Your city has a very similar in style to one of mine, nice build ! How long did you work on it to get it this far (especially with the slow gameplay when you go over 200k, even on good CPUs) ?
"Some of the cars will disappear but that is alright" - Just think of the families waiting for their loved ones to come home but Biffa eliminated them!
31:12 Actually pedestrians can’t cross over to the other side because highway roads don’t have sidewalks...RIGHT ON a pedestrian bridge is so in need! Personally i love the nature researchers path the most, and then city park path the second
Yeah, he actually made things worse by forcing a load of traffic in to that area for them to just turn around and come back. Hence the massive queue at the first junction coming back out :/
And usually he's such an advocate of "sometimes you improve traffic by removing lanes". That bypass caused problems on the ramp off AND the ramp on. Sometimes people get locked in and don't notice the obvious - including the experts. Remember this next time you listen to any politicians or studio executives.
Every time in cities: skylines, me to myself: "deeeeeedicated turning lanes, you're gonna give waaaay, you can move through, you can move through, no stopping on the roundabout!" Thanks biffa, my cities have improved so much :)
I appreciate how much work just goes into these fixes. I was able to fix my very first city, iwth around 80K Pop after like 2 sessions with over 6-8 hours each. It is crazy, that the traffic tend to fill up new problem areas, as you fixed many others. So, my traffic started to rach the 80% mark, just before it started to drop down again for several times. I recon it had something to do with the limit of cars in game. But what can I say: I would say that I graduated from Hugo There Insitute for people who can't do traffic well. Thank you Biffa, for your way to explain things! It did help me a great deal!
I do appreciate how much I have learned about managing my own cities traffic watching your videos. Just the other day I was appreciating how much I see at the start of your traffic fixing videos. It's honestly amazing how big a city can get with despawning turned on - even with some totally wonky road networks.
at 12:20 the junction coming off of the roundabout people are stuck in lanes, if you come from the roundabout you can only go north on the motorway and if you come over the flyover then you can only go south there is no option to go the other ways
Biffa since I started watching your video series all the traffic in my cities have been averaging between 75 and 80% and it's been well worth it using your techniques and I thank you for that and I continue watching your shows because I find them very enjoyable. Also as I said in the past you're like an artist when working and creating your own cities. Keep up the good work that you do and God bless you to you and your entire family we are a good soul man and the world needs more people like you.
Thats why so much traffic is having to go around the roundabout, through the ore area (9:45), over the small single track bridge, so they can get into the correct lane to go left onto the highway.
One small tip I didn't notice you talk about in this video is, when giving cars multiple options to get to where their going. Increasing the speed limits of a road will entice cars to take that route over slower roads.
true. And you can force free a lane so theres room for others to turn into it on roundabouts or other roads by putting in a left turn only arrow when there's nothing to turn left into.
12:10 You keep doing the same mistake: People coming off the roundabout are all forced to go in one direction on the highway Just give them the possibility to choose which lane to take
Yes! He is way too in love with forcing people to stay in lanes and keeps forcing them to take exits or stay on freeways at junctions. Biffa needs to have a Hugo intervention.
@@j012410 He fixed one area later, meanwhile he ignored several other areas and all of his last few videos are filled with him overusing hugo. Watch Biffa more consistently then make that comment.
14:17 - every single truck coming from the city is going through the industry because the exit of the overly sized roundabout has been forced for trucks to exit the left lane... That was probably the biggest issue in that industry area. You always want to be careful when forcing lanes in an intersection, because before you know it there is no extra node for them to swap lanes and then they NEED to take massive detour.
As someone who lives on the coast, you can always tell by someone's coastal city whether they live on the coast or not just by their city design. Anybody who lives on the coast will cringe at houses and buildings being CLOSE to the beach, never mind on it, even if it doesn't really matter in-game. Are there no tides in this city? No storms?
When I think too deeply about city skylines people: When the cars disappear and no people are to be seen what happens to them? All the cars Biffa have caused to despawn, there must be thousands of missing people!
29:40 the blue van entering the roundabout from the left: Look kids! Big Ben! Parliament!.. Big Ben! Parliament! I just.. can't.. get.. [right]. (National Lampoon's European Vacation reference when the Griswalds are stuck on the roundabout unable to merge left.)
Where are all the pedestrians and cyclists? Nowhere because there are highways crisscrossing everywhere and highway roundabouts breaking up connections for everyone. LET PEOPLE WALK. First, build out all the pedestrian and bike infrastructure, and only then worry about cars and transit. Just because cars are big and noticeable, it doesn't mean that they're the biggest problem. The lack of alternatives is.
FPS Booster and regular cleaning of your road network using the Ghost Node Removal Tool is the best way to keep the load down on your CPU once you get to large cities.
The cargo train station has a lot of superfluous roads, when there is already a perfectly good square-a-bout for Cims to use to get anywhere they want to go! XD
one way i love to help traffic start moving along, is the front point of the traffic jam i will change the lane direction away from the direction the are getting stuck. this forces them to bypass and find another route. this is just temporary fix to help things move along while you try to fix areas that are affected down the line. also deleting a few cars that are in the way will help the cars behind move
I love when you ban the left turns and force them to go around the roundabout! That cuts down on a lot of traffic because everybody doesn’t have to cross over each other.
One of the things I have learned is you can neutralize a lane in an industry area by taking the lane and removing all arrows (no turning or going straight allowed). The lane is then only used by traffic that will visit the industry- sort of like a shoulder or breakdown lane. Works great, and traffic keeps flowing. It is actually a good use of the 6 lane two way or 3 lane one way road, allowing two travel lanes and one lane dedicated to stopped trucks.
I think City Planner Plays mentioned in the comments on his latest entry that he switched with ImperialJedi. I guess it makes sense to put the famous city fixer further towards the end in the final round.
3:25 The phase pattern on that timed signal seems backwards. Usually you want the leading left to allow all the right turners to finish up instead of them leading. I know you're not in the business of creating interchanges or signal patterns, but that's something seen in many areas that use that three phase setup.
Here are some traffic tipps from myself: roundabouts max 4 connections in. Never force them through choke points always give several entry and exits. When you make a road for traffic going through a populated area you can put in right turn only one way roads, they'll allow people to leave the connector without blocking it, ensure to block turning left wherever it would be possible. In city centers at traffic lights take away the zebra crossings and force them to use a pedestrian bridge or tunnel, that way cars don't have to stop. Don't put bus stops in busy areas, put them near but not on them as busses can clog your lanes completely. Don't concentrate industry. Also don't build a cargo hub/train harbor if it would mean it's the best way for all your industry to export because then they'll all go there. Always give other industrial areas more options. You can experiment with heavy traffic only roads connecting industrial and import areas with your commercial zones and then ban these trucks from the other faster regular roads. To keep commutes short build commercial and residential areas spread out and close to each other instead of having just one very busy city center. You can of course also do what real cities do and ban all cars from your shopping streets. Also design your roads to accommodate faster bicycle and pedestrian paths. Some pedestrian and bicycle paths will be the fastest way to get around and would be super busy.
For areas with much storage you can use roads with median in order to stop the "criss crossing". Just make sure to have somewhere to turn around (e.g. roundabout).
29:38 kinda love that old lady in the blue compact car coming in from the "east". Just going round and round... Isn't lane switching inside a roundabout an advantage? Looks like she's blocked by all the heavy traffic coming through. Either the roundabout is too small for three lanes or there is something horky and/or borky going on?! Love aaaall your videos Biffa!
I remember doing that playing sim city on the Super Nintendo as a kid. Fixing up cities is so satisfying even today, and now I can just watch Biffa do it when I don’t have the mental energy to do it myself lol
At 7:24 that bridge on the right is absolutely gagging for a motorway-style roundabout junction or just a slip road so some of the traffic can bypass making three right turns via that super-busy roundabout that was causing you headaches the whole way through this video.
I have some problems with language as I'm not an English speaker....can anybody explain to me what does "despawning" means and how this affects the traffic? I quit not understand what this is doing to the vehicles. Thanks!
Four months late, but "spawning" or "to spawn" something in a video game is when something is created (example: vehicles in Cities Skylines). "Despawning" or "to despawn" something is to remove something in a game. In this case, with despawning vehicles can randomly be deleted especially if there is traffic jams. With despawning turned off vehicles can't disappear so you get bigger realistic traffic jams.
@@missunnaturally just to add to this, with the real time mod you get more traffic at specific times (start and end of work, football games) and less at other times (middle of the night for example). for people who enjoy the traffic side of things.
At 29:30 you have the lane changing restrictions so strict that cars have to do an extra full circle around the roundabout just to go straight. You should go and fix that ASAP!
I noticed that you can use the speed limit to trick the AI of the veicols not to use certain roads as a cut trough, and if you limit the speed in the roundabout you can increase the car flow, I know is counter intuitive, but it works.
Hi Biffa. I liked what you did on restricting the left turn on some of the busy roads so they had to go to the nearby roundabout. Those conflicting movements are the ones that affect traffic in real life. Admiring your work! Regards
I only just started playing this again, after four years away, and I know you are 'The Expert' when it comes to these kinds of problems, but if you don't mind me saying so, I think maybe you've become so dependent on your traffic manager that you have forgotten some of the basics. The last two videos I saw very simple road-fixes (add an extra access road) that would have solved a problem way simpler than all your intersection tweaks. In both cases, the builder had traffic doing these wasteful loops around everything. Also, classic mistake - leaving one one or two ways in and out of the city via highways. I use LOTS of ramps, so trucks don't get bottle-necked going through one spot. They jump-off the highway at the most convenient point.
@@BiffaPlaysCitiesSkylines Don't get me wrong, I've found your 'traffic mathematics' videos invaluable. That why I subscribed just before the above message. And I DO get that you are just trying to 'repair' someone else's city, but in some of these, the 'spaghetti monster' is just too out-of-control. Cheers.
I got a neat idea of a video I'd like you to do. It would seam like common sense "why not have all roads 6 lanes and you would never have traffic?" A video showing a sample city with 6 lanes roads everywhere with massive traffic. Then going through and doing your magic and showing how proper 2 Lane roads fixes the problem. I swear city planners should be required to be experts in this game to graduate.
11:50 Interesting 2+1 should be 3, yet the road used is a 2 lane road and neither of the oncoming traffic can switch to the exit they wish. They are pretty much forced to stick to where they are. I personally would have upgraded that to a 3 lane and the one below it as well. This to make sure traffic would flow a but better and a bit faster. Even better, I would have completely redone that mess as it makes no sense. Too many roads, not a single one really doing what it should be doing ending up becoming a pain.
Get rid of the roundabout bypass lane at the start and could have saved ten mins, also near cargo hub road network was too confused should have took all roads out and started again. Good old biffa loves a hugo there and dedicated turning lane :-)
So calming and satisfying to see you play , build and fix cities.. you ever thought about creating a series on Transport Fever 2?? Would really love to see your creativity on that 🙂🙂
If using highway roads for roundabouts, reduce the speed limit on them to match the roads coming on, or be slightly lower. Gives traffic coming on more time to get on.
Can you have a look at my city, it's called Crawley and based in the south of the UK, has a number of really bad roundabouts which I think you could work wonders with! haha
I think he has a form to ask if you want your city fixed. I’m not sure where it is tho. Maybe in his channels about section or in the description of the video. I can’t be bothered to checl
@@Harlz2807 I was being silly, Crawley is a real place in the South UK which has some really bad roundabouts that I sometimes worry about if I will survive going round lol
I think that sometimes in a roundabout there should be 2 turning lanes and 1/2 straight lane rather than 1 turning lane and 2 straight lanes when 6(3-3)lane roads (or similar) are being connected in a roundabout.
hoping someone can help me out here. At 28:43, when biffa fixes the road, it does some weird elevation thing, but then he fixes it and it goes back to normal. How did he fix it? my game is driving me nuts doing this and I can't seem to fix it.
Thanks for fixing my city!
A beatiful city you built there, especially the lagoon area with the high rises!
I liked your city. Thanks for sharing it with us.
Great looking city.. I feel envious.. :P
Your city has a very similar in style to one of mine, nice build !
How long did you work on it to get it this far (especially with the slow gameplay when you go over 200k, even on good CPUs) ?
Very cool city indeed.
"Some of the cars will disappear but that is alright" - Just think of the families waiting for their loved ones to come home but Biffa eliminated them!
Biffa achieving the Thanos snap one commuter at a time.
its like Thanos all over again, except biffa.
Some people is an adimissible sacrifice for a better transit. The spices and tea must flow! No matter the cost 🇬🇧.
Honey, I’m not sure what happened. I was just on my way home and the car vanished
"Insurance companies hate this one trick!"
31:12 Actually pedestrians can’t cross over to the other side because highway roads don’t have sidewalks...RIGHT ON a pedestrian bridge is so in need! Personally i love the nature researchers path the most, and then city park path the second
29:42 Who else is puzzled by the blue car in the inner lane?
Ye, noticed it too.
Poor guy, probably stuck there forever, arrow told him to keep going straight without changing lanes ... :(
Good spot! Didnt see that, lol
poor blue car lmaoooo
thats the car from Mr bean. XD
Didn't even notice the blue car. I was focused on the tractor that went around two or three times.
Was anyone else just screaming "get rid of the roundabout bypass!!"
Oh GOD!! I was dying!
Yeah, he actually made things worse by forcing a load of traffic in to that area for them to just turn around and come back. Hence the massive queue at the first junction coming back out :/
I was too!
And usually he's such an advocate of "sometimes you improve traffic by removing lanes". That bypass caused problems on the ramp off AND the ramp on.
Sometimes people get locked in and don't notice the obvious - including the experts. Remember this next time you listen to any politicians or studio executives.
Not only that, but all the multi-tiered roads could have been replaced as well with a square-a-bout.
-Mom, can we download Teaport from Steam?
-No, son, we have Teaport at home!
Teaport at home:
Wait can you actually download teaport from steam?
@@faizg8324 not the city biffa build, but yes you can download the map from the steam workshop
@@ullabritta8435 oh I see
It reminds me more of teaville because of the massive skyscrapers literally every where
Anyone else shouting at the screen for Biffa to get rid of the redundant bypass sitting next to a big roundabout?
only repeatedly.
No, especially if you have a large amount of traffic already inside the rotary; you want that bypass so you don't end up with polar gridlock.
I bypass my roundabouts all the time, especially busy ones like that
I just replace rotaries with either folded diamonds or at-grade with flyover ramps.
No
Every time in cities: skylines, me to myself: "deeeeeedicated turning lanes, you're gonna give waaaay, you can move through, you can move through, no stopping on the roundabout!" Thanks biffa, my cities have improved so much :)
I appreciate how much work just goes into these fixes. I was able to fix my very first city, iwth around 80K Pop after like 2 sessions with over 6-8 hours each.
It is crazy, that the traffic tend to fill up new problem areas, as you fixed many others. So, my traffic started to rach the 80% mark, just before it started to drop down again for several times. I recon it had something to do with the limit of cars in game.
But what can I say: I would say that I graduated from Hugo There Insitute for people who can't do traffic well.
Thank you Biffa, for your way to explain things! It did help me a great deal!
I do appreciate how much I have learned about managing my own cities traffic watching your videos. Just the other day I was appreciating how much I see at the start of your traffic fixing videos. It's honestly amazing how big a city can get with despawning turned on - even with some totally wonky road networks.
at 12:20 the junction coming off of the roundabout people are stuck in lanes, if you come from the roundabout you can only go north on the motorway and if you come over the flyover then you can only go south there is no option to go the other ways
29:41 "Just keep turning... just keep turning..."
Wonder what the ai was thinking/doing?
"I'll try spinning, that's a good trick"
Biffa: gets amazed by the islands
Also biffa: could’ve built on those islands a couple months ago
Me: I miss teaport, but these things happen :(
me: i have seen this map before
biffa :what do you mean you seen this before it is brand new map
Biffa since I started watching your video series all the traffic in my cities have been averaging between 75 and 80% and it's been well worth it using your techniques and I thank you for that and I continue watching your shows because I find them very enjoyable.
Also as I said in the past you're like an artist when working and creating your own cities.
Keep up the good work that you do and God bless you to you and your entire family we are a good soul man and the world needs more people like you.
Also please forgive my grammar since my tablet has a bad habit of rewriting my words sometimes and I don't get a chance to catch them all the time.
Same
29:30 There are vehicles doing laps of that roundabout!
12:07 the locked lanes mean those coming from the roundabout must go “north” on the motorway and those using the bypass can only go “south” :(
Thats why so much traffic is having to go around the roundabout, through the ore area (9:45), over the small single track bridge, so they can get into the correct lane to go left onto the highway.
One small tip I didn't notice you talk about in this video is, when giving cars multiple options to get to where their going. Increasing the speed limits of a road will entice cars to take that route over slower roads.
true. And you can force free a lane so theres room for others to turn into it on roundabouts or other roads by putting in a left turn only arrow when there's nothing to turn left into.
Did anyone already suggest that Biffa's song should be "I like to move it move it"?
Next outro/into idea :P
Maybe for a Christmas special even
LETS GOOO love when biffa post! And also i think thats the same map as teaport :)
Yh it is
Yeah looks like it
It sure is
R.I.P TEAPORT 💛
I was going to say it looks very familiar!
12:10
You keep doing the same mistake:
People coming off the roundabout are all forced to go in one direction on the highway
Just give them the possibility to choose which lane to take
Yes! He is way too in love with forcing people to stay in lanes and keeps forcing them to take exits or stay on freeways at junctions. Biffa needs to have a Hugo intervention.
Chill, continue watching the video then make the comment
@@j012410 He fixed one area later, meanwhile he ignored several other areas and all of his last few videos are filled with him overusing hugo. Watch Biffa more consistently then make that comment.
@@j012410 I saw the rest of the video, he doesn't solve the problem
@@vittorio1159 15:44
Me walking in every cities since I watch this channel:
„*keap peeple moovin*“
Hey m8, you m8 wotb aswell?
@@themaus3847 oh hi:)
14:17 - every single truck coming from the city is going through the industry because the exit of the overly sized roundabout has been forced for trucks to exit the left lane... That was probably the biggest issue in that industry area. You always want to be careful when forcing lanes in an intersection, because before you know it there is no extra node for them to swap lanes and then they NEED to take massive detour.
Gotta say Biffa, I prefer the one hour episodes to be honest. Would love to see your magic work for longer!
Just an FYI: Flabaliki made a 4-lane industry road. It's in the Workshop.
As someone who lives on the coast, you can always tell by someone's coastal city whether they live on the coast or not just by their city design. Anybody who lives on the coast will cringe at houses and buildings being CLOSE to the beach, never mind on it, even if it doesn't really matter in-game. Are there no tides in this city? No storms?
29:40 look at the blue SUV coming in from the left driving in circles
29:42 That blue car is driving circles on the roundabout.
He likes to get around XD
Is that Homer Simpson behind the wheel?
@@darkzora3737 That would explain why he's doing doh-nuts.
There's probably something wrong with that roundabout and the car is forced to do it.
29:41 blue car. and thats why small 3 lane roundabouts are impractical
Also the forestry truck needed to turn 2-3 times to get out
Agree. I noticed the yellow truck struggling to go straight at the end
When your satnav dies just as you pull onto a roundabout... Poor guy will be there forever.
When your GPS says turn left on a counterclockwise roundabout
When I think too deeply about city skylines people:
When the cars disappear and no people are to be seen what happens to them?
All the cars Biffa have caused to despawn, there must be thousands of missing people!
29:40 the blue van entering the roundabout from the left: Look kids! Big Ben! Parliament!.. Big Ben! Parliament! I just.. can't.. get.. [right]. (National Lampoon's European Vacation reference when the Griswalds are stuck on the roundabout unable to merge left.)
Where are all the pedestrians and cyclists? Nowhere because there are highways crisscrossing everywhere and highway roundabouts breaking up connections for everyone. LET PEOPLE WALK. First, build out all the pedestrian and bike infrastructure, and only then worry about cars and transit. Just because cars are big and noticeable, it doesn't mean that they're the biggest problem. The lack of alternatives is.
Spot on :)
@@OneFuriousDon Get rid of traffic with this one simple trick. Biffa hates him!
I wish my laptop didn't start groaning when my cities got close to a quarter of this size 😪
I mean, yeah, Skylines isn't really a game for a laptop.
@@eskreskao I have a city with a population of 250k on my laptop and it is running smoothly
FPS Booster and regular cleaning of your road network using the Ghost Node Removal Tool is the best way to keep the load down on your CPU once you get to large cities.
My city runs fine on laptop but occasionally the game freezes and then the camera goes all over the place.
@@eskreskao It depends on the laptop
29:40 someone is drifting around the inside lane of the roundabout. Woooooo left turn.
29:32 look at that blue lorry😂😂
The cargo train station has a lot of superfluous roads, when there is already a perfectly good square-a-bout for Cims to use to get anywhere they want to go! XD
the blue car at 29:39 kept going in circles. Might wanna check the lane management lol
Its a nice picturesque city. My commendation to the builder.
This public transport usage is really bad. 4000 per week in a 300,000 people city. This is about 2%. Should be at least 10%
Imagine how terrifying it would be to be driving and see a roundabout randomly appear and solve the traffic you are in
Hey, hey...how did you know i was spotting things already? Get out of my head! 😂
*R E N T F R E E*
one way i love to help traffic start moving along, is the front point of the traffic jam i will change the lane direction away from the direction the are getting stuck. this forces them to bypass and find another route.
this is just temporary fix to help things move along while you try to fix areas that are affected down the line. also deleting a few cars that are in the way will help the cars behind move
29:38 car on the roundabout goes round and round, round and round
I love when you ban the left turns and force them to go around the roundabout! That cuts down on a lot of traffic because everybody doesn’t have to cross over each other.
One of the things I have learned is you can neutralize a lane in an industry area by taking the lane and removing all arrows (no turning or going straight allowed). The lane is then only used by traffic that will visit the industry- sort of like a shoulder or breakdown lane. Works great, and traffic keeps flowing. It is actually a good use of the 6 lane two way or 3 lane one way road, allowing two travel lanes and one lane dedicated to stopped trucks.
29:32 Look at the blue car in the inner lane. "National Lampoon's European Vacation" (Big Ben) in Cities Skylines.🤣
Watch the blue car coming on to the roundabout at 29:40 🤣
Isn't it your turn for 5B1C this week?
I think City Planner Plays mentioned in the comments on his latest entry that he switched with ImperialJedi. I guess it makes sense to put the famous city fixer further towards the end in the final round.
@@daFatD Ok, but I haven't seen any 5B1C videos from anyone this week so I was wondering...
@@griffinfamily143 I know ImperialJedi was sick recently which probably delayed things, but looks like he has recovered now.
29:41 whats the blue car doing?? 😂😂
XD Thank you for pointing that out, I missed it first time around.
3:25 The phase pattern on that timed signal seems backwards. Usually you want the leading left to allow all the right turners to finish up instead of them leading. I know you're not in the business of creating interchanges or signal patterns, but that's something seen in many areas that use that three phase setup.
Here are some traffic tipps from myself: roundabouts max 4 connections in. Never force them through choke points always give several entry and exits. When you make a road for traffic going through a populated area you can put in right turn only one way roads, they'll allow people to leave the connector without blocking it, ensure to block turning left wherever it would be possible. In city centers at traffic lights take away the zebra crossings and force them to use a pedestrian bridge or tunnel, that way cars don't have to stop. Don't put bus stops in busy areas, put them near but not on them as busses can clog your lanes completely. Don't concentrate industry. Also don't build a cargo hub/train harbor if it would mean it's the best way for all your industry to export because then they'll all go there. Always give other industrial areas more options. You can experiment with heavy traffic only roads connecting industrial and import areas with your commercial zones and then ban these trucks from the other faster regular roads. To keep commutes short build commercial and residential areas spread out and close to each other instead of having just one very busy city center. You can of course also do what real cities do and ban all cars from your shopping streets. Also design your roads to accommodate faster bicycle and pedestrian paths. Some pedestrian and bicycle paths will be the fastest way to get around and would be super busy.
29:40 watch that blue car approaching from the left just go around the roundabout forever haha
29: 35 there is one truck round the roundabout twice ! is that a salute for biffa ? xD
I saw that too. “I don’t like any of these choices for exits, let’s go around again and see if the choices improve.”
For areas with much storage you can use roads with median in order to stop the "criss crossing". Just make sure to have somewhere to turn around (e.g. roundabout).
Well at least this video didn't start with the city on fire. Also, can you give us a nod to which music you use in your videos.
29:38 kinda love that old lady in the blue compact car coming in from the "east". Just going round and round... Isn't lane switching inside a roundabout an advantage? Looks like she's blocked by all the heavy traffic coming through. Either the roundabout is too small for three lanes or there is something horky and/or borky going on?!
Love aaaall your videos Biffa!
Anyone else make rushed cities so the traffic is bad so they can fix it? Just me?
Also great video as always :)
I remember doing that playing sim city on the Super Nintendo as a kid. Fixing up cities is so satisfying even today, and now I can just watch Biffa do it when I don’t have the mental energy to do it myself lol
I don't need to rush my cities to get to fix my cities :D
At 7:24 that bridge on the right is absolutely gagging for a motorway-style roundabout junction or just a slip road so some of the traffic can bypass making three right turns via that super-busy roundabout that was causing you headaches the whole way through this video.
29:35 Tractor went around 2x in a rnd bout
I have some problems with language as I'm not an English speaker....can anybody explain to me what does "despawning" means and how this affects the traffic? I quit not understand what this is doing to the vehicles. Thanks!
The stopped vehicles can just disappear.
Four months late, but "spawning" or "to spawn" something in a video game is when something is created (example: vehicles in Cities Skylines). "Despawning" or "to despawn" something is to remove something in a game. In this case, with despawning vehicles can randomly be deleted especially if there is traffic jams. With despawning turned off vehicles can't disappear so you get bigger realistic traffic jams.
@@Myne1001 thanks!!!!
@@missunnaturally just to add to this, with the real time mod you get more traffic at specific times (start and end of work, football games) and less at other times (middle of the night for example). for people who enjoy the traffic side of things.
At 29:30 you have the lane changing restrictions so strict that cars have to do an extra full circle around the roundabout just to go straight. You should go and fix that ASAP!
Isn't it the map you played Tea Port on?
Pretty sure it is!
Right? I saw the estuary and recognised it straight away.
Yeah I was thinking this!!!
me... wants to send in a city at some point to see it getting fixed...
also me... plays in hard mode always fixing if it gets below 80% ... -.-"
Use your skills for evil, and create an unfixable mess of spaghetti junctions to drive him mad. Punintended
Could send in a city as a feature request?
Or if your trains get out of whack.
Or if you want a certain area detailed!
@@GoodFunIndustries my trains are never out of whack, trains are my speciality ;)
@@raistormrs Heck yes! Just in game, or out as well?
@@GoodFunIndustries just in this game. but there have to be a lot of enthusiasts judging by all the train stuff in the workshop :)
I noticed that you can use the speed limit to trick the AI of the veicols not to use certain roads as a cut trough, and if you limit the speed in the roundabout you can increase the car flow, I know is counter intuitive, but it works.
Hi Biffa. I liked what you did on restricting the left turn on some of the busy roads so they had to go to the nearby roundabout. Those conflicting movements are the ones that affect traffic in real life. Admiring your work! Regards
Always pleasing to see traffic in the industry area magically disappear.
Nice fix ☺️
I thought it was a phone notification lol 5:20
I dont play or own the game, but i do enjoy listening to you fixing peoples cities
Biffa's cit planning course should be taught in unis.
It’s just amazing when i think about how much i would like a new Biffa video and when i turn no the pc, the notification just come out ...... yesssss
The blue car coming in the roundabout from the left at 29:41 is Homer Simpson, just round and round
I only just started playing this again, after four years away, and I know you are 'The Expert' when it comes to these kinds of problems, but if you don't mind me saying so, I think maybe you've become so dependent on your traffic manager that you have forgotten some of the basics. The last two videos I saw very simple road-fixes (add an extra access road) that would have solved a problem way simpler than all your intersection tweaks. In both cases, the builder had traffic doing these wasteful loops around everything. Also, classic mistake - leaving one one or two ways in and out of the city via highways. I use LOTS of ramps, so trucks don't get bottle-necked going through one spot. They jump-off the highway at the most convenient point.
I try and do different things in each video to keep things fresh 👍
@@BiffaPlaysCitiesSkylines Don't get me wrong, I've found your 'traffic mathematics' videos invaluable. That why I subscribed just before the above message. And I DO get that you are just trying to 'repair' someone else's city, but in some of these, the 'spaghetti monster' is just too out-of-control. Cheers.
2:24 Learning? lol, every time I create an interchange, I have to make it 'Biffa approved' before moving on :P Love this channel m8
Well done Biffa! I like all of your Cities Skylines videos, but the traffic fix ones are BY FAR my favorites.
I got a neat idea of a video I'd like you to do.
It would seam like common sense "why not have all roads 6 lanes and you would never have traffic?"
A video showing a sample city with 6 lanes roads everywhere with massive traffic. Then going through and doing your magic and showing how proper 2 Lane roads fixes the problem.
I swear city planners should be required to be experts in this game to graduate.
11:50 Interesting 2+1 should be 3, yet the road used is a 2 lane road and neither of the oncoming traffic can switch to the exit they wish. They are pretty much forced to stick to where they are. I personally would have upgraded that to a 3 lane and the one below it as well. This to make sure traffic would flow a but better and a bit faster.
Even better, I would have completely redone that mess as it makes no sense. Too many roads, not a single one really doing what it should be doing ending up becoming a pain.
I appreciate the concluding remarks that you made at the end during the cinematic‘s.
Say what you want, but Biffas videos are quite therapeutic to watch and risten too whdle making dinner.
Can you do a Fix my City with Real cities? Do it so we can see what could be improved in our cities!!!
Yeah, especially Aarhus highway in Denmark.
29:32 the blue truck takes a 360 to get over the roundabout.. and the blue car afterwards needs a 720 :D
Get rid of the roundabout bypass lane at the start and could have saved ten mins, also near cargo hub road network was too confused should have took all roads out and started again. Good old biffa loves a hugo there and dedicated turning lane :-)
Cities Skylines ✅
Cup of Tea ✅
new Biffa Video ✅
So calming and satisfying to see you play , build and fix cities.. you ever thought about creating a series on Transport Fever 2?? Would really love to see your creativity on that 🙂🙂
I bet this city has a port that imports tea.
Its the same map as teaport so, it must have that
No ports at all :’( its blasphemy
IMPECCABLE TIMING! Online school just got over!
At 29:30, watch the cars and trucks coming from the left hand side just doing laps of the roundabout……
If using highway roads for roundabouts, reduce the speed limit on them to match the roads coming on, or be slightly lower. Gives traffic coming on more time to get on.
12:07 Can you delete the roundabout bypass lane? Seems to create two unnecessary junctions (diverge and merge)
Pizza and biffa? Great lunchtime
That's the same map as Teaport, isn't it?
Yes it is!
Can you have a look at my city, it's called Crawley and based in the south of the UK, has a number of really bad roundabouts which I think you could work wonders with! haha
I think he has a form to ask if you want your city fixed. I’m not sure where it is tho. Maybe in his channels about section or in the description of the video. I can’t be bothered to checl
@@Harlz2807 I was being silly, Crawley is a real place in the South UK which has some really bad roundabouts that I sometimes worry about if I will survive going round lol
Not allowing lane changing in roundabouts created some weird problems in my city. Look at the blue car at 29:42. I always allow lane changing
29:41 the blue car that doesn't want to leave the roundabout!
They should bring out a policy called driving lessons as most people in my city can't use the roads properly
Follow the blue car 29:41
Yep
If we all follow the blue car that's gonna be one very busy roundabout very soon :D
29:40 That blue car just drove around the roundabout twice!
Imagine a face off between biffa and Josh from let's game it out where Biffa tries to fix a city and Josh tries to destroy it
I think that sometimes in a roundabout there should be 2 turning lanes and 1/2 straight lane rather than 1 turning lane and 2 straight lanes when 6(3-3)lane roads (or similar) are being connected in a roundabout.
12:07 forving traffic coming from the roundabout to only be able to take the left exit...
hoping someone can help me out here.
At 28:43, when biffa fixes the road, it does some weird elevation thing, but then he fixes it and it goes back to normal. How did he fix it? my game is driving me nuts doing this and I can't seem to fix it.