Open Mod Showcase / Devlog #2 [Unity URP]
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- Опубліковано 10 лют 2025
- Hi, we're back with a new video after a long time of focusing on development. This is a sort of in-depth showcasing of Open Mod's current state. More videos to come! Stay tuned!
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Really great job. A lot of things in this game are what I’ve been looking for in an FPS. I love the tablet. Some ideas.
- SIEGE: Breach based game mode. Attackers move from A, to B, to C.
- HEIST: Just change the name of Bank Robbery. Haha
- EXTRACTION: Hostage escort, or at least a caravan escort. Enemies try to sabotage.
WATCH: It would be cool to customize your watch and have unique features on it.
DRONES: Love drones. Need them. Really just love gadgets.
Keep up the work. Very excited to see more.
Noted!
I like the progress on this, i hope this project keeps growing!
Love!
Awesome, the tablet is really cool!
omggg Hyped for the game! Btw you are op Ciluilama :)
Amazing game looks Good👍keep up the good work man.
its looking so good keep go on!
Wow, this is made on Unity !!!
I see first game which is so much developed on Unity !
Keep up the good work :))
Bravo bai Nastase!
🤣
Hey man, this looks very promising, but if I was you, this is what I'd focus on right now :
1. Make a sleek UI, first impressions are very important, and the first thing you see when booting up the game is the UI, which right now looks like a mess, take inspiration of how AAA games do it, it's really not that difficult as all you really have to do is copy what's already been done countless times, it might not seem important to you right now, but trust me it is.
2. Focus on the basics, you're doing really interesting stuff with your game, and I applaud that, but that is all useless if the gameplay isn't smooth and satisfying, make sure the weapons sound and look good, that the recoil feels great, work on the ragdolls so that they don't look awkward when you kill someone, have the player controller be smooth and work out any possible jank, etc... Because it's so much more fun to play a very simple game that feels polished than a super complicated game that feel janky and weird.
3. Start with game modes that are simple and popular, it's cool that you're trying to make unique stuff, but from personal experience, the simpler gamemodes are generally the most popular, deathmatch, team deathmatch, bomb defuse, conquest, etc... The more complex game modes can come later when you already have a player base enjoying the game so that they can playtest and give valuable feedback.
4. Spend some time developing great maps, use designs similar to games that already exist, and have them make sense for the type of game you're making, make sure they're fun to play on and run smoothly, and don't hesitate to make big changes if an area just doesn't work or isn't any fun to play in.
If you do these 4 things with the game you have right now you can already start selling it and people will enjoy it, that will give you budget to work on the rest of the game and turn it into exactly what you're envisioning.
Hope you consider this, and I wish you good luck with the continued development of your project.
Hey, thanks for your feedback! I'm gonna answer to what you suggested
1. The UI is clearly not that bad, it's organised now, definitely not AAA but it was a mess before this. Now it's pretty clean if you ask me. I dont like menus in menus in menus, it's just a nice and clean UI, you can select everything in one menu, have the main menu with you in game etc. I definitely have planned a new UI if we get some traction because now i simply cannot afford an UI artist. I did my best on this one.
2. As you probably can see in the video i focused a lot on gameplay, that's literally our main focus, having a smooth and enjoyable gameplay.
3. We started with the Heist game mode and you are right, it is a new game mode and might not be enjoyed by everyone. That is why we moved to the Elimination one which is simple to understand. Now we made our own version of Bomb Defusal, you can watch the newest videos from this channel called "Demolition tablet hacking". Bomb defusal is a standard competitive game mode and we really needed to do it, which confirms that we are aware of the point you made. However, our game is far from simple, it is definitely a niche tactical competitive shooter and will probably not be enjoyed by everyone. We only address to players who like those types of games. There will be no game modes such as conquest or TDM. We only have round based, competitive game modes.
4. Yup absolutely. Did add some more maps, they are not on AAA level of course but should be fun to play. As of changing course of the game if something doesnt work out well you are absolutely right, it's also pretty much what we did, allthough we had the Bomb defusal game mode planned for a while we did prioritize it in order to attract competitive players. I'd say it's different and more enjoyable than traditional way of doing it. And with our gameplay it shoud feel different and more immersive
Regarding the selling, we are going to keep the game free to play, we will work on our stores and provide some weapon skins in there that will be paid. Also we will make some special limited edition charms for our first 100 patreons + some custom tags (you probably dont know what this means, you'll see in some newer videos. It's something that looks like a dog tag but it's placed on weapons, with user's desired photo). We are trying to encourage our users to donate and help us develop faster and better but we won't make the game a paid game.
We are currently hunting the few bugs left in the current setup and after we feel there is no gamebreaking bug we will start reaching some content creators in order to show them what we got. The game should be immersive and fun to play for anyone who is into tactical competitive game modes. It's something different and has a lot of features, and the gameplay should be on point. Anyway, too many words, if you wish to see for yourself and help us with feedback and bug reporting i invite you in our Discord (link in the description), i can provide you an Early Access key right away.
Thanks again for your feedback!
@@OpenModTV Good to hear ! I will join your discord, only thing I'm disappointed in is that you don't want to include a deathmatch game mode, as an avid counter-strike player for 16 years, I think it's a vital game mode to have in your game, I personally play it all the time either to train my aim or when I just don't feel like trying too hard in a competitive mode and just want to relax more casually, I get that it's not the intent of the game but having it is always a plus, even if it's much less developed than the rest of the game, and if your game can be modded, it will be implemented at one point or another anyways.
It's also really useful to new players who aren't as good at games because learning is very difficult when all you have is game modes where the worst players spend 90% of their time dead, waiting for the round to finish just to be killed 20 seconds in. It's the reason why I never got into Rainbow six siege even though I have it installed for years now.
Also, good to hear that you are making it free to play ! And love the idea of the community being able to make their own content and sell it in-game, I've had that idea before and think it's mind boggling that no one actually does it ! I'm really happy to see someone pioneering the idea and hope it catches on ! But do keep in mind that the community made content will have to be policed otherwise you'll end up with loads of inappropriate or potentially game breaking content, so make sure you have a solid review system in place if the game get's popular enough for the submissions to reach the hundreds or thousands per day.
@@BxPanda7 You're not wrong actually. I guess i should create a basic deathmatch game mode as well. It should be useful in situations that you mentioned, indeed.
Yup user content will go through our filters. Very much thanks for your feedback!
damn bro keep up the good work, this definitely will be a new experience
great video I like the csgo feel but is a little bit more complex and the reload animation and how you can pick it oh also the left hand thing seems really cool as I am a lefty its way easier on the eyes if its like csgo. Sorry for talking about csgo just saying how it would to have a game like that but well better
One thing to say is that u can fix the gun and hand pov a little
No HUD feels so weird but also looks cool asf weird feeling but in a good way:)
any way i can join in on the playtests?
Absolutely! Join our the discord, link in description. DM me (Ciulama) for the EA key, but you'll have to wait for the update. We've created the game mode and the watch that i mentiomed in this video, plus a lot more changes such as new mag sustem, player will have only 4 mags per weapon per round, there are 2 types of reload full now, reloads that keep the magazine which is slower and you can use a mag if it had bullets left in it or a faster reloadfull that throws the mag (similar to insurgency),mag check anims, a point budget system (similar to Insurgency too) to balance loadouts, reworked all scopes and more, you'll see the changelog once the update is live. Its coming by the end of this week.
Will this game work in a old 4gb ram i3 laptop which have around 2.5 gb free ram rest of the ram windows take
Probably not, sorry :(
when is the release date i love this game saw the teaser on levitation 4d channel
and please clear one more thing will it be free or paid
It Will be free Attachments and guns but there Will be paid skins thats what i Heard from Levitation
can you atleast tell weather it will be release this month or not i am very excited to play this i also installed steam and wishlist this game
A final release date cant be announced yet. We will, however, give Early Access keys
@@OpenModTV ok i am very excited and cant wait so pls try to release it fast anyway good luck mate
will this be on MacOS
Yes! Linux too
@@OpenModTV yooo! So good to hear. Most game developers only care about Windows.
Lets make a video and talk about the status of our game. Alright finished. Now lets put a loud wierd technotrack on it before we upload it on youtube so that nobody can understand a word. -.-
really sorry about that :( i was amateur it was pretty much the first voiceover devlog
This is For REAL
I MEAN SRSLY ?
I CAN PLAY A CSGO LIKE GAME ON MY POTATO ? WITH FRIENDS ?
This will be on Android/IOS ?
Hi, only on PC for now
Nice video but given that you're the dev, I'd recommend changing the title.
It's probably not a good idea to market your own game as a "wish" version of another game. It shows less confidence in your product.
A product that looks promising and good.
Just a suggestion.
Well its just a funny title😅 thanks for the feedback tho! I invite you in our discord btw if you wish to help with playtests or follow progresd
@@OpenModTV I joined 👍 look forward to updates.
fuck r6s man i will play this when this releases
You mean today!!