The Obsession with Bad Games

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  • Опубліковано 7 чер 2024
  • bad games have come a long way, and so have we
    introduction - 0:00
    2023 and the types of bad games - 2:27
    the history of bad games - 28:43
    bad games and the internet: a love story - 53:26
    the worst game of all time? - 1:03:56
    conclusion - 1:21:26
    / neverknowsbestyoutube
    don’t ask why most of the soundtrack for this video is blink 182, for it is a question I cannot answer
  • Ігри

КОМЕНТАРІ • 3,5 тис.

  • @catriona_drummond
    @catriona_drummond 5 місяців тому +2823

    The story behind Gollum is a little more complicated. It was a marketing vehicle for the two people running aedelic who bought the studio for 410k € in 2020 and sold it in 2022 to a French publisher for 53 Million € because they had a "big Lord of the rings project" in the works. Hell of a cash grab.
    Behind the scenes there was crunch, a toxic work culture and all kinds of skullduggery.
    Gollum as a game had no chance to ever be good if you pull away the curtain from it's development.
    The studio also never built itself up slowly like Larian, it leapfrogged from solid 2D adventure games to this big 3D sort of AAA project while actually being downsized from 150 to 90 people.

    • @GG-ou7it
      @GG-ou7it 5 місяців тому

      @@SpitFir3Tornadothese monkeys will forget shit like cyberpunk when it gets some patches to make it stable and have the gall to make a paid dlc 😂

    • @adoggred
      @adoggred 5 місяців тому +145

      The main defense I throw into the trash would be the original pricing. On console they charged $60, if they want to charge AAA prices people expect AAA quality. I would be more willing to be lenient if they downed their price to something more reasonable for their studio size but they did not. They deserved all of the flak they got in my opinion.

    • @Bollibompa
      @Bollibompa 5 місяців тому +67

      ​@@SpitFir3Tornado
      What apologism?

    • @SpitFir3Tornado
      @SpitFir3Tornado 5 місяців тому +42

      @@Bollibompa I'll just assume you didn't watch the video then?

    • @Ellimist000
      @Ellimist000 5 місяців тому +42

      Yea that seems right to me. Larian and project red were independent in a way daedelic clearly wasn't

  • @thecampion2420
    @thecampion2420 5 місяців тому +2232

    I think the price that a game dev's failures cost the consumer is a big factor. People might have only disliked Gollum if it cost $15 or $20 but the anger goes up with the price tag.

    • @SL4PSH0CK
      @SL4PSH0CK 5 місяців тому +63

      true a large factor!

    • @sandmaneyes
      @sandmaneyes 5 місяців тому +50

      As game dev costs get more bloated this will only continue

    • @SoaringMoon
      @SoaringMoon 5 місяців тому +117

      @@sandmaneyes But Gollum didn't have high game dev costs. It had a budget of 10% what other games of its price tag normally have.

    • @Kesukyou
      @Kesukyou 5 місяців тому +34

      Mmm I'm not sure. While it's true it's an horrible marketing choice, it's not like No Man Sky: how many people actually pre-ordered this game? To better say so, how many people actually bought this game and played more than two hours without asking for a refund? Hate on this game came without people actually playing it, it came quite exclusively from content creators

    • @Chinothebad
      @Chinothebad 5 місяців тому +24

      And to add to that, didn't they offer something like a in-game lorebook that gives you basic setting info as DLC of all things?

  • @InoriDoki
    @InoriDoki 5 місяців тому +425

    The section about the narrative of Gollum was really touching. I’ve watched several videos on the game, but yours was the first to take time to highlight the narrative’s potential. Phenomenal work! The empathetic reflectivity of your scripts really gives your content a unique voice 😊

    • @Mementomori292
      @Mementomori292 4 місяці тому +6

      If you knew that there was a rose buried under a pile of shit, and to get it you had to pay 50 bucks and dig through the pile for hours, will you honestly do it? The reason why this game is a shame is because it fails on literally every front except for maybe the soundtrack. It was 2023 and the game looked worse than some ps2 games and played worse than some PS 1 games.

    • @katiekaliber
      @katiekaliber 4 місяці тому +54

      @@Mementomori292 They never said the game was good or worth the money, they just said they found that part of the video interesting and that the narrative had potential, which literally means it didn't reach that potential. Did you go off on the wrong comment? The reaction does not seem to correlate with the original post.

    • @robzs8388
      @robzs8388 4 місяці тому

      literally did you watch the video? He very, VERY, clearly stated that it was not at all worth buying. @@Mementomori292

    • @rupturedinpurulence4
      @rupturedinpurulence4 4 місяці тому +7

      ​@@Mementomori292 That's not what he said though? I know you didn't watch the part of the video where he says the bad clearly outweighs the potential but you could have at least read the comment that you're replying to

    • @mastah39
      @mastah39 3 місяці тому +7

      @@katiekaliber Which is fun, because that reaction is perfectly in line with most people talking or agruing about "Bad" games. Exagerations, misinterpretations, not understanding what they're replying / commenting to, current year VS PS1. All the ingredients.

  • @s.tunafish
    @s.tunafish 5 місяців тому +289

    I don't know why, but the Gollum section made me kinda sad. Really good video, thank you so much.

    • @JewTube001
      @JewTube001 5 місяців тому +16

      🐦

    • @teratoma.
      @teratoma. 4 місяці тому +5

      it made me emotional wtf

    • @foxhoundslug
      @foxhoundslug 4 місяці тому +7

      kind of like gollum himself :(

    • @lilo5437
      @lilo5437 Місяць тому +1

      Same 😕

    • @aligmal5031
      @aligmal5031 Місяць тому

      yea sad for paying 50 $ for this sht

  • @hamdepaf6686
    @hamdepaf6686 5 місяців тому +553

    As a German I implore all of you guys reading this to try some of Daedalics point and click adventures. Because those are some of the most beautiful games I have ever played.
    (also they are all like pretty fairly priced on steam and are actually on a massive sale 90% right now)
    And while the ultimate downfall of the development studio of Daedalic may be a good thing, considering all the things that went wrong behind the scenes. I cannot help but morn the loss of a developer that made such incredible games and am saddened that they will probably only be remembered by what brought them down and not by what came before.

    • @Hahaha12342
      @Hahaha12342 5 місяців тому +6

      Which of their games would you recomend? I want to buy their games but I am not sure where to start!

    • @hamdepaf6686
      @hamdepaf6686 5 місяців тому +44

      @@Hahaha12342 Hmm ok, so my personal favorite (but probably because it holds a lot of nostalgia for me) is "The Night of the Rabbit", I absolutely adore it's visuals and music.
      Daedalic started out with the "Edna and Harvey: The Breakout" game, so that is also a consideration.
      The whole Deponia series has on point humor and is all around just fun to play, so you could start with the first part of that.
      And besides that I think Daedalics biggest an most visually stunning game is "Silence", but that is a sequel to "the Wispered World", both very good games, more on the melancholic side of things.

    • @GreyManFaustus
      @GreyManFaustus 5 місяців тому +27

      @@Hahaha12342 Just get Deponia: The Complete Journey. Part 1 is a tad slow at times, but it's a nice buildup to an absolute ride.

    • @vinny-zebu
      @vinny-zebu 5 місяців тому +33

      They really punched above their weight by trying to make a 3D platformer. I bet if Gollum was just a simple point and click 2D game it would have been a success, specially because this is a very story-oriented type of game and that genre is one of the best for telling stories.

    • @gamegnome
      @gamegnome 5 місяців тому +14

      Completely agree about their point and click pedigree. I would like to recommend Ken Follet's The Pillars Of The Earth.

  • @Vantaz
    @Vantaz 5 місяців тому +566

    I think a part of why "Top 10 worst games of X" lists are more popular than their positive counterpart is as you mentioned that there simply aren't ever that many competitors for best game every year, and hearing someone rattle off a list of 10 obvious picks like Baldur's Gate 3 and Spider man 2 just isn't that interesting while every worst game list is going to contain something weird you've never heard of before.

    • @leviticusprime4904
      @leviticusprime4904 5 місяців тому +21

      So strong to me how kong got any attention becuase honestly it was a shovelware game, that didn’t deserve or need any of the attention it got.

    • @theobell2002
      @theobell2002 5 місяців тому +14

      Negativity rules the internet.

    • @BlackxEmpeureur
      @BlackxEmpeureur 5 місяців тому +25

      Simple: negativity bias

    • @KucheKlizma
      @KucheKlizma 5 місяців тому +8

      ​@@BlackxEmpeureur I am worried for your wellbeing. Who the fuck still watches top/bottom SEO optiomized clickbait garbage nowadays? Iron pineapple gets millions of views just reviewing a random list of soulslikes. Negativity bias is a thing, but it's naive to assume it's the only dirivng force for people not liking SEO optimized regurgitated dehumanizing ads and it does not explain why people making constructive content are getting millions of views.

    • @JohnDiGrizUkraine
      @JohnDiGrizUkraine 5 місяців тому +1

      I think I somewhat disagree. While yes, best 10 lists are more often than not the same ten games in a slightly different order, so are the worst 10 lists
      And not just this year, the worst of all time and such lists are also basically the exact same, and more often than not the list creator played few or none of the games they list, so it's just regurgitation popular consensus

  • @ekki1993
    @ekki1993 4 місяці тому +103

    "Players are often right about the problems and rarely right about the solutions."
    It's a game design mantra I read somewhere while learning game design (though it could come from other media, since it does apply to all user-developer interaction).
    I think it's relevant to this video because it highlights that most gamers, being players, will be better at catching bad design than good design. It's the easiest way to appear to know what you're talking about, really.

    • @yungskeleton-wotvffbe8939
      @yungskeleton-wotvffbe8939 3 місяці тому +4

      It's a quote from Mark Rosewater, a designer from Magic: The Gathering.

    • @adlibbed2138
      @adlibbed2138 3 місяці тому +1

      just don't suck and everything will be fine ~TotalBiscuit

    • @OurSpaceshipEarth
      @OurSpaceshipEarth 2 місяці тому

      As they say "difficulty is well, dif^H^Hard!" :D

    • @StrykerMagnum
      @StrykerMagnum 2 місяці тому

      Good music and sound design is much the same, if done well, it will seamlessly engage the viewer in the moment with them not conscious of the music's quality or role

  • @stroblaizer
    @stroblaizer 5 місяців тому +103

    Your sympathy + the story of Gollum genuinely made me feel something. Good work mate

    • @phftheebonidiot637
      @phftheebonidiot637 4 місяці тому +8

      That neck snap was rough and way more than I expected from the title. Because of course Ive never played it either.

  • @tomjack1000000
    @tomjack1000000 5 місяців тому +437

    I didn't know the developers that made Gollum were also responsible for Deponia, sort of heartbreaking honestly.

    • @Nitidus
      @Nitidus 5 місяців тому +56

      Oh yeah. Daedelic had some incredible talent. But it was limited to the point & click adventure genre. But when Poki left in 2020, those times were over with no chance of going back. The saddest thing is that according to Gronkh, a content creator who is a friend of Poki and even featured in several Daedelic games as a voice actor, some time after Deponia Doomsday released in 2016, they """might""" have been working on another 2D adventure game that got scrapped instead. If true, that's a fucking shame.
      To me, Deponia is more fun than even Monkey Island.

    • @bendyloco
      @bendyloco 2 місяці тому

      👍

  • @zangbang9886
    @zangbang9886 5 місяців тому +490

    My man you DID NOT just make me shed a tear for the The Lord of the Rings: Gollum (2023) videogame ending!!!

    • @zangbang9886
      @zangbang9886 5 місяців тому +47

      @@verminjerky "one of the most masterful game endings in history" yeah alright pal lets not get carried away now, you're kinda falling in the exact same hyperbole trap that the video criticizes, where something is either absolute garbage or the best thing ever. Its a 7/10 ending with a great emotional punch.

    • @karlloovali4531
      @karlloovali4531 5 місяців тому +1

      Yeah... went and bought the game for ps5 after seeing this video. Never though I would spend a dime on this game before.

    • @MasterIceyy
      @MasterIceyy 5 місяців тому +7

      @@zangbang9886 Whilst it is an over exaggeration, if you know LotR lore and how Tolkien wrote the story of Gollum and what he was meant to represent, it's extremely touching and a great bit of writing by whoever was in charge, and also shows a very deep understanding of Tolkien's world

    • @JewTube001
      @JewTube001 5 місяців тому +3

      its so sad with the nice birdy i cried 🐦

    • @verminjerky
      @verminjerky 3 місяці тому +2

      @@zangbang9886 Jesus Christ, you didn't have to be a dick about it. God.

  • @jakubolex1026
    @jakubolex1026 5 місяців тому +29

    29:52 "How can you fuck up Pong??" - me, out loud, alone in my kichen, making pancakes

    • @michaelbates6474
      @michaelbates6474 2 місяці тому +1

      LMAO! Nice!

    • @nintony2994
      @nintony2994 Місяць тому

      Bacon pancakes
      Making Bacon Pancakes
      Take some bacon and I put it in a pancake
      Bacon Pancakes
      That's what it's gonna make
      Bacon Pancake!

  • @cl0ud88
    @cl0ud88 5 місяців тому +21

    I think the biggest point you missed, or maybe I just misunderstood you, is the emotional investment people have with IPs or companies. The outcy about games like Diablo 4 and Starfield wouldn't be so big if people were not expecting huge things and I think gollum is similar because of the LotR name. I may be absolutely wrong but in my opinion this factor is the biggest part of this whole negative media culture. After all, the opposite of love is apathy not hate.

    • @slopedarmor
      @slopedarmor 3 місяці тому +2

      Yeah huge expectations and deceptive marketing is the main reason for the starfield fallout. Still worth doing it like that for bethesda for the $.

  • @stephanieroberts4837
    @stephanieroberts4837 5 місяців тому +370

    Similarly to how The Lord of the Rings itself makes you feel pity for Gollum despite his failings, your video made me feel pity (and even a little admiration) for the Gollum video game!

    • @schnarfschnarf5886
      @schnarfschnarf5886 5 місяців тому +9

      Lol I kinda wanted to say the same thing... I think we are softys dude.

    • @pokeman123451
      @pokeman123451 5 місяців тому +7

      yeah I felt compelled enough to google if the other ending for Little One was possible.
      Not compelled enough to play the game though lol

    • @benl2140
      @benl2140 5 місяців тому +24

      "It's a pity that Daedelic didn't cancel Gollum when they had the chance."
      "Pity? It's a pity that stayed Daedelic's hand. Many released games deserve to have been cancelled. Some cancelled games deserve to be released. Can you give it to them? Do not be too eager to deal out cancellation in judgement. Even the very wise cannot see all ends. My heart tells me that Gollum has some part to play in it, for good or evil, before this is over. The pity of Daedelic may rule the fate of many."

    • @hirocheeto7795
      @hirocheeto7795 5 місяців тому +1

      @@fudgepacker2858 I don't know where anyone implied they spent any actual time on the game, let alone hours.

  • @ida6950
    @ida6950 5 місяців тому +471

    Daedalic wasn’t that niche, they were pretty big in Germany. The whole Gollum thing and what happened to the company just hurts tbh :( I feel for the developers. Their point and click adventures were genuinely amazing and some of my favourite games of all time.

    • @MartinWasTaken
      @MartinWasTaken 5 місяців тому +82

      Pretty big in Germany is still niche around the World.

    • @triplehelix3207
      @triplehelix3207 5 місяців тому +4

      I liked some of their point and clicks, its a great return for me to a niche childhood genre

    • @EternalVids
      @EternalVids 5 місяців тому +42

      I didn't even realize they were the same guys that made Deponia series. Shame they didn't continue working on more point-and-click adventure games. That's a niche that's seriously lacking these days.

    • @Katy133
      @Katy133 5 місяців тому +37

      Same! Daedalic is a studio I've followed for years, and I think Gollum was simply too different from what they were used to making (2D, point and clicks, narrative-driven, minimalist controls). I felt sad hearing the news that they plan on only publishing games (rather than developing them) from now on.

    • @svipulvalke9913
      @svipulvalke9913 5 місяців тому +17

      Yeah I was surprised to hear the game was coming from Daedalic, being familiar with their point and clicks, and when it failed so hard it was more upsetting to me than anything else. A team very experienced with one type of game taking a turn like that, and I heard the devs were treated like crap behind the scenes too.

  • @purplehaze2358
    @purplehaze2358 5 місяців тому +36

    "Unlike, say, criticizing a person, bad games won't ever respond to you; meaning you can say whatever you like."
    No, but fans of the games most certainly will, and if you get especially unlucky, their developers will too.

    • @joesizzle10
      @joesizzle10 4 місяці тому +17

      i think the point being made here is that there aren't any fans to defend Big Rigs or Gollum, no matter how poorly you talk about them, everyone agrees they're bad

    • @attton
      @attton 4 місяці тому +1

      What a line given NKB newest video...

    • @IllusionistsBane
      @IllusionistsBane 15 днів тому

      And if the bad game turns out to be someone's first published project, the gaming audience risks creating another Jim Theis situation.

  • @Azroix
    @Azroix 5 місяців тому +71

    The anecdote about Kafka at 1:26:17 really got to me.

  • @coco_rthritis6462
    @coco_rthritis6462 5 місяців тому +174

    The name "GameMill Entertainment" should tell you everything you need to know about their games 😂

    • @kaelananderson9237
      @kaelananderson9237 5 місяців тому +28

      Lol, this stood out to me immediately... putting themselves in the "esteemed" company of diploma mills, puppy mills, and pill mills. It's so on the nose as to almost seem intentional

    • @SL4PSH0CK
      @SL4PSH0CK 5 місяців тому +8

      unironically yea

  • @greensimpson3209
    @greensimpson3209 5 місяців тому +638

    "The bitter truth we critics must face, is that in the grand scheme of things, the average piece of junk is probably more meaningful than our criticism designating it so."
    Anton Ego
    Great video, as always

    • @ambskater97
      @ambskater97 5 місяців тому +9

      Punctuation errors aside, agreed.

    • @mrbigglezworth42
      @mrbigglezworth42 5 місяців тому +15

      I'm going to paraphrase Teddy Roosevelt here and say glory goes to the man in the arena. Often times what critics like, and what the audience likes aren't the same. Sometimes these two things can be so wildly off from each other that one has to wonder just what critics (or even the audience) were thinking. Perhaps the most recent example I can think of was the very.....charged opinions over The Last of Us 2. Critics loved the game, and dropped endless praise upon it. The audience by and large were not as enthusiastic about it. Arguably, i could even argue that companies listening to critics over their customers can be detrimental to the end product then if they'd simply not done so at all. Take for example the Earth Defense Force series of games. Critics often maligned them for being repetitive, with often lower quality graphics of comparable games of a similar generation, and featuring ridiculous plots and nonsensical characters. Whenever an EDF game gets released to address these issues, they're much worse to the mainline series because what appealed to the critics isn't what made the games unique. It makes one question if critics really know anything, if they couldn't see why the games were so successful in spite of these "problems".
      The short version is that critics may spend time critiquing the work of others, but ruthless deconstruction isn't helpful if the goal is destruction.

    • @jerrodshack7610
      @jerrodshack7610 5 місяців тому +52

      ​@@mrbigglezworth42This really isn't true about The Last of Us 2. It had a very vocal group of people who loudly hated it, but the game was incredibly successful and is well loved by most who played it.
      I'm definitely not going to claim all its hate was political, but it also has an ardent group of haters that are just mad it has a lesbian couple and a muscular woman and a trans kid. Around launch it was hard to even find good-faith criticism that wasn't just Gamers™ losing their shit over politics.

    • @mrbigglezworth42
      @mrbigglezworth42 5 місяців тому

      @@jerrodshack7610 Not true, much of the controversy around TLoU2 began long before the game released when the story for the game was leaked revealing Joel’s rather unceremonious death. When those leaks turned out to be true only cemented the core issues people had with Druckman and the game as a whole. IE killing a beloved character in Joel and assassinating the character of another in Ellie. All in favor of Abby who hardly anyone liked, and liked even less after the game released proper. The whole homophobia and tranny bit was deflection, stirred up no less by journalists and reviewers, to hide the fact that people did not in fact like the way the game was heading. Hell, I’d argue the game was far less successful then we were told and after the incredibly divisive entry that part 2 was, it’s unlikely that it will be again.
      So no, it wasn’t because of divisive politics that people didn’t like the game. It was idiotic story choices spearheaded by one man that made it divisive.

    • @tartantulakid666
      @tartantulakid666 5 місяців тому +32

      ​@@jerrodshack7610strong female characters are poorly designed. Strong female characters are literally masculinsed women. I roll my eyes when devs think that the average woman stands a remote chance in hand to hand combat with a man.
      Animated Mulan is a strong female character. Butch lesbians with plot armour are not.

  • @Syae22
    @Syae22 4 місяці тому +21

    People are obsessed with bad games. There are people who have watched hundreds of hours of Bethesda and Starfield videos, even though they never played those games that long. All they want is new content of people saying bad things. They need to fill their lives with a purpose that they don't have

    • @MrArchilus
      @MrArchilus 4 місяці тому +6

      And that's not even a bad game. It just fell short of a lot of people's expectations. I generally enjoyed my run. I found the game very comfy and relaxing.
      It's a flawed game, not great game. But decent. I still play from time to time when I just want to relax and watch the sunset on some planet while scanning flowers or something.

    • @Malentor
      @Malentor Місяць тому

      And you're making excuses for trash.

    • @AmirDarkOne
      @AmirDarkOne Місяць тому

      or maybe new western entertainment has become so bad, people rather watch someone shit on it , as a form of entertainment ?
      i haven't watched a single new western movie in past 5 years, but i definitely watched hundreds of videos making fun of them.

  • @yonahga5731
    @yonahga5731 3 місяці тому +6

    As someone who has published 5 books and hasn't sold a single copy, it's better to be ridiculed and laughed at rather than ignored and never noticed to begin with.

    • @Mattreyu199
      @Mattreyu199 18 днів тому +1

      I like your mindset; I hope you keep writing!

  • @scumhead0
    @scumhead0 5 місяців тому +439

    I appreciate so much that you bring an angle of empathy into the discussion around games and their impacts. Fantastic video!

    • @Beakerbite
      @Beakerbite 5 місяців тому +26

      Nuance does appear to be difficult on the internet. The tribalism of popularity contests seem to have encouraged the worst out of people.

    • @grantkeller4634
      @grantkeller4634 5 місяців тому +4

      So wholesome chungus XD

    • @AR15andGOD
      @AR15andGOD 5 місяців тому

      lol

    • @max7971
      @max7971 4 місяці тому +1

      @@Beakerbite I don’t really do or want to engage in nuance when I’m paying 60 dollars to receive a shitty product followed by an AI written apology on twitter. Why should I empathize with thieves?
      Also, very wholesome 100 of you, whoever made a shitty game was probably more happy to receive your 60 dollars than you were sad to lose them. The overall happiness in the world increased, so whatever.

    • @joesizzle10
      @joesizzle10 4 місяці тому

      @@max7971refund on steam, dumbass. You're the one buying gollum

  • @plebisMaximus
    @plebisMaximus 5 місяців тому +292

    It's kind of funny how the concept for the AVGN, as described by James himself, was "Wouldn't it be funny if someone cared this much about crusty old games?", and now everyone seems to care this much about crusty video games. I love longform analysis as much as anyone, but the bash fest of anything that's even just less than expected is really getting old. Although sometimes it is warranted and needed, like in the case of Redfall. It's a fine balance of not being too critical of everything and being critical of someone who can do better, but is pressured by shareholders or publishers to make an inferior product.

    • @subarchives5275
      @subarchives5275 5 місяців тому

      1q

    • @Plain--Jane
      @Plain--Jane 5 місяців тому +8

      redfall kinda got railed against VERY disproportionately, that's a very strange example to use

    • @leviticusprime4904
      @leviticusprime4904 5 місяців тому +3

      @@Plain--Janeexplain I’m truly interested

    • @Chinothebad
      @Chinothebad 5 місяців тому +9

      With bash fest getting really old, it didn't help that both back then and now that one can see the whole "angry reviewer" shtick getting old. There's only so many laughs one could try to milk from shouting vulgarities before it ends up being unfunny. And there were already a number of unfunny AVGN knock-offs back then. Games like Redfall getting reamed is no doubt warranted and in Redfall's case, it goes in much further when considering how you have a modern title from a developer that has made a number of good games previously such as the Dishonored games and Prey.

    • @plebisMaximus
      @plebisMaximus 5 місяців тому +4

      @@Plain--Jane Didn't know that, don't follow discourse much anymore due to the aforementioned bashfest every time something less than perfect is released. I used it more as an example because of what it is, a game far outside the expertise of the studio making it that seems to have been made entirely so the publisher, Microsoft could rack up more Gamepass subscriptions.

  • @vikareus1257
    @vikareus1257 5 місяців тому +15

    It's often a fact that most people don't set out to make something bad on purpose, but nowadays, the social media landscape has a tendency to encourage people to have a "Judge first, ask questions later" mentality that can make them harass developers for reasons that were either trivial or outside of their control. This instinct to lash out at negativity with anger can lead into a vicious cycle where creators (or mostly publishers) become more risk-averse and stick to doing what they do best to a fault, leading to creative stagnation.
    I'm also reminded of the controversy surrounding Snoot Game/Goodbye Volcano High. I have mixed opinions about them. I'm wary of the former because it comes from 4chan and appears to be created out of spite, while the latter has writing and gameplay elements that fall short. I believe that it's important to be able to form your own opinion instead of relying entirely on what others have claimed, which can lead to even more exaggerated (mis)information.

  • @Creator_Chris
    @Creator_Chris 5 місяців тому +7

    So happy you're still making these videos, they are always an absolute banger and this is no exception.

  • @bigtrey25
    @bigtrey25 5 місяців тому +741

    Better question, why am I obsessed with your videos ?

    • @kylekirton2299
      @kylekirton2299 5 місяців тому +25

      They are brilliant after all :D

    • @ordinarryalien
      @ordinarryalien 5 місяців тому +28

      Because YouAlwaysKnowBest?

    • @gimirubin1236
      @gimirubin1236 5 місяців тому +17

      It's voice ..smooth,retrospective..relaxing sound of reason

    • @TheEvilmonkey25
      @TheEvilmonkey25 5 місяців тому +4

      Why am I obcessed with your eyes?

    • @rosameltrozo5889
      @rosameltrozo5889 5 місяців тому +11

      Because of his sexy voice

  • @kx7500
    @kx7500 5 місяців тому +130

    Crazy how many UA-camrs just release well edited hour plus long videos like this and people consider it normal. Well done

  • @egontokessy1610
    @egontokessy1610 5 місяців тому +41

    You've articulated an issue I have with gaming culture that I had trouble putting my finger on for awhile. It's nice to hear something positive. I love video games, even the bad ones in my own weird way. I found there are cool concepts in bad games and dislike the emotional outrage gamers have towards bad games. I also find I like more games considered to be bad more than the average person. I really want to play forspoken and starfield.

    • @KasumiRINA
      @KasumiRINA 4 місяці тому +2

      I don't think either Starfield or Forspoken are bad. They're more like, meh games people had unreal expectations for.

    • @drek9k2
      @drek9k2 2 місяці тому

      Rockay City literally proves the rule that ANY game that has a ton of Hollywood celebrity involvement is going to be total trash. I theorize a big part of this is because the game company just wants to bask in the limelight and thinks starpower can sell games, without themselves having any real talent or passion, often tinged with narcissism. Mass Effect 2 included, that was one of the worst games I ever played. The sole exception was Cyberpunk 2077, that itself helps prove the rule by what an absolute disastrous release that was (although, perhaps ironically, more of its problems was due to fucking nVidia rushing them to finish and release it in time for their shitty RTX 30 series with the bad vram, bugs, driver issues, and flaming 3090s, because nVidia's execs literally had banked on selling the entire fucking GPU line with that game so that's why we got the abortion that was CP2077 release).
      Near all the great games had minimal or no celebrity involvement. Master of Orion 4 was another great example. Anything that tries and sells itself by celebrity voice acting is basically guaranteed to be a pile of shit. It's hilariously like a continuation of the "licensed games=shit" rule.

  • @bunnydoriya
    @bunnydoriya 5 місяців тому +26

    This is the best critical essay in gaming of 2023. It was an extremely... eventful year in gaming and one thing I felt way quite poorly handled overall was the discourse around bad games and this analysis puts into words why perfectly. While I don't neccessarily agree with everything you say, especially that the publishing side of Gollum shouldn't be blamed with malicious intent, you sum up perfectly how the discourse around these games and problems revolves around anger and toxicity while not only ignoring the realities of developers, but is also very detached form any sensible definition of "bad" for the sake of the algorithmically supported response - quick anger. Very good work, leaving a sub.

  • @venepskeuten9206
    @venepskeuten9206 5 місяців тому +34

    oh wow you actually made me feel sad about gollum. Its just a cute little bird being friends with a cute, malformed, mentally scarred little hobbit and now he betrays him.
    Kind of shame that the game's potential was not met, because i think the ending would have left a mark on those who played it.
    Thanks for giving me a perspective i lacked. Always enjoy your more moderate view in the torrent of black/white perspectives.

  • @avalon5957
    @avalon5957 5 місяців тому +424

    It's a HUGE shame Daedalic closed because of Gollum. The studio has made *SO* many great indie games; The Deponia series, The Whispered World, The Night of the Rabbit, Ken Follet's The Pillars of the Earth, Anna's Quest, The Dark Eye, The Edna & Harvey games, and others, many of which, several huge UA-camrs have made Let's plays of and given great reviews. It's incredibly unfair that having *one* game flop was enough to shut down this otherwise very loved studio.

    • @jackhazardous4008
      @jackhazardous4008 5 місяців тому +22

      Those are all point and click games... What is an P&C Adventure game company doing making 3d action RPGs

    • @Speckmantelmade
      @Speckmantelmade 5 місяців тому +113

      Unfortunately, Daedelic as an employer was incredibly bad. They did Poki really dirty and since he was the creative genius behind Deponia and the Edna/Harvey games, they drove away their very best "workhorse". He's doing fine with his band.
      There's a fairly recent video/podcast (I think both) about how bad Daedelic was run as a studio. I don't feel bad they closed. I feel bad for the people there doing their best who lost their jobs because of the asshole CEOs.

    • @seliador
      @seliador 5 місяців тому +17

      Daedalic wouldn't have been able to make more of those games anyway, as the devs/designers of those game had left Daedalic a while ago.

    • @derangedberger
      @derangedberger 5 місяців тому +9

      The cost plays a part, though. Daedalic was never a big studio, and even though their previous games were good, they were small pseudo-indie titles generally made for a niche genre. Gollum had a budget of at least 15 million. A failure like that may be able to be eaten by someone like EA, but a team like daedalic isn't big enough to.

    • @avalon5957
      @avalon5957 5 місяців тому +11

      I see. I wasn't aware that the company had such bad problems. But I hope the people who made the gems will get to work in better conditions elsewhere or make their own. I loved a lot of the stuff they've made, and I'm sure they'd be successful

  • @Phillip_Brewin_Hutchins
    @Phillip_Brewin_Hutchins 5 місяців тому +44

    I hadn’t heard about Silent Hill Ascension until now..But it’s safe to say that it made me feel more ill than the cancellation of PT. Amazing video work as always 🙌

  • @yokaitoybox7649
    @yokaitoybox7649 4 місяці тому +16

    I feel like a lot of the criticism against hyperbole can also be directed at the movie industry. I heard so many people say that theaters are dying, Disney is dying, 2023 was a terrible year for movies blah blah blah but I went to many PACKED theaters and saw some great movies! Just because some stinkers came out doesn't mean theaters or the movie industry is dying lol

    • @jeice13
      @jeice13 3 місяці тому +2

      If a decline in quality is gradual enough peoples standards will drop accordingly so sales arent a completely reliable measure. Comparing products from different eras fixes this though it may have different weaknesses

  • @JoshForeman
    @JoshForeman 5 місяців тому +127

    What a beautiful essay. Thanks for this. I've worked on some great games and some not so great throughout my career, and one thing I've learned is that the bad ones end up that way for so many different reasons that it's nonsensical for anyone outside of the team/studio/company to pretend they know what's to blame. Even for other devs, there are just SO many landmines on the road to greatness.

    • @chickennugget6654
      @chickennugget6654 5 місяців тому +1

      I've actually been thinking about this for a while, more particularly what makes a good game good? Like why is it that essentially every game from a developer like rockstar, or naughty dog, or nintendo or so on is pretty much always "good"? are their developers simply more skilled? Do they just have better people in charge? Because i refuse to believe that every single developer at a studio like rockstar is more talented than every single developer at say EA, i also refuse to believe that certain companies just "care more", no complany wants to make a bad game because that means they dont make as much money.
      i dont know, i dont work in the games industry and probably never will, but all of these behind the scenes factors interest me so much. maybe it really is that some companies are managed better, and some developers care more.

    • @JoshForeman
      @JoshForeman 5 місяців тому +8

      @@chickennugget6654 Yeah, that's a great point. If good games were only the result of blind luck then you wouldn't have consistently good track records from some places and not others. Although I will quibble with you about "pretty much always "good"". I'd say Nintendo and Rockstar have a better-than-average track record for sure. But your point stands. I've worked at 9 or 10 studios over 28 years and I've seen so many projects crash and burn, get canceled, or practically destroy the team to get them out the door in a quality state. I've also seen really well run, healthy teams that end up with a great game (Descent 3) and a mediocre one (Alter Echo). One of the best games I worked on (Ori and the Will Of The Wisps) came out of a practically dysfunctional team with horrible leadership. (There was an article about that last year) I've been on small inexperienced teams, (Diablo Hellfire) huge veteran-packed teams (Guild Wars 1 & 2), and everything in-between. I honestly can't tell you what part of that chemistry resulted in good vs bad games because every configuration I've been in has produced both. I guess I will say that the landmines I mentioned that can wreck a game CAN often be spotted by experienced developers and navigated around by good leadership. And even if the good leadership has left, often the production pipelines that were developed remain in the DNA of the studio, so that may explain why some places end up with a better track record than others.

    • @Dext3rM0rg4n
      @Dext3rM0rg4n 3 місяці тому +1

      Not a game dev but I've been a part of many long project for work, and when it's going terrible it's usually really hard to tell who or what is responsible, even if you've been a part of the project from the beggining. If some outsider announced he knew exactly what the problem was with the extreme confidence you see in those YT video it would make my blood boil lmao

    • @JoshForeman
      @JoshForeman 3 місяці тому

      @@Dext3rM0rg4n Yes. This. But I do wanna say, that's also when an outside perspective can be useful, but mostly after they have been brought in and thoroughly educated on the team and process.

  • @thomasohara5926
    @thomasohara5926 5 місяців тому +49

    It is very telling that, even though I've heard lots of people talk about Gollum, this is literally the first time I'm hearing about the ending.

  • @Piotrlagwa
    @Piotrlagwa 5 місяців тому +5

    The ending really struck me in a good way.
    Love your analysis and this one goes to my favourites :D.

  • @javierinDeutschland4155
    @javierinDeutschland4155 5 місяців тому +4

    Every one of your videos is absolute top notch quality. Amazing work as always. Love your humor and insights..

  • @extendedclubmix420
    @extendedclubmix420 5 місяців тому +77

    I think why "Worst game of the year" videos are more popular than their "Best game" equivalents is because good games are enjoyable on their own. However bad games are awful to play (or not worth playing at all). And so discussing the game is more enjoyable than actually playing it.

    • @i-am-the-slime
      @i-am-the-slime 4 місяці тому

      BG3 Was extremely boring, so were the soulless TOTK and Mario Wonder. I really don't get what's wrong with me.

    • @i-am-the-slime
      @i-am-the-slime 4 місяці тому

      BG3 Was extremely boring, so were the soulless TOTK and Mario Wonder. I really don't get what's wrong with me.

    • @i-am-the-slime
      @i-am-the-slime 4 місяці тому

      BG3 Was extremely boring, so were the soulless TOTK and Mario Wonder. I really don't get what's wrong with me.

    • @i-am-the-slime
      @i-am-the-slime 4 місяці тому

      BG3 Was extremely boring, so were the soulless TOTK and Mario Wonder. I really don't get what's wrong with me.

    • @RockR277
      @RockR277 4 місяці тому +10

      @@i-am-the-slime Did you mean to post this 4 times? Well, as far as what's wrong with you goes, nothing that I'm aware of. I loved BG3 but disliking it doesn't mean there's anything wrong with you.

  • @gab_gabriel7091
    @gab_gabriel7091 5 місяців тому +202

    I genuinely felt shivers down my spine when I found out which choice you did in Gollum

    • @ms6653
      @ms6653 5 місяців тому +26

      Bet he had to do it for the shock value

    • @aknkerse3256
      @aknkerse3256 5 місяців тому +52

      Lore accurate Gollum lmao

    • @AbstractTraitorHero
      @AbstractTraitorHero 5 місяців тому +44

      It was unironically a good scene and painful.

    • @kx7500
      @kx7500 5 місяців тому +1

      Time stamp?

    • @mr.voidroy6869
      @mr.voidroy6869 5 місяців тому +15

      ​@aknkerse3256 ehh kinda....
      Little one is why gollum is constantly a prisoner.
      Killing the bird is the cannon ending.

  • @elielandrade4556
    @elielandrade4556 5 місяців тому +17

    Thank you for making this video, the last part truly got some tears out of me. Failure can suck, yes, but there is something so human, so beautiful about honest attempts in art which I think is ignored a lot nowadays.

  • @LimaBravoCharlie
    @LimaBravoCharlie 5 місяців тому +4

    Calling Sonic Riders and Sonic Unleashed "bad" is a new one...

    • @nekonomicon2983
      @nekonomicon2983 5 місяців тому +1

      Maybe he was talking about Free Riders xD

  • @000Gua000
    @000Gua000 5 місяців тому +35

    50:00 There's a flaw in this screen. For majority of singleplayer games huge chunk of sales happens in first months since release. User reviews were introduced to Steam in November 2013. So those first months of sales for Gone Home are not represented in steam reviews. A good rule of thumb is not to relay on number of user reviews for games released on steam before 2014 when trying to estimate game success/sales.
    P.S. Thanks for a great video!

  • @HeyFella
    @HeyFella 5 місяців тому +263

    I love how even handed your videos are. There’s no sense you have this narrow theoretical framework you’re applying to everything you discuss. You explore these subjects as they are on their own terms. It’s so refreshing.

    • @ashwinnmyburgh9364
      @ashwinnmyburgh9364 5 місяців тому +12

      Precisely one of the reasons I love these videos as well. They are always thoroughly interesting, cleverly funny, and thought provoking as well.

    • @AleksanderNevskij47
      @AleksanderNevskij47 5 місяців тому +1

      You are so blind..., you should be happy!!

    • @jebus9001
      @jebus9001 5 місяців тому +4

      Oh dude I know. I hate when essays make these ridiculous leaps of logic to make a point for one reason or another (bias or just plain desperation to make their point sound cogent)

    • @Wilhelm4131
      @Wilhelm4131 5 місяців тому +1

      Doesn't mean he's right

    • @justarandompersoniguess
      @justarandompersoniguess 5 місяців тому +4

      @@Wilhelm4131he doesn’t NEED to be right. Opinions aren’t always about right and wrong.

  • @kerdublin3251
    @kerdublin3251 4 місяці тому

    Far and away one of the best video game production based videos I’ve ever seen.
    You captured so many topics that I’ve never been able to put into words, and you did it in such an engaging way.
    Thanks so much for making this

  • @thevoidhunter_
    @thevoidhunter_ 4 місяці тому +3

    Finally got to watching this video after putting it off for a while
    Definitely was fun a ride, did not expect the section at the end to hit me right in the feels like that. I really appreciate you highlighting the potential of Gollum when most other videos completely ignore them. And reading the comments also explain some things behind the scenes that the video fails to video which complicate this issue even more. All of these make me reflect about creative works in general, about how I've been mindlessly hating things I barely know without even giving em a chance. Realizing that even behind the shittiest of game or any another media, there was at least someone who cared and tried their best really makes me appreciate creative works and their creator even more. And as someone trying to pursue art in an environment where its almost impossible to compete, that kind of persistence might be the inspiration I need to go on

    • @Syae22
      @Syae22 4 місяці тому +2

      Well, at least you are someone who can reflect and aren't one of the hundreds of comments calling this video woke or bad because he isn't another person who hates gaming. We should all have our own experiences. Listening to UA-camrs or other influencers is a bad thing to do because they often just call most things bad because a good game doesn't give clicks; a bad game they can hate sure does.

    • @theobell2002
      @theobell2002 4 місяці тому +1

      @@Syae22 Wait, there are people who call this video "woke"? lmao

  • @fractalsauce
    @fractalsauce 5 місяців тому +34

    It's refreshing to know I'm not the only one with this mindset. Thank you for actually adding to the discussion of the video games industry without just regurgitating the same shlop as the rest of the media. Kudos

  • @akshyun8920
    @akshyun8920 5 місяців тому +126

    I came in expecting a fun video about bad video games and maybe a brief history lesson.
    I hate how it suddenly became a video about that novel I have been writing but can't show anyone.
    Out of everything I was expecting, I never thought even in my wildest of dreams that someone could make me cry over the failure of the gollum game, that someone could make me relate to it in such a personal way.
    It's currently two in the morning, and I'm just sitting here, looking at my monitor with several thoughts on my mind, and yet no words to express how I feel.
    I guess that's all I wanted to write in my comment.
    Thanks for this great video.

    • @user-gi2ez1ct6g
      @user-gi2ez1ct6g 5 місяців тому +9

      Don't be so harsh on yourself. Try to distance from your writing when you're in the mood for a critique, try to read it as a reader, not a writer. You'll see the flaws and will surely make your story better. And then, it will also be easier to show it to your friends, family and eventually - your primary audience. Please, remember that objectively, there cannot be a perfect story, as all of the narrative is subjective and is percieved with subjectivity.
      Also, the fact that you enjoy critiques like this video proves that you can likely withstand a critique of your own work and even better - you are capable of perfecting your writing, as you are interested in flaws and strengths of narratives. So please, stay strong and be proud of your work. (Saying this for myself as well lol. We're all in the same boat as creators)

    • @akshyun8920
      @akshyun8920 5 місяців тому +6

      @@user-gi2ez1ct6g Thanks for your reply. The fact you took time out of your day to write this did mean a lot.

    • @QuantumTelephone
      @QuantumTelephone 5 місяців тому +4

      @akshyun8920 if it sucks, no one will care. If it's decent, people might care. That's the rationale for releasing any of my work. You literally have nothing to lose

    • @JackWse
      @JackWse 5 місяців тому +1

      Yeah I totally said that about his mass effect video.. And never in a million years did I ever expect to have some sort of emotional Reaction to a game Comprised of generic label - insert Desired emotion selection... Configure and then insert dialogue from Selection b, people, Behavior Interaction... Now insert dialogue that best represents (selection b, people, behavior interaction).
      And yet as he was Narrating and adding that necessary context and weight, A video I had on in the background suddenly just took center stage.. I still feel like that has a little bit more to do with His presentation And storytelling capabilities but, Somehow he was able to pull And filter out Actual real Human emotion... Perhaps the barrist Of base extracts that were used for The synthesis of the generic off-label Stock cookie cutterVersions that Give this impression as if the game makers never actually Had been familiar with things like human or interaction or character or dialogue From people or person in.. Outside environment...
      Rare treat when someone is willing to dedicate that level of effort into something that, They themselves Are entirely aware of its artificially... In stark contrast to the Zeitgeist, Which benefits from a level of suspension of disbelief and cognitive dissonance, As insertThing here automatically translates to the actualThing, as if it was from a real person...
      What makes it all kind of incredible is that... This is someone that Regularly enjoys and consumesMM o's and other content that is probably some of the worst examples of this, Both narratively and interactively and character...
      To find someone that is both self-aware of the reality of things and still enjoy them, And still be able to provide an analysis from a actual person that Also understands narrative and human and human Interaction and character... That's pretty much a unicorn right there.
      The fact that he has a Staggered cadence in his narration, Which adds So much toThe delivery that it's hard to even describe given how multitasking it is.. The first time I ever heard someone talk like that was a Weekend overnight radio DJ on a public radio station... And they single-handedly changed my life.. They also disappeared at 4 in the morning in the middle of A show... And I would only find out years later they were even still alive...
      Anyhow never if you're reading this For one apologies and congratulations on getting this far... LOL I'm on a Samsung phone and it Somehow makes the act of speech to text both a skill based dexterity game, And endurance struggle... And active attempt to not throw your phone into a wall simulator, Also expanding your grammatical capabilities to figure out how to Work your way around those phrases and words that it just doesn't want to do.. while adding an element of danger that it could all get deleted immediately or we'll just delete in the middle of it and commonly does.
      And also that you're you're pretty cool is all.. and appreciate you... And also I'm pretty sure you are quite possibly one of the most unique of all creators on this channel so you can take that home and do what you will with that..
      Certainly of the video game folk, you and grimbeard Have an almost completely unique Delivery and methodology That I don't even think people would know where to start to copy...
      And if they did it just wouldn't work because a large part of it is whether how utterly earnest things come across...
      I spent a stupid amount of time ranting at my dad , who lovingly and patiently listened to me as I went in circles too the modern day PR speech that exists and pervades pretty much every facet of official communication, And how it in no way could possibly Be construed for genuine even if they are..
      You're pretty much the opposite of that... Like in every way really.

    • @TheMosquitoHunter
      @TheMosquitoHunter 5 місяців тому

      Hello, fellow writer here. Please do not think that this novel will be your first and last. Your first book is always an experiment and you will use what you learned for your second and third book.
      You're not supposed to approach writing with a success/failure mindset. It's something much more deeply connected to your individual self. As you better yourself, which simply comes with living for decades, so will your writing, and the more you write the better your writing technique will be. Writing it's an evolution of the self, it's about honing both of the things I said. If you're solely chasing success it's very simple: write controversial stuff, possibly porn like 50 shades of grey, but you will pay that with your soul.
      Do not write for the approval of others, write for yourself. Make your inner self shine, and so will your artwork. Give your novel to family and friends: writing (and reading) creates connection with people, and even if you're not going big that shared experience will give you something that no amount of success will. Pasolini, an italian intellectual, said very similar things about success, I suggest you to watch some videos. Some will say that this is loser mindset, but I assure you it's not, it's just that society makes you think that you're only worth as much as your money. Happiness truly is in the smaller things. After writing for a decade, where I tried to make it big, I came to the conclusion that I'd rather be a small and unknown author but with some genuinely interested people in my work. There's much, much more freedom of expression and human contact when you don't have to worry about sponsors or angering the general public. You can choose to write for your happiness or for the market, and if you really want to create something truly meaniningful you better do the former.
      Art is meant to be shared. Don't be afraid. Such is the essence of writing, and thus the essence humanity

  • @Aamirkhan-zj2sg
    @Aamirkhan-zj2sg 5 місяців тому +6

    an awesome way of describing how and in what way a game should be critized, this is the first time i am watching your video here, and i absolutely love it!!

  • @DinethMallawarachchi
    @DinethMallawarachchi 4 місяці тому +9

    These games cost hundreds of millions to create - having them be just 'okay' makes no sense.

    • @asiderealday
      @asiderealday 4 місяці тому +5

      It's almost as if money isn't the only variable!

    • @HeavyWeapons52
      @HeavyWeapons52 2 місяці тому +3

      When the stakes are that high, there's a certain pressure to play it safe and appeal to everyone, which often means appealing to no one
      Sometimes settling for mediocrity is just the safe thing to do from a business standpoint

  • @ProfMarkQ
    @ProfMarkQ 5 місяців тому +121

    Something to keep me busy while I'm sick and locked away in my Office at work.
    Will make the next hour breeze by, thank you.
    NeverKnowsBest you're up there in the Noah Caldwell Gervais caliber of video essayist for me, I'm sincerely happy you didn't give up making these videos.

    • @sprinkdesign7170
      @sprinkdesign7170 5 місяців тому +2

      faint praise indeed, my preciousss.

    • @idontwantahandlethough
      @idontwantahandlethough 5 місяців тому

      who is the Gervais in there? I'm assuming it's not Ricky for a couple of reasons... the first of which is that I don't think he does video essays (?)

    • @EliTheGleason
      @EliTheGleason 5 місяців тому

      @@idontwantahandlethough oh lol, Noah Caldwell Gervais is the full name of another game essayist

    • @MentokTheMindTaker
      @MentokTheMindTaker 5 місяців тому

      NCG is alright but not really as unique or thought provoking as NNB, plus his Dark Souls video was just annoying, he seems to absolutely despise the fanbase of the game, with a passion

    • @ProfMarkQ
      @ProfMarkQ 5 місяців тому

      @MentokTheMindTaker OH no, what did NCG say about the Dark Souls fans? Who, rightfully so, are borderline sanctimonious group of twats that don't shut the hell up about an overrated game series including Elden Ring?

  • @benl2140
    @benl2140 5 місяців тому +39

    Damn, I was not expecting to be tearing up while listening to someone describe the ending to The Lord of Ring: Gollum.

  • @Rafikzz
    @Rafikzz 3 місяці тому +1

    As usual, loved your work. Did not expect the video to make me emotional, but here I am. Thanks from Brazil! ❤

  • @topgamer101
    @topgamer101 5 місяців тому +6

    Excellent video. The problem is human beings have such a tendency towards their emotions over taking a second to stop and be logical about things that they tend to veer towards extreme positions so sadly this is always kind of a thing, has always been kind of a thing, and likely will always be kind of a thing.
    But you are right, people who are trying to be creators or artists don't really deserve the extra vitriol or toxic actions of a ton of these people, and it's part of the reason I've grown far less fond of extreme type actions over my life. It always damages the thing it's aimed at, rarely ever helps.
    Every video game, be they successful or failure, good or bad, etc has positive aspects that can be taken from it either as the consumer, the developer, or in some other way like you mentioned about addressing a problematic situation in the industry, as well as negative aspects. NOTHING is perfect. NO video game that ever comes out is perfect. That thing anyone thinks is perfect is them willingly looking over flaws where in another game they wouldn't, and even if by some miracle the game could be considered "flawless" perfection in my mind means no one should ever have a problem with it and 100% of the world's population should agree that it's amazing, which is impossible.

  • @AL-lh2ht
    @AL-lh2ht 5 місяців тому +16

    Sonic bad games is a interesting example of IP that lost its luster but still had a hardcore fanbase.
    So they made lower budget, and going crazy directions games that didn’t review well, but that hardcore fanbase bought them all making much of those “bad” sonic games actually be profitable. That is why there are so many weird sonic games

    • @Ellimist000
      @Ellimist000 5 місяців тому +3

      I liked the shadow game quite a bit. Fight me lol

    • @barnkil8029
      @barnkil8029 5 місяців тому +2

      The games this guy decided to list are easily some of the most expensive and ambitious Sonic games. It is still criminal that Sonic Unleashed still has this bad reputation outside the fandom because of low review scores.

    • @hjblacdes61
      @hjblacdes61 5 місяців тому +4

      I did too but but it's still pretty bad lol ​@@Ellimist000

    • @kamurotetsu4860
      @kamurotetsu4860 5 місяців тому +1

      Sonic fanbase are used to decades of mediocre Sonic games to be fair.

    • @Robotta
      @Robotta 4 дні тому

      ​@@barnkil8029Ngl, it was so weird to see Unleashed and Riders after 06 and Shadow. Didn't know they were reviewed that badly, considering how well received they are today.
      Also, he did put Mania after as a joke, so I think that segment was more a mockery to the exaggerated hate to Sonic games.

  • @QuantumTelephone
    @QuantumTelephone 5 місяців тому +39

    Listening to you successfully defend gollum was like watching a crazed naked guy take on a dragon and winning. I could not believe it.

    • @theoaremevano3227
      @theoaremevano3227 5 місяців тому +4

      So your average Souls game stream? XD

    • @QuantumTelephone
      @QuantumTelephone 5 місяців тому

      @theoaremevano3227 exactly lol. It's like letmesoloher

  • @sakurikunikai7564
    @sakurikunikai7564 5 місяців тому +6

    you are not immune to bad game propoganda

  • @Eleiem
    @Eleiem 5 місяців тому +1

    No joke, one of the best videos Ive ever seen on youtube, and your personal magnum opus to date. A beautiful video overall, which wasn't at all was I was expecting lol

  • @goast_cuard
    @goast_cuard 5 місяців тому +47

    Unfortunately, we as consumers are not in a relationship with game companies in which we can talk problems out and come to amicable compromises, to the people who fund and control game development, we are cattle to parasitically leech from with the least amount of effort they can get away with. They can and do make the end product worse intentionally with anti-consumer practices, against the wishes of the customer AND developers, because they are allowed to do so. Hatred, fervor, and doomsaying is the only thing they respond to because it can actually impact their sales and sometimes even lead to legal issues. If not for that risk, they would dismiss everything we say and expect us to take whatever we're given.
    In the past you might have been able to give even keeled and fair critique of something and get a positive response that lead to the improvement of a game. But time has marched on and budgets have gotten higher. The passionate developers are no longer in charge of (non-indie) games, businessmen are. And they WILL take a mile if you give an inch.
    I think a fair way to approach the modern games landscape is how Ross's Game Dungeon / Accursed Farms does it. You have to reconginze that companies will try to rip you off and kill games off so they can charge you more for the next new thing, but the game itself should be judged on its own merrits as well.

    • @joel6376
      @joel6376 5 місяців тому +11

      > can talk problems out and come to amicable compromises
      We cannot. But we can just not buy them. Company of heroes received a new instalment this year (or maybe 2022, time flies). I didn't buy it because of their track record, preferring to hold off on what it would end up being. The community that bought it at release and were disappointed.. well what can you expect really? Likewise the vocal COD community that prefer some old version they think was better yet will still buy the latest version, only to want the old version they like. The quakeworld community is sort of on the right track - they play the original version from 25 years ago and are happy with it. If more consumers didn't buy shit games and played what they already liked instead of chasing the next big thing (which is almost always worse) then we wouldn't have the situation we have.

    • @goast_cuard
      @goast_cuard 5 місяців тому +4

      @@joel6376 Yep, things like that are some of the reasons why I said we are not in that kind of relationship

    • @panzershreck8077
      @panzershreck8077 5 місяців тому +6

      Great comment mate. It's unbelievable how easy it is to get rid of anti consumer corporations and gaming studios if more people had the tiniest bit of self respect and patience when it comes to throwing away their money. I've become a big pirater now, refusing to give my money to companies and fucking them over at the same time lol. Once you've gone through the absolute psychologically manipulative game franchises that want to squeeze as much money out of you as possible *cough* *cough* (Destiny 2 and Bungie), you just begin to have a complete and unforgiving hatred towards majority of Triple A studios and new mediocre game releases.

  • @Anacronian
    @Anacronian 5 місяців тому +31

    I do think that most gamers feel a general dissatisfaction with the gaming industry, So when a bad game releases, gamers tend to overreact and went their frustration on that.
    It is a sad thing that an industry that's mainly focused on entertainment(in whatever form that might take) has so much pent-up anger.

    • @max7971
      @max7971 4 місяці тому +2

      Who determines overreaction? What’s an appropriate reaction for paying full price for a gollum game and experiencing it? Please tell me how I should react to red fall, I really want to know.

    • @Otherface
      @Otherface 4 місяці тому +10

      @max7971 at least indifferent. Why focus on one terrible game forever when there is dozens of video games that deserves more love and attention?
      Honestly I agree with this guy. The gaming community is filled with so much negativity, that at this point people focus only on the bad stuff.

    • @genyakozlov1316
      @genyakozlov1316 4 місяці тому

      ​@@max7971Burn all your belongings and go live in the woods, as you're clearly too attached to money. If you have enough money to spend on a game instead of pirating it you have no room to complain. Spend on things you actually need next time, maybe only buy a game after you pirated it to support the developer you like. It's not Gollum's fault you bought it.

    • @MrArchilus
      @MrArchilus 4 місяці тому +4

      I hate the gaming community more than the industry.

  • @slashbash25
    @slashbash25 3 місяці тому +6

    for the algorithim

  • @r1enfleche
    @r1enfleche 5 місяців тому +31

    I agree that basically every hobby/community enjoys negativity and failure more than success from an engagement standpoint. In pro sports, fans went crazy over watching the Bruins blow a 3-1 lead after the best regular season in NHL history, the Warriors doing the same in 2016, Mavs vs. Suns game 7 with the "Chris Paul hits a huge three to cut the lead to 42" meme, etc.

  • @nesteranioss
    @nesteranioss 5 місяців тому +20

    Great video. I think your message about failure toward the end is something a lot of people should get reminded of.

  • @JS-ui5ew
    @JS-ui5ew 5 місяців тому +10

    Thank you for sticking with it! Never disappointed when you release your work - happy new year🎉

  • @TakaChan569
    @TakaChan569 4 місяці тому +4

    People like drama and the internet loves to spend a lot of it's time "dunking on something or someone, so the bad stuff just sticks out more in games, E-celbs and just entertainment in general.

  • @windwind3170
    @windwind3170 5 місяців тому +8

    13:45 "I just destroyed a studio. With my freaking writing! Ha ha!"

  • @renendell
    @renendell 5 місяців тому +179

    We like it when others screw up because it takes the pressure off us

    • @Wilhelm4131
      @Wilhelm4131 5 місяців тому +14

      Or video games these days are by in large low quality slop that are made for the average consumer which are also fed what to believe by our so called intellectual betters.

    • @woaddragon
      @woaddragon 5 місяців тому +6

      ​@@Wilhelm4131Congratulations, you talk about licence games, when been around the industry for decades

    • @Dext3rM0rg4n
      @Dext3rM0rg4n 5 місяців тому +42

      @@Wilhelm4131 "Back in the olden days video game weren't made for consumer ! Please, PLEASE, think I'm smart".

    • @Nelsathis
      @Nelsathis 5 місяців тому +1

      But.. does it? Looks like a lot of pressure to me, as soon as you want to create something.

    • @MentokTheMindTaker
      @MentokTheMindTaker 5 місяців тому +23

      ​@@Wilhelm4131Yes I can say buzzwords and hate everything with zero naunce or critical thought as well, please like me

  • @Lokipower
    @Lokipower 5 місяців тому +1

    Absolutely love the effort in these productions. Very good fair takes. GG

  • @TheLimeyDragon
    @TheLimeyDragon 5 місяців тому +5

    The problem with the historical side of this video is that it is extremely US-centric. There was no Video Game Crash in Europe/Japan in 1983 and Nintendo didn't "save" gaming in Europe because there was no Crash.. The Sega Master System sold better in Europe than the NES.

    • @KasumiRINA
      @KasumiRINA 4 місяці тому +1

      *Western Europe. In Eastern we just had Dendy. And other famiclones. Sega Master System is something I learned from UA-cam, we had Mega Drive (and no SNES). We also lacked more complex games like Zelda and later Mario titles. So have different nostalgic at 9999 in 1 carts but we played some Famicom Japanese exclusives.

    • @TheLimeyDragon
      @TheLimeyDragon 3 місяці тому

      @@KasumiRINA The Dendy.. what an interesting pirate console that was.

  • @the-birbo
    @the-birbo 5 місяців тому +36

    everything i've seen of the gaming crash kind of points out that the only people affected were the people who caused it in the first place, rich people in the market. people were still playing games and buying new ones, they just weren't putting money in the pockets of the ones most prone to temper-tantrums.

    • @rdrouynriv
      @rdrouynriv 5 місяців тому +16

      yup it was all due to oversaturation and bad business practices. The success of the NES a couple of years later showed that people still wanted to buy games.

  • @elveone
    @elveone 5 місяців тому +124

    I disagree with one statement - sometimes bad game coverage is based on lies because it is easier and more profitable to pander to preconceived notions from before the game released than to go against the grain.

    • @rockotrexx
      @rockotrexx 5 місяців тому +29

      This is true, so many youtubers and streamers say the same statement of "I hope the game proves me wrong" when they say the game trailers looks bad, but when the game comes out they are willing to twist the truth and their own perception just so they can tell us they were "right" with their predictions.

    • @megamilkxl3414
      @megamilkxl3414 5 місяців тому +9

      This is so true, so many average or even decent games that get smashed by public opinion and a hate circlejerk forms

    • @yveltalsea
      @yveltalsea 5 місяців тому +9

      @@rockotrexx "I hope the game proves me wrong" also just means that they like the idea and hope it does well. Not everything is just about views lol.

    • @mazaltovcocktail
      @mazaltovcocktail 5 місяців тому +2

      Didn't Kingdom Come: Deliverance get hit with this? I remember something about the game getting a ton of bad coverage for not making 1400s Bohemia not diverse enough.

    • @flavionms
      @flavionms 5 місяців тому +6

      That sounds like a huge cope to me. People certainly exaggerate their opinions, but overall bad game coverage is just reproducing what the viewers already think. But for that to work, the viewers need to actually think that.
      Just because you think a game should've been received differently, doesn't mean the reception it got was wrong.

  • @TheJschreib
    @TheJschreib 5 місяців тому +38

    This is a ridiculous great video - even handed takes and frankly a point of view outside of the outrage machine that we don't get to hear often. +1 Subscription

  • @damienhegedus8973
    @damienhegedus8973 5 місяців тому

    Awesome video
    Thank You for all the time you put into this
    Have an amazing 2024

  • @rdrouynriv
    @rdrouynriv 5 місяців тому +114

    I did not expect to watch a video that made me develop some appreciation for LOR: Gollum and its developers, but here I am. Well done.

    • @Rage_Harder_Then_Relax
      @Rage_Harder_Then_Relax 5 місяців тому +10

      Me neither. Nice surprise. This is what we need more of instead of the constant toxic faux fanboy UA-camrs and their simps.

    • @marushall263
      @marushall263 5 місяців тому +7

      @@Rage_Harder_Then_Relax so not liking a game is toxic and being a simp. bet you think starfield and lords of the fallen are amazing games

    • @woaddragon
      @woaddragon 5 місяців тому +9

      @@marushall263 thanks for proving Rage ( kinda ironic) point.

    • @theobell2002
      @theobell2002 5 місяців тому +5

      @@marushall263 This is exactly the type of tone deaf response I expect from someone who is subbed to the guy who had a meltdown over pronouns in Starfield.

  • @AlreadyDead87
    @AlreadyDead87 5 місяців тому +20

    I'm honestly convinced that Crime Boss game didn't actually exist and it's all part of a fever dream we've all shared. Didn't even hear about it till the end of this year

  • @rarmstar
    @rarmstar 5 місяців тому +1

    Watched this and your final fantasy video over the past week or so - a pleasure to watch and listen to! 👏

  • @ludi_64
    @ludi_64 4 місяці тому +3

    There's something about your videos I find so captivating! they're so well paced.
    Have you ever ran into any copywrite issues using MIDI versions of popular songs in your videos? I love that idea!

  • @jeremyseely6579
    @jeremyseely6579 5 місяців тому +14

    Dude, your summary wrap up was profound. I'm very glad that you spent the time to make this video.

  • @a5c0
    @a5c0 5 місяців тому +30

    I truly love your videos. Great visuals and fantastic VO. ❤

  • @nietzscheente1271
    @nietzscheente1271 5 місяців тому +1

    This is one of the best videos on this topic i've ever seen on youtube. Great work, man.

  • @user-nz5ob3du5l
    @user-nz5ob3du5l 4 місяці тому +2

    I was hooked when I heard 8-bit blink 182 music. ❤🎉
    Made it difficult for me to focus on what you were saying at first.
    Great video, as I always expect from you! You somehow made me feel shame, and actual sadness about gollum. Hearing the story laid out this way makes you look at a lot of things differently. Makes you look at yourself differently. Why is it so easy to hate?

  • @moonhowler667
    @moonhowler667 5 місяців тому +53

    What really needs to be acknowledged here, is that companies such as Bethesda and EA are *normalizing* bad games- i.e. "it's just part of the process now, every game launches broken, every game needs six months of patches to be playable". That's the lie here. That's why so much comes out broken or shallow, now. Certain companies have everyone convinced that it's normal, when in reality they just want to sell the game six months before it's actually finished because profit margins.

    • @wisdomcoffee
      @wisdomcoffee 5 місяців тому +11

      Your comment made me realize that Bethesda was at the forefront of normalizing in game purchases too if I remember right. And wasn’t EA the lootbox pioneers too?

    • @filipeeeeeeeee5615
      @filipeeeeeeeee5615 5 місяців тому +2

      I would consider myself an eclectic gamer since I enjoy most types of genres including simulation, which is a gente I know most gamers don’t delve thaaaat much into, but they know titles such simcity and the sims. Theses games were once my favourite franchises, I still play simcity 4 from 2003 because it’s still that good. (And the sims 2 and 3 too).
      The way EA slaughtered these franchises is not talked about enough outside of the simulation gaming community. The sims 4 was released looking horrible, with almost 0 gameplay elements for your sims to do outside the bare minimum required for them to basically just exist. Contents that all came in just one expansion pack in the previous the sims 2 and 3, like pets, that brought all the the animals, were instead divided into three full price packs for different animals in the sims 4. If you were to buy everything that’s has been released you’d spend much more then a THOUSAND dollars.
      Make no mistakes, ea affiliate UA-camrs say that making multiple packs for minuscule things is good because “then they can focus on the subject matter instead of having a lot of not fully thought out things in just one expansion”, but that’s just a lie.
      The previous games are still considered to be more fulfilling and more thought out in theirs gameplays and packs, and the sims 4 expansions are more like bugs and glitches collections with some more assets for you to place. But yeah, EA normalised this ish, and the players keep buying not to miss out, but I gave up a longgg time ago, I just play the old games that had care put into them when I feel like to.

    • @bebo2629
      @bebo2629 26 днів тому

      How was Starfield not playable at launch? The game was probably their least buggy release

  • @Melsharpe95
    @Melsharpe95 5 місяців тому +44

    Small point: The "videogame crash" was US-centric not worldwide.
    In Europe and the UK we were all still using microcomputers and gaming for us didn't slow down, even for a second.
    Hell, we had Jet Set Willy, Sabre Wulf, Elite, Jetpac, Chuckie Egg, Hunchback, Way of the Exploding Fist, Repton, Mercenary... all released during the American console crash.
    Great video though. Channel is definitely worth a sub.

    • @awakeandwatching953
      @awakeandwatching953 5 місяців тому +5

      very good point, the combination of micro computers and thriving gaming publications supporting that industry really helped us avoid what the US faced.. probably also helped many of us were gaming on cassette tapes that were not exactly expensive then floppy disks that meant we always had a stream of "free" games to play

    • @KasumiRINA
      @KasumiRINA 4 місяці тому

      And in Eastern Europe videogames weren't a thing and people played Ataris and Famiclones in 90s, so there was nothing even close to crash, everything was new as in USSR fun was illegal.

  • @Dengiz21
    @Dengiz21 4 місяці тому +4

    This is such a nicely reasonable take on a gaming topic that has the internet far too heated these days. After all, no developer actively wants to make a bad game.

  • @vast634
    @vast634 5 місяців тому +7

    Cancelling a finished game: I can only see the one reason (apart from licensing disagreements), that a release and expected flop is more damaging (reputation, investor trust) than having zero revenue. At least they save the marketing costs by cancelling the game.

    • @GloomGaiGar
      @GloomGaiGar 5 місяців тому

      You still pay the marketing department regardless of if the game is released or not. They saved in printing the physical discs and server maintenance.

    • @vast634
      @vast634 5 місяців тому

      @@GloomGaiGar They simply dont market it. And the highest cost in marketing is paying for ad-space or influencers.

    • @Dext3rM0rg4n
      @Dext3rM0rg4n 4 місяці тому

      Yep I'm sure it was to save face, CA has lost a lot of goodwill in the last few years, they really can't afford everyone on the internet making fun of them for months. There was just no way the game wasn't going a giant flop. Hyena died silently instead of becoming the new hottest punching bag.

  • @What_do_I_Think
    @What_do_I_Think 5 місяців тому +202

    NO MISTAKE: Bad games are bad, particularly when they come from big name corporations.
    Yes, everybody has the right to make a mistake -- even big corporations. But when "oh this was a mistake" becomes the mantra of a whole industry and when delivering unfinished, buggy and bland games the regularity, than this is NO MISTAKE -- it is a feature of a system that sees the consumer as cash cow, which can be ripped off in every thinkable way.

    • @Wilhelm4131
      @Wilhelm4131 5 місяців тому +4

      Yet you will be ridiculed for this opinion

    • @0lionheart
      @0lionheart 5 місяців тому +37

      @@Wilhelm4131 nah, they've got a point. We've all seen it, and I've seen it internally. Literally seen stuff pushed to "day one patch" like it's an extra milestone. The problem is that often developers are the ones who suffer for the mistakes of leadership, so we lose our jobs or get crunched into dust, while they ride off into the sunset to do it all over again at a new studio. The industry is kinda rotten like that

    • @thegwynbleidd4202
      @thegwynbleidd4202 5 місяців тому +7

      The problem is that the reason why these big corporations put out unfinished and buggy games is due to the people who keep buying them. If the money went into polished gems like Cocoon, Dave the Diver, Sea of Stars, Alan Wake 2, etc., a lot of publishers would probably wake up. It’s realistically the consumer’s fault. Additionally, I would argue that there are less bad games from big publishers than good ones. It’s just that people talk about the disasters more often as was reflected in this video.

    • @What_do_I_Think
      @What_do_I_Think 5 місяців тому +6

      @@thegwynbleidd4202 You are partially right. But it is just too easy to give the customers the fault and ignore the problems of the industry. They create the hypes -- just look how much money they spent to market their buggy shit. And I would argue, that also your second statement is wrong. Many big companies are starting with good games, get fat, are bought by big corporations and after that they mostly produce crap that sells because of clever marketing and because they have gotten a name from previous titles.

    • @mr.voidroy6869
      @mr.voidroy6869 5 місяців тому +2

      ​@@Wilhelm4131yes Mr made up non existant boogeyman will make fun of me...

  • @TheAlphaLegionnaire
    @TheAlphaLegionnaire 5 місяців тому +20

    Here before this undoubtedly great video gets wrongfully copyright stricken…
    Love you NeverKnowsBest ❤️

  • @FrankFreezy_
    @FrankFreezy_ 3 місяці тому

    This is a wonderful video mate. It’s such an important topic and I loved your perspective.

  • @christopherlin1129
    @christopherlin1129 5 місяців тому

    Such a interesting topic! You did it again, congratulations!

  • @dimebag667
    @dimebag667 5 місяців тому +20

    I'm not a huge Blink-182 fan, but the midi transitions fit really well. Great video all around 👍

  • @Frysbear
    @Frysbear 5 місяців тому +22

    I super agree. Trashing on something an individual made is never good. Even if what someone made wasn't good, simply being willing to share it should be celebrated. You can always focus on how to improve rather than making them feel like they should stop. And when a team of people is working on something itsn't that different. People still put hard work into that thing.
    There is a big difference between being upset at a system that rushed a game or promoted a bad work environment resulting in something bad, and calling out people who worked on it. There are so many games out there that aren't perfect, but you can always see a part of it that someone put a lot of passion into.

  • @OutrunOdin
    @OutrunOdin 5 місяців тому

    This video was put together really well! I like how it gives light to the developers who are shuned away for making bad games but still wanted to make the most out of it like developers who came up with the gollum ending

  • @unexpectedTrajectory
    @unexpectedTrajectory 4 місяці тому +1

    This was really interesting and quite touching. Thank you.

  • @UseTheLess00
    @UseTheLess00 5 місяців тому +38

    "We live in a society". Shivers ran down my spine as I heard such words being uttered.

  • @kryg
    @kryg 5 місяців тому +39

    One of my favorite Twitch streamers is someone who has played a lot of bad games and has given shout outs to a lot of their devs. Love the message of appreciating bad games for what they are and for trying to do something cool or unique.

    • @captainblastems3367
      @captainblastems3367 5 місяців тому +1

      may i ask whom they are i want to watch more people like that

    • @tivvy2vs21
      @tivvy2vs21 5 місяців тому

      ​@@captainblastems3367second this

  • @KushWilson
    @KushWilson 5 місяців тому

    Awesome video I’m subbing but the video pales in comparison to the 16-bit blink 182 music in the background 😂I love it all so much 🙏🏽🙏🏽

  • @theoaremevano3227
    @theoaremevano3227 5 місяців тому +1

    I love this in-depth angle on an emotionally charged issue.
    In particular, I think there's more to be said about your final point, which I wholeheartedly agree on. It extends not only to game development, but also to the player culture: the relationship with Failure has really become venomous over the years. As the search for tougher gameplay challenges rise, it seems the tolerance for player shortcomings seems to become more and more impatient, with player options and attitudes pushing people toward the 'serious hardcore' or the 'piddling casual' extremes.
    A similar impatience seems to apply to development or any kind of production of art with companies being pushed toward the extremes of 'once a failure, always', and and ever-dwindling list of 'the always-good ones'. The nuances of what worked and what didn't are shunted aside in favor of strict categorization of good and bad, with some people becoming more invested in their ability to 'predict' a failure or a success (often by following trendy discourse) than in seeing something they personally enjoy succeed in spite of any hurdles that might be in its way, and when people can't pick on the developers of said games, the fans are always within easy reach as emotional punching bags.

  • @yerba_morte
    @yerba_morte 5 місяців тому +15

    This is a fantastic video that comes at a time where it seems like more people are becoming aware of the endless flow of content slop coming from creators who are just trying to maximize their views. Excellent work as always!

  • @jamesabernethy7896
    @jamesabernethy7896 5 місяців тому +11

    As always, terrific work. Great writing and such effective delivery.

  • @mxt3k
    @mxt3k 3 місяці тому +3

    I do wish more people would recognize and/or accept that [games, movies, music, shows, etc] can be bad but also be fun at the same time. "This is terrible" and "I loved this" are not mutually exclusive statements

  • @KatieGimple
    @KatieGimple 5 місяців тому +33

    It sounds kind of like part of the problem with Gollum is that the developer skipped their Witcher 2 equivalent. The Witcher 1 and earlier games from Daedelic were small indy games that showed that they could make something good, but they were still small indy games with limited audiences. The Witcher 2 was a huge step up in size and quality, but it was still smaller than other AAA games, and acted as a stepping stone to Witcher 3 which was their first game that was really AAA. It feels like with Gollum Daedelic tried to jump straight from indy to AAA without the funding or experience necessary, and if they had started with something just a little smaller and easier, it would have done better and opened up the potential for them to make the Gollum game that they truly envisioned.

    • @GreyManFaustus
      @GreyManFaustus 5 місяців тому +5

      I think they tried with Silence and State of Mind, but both just didn't land.

  • @koju737
    @koju737 5 місяців тому +68

    I loved this take. It's so refreshing to hear someone not giving into the outrage machine.

    • @max7971
      @max7971 4 місяці тому +2

      So refreshing to see a corporate shill ❤️ I love $60 slop, I hope AI written apologies become an imdustry standard for everyone to enjoy ❤️

    • @koju737
      @koju737 4 місяці тому +13

      @@max7971 so anyone who happens to like a game is a corporate shill? People don't have to hate something the same way you do, you know. You don't have to add to the toxic sludge that is current game commentary. But thanks for proving my point I guess.

    • @slippedonturd
      @slippedonturd 4 місяці тому

      @@max7971 i just lost 7971 brain cells reading that