This perfectly encapsulated the vibe of the first game. Exploring the catacombs of an advanced civilization that disappeared, at the midnight hour of some lovecraftian apocalypse
Ilos, the best alien planet the game offered in terms of how the environment looked, greenish weird species and some mako adventuring.. And the Protean history.
This, to me, is the essence of perfect Mass Effect sound. Intense, Futuristic, and slightly dark. That synth sound is essential to Mass Effect's identity and I hope Clint Mansell, composer for ME3, keeps that 'ME sound' present in ME3.
I love Tali and Garrus's convo on the elvator. Tali: Even with all their achievements, the Protheans lost everything. Just like my people. Garrus: The Protheans did not fail! We'll finish what they started! Not word for word, but I still smile every time I hear it.
In this case i prefer the modders' ending than the original one, because it makes more sense and its more coherent with the series and Shepard's character
+Mobilone and leave yourself a note urging yourself to stop at ME2. Wouldn't want to experience the feeling of complete and utter disappointment with ME3's ending for the first time again.
I get goosebumps everytime I hear the recording on Ilos from the Protheans, and I've done at least 20 playthroughs. It's just that line: "Cannot be stopped...Cannot. Be. Stopped!" then it ends.
The voice actor who recorded this phrase really gave his 101 here. The way he says "All is lost!" is pretty chilling too, you can hear the desperation and sadness in his words.
When Vigil talks about the last protheans awakening from cryostasis and realizing that there were not enough of them to rebuild the species- with the somber and revelatory music playing- The emotions the scene elicited from me with the simple revelation of the fate of the protheans was one of the most emotionally impactful story moments I’ve ever experienced. It’s amazing what simple words can do. I miss the days when such devotion was given to projects like the Mass Effect trilogy.
I don't know if anyone has the same thoughs, but been on Illos gives me the sense of haunted spooked feeling, on a planet riddeled with a dead race. The music makes it more special.
I took Garrus with me to Ilos and I remember him saying "There are secrets here meant to be forgotten" while this song was playing ...I just lost my shit ,that was truly an epic moment of my gaming life.
WTF, i could never agree more, it was like an awakening, like a realization of what´s realy at stake and the tension accompaniing it....even after 7 years i still get chills from it, amazeing, i have never been so taken over by a game like Mass Effect....
This track actually instilled a sense of wonder in me, running through the ruins of some great city, surrounded by dozens of husked remains in fossilized mobility scooters.
The creepy statues on Ilos. Thinking they were what the Protheans looked like after the Reapers changed them only to find out in sequels they were another race of people before the Protheans. :(
+luluco250 Yeah it was pretty obvious the statues were originally designed as Protheans. Heck, even the Kasumi DLC in ME2 has that vault/room at the party with an identical statue labeled as "Prothean statue."
+SKiLLeDcs Yes and no, as the universe knowledge(at the time) still thought that they were prothean statues until shep uncovered the truth about the collectors and ofc Javik filling in about the Inusannon.
Shephard: We have to stop Saren, he's almost at the relay. Liara: Shephard, we should talk to Vigil more and learn more about Protheon culture. Shephard: *YOU'RE RIGHT*
The first ME game has such an incredible atmosphere, you get sucked into the game right away. This is one of the tracks that capture that feeling of being inside a hardcore sci-fi shooter/rpg. You really do feel like you're fighting to save the galaxy :)
This track and mission were the things that made me an ME fan. The whole first game rolled on like a story arc of Star Trek, but when it all came to tie in to this race against time I was hooked. The score for ME1 was on point
@@RegentofSparta ME3 was a good game, it’s just the original version of the ending alongside some of the day 1 DLC that was generally hated alongside the developers rushing the final areas as opposed to the original plan they had for the final battle in Mass Effect 3 on earth.
My wife went silence when this track started on the Ilos battle. She is not into gaming, but she asked me if there was a scif fi show based on Mass Effect.
I'm glad someone posted this song but I gotta say it just ain't the same without that deep, slow, booming heartbeat.. as if it were the heart of the planet itself
Just finished my first run of Mass Effect on the legendary collection. OMG it holds up well, one of the best games I've played along side Halo! This music is awesome aswell. Can't wait to complete 2 and 3 🙌
I remember, how I gone astray on the upper level of ruins. And it was despite the fact, that in Mass Effect 1 you have a good map of any place on the any mission. 😂😂😂. I played in old versions of all games of this trilogy)
This is my favorite level of the whole trilogy and my favorite game of all time. The music, chasing Saren, of course who could forget about the conversation with Vigil? Just amazing.
Those ones, you will not find in official ost - for example "rescuing Quarian" - this play, when you run to save Tali on Citadel , "Virmire battle" -plays during your advance to Saren's base or "Therum battle" - it starts play , when you fighting Geth on foot and advancing to Prothean dig side with Liara imprisoned inside. Missing are also three phases of ambience during speak with Saren on Virmire , "On the Normandy" plays during your first moves on Normandy , "Shepard adresses the Normandy" - during his briefing through intercom after Anderson's capitulation and giving Normandy under his command and "Wards" a calm ambience that plays on Citadel in Market and corridor with wiev on Citadel arms - sometimes you can see there Destiny Ascencion.
Imagine that - fighting with machines between walls of ancient but hi-tech complex where nobody was in last fifty thousand years, but this place also remebers fall of race, that was at that time on it's peak and previously dominant in galaxy. The track should be named "Ilos confrontation" - or at least that's track name, what I saw on same music from another uploader
Ilos, the truth of the cycle laid bare for all to see but lost to time and myth much like the Reapers. Its a poetic twist that once you get there you've run out of time. The knowledge you're chasing all game to prove the truth was there the entire time
Anyone else happen to think Ilos is one of the most gorgeous environments?..
The overgrown, bramble covered ruins of the skyscrapers built by an ancient, alien race at the pinnacle of it's civilization just before they were whiped out and erased from existance.. Something about a highly advanced technological city, from the past, left completely empty to be engulfed by nature itself is really beautiful. Not to mention the scenery alone and the perfect music to go along with it ;D
Agreed. Love ME1, and since ME2 and 3 were more mainstream, it leaves ME1 to still feel original. Wish BW didnt changed ME though. I would have enjoyed it more if the sequels were more like the original. I would have live the ME trilogy so much if they did that. 6-8-12 1038pm
Ah, Ilos. The one planet in Mass Effect that acually had one hell of an environment. Compared to the same old plain grassy/icy/snowy/volcanicy landscape that every random side planet had just think if Bioware took the time to put more detail into some of the other planets like they did for Ilos. Feros was ok I guess, driving the Mako across the bridges and seeing the skyscrappers in the background popping out of the clouds was kinda cool.
@TheSinndogg I never played Ocarina of Time but I have seen the Forest Temple and...they are pretty similar. lol But the thing about Ilos was there barely any unique environments in Mass Effect. Other then Feros having you fight atop skyscrappers above the clouds, everything else was a standard landscape (ex:iceland, grassland). So your playing through the game but once you land on Ilos and begin exploring...it's such a "holy shyt" moment, like you were in a totally different game.
This is a really nifty song. I watched my roommate play through this game and this track really stuck out to me. I think what made it cooler is he was using a sniper rifle and the little beat in the background would sync up with his headshots on the Geth.
as much as i miss exploration i always chalked it up to that. the story went in a direction that made it seem kind of silly to go around the galaxy stopping random criminals. it was an invasion that would mean the end of all intelligent life in the galaxy. pretty sure stopping smugglers can wait.
Moaa Amazing, When i look back to ME, the ending from ME is the most amazing time in all games i played and its starts on Ilos. Start Ilus with Liara T'Soni that will bring the Feelings blow up to the stars:) Direkte Intervention ist notwendig^^
It was great when on one of my playthroughs that this played only in the aquaduct sequences, not in the complex. Cause of a bug or something. But this fits the aquaduct section perfectly. Thanks
Just blasted through ME1 again for the first time in a year as a Vanguard, I love Saren's "Oh, SHIT!" moment when the Mako comes flying straight at him out of the sky like a goddamned missile XD
My fav as well. Remember the assimilation statues? Bald men in chairs with wires growing out of their fingers. To me, those were the Protheans. Not bugs.
yeah but it's a little bit goofy explanation that shows they had no idea about the final prothean design when they made ME1 (vigil having no clear appearance always makes me laugh).
theres a few possible reasons. the first being that they were unsure if we had created the crucible or atleast finished it. based on the catalysts reaction to it, id say they didnt until we hooked it up to the citadel. the other reason would be if the catalyst really is running the galaxy like an experiment like the leviathan said, then it wanted us to use it. and from a logical battle perspective, shutting off the relays cuts everyone off from joining the battle at earth, the reapers included.
Imagine the Mako maps but filled with Systems Alliance and/or Council races battling against Reaper/Cerberus forces. Even just one non-linear battle like that (near the end or even as the ending battle) would have made ME3 spectacular.
I can almost hear sounds of Mako's engine roaring, autocannon firing like crazy and heavy cannon blasting geths apart, so they won't obstruct road to the Conduit.
2 of 2 - they become "alive" under those extremely negative circumstances. thats why it speaks for itself. there are other examples and the story tells or shows us. javik tells us of several instances in his time. EDI was the rogue VI from ME1 that was actually an attempt to create a controllable AI by her creators, the geth war was established in ME1, in the citadel DLC there is an archive recording of the council destroying all AIs 1 year after the geth war and because of it.
I still don't understand why this track wasn't included on the album. It's one of the stand out pieces.
This is literally the best action scifi track in the whole game. some people just have bad taste i guess
This perfectly encapsulated the vibe of the first game. Exploring the catacombs of an advanced civilization that disappeared, at the midnight hour of some lovecraftian apocalypse
It’s been years, and it just popped into my head. I wish I could buy this. I would.
This song perfectly fits the mood of "HURRY UP! YOU'RE RUNNING OUT OF TIME TO SAVE THE WORLD"
The galaxy, actually.
Ive always found the theme relaxing, actually
Feels more like something to accompany an ascent into the final boss's tower. Vast in scale, and height, the penultimate challenge of the game.
@@tonystank3091 But I wanna have a long talk with Vigil.
"GET YOUR SHIT TOGETHER WE'RE ALL GONNA DIE!!!"
The perfect balance between drama and a real sense of having a mission.
AND TENSION
And the ancient Secrets
Ilos, the best alien planet the game offered in terms of how the environment looked, greenish weird species and some mako adventuring..
And the Protean history.
This, to me, is the essence of perfect Mass Effect sound. Intense, Futuristic, and slightly dark. That synth sound is essential to Mass Effect's identity and I hope Clint Mansell, composer for ME3, keeps that 'ME sound' present in ME3.
I love Tali and Garrus's convo on the elvator.
Tali: Even with all their achievements, the Protheans lost everything. Just like my people.
Garrus: The Protheans did not fail! We'll finish what they started!
Not word for word, but I still smile every time I hear it.
I'm commander Shepard, and this is my favorite song in the first game.
This piece is amazing. Really gives you a feeling of urgency.
Why wasn't this in the OST!?
I wish I could erase my memory of playing ME trillogy and play it again wondering what will happen next :D
+Mobilone
Only to get disappointed again by the ending of ME3? Thank you, I'll stand.
+Jersey Streicher Or you can install MEHEM and then erase your memory
Vindicator
Before the Battle of Somosierra, Napoleon presumably said "Leave it to the Poles".
We should leave it to the modders then, shouldn't we?
In this case i prefer the modders' ending than the original one, because it makes more sense and its more coherent with the series and Shepard's character
+Mobilone and leave yourself a note urging yourself to stop at ME2. Wouldn't want to experience the feeling of complete and utter disappointment with ME3's ending for the first time again.
I get goosebumps everytime I hear the recording on Ilos from the Protheans, and I've done at least 20 playthroughs. It's just that line: "Cannot be stopped...Cannot. Be. Stopped!" then it ends.
The voice actor who recorded this phrase really gave his 101 here. The way he says "All is lost!" is pretty chilling too, you can hear the desperation and sadness in his words.
When Vigil talks about the last protheans awakening from cryostasis and realizing that there were not enough of them to rebuild the species- with the somber and revelatory music playing- The emotions the scene elicited from me with the simple revelation of the fate of the protheans was one of the most emotionally impactful story moments I’ve ever experienced. It’s amazing what simple words can do. I miss the days when such devotion was given to projects like the Mass Effect trilogy.
I don't know if anyone has the same thoughs, but been on Illos gives me the sense of haunted spooked feeling, on a planet riddeled with a dead race. The music makes it more special.
this is honestly the reason ME1 is so special. No other game has honestly captured that feeling. It was basically sci-fi porn.
I took Garrus with me to Ilos and I remember him saying "There are secrets here meant to be forgotten" while this song was playing ...I just lost my shit ,that was truly an epic moment of my gaming life.
This song makes me want to replay Mass Effect, and I'll be sure to take Garrus with me when I make it to Ilos!
Ah this is where the game got real for me.
WTF, i could never agree more, it was like an awakening, like a realization of what´s realy at stake and the tension accompaniing it....even after 7 years i still get chills from it, amazeing, i have never been so taken over by a game like Mass Effect....
Danislav zagi Agreed. Probably one of the best moments in the series, and gaming in general.
Equalitas
Ilos felt like the last place for "The ones before us"
It's the moment where ME1 all comes together, that's for sure. Virmire and Ilos are the two founding moments of Mass Effect for me.
@@blueb0g ya. when you talk to Sovern on Virmire. thats when it got "real"
Still an absolute classic 15 years later.
ah, the ilos "battle theme". we've dismissed that claim. the jukebox on ilos was damaged, so only you and your team heard the music.
This track actually instilled a sense of wonder in me, running through the ruins of some great city, surrounded by dozens of husked remains in fossilized mobility scooters.
The creepy statues on Ilos. Thinking they were what the Protheans looked like after the Reapers changed them only to find out in sequels they were another race of people before the Protheans. :(
I call it retconning honestly
The Inusannon.
+luluco250 Yeah it was pretty obvious the statues were originally designed as Protheans. Heck, even the Kasumi DLC in ME2 has that vault/room at the party with an identical statue labeled as "Prothean statue."
Exactly
+SKiLLeDcs Yes and no, as the universe knowledge(at the time) still thought that they were prothean statues until shep uncovered the truth about the collectors and ofc Javik filling in about the Inusannon.
Shephard: We have to stop Saren, he's almost at the relay.
Liara: Shephard, we should talk to Vigil more and learn more about Protheon culture.
Shephard: *YOU'RE RIGHT*
The first ME game has such an incredible atmosphere, you get sucked into the game right away. This is one of the tracks that capture that feeling of being inside a hardcore sci-fi shooter/rpg. You really do feel like you're fighting to save the galaxy :)
This track and mission were the things that made me an ME fan. The whole first game rolled on like a story arc of Star Trek, but when it all came to tie in to this race against time I was hooked. The score for ME1 was on point
Agreed!
The real Mass Effect starts here.
And ends there.
@@zigguratjones6458 It hurts how true this is.
@@zigguratjones6458 I would say Mass effect 2 was still worthy - 3 tho...it really went down hill from
@@RegentofSparta i agree, was being hyperbolic haha. I love two.
@@RegentofSparta ME3 was a good game, it’s just the original version of the ending alongside some of the day 1 DLC that was generally hated alongside the developers rushing the final areas as opposed to the original plan they had for the final battle in Mass Effect 3 on earth.
When I hear this, it makes me want to go back and replay ME1 just to get to this mission. Shame it wasn't on the album :(
ahhhhhh i love this track - and the last time i cranked it anywhere in the Mako....
such a very Vangelis, Blade Runnery kind of music
I think one of the advantages ME1 had over 2 was its incredible atmosphere. Songs like this do a lot to justify that.
Ilos, my favourite planet in Mass Effect universe, this soundtrack being another reason why
I really like that this is the only music playing during that mission until the Vigil section, it's like there is no time even for ambiance
My wife went silence when this track started on the Ilos battle. She is not into gaming, but she asked me if there was a scif fi show based on Mass Effect.
This song was so cool, I went round and shot every last Geth I could find on this stage because I liked the music so much.
The music really makes you feel like you're seeing something that no-one else has.
I'm glad someone posted this song but I gotta say it just ain't the same without that deep, slow, booming heartbeat.. as if it were the heart of the planet itself
One of the best themes, so much blade runner influence >>>>
Sounds like I need to check out the Blade Runner soundtrack.
Just finished my first run of Mass Effect on the legendary collection. OMG it holds up well, one of the best games I've played along side Halo! This music is awesome aswell. Can't wait to complete 2 and 3 🙌
I remember, how I gone astray on the upper level of ruins. And it was despite the fact, that in Mass Effect 1 you have a good map of any place on the any mission. 😂😂😂. I played in old versions of all games of this trilogy)
Well ,that's it ,playing the trilogy for the 47th time.
This is my favorite level of the whole trilogy and my favorite game of all time. The music, chasing Saren, of course who could forget about the conversation with Vigil? Just amazing.
One of the best tracks missing from the soundtrack lol
stewardo whats the other miasing track(s)?
Those ones, you will not find in official ost - for example "rescuing Quarian" - this play, when you run to save Tali on Citadel , "Virmire battle" -plays during your advance to Saren's base or "Therum battle" - it starts play , when you fighting Geth on foot and advancing to Prothean dig side with Liara imprisoned inside.
Missing are also three phases of ambience during speak with Saren on Virmire , "On the Normandy" plays during your first moves on Normandy , "Shepard adresses the Normandy" - during his briefing through intercom after Anderson's capitulation and giving Normandy under his command and "Wards" a calm ambience that plays on Citadel in Market and corridor with wiev on Citadel arms - sometimes you can see there Destiny Ascencion.
This track gave me chills, but also go me stuck to this song
I only found out about the mass effect series last year, and I LOOOOVVVED IT!!
Vigil is obviously THE Mass Effect theme, but this one is a very, very close second place.
The chord progression on this piece is so interesting too...
Makes me want to replay the entire trilogy for the 4th time
Love this track so much. When i,m on Ilos always thinking what the race Inusannon would be like. Hackett out!
At least you can still extract music from the games.
I remember how magical Ilos was. Also the level had a hum, or beating, as if the dead world still had a heart beat. Good old days.
Ah this takes me back. :D
To when Mass Effect was awesome and didn't cater to the lowest common denominator. I agree.
MzBUZZKILINGTON It's always been awesome.
Aaron Douglas-Long
I like mass effect 2 the most.
Ultimate Entertainment Me too! :)
Thanks for uploading. I was so disappointed that this wasn't on the OST. It's one of my favourite tracks from the game.
Imagine that - fighting with machines between walls of ancient but hi-tech complex where nobody was in last fifty thousand years, but this place also remebers fall of race, that was at that time on it's peak and previously dominant in galaxy.
The track should be named "Ilos confrontation" - or at least that's track name, what I saw on same music from another uploader
Ilos, the truth of the cycle laid bare for all to see but lost to time and myth much like the Reapers. Its a poetic twist that once you get there you've run out of time. The knowledge you're chasing all game to prove the truth was there the entire time
The song of "wow! but we don't have time."
how was this not on the OST?! its so awesome!
Best moment in ME1 with the sonereing`s conversation om virmire
This song is always stuck in my head. Glad it's a good one.
Anyone else happen to think Ilos is one of the most gorgeous environments?..
The overgrown, bramble covered ruins of the skyscrapers built by an ancient, alien race at the pinnacle of it's civilization just before they were whiped out and erased from existance..
Something about a highly advanced technological city, from the past, left completely empty to be engulfed by nature itself is really beautiful.
Not to mention the scenery alone and the perfect music to go along with it ;D
I love this song... best song in a very good soundtrack. So glad Jack Wall is doing the music for ME2 as well :)
I love this track, one of my favorite from Mass Effect 1. Thanks for sharing
Nostalgia this level has given me, Very memorable expirience, and the real sci-fi feeling..
Hearing this music while doing the last chapter in Mass Effect I for the first time made me feel a real sense of urgency.
For me, Ilos on Mass Effect and Tuchanka and Sur'Kesh on Mass Effect 3 are the best missions of the triology. (Not counting loyalty missions).
My body is so excited for March 2021. I haven’t touched the trilogy in years, it’ll be awesome to dive back in.
seeing this in next gen for the first time is gonna be something else
Agreed. Love ME1, and since ME2 and 3 were more mainstream, it leaves ME1 to still feel original. Wish BW didnt changed ME though. I would have enjoyed it more if the sequels were more like the original. I would have live the ME trilogy so much if they did that.
6-8-12 1038pm
I wish we could've returned to Ilos in Mass Effect 3, even if it were just for an N7 Mission.
This is real Mass Effect music..
The chord progression here is really cool.
Ah, Ilos. The one planet in Mass Effect that acually had one hell of an environment.
Compared to the same old plain grassy/icy/snowy/volcanicy landscape that every random side planet had just think if Bioware took the time to put more detail into some of the other planets like they did for Ilos.
Feros was ok I guess, driving the Mako across the bridges and seeing the skyscrappers in the background popping out of the clouds was kinda cool.
Who ever put togather the OST is foolish for not adding this. Thank you for uploading this, Good sir!
@TheSinndogg I never played Ocarina of Time but I have seen the Forest Temple and...they are pretty similar. lol
But the thing about Ilos was there barely any unique environments in Mass Effect.
Other then Feros having you fight atop skyscrappers above the clouds, everything else was a standard landscape (ex:iceland, grassland).
So your playing through the game but once you land on Ilos and begin exploring...it's such a "holy shyt" moment, like you were in a totally different game.
Why was I born to early to explore space?
Perfect chase music. I love the fact that its playing as you drop in on Saren.
Ilos was one of the best moments i ever had in games.
Thank you! This is amazing work it's ridiculous that it wasn't on the CD...
This is a really nifty song. I watched my roommate play through this game and this track really stuck out to me. I think what made it cooler is he was using a sniper rifle and the little beat in the background would sync up with his headshots on the Geth.
as much as i miss exploration i always chalked it up to that. the story went in a direction that made it seem kind of silly to go around the galaxy stopping random criminals. it was an invasion that would mean the end of all intelligent life in the galaxy. pretty sure stopping smugglers can wait.
Moaa Amazing, When i look back to ME, the ending from ME is the most amazing time in all games i played and its starts on Ilos. Start Ilus with Liara T'Soni that will bring the Feelings blow up to the stars:)
Direkte Intervention ist notwendig^^
That song just make me remember, like i, loved Ashley and Wrex fight through sintetics to fight that dammit switch
It gives you the feeling that time is running out!
Гениально... Как же это тревожно!!!!
@Suren0
Totally agree! Futuristic game needs a futuristic music like this! It adds incredibly much to the atmosphere.
One of the best soundtrack of ME1
One of the best songs of mass effect
Yessss been looking for this so long.
It was great when on one of my playthroughs that this played only in the aquaduct sequences, not in the complex. Cause of a bug or something. But this fits the aquaduct section perfectly.
Thanks
Cant wait to hear this again with the remastered coming out!
Ah, no cerberus bullshit
Just you, your team and menace of impending doom
This has been stuck in my head all day. Now it will be all week. And I am ok with that.
i miss this music so much. this game has the best soundtrack ever.
LOVE this piece - Just incredible. Reminds me of Terminator 1 and 2 for some reason.
Thank you so much!!!! I love this theme I don't know Y it's not on the soundtrack.
Just blasted through ME1 again for the first time in a year as a Vanguard, I love Saren's "Oh, SHIT!" moment when the Mako comes flying straight at him out of the sky like a goddamned missile XD
My fav as well. Remember the assimilation statues? Bald men in chairs with wires growing out of their fingers.
To me, those were the Protheans. Not bugs.
These were Inusannon, which were like Protheans to bug-Protheans.
Oh, you mean the previous? Cool, thx! Makes sense.
yeah but it's a little bit goofy explanation that shows they had no idea about the final prothean design when they made ME1 (vigil having no clear appearance always makes me laugh).
One of my favourite missions, with the Lair of Shadow Broker and Suicide Mission when the hacker’s in a vent
Makes me think of the Donkey Kong Country series.
@Mikey20555 Agreed. I wouldnt necessarily say its bladerunner cause its a bit lighter/curious, but im stoked as shit theyre bringing it back
@Krontok Too right, mate. I'm glad someone else has picked up on this.
Has High Charity Suite/Marathon vibe to it. Shame it didn’t make it on the soundtrack
Man...YOU ARE AWESOME!!!!!
theres a few possible reasons. the first being that they were unsure if we had created the crucible or atleast finished it. based on the catalysts reaction to it, id say they didnt until we hooked it up to the citadel. the other reason would be if the catalyst really is running the galaxy like an experiment like the leviathan said, then it wanted us to use it. and from a logical battle perspective, shutting off the relays cuts everyone off from joining the battle at earth, the reapers included.
I pray for the day i walk into a club and this is playing. I'll probably eat my own face out of excitement.
Imagine the Mako maps but filled with Systems Alliance and/or Council races battling against Reaper/Cerberus forces.
Even just one non-linear battle like that (near the end or even as the ending battle) would have made ME3 spectacular.
Playing all 3 games back to back in the remaster made me realize how much better of an experience Mass Effect 1 is compared to 2 and 3.
I can almost hear sounds of Mako's engine roaring, autocannon firing like crazy and heavy cannon blasting geths apart, so they won't obstruct road to the Conduit.
2 of 2 - they become "alive" under those extremely negative circumstances. thats why it speaks for itself. there are other examples and the story tells or shows us. javik tells us of several instances in his time. EDI was the rogue VI from ME1 that was actually an attempt to create a controllable AI by her creators, the geth war was established in ME1, in the citadel DLC there is an archive recording of the council destroying all AIs 1 year after the geth war and because of it.