+1 on the dynamic bundle grid . That would be a nifty and useful feature for both AR and VR! Thank you for sharing this assetbundle info. There isn't much out there on it really.
This was awesome and solved a lot of things for me. One question. what happens when the assetbundle is already downloaded and the same code runs again? Does it do an 'exist' check behind the scenes? Is this something we should implement ourselves? Your thoughts? thank you.
Though I haven't tested it yet,it looks really helpful,I just subscribed to your Channel. And yes,the dynamic menu would be pretty interesting since i am trying to build AR house plans that would give the user multiple options... Thanks bro
If your objects (cube, sphere, capsule) had code attached to them (prefabs) is there a way to load the scripts when I click on the button to load the model?
Hi, Matthew Hallberg awesome Tut the dynamic list tutorial would be greatly appreciated when will are we get it also is opposable to store or download the content to view with no net when you find the time please help?
Great tutorial! It would be nice to see in next movie this dynamic assets loading 😁 BTW what would you recommend to download at runtime obj models with mtl?
You can try vuforia area target, previously they were only supporting matterport sensors for target generation but now you can use ipad pro with LIDAR to create area target and Guess it comes with a Dev SDK with watermark similar to image and model target
Great Matthew this is amazing..keep going..That would be nice to see more of this videos. ...... I have a couple of month learning .. this comes to me like a pearl I saw that you put audiosource on a gameobject .. should I put a listener on the AR Camera? because I tried and it didn't work for me . maybe I missed something.. Tnx for this videos!!
I've been trying to get this to work using Firebase Storage. But just can't get it to work, any ideas or maybe a potential videos? For people who don't have their own server :)
@@sethmakesxr6103 partially yes. At least I think so. But I've moved over to trying to use Addressables instead as this way of having Asset Bundles will be deprecated
+1 very helpful tutorial, at 10.50sec you talked about including custom scripts along with assetbundle, i am very much interested in video which talks about this. It would be really awesome if for ex i m creating the VR experience and can load levels dynamically using assetbundles in form of additive scene along with its timeline animations, custom interactions (UI and 3d object) etc. on oculus quest or other vr devices.
Hi Matthew how are you , i'm enjoying your videos a lot, so thank you for your efforts, what i'm thinking with as i'm educator and i'm trying to do some Bio lessons , i did Heart lesson for my students which shows animated Heart, but i want to make it live for them, i want my AR application read data and show in text the rate of heart beat, for students, so i think of making a data base which will update the data in the text showing heart beat for the students . is it possible to make the AR application read from data base which is updated all the time? thank you very much
yessss please can you make like a steo by steo tutorial on an ar app that we will have a scroll view and some 3d models on them and the user clicks on one of them and get that object displayed in the room and make those 3d models all stored in a database or something to control and update later on using maybe mongodb
1+ for that list from the asset bundle folder video!
Yes!!!
If you use the Roslyn Runtime C# Compiler asset, you can stream in code at runtime as well!
King of AR. Please continue making those tutorials. Thank you !
Fantastic tutorial! Thank you so much. And yes, having a tutorial about dynamic lists would be absolutely terrific!
How can i cache the object instead of immediately instantiating it upon download?
Amazing Video and do make the dynamic scroll for assets bundle and the indor navigation is must 👍👍 keep up the hard work champ
dynamic list tutorial would be appreciated!
+1 on the dynamic bundle grid . That would be a nifty and useful feature for both AR and VR! Thank you for sharing this assetbundle info. There isn't much out there on it really.
13:14 did you make a video for that??
Please suggest good CDN to upload asset bundles. Thank you It's working perfectly.
This was awesome and solved a lot of things for me. One question. what happens when the assetbundle is already downloaded and the same code runs again? Does it do an 'exist' check behind the scenes? Is this something we should implement ourselves? Your thoughts? thank you.
thanks for sharing your code and breaking down process for beginning coders
Thanks for the video ! Does the code cache the download as well?
Great tutorial, very interested to see how the dynamic list could work, thanks for sharing.
Great tutorial! please can u upload a video on integrating AR and IOT devices and displaying data dynamically...
Though I haven't tested it yet,it looks really helpful,I just subscribed to your Channel.
And yes,the dynamic menu would be pretty interesting since i am trying to build AR house plans that would give the user multiple options...
Thanks bro
Is it possible to use this to load 3d models with Vuforia cloud image target?
How about putting tiles on a grid floor?
With list of tiles to choose from.
Can you please do a video on caching the downloaded asset bundles so that they can be loaded in absence of an internet connection? Love your vids!
If your objects (cube, sphere, capsule) had code attached to them (prefabs) is there a way to load the scripts when I click on the button to load the model?
Hi, Matthew Hallberg awesome Tut the dynamic list tutorial would be greatly appreciated when will are we get it also is opposable to store or download the content to view with no net when you find the time please help?
Thank you for sharing this🔥 looking forward to see next vedio!!!
Hey , Can i rotate and scale my Objects inside " onContentLoaded" function ...using touch ...if yes , can you please tell me how ?
Really great tutorial
Please make short tutorial on Dynamic UI List creation in runtime
Thanks
Great tutorial! It would be nice to see in next movie this dynamic assets loading 😁 BTW what would you recommend to download at runtime obj models with mtl?
Yes we need scroll menu in future content.
iOS error please help (Xcode Terminal) => Error while downloading Asset Bundle: Failed to decompress data for the AssetBundle
You can try vuforia area target, previously they were only supporting matterport sensors for target generation but now you can use ipad pro with LIDAR to create area target and Guess it comes with a Dev SDK with watermark similar to image and model target
Great Matthew this is amazing..keep going..That would be nice to see more of this videos. ...... I have a couple of month learning ..
this comes to me like a pearl
I saw that you put audiosource on a gameobject .. should I put a listener on the AR Camera?
because I tried and it didn't work for me .
maybe I missed something.. Tnx for this videos!!
How can we store the assetbundles folder in firebase cloud storage ?
it's cool but i have to use video with transparency, and seems that unity loose the transparency when video is downloaded with assetbundle
Hi, can you help me/guide me on how to automatically reset game object rotation and scale when image target is lost.
It literally is not bundling at all. it just says process complete, what do i do?
i am getting error can you help me........Error while downloading Asset Bundle: Failed to decompress data for the AssetBundle
asset bundles with vuforia?
Greatttt vidro Waiting for the next video please upload it soon
I've been trying to get this to work using Firebase Storage. But just can't get it to work, any ideas or maybe a potential videos? For people who don't have their own server :)
did you figure it out?
@@sethmakesxr6103 partially yes. At least I think so. But I've moved over to trying to use Addressables instead as this way of having Asset Bundles will be deprecated
You can use Google drive as ftp server
+1 very helpful tutorial, at 10.50sec you talked about including custom scripts along with assetbundle, i am very much interested in video which talks about this. It would be really awesome if for ex i m creating the VR experience and can load levels dynamically using assetbundles in form of additive scene along with its timeline animations, custom interactions (UI and 3d object) etc. on oculus quest or other vr devices.
Keep doing the good work good to see you put my comment in your video 6 its been 6 months haha..
Hi Matthew how are you , i'm enjoying your videos a lot, so thank you for your efforts, what i'm thinking with as i'm educator and i'm trying to do some Bio lessons , i did Heart lesson for my students which shows animated Heart, but i want to make it live for them, i want my AR application read data and show in text the rate of heart beat, for students, so i think of making a data base which will update the data in the text showing heart beat for the students . is it possible to make the AR application read from data base which is updated all the time? thank you very much
can you make a tutorial how to upload the files on internet?
yessss please can you make like a steo by steo tutorial on an ar app that we will have a scroll view and some 3d models on them and the user clicks on one of them and get that object displayed in the room and make those 3d models all stored in a database or something to control and update later on using maybe mongodb
step by step **^
u r my savior 👍👍👍👍
I wanna watch the dynamic listing of models thanks! new subscriber here! :)
Great video
Yes want the dynamic one
Thanks for sharing
Duuude... Awesome!
Please Provide a video on unlimited button in run time in scroll views. We are waiting for it.
I'm kinda surprised that this video got over 1k views but only 18 (now 19) people thought of commenting
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