Blender Tutorial Create amazing Anime Characters Dog in 3D with Blender!

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  • Опубліковано 1 гру 2024

КОМЕНТАРІ • 8

  • @SSG2024-z2k
    @SSG2024-z2k 3 дні тому +1

    So interesting to see that you did not make a high poly sculpt and then retopo. Using the knife tool and bevel to add geometry where you need it - very clever! I could see you thinking about the flow of the mesh as you modeled. I'm still very bad at that - scratching my head with a puzzled frown. Thanks for the tip about freepik. It's difficult to find a reference image that has a front and side image of the same character. Thank you for sharing your work.

    • @SilverWilliam_3D
      @SilverWilliam_3D  3 дні тому +2

      hi, thank you for your appreciation, of course I put the mesh flow(topology flow) on 1st priority since it is a must and main key to achieve best modeling result, you may find more topology flow tutorial to boost your progress..and for the references, I hope you can pay attention to the lisences since some are free and some are lisences.. :)

  • @leul4776
    @leul4776 5 днів тому

    where can i find the reference photo?

    • @SilverWilliam_3D
      @SilverWilliam_3D  4 дні тому

      hi, thank you for comment, I found this 2d image at a website called freepik and I use the free lisences image, so if you want to do the same thing I recommended to pay attention to the license..

  • @suryarahkmadani5139
    @suryarahkmadani5139 4 дні тому

    we need refference.. how to follow your tutorial without reffrence?