Recently, I had a really bad match that made me think of how bad the mechanics in this game are for them to allow players to extend the matches of players just for toxic purposes. I found the pettines of this player so incredible, that I wanted to inmortalize this match on my channel to keep as a remainder of how bad things can be! This is not my usual type of content, and do not expect me to release videos like this, as I very rarely play survivor!
dude i’m so sorry about this, i haven’t experienced this before and i won’t for a few months (my playstation broke sadly) but i can’t imagine how unfair/trashy this could have been, i wish you better lucks in future survivor games. some killers are just crazyy
@@fatal-raven009 This is not the worst thing that can happen in DbD, there are significantly more frustrating experiences like being targeted because of being a streamer / because of who someone is! This video was just an opportunity I took to 1 - Monetize out of someone being toxic 🤑 2 - My solutions to prevent some potential toxic things that can happen in game!
Lowkey wish I did hahaha, the reason why I did not record everything and why I gave up fast is because I didn't care about this match, but then when I thought about it, I thought it would make a fun video that will always be a reminder on my channel of that one petty Blight player that made me laugh with the pettiness 😆
Same I’m waiting that one hour. I’d open up a small game like wizard101 and play that and then check back in to see if they say anything on the chat. No way you’re gonna do that to me, and think you’ll get me to do what you want me to do. 😂😂😂
Solo Q is easily only bad because of the Survivors. Very rare for a Killer to be nearly as bad as most Survivors. Big plus, unlike Killer, Survivors can leave early if it’s a bad game.
@@zashimi1345 It’s not as much survivor skill and more that they have zero communication between teammates. Even a casual, bad SWF is infinitely stronger than a good solo player ever would be
Nah, ya'll just aren't Steve Harrington mains. If you were, you'd turn on your Stevegull perk and annoy the killer so thoroughly, your teammates can't help but be impressed. Toxic killers can't be toxic to me, I am Steve the Gull Harrington. I will scream in lowercase until they hook me out of rage.
I stopped playing dbd when i had the exact same situation , i asked the killer if he has any mental problem and he just started spamming insults , Truly a dbd match
@@DemCheeks666 When you spend 1 hour to just annoy someone else you just met, will never meet and have never seen before for 0 reason then yeah you might have a mental issue
@@PallyLIVE Bleeding someone out on the ground is not playing the game. You’re wasting time just to be petty, which yeah maybe that person is mentally ill or a sad loser and we just don’t know.
I talked about this same situation with a buddy of mine. It's basically both Killers AND Survivors have their own rule books that they want people to follow. And when no one does, they quit or throw a huge fit in the end game chat or on your steam profile. The entitlement from both sides is crazy to me.
As a killer, the only rule I have for survivors is that they must play the game. No hiding at the edge of the map or in lockers the entire game. You can do a gen, totems, get chased, heck, even do a ritual in the basement -- just do SOMETHING. I have had games where the other 3 survivors get so frustrated at their teammate hiding that they stop trying to play and lead me to the hiding guy. If I catch a survivor not playing the game, unless they are obviously a new player, I will tunnel that person only and let the other 3 go. If they are new, I'll play very poorly to convince them to try. As a survivor, my rule is simple for killers -- don't be toxic like in this video. Bleeding people out for no reason is frustrating, we all just want to play the next game if we go against a really good killer. We know you're good, there's no reason to be a bully. My request for killers (not a rule) is that you give a chance for fun or high stakes gameplay when you can, in order to make the game more exciting. Don't slug for the 4k unless you need it for a tome or adept or something. That high stakes moment at the end of games is really enthralling for some people, and if you ruin it by slugging for the 4k, it makes the game that much more boring. The same goes for tunneling, camping, and that sort of behavior. Though it is totally OK to do all of these, and they are legitimate strategies, the most fun games I've played had very little of that. I understand if you need the win, but this is a game, and it's supposed to be fun - so when you have the chance, let the fun happen!
This video reminded me of the time when I used to play Identity V, where there was an option that would be great for avoiding situations like this: The surrender button. When a survivor pressed the button, the other survivors were given the option to surrender as well, and if everyone accepted, they would all be killed and the game would end. Whereas, if you were the only remaining survivor, or the killer, the game would end instantly. DBD could add this option which, in addition to getting survivors and killers out of hostage situations, would preserve everyone's gains. Of course, the DC option is still available, so you can leave the game without the approval of others. I don't know if there's any way to take advantage of this idea in a malicious way, but anyway, just sharing something I remembered.
I just had an experience like this. Michael Myers with Knockout. He bled out two of us, let the others do gens so he could NoEd the rest and then Mori the last one.
@@MintSkull If you combine Knockout with Hex: The Third Seal, Hex: Undying and Deerstalker, it becomes a nasty little slugging build. Even a SWF will have some trouble finding their slugged teammates, meanwhile the killer knows where they are at all times. I ran it once and got called many names even though I let all 4 of the survivors go lmao
I’ve had so many matches where the killer brings Knockout and never hooks lately. Getting bled out when nobody was ever toxic to the killer and on the event mode too. It’s miserable… I wish they’d rework that perk because it’s so unhealthy for the game. Or at least give us the option to bleed ourselves out if we’re left on the ground too long.
the problem is. killer perks that slow down the game are getting weaker and weaker. i've legit seen a lot of people run zero perks. because any of them will just get nerfed anyway. its sad to see. but both sides have problems. the biggest for killer is getting bottlenecked into using specific builds. or you will get absolutely demolished. whereas for survivors its how hell soloq is. but swfs is a nightmare to balance. because any changes to that effect soloq. i do have an idea on how to balance the two differently. but its tricky
To be honest I don't think people running knockout is them trying to be toxic... it's just poor balancing, aggressive slugging is too strong at the moment.
Thank you so much for talking about this: i know a guy who brags about fully bleeding survivors out and that he "just cant bring himself to hook survivor" and justifies this playstyle by saying that he bought the game therefore he's entitled to this kind of fun. The survivors also bought the game, I think is what he fails to realise. It's just so incredibly petty and annoying, like yes slugging is a core component of the killer experience but slugging until someone bleeds out is just dumb and malicious.
Most of them play as if the survivors are not real people on the other side, maybe they're 13 year old kids want to have fun or 30 year old person tired after work who wanted to relax (dbd is a bad choice but oh well here we are). But what's funny to me - if they have bots in their games due to disconnection, they see the difference and start playing normally. Or I bet most of them would be furious - if Bhvr added bots to the normal queue that - they're not real players.
@@anettelma123 Do they? When my teammates disconnect, the killer ignores the bots and tunnels the actual players out so they can play solo with bots at the end, and then the bots usually escape because it took the killer too long to tunnel me. I really think a lot of killer players are just actual sociopaths who derive most of their fun from knowing that they are abusing somebody.
I find this argument a lot in dbd: everyone is entitled to their own kind of fun and your fun is not my responsibility. I heard this from well-known youtubers but it's such an immature way to go about playing any game, not just dbd. It may make sense from an individualistic perspective but dbd just like most other games is a community/team-based game in which we are somewhat responsible for others' enjoyment of the game whether we like it or not. I think that not being able to preserve this fun/respectful way of playing the game leaves a lot of room for cheaters/abusers (after all, your fun is not their responsibility).
The problem is that this is not a bannable offense 💀 Nothing this Blight player did was something that Behaviour could reasonably ban them for. So instead of me reporting, I would rather the devs prevent these situations from happening in the first place!
@@MintSkullI feel as though this SHOULD fall along the lines of the greifing category and the fact it doesn't is a joke. Games ban people for way less toxic behavior.
@@MintSkull I consider this behavior to fall under the category of 'griefing', which is a reportable offense, and if it's reportable, it's possibly bannable, right?
@@MintSkull But how are they going to prevent this without some omega-tier buff? I feel like both sides should be buffed heavily across the board for a PTB to see what happens, a lot of killer perks don't feel impactful and a lot of survivor perks are out of your control, which is why regression and anti-tunnel/slug and chase are the only popular and powerful solo builds, so we should implement those at a default level. What if we had base-kit DS with an object you can find on the map after being unhooked that disintegrates after 60 seconds and we had faster downed recovery and base-kit unbreakable once you have been hooked twice as a near-death buff? What if base kick regression was 20% and survivors needed 2 specific parts to repair the last 30 charges on a generator? I have a feeling they are going to just uber nerf the slug play-style with zero compensation. Edit: The bleed-out accelerator should be added in the universe where BHVR only adds band-aid fixes and not core game-play changes, so this one.
IMO the simplest way to balance slugging is to treat bleed outs as having escaped the trial. (Possibly with a killer BP penalty.) Now slugging for the 4k becomes a game of risk/reward because of the chance the killer loses track of the slug. Not to mention it fits the thematic element of the game since the killer's job is to sacrifice survivors to the entity, not leave them on the ground.
So... penalize the killer for getting people... killed? Definitely not. That is quite possibly one of the worst ideas ive heard in awhile. Especially because there are times where slugging is a viable and possibly the only option. Aka a full swf sabo. So what youre saying is, a full god tier swf can sabo all the hooks, force you to bleed out, and they STILL get a win? I dont like slugging to slug, i get it, but that idea is a TERRIBLE way to change that.
@@thedoggolord7675 Bleed outs DONT count as a kill, they dont increase your mmr. Its not a kill or an escape, the difference here is it forces the killer to actually kill. As a killer main, sabo squads are annoying but they are definitely possible to beat without bleeding them out lmao
I 100% agree with this. If a killer is leaving someone on the ground for 4 minutes, that should count as an escape. This only ever happens to me if I got distracted by another survivor and the survivor on the ground crawled away to some spot I couldn't find. In that case, good on them. Give them the win. Otherwise, no one should be in a situation to be left on the ground intentionally for 4 minutes. That killer does not deserve a kill for that. It's a gross way to play. I take my role as killer very seriously. I don't want to be the reason some new player (or old) stops playing forever. Any other killer who plays like this Blight is pathetic.
@pomesa_ Theres a difference between not raising mmr and actively penalizing for something. And counting as an escape would give survivors way too much reason to want to be bled out, like boil over with map offerings, etc, and sabo squad can be beat, by slugging, and potentially bleeding out. Especially if they use boil over, flip flop with map offerings. And teammates who run the same and have sabo toolboxes. Sabos counter is bleeding out, so, not sure what youre trying to say.
I don't blame Ada for trying to unhook herself. Regardless of whether she was trying to kill herself from the moment she got hooked because unless she unhooks herself at that point, the match is completely lost at 4 and 1/2 gens left, so if it doesn't work, then might as well just call it quits at that point instead of suffering a game where probably a maximum of one more gen will be completed. Her possibly unhooking and not making you go get her was like a 2% increase in the extremely slim odds of getting every gen done.
Yeah, I don't blame them at all. If they had stayed, they would have just endured the same crap as Nancy and Mint. As a killer main myself, this is just pathetic behavior on the Blight's part. I don't blame anyone for avoiding just a match.
See, if a killer tunnels, camps, etc, I get that as a strategy. That is the optimal way to win a match. The problem is when a player does mechanics just to be petty, which Behaviour should fix to prevent these extreme cases. I am not saying this is my daily experience, which is why I made this video. It's an exceptional case that can happen to anyone.
@MintSkull exactly, as frustrating as getting tunneled or camped ect is (yes I get upset over it from time to time mb trying to do better) it's a strategy to win. Bleeding someone out or humping or doing what the Blight did is just pissing off the other player who did nothing to you, for no reason. Again dear killers, iam very aware there are survivors doing similar stuff for no reason. Like fr why do people do that
@@Insomnia052survivors cannot do what this Blight did at all. At most they can hide (last two) but even that isn’t the same because the maps are finite and the killers can track them with game sense.
sadly when bhvr gives survivors many crutch perks that are abused by swf and nerf gen def and regression you will see more killers camping and being toxic especially when they play nice and get teabagged. i play both roles btw
Basekit unbreakable should become a thing, it'll completely eliminate slugging, if they added it in 2v8 then they can surely add it in the normal game mode
@@ImR3DACT3D Basekit Unbreakable still solves one without really affecting the other. Even if a survivor can pick themselves up you're still guaranteeing around 32 seconds of gen time getting wasted (more likely more than that since BHVR planned to increase self-recovery time to like 45 seconds when they first tested it). If you're sitting on the ground for 30+ seconds there's really no reason you shouldn't be able to pick yourself up. In the same way Survivors get penalized for not rescuing their teammates on hook in time (going to 2nd stage/dying on hook), the killer should be penalized for not performing their objective in time (and not in a way that still benefits them).
Add base kit shoulder the burden while we are at it cause tunneling is literally more toxic than slugging as the "counterplay" is your teammates sitting on Gens for minutes while you run away and you can't do anything about it, while slugging at least has counterplay with rescues and other mindgames. I don't care if they need to buff all killers to make up for it, this type of toxic gameplay should not be encouraged. I know survivors also have cancer strats and broken perks especially on teams and I'm not saying those shouldn't be changed either.
Basekit unbreakable would be miserable. As it could be used to punish killers who have no intention of slugging but are forced into it, aka, buffed sabo squad. As sad as it is, you have to keep in mind how swf could exploit said ideas, more often than how it could benefit solo q
@@thedoggolord7675 How much would basekit UB actually change that though? If Survivors are SWFing and trying to abuse save mechanics, they're just going to go down on pallets/in the open for a flashlight save/use sabo perks and swarm the Killer so they don't have a chance to pick up/hook anyway, and if the Killer goes to chase one Survivor there will be another hovering nearby to pick up the slug. It's a bit ironic to be arguing for mechanic abuse when the current version is way easier to abuse & for what are probably more spiteful reasons
I normally play killer but tried a few games as a solo queue survivor for the event. Genuinely awful experience. It made me sad bc I love playing survivor, but most killers were slugging or tunneling the whole time. My teammates often gave up or intentionally sabotaged the team by repeatedly blowing generator skill checks and slamming lockers to alert the killer. Shout out to that Dracula I faced on Borgo tho! You were a sweetie :)
Which region you in, EU/NA? Dracula's my main and I'm EU, typically I go for x2 hooks and let everyone go unless an archive asks me to kill survivors or I'm trying for Iri 1 that month. Hmm, if you had a username I could tell you right away if it was me or not, BeastOfPotential is my console acc, and same name as here for PC account 🤔just curious is all!
Same situation for me. I'm a killer main who has been playing a bit more of survivor for the past 3 months. This event is something else and I hate that you had to start trying survivor during it. I promise it wasn't this bad for survivor before. There is something up in the past few weeks and especially with this event. I have over 2000 hours and this has been some of the most miserable trails of my entire time playing DBD. I don't know what's going on, but I'm sticking with killer for now. I'm not surprised the BP bonus for survivor is so high atm. I feel many people are just done with whatever is happening lately.
Me when I play survivor: gets toxic killer Me when I play killer: gets toxic survivors How to fix the issue? Not playing ofc, so I'm taking a break for another 6 months to a year.
There was no rage towards this player! I called them a Gigachad earlier too, I just thought calling it creature would be funny instead of just saying "this player" or "this blight"
I do agree that something needs to be done. BUT as a person with bad internet that likes to drop me randomly, I'm thankfull that I'm not getting banned because of a bad connection.
Blight only brings misery. You cannot honestly tell me that the mega sweaty Blights (aka every single Blight player) are having fun. In my nearly 2000 hours I have met not one single Blight that is not a super sweaty tryhard. Many of them are quite toxic as well. That is why I instantly give up the second I hear his terror radius for the first time. The match you have shown is an average Blight match I get
I love how you actually call out genuinely awful behavior, and not what 99% of dbd players do and call players playing to win toxic, but also acknowledging it is unfun to face. Genuinely rare to see, props to you
3 new game mechanics to fix these issues 1. basekit unbreakable after 2 survivors left (hatch spawns after 2 survivors left and been on the dying state for a combined of 4 minutes) 2. last survivor gets 90% wiggle progress (since its a free mori, no need to pick up) 3. after last survivor stands, the timer starts with extra time (no need to close hatch for timer to start)
I won't lie I've been there myself, rough matches so I lash out on the next team, but holy shit is guilt a powerful motivator to avoid perpuating that toxic behaviour. Hell I'm more empathatic about it nowadays, "WHO hurt you in life to act like this?!"
Personally, I only disconnect from a match if the killer is being super toxic like that. Otherwise, if I don't wanna play that match as survivor, I just do my best until I eventually get caught by the killer. You just never know, you could accidentally do well, be better than you thought, or get a nice killer. As a killer, I usually play huntress, and let about 90% of my survivors go after I get my bloodpoints from 2 hooks. Occasionally some survivors will be nice and let me kill them after the exit gate opens, but most survivors are thankful and get out while they can. I find it to be a fun way to play.
I once went against a streamer that was playing with Blight with Chlorophobia, Deer Stalker, Sloppy and Nurse's, they bleed us out and was toxic and made fun of us survivors in the endgame chat, it was soloQ, we did nothing wrong, it was a completely normal game And recently I went against a Hillbilly with almost the same build, but it was Knock-Out instead, it was miserable, it made me quit the match, and I NEVER dc! Even it's a awful game with no chances of winning! That Billy made me super angry, and he was very normal about it in the endgame chat... Like, he did nothing wrong, it's our problem It's so upsetting What makes me more frustrated is that exactly what you said, there is no penalty to these types of losers, but I do think slugging in very difficult matches is necessary, but when it's made for waste time and be toxic, then it needs to get penalized!
it's crazy that games like this are happening more and more common and people are trying to find new ways of BM. Unless he drops you right on top of the hatch so you can spam to get in, I would do the same thing as you and wait to see if he willing to wait the 1 hour or not. Even if you try to play a match, like go for hatch to prevent the 4k, they can hatch camp and stand right on top of it, or before that if they bleed someone out as the other hides for hatch, Killers tend to juggle slug go for the fresh person to slug going for the 4k. Even so, I've had matches where the killer will be so petty, if they letting me wiggle out to for the fresh slug, I get on gens but if there's only like a gen or two left, the killer will try to grab you off the gen so they dont down you for your immediate bleed out and try to take you to areas where they think the other Survivor might be until you wiggle out again and the same thing happens. Another game I had something like this but with basement so killer make be wiggle out falling down the basement stairs so I cant get away from her when the game was 100% over just to bm over and over again. (Nurse did this to me. I did get the Nurse ban tho 2 weeks after.) I'm just tired of it and it really amazes me what people can do in this game to make a game last as long. I am very curious when I saw the DBD survey showing the slugging portion of it. Time for a bleed out or give up match feature. Sadly this game is now too competitive and sweaty for stuff like this not to be in the game.
Scott Jund had an excellent idea as well that would add a neat mechanic for new perks and interactions in addition to being an anti bleed out tool- basekit while on the ground, and holding the ability key while crawling, you will crawl twice as fast, at the cost of accelerating the bleed out timer by 4X.
Once I versed a Myers in soloq, while being the obsession. I understood, that the Myers had Play With Your Food pretty early, so I tried to not engage in a chase with him, while still doing gens and unhooking/healing other survivors. What end up happening, an Ace teamed up with the killer, thinking I was hiding all game. The Killer hooked me and Ace fake-unhooking for the whole timer. Then the Killer did the dribbling thing (dropping and picking the survivor up), so I couldn't bleed out. I went AFK for ten minutes, then got back and the match was still going on. Eventually I died on hook, and the Ace wrote in post-game chat: "Did you like that game? That's what you get, you little rat". Long story short, I never play for the team in soloq ever since.
If he is categorically holding you and waiting for you to show if you are active rather than hook you and go next he IS actually holding you hostage in game. That IS bannable under griefing.
It's not, I have the power to wiggle out and progress the match. It's the same reason Myers locker stand offs are not bannable, because both Myers can open and hook the survivor, and the survivor can leave the locker. This was not a bannable offense.
@@ethernoh It's the killer in this situation that is the one sick in the head. Who waits an hour just to make sure the other player is watching before he moris them? An extremely petty loser
soloq, as of recently for me personally, the game is absolutely miserable as survivor. i have no clue what people's problems are of recently, but people have been going next so much more than lately or just throwing for content all the time.
I have to agree, lately the "go next" situation is happening in a lot of my matches, and I say this as someone who plays killer too. Having survivors give up just makes for boring matches, and unfair matches for the survivors.
I’ve been in this exact situation before it’s really frustrating to deal with, I tend to D/C if the killer is being overly toxic like that or just alt tab, use the bathroom, clean up my apartment, or even fire up another game on the side all to not stroke the killer’s ego.
I play killer and survivor, you cannot tell me this killer or anyone can say right here @1:08 that this killer is having fun. This so annoying to play against or as. 5 gens left and just sitting there at hook. You’re basically just idle at this point. Also bleeding out players on the ground intentionally especially when you can hook everyone is just downright toxic and miserable. I know how survivors can be but the problems is that people carry over their problems from previous matches into new matches and unleash their pain on new players they’re facing who has done nothing to them
I got paired with a Thalita hacking, a Steve and a TTV that were swf and Thalita made it impossible for me to catch them by healing them all the time while in chase. :l I was playing Legion so first she needed to mend them, so sometimes I could down them before she healed them and she made it impossible for me to hook them by disabling my hooks. Not sabotaging, disabling, probably saboing from a distance.. I couldn't use those hooks, only basement hooks. They were tbagging and all which is so sad... and then there was this poor Rippley that realized she was haking and Thalita made it so she couldn't move. Only one who actually deserved to leave so I gave her hatch after those pests left. Hope they get banned soon.
Shoulda gone for that one hour just to deny the Blight from getting his "victory" at BMing you. At that spot, all power was in his hands to end the match. This is what makes an entire team being slugged feel so bad because the survivors either have an unbreakable perk active or nothing at all to continue playing the game.
its crazy that there are people like this that would waste minutes to an hour of their life that they will NEVER get back just to be this petty and toxic
I'm a survivor main though sometimes I play Killer when doing old tomes But from anecdotal experience, I got bullied as Spirit and Blight even though I don't even have their 4th perk slot unlocked Whereas when I played default skin Legion (who I have P1 since he's my favorite) I had nice survivors who had flashlights and tools and when they saw how lost I was they dropped them to even out the playing field. I checked post game scoreboard and a Claudette in that Legion game was P100. So I guess survivors who've played forever just hate Spirit and Blight I guess (I started in October 2024)
Welcome to the current standard of petty grief players - this is not an outlier, this is wildly common. From the survivors killing themselves immediately, to Killers bleeding out to near completion, before then picking up. Its a pathetic mindset in the community now.
FR the mindset was everywhere back when I played. I couldn't do solo queue survivor anymore. I would just go insane from back to back teams that give up and killers that hard tunnel and BM the entire time they are dominating.
I hate the idea of " you can just DC." No, you can't. You get a penalty, which can both affect you're ability to play and is clearly BHVR showing that they do NOT consider this a viable option for ending the match.
I had something similiar happen to me. I remember i was playing solo q on bone chill 2024 queue and i got a blight (notice that its always a blight doing this type of shit) that: -send himself to haddonfield -was running best addons -was running thrill meta build with devour -tunneled 1 survivor out of the match -slugged the rest of us on the ground for 4 minutes -and the worst part, when he was humping me (i happend to be the last survivor alive) and was trying to mori me at the last second, he missed the timing Its just so pathetic, the worst part is that he was ass with the flicks, and he was a p100.
This happened to me the first time I played DBD. A blight letting everyone to bleed out Yeah, idk why but Blight players are all built like that, so freaking toxic
I had a similar situation in Hunt Showdown where my teammate held me hostage by killing me and reviving. But he actually lost half the rewards because 2 players need to extract. We won, we killed all the remaining players. He literally just enjoyed ruining that game for me for no reason. He definitely beats the Blight which at least was your enemy.
That Blight is like 90% of Killers: power-tripping. They can’t play that way as a worse Killer. And yes, I’ve had miserable soloQ experiences where the Killer wanted to punish us Survivors for just being Survivors.
Its insane how unhappy and toxic people can be if bhvr doesn't do anything about this will most likely be the reason this game dies, some people are horrible
Toxicity has and will always be part of any videogame, the only solution is how the developers deal with these situations to prevent these things from happening! I do not think the game will die because of toxicity, if it dies it's because the devs completely mess up on an update that ruins the gameplay.
I have only ever let survivors bleed out one time. I think it was warranted. They had boil over, sabo toolboxes, and a eyrie offering. They went to the top of the main building and teabagged in front of me. After i downed both, i wasnt able to make it to a hook, and they ran back to the same spot to do it again. At this point i decided i wasnt going to play their game, and just watched them bleed out. Ive never understood being outwardly, and overly annoying in online games like this.
I like that you’re thinking of alternate ideas like adding the ability to concede. Buy you have to think of every situation in this open of a game. If survivors could concede, teams would form of people trying to earn as many point in the first 5 mins then let one teammate distract the killer and end on hook when the rest of the team is ready. Speeding through challenges and bps. It would make the game unplayable
The solution you provided reminded me of Idv, where they had a 'surrender' option for both killers and survivors. While the killer can immediately end the match, for survivors it'd need 3/4 or 4/4 survivors to agree.
This match did not affect me, but this happening to a casual can be very bad! This video was just done to show the changes I would make so other players, especially casuals, do not get these experiences. If I was that mad I would have DC'd, but I constantly defended both the survivors who went next and also specified various times that this is not a bannable offense, the killer did nothing that can be banned.
While I somewhat agree you shouldn't feed the troll, these "nice people" will do this shit regardless of whether or not they get a reaction out of you. 95% of the time they assume you are upset with how they are playing because their original intention was to frustrate you and be a malicious player from the beginning.
Maybe a match shouldn’t be over for survivors if one survivor dies at 4-5 gens. That could be a better approach than just like allowing survivors to concede. It’s gonna blow up kill rates
Me and my friend literally hid in the basement and walked back and forth until the killer eventually came down and we got in different lockers and would head on him and run away, hide in a bush, and when he was gone, go right back in the basement occasionally going up to throw a distraction and heading back down. They eventually left.. poor thing. That’s what happens when you wipe out half the team at Gen 5. Also idk if that last part is true. I was targeted by a trans plague player a week or so ago who went after me for having a MLM flag and nothing happened. They let 2 Sables and Michaela escape, but kept vomiting and taunting me.
I was held hostage for over 40 mins as killer, they hide and did no gens when there were only two of them left, to top if off when I finally found the last lady she almost got hatch but the hound grabbed her letting me close the hatch before she got away. Needless to say i enjoyed the mori
Most likely 2 solo queue players waiting for the other to die, I mean if you're playing to win I don't blame them. Since there's basically nothing you can do at that point especially if there are multiple gens left. The only options for them at that point is to either do a gen and die, wait for your teammate to die, or just let the killer kill you and go next lol.
@StizzY8 They were likely new players, as that was my first-ever game as Houndmaster. I reported the incident but specifically asked for no bans since they were most likely inexperienced. However, I did suggest a game mechanic in my report-similar to crows for survivors-where if generators aren’t being worked on for a set amount of time, all survivors are revealed regardless of slight movements. The situation was utterly ridiculous and needs addressing.
Dbd Players are genuinely on another level when it comes to toxicity. I don‘t wanna hear anything like „But R6! But League!“ because you‘re not gonna find someone THIS desperate to piss people off. Like, this is legit embarrassing to me
I had a match yesterday where we went against a Deathslinger on Eerie. The game was normal up until there were 2 survivors left: Me and a person on the hook. I was hiding behind a locker in a jungle gym and the Slinger came to check that locker. He saw me and decided to sit in front of me and trap me in the corner. He was probably waiting for the other survivor to die on hook so he could kill me, but I hadn’t thought of that and just DC’ed. No idea why people are so petty for no reason.
I feel you, i always tought that Playing simply in a toxic way Such has'' Tunneling att 5 gens for no reason, capming att 5 gens, slugging since the start of the match'' should be reportable, cuz those players have just a base Toxic mindset that No one, and i mean NO ONE can change, and that only a report and a ban is something that they understand I myself when play killer, i try my best to have fun and give fun to others, people that u have shown in this Video, dont have fun, they just want to win. Btw keep up the good Content. 👍
@ playing to only win is a mindset that leads to toxicity, simple has that. I play, and people should play a video game for F U N not just to get a 4k all game otherwise someone loses there minds. I play to win att all costs in comps or tournaments, not in public matches.
Yesterday I came up against a 3 gen Hag, on Lampkin lane, they were all so close together they could easily be defended and the killer didn't chase past the 2 houses the whole game before there was only 2 people left, it seemed easy at first because the killer didn't even move from the 3 gen early game, it was miserable and boring as hell.
I’m not trying to be rude or toxic in any way but that’s just playing comp. But honestly it depends on how the match was going. I didn’t understand most of your comment but I’m assuming it was going bad for killer so obviously they’ll hold the 3 gen
Yep, these situations need to be prevented by the survivors in order to not allow the killers to three gen that hard. At that point, the game is over. Three Gen situations is how I a lot of my killer matches! Survivors, especially in SoloQ, do not know how to break them since they do not have the coordination of a comp team.
Not being able to DC is a terrible take from you. You literally started the video saying how miserable solo Q is for people playing alone and how you are a killer main and could never play survivor because of stuff like what the blight does. Yet, people just have to deal with it? Okay.
Oh, you can DC, never said you cannot, just take the penalty. If survivors queue up to play, they should play the game and stop complaining when they go down in a chase. Like I clearly said in the video, if I DC because one match has this type of Blight player, it's all fair, but if I am constantly DCing on every single match because the game is miserable, as a wise man once said: "Just play something else" and stop ruining your teammates for the most minor inconvenience.
@ of course, 1 killer and 4 survivors after all. But they still do a lot when I play survivor. They have one bad chase with someone who’s actually good and they throw a fit.
I did a solo queue Ash to Iri challenge recently. The most difficult part was the team mates you get that either give up or throw, even when the killer isn't that experienced. But that's what you expect with solo queue, spin the wheel of team mates skill.
I'm very aware, I have been playing way back when you could spam the mori animation to extend the duration of a bleedout timer. That was luckily fixed! It's just that I have personally never been in a match where it starts like a lost game because of my teammates and it ends in a toxic experience for absolutely no reason 😅
That's the thing, there was no reaction! They were anonymous, I didn't send any messages nor DM's, and I am not someone known for uploading videos of people being toxic to me on this level. So I legit see no reason someone would do this other than being petty, and that's what I find funny about the situation, because this could have been the Nancy instead of me 💀
Good God that was painful to watch… unfortunately this seems to happen once or twice every time me and my friends play dbd these days, not sure what’s going on lately. Feels like people come home from work and take out their crappy day on us lol.
I played only 4 matches as survivor yesterday in the winter chill event: First match I was bled out on the ground because the killer wanted the 4k at all costs. He never found the other survivor even though she healed me a few times and he downed me while I was working on gens. She escaped anyway because I bled out and hatch was near her. In endgame chat, I asked the killer why he couldn't just get a 3k and he responded that he won. Also, the survivor who escaped hatch was in endgame chat being incredibly toxic calling the killer garbage and bad (even though he won, so IDK how that logic even checks out). The second match I played was pretty normal, except that the killer came back to every single hook to harass the unhookers. And some killer mains keep being baffled as to why survivors keep bringing "second chance" perks (I despise the way the term 'second chance' is used here. It's as if these people think survivor's had a first chance, let alone squandered it by being put in an unavoidable chase in a dead zone. What, is ever single survivor supposed to die on the first hook?! "second" chance....Yeah. How about you give me *A* chance to get off the hook first? Whatever. I digress). Not being a SWF, we obviously lost because we couldn't coordinate protection hits and saves. Boy, I just LOVE that the killers gets free chases with injured survivors because he just waits near the area that survivors are FORCED to go to. I. Love. It. The third match I played was a stomp. I got in a few really long chases with a killer who didn't know how to play dracula all that well (plus, he didn't know when to leave chase) and we all escaped. However, during the match I had terrible lag spikes/rubberbanding every 5 seconds or so. The game read that I had 170ms ping and that everyone else was at 40ms/50ms. At one point in the match, it was so bad that I had clean window vault completely undone and the killer got a free hit because the server said "No. You actually didn't vault that window." Afterwards in endgame chat, I asked if anyone else was lagging, they all said yes, even the killer. So IDK why the game lied and said they were fine but my connection was bad.' The fourth match I played was against a deathslinger. A few of my teammates got some good chases and we got two gens done. Once I finished the second gen, I went to save the survivor who was sitting on hook because she was about to hit second stage. At that point, the deathslinger had two hooks so far. As I got closer to her hook I realized why no one else had saved her; It was because deathslinger was proxy-camping. I just ran in there anyway to get the survivor before her second hook state, but deathslinger shot me. He had the iridescent add-on that insta-downs you when shot at long range and then I realized why he was camping at that specific distance, if not to avoid the "anti-camping" mechanic (side note: the "anti-camp" mechanic is such dogshit. Proxy-camping is miles better anyway and it is--still--just as game-ruining, if not more than face-camping because it can actually lead to killer wins). Deathslinger downed me, but didn't pick me up and chased a nearby survivor also going for the save. He got downed and, just like me, wasn't picked up. The last survivor got downed a minute later and I thought, "finally, he'll hook us so we can move on." Nope. He left us all to bleed out on the ground. In endgame chat, I asked why he bled us out instead of just hooking us and moving on. His response: "You did gens way too fast." I shit you not, he unironically bled us out because we were playing the objective. We didn't have any brand new parts--or any toolboxes, for that matter--and a teammate pointed that out. He didn't care. On both sides, camping, tunneling, and slugging are the most unfun aspects of this game by a mile, full-stop. People don't think about it, but I suspect that real reason why 2v8 was loved by players is because killers can't camp (at least, not that well) and because slugging isn't that viable because picking up survivors is incentivized so much more than base game. The devs need to discard the entire idea of hooks because no one actually cares about them. The devs should make it impossible for players to ruin other players fun to such an insane degree. I'm tired of crossing my fingers hoping that the next killer I go against doesn't camp or tunnel or crossing my fingers hoping the next killer knows that a 3k is just as much a win as a 4k. In this game, individual players have way too much control over how miserable each match will be. BHVR can definitely change the game so that each match is more consistent and--hopefully--more fun for both sides, but they won't because it's not as easy as adding a pitiful unhook-after-a-bar-on-your-UI-fills-up "mechanic". It's a real shame that they accidentally happened on a decent game concept because we, the players, would be so much better off if DBD was developed by a different studio.
The entire situation with hatch just needs another overhaul . Both for the last 2 survivors hiding forever so one gets found and the other gets hatch on for when the killer slugs and does this .
I recently uninstalled and unfavorited the game after 2 back to back games where 2 survivors gave up on sight of Sadako. I didn't even finish the second game, after the second person gave up and just wouldn't run or participate I just altf4d. edit: 2 in each game
Here’s my fix. Make the DC penalty more severe. Also like the idea of DCers being put in a special Que. I would also make it where the last 2 survivors have base kit unbreakable and endurance when the killer doesn’t want to hook the 3rd survivor for the Mori or to bleed out.
Making the DC penalty more harsh is such a dumb solution. Did you watch the video? They killed themselves on hook. Survivors get no points and get a penalty when they DC, there is no penalty for dying on hook or running at the killer so survivors do that instead. Making the penalty worse would just encourage giving up on hook, when people DC they get replaced with a bot, so that should be encouraged, we shouldn't encourage going next on hook. If anything the DC penalty should be removed to encourage survivors to do that instead of purposely dying so the match can actually continue. And just removing the ability to self unhook wouldn't work either because people can just go afk or run at the killer
If you remove the DC penalty people who would DC in the middle of raging but would not bother giving up on hook would DC too and it is a reasonable amount of people, so you would have even more nongames. We had no DC penalty a few times and it was horrible. @@Williamwillow_
Pls do correct me if I’m wrong but isnt going next on hook bannable? One can argue it’s a rage quit since survivors would “go next” due to them getting outplayed or not liking the killer. I’ve also heard of folks arguing this is “working with the killer” as these survivors give the killers the advantage pretty early in the game.
That's one of the things I like in being a killer main - I can sort of "prevent" these types of matches from happening. The survivors can be the most toxic and annoying PoS I've ever played against and if I happen to outplay them I will refuse to stretch the match out of petiness. Unless they have a build that prevents me from hooking them or something, because then I literally can't hook them and send them to the next match lol.
Dbd is such a killer sided game, and no one will ever believe the truth about it.... sad but true about this awful pos community, that target and harrass players with pride charms. I get this all over the place on youtube too.
Recently, I had a really bad match that made me think of how bad the mechanics in this game are for them to allow players to extend the matches of players just for toxic purposes. I found the pettines of this player so incredible, that I wanted to inmortalize this match on my channel to keep as a remainder of how bad things can be! This is not my usual type of content, and do not expect me to release videos like this, as I very rarely play survivor!
dude i’m so sorry about this, i haven’t experienced this before and i won’t for a few months (my playstation broke sadly) but i can’t imagine how unfair/trashy this could have been, i wish you better lucks in future survivor games. some killers are just crazyy
@@fatal-raven009 This is not the worst thing that can happen in DbD, there are significantly more frustrating experiences like being targeted because of being a streamer / because of who someone is! This video was just an opportunity I took to 1 - Monetize out of someone being toxic 🤑 2 - My solutions to prevent some potential toxic things that can happen in game!
bro this blight is an absolute supervillain 💀
@@DoodlebobXDhaha I wouldn’t call him a villain, maybe Weirdo or jobless person.
@@HAGatha_1mmmmmmmmmmmm. nah, seems like his villain arc started here
As a petty person myself I would’ve waited out the hour and not let that Blight get the satisfaction.
Lowkey wish I did hahaha, the reason why I did not record everything and why I gave up fast is because I didn't care about this match, but then when I thought about it, I thought it would make a fun video that will always be a reminder on my channel of that one petty Blight player that made me laugh with the pettiness 😆
@ Yeah, I get it. Why waste time and energy on such inconsequential matters when you can do literally anything else?
I would just boot up BTD6 on my laptop for maximum pettiness
No literally i did the same to a skull merchant and they just ended up hooking me loll, i was just watching youtube on my ipad while i waited😭
Same I’m waiting that one hour. I’d open up a small game like wizard101 and play that and then check back in to see if they say anything on the chat. No way you’re gonna do that to me, and think you’ll get me to do what you want me to do. 😂😂😂
Play solo q without getting depressed:Impossible
With survivors with one iq
"that's my secret, im allways depressed"
Solo Q is easily only bad because of the Survivors. Very rare for a Killer to be nearly as bad as most Survivors. Big plus, unlike Killer, Survivors can leave early if it’s a bad game.
@@zashimi1345 It’s not as much survivor skill and more that they have zero communication between teammates. Even a casual, bad SWF is infinitely stronger than a good solo player ever would be
Nah, ya'll just aren't Steve Harrington mains. If you were, you'd turn on your Stevegull perk and annoy the killer so thoroughly, your teammates can't help but be impressed. Toxic killers can't be toxic to me, I am Steve the Gull Harrington. I will scream in lowercase until they hook me out of rage.
>miserable experience
>average blight player
What a shocker
Not me, backpack blight > meta blight
I stopped playing dbd when i had the exact same situation , i asked the killer if he has any mental problem and he just started spamming insults , Truly a dbd match
Asking someone if they have a mental problem because they played a video game a certain way is wild
@@DemCheeks666 When you spend 1 hour to just annoy someone else you just met, will never meet and have never seen before for 0 reason then yeah you might have a mental issue
@@DemCheeks666”played” while they just stand there waiting for 4 minutes doing nothing lol
@@PallyLIVE Bleeding someone out on the ground is not playing the game. You’re wasting time just to be petty, which yeah maybe that person is mentally ill or a sad loser and we just don’t know.
@@doompunk64 doesn't crying about a playstyle also make you a sad loser?
I talked about this same situation with a buddy of mine. It's basically both Killers AND Survivors have their own rule books that they want people to follow. And when no one does, they quit or throw a huge fit in the end game chat or on your steam profile.
The entitlement from both sides is crazy to me.
-rep
As a killer, the only rule I have for survivors is that they must play the game. No hiding at the edge of the map or in lockers the entire game. You can do a gen, totems, get chased, heck, even do a ritual in the basement -- just do SOMETHING. I have had games where the other 3 survivors get so frustrated at their teammate hiding that they stop trying to play and lead me to the hiding guy. If I catch a survivor not playing the game, unless they are obviously a new player, I will tunnel that person only and let the other 3 go. If they are new, I'll play very poorly to convince them to try.
As a survivor, my rule is simple for killers -- don't be toxic like in this video. Bleeding people out for no reason is frustrating, we all just want to play the next game if we go against a really good killer. We know you're good, there's no reason to be a bully. My request for killers (not a rule) is that you give a chance for fun or high stakes gameplay when you can, in order to make the game more exciting. Don't slug for the 4k unless you need it for a tome or adept or something. That high stakes moment at the end of games is really enthralling for some people, and if you ruin it by slugging for the 4k, it makes the game that much more boring. The same goes for tunneling, camping, and that sort of behavior. Though it is totally OK to do all of these, and they are legitimate strategies, the most fun games I've played had very little of that. I understand if you need the win, but this is a game, and it's supposed to be fun - so when you have the chance, let the fun happen!
LOL this game and dark souls 3 always had the weirdos leaving messages on steam profile i just set it so only freinds can leave a message.
I've been saying this I don't know why dbd there's always two sides it's like nah both sides cry and complain
The only rule in the rule book of a killer is to ignore the survivor rule book tf you talkin bout
This video reminded me of the time when I used to play Identity V, where there was an option that would be great for avoiding situations like this: The surrender button.
When a survivor pressed the button, the other survivors were given the option to surrender as well, and if everyone accepted, they would all be killed and the game would end. Whereas, if you were the only remaining survivor, or the killer, the game would end instantly.
DBD could add this option which, in addition to getting survivors and killers out of hostage situations, would preserve everyone's gains. Of course, the DC option is still available, so you can leave the game without the approval of others.
I don't know if there's any way to take advantage of this idea in a malicious way, but anyway, just sharing something I remembered.
Great idea
I just had an experience like this.
Michael Myers with Knockout. He bled out two of us, let the others do gens so he could NoEd the rest and then Mori the last one.
Knock out as a perk is horrible hahaha, many players agree that it should not exist as it's design is just toxic and also useless against a SWF
@@MintSkull If you combine Knockout with Hex: The Third Seal, Hex: Undying and Deerstalker, it becomes a nasty little slugging build. Even a SWF will have some trouble finding their slugged teammates, meanwhile the killer knows where they are at all times. I ran it once and got called many names even though I let all 4 of the survivors go lmao
Only time I ever used knock out was to get adept Bubba
@@MintSkullDBD really should rework the aura mechanics and make hooked survivors and slugged survivors not able to have their auras repressed.
I’ve had so many matches where the killer brings Knockout and never hooks lately. Getting bled out when nobody was ever toxic to the killer and on the event mode too. It’s miserable… I wish they’d rework that perk because it’s so unhealthy for the game. Or at least give us the option to bleed ourselves out if we’re left on the ground too long.
the problem is. killer perks that slow down the game are getting weaker and weaker. i've legit seen a lot of people run zero perks. because any of them will just get nerfed anyway. its sad to see. but both sides have problems. the biggest for killer is getting bottlenecked into using specific builds. or you will get absolutely demolished. whereas for survivors its how hell soloq is. but swfs is a nightmare to balance. because any changes to that effect soloq. i do have an idea on how to balance the two differently. but its tricky
To be honest I don't think people running knockout is them trying to be toxic... it's just poor balancing, aggressive slugging is too strong at the moment.
New report offense: piece of trash
Isn't that just the excuse toxic players use for reporting everyone? XD
Literally every killer would get reported for that. People get mad when they lose.
@@Nightbane104 it’d become a routine to use that every match for most players tbh
@@kj117br5 Says a lot of a playerbase though, doesn't it?
@@justmonika2345 playing the game as killer for 30 minutes already guarantees you'll be getting Tbagged at least once soo
pretty much
Thank you so much for talking about this: i know a guy who brags about fully bleeding survivors out and that he "just cant bring himself to hook survivor" and justifies this playstyle by saying that he bought the game therefore he's entitled to this kind of fun. The survivors also bought the game, I think is what he fails to realise. It's just so incredibly petty and annoying, like yes slugging is a core component of the killer experience but slugging until someone bleeds out is just dumb and malicious.
Most of them play as if the survivors are not real people on the other side, maybe they're 13 year old kids want to have fun or 30 year old person tired after work who wanted to relax (dbd is a bad choice but oh well here we are). But what's funny to me - if they have bots in their games due to disconnection, they see the difference and start playing normally. Or I bet most of them would be furious - if Bhvr added bots to the normal queue that - they're not real players.
@@anettelma123 Do they? When my teammates disconnect, the killer ignores the bots and tunnels the actual players out so they can play solo with bots at the end, and then the bots usually escape because it took the killer too long to tunnel me. I really think a lot of killer players are just actual sociopaths who derive most of their fun from knowing that they are abusing somebody.
I find this argument a lot in dbd: everyone is entitled to their own kind of fun and your fun is not my responsibility. I heard this from well-known youtubers but it's such an immature way to go about playing any game, not just dbd. It may make sense from an individualistic perspective but dbd just like most other games is a community/team-based game in which we are somewhat responsible for others' enjoyment of the game whether we like it or not. I think that not being able to preserve this fun/respectful way of playing the game leaves a lot of room for cheaters/abusers (after all, your fun is not their responsibility).
People who play like this should be banned for a while. It’s just bullying at this point
The problem is that this is not a bannable offense 💀 Nothing this Blight player did was something that Behaviour could reasonably ban them for. So instead of me reporting, I would rather the devs prevent these situations from happening in the first place!
@@MintSkullI feel as though this SHOULD fall along the lines of the greifing category and the fact it doesn't is a joke. Games ban people for way less toxic behavior.
@@MintSkull I consider this behavior to fall under the category of 'griefing', which is a reportable offense, and if it's reportable, it's possibly bannable, right?
@@MintSkull But how are they going to prevent this without some omega-tier buff?
I feel like both sides should be buffed heavily across the board for a PTB to see what happens, a lot of killer perks don't feel impactful and a lot of survivor perks are out of your control, which is why regression and anti-tunnel/slug and chase are the only popular and powerful solo builds, so we should implement those at a default level.
What if we had base-kit DS with an object you can find on the map after being unhooked that disintegrates after 60 seconds and we had faster downed recovery and base-kit unbreakable once you have been hooked twice as a near-death buff?
What if base kick regression was 20% and survivors needed 2 specific parts to repair the last 30 charges on a generator?
I have a feeling they are going to just uber nerf the slug play-style with zero compensation.
Edit: The bleed-out accelerator should be added in the universe where BHVR only adds band-aid fixes and not core game-play changes, so this one.
@@adamk.7177 slugging out is not bannable
IMO the simplest way to balance slugging is to treat bleed outs as having escaped the trial. (Possibly with a killer BP penalty.) Now slugging for the 4k becomes a game of risk/reward because of the chance the killer loses track of the slug.
Not to mention it fits the thematic element of the game since the killer's job is to sacrifice survivors to the entity, not leave them on the ground.
So... penalize the killer for getting people... killed? Definitely not. That is quite possibly one of the worst ideas ive heard in awhile. Especially because there are times where slugging is a viable and possibly the only option. Aka a full swf sabo. So what youre saying is, a full god tier swf can sabo all the hooks, force you to bleed out, and they STILL get a win? I dont like slugging to slug, i get it, but that idea is a TERRIBLE way to change that.
@@thedoggolord7675 Bleed outs DONT count as a kill, they dont increase your mmr. Its not a kill or an escape, the difference here is it forces the killer to actually kill. As a killer main, sabo squads are annoying but they are definitely possible to beat without bleeding them out lmao
I 100% agree with this. If a killer is leaving someone on the ground for 4 minutes, that should count as an escape. This only ever happens to me if I got distracted by another survivor and the survivor on the ground crawled away to some spot I couldn't find. In that case, good on them. Give them the win. Otherwise, no one should be in a situation to be left on the ground intentionally for 4 minutes. That killer does not deserve a kill for that. It's a gross way to play. I take my role as killer very seriously. I don't want to be the reason some new player (or old) stops playing forever. Any other killer who plays like this Blight is pathetic.
@pomesa_ Theres a difference between not raising mmr and actively penalizing for something. And counting as an escape would give survivors way too much reason to want to be bled out, like boil over with map offerings, etc, and sabo squad can be beat, by slugging, and potentially bleeding out. Especially if they use boil over, flip flop with map offerings. And teammates who run the same and have sabo toolboxes. Sabos counter is bleeding out, so, not sure what youre trying to say.
Also could have a button "give up life" when you are slugged for more then 30 seconds, the you just die e goes next
I don't blame Ada for trying to unhook herself. Regardless of whether she was trying to kill herself from the moment she got hooked because unless she unhooks herself at that point, the match is completely lost at 4 and 1/2 gens left, so if it doesn't work, then might as well just call it quits at that point instead of suffering a game where probably a maximum of one more gen will be completed.
Her possibly unhooking and not making you go get her was like a 2% increase in the extremely slim odds of getting every gen done.
Indeed, I do not blame both Claudette or Ada. Just found the timing funny!
Yeah, I don't blame them at all. If they had stayed, they would have just endured the same crap as Nancy and Mint. As a killer main myself, this is just pathetic behavior on the Blight's part. I don't blame anyone for avoiding just a match.
Average survivor experience since 2023 (I do NOT mean to offend killers or blame everything on them. No, it's miserable for multiple reasons)
See, if a killer tunnels, camps, etc, I get that as a strategy. That is the optimal way to win a match. The problem is when a player does mechanics just to be petty, which Behaviour should fix to prevent these extreme cases. I am not saying this is my daily experience, which is why I made this video. It's an exceptional case that can happen to anyone.
@MintSkull exactly, as frustrating as getting tunneled or camped ect is (yes I get upset over it from time to time mb trying to do better) it's a strategy to win. Bleeding someone out or humping or doing what the Blight did is just pissing off the other player who did nothing to you, for no reason. Again dear killers, iam very aware there are survivors doing similar stuff for no reason. Like fr why do people do that
@@Insomnia052survivors cannot do what this Blight did at all. At most they can hide (last two) but even that isn’t the same because the maps are finite and the killers can track them with game sense.
@@atmodlee true, I had like idk multiple head ons, chain blinds ect in mind but mb for not specifying sry
sadly when bhvr gives survivors many crutch perks that are abused by swf and nerf gen def and regression you will see more killers camping and being toxic especially when they play nice and get teabagged. i play both roles btw
Basekit unbreakable should become a thing, it'll completely eliminate slugging, if they added it in 2v8 then they can surely add it in the normal game mode
Slugging is different from bleeding out. One is an acceptable strategy and the other is toxic and wastes the survivors' time
@@ImR3DACT3D Basekit Unbreakable still solves one without really affecting the other. Even if a survivor can pick themselves up you're still guaranteeing around 32 seconds of gen time getting wasted (more likely more than that since BHVR planned to increase self-recovery time to like 45 seconds when they first tested it). If you're sitting on the ground for 30+ seconds there's really no reason you shouldn't be able to pick yourself up. In the same way Survivors get penalized for not rescuing their teammates on hook in time (going to 2nd stage/dying on hook), the killer should be penalized for not performing their objective in time (and not in a way that still benefits them).
Add base kit shoulder the burden while we are at it cause tunneling is literally more toxic than slugging as the "counterplay" is your teammates sitting on Gens for minutes while you run away and you can't do anything about it, while slugging at least has counterplay with rescues and other mindgames.
I don't care if they need to buff all killers to make up for it, this type of toxic gameplay should not be encouraged.
I know survivors also have cancer strats and broken perks especially on teams and I'm not saying those shouldn't be changed either.
Basekit unbreakable would be miserable. As it could be used to punish killers who have no intention of slugging but are forced into it, aka, buffed sabo squad. As sad as it is, you have to keep in mind how swf could exploit said ideas, more often than how it could benefit solo q
@@thedoggolord7675 How much would basekit UB actually change that though? If Survivors are SWFing and trying to abuse save mechanics, they're just going to go down on pallets/in the open for a flashlight save/use sabo perks and swarm the Killer so they don't have a chance to pick up/hook anyway, and if the Killer goes to chase one Survivor there will be another hovering nearby to pick up the slug. It's a bit ironic to be arguing for mechanic abuse when the current version is way easier to abuse & for what are probably more spiteful reasons
No way MintSkull got access to my records
It's always a blight player too
You entitled survivors “it’s always the nurse player” “it’s always the skull merchant players” just say you hate blight and queue next like a good boy
@@LynchbladetheGrenadeI think bro is a blight main
@@LynchbladetheGrenadeHow you felt typing that: 💪😤😎👹
@@LynchbladetheGrenadeand you should just say you're one of these awful killers who likes to make everyone suffer for no reason
@@LynchbladetheGrenade Pattern recognition - certain types of people are lured to certain types of killers. Learn it
I normally play killer but tried a few games as a solo queue survivor for the event. Genuinely awful experience. It made me sad bc I love playing survivor, but most killers were slugging or tunneling the whole time. My teammates often gave up or intentionally sabotaged the team by repeatedly blowing generator skill checks and slamming lockers to alert the killer. Shout out to that Dracula I faced on Borgo tho! You were a sweetie :)
Which region you in, EU/NA? Dracula's my main and I'm EU, typically I go for x2 hooks and let everyone go unless an archive asks me to kill survivors or I'm trying for Iri 1 that month. Hmm, if you had a username I could tell you right away if it was me or not, BeastOfPotential is my console acc, and same name as here for PC account 🤔just curious is all!
Same situation for me. I'm a killer main who has been playing a bit more of survivor for the past 3 months. This event is something else and I hate that you had to start trying survivor during it. I promise it wasn't this bad for survivor before. There is something up in the past few weeks and especially with this event. I have over 2000 hours and this has been some of the most miserable trails of my entire time playing DBD. I don't know what's going on, but I'm sticking with killer for now. I'm not surprised the BP bonus for survivor is so high atm. I feel many people are just done with whatever is happening lately.
Ah yes, the no lifers of DbD.
Me when I play survivor: gets toxic killer
Me when I play killer: gets toxic survivors
How to fix the issue? Not playing ofc, so I'm taking a break for another 6 months to a year.
See you tomorrow bro
@weirdeurasianboy8091 I uninstalled it a week ago, last time I didn't play for 8 months
The amount of rage it takes to call someone a "creature" is impeccable 😂 guess you now know the hell that is toxic killers
There was no rage towards this player! I called them a Gigachad earlier too, I just thought calling it creature would be funny instead of just saying "this player" or "this blight"
@@MintSkull mission accomplished! It's funny as hell. Awesome video too, just about finished watching it 🔥
To make a toxic killer they would have had to go against many a toxic survivor. 4v1 after all.
@@CaptToiletthat is commonly the case, but not always the case. Some players are just toxic and malicious
I love calling people creatures. It’s so funny and one of the least insulting insults I have in the roster 😂
I do agree that something needs to be done. BUT as a person with bad internet that likes to drop me randomly, I'm thankfull that I'm not getting banned because of a bad connection.
Hope your connection is fixed! Would be super frustrating to play killer and be disconnected from an amazing match :(
Blight only brings misery. You cannot honestly tell me that the mega sweaty Blights (aka every single Blight player) are having fun. In my nearly 2000 hours I have met not one single Blight that is not a super sweaty tryhard. Many of them are quite toxic as well. That is why I instantly give up the second I hear his terror radius for the first time. The match you have shown is an average Blight match I get
I love how you actually call out genuinely awful behavior, and not what 99% of dbd players do and call players playing to win toxic, but also acknowledging it is unfun to face.
Genuinely rare to see, props to you
its not holding the game hostage but you can still report them for unsportsmanlike behaviour
Killers bleeding out for no reason and the final 2 survivors hiding for no reason are the 2 most toxic, frustrating things ever
Dude, this has been the whole bone chill event for me. You're preaching to the quire
3 new game mechanics to fix these issues
1. basekit unbreakable after 2 survivors left (hatch spawns after 2 survivors left and been on the dying state for a combined of 4 minutes)
2. last survivor gets 90% wiggle progress (since its a free mori, no need to pick up)
3. after last survivor stands, the timer starts with extra time (no need to close hatch for timer to start)
Everytime im slugged i hear pinhead in the back of my head “What a waste of good suffering”
A game mostly played by teenagers, aka literal chimpanzees, it is what it is. We've all been as idiotic.
Some people take the killer role a little too seriously and start roleplaying psychopathy lol
That guy must have been having a really really really bad day to be that rude. Honestly it's quite sad. I hope he gets some help
I won't lie I've been there myself, rough matches so I lash out on the next team, but holy shit is guilt a powerful motivator to avoid perpuating that toxic behaviour. Hell I'm more empathatic about it nowadays, "WHO hurt you in life to act like this?!"
man the amount of petty killers and p100 survivors who jut give up after 1 hook recently is crazy, i don't know what happened
Personally, I only disconnect from a match if the killer is being super toxic like that. Otherwise, if I don't wanna play that match as survivor, I just do my best until I eventually get caught by the killer. You just never know, you could accidentally do well, be better than you thought, or get a nice killer. As a killer, I usually play huntress, and let about 90% of my survivors go after I get my bloodpoints from 2 hooks. Occasionally some survivors will be nice and let me kill them after the exit gate opens, but most survivors are thankful and get out while they can. I find it to be a fun way to play.
Preach!
I once went against a streamer that was playing with Blight with Chlorophobia, Deer Stalker, Sloppy and Nurse's, they bleed us out and was toxic and made fun of us survivors in the endgame chat, it was soloQ, we did nothing wrong, it was a completely normal game
And recently I went against a Hillbilly with almost the same build, but it was Knock-Out instead, it was miserable, it made me quit the match, and I NEVER dc! Even it's a awful game with no chances of winning! That Billy made me super angry, and he was very normal about it in the endgame chat... Like, he did nothing wrong, it's our problem
It's so upsetting
What makes me more frustrated is that exactly what you said, there is no penalty to these types of losers, but I do think slugging in very difficult matches is necessary, but when it's made for waste time and be toxic, then it needs to get penalized!
Survivor has been this way for about a year. I'm glad the Event at least makes it more publicly known.
0:16 - As a killer main, that sucks for us too...
it's crazy that games like this are happening more and more common and people are trying to find new ways of BM. Unless he drops you right on top of the hatch so you can spam to get in, I would do the same thing as you and wait to see if he willing to wait the 1 hour or not. Even if you try to play a match, like go for hatch to prevent the 4k, they can hatch camp and stand right on top of it, or before that if they bleed someone out as the other hides for hatch, Killers tend to juggle slug go for the fresh person to slug going for the 4k. Even so, I've had matches where the killer will be so petty, if they letting me wiggle out to for the fresh slug, I get on gens but if there's only like a gen or two left, the killer will try to grab you off the gen so they dont down you for your immediate bleed out and try to take you to areas where they think the other Survivor might be until you wiggle out again and the same thing happens. Another game I had something like this but with basement so killer make be wiggle out falling down the basement stairs so I cant get away from her when the game was 100% over just to bm over and over again. (Nurse did this to me. I did get the Nurse ban tho 2 weeks after.) I'm just tired of it and it really amazes me what people can do in this game to make a game last as long. I am very curious when I saw the DBD survey showing the slugging portion of it. Time for a bleed out or give up match feature. Sadly this game is now too competitive and sweaty for stuff like this not to be in the game.
Scott Jund had an excellent idea as well that would add a neat mechanic for new perks and interactions in addition to being an anti bleed out tool- basekit while on the ground, and holding the ability key while crawling, you will crawl twice as fast, at the cost of accelerating the bleed out timer by 4X.
just bleeding out faster would be great already. anything but what we have in the game
Once I versed a Myers in soloq, while being the obsession. I understood, that the Myers had Play With Your Food pretty early, so I tried to not engage in a chase with him, while still doing gens and unhooking/healing other survivors. What end up happening, an Ace teamed up with the killer, thinking I was hiding all game. The Killer hooked me and Ace fake-unhooking for the whole timer. Then the Killer did the dribbling thing (dropping and picking the survivor up), so I couldn't bleed out. I went AFK for ten minutes, then got back and the match was still going on. Eventually I died on hook, and the Ace wrote in post-game chat: "Did you like that game? That's what you get, you little rat". Long story short, I never play for the team in soloq ever since.
Same but it was Jill for me
Same but a William or Kate
If he is categorically holding you and waiting for you to show if you are active rather than hook you and go next he IS actually holding you hostage in game. That IS bannable under griefing.
please explain how the survivor is being held hostage when they can just wiggle out and progress the game?
It's not, I have the power to wiggle out and progress the match. It's the same reason Myers locker stand offs are not bannable, because both Myers can open and hook the survivor, and the survivor can leave the locker. This was not a bannable offense.
He isn’t holding the game hostage…holding the game hostage would be you being body blocked as last survivor while the hatch is open still.
@@MintSkull It should be a bannable offense
This blight player wasn't a killer, he was his own fucking monster 😭
He has to live with himself every day. No wonder he's so miserable.
@@Doncroft1 Live with what? Doing nonsense on a videogame? You guys are sick on the head. Get some help.
@@ethernoh It's the killer in this situation that is the one sick in the head. Who waits an hour just to make sure the other player is watching before he moris them? An extremely petty loser
@@ethernoh speaking of miserable...
who pissed in your cornflakes this morning? damn
@@ethernoh Live with the insecurities this dude had lol
soloq, as of recently for me personally, the game is absolutely miserable as survivor. i have no clue what people's problems are of recently, but people have been going next so much more than lately or just throwing for content all the time.
I have to agree, lately the "go next" situation is happening in a lot of my matches, and I say this as someone who plays killer too. Having survivors give up just makes for boring matches, and unfair matches for the survivors.
Well maybe survivors go next more often because the game is miserable so they don't bother anymore ? Something must be done to make solo q better
I’ve been in this exact situation before it’s really frustrating to deal with, I tend to D/C if the killer is being overly toxic like that or just alt tab, use the bathroom, clean up my apartment, or even fire up another game on the side all to not stroke the killer’s ego.
I play killer and survivor, you cannot tell me this killer or anyone can say right here @1:08 that this killer is having fun. This so annoying to play against or as. 5 gens left and just sitting there at hook. You’re basically just idle at this point. Also bleeding out players on the ground intentionally especially when you can hook everyone is just downright toxic and miserable. I know how survivors can be but the problems is that people carry over their problems from previous matches into new matches and unleash their pain on new players they’re facing who has done nothing to them
"...the problem is that people carry over their problems from previous matches.."
^this
@ thanks brother. Glad you understand
I got paired with a Thalita hacking, a Steve and a TTV that were swf and Thalita made it impossible for me to catch them by healing them all the time while in chase. :l I was playing Legion so first she needed to mend them, so sometimes I could down them before she healed them and she made it impossible for me to hook them by disabling my hooks. Not sabotaging, disabling, probably saboing from a distance.. I couldn't use those hooks, only basement hooks.
They were tbagging and all which is so sad... and then there was this poor Rippley that realized she was haking and Thalita made it so she couldn't move. Only one who actually deserved to leave so I gave her hatch after those pests left. Hope they get banned soon.
Shoulda gone for that one hour just to deny the Blight from getting his "victory" at BMing you. At that spot, all power was in his hands to end the match. This is what makes an entire team being slugged feel so bad because the survivors either have an unbreakable perk active or nothing at all to continue playing the game.
its crazy that there are people like this that would waste minutes to an hour of their life that they will NEVER get back just to be this petty and toxic
It’s always the blights that are the most egotistical psychos
I'm a survivor main though sometimes I play Killer when doing old tomes
But from anecdotal experience, I got bullied as Spirit and Blight even though I don't even have their 4th perk slot unlocked
Whereas when I played default skin Legion (who I have P1 since he's my favorite) I had nice survivors who had flashlights and tools and when they saw how lost I was they dropped them to even out the playing field.
I checked post game scoreboard and a Claudette in that Legion game was P100.
So I guess survivors who've played forever just hate Spirit and Blight I guess (I started in October 2024)
Welcome to the current standard of petty grief players - this is not an outlier, this is wildly common.
From the survivors killing themselves immediately, to Killers bleeding out to near completion, before then picking up. Its a pathetic mindset in the community now.
FR the mindset was everywhere back when I played. I couldn't do solo queue survivor anymore. I would just go insane from back to back teams that give up and killers that hard tunnel and BM the entire time they are dominating.
I hate the idea of " you can just DC." No, you can't. You get a penalty, which can both affect you're ability to play and is clearly BHVR showing that they do NOT consider this a viable option for ending the match.
I had this exact thing happen to me this week against a Plague, almost exactly this to the letter. It's miserable.
I had something similiar happen to me. I remember i was playing solo q on bone chill 2024 queue and i got a blight (notice that its always a blight doing this type of shit) that:
-send himself to haddonfield
-was running best addons
-was running thrill meta build with devour
-tunneled 1 survivor out of the match
-slugged the rest of us on the ground for 4 minutes
-and the worst part, when he was humping me (i happend to be the last survivor alive) and was trying to mori me at the last second, he missed the timing
Its just so pathetic, the worst part is that he was ass with the flicks, and he was a p100.
This happened to me the first time I played DBD.
A blight letting everyone to bleed out
Yeah, idk why but Blight players are all built like that, so freaking toxic
Again, don't assume every blight is like that.
Take me for example, I like running silly builds and let go if they beg for mercy :D
I had a similar situation in Hunt Showdown where my teammate held me hostage by killing me and reviving. But he actually lost half the rewards because 2 players need to extract. We won, we killed all the remaining players. He literally just enjoyed ruining that game for me for no reason. He definitely beats the Blight which at least was your enemy.
That Blight is like 90% of Killers: power-tripping.
They can’t play that way as a worse Killer.
And yes, I’ve had miserable soloQ experiences where the Killer wanted to punish us Survivors for just being Survivors.
Its insane how unhappy and toxic people can be if bhvr doesn't do anything about this will most likely be the reason this game dies, some people are horrible
Toxicity has and will always be part of any videogame, the only solution is how the developers deal with these situations to prevent these things from happening! I do not think the game will die because of toxicity, if it dies it's because the devs completely mess up on an update that ruins the gameplay.
The non-adition of base kit unbreakable and it's consequences to society
I have only ever let survivors bleed out one time. I think it was warranted. They had boil over, sabo toolboxes, and a eyrie offering. They went to the top of the main building and teabagged in front of me. After i downed both, i wasnt able to make it to a hook, and they ran back to the same spot to do it again. At this point i decided i wasnt going to play their game, and just watched them bleed out. Ive never understood being outwardly, and overly annoying in online games like this.
Same here, legion match but nobody wanted to mend for some reason
I like that you’re thinking of alternate ideas like adding the ability to concede. Buy you have to think of every situation in this open of a game. If survivors could concede, teams would form of people trying to earn as many point in the first 5 mins then let one teammate distract the killer and end on hook when the rest of the team is ready. Speeding through challenges and bps. It would make the game unplayable
De Blob OST is a mood for such a salty video intro, love it though.
The fact that he wears the same cosmetics as my blight :(
The solution you provided reminded me of Idv, where they had a 'surrender' option for both killers and survivors. While the killer can immediately end the match, for survivors it'd need 3/4 or 4/4 survivors to agree.
This game isn't even fun anymore sadly.
Highlighting how much a crappy match affected you just makes the toxic people win. They love hearing how annoyed or upset you were.
This match did not affect me, but this happening to a casual can be very bad! This video was just done to show the changes I would make so other players, especially casuals, do not get these experiences. If I was that mad I would have DC'd, but I constantly defended both the survivors who went next and also specified various times that this is not a bannable offense, the killer did nothing that can be banned.
While I somewhat agree you shouldn't feed the troll, these "nice people" will do this shit regardless of whether or not they get a reaction out of you. 95% of the time they assume you are upset with how they are playing because their original intention was to frustrate you and be a malicious player from the beginning.
Kindest Blight player:
My backpack blight letting the last survivor get hatch says hi
blight: you are my prisoner
mintskull: I might be your prisoners, but you are also mine
Maybe a match shouldn’t be over for survivors if one survivor dies at 4-5 gens. That could be a better approach than just like allowing survivors to concede. It’s gonna blow up kill rates
Me and my friend literally hid in the basement and walked back and forth until the killer eventually came down and we got in different lockers and would head on him and run away, hide in a bush, and when he was gone, go right back in the basement occasionally going up to throw a distraction and heading back down. They eventually left.. poor thing.
That’s what happens when you wipe out half the team at Gen 5.
Also idk if that last part is true. I was targeted by a trans plague player a week or so ago who went after me for having a MLM flag and nothing happened. They let 2 Sables and Michaela escape, but kept vomiting and taunting me.
I was held hostage for over 40 mins as killer, they hide and did no gens when there were only two of them left, to top if off when I finally found the last lady she almost got hatch but the hound grabbed her letting me close the hatch before she got away.
Needless to say i enjoyed the mori
Most likely 2 solo queue players waiting for the other to die, I mean if you're playing to win I don't blame them. Since there's basically nothing you can do at that point especially if there are multiple gens left. The only options for them at that point is to either do a gen and die, wait for your teammate to die, or just let the killer kill you and go next lol.
@StizzY8 They were likely new players, as that was my first-ever game as Houndmaster. I reported the incident but specifically asked for no bans since they were most likely inexperienced. However, I did suggest a game mechanic in my report-similar to crows for survivors-where if generators aren’t being worked on for a set amount of time, all survivors are revealed regardless of slight movements. The situation was utterly ridiculous and needs addressing.
@@StizzY8 Took clips as well for the record and linked in report
Even got the hatch clip
They did not held you hostage...
Instant like on the video because of the deBlob OST on the background
if he kept me hostage i would have let my ps5 go to sleep mode while i watch youtube on my phone
Dbd Players are genuinely on another level when it comes to toxicity. I don‘t wanna hear anything like „But R6! But League!“ because you‘re not gonna find someone THIS desperate to piss people off. Like, this is legit embarrassing to me
I had a match yesterday where we went against a Deathslinger on Eerie. The game was normal up until there were 2 survivors left: Me and a person on the hook. I was hiding behind a locker in a jungle gym and the Slinger came to check that locker. He saw me and decided to sit in front of me and trap me in the corner. He was probably waiting for the other survivor to die on hook so he could kill me, but I hadn’t thought of that and just DC’ed. No idea why people are so petty for no reason.
I feel you, i always tought that Playing simply in a toxic way Such has'' Tunneling att 5 gens for no reason, capming att 5 gens, slugging since the start of the match'' should be reportable, cuz those players have just a base Toxic mindset that No one, and i mean NO ONE can change, and that only a report and a ban is something that they understand
I myself when play killer, i try my best to have fun and give fun to others, people that u have shown in this Video, dont have fun, they just want to win.
Btw keep up the good Content. 👍
playing to win is not toxic.
@ playing to only win is a mindset that leads to toxicity, simple has that. I play, and people should play a video game for F U N not just to get a 4k all game otherwise someone loses there minds.
I play to win att all costs in comps or tournaments, not in public matches.
Yesterday I came up against a 3 gen Hag, on Lampkin lane, they were all so close together they could easily be defended and the killer didn't chase past the 2 houses the whole game before there was only 2 people left, it seemed easy at first because the killer didn't even move from the 3 gen early game, it was miserable and boring as hell.
I’m not trying to be rude or toxic in any way but that’s just playing comp. But honestly it depends on how the match was going. I didn’t understand most of your comment but I’m assuming it was going bad for killer so obviously they’ll hold the 3 gen
Yep, these situations need to be prevented by the survivors in order to not allow the killers to three gen that hard. At that point, the game is over. Three Gen situations is how I a lot of my killer matches! Survivors, especially in SoloQ, do not know how to break them since they do not have the coordination of a comp team.
@@MrPug3 no they held that 3 gen from start to finish didn't leave it whole game
Not being able to DC is a terrible take from you. You literally started the video saying how miserable solo Q is for people playing alone and how you are a killer main and could never play survivor because of stuff like what the blight does. Yet, people just have to deal with it? Okay.
Oh, you can DC, never said you cannot, just take the penalty. If survivors queue up to play, they should play the game and stop complaining when they go down in a chase. Like I clearly said in the video, if I DC because one match has this type of Blight player, it's all fair, but if I am constantly DCing on every single match because the game is miserable, as a wise man once said: "Just play something else" and stop ruining your teammates for the most minor inconvenience.
@@MintSkull Killers ragequit all the time too, it isn’t just survivors.
@doompunk64 killers dont rq as often as survs do lol
@ of course, 1 killer and 4 survivors after all. But they still do a lot when I play survivor. They have one bad chase with someone who’s actually good and they throw a fit.
solo q survivor is so depressing like I would have the most miserable games imaginable then hop on killer and actually enjoy the game again
I did a solo queue Ash to Iri challenge recently. The most difficult part was the team mates you get that either give up or throw, even when the killer isn't that experienced. But that's what you expect with solo queue, spin the wheel of team mates skill.
Alternative title: Average solo q teammates and average blight player make mint skull absolutely crash out
Been playing since September of 2017 it's the norm nowadays but it's been like that since forever
I'm very aware, I have been playing way back when you could spam the mori animation to extend the duration of a bleedout timer. That was luckily fixed! It's just that I have personally never been in a match where it starts like a lost game because of my teammates and it ends in a toxic experience for absolutely no reason 😅
Dude the best way to counter skull merchant is to just run until injured then the drones don't matter and loop as normal
That Blight had big trust issues tbh
Playing tryhard is something but being this petty is crazy just to get insulted or get some reaction even though nothing crazy happened in game
That's the thing, there was no reaction! They were anonymous, I didn't send any messages nor DM's, and I am not someone known for uploading videos of people being toxic to me on this level. So I legit see no reason someone would do this other than being petty, and that's what I find funny about the situation, because this could have been the Nancy instead of me 💀
@@MintSkullsome people have too much free time so they don't really care about how much time they lose on a single match.
Good God that was painful to watch… unfortunately this seems to happen once or twice every time me and my friends play dbd these days, not sure what’s going on lately. Feels like people come home from work and take out their crappy day on us lol.
They way both you and blight were waiting reminded me of hatch standoffs 😂
The good old days.... 😆
I played only 4 matches as survivor yesterday in the winter chill event:
First match I was bled out on the ground because the killer wanted the 4k at all costs. He never found the other survivor even though she healed me a few times and he downed me while I was working on gens. She escaped anyway because I bled out and hatch was near her. In endgame chat, I asked the killer why he couldn't just get a 3k and he responded that he won. Also, the survivor who escaped hatch was in endgame chat being incredibly toxic calling the killer garbage and bad (even though he won, so IDK how that logic even checks out).
The second match I played was pretty normal, except that the killer came back to every single hook to harass the unhookers. And some killer mains keep being baffled as to why survivors keep bringing "second chance" perks (I despise the way the term 'second chance' is used here. It's as if these people think survivor's had a first chance, let alone squandered it by being put in an unavoidable chase in a dead zone. What, is ever single survivor supposed to die on the first hook?! "second" chance....Yeah. How about you give me *A* chance to get off the hook first? Whatever. I digress). Not being a SWF, we obviously lost because we couldn't coordinate protection hits and saves. Boy, I just LOVE that the killers gets free chases with injured survivors because he just waits near the area that survivors are FORCED to go to. I. Love. It.
The third match I played was a stomp. I got in a few really long chases with a killer who didn't know how to play dracula all that well (plus, he didn't know when to leave chase) and we all escaped. However, during the match I had terrible lag spikes/rubberbanding every 5 seconds or so. The game read that I had 170ms ping and that everyone else was at 40ms/50ms. At one point in the match, it was so bad that I had clean window vault completely undone and the killer got a free hit because the server said "No. You actually didn't vault that window." Afterwards in endgame chat, I asked if anyone else was lagging, they all said yes, even the killer. So IDK why the game lied and said they were fine but my connection was bad.'
The fourth match I played was against a deathslinger. A few of my teammates got some good chases and we got two gens done. Once I finished the second gen, I went to save the survivor who was sitting on hook because she was about to hit second stage. At that point, the deathslinger had two hooks so far. As I got closer to her hook I realized why no one else had saved her; It was because deathslinger was proxy-camping. I just ran in there anyway to get the survivor before her second hook state, but deathslinger shot me. He had the iridescent add-on that insta-downs you when shot at long range and then I realized why he was camping at that specific distance, if not to avoid the "anti-camping" mechanic (side note: the "anti-camp" mechanic is such dogshit. Proxy-camping is miles better anyway and it is--still--just as game-ruining, if not more than face-camping because it can actually lead to killer wins). Deathslinger downed me, but didn't pick me up and chased a nearby survivor also going for the save. He got downed and, just like me, wasn't picked up. The last survivor got downed a minute later and I thought, "finally, he'll hook us so we can move on." Nope. He left us all to bleed out on the ground. In endgame chat, I asked why he bled us out instead of just hooking us and moving on. His response: "You did gens way too fast." I shit you not, he unironically bled us out because we were playing the objective. We didn't have any brand new parts--or any toolboxes, for that matter--and a teammate pointed that out. He didn't care.
On both sides, camping, tunneling, and slugging are the most unfun aspects of this game by a mile, full-stop. People don't think about it, but I suspect that real reason why 2v8 was loved by players is because killers can't camp (at least, not that well) and because slugging isn't that viable because picking up survivors is incentivized so much more than base game. The devs need to discard the entire idea of hooks because no one actually cares about them. The devs should make it impossible for players to ruin other players fun to such an insane degree. I'm tired of crossing my fingers hoping that the next killer I go against doesn't camp or tunnel or crossing my fingers hoping the next killer knows that a 3k is just as much a win as a 4k. In this game, individual players have way too much control over how miserable each match will be. BHVR can definitely change the game so that each match is more consistent and--hopefully--more fun for both sides, but they won't because it's not as easy as adding a pitiful unhook-after-a-bar-on-your-UI-fills-up "mechanic". It's a real shame that they accidentally happened on a decent game concept because we, the players, would be so much better off if DBD was developed by a different studio.
Least misserable Blight main:
You seem like a really nice guy aswell and your so chilled too
yeah, at the end of the day, we wouldn’t have this problem if people like this actually got banned
The entire situation with hatch just needs another overhaul . Both for the last 2 survivors hiding forever so one gets found and the other gets hatch on for when the killer slugs and does this .
I recently uninstalled and unfavorited the game after 2 back to back games where 2 survivors gave up on sight of Sadako. I didn't even finish the second game, after the second person gave up and just wouldn't run or participate I just altf4d.
edit: 2 in each game
Here’s my fix. Make the DC penalty more severe. Also like the idea of DCers being put in a special Que. I would also make it where the last 2 survivors have base kit unbreakable and endurance when the killer doesn’t want to hook the 3rd survivor for the Mori or to bleed out.
Making the DC penalty more harsh is such a dumb solution. Did you watch the video? They killed themselves on hook. Survivors get no points and get a penalty when they DC, there is no penalty for dying on hook or running at the killer so survivors do that instead. Making the penalty worse would just encourage giving up on hook, when people DC they get replaced with a bot, so that should be encouraged, we shouldn't encourage going next on hook. If anything the DC penalty should be removed to encourage survivors to do that instead of purposely dying so the match can actually continue. And just removing the ability to self unhook wouldn't work either because people can just go afk or run at the killer
If you remove the DC penalty people who would DC in the middle of raging but would not bother giving up on hook would DC too and it is a reasonable amount of people, so you would have even more nongames. We had no DC penalty a few times and it was horrible. @@Williamwillow_
Pls do correct me if I’m wrong but isnt going next on hook bannable? One can argue it’s a rage quit since survivors would “go next” due to them getting outplayed or not liking the killer. I’ve also heard of folks arguing this is “working with the killer” as these survivors give the killers the advantage pretty early in the game.
That is the least lobotomized DbD soloQ match
That's one of the things I like in being a killer main - I can sort of "prevent" these types of matches from happening. The survivors can be the most toxic and annoying PoS I've ever played against and if I happen to outplay them I will refuse to stretch the match out of petiness. Unless they have a build that prevents me from hooking them or something, because then I literally can't hook them and send them to the next match lol.
This. These are the type of matches I get frequently. The toxicity of this game has been increasing so much and for really no reason.
No way a player like that wakes up in the morning and is happy with themselves
Dbd is such a killer sided game, and no one will ever believe the truth about it.... sad but true about this awful pos community, that target and harrass players with pride charms. I get this all over the place on youtube too.
dead by daylight
Torture all night