studio can't replicate their style and skill.
So many good people leave because of forced modern sensibilities, no wonder the indy market is where you can still find original and quality content
Nah the writers probably (maybe) do care. But the executives want a inoffensive product as fast as possible
And thus we get shit that no one likes
I love the part when the Konni merc said, "I am Konni merc, and I've never known defeat." Truly one of the writings in Call of Duty franchise.
Well i mean the AI for the OG trilogy Ultranationalists and Inner circle was.... lets say a bit dumb. Also in their lines. But this game is a whole different space.
Also took every impact, soul and identity ( due to ,, story " ) out of the Ultranationalists Party ehhhh sry i mean Konni 🤷
Blade of Makarov
Downright cliche 😂
That's called "We're releasing in a month" writing.
This is one of the best things I’ve ever watched on UA-cam. I was having a depressive episode yesterday and surprisingly this put a smile on my face and made me laugh.
Stop killing in the name of satan maybe things will turn around
Hey! thank you so much! This campaign was indeed very depressive ahah. I hope you are feeling better!
best comment here ong
They really had the balls to make this game into Fast and furious franchise
Dude fast and furious atleast has some action unlike this piece of shit
Ever heard of the gravy train?
@@LaMach420stop hating mw3 is the best campaign ever. Even better than bo2
@@kevin6742low quality bait.
@@kevin6742baut should be less obvious. Try again
I find it very awkward that Makarov was wearing his bad guy outfit and body armor before we even rescued him, so he had it on while in the jail cell.. like how? Did a bribed guard come and bring it to him beforehand?
And after 6 years of imprisonment he hus point man in the group. With a pistol. And is the one person you came to rescue. Used as a meat shield
they gave it to him dumb ass
\
I hesitate to say anything that might shine a positive light on this "game" but in this case, it wasn't actually as bad as the video made out, Nano just skipped a bit of the cutscene where the soldiers handed him a vest and weapon.
@@resurgam_b7 Even so Makarov looks far too clean and his hair is far too short for someone that's spent a long time in prison. Victor Reznov on the other hand looked the part.
@@Veldazandtea Agreed
Can't believe Call of Duty franchise can't afford to license gun names.
Oh they can, but that would cost them money
They can't even afford to use an actual name of an actual country.
Someone said that's because of California laws or something
But Ubisoft can for Ghost Recon. Smfh
California law forbids it
You know what really bothers me? Like, a weird thing that bothers me?
First mission. They deployed divers and parachutists? Into a storm?
2:05 No one in their right mind would parachute through that storm. Parachutes are not that precise and those landing conditions are capital-H Horrendous. And why deploy them via parachute? You have a submarine deployed--have them insert into the prison via ascender cables like Alpha Team did. It makes everything easier.
I had low hopes for the campaign already but when it turned out the gas was "Sarin", but it melted faces, and breathing it in caused no lasting side effects I gave up. Sarin doesn't melt your face (by itself) for one, but Price would have started experiencing convulsions and and a very painful death within minutes of that gas being released, whether or not he made it to the top of the silo. No way he'd be able to grab and hold onto a rope let alone escape without permanent brain/nerve damage or death. Mustard or some other blister agent would have actually made more sense.
In black ops 1 there are two mission where, if breath the nova six, you die.
Here, just a cought and you are good to go
People should fear your knowledge on lethal gas
Wait, the green gas isn't Nova 6?
But Sarin is the Russia Gas™
@@ninyaninjabrifsanovichthes45actually, sarin was first synthesized in the 1930’s by Germans looking for a pesticide agent. I believe you may be thinking of novachok? It is pretty lame that they would choose sarin because there are so many neurotoxins with higher lethalities.
As someone who speaks Russian, they made a mistake either in subtitles or the actor's voiceline, because makarov says "six years" but the subtitles show "four years" 4:37
Шесть (четыре)
I "LOVE" the fact they are putting battle royale and multiplayer stuff into campaign! It's JUST what the campaign needed! Not a good story, not bombastic cutscenes, not compelling characters.... it's making my single player experience more like the battle royale I play soooo sooo much!
I just-- I just can't live without battle royale mode, it's like coffee now! Mmm tasty! - Some smoothbrain
The whole campaign is just an ad for the battle royale 💀
Fortnite generation
@@ST-mn6nw not all,altough my friends can only play BRs with "good graphics" (they think that all pixel graphics are "bad graphics"), i only play war thunder instead! It's pain but i prefer that to playing against bots on fortnite
Too much freedom is a bad thing I see 😂 lil bro miss being handheld by the NPCs, getting drag around checkpoint to checkpoint, being told to do this and that specific thing and how to do it 🤣 lil bro love getting told what to do, how to do it, and where to go even in his single player game💀
@@urbigbro4025 The game isn't engaging or fun when you're just dropped in the middle of bum-fuck-nowhere and not told anything other than "Weapons Free" with a pathetic attempt at flavor text happening. But hey, I get it. You're superior to every other gamer. You automatically know what needs done, with no hints, no dialogue, no weapons- fuck, not even moving at all. Sure man. Have fun playing a game with literally no direction.
Single-player games are typically story driven sequences that is engaging to the player and helps make the player wanna know more about or what happens in said story. Playing a game you want? There's no motivation. No incentive to go... do whatever the fuck you want to do in the game. Why do you think there's rewards in games? a checkpoint? Marker to help the player along? Buying/Selling in games? INCENTIVE to play the game. But you don't like that. You want UlTiMaTe FrEeDoM in your games where there's no incentive to even move or play the game. Fuck off and go back to staring at walls you loser.
I remember when you'd literally blow enemy limbs off if you shot them with a high power weapon, that was from a game released almost 20 years ago btw
I love how the campaign just highlights how much this was actually MW2 part 2 but Activision thought if they can get idiots to buy 2 battle passes then surely they'll pay a second time for the expansion pack as well
Ever since suckers bought the original MW3, Activision realized people will buy any trash they stamp the COD name onto.
Im amazed at how much worse each entry got.
WW2 was a breath of fresh air, but it ended up being a worse game than World at War somehow
The problem is that so much of the fanbase is so casual. So the games end succeeding regardless of quality. Financially anyway. Because this and vanguard prove that just because a game is profitable doesn't mean people aren't going to hate this shit en masse. And you can't say "doesn't matter so long as it's profitable" because gaming companies will respond to the vast majority of their fans hating something. And even if they don't diminishing returns are very much a thing. And if the next call of duty sucks, even if it sucks significantly less than this one, that shit is going to set in fast. Oh sure it might make a shitload of money *initially* but it'll drop off fucking quick. It might still be profitable but nearly as much as cod usually is. And that's going to scare the shit out of Activision.
@@mro4ts457ww2 wasn’t that good either
@@Dimebag_Darrell420
Unfortunately not, I’d like a historically accurate ww1 or ww2 campaign like we got in World at War
Went from Sigma realism of MW2019 to Virgin Arcade Vanguard real quick
Yet games like Hell Let Loose were far more realistic... okay pal.
Dude you don't even know. "No Russian" in this game is such a joke compared to what it was back in the old MW2.
@@MLPIceberg These cods kids don't know realism until they played arma3, stalker, escape the tarkov, hell let loose, etc.
@@weplo1597 I am aware of those games and are miles away better in comparison. But MW2019 compared to MW3-2023? it really lost its charm, from the clean house mission in 2019 to this joke. Hell even the OG series delivered better
@@thatgeodashguy2169 Cod mw2019 was actually great and it felt gritty but rest of reboot feels like marvel/hollywood.
Nano: Plays MW3 campaign
Players who canceled their pre-order: Your sacrifice will not be forgotten.
O7
The last CoD I bought was Infinite Warfare. Why? Because it was the first (since OG Modern Warfare) and the last Call of Duty to have a real campaign, characters to give a fuck about and half-decent combat. But I understand that's a minority opinion. Most people don't like it because "Call of Duty wasn't meant for space" hurr durr. Every other CoD was hot garbage compared to it.
@@MLPIceberg Funnily enough, a lot of the outrage was very pre-emptive & misplaced, and now it's considered to be a great campaign. Ppl HATED the MP though.
@@MLPIceberg IW was great
I didn't even pre-order it in the first place.
Think of what they COULD have done with 3 Modern Warfare games if they had the balls, the inspiration. Fair enough games need to appeal to China in order to sell so we'd likely never get a "defend Taiwan" story...
But you could take inspiration from the last few years:
What about a mission where you play as Special Forces trying to clear a hotel in Africa from terrorists all by yourself like that SAS guy did?
Or what about the Coup in Africa? There could be a mission about trying to get people out of a country as a war begins.
Hell we aren't ALL shooting pew pew gun addicts what about a mission just about the evacuation of people in Afghanistan where you have to make choices about who gets on the last plane out and who doesn't (no shooting in the whole level, no "right answer" just the horrible feeling of everyone you leave behind, think of the headlines THAT would get!
There could be a mission where you play as a Grenade drop drone operator, only to reveal at the end that you're just a 13 year old boy helping his Dad.
Smash cut to the next mission where you're playing as Special Forces raiding a Josef Kony style camp in the jungle and are forced to kill child soldiers in self defence.
You want to call it MODERN WARFARE then have the balls to show us how BAD that warfare still is! It can be entertaining along the way, you still need that backbone of story about people fighting in big missions and getting to use all the latest hardware, but don't give us this shit, some half arsed Narco Cartel and corrupt American PMC story and then follow it up with a corrupt Russian PMC story like we aren't going to notice the GI JOE levels of ridiculously cartoony bullshit writing.
Nuh uh, needs to be family friendly
thats wy I aint gonna play the three reboots (read: reflashes). Just a bluff from acidvision so they can milk more money from us. And I dont even care about the animations, they're sucks anyways since there's too much jiggle.
They ruined it for good but watching you playing it fixed it a little bit
@@YondoMoloniL IW?! Whoever said that nees a dropkick in the balls
theyre just mad IW removes their lovely slide and movements@@joeldizon5723
At 4:42 Makarov says “six years,” but the subtitles say “four years.” Fantastic writing team there at Activision.
Glad im not the only who picked up on that
He speaks in russian
@@giandivix He speaks in drivel that vaguely resembles Russian sometimes.
@@PredatoryQQmberi was wondering why i wasnt understanding what he's saying and only partly
dude even says six years in russian. "shest' let"@@giandivix
300 mil and they won’t even buy the rights for the real gun names anymore.
Apparently its cuz they dont wanna get sued or something i dont know
Cutting Costs.
It's bc not all the same guns are being used in the military and it goes by what weapons they use. And no matter what u say nobody buying the names for American made guns or Russian made weapons there's a reason why the governments made them and named them that lol they own the rights and don't have to sell it to anyone more than less Activision or Microsoft for that matter.
@@leonkeller8288absolutely none of that is true.
@@Imposterwafflethe comment literally said buying rights, if you buy rights you won’t get sued.
The list for games Nano is willing to play so we don't have to is astonishing.
They realized that people liked that open world sniper and stealth mission in mw2 so they decited to turn an entire game into it
Poorly. They made it poorly.
Seriously, all the missions in here are just stealth missions. Where's the old breaking into the front gate?
While I do like the Open Combat missions, it's disappointing to find out that all of them start off as stealth missions. Even though you can go loud later on, you still start in stealth in every Open Combat mission.
At leaat have some where you start off loud. Heck, sprinkle in some allied AI bots to support you, and you could have a large scale battle that isn't from a scripted mission.
At least those two missions were fun and creative. The open world missions in this game were fucking lazy.
Lmao the fact that the entire campaign is just in the Warzone map is crazy 💀
First of all didnt mw2019 had a campaign where it takes place on muitiplayer maps ohh plz now we crying over a warzone map gtfoh lmao 🤣
Wow its on a warzone map yay lets all complain jesus Christ yal complain bout everything
@@wardswaggfound the zoomer
@@wardswaggfound the one who's been playing cod since 2019
@@wardswagg OP isn't saying they're upset at re-used assets, they've been doing that for decades. They're upset that this is literally single-player Warzone with shitty AI. It feels wayyyy less substantial than the classic trilogy (which I would highly recommend buying/watching a let's-play of, if you haven't yet).
🤡@@wardswagg
Nano’s quote at 6:18 summarized everything about this mission for me. Literally everybody except Makarov sounded either American, British, or Australian, so I just assumed I was part of Task Force 141. I do like how they portrayed the Russians who speak are skilled in English enough that they use an accent, but it was so confusing when EVERYBODY sounded non-Russian.
They couldn't risk giving away the big secret before the grand reveal 😂 If your character or their team had Russian accents, players might have guessed that they were playing as the bad guys before the ordained moment and that would have just ruined everything 😐
@@resurgam_b7 actually, that’s a good point. I just was so shocked realizing that I was playing as the bad guy.
The villain himself, Vladimir Makarov, is voiced by Julian Kostov, a Bulgarian. Andrei Nolan is voiced by Nikolai Nikolaeff, an Australian. Ivan Alexxeve is voiced by Lev Gorn, a Russian-American. Milena Romanova is voiced by Tina Ivlev, an American.
Ivan is the only one being voiced by an actual Russian (Also American). And speaks English a lot better compared to Milena
@@Xfighter04 Tina Ivlev (Milena) is actually a Russian-American like Lev Gorn (Ivan), but unlike Lev, she exaggerated her accent to sound Russian, as her natural accent is American. She does however speaks Russian though. Julian has a mostly American accent too, despite learning English in the UK. It does slip out a little here and there though. Same thing with Lev Gorn.
not to mention that when freeing makarov he said "6 years" while the subtitles said 4
3:34 “you good rook? Just hangin around”😂😂😂😂😂😂😂
Something I've noticed is that the first mission for these games are usually pretty good and intrigue the player, like here where it's revealed you're actually freeing Makarov in a mission that's a nod to the prison break in the original MW2.
Then they immediately lose all creativity and motivation and the rest of the campaign is dogwater,
What I kinda hat about the new campaigns is that its all just war crimes, terrorism, super cool stealthy secret spec ops shit and even more of the biggest fucking terrorist attacks they could come up with. It feels like they wanna revive that original MW2 shock factor, but I just want some god damn cinemtic, epic battles. I just wanna defend Burger Town from fucking VDV, but in a 2023 game.
Plus this time Makarov was prisoner 6-2-9.
😂 wait is that how u look at this campaign 🤣
Come onn man it was a fun campaign way better then vanguard lol
@wardswagg Beating vanguard isn't hard at all.
And the campaign isn't fun at all, if you're able to enjoy it then I envy you.
@@bruh-ux1ns lmao u guys never failed to amazed me .
Yal once again continues to complain bout everything .
I hadnt felt that rush inna campaign inna long time lmao
Dont know what yal were thinking of these game but yal need to relax lol
Not every game is gonna go as u expected it to be lol
I had my doubts bout the game but quickly I felt invest in playing it so who cares as long as ur enjoy it
I never understood why in the Gulag mission, the Konni guys spoke English with varying accents. The only reason I could see was to "fool'" the player into thinking they were playing as shadow co. or something
Yep, that's all it is. To make you think you're playing some good-guys, some Joint US-UK special forces, or as you say maybe Shadow Company. The whole reason was to have a big twist and go "actually haha you played the bad guys".
It makes no sense in terms of what it actually contributes to the story.
Ubisoft made a better plot twist with Haytham.
This is garbage.
If I were to guess from a story perspective, is they did it to trick the Russians into thinking that this was an operation conducted by the West (American, British, Australian, etc.)
Bro exactly I still don't understand I thought Konni was Russian
It's ridiculous how they tried to do this gotcha thing with the first mission making you think that you're playing as TF141 with the American + British accents (especially with the usage of Rog') then nope plot twist 627 is Makarov in this version and you've been Konni the whole time
it's so contrived, since when is Nolan a Russian surname too,
and suddenly for the rest of the game everyone in Konni is just Russian
I was hoping there would be a twist like in mw2: Nolan would turn out to be undercover and Makarov would shoot him as they climbed into the boat.
4:13
I love how this kind of games always manage to have more and more absurd and horrible skins as it goes on 😂
Damn, I know COD's reputation these days is well-earned, but holy hell, this is EGREGIOUS
Its beyond what i ever thought was possible.
It’s all been downhill since blackops 1
The "Plan" that Ivan did not believe in was that tiny spot where Ivan paused the elevator ride up to give Makarov a better chance of getting out.
Sometimes I wonder if Makarov is insane.
Edit: I take it back, the writers are insane, not Makarov.
I thought it was the helicopter part.
Fictional characters can't be insane because they're not real. The writers sure are though.
Yeah, I already miss the og Makarov
Makarov is unhinged this time, but he's not as bright as the original Makarov. He's really just a villain who does evil for shits and giggles, but no long term plans. Even his "we will restore Russia" feels so inconsistent with how he's portrayed so far, especially when there was no civil war between Loyalists and Ultranationalists or a similar event established to have them feel humiliated in front of the world. They lost one territory, that's it. It'ss just a callback for the sake of nostalgia, but not to develop his character.
The part where Captain Price said “and that’s the modern warfare 3” really made the $70 worth it
I'm honestly impressed that they made this campaign worse than vanguards.
You can tell this was suppose to be an expansion instead of a full blown game
You echoed all my thoughts exactly. Especially the part about characters now being super heroes and not being part of the team. I'd wager to say that cutscenes not being 1st person anymore just adds to this, before it was really cinematic and immersive
The fact that we don't get faceless, silent protagonists kind of suck too. I didn't liked Roach and Ramirez because they were quirky and sarcastic, I liked them because they got shit done and didn't make a big deal out of it. Now, every character has to be a big name unkillable superstar for some reason...
@@HyakuSh1ki And the best of all, I really liked the tactical way in which the cutscenes played out in the OG MW games. The missions opened with the operator's logo and then on the global map, they panned out where the assault has to take place, plan the strategies and all the cool tactics they're gonna use. Now its all just the same kind of "cinematic" cutscenes, which gets boring very quick.
@@ArghyadeepPalthe funny thing is they did go back to this style of briefing somewhat... just lazier this time. I don't think it's the third-person view of cutscenes that kill the mood, it's the over use of the Spec Ops briefing style (Discord calls with some pictures), lack of setpieces during levels, and "cool" moments being stuck in short, non-interactible cutscenes that bookend each mission.
One thing i liked about the recent MW2 Campaign is that it took a more personal level to their characters, my favourite part being Soap and Ghost in the town, but in this it just felt more like 1 guy is just there while everyone else awkwardly pretends to know you because they dont want you to feel left out...
Oh god it's the little brother controller of MW2
This. MW2 didnt contribute a lot to the overarching narrative of MW as a whole, but it gave us great character moments. There was build up for all of them. This one just doesnt do that. They all feel so... plastic.
I feel like the developers thought they could get away with doing more missions like that town mission (also because of time constraints with this game clearly being rushed). But that mission had dialogue between Soap and Ghost to save it from being monotonous. I especially like when Ghost can’t stop himself from chuckling while telling his fish in a tank joke.
27:36 his call phrase is bravo jackson.