How EVERY Beginner Should Learn Game Dev In 2023
Вставка
- Опубліковано 12 тра 2023
- In this video, I explain how you can learn game development in 2023.
Must-have Books:
Clean Code - amzn.to/3kruZb3
Clean Architecture - amzn.to/3R0pNHE
Game Programming Patterns - amzn.to/3XJNGoQ
The C# Player's Guide - amzn.to/3Hnu8kO
Niche, fun, and Nice to have Books:
The Pragmatic Programmer - amzn.to/3ZRndHS
AI for Games - amzn.to/3GUhTed
Code Complete - amzn.to/3GY7fDh
Refactoring - amzn.to/3D08alp
Design Patterns - amzn.to/3kCVuKE
#gamedev #unity #programming - Розваги
Cheers mate! Just wanted to say thanks for your sick video on the best way to learn game dev in 2023. Your step-by-step guide and banging emphasis on using Unity as the game engine really helped me get my head around it. Your tip on focusing on programming in its raw form was proper useful too. I proper appreciate that you took the time to share your personal experiences and give some advice on what to avoid. Big ups for making such a boss video, mate!
that was a brilliant piece of advice, thanks!
This man's hat game is pretty strong.
At this point I'm just subscribed to see what different hat he's gonna wear in the next video.
What a great vid , the transparency of his words its amazing . Thanks bro for the vid .
Me and my friend want to use Godot. For 2 simple reasons. We still have 4 years of high school. And he is already familiar with Python. Thank you for your videos, now we are having a Plan B!
i like godot bro.
me too@@kokiecasoyon
Isn't Godot specialized for 2d games or something
@@CeeLowkey it's also getting better and better at 3d. Demo of Road to Vostok shows that engine can do 3d, good enough
@@Mefriusdamn I didnt know that game was made on that engine holy shit it does look good
Something I’d love to hear your input on is wether or not you can get stuck with an engine from feeling like you’ve invested so many years into using it. I see a lot of devs get stuck and not try new engines. I know you’ve said it can take a few weeks to adjust, but it seems like there’s more to it. Now that your great at making games, why not continue that journey and move to Unreal? Why stay in unity now that your not a beginner? Thanks
Thanks for the advice! Would you recommend picking up a c# book before learning unity or just hopping straight into unity?
Really good video as always. Start to making games is really difficult, i'm almost 5 years wanting to learn and trying to learn game development, but only in the last year and a half i started really making games, at first i was in tutorial hell, yes tutorials are important, but you can't stay only in tutorials, then i tried to make my own games, but always got stuck in some part and ended giving up. But everything changed when i started college in game development, what chaged the game (pun intended) wasn't the college by itself, but i changed the way to do thing, i then made my first original game in my first 48 hours gamejam in october 2022, since then i started taking this really serious, studying more and more and making my own games. It's a harsh path, but at the end, i love this.
What did you change in the way you did things ?
Perfectly concise, thank you.
This is a really good video and I like the Idea, anyways I will go the hard way and start with unreal engine since it's the only Engine I can Imagine being able to be able to visualize my longterm
Idea the way I Imagine it
Same
I just gotta say man I appreciate the way you just encouraged the learning aspect of the process of making a game and I consume so much information when learning a new hobby or skill and was always curious if others would just consume the way I do just to get basic knowledge and/or learn certain phrases or key words so you have an even better understanding of what you are learning or what exactly you need to learn
Great video! I subscribed and gave it a thumbs up. Unity is definitely a popular choice, although I personally have some reservations about it. As a beginner, it's often considered the best option, and I've even used it to release a couple of my own games. While I've experimented with Godot and Unreal as well, I'm currently working on a Love2D project, and I'm really enjoying it. However, as I approach the completion of my project, I'm starting to realize that Unity would be more advantageous for me to develop and publish my game.
This didn’t age particularly well. Are you still using Unity mate?
Super unrelated to the video - I recently found a solution to my Shure mic sounding "static-y", very similar to how yours was sounding here (mine was specific for Nvidia recordings):
I had to make sure my microphone and headphones were using the same Format, 24 bit 48000Hz in my case.
Anyways, thanks for the video!
Thank you so much for the insight on getting started. But let's say I wanted to get one book that covers coding in general, which one would you recommend if you could only pick one? Thanks
Great video !
Currently working my way through the certification via their website
8:22 thats so funny because thats what i want to make haha well thanks for the advice
If, after all, you made a decision to create in UE (Unreal Engine) and use C++, remember: C++ is tough to learn. And UE has, if it can be said in that way, their own C++, so you shall learn not only how the engine is working, but also how the language is working.
About courses and guides: there are many ones in English, as for me, there are also many ones in Russian, for UE.
Thanks for video, good luck in gamedev!
How much experience would you recommend before jumping head first into a game-jam as a novice?
Did you changed your opinion on courses and tutorials? If I recall correctly you said in one of your past videos that you don‘t recommend to follow courses and one rather should do his own projects. Maybe I just get it a bit twisted here tho(I think it was related to tutorial hell or something like that). Nevertheless you‘re take on courses in this video is great imo. It just widens you‘re horizon and if you take notes and really think about the stuff teached throughout a course you‘ll just learn certain things so much faster.
Also I really appreciate you‘re book recommendations. I purchased the C# Players Guide and that book has to be one of the best programming books. It‘s structured and written so well with perfectly balanced challenges. Bought you‘re other 2 recommended books just now. :D
Good video, keep it up! :)
These are two different things, here he is talking about starting, in the start, you will need tutorials and courses. The other video about tutorial hell talks about don't been stuck just in tutorials. I can say by myself, tutorials are great, but when you get stuck for years just watching tutorials and don't doing anything yourself, thats really bad.
You got a new follower
keep it up bro
I subscribed!
Man got to the point, kudos.
Ok after 4 minutes you got my attention.
Time to enjoy the video.
I got a book called c# programming in easy steps from my library
I only have one problem, My pc can't handle game engines except GDevelop and Godot
I am currently using GDevelop as it's easy and supports java script till 12th I'll make games and I'll learn C# and get a better pc for unity.
Just bought the player guide to C#
I've had a few attempts at game dev over the years and now that I have good enough specs and my own money I wanna really start a new passion.
I'm 20 next year and by then I wanna have a good knowledge in this new area
Good information. I do the same thing immersing in content when starting something new; the known unknowns vs unknown unknowns makes perfect sense. My favorite part of this video was your suggestion to use Unity since that's exactly what I did a few weeks ago.
Well I hope I do well in the future wish me luck.
good video. Reminder to all, I made some games at 16, did a comp sci degree and walked straight into rockstar as a GTA coder. Sometimes luck is on your side, just make a good demo.
im doing lua since im already very knowledged on the current problem with the market of roblox and i wanna try to fix it, but since game dev takes like 1-2 years to make a good and complete games, how else can i make money without working a low end job? like selling what assests to make passive income when doing game dev
So you would recommend learning C# as a language prior to learning C# alongside unity courses?
4:03 😂 the way you explain this is comedic and so on the nose. I subscribed right after
I would love to use unity . But since my pc can not run it I am using godot. It is tge best lightweight software for my pc.
Oof unity recommendations not looking so hot rn 😅 good luck with that 😅
Bro is so Underrated
No way bro bit crushed an sm7b
😂 was just thinking this
Thanks
music in the background could really boost you to get views
well wht would u say now after unity's latest update???
1st made a motorcycle minigame, and learned more of that code
Do I have a shot at learning this in half a year working full time? Would love to just learn and expand my skill set.
I'm about to attempt the same thing. Here's to our future hell 🍻
How's it going so far?
What do yooou think bevy game engine is it for beginner?
what courses should I take
Love the video! But what is wrong with your mic? It's clearly a studio mic but it sounds... off, and it gives me a slight headache. I have no idea what you did but you touched some kind of setting in your software.
I really want to learn C# in Unity but everytime i try i end up getting a bunch off compile errors, even when i follow the tutorial to the letter, little bit annoying lol.
I wouldn't trust Unity after what they recently tried to do
Linus, do you think being a complete beginner, it is possible to become a game dev in 1 year? Or am I delusional?
I have been doing game development more than 1.9 years now and have been in unity more than 1.5 years!!
And yes unity is beginner friendly.
ay yo its linus tech tips from fortnite
Yeah the "learn Unity" think aged like milk. Developers will be dropping it soon with their dumbass "per install" fee.
It will only affect big devs. There’s a minimum requirement to start needing to pay a fee. Sure it’s pretty bad to mobile devs who make free games (though I think they will or have already fixed that) but for me and maybe you it will be pretty okay. Unity already gives a lot of tools completely for free and I’d say unreal’s even worse with their pricing as they have 5% share on bigger devs’s game revenues
@@edupe6185they changed the agreement in retrospective. This company is not to be trusted and everyone that is supporting it should not cry when they change terms and conditions against them again and again.
Unless you want to focus on mobile games, that won't affect you
1.75 speed
I DONT CARE THAT I'M NOT USING UNITY! I choose godot engine to practice game development.
godot, is not the future.
People thought the same about blender
Yea but how much c# to learn? Everyone says learn a language, but no one says how much of the language to learn… like its soo annoying , the person whos watching this will obviously not know WHAT HE DOESNT KNOW, so idk why people do this … how much c# to learn , till dsa or what ???
lmao, if you want to really learn gamedev, take everything this guy said and do the exact opposite.
What’s wrong with his advice? Genuinely curious.
@@Oki_wfsth He doesnt recommend Godot
Why do you say that?
im a failure
Find the way that works for you. Globox's idea could be ideal.