Just pure information, this was fantastic. I'm pretty new to Blender so I did a lot of pausing but that's because there was so much detail in the instruction.
I just finished the tutorial by following along in Blender, as this will be my first real testprint for my soon to come E3D. I really learned a lot, thx! Just one note to the others that like to follow along: On 2 occasions the voice says CTRL-S, but the screencast says SHIFT+S. The latter is right, so do not get stuck there, this was the only part that threw my off for a bit. Can't wait to hold this in my hands :)
Excellent tutorial, very clear and concise. I have printed a few scaled to different sizes and the result is excellent. Also the knurled pattern gives good grip and reduces the effect of layer lines. For users of Blender 2.8 don't forget to tick the checkbox on the online script where you input the values.
Thank you for this great video. How would you calculate the difference between the bottom and top profile detailed information you put in your calculator please? or what is the difference between the 2 information you input for the bottom part first and the last one for the top profile for the h1 , h2, h3 and h4 please? If I wanted to make my own I need to find this please. and one more question if I wanted to have 4 thread to twist at the same level and make a screw , do you have any calculator for this please? thank you very much again for your time and info!
could you post a link to that image? you could also store nugs in that container, that's what i assume was being said, then i realized they said "nuts"
"remove doubles" is now "mesh->merge by distance." "Spin" is "mesh->extrude->spin." Blender key bindings change regularly so "Press W" is not very helpful (is now 'edge->bridge edge loops'.
At 3:27, you have an entire loop selected, and you move the loop upwards to align the loops before merging. But when I try this step, I get the top of the loop protruding above the max height. How are you doing this step exactly? I feel like I'm missing something. I'm on Blender 3.3.1
The function is known as "Edge Slide", and can easily be performed by selecting the edge or vertex you want to slide, and then hitting G twice in succession. 👍
Trying this in Blender 2.8 but it seems the whole UI has changed. Anyone knows if there is a version of this video for 2.8? Can't seem to find one that uses their site calculator
SUCCESS! 🥳. For those trying this under blender 2.8: F3 is your friend => F3 + type in what you want to do and it will give you the option + link to where to find it next time. Sometimes if things don't go as wanted, e.g. Bridge Edge Loops, it means you probably selected too much verteces or too little.
When I select shift S to select "cursor to selected" and then "selected to cursor" my object doesn't move to where it needs to. It moves only a little bit down. Can anyone help with this? (Referencing the time around 9:40)
On my machine when I select the "Spin" command (I use spacebar as a command search window, type spin, and hit enter) the spin parameters are shown on a window at the lower left, at the top are fields for Steps and Angle. Hope this helps.
This is poorly done. Zero help as the software interface has changed. Even if it was relevant still it would be a bad video still as the video goes through the process way to quickly with ZERO explaination.
Just pure information, this was fantastic. I'm pretty new to Blender so I did a lot of pausing but that's because there was so much detail in the instruction.
I just finished the tutorial by following along in Blender, as this will be my first real testprint for my soon to come E3D. I really learned a lot, thx! Just one note to the others that like to follow along: On 2 occasions the voice says CTRL-S, but the screencast says SHIFT+S. The latter is right, so do not get stuck there, this was the only part that threw my off for a bit. Can't wait to hold this in my hands :)
so dense, so consistently high quality, so practical and useful - ty
Such a nice thing of you to provide with the calculator and the tutorial, thank you a lot
Thank you for this great tutorial. And a huge thank you for adding the option for Blender 2.8
Excellent tutorial, very clear and concise. I have printed a few scaled to different sizes and the result is excellent.
Also the knurled pattern gives good grip and reduces the effect of layer lines.
For users of Blender 2.8 don't forget to tick the checkbox on the online script where you input the values.
This is so wonderful, hope I can see more videos of industrial modeling.
You know that you can just select an edge and press f (hold f) to fill out the rest of the faces in a row, right?
OK... that's pretty badass, nice one.
Ohhhhhhhhhhhh I can't believe I can design my own screww cap! Subscribed!
YOU ARE MAGNIFICENT!!!! Thank you so much. My 3d prints from blender are saved. You masterful, magnificent, maniacally ingenious, man...... or woman.
hearing a AI voice tell me to delete the default cube is so hilarious for some reason.
You monster
Your tutorials are fantastic.
Thank you for this great video. How would you calculate the difference between the bottom and top profile detailed information you put in your calculator please? or what is the difference between the 2 information you input for the bottom part first and the last one for the top profile for the h1 , h2, h3 and h4 please? If I wanted to make my own I need to find this please. and one more question if I wanted to have 4 thread to twist at the same level and make a screw , do you have any calculator for this please? thank you very much again for your time and info!
Thank you very much. it's difficult to know the tollerance. you have open a world to me.
Pretty good. How could I modify the script to make a left handed thread ?? Maybe you can make it a configurable option ?
Change x = radius * cos(angle) to x = -radius * cos(angle).
@@OTVinta3d how i can edit script for inner threaded surface with a profile falloff?
excellent piece of work as usual.... will be starting this fun project soon.
This is a great tutorial !!!!! It is very accurate and informative !!!!!!!!! Thanks for sharing this information !!!!!!!
Excellent tutorial works in the latest blender 2.81, helped me with my project
Only thing I struggle with, is what unit-settings do you have? Like when I import the thread, its 7 METERS wide
Great video well made good explaining.
amazing technique - well done!!!
Ohhhh...myyyy...god..this man just save the day..!!😭😭🤯👏👏🤜🤛
it would be so great if you'd make a simple blender plugin out of it tho..
Great tutorial
Ok, this is outer, but how about inner threaded surface with a profile falloff?
Damn, this was really handy now for me !
What a cool website!
Some tolls work differently in Blender 2.93.
could you post a link to that image? you could also store nugs in that container, that's what i assume was being said, then i realized they said "nuts"
Is there a 2.8 version for this anywhere ?
Really impressive! Thx a lot
Hi, can you explain what 3d printing configuration you used, thank you very much, excellent tutorial!
It would be nice if you can show us how to create a barrel cam with a helix cut in it to turn a rotating display. Thank you.
"remove doubles" is now "mesh->merge by distance." "Spin" is "mesh->extrude->spin." Blender key bindings change regularly so "Press W" is not very helpful (is now 'edge->bridge edge loops'.
THANK YOU!
Use bolt factory add on.
ok for a person who is new into 3d design, how would i figure out how to get the dimensions of a smaller object that i have planned instead?
Great video! Thank you
At 3:27, you have an entire loop selected, and you move the loop upwards to align the loops before merging. But when I try this step, I get the top of the loop protruding above the max height. How are you doing this step exactly? I feel like I'm missing something. I'm on Blender 3.3.1
The function is known as "Edge Slide", and can easily be performed by selecting the edge or vertex you want to slide, and then hitting G twice in succession. 👍
Thanks for the tutorial!!
Hi. Can make this an addon in blender?
Great tutorial!!
How can you select the upper and lower loops of the vertices in the second layer?
is there any other way to create a screw top in blender besides this video?? so many keys and shortcuts here dont even exist anymore
Good job!
awesome
Having trouble following this in Blender 2.83.1
(Edit) never mind got it sorted
is it working in 2.9?
thanks
Trying this in Blender 2.8 but it seems the whole UI has changed. Anyone knows if there is a version of this video for 2.8? Can't seem to find one that uses their site calculator
SUCCESS! 🥳. For those trying this under blender 2.8: F3 is your friend => F3 + type in what you want to do and it will give you the option + link to where to find it next time.
Sometimes if things don't go as wanted, e.g. Bridge Edge Loops, it means you probably selected too much verteces or too little.
THANK YOU¡¡¡ GREAT JOB¡
When I select shift S to select "cursor to selected" and then "selected to cursor" my object doesn't move to where it needs to. It moves only a little bit down. Can anyone help with this? (Referencing the time around 9:40)
You probably skipped the "Set origin" step at 9:24.
really struggle with the automated voice, but great video
Where can I insert the SPIN values (steps and angle) in Blender 2.8? Anybody know? Video time - 2:52
On my machine when I select the "Spin" command (I use spacebar as a command search window, type spin, and hit enter) the spin parameters are shown on a window at the lower left, at the top are fields for Steps and Angle. Hope this helps.
Super!
wooohooo!!!
I have blender 2.77 and I don't have single vert option XD
Add a cube, go to the Edit mode, press Alt-M to merge, and select Center.
addon (extra objects) User Preferences and manually enable the addon
Save your time and go to 2:26
Wow!!
Fortunately, Fusion360 exists
@georgegervais3733 Fusion360 has a free version for hobbyists
this is a difficult tutorial for me
losing the will to live at 6' 35'
14:20
This is poorly done. Zero help as the software interface has changed. Even if it was relevant still it would be a bad video still as the video goes through the process way to quickly with ZERO explaination.
Hate the text-to-speech stuff... a LOT. Trust yourself, and do not put music over your voice.
awesome