Seeing the Unseen

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  • Опубліковано 1 жов 2024

КОМЕНТАРІ • 2,4 тис.

  • @NonTwinBrothers
    @NonTwinBrothers 4 роки тому +7605

    It's MY sleepover and I get to choose the movie

  • @NathanielBandy
    @NathanielBandy 4 роки тому +1902

    I had no idea just how many 1-Up locations there were in this game

  • @jummy0
    @jummy0 4 роки тому +1901

    on this day we have been blessed with 1 hour pannen

    • @EVPointMaster
      @EVPointMaster 4 роки тому +20

      and it's not an April fools video :)

    • @nixel1324
      @nixel1324 4 роки тому +11

      Wait, that was an hour? Felt like 10 minutes!

    • @PrincessGrouchy
      @PrincessGrouchy 4 роки тому +3

      Amen

    • @onometre
      @onometre 4 роки тому +17

      Maybe 2020s not so bad after all

    • @Josuh
      @Josuh 4 роки тому +3

      I feel like i'm dreaming, it's been so long

  • @ZNZbane
    @ZNZbane 4 роки тому +1784

    Imagine a kid playing in 1996, finally beating the penguin in CCM, jumping around in excitement, and being told that you cheated for no reason.

    • @cirlu_bd
      @cirlu_bd 4 роки тому +148

      it happened to me ! Not in 1996 (wasn't born lol) and not on original console, but still, I got this on emulator when I was around 12 lol

    • @inafridge8573
      @inafridge8573 4 роки тому +149

      I wanted to explore that top shelf area up there, i think there's a box with a one up or something there too. I remember thinking that going up there might trigger the cheating (it's where the shortcut drops you off) but did it anyway. I was wrong that going up there was the problem, but right that it would lead to me cheating. I must have stayed in the air for a little too long.
      Lmao when i would take the shortcut and get told for cheating, I would think, "How did she know?! She didn't see me" and I was seriously confused about it

    • @zubinbusdriver
      @zubinbusdriver 4 роки тому +19

      @@inafridge8573 or did she...

    • @lol-de4lo
      @lol-de4lo 4 роки тому +8

      Why 1996?

    • @lol-de4lo
      @lol-de4lo 4 роки тому +10

      @Oshabot 16 I know but why does it have to happen on the year it was released? I bet kids are still playing N64 and this is happening to them

  • @iveli_alpaca
    @iveli_alpaca 4 роки тому +1264

    "Here I've placed a pink coin at a scuttlebug's home"
    Scuttlebug appreciates your generosity

    • @lucas_gaming2734
      @lucas_gaming2734 4 роки тому +13

      ivelischpfuli stick bugged lol

    • @PC_Simo
      @PC_Simo 4 роки тому +74

      Scuttlebug is very lucky. Pink coins that update with your home are incredibly rare.

    • @agustinvega8969
      @agustinvega8969 3 роки тому +3

      🤣

    • @joaozin003
      @joaozin003 3 роки тому +4

      @@lucas_gaming2734 more like scuttlebugged lol

    • @oneup117gaming4
      @oneup117gaming4 3 роки тому +14

      @@PC_Simo pink coins by themselves are quite exquisite.

  • @Akfamilyhome
    @Akfamilyhome 4 роки тому +646

    You've heard of Watch for Rolling Rocks, now get ready for...
    1:00:35
    Watch Rolling Rocks.

    • @_plg
      @_plg 4 роки тому +11

      Rolling Stones*

    • @windspank530
      @windspank530 4 роки тому +61

      But can you watch rolling rocks while drinking Rolling Rock on a Roll-n-Rocker?

    • @MakusinMeringue
      @MakusinMeringue 4 роки тому +4

      Common Sense Bro
      That’s too much. What next, TAS with a Power Glove?!?!

    • @thealientree3821
      @thealientree3821 4 роки тому +4

      Common Sense Bro Yes, but can you do that in 0.5 A presses?

    • @aturchomicz821
      @aturchomicz821 4 роки тому +1

      Dont remind us of his dark times...

  • @brownandbloom
    @brownandbloom 4 роки тому +925

    Imagine just casually dropping info that there's an invisible ghost ship in the sky in Jolly Roger's Bay like that.

    • @supermariohack3218
      @supermariohack3218 4 роки тому +24

      Isn't that something, that people knew about for a while now. At least i did.

    • @JorgetePanete
      @JorgetePanete 4 роки тому +7

      invisible ghost
      heh

    • @jimmybuba2683
      @jimmybuba2683 4 роки тому +50

      @Mia Wu can confirm this, my uncle that worked at nintendo when the game was being developed told me this was true, but was removed from the game because the developer that worked in the script of the Ghost ship rising from the water in the second Star died misteriously and the Ghost ship was cursed, i can double confirm this cuz the developer that died was also my uncle and i asked him through a weegee board

    • @ryrieee
      @ryrieee 4 роки тому +30

      @Mia Wu i playd it at 4 in the morn and WARTIO APPEARD and he screamed like in pain and stuff and there was BLOOd and my screen glithced and i got mental illness

    • @nuxx1876
      @nuxx1876 4 роки тому +6

      it's the location of the 121st star, u gotta launch uself up there using the cannon, and to get the star you have to fight a bunch of ghost pirates and defeat the captain (theyre all just boos with hats and eyepatches, and the captain has a hook)

  • @MrHatoi
    @MrHatoi 4 роки тому +1579

    "Hey should we remove this massive ghost ship object that we never used?"
    "Nah just make it invisible"

    • @natnew32
      @natnew32 4 роки тому +245

      Hey, we want to see what the level looks like without the ship, can you remove it?
      How about I make it invisible so we can add it back later if we want?
      That'll do
      ...
      (both forget about it)

    • @davidmcgill1000
      @davidmcgill1000 4 роки тому +156

      Wouldn't surprise me if the level breaks if the ship is fully removed, like something is needing to reference it.

    • @karanoelle4819
      @karanoelle4819 4 роки тому +85

      Honestly, it IS easier to do. Just give it's properties of invisible and intangible and you've "removed" something. It's faster than going through the code to find the ship and removing it. Plus, as David said, it may still need to be used as a reference anchor.

    • @84warhead
      @84warhead 4 роки тому +30

      @@davidmcgill1000 Code is a finicky bitch, so you're most likely correct.

    • @Meatball132
      @Meatball132 4 роки тому +48

      Technically, levels aren't really code, they're data READ BY the code. "Code is weird" is a good explanation for plenty of things, but not really this. Plus it's possible they had something like a special level editor that made it an easy visual process rather than writing lines of text.
      They most likely made it invisible and left it there because it's a good idea when you're not sure you want to fully commit to removing something, in case you come back later and decide you did indeed want it there.

  • @squiddler7731
    @squiddler7731 4 роки тому +488

    59:55
    This honestly seems like something that'd be part of a playground rumor. "If you wait 41 minutes, all the bowling balls will fuse together and transform into Queen Bob-omb" or something dumb like that

    • @Jake_Josh
      @Jake_Josh 4 роки тому +6

      Time travel?

    • @pedrofelck
      @pedrofelck 4 роки тому +33

      Oh boy, I remember the rumours there were in my school about unlocking Luigi, how many hours I spent trying it.

    • @DmitriDmitri
      @DmitriDmitri 4 роки тому +32

      @@pedrofelck You spent hours and you still didn't get him? You must've been missing out on a serious clue or something. I usually unlocked Luigi within minutes of starting the game.

    • @kabanfriends5764
      @kabanfriends5764 3 роки тому +29

      @@pedrofelck Luigi is already unlocked from the start of the game. Looks like your Super Mario 64 was a rare personalized copy.

    • @fhtraveler
      @fhtraveler 3 роки тому +5

      @@pedrofelck *L is real 2401*

  • @warmCabin
    @warmCabin 3 роки тому +201

    22:55 wow, that's _really_ cool. Ties the whole level together. It makes sense why mission 1 has that layer of fog. You swim towards this ghost ship, it disappears, you look down, and...there it is

    • @jaydenwilton5279
      @jaydenwilton5279 2 роки тому +60

      that's actually a really cool concept. you see a ship on the water, then when you get close, it vanishes. you look down, and see the current state of the ship. what you saw before was what the ship used to look like. it's as if the universe itself is recalling a memory about the ship's previous state

  • @APaleDot
    @APaleDot 4 роки тому +1496

    Today on the Dark Arts of SM64:
    - We see the dead
    - We visit a ghost ship floating high above the water
    - We perform astral projection

    • @Penguin_Spy
      @Penguin_Spy 4 роки тому +91

      - We transcend all mortal laws of physics and A-pose on the goombas to assert dominance

    • @rubixtheslime
      @rubixtheslime 4 роки тому +115

      - We cheat without getting caught, but make up for it by getting caught without cheating.
      - Make Moneybag homeless
      - Press A several times

    • @pentelegomenon1175
      @pentelegomenon1175 4 роки тому +54

      - We see the unseen mechanisms that control our fate

    • @sameendusk2623
      @sameendusk2623 4 роки тому +37

      who knew that all you had to do to astral project was to grab the chukya that's grabbing you? i was taking meditation classes for no reason, smh separating my struct and object has never been easier
      also,
      - we explore deep time in moments as we force a koopa to walk aimlessly for 55 minutes

    • @sup3rsmash8
      @sup3rsmash8 4 роки тому +9

      Appropriately named "Seeing the Unseen", too

  • @mariosonicfan2010
    @mariosonicfan2010 4 роки тому +1469

    It feels really weird to actually realize how often Mario isn't in the center of the screen.

    • @roo525
      @roo525 4 роки тому +313

      People like to rag on SM64's camera, but I feel like this serves as an amazing example of just how ingeniously designed it was for it's time, moving the camera to show the area ahead of your movement to give better spatial orientation as you move. Stuff we take for granted nowadays without even realizing it.

    • @max_harwell
      @max_harwell 4 роки тому +98

      @@roo525 yeah, and many other games failed to do the camera properly, Mario 64 was the beginning of a new era of platformers, and it was the camera that made this game special and appreciated for many years.

    • @kaneda010
      @kaneda010 4 роки тому +74

      @@roo525 All of the imitation 3D platformers of the time (and plenty more modern examples, let's be honest) failed to take note of this subtlety. A camera should never just "focus" to the character all of the time.

    • @TorutheRedFox
      @TorutheRedFox 4 роки тому +44

      the thing is, the focus actually moving this way was only implemented later in the game's development, as Mario was in the center of the screen most of the time in the Shoshinkai 1995 demo

    • @Persun_McPersonson
      @Persun_McPersonson 4 роки тому +34

      @@TorutheRedFox
      That's a neat tidbit, but it doesn't change that it was added at all.

  • @mjosven
    @mjosven 4 роки тому +339

    "As you can see here, i've hacked a pink coin at the 3d point location of Mario's soul."

    • @videopsybeam7220
      @videopsybeam7220 4 роки тому +44

      "The very culmination of his being..."

    • @keiyakins
      @keiyakins 4 роки тому +27

      Well yeah how else are you going to run it into the Friendliness Pellets?

    • @goldenwarrior1186
      @goldenwarrior1186 4 роки тому +8

      Keiya YOU IDIOT! IN THIS WORLD, IT’S KILL OR BE KILLED (evil laughter)!

    • @riwjr
      @riwjr 4 роки тому +7

      Keiya Yeah! Run into the Bul- Friendliness Pellets!

    • @Crigence
      @Crigence 4 роки тому +2

      I don't see the coin...

  • @icey244
    @icey244 4 роки тому +393

    Mario: *decides to show off at the end of the penguin race with his famous walljump into groundpound maneuver*
    Penguin: Was that a cheat I saw?

    • @captainmidnightgaming
      @captainmidnightgaming 4 роки тому +58

      Penguin gets salty and finds an excuse not to give him a star

    • @markymark443
      @markymark443 4 роки тому +13

      @@captainmidnightgaming Penguin really be pulling a Wario --[apparition]--

    • @ej-jz5rc
      @ej-jz5rc 3 роки тому +4

      @@markymark443 every pink coin is personalized

    • @elchuchooofin3807
      @elchuchooofin3807 Рік тому +1

      ​@@ej-jz5rcevery personalized is mario

    • @lmaoeyisdead
      @lmaoeyisdead Рік тому +1

      @@elchuchooofin3807mario personalized is every

  • @MelloMathTeacher
    @MelloMathTeacher 4 роки тому +441

    4:38 When I was a little kid (we're talking 6 years old), when Mario was on the edge like that, I always imagined it was Bowser seeing Mario in danger of falling and trying to shake the screen to try to make him fall.

    • @mr.incognitoyt2235
      @mr.incognitoyt2235 4 роки тому +55

      And then Mario lands safely and Bowser`s like "FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFU--"

    • @Blue_SaaS
      @Blue_SaaS 4 роки тому +31

      Thaf would be a great mechanic for a mario game, lol

    • @farmervillager1376
      @farmervillager1376 4 роки тому +18

      Bowsers like "Fa- Wait WHAT?"

    • @grillburgerdaq5121
      @grillburgerdaq5121 4 роки тому +44

      My family called them bowser shakes. So happy we’re not alone

    • @yottanuclei
      @yottanuclei 4 роки тому +30

      That's retroactively canon from now on

  • @scuttlebug9214
    @scuttlebug9214 4 роки тому +180

    The visualized "focus" made me appreciate SM64's camera a lot more. It sure can be frustrating, but the way it reacts and moves in response to Mario's movement was really visionary.

  • @boladenon
    @boladenon 4 роки тому +338

    + What's your favourite SM64 object?
    - The water level checker.

    • @E4439Qv5
      @E4439Qv5 4 роки тому +10

      I always liked that one.

    • @LonelySpaceDetective
      @LonelySpaceDetective 4 роки тому +76

      "...What does the water level checker do?"
      "It checks the water level in Whomp's Fortress."
      'Yes, but what does it *do* with that information?"
      "Well, nothing."

    • @grapz2245
      @grapz2245 4 роки тому +40

      "Hm yes this water is at water level."

    • @ManoredRed
      @ManoredRed 4 роки тому +30

      @@LonelySpaceDetective The best part is that the water's height is fixed, so measuring it wouldn't be necessary even if there was a purpose behind it.

    • @ViremasterOfUSA
      @ViremasterOfUSA 4 роки тому +9

      NOOP 4 LIFE

  • @jirazii
    @jirazii 4 роки тому +197

    This is so sad : this moneybag can not find his home :'(

  • @jonathanarbuckle9811
    @jonathanarbuckle9811 4 роки тому +332

    The game is about an pink coin but mario keeps trying to be the focus.

    • @smk_unit187
      @smk_unit187 3 роки тому +5

      Did u make a pun (ik that this comment was posted 10 months ago)

    • @andredominguez3199
      @andredominguez3199 Рік тому +3

      Appreciate the pink coin for following Mario so he feels like he has the spotlight.

  • @undercoverbreadbug2723
    @undercoverbreadbug2723 4 роки тому +76

    9:17 Well to be fair it is called STAND tall on the four pillars. Not hop over the four pillars.

  • @rflp
    @rflp 4 роки тому +121

    Pannen would be a legitimately great college professor. Fantastic use of text and visuals to educate and instruct.

    • @hhaavvvvii
      @hhaavvvvii 4 роки тому +24

      As if we don't already have credit hours in Mario 64 physics at this point.

    • @nuclearcommando9729
      @nuclearcommando9729 4 роки тому +12

      Without a doubt.
      I'm learning coding to break into the video game industry one day. With what I know so far and what this video has shown me, I can imagine what the code is doing. It's awesome. I'm loving videos like this even more now.

    • @OnlyTAS
      @OnlyTAS 4 роки тому +2

      If I recall correctly, he already is

    • @yurifairy2969
      @yurifairy2969 2 роки тому +2

      he is a college professor

  • @Clawdragoons
    @Clawdragoons 4 роки тому +236

    "Finally, you can press A to end the free movement"
    Well there go all my hopes and dreams for finding a way to activate and use Free Movement to save A presses.

    • @Penguin_Spy
      @Penguin_Spy 4 роки тому +19

      it could still be used to turn a 2+ A press star into a single A press!

    • @user-zg4dx2sw3y
      @user-zg4dx2sw3y 4 роки тому +13

      AN A PRESS IS AN A PRESS

    • @iambread2914
      @iambread2914 4 роки тому +2

      @@user-zg4dx2sw3y you cant say its half an a press

    • @MrOmegatronic
      @MrOmegatronic 4 роки тому +1

      @@user-zg4dx2sw3y You can't say it's only Jim Hoffa!

  • @geowaffle6669
    @geowaffle6669 4 роки тому +208

    The whole thing with the camera always pointing at a focus point rather than Mario himself actually makes so much sense and really explains why other games at the time struggled making their cameras work as well as SM64's- particularly when their focus (if it even existed) moved too fast with the character.

    • @musaran2
      @musaran2 4 роки тому +33

      Point at where the character's attention would likely be.
      So simple yet so smart.

    • @gemstonegynoid7475
      @gemstonegynoid7475 4 роки тому +13

      @@musaran2 or the players attention

    • @LeifEricsonYT
      @LeifEricsonYT 4 роки тому +19

      It really sells the idea that there is a Lakitu cameraman filming Mario. Which also probably explains why SM64 is not disorienting-- it's like watching a film.

  • @НиколаКолевски
    @НиколаКолевски 4 роки тому +338

    Imagine all this research accumulated into the "True Mario 64 Manual." Hundreds of pages of pedantic little details which are fun to know nonetheless.

    • @YASYTU
      @YASYTU 4 роки тому +31

      Where can I order the hard cover signed limited edition?

    • @benaldo138
      @benaldo138 4 роки тому +13

      It's called the design documentation lmao

    • @whythehecknot5038
      @whythehecknot5038 4 роки тому +2

      @@benaldo138 does it exist

    • @benaldo138
      @benaldo138 4 роки тому +13

      @@whythehecknot5038 internally, at nintendo, probably.

    • @benaldo138
      @benaldo138 4 роки тому +6

      @Squant hi hello I do in fact design games!
      Even if these invisible things are placed by hand, the odds are that there WAS some decision making somewhere. Even if it was just some designer making a snap judgement.
      But the kind of stuff you can find in a design doc would definitely include the implementation details for the item boxes and stars

  • @nightwing412
    @nightwing412 4 роки тому +131

    me: Whos your favorite Nintendo character?
    them: Mario
    me: Mario object or Mario struct?
    them: ???

  • @badpriestess_
    @badpriestess_ 4 роки тому +103

    what madman at nintendo decided that the butterflies should transform into bombs, how does that make any sense at all

    • @ballbonkrs6688
      @ballbonkrs6688 4 роки тому +12

      Neither were fire breathing turtles or living mushroom people, jeez what were they smoking.

    • @chillboard4904
      @chillboard4904 4 роки тому +4

      How the hell does a purple bomb throw you? And living flowers in snow? AND LIVING COIN BAGS?

    • @shellshocker1884
      @shellshocker1884 4 роки тому +10

      aizay Mario 64 does multiple things to screw with first time players, such as the Tall Tall Mountain Death slide, Big Boo’s Haunt tilting floor trap that sends you to the basement, and the infamous Piano loudly coming to life to attack you. The reason I believe screwing with players (in healthy moderation) is good sometimes is because of the philosophy Satoru Iwata covers very well in his 2004 GDQ talk, that entertainment needs emotional response in order to resonate and succeed. Laughter, joy, surprise, fear, anger, pride of accomplishment, etc. all make the experience more memorable. You can’t lie and say you don’t remember the piano or death slide in Mario 64 even if they are not exactly “fun”. Bomb butterflies are definitely a surprising shock if you were one of the few kids to discover it, or other hard to find secrets like the random 1-up in Whomps Fortress castle or any of the hidden triggers shown in this very video.

  • @kunstkritik
    @kunstkritik 4 роки тому +285

    as a child I always wondered what I had to do for the snowball to get to its destination. This is mind blowing to see that it is that simple

    • @Torturephile
      @Torturephile 4 роки тому +40

      I used to just jump straight down to its head then wondered why its body didn't follow me. Then I did it the "proper" way and it worked. I was confused.

    • @tomjackal5708
      @tomjackal5708 4 роки тому +3

      k i dont have the game and literally dont know what happens if you're not at the head but you've activated that checkpoint like what will it do? will it go back up? cross the bridge? chase mario terrifingly?

    • @chocohot725
      @chocohot725 4 роки тому

      @@tomjackal5708 the vid says it just works normally

    • @chocohot725
      @chocohot725 4 роки тому +1

      @@tomjackal5708 oh wait shit sorry I read that wrong lol, it seems like it would just work the same as it always does

    • @shmovinnn
      @shmovinnn 4 роки тому

      @@tomjackal5708 i assume after the checkpoint it just tries to change its angle to be pointing towards mario very slowly, if you're not at the head it would probably slightly veer towards you but it wouldn't have much of an effect

  • @IanZWhite00
    @IanZWhite00 4 роки тому +101

    54:20
    So if there’s an “effort” value that changes from 4 to 8 when Mario finishes (and is far away from KtQ), I’d actually be really interested in seeing what happens when we manually change that value
    Like, sure, if Pannen just said “hey I hacked Koopa to be faster” that’d be kind of whatever, but since it’s actually tied to like, a uniquely titled “effort” value it makes it a little more fun. I wanna see KtQ with 255 effort.

    • @Lockirby2
      @Lockirby2 4 роки тому +46

      So we should EV train Koopa the Quick then?

    • @hazelnotxyz
      @hazelnotxyz 4 роки тому +5

      Even more interestingly, since the speed seems to double when the effort doubles, his base speed is like, a quarter of the speed he uses in the game

    • @terrariaskeletonpre1.0.39
      @terrariaskeletonpre1.0.39 4 роки тому +16

      @@hazelnotxyz so he's not even using 25% of his power? terrifying

    • @sinteleon
      @sinteleon 4 роки тому +6

      Well, there was that one time where we banished KtQ to a parallel dimension...

    • @sunk6478
      @sunk6478 4 роки тому +4

      Effort is a special variable that both KtQ and the ccm racing penguin uses. There's a TAS somewhere with an explanation of what effort is

  • @warmCabin
    @warmCabin 4 роки тому +196

    The water level checker is weirdly cute. "What's the water level!? Oh, ok, still 58439. ...What's the water level!?"

    • @mariaalmeida7105
      @mariaalmeida7105 4 роки тому +6

      10.04.99? Coming soon to a filtered camera near you!

    • @PC_Simo
      @PC_Simo 4 роки тому +1

      @warmCabin I can’t help but agree 😆.

    • @Sypaka
      @Sypaka 3 роки тому +10

      "Vegeta, what does the Checker say about the Water level?"
      "It's over 53200 Uniiiiiiiiits"

  • @PC_Simo
    @PC_Simo 4 роки тому +66

    46:10 Man, for an object with such a large hitbox, the Snowball Checkpoint sure is easy to miss.

  • @garrettmccloskey274
    @garrettmccloskey274 4 роки тому +386

    *GET THIS COIN OFF OF ME!!!!!!*

    • @pinkcoin7167
      @pinkcoin7167 4 роки тому +70

      haha coin go BRRRRRRRR-

    • @sebbef
      @sebbef 4 роки тому +21

      #Scuttlebuglivesmatter

    • @goldenwarrior1186
      @goldenwarrior1186 4 роки тому +2

      Legend has it that when someone makes a 3rd reply, it gets deleted

    • @emanueleromano2633
      @emanueleromano2633 4 роки тому +1

      @@pinkcoin7167 what amount of Coin i get when i chatch you?

    • @sir.op3429
      @sir.op3429 4 роки тому +1

      @@emanueleromano2633 you can't

  • @kennylauderdale_en
    @kennylauderdale_en 4 роки тому +206

    Seeing the Unseen: AKA - To Go FURTHER Beyond

  • @ThePondermatic
    @ThePondermatic 4 роки тому +82

    33:41 I've seen this animation show up a lot in romhacks where level entries are inside of things like warp pipes instead of paintings. Now I know where it comes from!

    • @GaudyGabriev02
      @GaudyGabriev02 4 роки тому +11

      I always thought that are romhacks bug, or arent well design by hackers...

    • @Pokechu22
      @Pokechu22 4 роки тому +5

      @@GaudyGabriev02 It probably partially is (you can presumably use a different level transition, or put it behind a painting of a sort), but to my understanding the tools are also frustrating/confusing to use (hence why some hacks have paintings that aren't regular paintings and don't reliably work).

    • @sembl.
      @sembl. Рік тому

      Show up in SM74?

  • @ManoredRed
    @ManoredRed 4 роки тому +142

    Steel balls rolling down a hill following a complex path: all follow the same path.
    Huge boulder rolling down a narrow tunnel in a cavern towards a pit: 256 possible paths.

  • @jlewis4441
    @jlewis4441 4 роки тому +53

    4:39 So *THATS* why that happens. I've done that on accident a bunch of times and always wonder why the camera has a seizure every time I do it. It's honestly really cool to learn about the little nuances of this game. Thanks for making this Pannen

  • @IanZWhite00
    @IanZWhite00 4 роки тому +57

    44:00 shoutouts to one of Pannen’s earliest videos
    We’ve come a long way from messy red circles lol

  • @RCPlanes59
    @RCPlanes59 4 роки тому +92

    44:00 There's something pleasing about Yoshi's waypoints being in the shape of a Y.

    • @alisiaale565
      @alisiaale565 4 роки тому +17

      Y stands for Yoshi!

    • @nil8659
      @nil8659 3 роки тому +1

      @@alisiaale565 smart man
      (i am definitely not pulling a "no shit sherlock" on you)

    • @alisiaale565
      @alisiaale565 3 роки тому +1

      @@nil8659, thanks, lol!

  • @nyanezt9636
    @nyanezt9636 4 роки тому +245

    i literally said "thats it?" when the video ended, the hour went by so fricking fast!

    • @EVPointMaster
      @EVPointMaster 4 роки тому +14

      I know what you mean.
      It feels odd for such a long video to end abruptly, having an end screen would be nice, even if it's just a "watch these videos with similar content"

    • @renakunisaki
      @renakunisaki 4 роки тому +5

      Now what do I do?

    • @EVPointMaster
      @EVPointMaster 4 роки тому +11

      @@renakunisaki watch all of Pannen's other videos

    • @themondei746
      @themondei746 4 роки тому +8

      @@EVPointMaster it's a vicious cycle

    • @liyifenn
      @liyifenn 4 роки тому +13

      @@EVPointMaster Why does Pannen need to do the same thing as everyone else, though? I appreciate his simple no-frills style of making content.

  • @Andrew-ww1hz
    @Andrew-ww1hz 4 роки тому +87

    33:33 anyone who’s played rom hacks has seen the death and star transitions lol

    • @PC_Simo
      @PC_Simo 4 роки тому +10

      @Andrew S I think I’d be having a seizure too, if I warped to behind a painting on a star.

    • @sembl.
      @sembl. Рік тому +1

      @@PC_Simo I think this mod was super Mario 74 which showed that

    • @PC_Simo
      @PC_Simo Рік тому +1

      @@sembl. OK. Later, in ”Super Mario Odyssey”, Nintendo introduced a canon transitions, for painting warps.

  • @Jyukenmaster95
    @Jyukenmaster95 4 роки тому +65

    20:47
    Therapist: "Elegy of Emptiness Mario doesn't exist; he can't hurt you."
    Elegy of Emptiness Mario:

  • @GLYCEMusic
    @GLYCEMusic 4 роки тому +156

    Wow, the camera center focus section really goes to show how groundbreaking the camera was for an early 3D game. It's not perfect, but it was miles ahead of other 3D platformers from the era.

    • @lgasc
      @lgasc 4 роки тому +7

      And there are still lots of bad cameras to this day...

    • @yunaka_gaming
      @yunaka_gaming 4 роки тому +2

      @@lgasc As a fan of Souls games, I feel this

  • @simonlund6616
    @simonlund6616 4 роки тому +115

    Seeing the butterflies turn into bombs unlocked a deep memory inside me. I remember watching them spawn as a child and thought it was weird that they would just appear out of thin air. And now, 20 years later, I learned that it was because of the butterflies.
    Thank you for putting this conundrum I forgot I had to rest, Pannen.

    • @Sylocat
      @Sylocat 2 роки тому +3

      You thought you were in a creepypasta

    • @evilvix21
      @evilvix21 Рік тому +1

      I remember being utterly confused as a kid when I returned to a level where I had definitely found a 1-up before only to find it was a bomb this time.

  • @SneakySneasel
    @SneakySneasel 4 роки тому +225

    my gf: babe come over
    me: i can't
    my gf: but my parents aren't home
    me: 20:49

    • @rosyq1970
      @rosyq1970 4 роки тому +9

      This would be funny if this was true

    • @Puffman728
      @Puffman728 4 роки тому +25

      she looks out the window and just sees a T-posing man floating in the air menacingly approaching her house while a bass boosted version of the title screen music gets closer and closer as well

    • @cypherjh4102
      @cypherjh4102 4 роки тому +1

      Epic A-Pose

    • @conlia
      @conlia 4 роки тому +7

      *enters creative mode*

    • @yukorai8323
      @yukorai8323 3 роки тому

      @@hackedbybonmariolmao9613 if anyone was wooshed it was you bud

  • @Noxedwin
    @Noxedwin 4 роки тому +93

    It's incredible to me that a patrolling Goomba has more awareness than the Genome Soldiers from _Metal Gear Solid._

    • @MrOmegatronic
      @MrOmegatronic 4 роки тому +30

      It's actually a lot simpler behind the scenes, too. A circular/spherical detection aura is one of the easiest ways to program a detection range, since it's just simple math to check whether Mario's x, y, and maybe z coords are within a set distance from the Goomba's. It's actually a lot harder to make enemies _less_ aware of the player than it is to make them more aware. xP

    • @PC_Simo
      @PC_Simo 4 роки тому +10

      @MrOmega That is actually very true; and the easiest way to make enemies less aware of the player would be to simply reduce the radius of the detection circle/sphere.

    • @Komelikus
      @Komelikus 4 роки тому +6

      @@MrOmegatronic I'd love to know how enemies on Skyrim behave like this (i use a mod so they can like, not see me on the night, but i'd still like to know.)

  • @pattymeltproductions
    @pattymeltproductions 4 роки тому +123

    20:51 I would love to see a TAS of this game with "free movement."

    • @semisemicoloncolon
      @semisemicoloncolon 3 роки тому +5

      We need this to happen

    • @fazaazafg
      @fazaazafg 3 роки тому +5

      someone HAS to do it

    • @emaaaaax
      @emaaaaax 3 роки тому +3

      i dont think you can collect stars in that state

    • @ItsYee64
      @ItsYee64 2 роки тому +10

      @@emaaaaax Tested this Myself. It does indeed work with stars.

    • @ItsYee64
      @ItsYee64 2 роки тому +5

      Took long enough but someone finally did it! ua-cam.com/video/uQIKWt5Q7Ic/v-deo.html
      Better late than never.

  • @kirjian
    @kirjian 4 роки тому +103

    11:15 WHAT! I did not know the butterflies did that. Learn something new every day

    • @myaltaccount6904
      @myaltaccount6904 4 роки тому +14

      First time bombs happened to me I almost jumped lol

    • @tz_scion
      @tz_scion 4 роки тому +38

      every copy of super mario 64 is personalized

    • @douglaskwdofi6501
      @douglaskwdofi6501 4 роки тому +3

      *The more you know*

    • @goldenwarrior1186
      @goldenwarrior1186 4 роки тому

      DeRockProject & the Attack of the Really Long Channel Name But if you do the same set of inputs, the game will always respond the same way, and if you do a different set of inputs the game will do something different. PROVEN

    • @haronka
      @haronka 4 роки тому +1

      I am pretty sure that he already made a video about that
      ua-cam.com/video/h8BHEMo-zOM/v-deo.html

  • @frohgwizard7116
    @frohgwizard7116 4 роки тому +192

    i just accidentally watched this whole video

  • @theosouris7063
    @theosouris7063 4 роки тому +116

    20:56 I can’t believe they added creative mode

    • @leg10n68
      @leg10n68 4 роки тому +14

      he literally t-poses while he flies through the air. gives me *SO LONG GAY BOWSER* vibes

    • @-._-._.-_.-
      @-._-._.-_.- 4 роки тому +1

      @@cosmicjenny4508 I don't think you can clip through walls in this animation.

    • @Schobbish
      @Schobbish 4 роки тому

      @@-._-._.-_.- Can't clip through walls in creative either

    • @jadencoucopoulos2567
      @jadencoucopoulos2567 4 роки тому

      @Nathan Adam You can’t place unlimited objects in this mode, either.

    • @andredominguez3199
      @andredominguez3199 4 роки тому

      At least you can go back in Survival by just pressing A

  • @Tyrnn
    @Tyrnn 4 роки тому +32

    So THAT'S why the Penguin claimed I was a cheater! One of the times I completed the race I tried to showboat by seeing how long I could stay in the air before he finished, and he called me a cheater for it. I was so offended as a little kid... at least now I know >why

    • @milk4lyfe
      @milk4lyfe 3 роки тому

      I never knew the penguin was toxic

  • @alfo2804
    @alfo2804 4 роки тому +27

    That ghost ship transparency behaviour is really cool. They should've used that for a mirage in Shifting Sand Land, or something in Big Boo's Haunt.

  • @stacklysm
    @stacklysm 4 роки тому +291

    "I just call it the NOOP object."
    Looks like assembly code is dominating him

    • @bootmii98
      @bootmii98 4 роки тому +13

      He knows it was written in C, we know it was written in C...

    • @Bry10022
      @Bry10022 4 роки тому +6

      I sometimes call it a POON object…

    • @thesizzles1337
      @thesizzles1337 3 роки тому +6

      @@Bry10022 POON object? more like SPOON object

    • @nil8659
      @nil8659 3 роки тому +9

      sNOOPing as usual,I see.

    • @joaozin003
      @joaozin003 3 роки тому +2

      No Object Oriented Programming

  • @NinjaLifestyle
    @NinjaLifestyle 4 роки тому +96

    neat

  • @kingofcrap4414
    @kingofcrap4414 4 роки тому +214

    The unused ghost ship really interests me. Could it be that they had planned to make a 3D version of the Sunken Ghost Ship level in Super Mario World? Who knows?

    • @ItsYee64
      @ItsYee64 4 роки тому +3

      Swankybox covered this.

    • @forgado7396
      @forgado7396 4 роки тому +41

      Since it only appears in the first mission, it's possible it's the same ship as in later missions, just moved out of bounds, and in later missions, moved onto the water's surface.

    • @kingofcrap4414
      @kingofcrap4414 4 роки тому +7

      Aargh, curses! The Sunken Ghost Ship was one of my favorite levels in Mario.

    • @forgado7396
      @forgado7396 4 роки тому +5

      Who knows honestly? I'm just guessing. Maybe it WAS a Sunken Ghost Ship. We'll never truly have the answer unless a dev outright says it.

    • @RemixedVoice
      @RemixedVoice 4 роки тому

      @Genowave ^

  • @Kira_Pac
    @Kira_Pac 4 роки тому +27

    "When chuckya grabs Mario, the Mario struct remains in place, while the Mario object is what appears in chuckya's hands. In other words, the 2 positions desync. The camera still focuses on the Mario struct's position, even though the Mario struct has no graphic."
    155,000 people: fascinating

  • @QQ-wu2hx
    @QQ-wu2hx 4 роки тому +89

    Pannen: "I call it the NOOP"
    Everyone: "It is now the NOOP and the NOOP it shall be, now and forever, amen."

    • @emilyy03
      @emilyy03 4 роки тому +5

      actually very true lol

    • @PC_Simo
      @PC_Simo 4 роки тому +2

      ”All hail the Massiah pannenkoek…”

  • @Komali09
    @Komali09 4 роки тому +160

    9:17 pannen is just flat out criticizing the developers at this point

    • @beanoptodon
      @beanoptodon 4 роки тому +73

      Honestly being able to openly criticize your favorite game says a lot.

    • @someguylostontheinternet4504
      @someguylostontheinternet4504 4 роки тому +30

      Just because it's his favorite game, that doesn't necessarily mean he can't criticize it if he thinks something is wrong!

    • @dargos
      @dargos 4 роки тому +38

      dude he is the developer

    • @DarkSim64
      @DarkSim64 4 роки тому +4

      I think the coins were placed higher just so we can see them more easily from afar.

    • @JVBDPaoli
      @JVBDPaoli 4 роки тому +10

      Well, I believe most of us have been frustrated by this star at least once. Collecting the 4 coins only to realize it didn't work...

  • @PydraxAlpta
    @PydraxAlpta 4 роки тому +125

    Pannen you can't just drop a 1 hour video of observations on us like that in the middle of a pandemic.
    No but thanks really it's great to see you again after a long while.

    • @PydraxAlpta
      @PydraxAlpta 4 роки тому +5

      @@EdStuter Amazing, I love it

    • @goldenwarrior1186
      @goldenwarrior1186 4 роки тому +1

      Pydrax Alpta Haha Pannendemic go brrrrrr!

    • @PydraxAlpta
      @PydraxAlpta 4 роки тому +2

      Funny, the Pannendemic reply seems to be deleted

  • @Swiffy22
    @Swiffy22 4 роки тому +39

    I remember seeing boulder 86 one time while leaving the game idle. I always thought it was some random occurrence that I'd never see again. Very cool to see it again and find out the cause after all these years!

  • @whiteraven1992
    @whiteraven1992 4 роки тому +69

    I appreciate the use of "Astral Observatory" from Majora's Mask while showing the object paths. It was trippy.

    • @draydenist
      @draydenist 4 роки тому +8

      My mans is over here doing the lord's work by telling us the music name

    • @PC_Simo
      @PC_Simo 4 роки тому +5

      I believe he also used that music in his video about the ABC Trials.

    • @ruler_of_everything
      @ruler_of_everything 3 роки тому +1

      THANK YOU

  • @l1ghtd3m0n3
    @l1ghtd3m0n3 4 роки тому +24

    People: Every copy of sm64 is personalized
    Panned: “You people are getting customized shit with no work?”

  • @congobongoproductions5476
    @congobongoproductions5476 4 роки тому +80

    Do you really think I'm gonna watch an hour long video with a mysteriously title which will probably go into detail about obscure SM64 mechanics and shenaningans?
    The answer is yes

  • @rxb204
    @rxb204 4 роки тому +319

    It's actually impressive how much there is to see here. You'd think everything was already discovered or found through datamining, since the game released like 25 years ago, but no. You can still make a 1 hour long video about unseen stuff, or explaining how the physics work or why glitches happen. Truly amazing.

    • @diegoescobar4268
      @diegoescobar4268 4 роки тому +28

      And I like the fact that he doesn't even ask for subs, not like other youtubers that make a 20 minutes video just to show us something we already know, and then they ask for subs. -_-

    • @evanbowl
      @evanbowl 3 роки тому +7

      Truly insane.

    • @ARandomSpace
      @ARandomSpace 3 роки тому +16

      @@diegoescobar4268 Pannen doesn't care how many views he gets here, it's unmonetized anyway.

    • @antonliakhovitch8306
      @antonliakhovitch8306 Рік тому +1

      Everything WAS found in a way - there was a laborious project to decompile the source code and meticulously label everything, so we now have a very readable full source which compiles to exactly the same code found on the cartridge.
      Of course the average layperson hasn't *read* the whole source, but some people have - like that one guy who optimized the heck out of the game and made splitscreen multiplayer

    • @antonliakhovitch8306
      @antonliakhovitch8306 Рік тому +1

      Speaking of which - that project really blew my mind. You would think the developers of the day were masters of squeezing performance out of their hardware and that it would be a lost art, but no - apparently we've learned new optimization techniques that you can apply to old games to make them faster

  • @Yuschmuhck
    @Yuschmuhck 4 роки тому +38

    15:34 holy shit I always wandered why I would sometimes get a 1-up at the bottom of the slide

  • @Booksds
    @Booksds 4 роки тому +21

    59:50 A moment to rival the DVD logo hitting the corner.

  • @toaddx
    @toaddx 4 роки тому +41

    32:16 Interesting fact: in the Japanese version, King Bob-Omb is moved under the map when he "dies"

    • @maritofuentes4690
      @maritofuentes4690 3 роки тому +2

      @@sydneyaustin4518 the camera probably snaps to lock on mario before that happens

  • @The_mario_fan
    @The_mario_fan 4 роки тому +151

    Pannenkoek: the movie

    • @iamahater4318
      @iamahater4318 4 роки тому +1

      Oh man I liked this movie a lot, the drama, the great actuation, it was all here! I can't wait for the next movie "Pannenkoek: the A buttom revenge".

  • @CaptainFalcoyd
    @CaptainFalcoyd 4 роки тому +100

    20:00 Mario finally transcends mortal existence and claims his godhood, it was only a matter of time.

    • @forgado7396
      @forgado7396 4 роки тому +20

      Nah fam he just in creative mode

    • @little0600
      @little0600 4 роки тому +2

      Nah a spectator mode.

  • @SanctuaryReintegrate
    @SanctuaryReintegrate 4 роки тому +71

    Normal people: Mario jump!
    Pannen: I watch these balls for 41 minutes to watch them all overlap

    • @96blocks
      @96blocks 4 роки тому +3

      *c0me oN mAriO jUmP!!!!!11!!!!1*

    • @PC_Simo
      @PC_Simo 4 роки тому +3

      @blocks Pannenkoek: ”That’s blashemy!”

    • @AnomalousMats
      @AnomalousMats 3 роки тому +1

      @@PC_Simo If Pannenkoek would just give his Mario some milk he could walk up all the stages

  • @redtwo006
    @redtwo006 4 роки тому +50

    56:08 After all these years, Pokey has finally decided to move faster.

  • @FrogChoir
    @FrogChoir 4 роки тому +29

    There was something really nice about the mapping of the enemies movement.

  • @stardf29
    @stardf29 4 роки тому +127

    Man, I'd hate to have been the kid who finished the penguin race legitimately, then did some air tricks while waiting for the penguin to finish, and then got told they cheated.

    • @markymark443
      @markymark443 4 роки тому +1

      Yeah they should have done it a different way, like check if you haven't exceeded a certain physical distance from the slide surface

    • @TheBrandonGame
      @TheBrandonGame 4 роки тому +14

      @@markymark443 Less complicated to just check airtime. But they Should have made it just stop tracking the value after you finish, instead of when the penguin does. A different idea, and how I always thought the slide worked, is that you have to pass certain checkpoints to not be considered "cheating" like in mario kart. But this airtime method is the most efficient, and much easier to implement than your idea.

    • @PC_Simo
      @PC_Simo 4 роки тому +1

      @M. That would be much better. Yes, I recognize it would be more work, like TheBrandonGame said, but this was in an era, when Nintendo actually *PUT* some effort into their games to make sure they were good and worked. Of course, the checkpoint-idea of TheBrandonGame, and even just terminating the airtime check after *YOU* finish, would work just as well. I really don’t know, what the thought process behind the current system was. Maybe it was just a programming oversight. I mean, in Super Mario World, Chargin’ Chucks are technically power-ups. 🤔

    • @TheBrandonGame
      @TheBrandonGame 4 роки тому +9

      @@PC_Simo there are a lot oversights in mario 64. BLJs to achieve near infinite speed even existing showing an oversight in not capping marios max horizontal speed. cloning existing. The invisible walls that infest tick tock clock. 100 coins stars being able to spawn in ceilings, therefore unattainable. The hitbox of the star in the pilar in whomps being slightly outside the wall.
      Bomb clipping. Ect. This is game was one of the first of it's kind. Errors are to be expected.
      This slide one is a exceptionally ridiculous one though.

    • @PC_Simo
      @PC_Simo 4 роки тому +1

      @TheBrandonGame That is true. Cloning being possible is a common one among games in general, I have heard. I don’t work in the business, myself, so all I have is second-hand information.

  • @YF501
    @YF501 4 роки тому +108

    Pannen got really lucky with his personalized copy of Mario 64. Other people get wario apparitions and spooks. Pannen got debugging tools

    • @Sigismund697
      @Sigismund697 4 роки тому +16

      you fool, Pannen simply send the apparition to the shadow realm then went back to uncovering TRUTH

    • @seabassthegamer6644
      @seabassthegamer6644 4 роки тому +2

      @@Sigismund697 He grabbed the apparition to send it into limbo and did a handless teleport to get rid of the ticket

    • @benbenwu6051
      @benbenwu6051 4 роки тому

      finally a good iceberg comment

    • @Bulblorb
      @Bulblorb Місяць тому

      He threw the apperition out of bounds like king bob-omb

    • @smallestchannel1
      @smallestchannel1 29 днів тому

      "and a bonus, you can throw the wario apparition out of bounds"

  • @bosscrafty
    @bosscrafty 4 роки тому +17

    Mario: reaches finish line first and celebrates with a wall jump
    Penguin: Nope that’s cheating

    • @PC_Simo
      @PC_Simo 4 роки тому

      Mario: ”I knew you were a poor sledder. Now I know you’re also a poor loser.”

  • @DasAntiNaziBroetchen
    @DasAntiNaziBroetchen 3 роки тому +13

    As a game dev who builds everything from scratch, I find these videos very inspirational. I get to see how certain features were implemented back then (or at least in Mario 64) and on a system with a different architecture.

  • @elairyx
    @elairyx 4 роки тому +137

    "When touching that butterfly, it becomes a bomb."
    - thx Nintendo, very kid-friendly 😂

  • @MaximumADHD
    @MaximumADHD 4 роки тому +16

    44:35 is actually super helpful to know. I could never figure out how to consistently get the snowball to follow mario at the end. That explains everything.

  • @raydarable
    @raydarable 4 роки тому +37

    4:38 I always wondered why that happens.

    • @Torturephile
      @Torturephile 4 роки тому +2

      I always hated it. Made me panic on Rainbow Ride while on the carpets often.

  • @koffinglolface1000
    @koffinglolface1000 4 роки тому +26

    4:38 my entire nervous system after hitting my elbow

  • @HandleDisliker
    @HandleDisliker 4 роки тому +14

    "Do you want to post a comment?"
    "I can't. The comment section has so many likes already"
    "The video was just posted"
    6:52

  • @dekuparadox5972
    @dekuparadox5972 4 роки тому +30

    8:51 Interesting. I thought you had to ground pound the pillars (for some reason) until now.

    • @hhaavvvvii
      @hhaavvvvii 4 роки тому +3

      Probably because you have to do so to lower the water in the courtyard.

    • @MrOmegatronic
      @MrOmegatronic 4 роки тому +5

      Or maybe because they expected players to fly to the pillars, and then ground pound to land?

    • @andredominguez3199
      @andredominguez3199 4 роки тому

      At least you did what you thought was the answer.
      Good job.

  • @MrCheeze
    @MrCheeze 4 роки тому +11

    I'm confused by the behaviour of the bowling balls in THI (and elsewhere). In a previous video, you showed that their behaviour was determined by physics and the geometry of the level, with a hypothetical slope C putting them on a completely different path. In this video you showed that they're following a set of waypoints. So is there some kind of hybrid system going on there, or what? And does the bowling ball behaviour change significantly if you introduce slope C and adjust their waypoints correspondingly, compared to introducing the slope without changing them?

  • @mathphysicsnerd
    @mathphysicsnerd 4 роки тому +142

    So the earthquake glitch isn't even something really happening in the game, it's just how the player can see the game being affected. Massive mindblow. I love seeing new stuff about this game all the time, SM64 was the first console game I really got into playing video games with and kind of worked my way backwards to discover all the classic greats. Keep it up Pancake Man!
    9:55 Bikdip's least favorite scene, no question

    • @samayo2006
      @samayo2006 4 роки тому +3

      Was not expecting a fellow BikdipOnABus fan in the top comments

    • @jongyon7192p
      @jongyon7192p 4 роки тому +2

      what earthquake glitch?

    • @alisiaale565
      @alisiaale565 4 роки тому +5

      @@jongyon7192p, that glitch that happens when Mario is halfway on a ledge and halfway in mid-air. The camera will start shaking and Mario will start making a weird noise and is about to fall off the ledge.

    • @jongyon7192p
      @jongyon7192p 4 роки тому +9

      @@alisiaale565 They call the simple grind (not even a dive grind) a "glitch"? bruh . . .

    • @bagelmeister2295
      @bagelmeister2295 4 роки тому

      @@samayo2006 Same, it's nice to see

  • @s6th795
    @s6th795 4 роки тому +8

    "recall that the HOLP is a point in 3D space representing the last position of a held object"
    Pannen's like "come on, I know you've seen at least *one* of my other videos.

  • @lavistardust
    @lavistardust 4 роки тому +31

    It's really weird how Mario's lowpoly model sometimes gets used during normal camera movement. (45:07)

    • @nil8659
      @nil8659 3 роки тому +2

      it's just the camera&mario distance checker doing its job in the wrong way.
      we know,it had one job but it failed horribly.

  • @awsumsas
    @awsumsas 4 роки тому +18

    Sir, the last known copy of Super Mario 64 for the Nintendo 64 has been destroyed! Whatever shall we do!
    Pannenkoek: I gotchu fam (proceeds to build an entire SM64 copy from scratch)

    • @IronicHavoc
      @IronicHavoc 4 роки тому +3

      Nintendo: "Thanks!" *proceeds to file cease and desist*

    • @racoonwhocannotbekilled9999
      @racoonwhocannotbekilled9999 3 роки тому

      Don't worry everyone! Super Mario 3D All-Stars has got our butts!

    • @nathansos8480
      @nathansos8480 3 місяці тому

      @@racoonwhocannotbekilled9999not anymore!

    • @MarioFungo
      @MarioFungo 3 місяці тому

      @@nathansos8480 why what happened

  • @friedchickenUSA
    @friedchickenUSA 4 роки тому +39

    34:27 what about that pink coin right NEXT to the first waypoint? is it an unused waypoint?

    • @sunk6478
      @sunk6478 4 роки тому +8

      I think it's an alternative waypoint

    • @sir.op3429
      @sir.op3429 4 роки тому

      E x t r a l a r g e

    • @MrCheeze
      @MrCheeze 4 роки тому +3

      I suspect that's the "starting" waypoint... meaning it has no effect at all because KtQ is considered to have already reached it to begin with.

  • @LoosGuccreen
    @LoosGuccreen 4 роки тому +16

    With Koopa's trick on speed when you finish the race, I wonder what would be his personal best (like if we had a second timer running just for him)

  • @inafridge8573
    @inafridge8573 4 роки тому +21

    17:25 I reckon this isn't a bug. These activators form shapes that are supposed to be completed in one motion. You can avoid doing it the intended way, anyway, but it kind of makes sense that if you only did half of the shape and then left the area and came back, doing the rest wouldn't make it work. When I was younger I assumed that that one on tiny huge island stopped working because the coin was gone, and it relied on both coins being collected back to back to work. But for the ones that don't use coins as guides, you would expect it to still be accessible if you made the whole shape in one motion upon return. And then it wouldn't work. So that would be a design flaw, then.

  • @RadinIlyzaelle
    @RadinIlyzaelle 2 роки тому +3

    Mario really wants to be near this pink coin

  • @shoco462
    @shoco462 4 роки тому +17

    Wasn't expecting t-posing noclip Mario

  • @sebbef
    @sebbef 4 роки тому +15

    *B* -button: Press me, gotta go fast!
    *L* -button: That meme is so tedious, just press me instead.

  • @reddodeado301
    @reddodeado301 4 роки тому +28

    So that's how you get the 1-Up at the end of Peach's Slide? I always thought you had to crash into the wall at the end at a high speed!
    Also, woah. Using the -Comet- Astral Observatory theme from Majora's Mask was a bit unsettling.

    • @ivanmegafanboy1981
      @ivanmegafanboy1981 4 роки тому +2

      The beauty of math...
      *Goomba walking randomly but not randomly*

    • @tomjackal5708
      @tomjackal5708 4 роки тому

      you mean, astral observatory?

    • @reddodeado301
      @reddodeado301 4 роки тому +1

      @@tomjackal5708
      Yes, I did mean Astral Observatory.
      Thanks for correcting me!

    • @meyes5671
      @meyes5671 4 роки тому

      wouldn't it be neat if he started dissecting the n64 zelda games too?

  • @TheTolnoc
    @TheTolnoc 4 роки тому +6

    This is the modern equivalent of a dusty old tome full of eldritch knowledge.

  • @nestorjavier2982
    @nestorjavier2982 4 роки тому +12

    9:35 well, as I can remember, the star's called "step on the four pillars", isn't it? However, I also used to jump XD

  • @LoosGuccreen
    @LoosGuccreen 4 роки тому +27

    56:18 wait couldn't the pokey be accidentally smashed by the cube since their path overlap?

    • @sunk6478
      @sunk6478 4 роки тому +9

      The cube doesn't go that far

    • @pyrule
      @pyrule 4 роки тому +3

      Late reply, but I'm positive that the pokeys were not programmed to interact with the cubes.

  • @ipadmcgee852
    @ipadmcgee852 4 роки тому +17

    The object paths were awesome. It’s so wild to find out that the rolling balls respond to slopes over time. I always assumed they were on a strict loop

  • @rovertronic
    @rovertronic 4 роки тому +9

    Those 1 up activators though... Poorly placed sadly

  • @xXkingof_memesXx
    @xXkingof_memesXx 4 роки тому +7

    no one:
    not even the wario apparition:
    random scuttlebug: **casually poops out a pink coin**

  • @cirlu_bd
    @cirlu_bd 4 роки тому +9

    for the 1-up activators on trees, does their placement allow mario to grab the top one first then the middle one ? And thus getting a 1-up from the middle of the tree instead of the top ?

  • @1024x2
    @1024x2 4 роки тому +34

    19:58 sv_cheats 1
    noclip
    also i'm wondering if there's a way to get into this state using a cheat or something, just curious

    • @NightKev
      @NightKev 4 роки тому +8

      Yes, cheats are basically just modifying the game's memory at run time; you can do whatever you want, really.

    • @mmmmmmmmmmmmm
      @mmmmmmmmmmmmm 4 роки тому +7

      Yeah, in STROOP you can enable it by right-clicking Mario's action and choosing "Free Movement Action".