I had to use another tutorial 🫠🫠🫠🫠 but if you could still post that I would watch it and learn from it still cuz the other one was a different method totally
I'm not really sure what you mean by making the threads triangular. I recommend you go ahead and add a bolt using the "bolt factory" add-on and see what you can do by adjusting the various settings.
IDK what's different but as of recently when I use screw it blends the object and does not screw the object around the axis object. Any tips or solutions?
@@MrWarriorBD Strange. I just checked and it should be in the same place, in the modifier settings. Did you accidentally collapse the modifier settings? (Silly question, but you never know).
Wow, tha checker deselect is amazing, thank you :D
this is such an helpful tutorial and very easy
Glad it was helpful!
Wow, thank you. I had looked for ages on how to do this! Thanks man!
Glad I could help!
extremely helpful lesson!
Thank you kind sir! This proves useful. I like this.
This doesn’t work realistically to match a product cuz the bottom tapers off but the top of the spiral doesn’t
That's a good point. I didn't think about that at the time. But it would be really easy to match the taper at the top too.
I had to use another tutorial 🫠🫠🫠🫠 but if you could still post that I would watch it and learn from it still cuz the other one was a different method totally
Thank you. This is exactly what i was looking for
You're very welcome
Exactly what I was looking for, thank you.
Great! Well done! And I didn’t think to do the same recently.
Can the threads be triangles instead of the typical shape?
I'm not really sure what you mean by making the threads triangular. I recommend you go ahead and add a bolt using the "bolt factory" add-on and see what you can do by adjusting the various settings.
Why the hell do they hide all the good stuff? Thanks for the lesson :)
thanku and could you guide me about how can i add a cap which gets opened by pushing up a lever
You would need 2 "Transform constraints" on the cap. 1 which makes the cap rotate and 1 which makes the cap move upwards.
love your vibes. subbed
Thanks, Shredda
R U from the skynet
IDK what's different but as of recently when I use screw it blends the object and does not screw the object around the axis object. Any tips or solutions?
Are you talking about using the screw modifier?
Thanks
You're welcome
that fast option i can't find in boolean now
Which version of Blender are you using?
@@pmdesigns5798 2.90
@@MrWarriorBD Strange. I just checked and it should be in the same place, in the modifier settings. Did you accidentally collapse the modifier settings? (Silly question, but you never know).
@@pmdesigns5798 no there i can't see any option...
you could elaborate better on some parts
@@bluefishboy23 I’m probably going to redo this video because some people have mentioned issues. Which parts do you think need more explanation?
all transform what key
Not sure what you mean, sorry.
ctrl + A
What a screw up *jk, nice work!
Everything I was looking for! Thank you.
You are welcome!