Narrated D&D Story: Kenku Kid Accidentally Makes Us Obliterate A Village
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- Опубліковано 23 сер 2020
- Who brings a kid on an adventure?
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Story Source (by Llnicol90, All Things DnD Reddit): bit.ly/KenkuKid
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Video Editor: Murtaza Bohari (msurtaza77@gmail.com)
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#DnDStories #DnD #DungeonsAndDragons - Фільми й анімація
Hi, this is llnicol90, writer of this story. Figured I'd set a few things straight that I've noticed in the comments.
Firstly, my group and I are so thrilled our tale got picked. We're so glad a lot of you seem to be enjoying our (mis)adventure. Thank you All Things DnD for the video.
For those asking about xp, we were on milestone and we only went up one level. While we did technically complete our mission, we also killed everyone and erased an entire segment of the campaign, not to mention the campaign itself was thrown so far off the intended path that it pretty much became something unrecognisable from the original. Should we have had a couple more levels for the amount of destruction we caused? Possibly, but at the time everyone was so thrown off guard by Ken's player that none of us really thought about it and no one complained afterwards.
What happened to Ken? We carried on through the mine until we found an old campsite and rested. While settling down, Jericho, Feron and Teris quietly spoke to each other about what to do with Ken. All agreed that while he probably meant to do what he did, he certainly hadn't meant the catastrophe that came afterwards. In the end, Jericho decided that the guilt the little bird was going to suffer wasn't fair, and he would give the child the only mercy he could think of.
After the rest, Jericho took Ken aside and told him to focus on his "light pebble" (a regular stone that Jericho had been casting light on so Ken could see in the dark). He made the stone light up in Ken's favourite colour and while the little bird was distracted, took his head off in one clean swing.
Now, for those about to tear Jericho a new one for being so brutal/cruel to a child over an accident, he was very torn up about the decision and it was to be something that was going to eat at him for the rest of his life. He knew it wasn't a very 'just' thing to do, but as far as he was concerned it was going to be far crueller to let Ken live with the crushing guilt of his misstep.
And lastly, the realism and believability of the red mana crystals.
The red crystals were actually really rare and much, much deeper into the ground than the town's mine went. It was in the Skinner tunnels that we first saw them, and in the Queen's enormous cavern, there were easily over 300 blue crystals but only about 6 or 7 red ones. So the town above had probably only found a couple in the last decade and thought the threat wasn't nearly as bad as it actually was.
I didn't make that clear in my writing as it wasn't overly important to the story, so I'll accept that that's on me.
The Skinners knew about the red crystals, but as their Queen fed on the blue ones, it was a necessary risk. The worker drones were presented as following orders to tend to their queen, seemingly without much much individual thought. Their reaction to the red crystals vibrating were exaggerated. As players, we knew that the red crystals were sturdy enough that simple vibrations weren't enough to set them off, but the Skinners either didn't know or didn't want to risk it and our characters had no way of knowing what was and wasn't necessary.
Ken throwing one wasn't really the issue. If we had been outside and away from the mine, it would probably have been a really cool, albeit very powerful, grenade. But as it was, we were in the mine and surrounded by these things. One crystal breaking released all of its stored mana and overloaded the ones near it (those in the Skinner champion) which in turn exploded and released all of their mana in what ended up in a perfect storm/chain reaction.
If our DM had gone for the believability angle, that should have been it. The crystal would have broken and we would have ended up as dust on the proverbial wind. But we were five sessions into his first campaign and he (well, frankly all of us) didn't want it to just end like that, so he gave us a chance to escape, which we took.
Any other questions? Feel free to ask me. If I don't answer, Teris' player or our DM likely will.
I'm curious about Jeans warlock pact :) is it something that's been explored further? Did Jean and the paladin have that talk and what happened? Thanks in advance!
As for your mission, i said earlier in another comment that you did succeed, you just succeeded so hard that you destroyed everything.
While what Jerrico did was brital, he was actually quite merciful in my opinion. Ken obviously had remorse for what he did and regretted his decision knowing that he killed everyone through his lack of judgment so letting him live with that guilt would be a much crueler fate (let alone what others would have done if they caught Ken knowing the damage he caused).
Oh no. He Of Mice and Men'd the Kenku!
Just think of the rabbits Lenny...
@@themaplesyrupbottle2714 It did get explored a little.
Jean's patron was a pit fiend literally trapped inside her, generally acting like an unwelcome roommate. He'd been stuck in the material plane for a couple of hundred years due to Jean's elven grandmother trapping him in an amulet. When Jean found it by accident, he'd jumped into her body and she became his host. His plan was to slowly turn Jean into a more palatable vessel for him to possess and continue his reign of terror. While her dying in a way that didn't destroy her body was the fastest route, it would have also been the most dangerous as it would have shifted into his true form and people don't generally like devils bursting out of young teenagers (Jean was only 16). So, she was his host and his hiding spot. Keeping her alive was fairly important for him, which is why he would occasionally force his will and make her blackout and control her body for a short time.
For Jean, this meant that survival was everything to her. It didn't matter what she had to do, as long she lived and kept her patron trapped inside her for as long as possible. And this included manipulating the people around her.
Once we were out of the cave, Teris quickly noticed Jean's tendency to take charge and force the group to go the way she wanted and became quite cautious around her. Jericho wasn't really paying attention at that point as he was struggling with the righteousness of killing a child who had only been trying to help. When we got picked up by a search and rescue team, Jean decided to talk to the team and explain her situation while we were being escorted to another town. She flat out admitted to what she was doing and why she doing it, which did not land her in Teris' good book, but he had a better understanding of her behaviour and knew he could work around it. Feron was actually Jean's older brother (not mentioned in the write up as it wasn't important to the story) and he took what had happened to her pretty hard, blaming himself for his little sister's predicament.
Jericho had the most interesting reaction, I think. He had previously vowed to look after Ken, being the youngest in the party, and he had failed that mission he'd assigned himself. Hearing Jean's story brought him out of the depressed, grieving stupor he'd been in and he offered to help Jean find a way to free her from this fiend. At first, she turned him down, clearly believing that there wasn't a way. But, when Jericho asked again, his voice stronger and more like it had been before Ken's death, she faltered and asked him in return if he really thought it was possible. That was all Jericho needed to make saving Jean his new personal mission.
After that, Jean had to balance an insanely fine line between letting the party try to help her, and convincing her patron that she was just stringing them along.
Unfortunately, there was another poor choice a few sessions later (by Jean this time), and it led to Jean and Feron's deaths and Teris and Jericho were too emotionally destroyed at that point in time to do anything but leave the country and grieve. So sadly, Jean was never saved.
@@lnicol1990 man it makes me sad it couldn't of been explored any further, I mean the possibility of a pit fiend on the material plane is now in the open! A new BBEG or just a subplot, could lead to killing the pit fiend and Jean being resurrected in turn? Albeit I don't play in this game and don't even know if it's still running but it's just my thoughts coming out hahaha
Smol bird: *sees red crystal*
_BFG Division begins playing_
Skinner champion: "why do I hear boss music?"
Ken: ummm I accidentally..”
Barbarian: *SCREAMS IN LEG DIESINTEGRATING*
Skinner: *population falls into lava*
Jean: *possesed flexing noises*
Yirbel! *lives*
Every single time I hope you'll forget to mention yirbel. I applaud your single minded determination my friend.
Vulcan? LIVES
DORIAN Robinette well I thank you for the praise But I hope you realize me forgetting is kind of impossible. I don’t really have a time limit on when I say yirbel lives so I’m just gonna say it eventually even if its later on pfft!
@@GreaterGrievobeast55 if somebody took a shot for every time you claimed yirbel was alive, then they'd be deader than yirbel.
Hey guys! I am the player of Teris, the one who's leg was completely disintegrated and later replaced by a new metal one. A few points I would like to add to the discussions in the comments. The group often questioned Kens age and debated if he should really be aloud to stay with us on our adventure, however he made it apparent he had nowhere else to go and obviously he was a player so we had to keep his character around. Also, Kenku's only live up until around 60, so his young age in comparison to his kind was not quite as young or as bad it was made out to be by our group in game. As a side note, Jean's name was miss pounced in this video. The name has French origins and is said with a slight accent. Other than that, so glad our story got a video, we all had a great laugh listening together. If people are interested in the future there is far more to this tale which forever doomed the party to fail. Thank you All Things DnD!
P.s. Experience was not awarded since we failed our mission...
I'd love to hear more about the shenanigans yall had.
Judging by the criteria of the mission, you did succeed in your objectives, you just succeeded waaaay too well. Lol
Even if you failed your mission you killed alot of enemies and "enemies". You should have gotten some exp for the mass murder
Did you at least get to name the crater?
An enemy of your enemy should award experience, should it not?
So what happened to Ken's character?
I try and not to bring children on adventures.... but this one person in the party always succeeds somehow.
There's a spell for that. I think it's "bratus eraticus."
This...was awesome. I love that guy who brought the kid.
It looks like he does fun things.
Really. A child having a body count like that.....I only dream of such a character.
I’m guessing you only let it happen since it’s logical.
Me: damn thats a lot of people dead, how sad
Also me: how much experience did Ken get from all those kills?
That's a good question, I wonder how much exp he got for that . . .
Depends, did Ken even survive? I don't recall him being mentioned more than once or twice after the crystal was thrown XD
@@codyknight3580 he survived, the story ends with him being executed...
As far as xp, they were on milestones anyway. But if someone has a calculator I'd like to know as well.
@@KK25Gaming
Okay. So if this was done on an XP system.
Each Commoner human is 10 XP.
Each Goblin (non-champion) is 50 XP each.
A Goblin Champion is 450 XP.
A Duergar is 200 XP Per.
300 Humans (3,000 XP)
200 Skinners (10,000 XP)
200 Other Goblinoids (10,000 XP)
300 Duergar (60,000 XP)
A total of 83,000 XP. (with a Level 6 Player (aka. ~14,000 XP) Would put his total XP to 97,000 XP or Level 11 (3k away from level 12).
Who brings a kid on an adventure
Critical Role with Kiri: 👁👄👁
came here to make this exact comment
"Go fuck yourself!"
"I killed people!"
to be fair they found her a new home!?
What's a Kenku? It's a Kiri. Oh why didn't you say that in the first place. :) :p
Ken: "This is the greatest plaaaaaaaaaan!"
Henry stockman fan I see
Sitck man*
Stick*
@@zionsgates3873 you tried man, you really did
It's Charles all over again
I like to play Fudge with my son. We were playing a game where we needed to stop animals that were crazed and attacking people that were loose in a zoo. He... set the entire building on fire. I managed to get out but my character was terribly burned while he ran away the moment he set the place ablaze. He was pretty pleased with himself when I showed up outside and he said that he beat that dungeon fast so we should get extra pay. My character(in-game) rammed him into a wall and told him that we had to capture them alive! The zoo animals were not the only things caught in the disaster. There were employees being held hostage that has been missing for a while and they died as well, along with the main villain.
Now he listens closely to what our mission is.
Our team brings one kid who is a Gnome Girl in her forties(9 as human), she's nice as a NPC character and got a real nice character development. But have to say Chaotic children would be an issue for the team.
Who brings a kid on an adventure? Duh
Not me unless it is a 10 year old with a monster in a magic red and white ball that they use to fight other monsters
It has been just over 4 months since I become a member
Even my NE Zealot spy knows that's a bad idea
The Mighty Nein
Unfortunately just made a 13 old druid in one of my adventures. I apologize I failed you all
Yeah, Mine involved abduction, torture and ended in murder. Got what we needed and didn't get caught .... Did I mention I played a psychopath?
completing a mission in the most distructive way:
mission: defeat the enemy dwarf kingdom in an underground seige.
result: accidently summoned a demon prince who ended up destroying half the continent and causing a TPK
... success?
The red crystals stuff is straight out of Dragon Age: Inquisition. Corrupted Lyrium in that.
never played the game so i wouldnt have known XD
It's always the kenkus. Funnily enough my first D&D session ever I threw a magic bean that summoned a pyramid...it popped in on a major trade route of a town. We also have an 8 year old kitsune sorcerer in our party. She told us she was an orphan, that was until when was trying to cheer up the barbarian she let us know she is actually a run away.
i think the idea of playing a child character in D&D is to try and challenge one's self to change their view of the world. it DOES limit the character on things, obviously and thankfully, but it does add a big change to roleplay and combat. still wouldn't recommend a child character unless everyone agrees, the player behaves, and the DM's comfortable with it.
@Arusiek90 i actually had a one-shot where my players were kids but that's cause it was a halloween game and I love the idea of Tales from the Loop TTRPG. ran into aliens, knew they werent going to die, edgelord player kept forgetting that he's a CHILD and tried killing aliens...
Their team work was pretty epic thou.
Great story, had something to listen to on my lunch break
I can only think of one story (as a DM) of a party doing this level of epic mission completing in the worst possible way. The party's primary magic user had "focus spell" and "expand spell" that can be used, even at the same time, at great cost, at every spell casting. "Focus spell" turned any spell that was not single-target into a single-target spell for an enhanced effect. "Expand spell" turned any single-target spell into an area of effect spell, hitting everything within the area. He used those whenever he could for overkill. When on a duegar-investigating mission, he turned the party to being search-n-destroy. He used Disintegrate a lot with mainly the "expand spell" enhancer. He loved how it caused cave-ins that killed those that resisted the spell and how much of the environment they used disintegrated too. When the party returned to the surface, the area that was the heavily populated advanced hidden city than employed them as a mere rubble-filled crater. So, duegars exterminated with extreme prejudice... not a thought given... and a great city wiped out via bringing overkill is a mere "oops"... and the party realized (not the magic user, he argued) that a reputation for being big bad guys was earned. That city that became a crater... it was advanced and full of treasures, also full of thousands of civilians and their children. Heroic NPCs became part of the campaign's random encounters as hostiles and the "let's go nuclear" player (ironically far brighter in real life) still did not know why the party he was in was treated as bad guys. One town they defended against raiders was burned down by his stubbornly wanting to kill the raiders that managed to get into the city... and that almost wiped the party out. For the life of me, I don't understand why the rest of the party did not turn on his character.
I hear "Kenku" and I immediately get excited, because I love kenkus and I have a super fun Kenku Artificer, if anyone wants to know about them ask me below
@Margaret Broom First of this campaign is inspired by a book series and takes place in modern day Chicago, non-humans can disguise themselves from humans so there isn't any confusion. My Kenku, Splinter was living with his flock in a run down building, but it was taken down to make room for construction this killed many of his flock. He took shelter are odd shops and book stores and took to reading, there were a few pieces of knowledge he gained from this, 1. Books are great and 2. Ioun provides knowledge which is books so they are great. After a bit he found the wonders of wood, not only what you can make with it, but also it's magical properties, with this new information he took lead of his scattered flock starting a carpentry firm with them and running the firm. Since his racial features are messing with his progression as a carpenter at this point since it is impossible for him to think of the designs himself I discussed with the DM and he is going to be a paladin of Ioun next few levels and this is going to give him a voice of his own to make sure he cannot withhold secrets since he has never heard anything resembling something to be spoken, and grant him is creativity so he can more effectively spread his knowledge and expand upon it just to share to more people
That is one heck of a story both party members seem like a real good work team together that's amazing
Jericho to the bird: “Look at the flowers...”
“Who brings a kid on an adventure?”
Well, my 15 year-old human wizard happens to be the far more sensible and competent than any of his other, older party members. By a rather large margin.
A kenku named Ken? I love it. Almost as much as an Aarakocra named Eric Ocra.
I've never played a game of dnd, dont even know how I'd start but I love these episodes you put out they're top tier
Same here!
Worst way I ever completed a quest: A Battle Dragon had his mind so badly confused and fractured that even touching his thoughts with telepathy would damage the caster. The crazed dragon made to fight us, but my neutral cleric of a neutral evil god of Death and Magic called upon his deity to help fix this seemingly unfixable madness as I cast Miracle. Well... the god fixed it... sort of, but not in a great way. The dragon did recover, but with severe amnesia and a newly discovered bent toward tyranny rather than honor. Turns out it was my deity that had shattered the dragon's mind in the first place, and saw this as an opportunity to turn a foe into an ally, and blame me if anyone got upset. Quest success...?
Kenku: "How many levels does that get me exactly?"
Kenku looks like mordekai.
Oooh my gosh, 🤣🤣
This story made me burst out laughing from imagining the scene in the cave following the Kinku child throwing the crystal.
Hahahahaha, I had to pause to write my comment
Me: reads video title
Also me: oh No 🤦🏻♀️
All Things DND: "Who brings a kid on an adventure?"
The 4 year old fairy bard in one of my campaigns: "Hi! What's your name?" *writes down name* "What's your favorite color?" *Writes down favorite color, then uses Druidcraft to make a flower appear with petals in the color they said, then give it to them or stick it in their hair & fly away.
My point is, bringing a child on an adventure itself isn't a bad thing. It's what the child does, & how wreckless they are that matters. The bard mentioned above isn't wreckless. Sure, there are lots of things he doesn't understand in character, but the worst thing he's done so far is cast vicious mockery on an old man who first whacked him with his cane. The DM ruled that the old man lived but was visibly shaken.
If there was that much power packed so densely into a tiny little crystal, it should've just exploded from being picked up.
What's worse than bringing one kid?
Bring 2! My party does this often.
I mean, I'm playing a chaotic good 15 year old(so, mature, at least) kenku bard who has no idea how laws work. Nothing bad happened during our first session, but I think it's only a matter of time
We were asked to save some children from a hobgoblin tribe, who happened to be feding the kids to two ogres. Second part of the battle came around and we started taking out the goblinoids between us and the npcs. Til one devastator said he'd fireball the kids. We called his bluff. They all died. My cleric was the first to make it there and see the aftermath. Fitting considering she's the main one picking up every traumatic event accidentally.
Best channel ever!
Ken the Kenku Kid: All according to Keikaku...
I feel like it would have been fair for the warlock to sacrifice the Kenku to her patron.
So much bad karma for the young kenku.
i sort offed did something like this. my drow necromancer was able to convince another party member through fear and charisma to throw a red orb at the cave ceiling to help kills some goblins. and also nearly killing the rest of the party to boot.
We all know kenkus are super chaotic
"Tweet Tweet. *DESTROY ALL LIFE.* Tweetle Tweet!"
If you said evil I will call you racist, but CHAOTIC on the other hand... You are a cultured man as well.
If Kiri from cr had taught me anything is that they aren't evil just chaotic and adorable
Rocks Fall, Everyone Else Dies?
Kinda feel like the title is misleading. Should be more like "How a kenku kid caused a chain reaction, and obliterated a town."
So... how much XP did the lil psychopath get?
Thats one way to get ten levels in one session
you guys are awesome.
This was brutal. Soo many laughs
What the worst that could happen? - final last words.
Quest completed in worst way possible.....
Sort of. About two years ago we were playing Starfinder. We were scouting a military base from the outside for some bug-people who wanted the invaders gone. I made a Uganda Knuckles joke out of character involving their queen. We learned shortly after that the military base had artillery canons...the hard way. None of us died because their aim was off, but we then had to retreat.
Notes from a NG human idiot;
Greetings from lovely Restenford(i had to run an errand to town today, but otherwise we're good here....)!
I know a lot of people would be upset at the Child Kenku(and by extension the player), but i'm intrestingly not one of them. Now before you draw blades, hear me out fully. Children make mistakes all the time, for that's how they learn of consequences. I'm certain this child, while being unable to speak, will punish themselves far more than we ever could. A Drow Elf bent on Revenge named D'Hoffyn once said "Never go for a kill when you can go for pain." and i unfortunately think this child will suffer a lot of it....
May your pantheon ever favor you(especially in these trying times),
Baron Trevelyan of Restenford
Hi, llnicol90 here. I can confidently tell you that Ken did not punish himself for very long.
We carried on through the mine until we found an old campsite and rested. While settling down, Jericho, Feron and Teris quietly spoke to each other about what to do with Ken. All agreed that while he probably meant to do what he did, he certainly hadn't meant the catastrophe that came afterwards. In the end, Jericho decided that the guilt the little bird was going to suffer wasn't fair, and he would give the child the only mercy he could think of.
After the rest, Jericho took Ken aside and told him to focus on his "light pebble" (a regular stone that Jericho had been casting light on so Ken could see in the dark). He made the stone light up in Ken's favourite colour and while the little bird was distracted, took his head off in one clean swing.
@@lnicol1990 so Jericho took a page from The Walkind Dead TV show school of child care and used the "look at the flowers[BANG!]" method. Still think it would've been an intresting PC development arch, but oh well. It made a poignant moment regardless...
@@lnicol1990 Not sure that was the just thing to do, after all it was the DM who had contrived the disaster by having every thinking person of all three groups ignore the obvious volatility of the red mana crystals and live on top of what effectively a nitroglycerin mine even though everyone knew how dangerous the red mana crystals were. Every individual was going to inevitably have been blown up sooner or later given how fragile and sympathetic red mana crystals are to detonation. I mean how would they be even be mined if any hit could set them off like from a pick or shovel, let alone an accident where one got dropped?
Just seems like an overreaction on the paladins part and unless your oath was sadistic or vengeful, you probably should have fallen as a paladin. Justice wasn't served since you even note that the total of calamity was accidental, but maybe your guilt was assuaged through the Kenku's death. All in all, it sounds like a messed up campaign.
@@craigtucker1290 it is possible to accidentally commit murder. Its just put at a lesser charge of manslaughter which is also a crime when not in self defense.
Ken effectively has 1000 counts of "manslaughter" and he had to live with that for the rest of his life.
I will agree with you on that the punishment didn't technically fit the crime, but it was merciful since he could've suffered a worse fate.
@@samsadowitz1724 Except it was the DM's fault for all those deaths because the DM unrealistically and unbelievably placed those 1000 people on top of what is effectively a nitroglycerin mine while those Sam people where completely aware of how volatile the red mana crystals were. It is also the DM that created said red mana crystals that were so fragile and explosive that the loss of everyone was inevitable. What happens if a miner dropped one or hit one with a shovel or pick trying to mine them? No, this campaign was a powder keg, but the DM made it so that only the PC's action could result in this likely outcome.
The paladin's action weren't just nor were they merciful. It was an attempt to be rid of the troublesome Kenku and assuage the groups guilt for a consequence foisted upon the by the DM. Unless the paladin followed an oath that allowed them to kill for perceived slights rather than justice, they would have failed in their oath.
I love your videos and i am kind of a noob in terms pen and paper rpg's, but have some experience in rpg's in general. So i can follow at least a bit.
Ok, i should say i rather got infos by watching other and hearing about the games how they probably work.
But it is absolutely hilarious what storys you tell! As well, what negative examples happen to be there! Please go on and tell more storys! I enjoy them so much!
Part of me wants to try this in a Shadowrun game. If I am tasked to destroy a device in a facility, I would be willing destroy the whole place with a tanker truck full of C12.
I wrote one of my characters to have no choice but to bring his daughter along, yes it was dangerous but for one thing he was homeless, so she depended on him for everything from food to protection, secondly he had nobody he could rely on to look after her, they were the only two survivors of a raid by orcs, and he didn't trust anyone anyway, except the party had earned his trust. Finally, there was nowhere mechanically safer in the world for her than within five feet of him, since he could bodyblock any attacks made against her as a reaction, as long as she was right next to him, and his AC and HP were obviously both significantly higher than hers.
Hey everyone how are you doing today
Wow I got first
@@UndeadSteampunk they had us in the first half, not gonna lie.
Nice work, I was first once
@@rockspoon6528 technically true the best kind
@@gibbous_silver nice
Finally a Paladin who did NOT play Lawful Stupid
They LITERALLY cleared out the mines
Hell of an opening line
Important question, and stay with me on this, Did The Boy Get The EXP?
EXP X1000+ body count
The XP! Oh My God
To me this story is a bit of a warning about home brew mechanics. The idea that breaking a single crystal could cause a explosion that kills 1000+ NPCs. Seems like a somewhat broken system
Nor does it make any logical sense. That would mean no one has ever accidentally triggered an incredibly unstable mineral, in a place where they smash it out of the walls. Sure, believable. But that is what would happen if a town was built on a massive ammo dump and it went off.
How did we end a mission in the worst way possible? Well this definitely goes back to a 2e homebrew campaign I was a player of.
So the world is sort of post apocalyptic. The material plane is being consumed by the plane of shadows after a rift is open. All the gods dead in a holy war left the borders in tatters. All that remains untouched is one small continent island that managed to erect a barrier. We were tasked with finding a way to close the rift and explore the lands outside.
It was a hard campaign we had to work together on. I was the noble voice of the party. A dwarven defender decked out in mythril. The shining beacon of honor and goodness. But we had some things go wrong and in one fight, very wrong. Party had to flee but was being pursued by unspeakable horrors. I stop to hold them off for a bit to buy time. But it was not long before I was consumed by the vorpal bite of an epic devouring hunger.
After which, the party got desperate. The barrier was failing and couldnt afford to save everybody. My new character was a ranger. We did what we could, but was not looking too well... Then our sorcerer had an idea that was "are you sure" of the most epic.
We had been travelling planes to find ways to fight the darkness as current quest. Including a certain famous plane still popular in 5e.
We began to parkake in acts of depravity and rituals. No action is unjustified in our quest to save the lands. We embrace dark powers and decided to use evil magic and ritual to strengthen the barrier.
In the end, instead of the DM's initial concept where we enbrace different elements and become new gods who fix the barriers of the material realm and reform it.... We became Darklords all consumed by power and the last of the material plane fell to become a new domain in the demiplane of dread.
1000 body kill count? How much exp was awarded lol
Well damn.... that really sucks
Oh my god think about all that XP.
... did their alignment change?
Makes you wounder the exp gain from all that
Okay has anybody else been in a campaign where the child PC is the most messed up of everyone?
Because in my pirate campaign, our 12 year old is the one that started a drug ring
Butterfly effect at work
But atleast mission accomplished, even if it wasn’t the way they expected it go
In a group I am in we met an orphan kid living on the streets and his dog had just been stolen so we found the dog and using my pet bear scared the theives away and we gave the kid a job on the ship we just got so he would have money and a place to live
Hmm... something doesn't add up. These players knew that the crystals were explosive (and their characters were at least wary of them) but they willingly attacked a being with several of them embedded in its skin. It's easy to dogpile on Ken for his poor decision but none of the other parry members tried to retreat once combat began, instead deciding to engage with a walking dynamite stick with its fuse already lit.
What if anyone of them rolled a Nat 1 during their attacks? A missed swing could have hit the crystals in its arms, leading to the same result. And what of the loose crystal Ken found? The corrupt champion could easily have hit it and also triggered the explosion. It seems to me that no one actually considered either of these scenarios.
Either way, it was a poorly thought out encounter and dungeon. By its design, one clumsy skinner could very well have wiped out the town by accident at any moment and no one would have been the wiser.
Hello I’m here now
"SKIIIIIIIINERRRRR!"
If you give a party access to flubatonium someone is going to use it. I have a feeling that guy would have done the same thing if he was playing an adult
Linda Dawson More than likely. He has a habit of playing wild card PCs. The sister campaign we play in (same homebrew world, different DM), he plays an ex-pirate looking to redeem himself but would pathologically sabotage any and all efforts and chances for it. To name a couple of examples:
In the campaign’s town/base camp (newly established and meant to be new beginnings for everyone), he intentionally tried to start a riot that our fighter/paladin was only just able to defuse.
Deliberately baited the BBEG, literally just looking to get a rise from them, and was often blinded temporarily in retaliation (BBEG was in the middle of a labyrinthian dungeon and could remotely contact/scry us).
When the villain from his backstory (his old pirate captain) showed up for a final showdown, he killed a member of the crew who was in the town for parley, erased any chance of peaceful resolution, and forced us into a confrontation that could have easily been a TPK and campaign ending.
Like I said, bit of a wild card.
@@lnicol1990 you say wild card, i hear Chaotic stupid
Linda Dawson chaotic stupid would imply, to me at least, that he doesn’t think through his actions, doesn’t anticipate the consequences. He does, he’s fine with the outcome.
So does Ken get the exp for all of those people and monsters he killed via the chain reactions?
ok. . .
so um. . . how much xp for the 1000 person massacre?
Mission failed successfully.
The real question here is: How much XP did they get for the 1000 strong body count?
Why would the patron take control of Jean even after she said she'd do it herself with no help from it? There had better be a good story reason
Jean's patron was a pit fiend literally trapped inside her, generally acting like an unwelcome roommate. He'd been stuck in the material plane for a couple of hundred years due to Jean's elven grandmother trapping him in an amulet. When Jean found it by accident, he'd jumped into her body and she became his host. If she died in a way that would have made it impossible for him to possess it after her death (like being disintegrated by mana radiation) he would have gone back to the Nine Hells, which he didn't want. So, her survival was fairly important to him.
Also, didn't mention it in the write up because it wasn't important for the story, but Jean was only 16 and the pair had been dealing with each other for two years. He knew when she was being bratty and stubborn and that sometimes he just needed to force his will.
@@lnicol1990 Really cool, thanks for your reply.
In one campaign I was in, Our party destroyed an entire plane of existance in order to save that plane of existance. our dm had introduced these crystal like things that are similar in nature to the ones in this video they were used for harnessing raw magical power giving people to cast spells beyond their normal means, but at a cost, they also happend to be radioactive, and highly volatile. in their unrefined state they couldn't be used to cast spells with but if damaged would explode rather violently. tthe bbeg of the campaign had a world anchor placed over the world cutting it off from the other realms. the ritual powering it was fueld by a massive crystal called a master shard. it was abel to be made bigger as well by adding more shards to it. by the end of the campaign it was the size of a small mountain. and well. we blew it up. as soon as it went boom, the world anchor dropped and the gods returned saving us from the blast. later me and another player meassured the explosion. it destroyed 1/4th of the world. we figured that after that the massive tsunami that would have been displaced from the blast would have sunk another 90% of the world and the underdark as well.
My party has a 15 yr old and their sidekick an 8yr old. They can make some of the best moments through rp
Heres hopeing they were useing XP leveling rather then milestone.
Did Ken get all the XP for defeating all 1000 people/creatures?
I listen to dnd stories on multiple channels, no matter where I go someone has to play an aasimar, so many races, yet always an aasimar...... Over played by a long shot
Do players go "okay who's gonna handle traps, who's gonna cover spellcaster, who's gonna cover tank (etc.) And who's gonna be an aasimar"
I prefer teifling and elves and dragon born but hey that's just me
I favor human (yeah I know, talking about over played) and dwarf myself. I don't typically go for small characters but currently just started trying my first gnome (warmage) and so far so good on that. I like elves but haven't used more than once so not sure if I favor it as much...... I guess it's hard for me to pin a third as almost all of my campaigns drop too little too soon before I can get a real feel for something
And climbed up and climbed up
i bring a kid on an adventure :D
best way to brainwash them :D
my PC just got turned into a vampire, seeing it as a blessing by the Raven Queen, i need some willing blood banks, and i have just recruited my first, a 12 year old boy who lived in the slums almost starving to death.
now he got food and gets to see the world, but i get to snack on him and he gets brainwashed into believing in the Raven Queen, and the way i want it :D
this is the start of my new fraction of believers in the Raven Queen, and also got the Monster Hunter Ranger from my party joining :D
Yo
Why's nobody using a hammer, pitons and rope for climbing?
ah, just like my first campaign
Hehe that's me (not really but we share the same name)
So, whatever happened to Selana the shallow?
We where tasked to find a traitor hiding in a cave nearby ten crates of dynamite and one misplaced fireball collapsed the cave on top of him and nearly the entire party (rip barbarian)
The question becomes. How much XP did they get for all those kills? Enough got a few levels maybe? :P
Hope he got the xp
In a RuneQuest game back in the early 90s the mission was to stop the summoning of a demon, we arrived at the summoning site to see the ritual underway, the priest ready, the sacrifice being dragged forth - the priest ready with his sacrificial dagger.
So I shot a young girl through the head with a longbow to prevent the priest from using the dagger and taking her soul.
We 'won', technically, but the region's lord was not pleased that we hadn't rescued his daughter.
I've shot, stabbed, and even strangled a "ritual sacrifice"... Seduced one once, because they needed a virgin, and... well... it was dubiously titled "The f*** that saved the world"... Not exactly "victories to be proud of". ;o)
To be fair, Kenku don't have original thoughts, do they?
It was very metagaming for the creature that only mimics not to do what first occurred to them.
Never trust a kenku
How much experience does Ken get for that?
Holy shit....
"Do I get xp for all the kills?" (d&d)
"IT COUNTS AS ONE KILL!" (soviet womble using rocket to drop a plane full of soldiers)
that might be 300xp at lowest if commoner is worth 1xp or harsh rules commoner is woth 0xp same with beggers and other small animals.
Find out why it's a bad ideas to bring a child on an adventure...
You mean besides the obvious?