Welcome brother!! We have been doing a lot of updates for bugs and performance/stability in phase one. The first time user experience won’t be fully implemented until phase 3 entrance (May of next year) we will continue to incrementally improve it week after week. Much of the UI is still very WIP. We are doing additional passes on the quest tracking, and quest content will be a focus in phase 3. Combat has been a big focus for us, and we are glad to see how much people are enjoying it. This first phase of alpha two is not intended to test quest content, we still have a lot to do for that over the next couple months along with polishing up the environments. Loved your feedback, welcome to Alpha Two! Excited to play with you my friend ❤
Been enjoying the Alpha 2 and eagerly awaiting reentry. You and the team at Intrepid have been awesome with how fast ya'll have been putting out fires and squashing bugs. Very excited for the future of this game, even more so when naval aspects and underwater content start to trickle in. Keep up the good work.
Really hoping you consider mount changes similar to GW2 and Dynamic Flying in WoW. Its really satisfying running around on a mount that gives it a sense of personality.
@@AcSlaytah56 fr he is such a boomer gamer that when he showcases the class the combat looks boring BUT its a totally different feel (very responsive as people say) in game
@@AcSlaytah56 for real. And tbh it's quite a pleasant surprise to see. I've mostly seen Steven play and no offense to him whatsoever, but I was a little bit worried how the feel of combat would play out. But now that I'm seeing more/other people play and hearing their constructive criticism, those worries are yesterdays news^^
Yeah when compared to the look and feel of New Worlds combat I feel Ashes is lacking a bit but I think with some more passes and tweaks it would easily be the best combat system in an MMO. The variety of abilities is looking really good as well. Plenty of work to go but pretty awesome for an alpha
@@3swordsjuno Lol my wife is having a hard time with Q being basic attack, she is also a Q E strafer, but I'm the type that always has my RMB down so I use A-D
The tutorial/new player experience is often one of the very last things that are implemented in most games, as you really need to know exactly what the rest of the game is about and what to focus on initially, so you can tailor that initial experience to prepare the players for that. Since the game is still very work in progress, it makes sense that the initial zone would be a bit messy and unfocused. Quite happy to see that the combat feels good, I am really hoping this game comes out in this decade, it really is the only MMO I would consider playing at this point.
The snow needs that crystalized/glittery look mixed into the texture so it can catch light. Otherwise, it just looks like someone spilled paint everywhere.
the falling tree sounds like a mighty timer was felled but the animation makes the tree look like its made of foam. very little collisions/weight physics. lol
@@joshuaadkins9820 yeah animations are something this game will need a few more passes at but thats okay, you can polish animations but you can't polish systems that suck.
It's a niche of a niche. MMOs ain't even the benchmark for scaling your PC anymore. When they are the most demanding games. This genre is not in a good spot.
6:35 it absolutely PAINS me that no one seems to click on the "Legend" drop down in order to make sense of the map icons. At this point, just embed it into the map itself.
This is why I love watching craig/lazypeon when he streams a game because he is so transparent and raw with his comments. Also he really hits all the spot that I hate and love in an mmorpg game. Well done craig you deserve a thumbs up
@@echo5827 I've been telling my friends to wait til phase 3 but If you really wanna play then wait for phase 2, kinda hard to play phase 1 with it only being open on the weekend, phase 2 is like 5 days long so much better flexibility and the stability issues should be ironed out by then
Yeah peon, you avoid the quests at this point. They have improved some, but thats just not what the focus is on that, P2 seems like a lot of the story arc stuff.
Winter night can be absolutely beautiful if they design it right. Imagine a clear full moon sky, some snow falling, lanters spawning near settlement, maybe even some of the city population can switch to doing winter activities like meal prepping pickled jars outside or shoving snow etc. Snow fall near the lanterns could look super cozy.
Why don’t gaming companies test their games anymore? What happened to game testers? Now they expect people to do it for free and advertise it. They should be paying people money and getting real feedback from players. Not twitch chat.
I just want to leave a comment thanking you for making your original video on Ashes. It really kickstarted my obsession with this game. I CANNOT wait for the game to release, thank you so much for everything youve done to make content about this game.
@TheLazyPeon @16:00 The way D4 handles circle quests is really awesome. As you complete objectives that are a part of the circle, the circle gets smaller and smaller. It really makes these kinds of quests where they want you to read the dialogue much easier and faster to complete. Just pan the edges and spiral and as you complete talking to NPC's, the area gets smaller helping you find the NPC's or objective.
Reminds me of Everquest. Which was called Neverquest because they weren't worth it and everyone would just group up and grind mobs. Was way more fun then quest grinding anyways since you could socialize with the playerbase inbetween pulls.
@@johnmaco The problem is, games like that wont succeed in modern day. People want to solo. If your MMO aint solo friendly, its going to fail. Plain and simple. It seems Ashes is going to be directed at a tiny niche playerbase that enjoys games from 2006.
@@TheNichq Yeah but as seen in the video there is plenty of people not to mention some of the streamer guilds have had to make multiple like Actual Pirates that currently has like 40 Sub Guilds of Max Players not to mention the $120 USD Price Tag
The problems with Questing was exactly my concern from literally the very beginning. I know how important combat and other essential features but if you don't have a good questing system or feel the importance of the story or lore, something to connect to. It's really going to turn a lot of people off.
I just hope they dont do the classic MMO trope whit all the quest like wow did in cata and later expansions (and any other MMO in the last 15+ years) where the player starts the game is told that the player is foretold by the prophesy and then the player walks 10 feet talks to the first npc and is more or less greeted by Hero of X.... Like wow until wrath NPC at best NPC refered to you as adventurers or soldiers. and after you did the whole zone quest chain you was told thank you adventurer I will remember you... now you probebly want to head along there is more work for aliance/horde that need to be done and you done all you can do for us here.
I basically had the same impression as you when I was playing A2 on one Weekend as a Ranger. Really looking forward how this will progress over the next Phases
I've been waiting for this video because I feel a lot of content creators didn't give the Alpha 2 a fair shake by judging it as a released game and writing it off for its necessary time in development. This was a good video, really showing where it stands now and how it can be built into the future. There is certainly a lot of work to do, but the fundamental pillars of the game seem like they have a strong foundation. Thanks for the video sir!
Gonna be honest, I teared up playing AoC because it brought back my friends from childhood to one single MMO like the good old times. It feels fresh. It feels new, yet it has a soul of old MMOs.
NGL GW2 has imo the best combat system of any mmo and hearing at the start ashes being positively compared to gw2 combat makes me even more excited for it when it is released.
@@Nicky0412 yeah bro cuz turning off half the settings in the game to make it look like unity engine to b able to compete competitively in a MMO is deff miles away lol.
@@PRThundergod if you're clueless about a game, you can just you know, not talk about it. and the comparison was combat system not game optimization. lmfao
I think the commissions board should be reworked to be server wide rolling events, where large sums of kills of certain mobs are needed for a much fatter potential reward depending on player contribution.
This video gave me high hopes for this games release! Looking forward to seeing how they keep improving. Thanks for covering the game, while giving honest critique!
thx peon! great vid as usual, really liking what im seeing so far, all the stuff you didnt like im actually not that concerned about at this stage, i never expected the questing system to be fleshed out for e.g... knowing how much time they have spent on combat and seeing your views on that was great.. dream still alive on ashes i think.. keep going AoC team!
For 10 years of development with 170 people, this looks bad. But yeah, let me know when this game comes out in 2059, maybe it will be done with the first patch by then.
what`s the problem with the cosmetics?? As long as the game is not pay2win, that`s probably the only way for them to make some money. Personally, i`d rather buy the game once, and play it whenever i want, than pay a subscription monthly like wow was.
Really hope Ashes of Creation takes some inspiration from Guild Wars 2... With how natural it is to cooperate with other players in the world for an event or a world boss or something like that without needing to even communicate is truly one of the great parts about that game.
Not needing to communicate means that it is too easy, too safe and lacks consequences. We don't want AoC to be another generic MMO where you just show up and zerg a world boss for your daily loot. There are a dozen MMOs where you can get that experience and zero that have a dangerous and challenging open world anymore.
@@CharlesNelson303 Yeah there is definitely a delicate balance that needs to be found for that, and I can't imagine that will be easy at all. Support for solo play is very important, but how do you help solo players into different sorts of group play without making it feel forced, or making the game easier (or more boring) as a consequence.
@@DanicaGloxi While Sharif has said they are keeping solo players in mind, it's a PvX game and one of the primary tenets is Risk vs. Reward. Organized groups will likely be at a significant advantage both in successful achievements as well as mitigating the loss from failure. The conflict system is the most prominent feature and balance is around group PvP rather than 1v1. I wouldn't hope for or expect a ton of support for solo play outside of some minor loops and some group finding tools. All of this is summarized in the wiki.
2 years at this point I reckon, I played New World about 2 years before that fully released and it was in a worse state back then relative to what Ashes is in now, Once a game is in a somewhat playable state with regular testing and they've figured out gameplay/class design, development speed seems to pick up rapidly, It'll either be beta or very close to full release 2 years from now imo.
for info there is the shaping part for the character creator that allowes you to do way more with your character, the slider and preset mode in the character creator is horrible to work with and its missing so much textures. but the sculpter is the way to go to make a char look good
I prefer when starting off to just be able to go out in the world and start fighting enemies and exploring, rather than worry about quests. Quests should come later.
As someone that’s been playing for the last month, the game is NOT a game right now. It’s buggy, it’s scuffed, and it doesn’t give proper instructions AT ALL. Worried that a lot of new players would not power through all that in its current state. With that being said…. The Alpha is SO much fun. Knowing that the devs aren’t really focused on those aspects for this Phase, but that it’s something that they will implement in coming phases, I’ve focused mostly on the combat, node, and social systems and man…. I’m so addicted already. Really great foundations for what they’re currently focused on and I am now confident in the speed of their updates since the Alpha started as long as they continue to keep it up. The game has a ton of potential to be a top MMO, not gonna be for everyone and will need a LOT of work still to be anywhere near a final product, but don’t give up hope quite yet, Intrepid is cooking. Just hope we get to eat before 2077. 😂
The problem this game has is two fold. If they wait till its actually finished, in 10 years, no one is going to care anymore. If they rush it out, itll be dead in a month. They simply took too long to make the game.
one reason why i prefer action combat over tab targeting is the ability to dodge an attack. so far every tab targeting mmo that i played had the problem that when an enemy started its attack i could dodge or move out of range and still get hit. is that also the case in ashes of creation? in some class showcases i witness this issue too, but maybe they improved the combat since then. thats a complete deal breaker for me, because i want to be able to kill an enemy even if it takes hours... which doesnt work if some attacks will always hit me. i still remember playing my first mmo with good combat ( blade and soul). i encounterd my first boss which was meant for atleast 5 people, but i was able to beat it on my own simply by dodging, blocking and using my cc skills. awesome feeling. all my skills mattered and i even had to keep up my dmg rotation and use animation cancel. beautiful design. unfortunately most people are not good enough for these type of games, so from a marketing standpoint its not good to implement such a combat system. but still...i wish some companies would risk it. maybe archage 2 feels similar or even better.
Tab target is so outdated. The game is trying to steal the wow community and final fantasy players. The issue is those players aren't leaving. They are stuck forever. T
@@DblTapSlapMcGap well depends are you designing a game where PVP combat is 10 vs 10 (where you need a good computer that can run the game at 60+ FPS) action combat 100% of the time. are you designing a game where you are going to have 100+ vs 100+ players combat and where you expect that a signigigent group of player are running on a potato PC from 10 years ago aka FPS in the 20-50 range at 10 vs 10 PVP. and 10-20 FPS in 100 vs 100 and they still want to have some fun in the game. (trust me I tried action target game whit 15FPS does not work at all wow at 15FPS perfectly fine... and we know that was a thing for a long time remember Lagaran).
if u play good action combat game play smite. hell there are 20 year old games like pirate of the black cat or destrega that have better action combat then ashes today
*The combat feels better than it looks* - this is basically WoW's standard. Which means it already passes. BTW, it's not about the walls/castle being pristine. THEY'RE NOT COVERED IN SNOW. IN A SNOWY AREA, FFS. That's what you actually meant.
@@Chill_Out_Panda They should have kept the NDA up then, and stopped showing stuff. Everything they show about the game at this point just makes it look boring and generic. I kinda wish they would have hid everything until they were MUCH further along.
Cool and informative video, I personally really enjoyed the fact, that you did the summary portion at the end of the video. I hope they fix the solo availability of the game, since that will be a make or break thing for me personally due to my job. I also hope, that devs will not forget about the casual guys like me in their development process, since it seems to be too cool of a game to be only viable for the hardcore chad MMORPG players. Anyhow superb coverage of the entry side of the game for people who haven't followed development super closely. I'm looking forward to your next ashes video!
in 2004 WoW set the bar very very high in terms on Movement in mmos and to this day after trying a large amount of mmos none of them had as good movement as wow and the close one was GW2, I don't know how a bunch of friends managed to do it back in 2004 but large studios can't do it in 2024 its mind blowing
I know what you mean. I actually liked GW2 over WoW, Tab targeting really needs to disappear. It's out dated. IMO, an MMO should feel like an action RPG in 2024 and beyond. I should feel like I'm playing Darksiders, God of War, Dark Souls, Witcher type of combat alongside other players.
You said everything of how I felt about alpha 2. I quickly gave up on questing and just started grinding levels. There really isn’t much to do apart from grinding levels. So I took a break. I’ll play more by trying all the classes
6:32 There should be an open book over the quest giver with available quests that closes when you collected all available quests and gets greyed out when there are no more quests available. You could even go as far as to place a number next to the book which corresponds to the order you picked the quest in.
THIS game Will have its full release in 3 years, But The development Will accellerate now, and people are about to understand that this will be the next big mmo, the last hope. We will have a lot of fun in this game til full release, beta, early acceas etc. people want the old school MMOs back
I think it'll accelerate too, making the first biome + nailing down combat and gameplay fundamentals always takes the longest in an MMO, once that's figured out it's just making content to fill the world with, devs will already have a blueprint of what content generally looks like too, 2-3 years for sure.
@@TheLazyPeon This is assuming other boimes aren't already made. There is so much content that is already made that isn't in the game yet. They don't want to test content and features rn, they want to test performance and stability. With the click of a button they could unlock so much other stuff theyve already finished, but there is no reason to and they'll drip feed it to us over years.
@Erumyr Last hope? What do you mean? Enough MMOs that are doing well these days. And we will have to see if it's the 'next big mmo'. An mmo doesnt just release and take over insantly. A few years after it releases we will see how big the game will really be instead of just a short hype.
People dont want old school MMOs lol. Classic WoW was successful because its WoW and is nostalgic. If this game plays like a 2010 MMO, it wont last two months. Please show me old school MMOs with giant playerbases. MMOs in general arent even big in 2024, compared to 10 years ago.
I personally think the quests should be difficult, should force you to figure things out and NOT hand feed you exactly where to go or what to do, just like the old classic wow back on the day, we will never get that experience back, but this game might just do it
Great video! I lost a little bit interest in your recent videos as I felt you did some of them without putting any heart into it. But I loved this one, I can feel your genuine interest and your feedbacks were on point every time ! Thanks for this content !
Perfect feedback for this early Alpha 2 stage! One thing I've been really surprised about is how good the combat feels. Especially with emergent gameplay PvP growing out of Guilds testing the combat and grinding mobs in certain areas. Someone steals from a guild corpse? Flag up, answer it with PvP. KoS lists, alliances and enemy guilds are already forming and it's only Alpha 2! When Node wars, Guild Wars, sieges and castle sieges kick off the politics and gameplay from it is going to be amazingly good fun! This has been some of the most fun I'd had with random PvP kicking off in the world.
They say you should buy in to test not play? What?! So lemme get this straight. They want me to pay for something that they should be paying me to do. I have 0 trust in an entity that would make such a ridiculous model.
I am glad someone is talking about the experience and not just the tecy stuff behind the scenes. Although important, it doesn't matter how perfect the game is if most players quit the game before level 10 due to the Intro experience. I am excited to see where this game goes. Keep up the great work AoC Devs. Also make sure you push a ton of hype and market when CLOSE to release... to many games market way way way too early and the hype is gone by the time the game releases.
@@GrippeeTVp2w garbage, literally no proper life skills (in an mmo), combat is mid especially in large scale pvp and the game world is small as well as mid in general. Play more MMOs before you embarrass yourself kid
The optional quest objectives are meant to guide u along. So when it asked "could he be wanted" it meant it wants u to check with the town guard. Gotta use ur noodle. Games like these dont hold ur hand, like classic wow didnt.
Oh, let's see. Are we now complaining about those giving feedback for an alpha? Please tell me you know the point of alpha testing. The fact that we have to even PAY to provide testing is ridiculous, and now you're ragging on feedback? What a 🤡
Gathering skills and artisan/manufacturing needs some kind of engaging element. For example, when fishing, have to click to hook fish and then have the player keep an orb inside a circle. A variety of gatherables is very desirable. Allowing for more crafting varieties. Cooking recipes, engagement in some way when cooking. Add mechanics for different types of food, allow double eating in some case for more health, allow some fancy foods to buff over time etc.
@allthatishere ? A huge chunk of this video was criticism. He called the questing and tutorial dogshit. He hates the UI. He thinks the ai voice acting is tacky. The mount movement is off. On and on he had critiques
@@jamesn3122 I'm talking about the community, dude. A lot of these guys remind me of the Star Citizen fandom. Making crazy claims like, "This is the last hope for MMOs," and, "It has better combat then Elden Ring."
As an MMO newbie, The vibes this game gives in the new player experience are so nice, big open space, the sound effects, the horse side walking and backwards walking animation is clean and immersive.
There isn't male and female options, there's "masculine" and "feminine". I don't think I've ever seen a dev who's been afraid of being labelled woke or a chud simultaneously. Game looks like shit after nearly a decade.
I was looking for a comment like this tbh. everyone in the comments says that "they're looking forward to play this", are they bots or..? how can everyone NOT see that this is horrible, even after 1 year of development it looks like dogshit
I’m half way through the video and this already looks INSANELY FUN! Intrepid Team I have full FAITH that this game is going to be AMAZING! Thank you for all your hard work! I can’t wait to enjoy this game
Have always loved your content mate, feel like this was a good and honest review. My biggest wows from ashes so far have been class design/feel/identity, the feeling of progression across levels and like the acquisition of how it feels, and then just combat itself is a blast.
Could you point whats the differences you had before comparing to now then? Game seems pretty good imo, i've been playing trash over trash MMO's the last years i can see the potential AoC has.
Agreed. I Kickstarted this, but a couple years ago I accepted its going to fail. It took them WAY to long to make it. It easily needs another 3-5 years of dev time. Even with that, it just looks generic. Even more generic then Rift was at launch.
@@TheNichq Every true Mmorpg lover is for sure very sad from this Ashes of Creation, you can't defend it anymore and if you thing that years of next development will help this game in grow, you are wrong... it will look same, same clunky engine with outdated movements and a lot more dissapointed stuff and i can tell you that i am waiting for this game literally years...
I literally physically made a fist and said "yes" out loud when you said that you're getting a lot of classic wow vibes. I pray to God that remains. Please for the love of God deliver us to our new home Lord Steven
You had the same issue I had with quests. I logged in this last weekend, hoping to check out what the quests had in store for us, but I couldn't get through any of them .. after 2 hours I logged off and watched anime lol. I totally understood that going in, I just wasn't in the mood to randomly go around killing mobs that night, I just wanted to solo some quests for a quiet night. But alas, overall game feels fun AF, and I can't wait for future updates.
Check out Arknights here: bit.ly/AK_TheLazyPeon and get epic rewards!
trash game
based game
bruh im surprised you got sponsored by arknights, btw you pronounced wisadel wrong
Hey hey, You follow Pantheon anymore? They're off to early access soon.
No :)
Welcome brother!! We have been doing a lot of updates for bugs and performance/stability in phase one. The first time user experience won’t be fully implemented until phase 3 entrance (May of next year) we will continue to incrementally improve it week after week. Much of the UI is still very WIP. We are doing additional passes on the quest tracking, and quest content will be a focus in phase 3. Combat has been a big focus for us, and we are glad to see how much people are enjoying it. This first phase of alpha two is not intended to test quest content, we still have a lot to do for that over the next couple months along with polishing up the environments. Loved your feedback, welcome to Alpha Two! Excited to play with you my friend ❤
Keep at it, you've got a gem in your hands. Excited to play whenever it releases!
📌
Been enjoying the Alpha 2 and eagerly awaiting reentry. You and the team at Intrepid have been awesome with how fast ya'll have been putting out fires and squashing bugs. Very excited for the future of this game, even more so when naval aspects and underwater content start to trickle in. Keep up the good work.
We are all rooting for this game! Can’t wait to play it. Thanks for making this possible @stevenjsharif
Really hoping you consider mount changes similar to GW2 and Dynamic Flying in WoW. Its really satisfying running around on a mount that gives it a sense of personality.
25:41 BigDamage crossing its path with TinyHeals is the most hilarious thing I've found in this video
underrated comment
Who’s TinyHeals? Or is it just ironic
@@k00yanhJust ironic
"Recognized despite not using my youtube name."
My guy. BigDamage is your gametag name. Anyone that watches you knows that. xD
😂😂😂
Exactly my thoughts 😂
I like to imagine there's a player out there that runs up to random characters and just types "Peon?"
when i read the Word BigDamage, It was dub by TheLazyPeons voice
I didn't
"the combat feels better than it looks", I'm also in the A2 and had the same impression, I was pleasantly surprised
I swear this is because steven's the one showing off the new archetypes when they drop.
@@AcSlaytah56 fr he is such a boomer gamer that when he showcases the class the combat looks boring BUT its a totally different feel (very responsive as people say) in game
Just started A2 today.. and agreed, the combat is amazing.
@@AcSlaytah56 for real. And tbh it's quite a pleasant surprise to see. I've mostly seen Steven play and no offense to him whatsoever, but I was a little bit worried how the feel of combat would play out. But now that I'm seeing more/other people play and hearing their constructive criticism, those worries are yesterdays news^^
Yeah when compared to the look and feel of New Worlds combat I feel Ashes is lacking a bit but I think with some more passes and tweaks it would easily be the best combat system in an MMO.
The variety of abilities is looking really good as well. Plenty of work to go but pretty awesome for an alpha
*immediately checks a-d-a-d
Yeah, dude’s an MMO player.
I kept wondering if those other players near him see the name "BigDamage" jumping, sprinting, and dodging and wonder if its Peon.
Mine is q-e-q-e
@@3swordsjuno Lol my wife is having a hard time with Q being basic attack, she is also a Q E strafer, but I'm the type that always has my RMB down so I use A-D
gotta spend the first few minutes on W-A-S-D and jumping around in random directions, thennnn you check the interface haha
The tutorial/new player experience is often one of the very last things that are implemented in most games, as you really need to know exactly what the rest of the game is about and what to focus on initially, so you can tailor that initial experience to prepare the players for that. Since the game is still very work in progress, it makes sense that the initial zone would be a bit messy and unfocused. Quite happy to see that the combat feels good, I am really hoping this game comes out in this decade, it really is the only MMO I would consider playing at this point.
The snow needs that crystalized/glittery look mixed into the texture so it can catch light. Otherwise, it just looks like someone spilled paint everywhere.
Sound design is goated. The thunder sounds thunderous. The tree falling sounds like a mighty timber was felled.
the falling tree sounds like a mighty timer was felled but the animation makes the tree look like its made of foam. very little collisions/weight physics. lol
@@joshuaadkins9820 yeah animations are something this game will need a few more passes at but thats okay, you can polish animations but you can't polish systems that suck.
Just started A2 today and yep the sounds and music are great.
Sound can carry a game super far. Lots of developers don't get how much it can add to the feel of combat.
First game ever where you can chop down a tree
Been playing the Alpha my self, absolutely looking forward to this video! I've had a great time
Combat, movement and progression feeling good is an amazing sign. Those are, imo, the most important things for an MMO's success.
I agree 100%
I agree as well 🙏 things are looking up
It doesn't matter. It's all about access.
It's a niche of a niche.
MMOs ain't even the benchmark for scaling your PC anymore. When they are the most demanding games. This genre is not in a good spot.
So someone like lazy peon has to watch what he says on some _serious_ vibes.
"he one shot me" To be fair, entering Varrock from the south as a fresh player is same experience
6:35 it absolutely PAINS me that no one seems to click on the "Legend" drop down in order to make sense of the map icons.
At this point, just embed it into the map itself.
That was one buff Mage. Dude doesn't cast magic, he casts Fist.
Nah, he physically tears mana out of the mystical continuum and hurls it at enemies with raw strength :P
This is why I love watching craig/lazypeon when he streams a game because he is so transparent and raw with his comments. Also he really hits all the spot that I hate and love in an mmorpg game. Well done craig you deserve a thumbs up
the video we all have been waiting for
Ikr, I want to buy in cuz hype but I figure I'm waiting till next wave or two
@@echo5827 I've been telling my friends to wait til phase 3 but If you really wanna play then wait for phase 2, kinda hard to play phase 1 with it only being open on the weekend, phase 2 is like 5 days long so much better flexibility and the stability issues should be ironed out by then
Not really, my expectations went down to absolute 0 after seeing the combat. But it is a LazyPeon video so I will watch it anyway.
Yeah, no
@@Esotericspirits if it makes it any better combat is at it's worst rn meaning it's only going to get better from here
finally the only content creator i trust reviews the alpha. Been waiting for this vid
Yeah peon, you avoid the quests at this point. They have improved some, but thats just not what the focus is on that, P2 seems like a lot of the story arc stuff.
Winter night can be absolutely beautiful if they design it right. Imagine a clear full moon sky, some snow falling, lanters spawning near settlement, maybe even some of the city population can switch to doing winter activities like meal prepping pickled jars outside or shoving snow etc. Snow fall near the lanterns could look super cozy.
BigDamage is pretty much your second you tube name. :) Thanks for the alpha critique!
thats actually some1 name from metin 2 days but whatever. also half of his comments are promo accounts here kinda lame
5:16 Feels nice, doesn't it? I love it.
"you shouldn't buy it to play you should buy it to test"... I hope I'm not the only one seeing the glaring issue in this sentence...
Why don’t gaming companies test their games anymore? What happened to game testers? Now they expect people to do it for free and advertise it. They should be paying people money and getting real feedback from players. Not twitch chat.
I just want to leave a comment thanking you for making your original video on Ashes. It really kickstarted my obsession with this game. I CANNOT wait for the game to release, thank you so much for everything youve done to make content about this game.
@TheLazyPeon @16:00 The way D4 handles circle quests is really awesome. As you complete objectives that are a part of the circle, the circle gets smaller and smaller. It really makes these kinds of quests where they want you to read the dialogue much easier and faster to complete. Just pan the edges and spiral and as you complete talking to NPC's, the area gets smaller helping you find the NPC's or objective.
Reminds me of Everquest. Which was called Neverquest because they weren't worth it and everyone would just group up and grind mobs. Was way more fun then quest grinding anyways since you could socialize with the playerbase inbetween pulls.
I prefer that way. For example old Lineage 2 was pretty much like that. You would only do like 5-8 quests at most during your entire time in the game
@@johnmaco The problem is, games like that wont succeed in modern day. People want to solo. If your MMO aint solo friendly, its going to fail. Plain and simple. It seems Ashes is going to be directed at a tiny niche playerbase that enjoys games from 2006.
@@TheNichq Yeah but as seen in the video there is plenty of people not to mention some of the streamer guilds have had to make multiple like Actual Pirates that currently has like 40 Sub Guilds of Max Players not to mention the $120 USD Price Tag
cant wait to buy this for my future child when it releases in 2049
*2149
2027 full release, but will enjoy the beta and early acceas way before and have a lot of fun,
@@Erumyr so this alpha is a old build of the game?
2077
@@Erumyrhow do you know it's 2027? Steven hasn't said anything about an official release date.
really good feedback you are giving. you dont take stuff for granted and very vocal about it. hope devs watch it!
Steven sharif (creative director) already made a comment above. I love how involved he is.
Craig's freaking out about petting a spider, meanwhile I'm crying about him killing otters! 😭
You're very good at reviewing games. Pleasant calm demeanor, fair and analytical.
The problems with Questing was exactly my concern from literally the very beginning. I know how important combat and other essential features but if you don't have a good questing system or feel the importance of the story or lore, something to connect to. It's really going to turn a lot of people off.
I just hope they dont do the classic MMO trope whit all the quest like wow did in cata and later expansions (and any other MMO in the last 15+ years) where the player starts the game is told that the player is foretold by the prophesy and then the player walks 10 feet talks to the first npc and is more or less greeted by Hero of X....
Like wow until wrath NPC at best NPC refered to you as adventurers or soldiers. and after you did the whole zone quest chain you was told thank you adventurer I will remember you... now you probebly want to head along there is more work for aliance/horde that need to be done and you done all you can do for us here.
I think thats the goal hopefully@@Zack_Wester
I basically had the same impression as you when I was playing A2 on one Weekend as a Ranger. Really looking forward how this will progress over the next Phases
I've been waiting for this video because I feel a lot of content creators didn't give the Alpha 2 a fair shake by judging it as a released game and writing it off for its necessary time in development. This was a good video, really showing where it stands now and how it can be built into the future. There is certainly a lot of work to do, but the fundamental pillars of the game seem like they have a strong foundation. Thanks for the video sir!
I'm at 15:16 and you have yet to mention how epic the animations are. mainly the fireball animation!! I'm not a mage player, but WOW thats awesome!
Gonna be honest, I teared up playing AoC because it brought back my friends from childhood to one single MMO like the good old times. It feels fresh. It feels new, yet it has a soul of old MMOs.
I think you should cut back on the soy milk
@@threesocksmorgan1862 I am not male XD
@@CasabianN-xr5sc That's not so bad then lol
@@threesocksmorgan1862 I dunno, I got emotional. Seeing your friends after several years was heartwarming.
@@threesocksmorgan1862 nice try loser
i watched all of ur ashes of creation videos, but now the game actually got my attention
NGL GW2 has imo the best combat system of any mmo and hearing at the start ashes being positively compared to gw2 combat makes me even more excited for it when it is released.
Euhm no. Bdo is miles away from every mmo out atm.
@@Nicky0412 BDO is good yeah buts its a completely different style.
@@Nicky0412 yeah bro cuz turning off half the settings in the game to make it look like unity engine to b able to compete competitively in a MMO is deff miles away lol.
@@PRThundergod if you're clueless about a game, you can just you know, not talk about it. and the comparison was combat system not game optimization. lmfao
bro there are 25 year old games that have better action combat. smite, destrega, pirate of the black cat.
I think the commissions board should be reworked to be server wide rolling events, where large sums of kills of certain mobs are needed for a much fatter potential reward depending on player contribution.
For the questing, they should copy paste guild wars 2 system and problem solved. They are copying and improving many guild wars 2 mechanics anyway.
There will be random events that act like your usual GW 2 quest/group quests that aren't present in alpha.
@@MelFrightyes I've heard of that.
This video gave me high hopes for this games release! Looking forward to seeing how they keep improving. Thanks for covering the game, while giving honest critique!
Hope it improves alot tbh.
Really great video.
Ashes needs every piece of tough love it can get!
Wow 1 minute ago 6 views is the earliest ive ever been to anything
thx peon! great vid as usual, really liking what im seeing so far, all the stuff you didnt like im actually not that concerned about at this stage, i never expected the questing system to be fleshed out for e.g... knowing how much time they have spent on combat and seeing your views on that was great.. dream still alive on ashes i think.. keep going AoC team!
For 10 years of development with 170 people, this looks bad. But yeah, let me know when this game comes out in 2059, maybe it will be done with the first patch by then.
throne and liberty took 13 years ashes is at year 7 - sounds you have no clue about game development its fine just wait and dont cry
@@Luca-yq5ux actually I do. T&L went through development hell. An absolute disaster. So just be quiet when you're talking out of your ass 🤫
@@RickBomhof i have a Master degree in unreal engine Programming so sometimes dont talk if you dont know about anything Lol
This game has massive potential as long as they don’t add a stupid amount of purchasable comsetics
what`s the problem with the cosmetics?? As long as the game is not pay2win, that`s probably the only way for them to make some money. Personally, i`d rather buy the game once, and play it whenever i want, than pay a subscription monthly like wow was.
Really hope Ashes of Creation takes some inspiration from Guild Wars 2... With how natural it is to cooperate with other players in the world for an event or a world boss or something like that without needing to even communicate is truly one of the great parts about that game.
Not needing to communicate means that it is too easy, too safe and lacks consequences. We don't want AoC to be another generic MMO where you just show up and zerg a world boss for your daily loot. There are a dozen MMOs where you can get that experience and zero that have a dangerous and challenging open world anymore.
@@CharlesNelson303 Yeah there is definitely a delicate balance that needs to be found for that, and I can't imagine that will be easy at all.
Support for solo play is very important, but how do you help solo players into different sorts of group play without making it feel forced, or making the game easier (or more boring) as a consequence.
@@DanicaGloxi While Sharif has said they are keeping solo players in mind, it's a PvX game and one of the primary tenets is Risk vs. Reward. Organized groups will likely be at a significant advantage both in successful achievements as well as mitigating the loss from failure. The conflict system is the most prominent feature and balance is around group PvP rather than 1v1. I wouldn't hope for or expect a ton of support for solo play outside of some minor loops and some group finding tools. All of this is summarized in the wiki.
@Soul_Wizard_Of_Lemuria ?
@Soul_Wizard_Of_Lemuria This isn't about GW2 though? I'm confused
You look good bro bro! Super healthy and happy looking! It's really cool to see c:
My question is why don't they put the info: on there web site so I could know if my PC can handle their game?
Because they dont know that yet.
not even in beta yet, not even optimized yet. it is not the time to put that info out, because it would deprecated pretty fast
@@VicTheDinofish Oh so they will have on the web site. OK great thanks Vic.
Can't even finish the video since you got me fall into the Arknights addiction again, geez
Peon, is this game ever going to come out?
I believe it takes circa 7 years on average to dev and release an MMO. So in short, yes, but not any time soon ! :)
@@MrJaffa78 bro said circa
2 years at this point I reckon, I played New World about 2 years before that fully released and it was in a worse state back then relative to what Ashes is in now,
Once a game is in a somewhat playable state with regular testing and they've figured out gameplay/class design, development speed seems to pick up rapidly, It'll either be beta or very close to full release 2 years from now imo.
Nop
We're going to get GTA 6 before Ashes at this rate
for info there is the shaping part for the character creator that allowes you to do way more with your character, the slider and preset mode in the character creator is horrible to work with and its missing so much textures. but the sculpter is the way to go to make a char look good
I prefer when starting off to just be able to go out in the world and start fighting enemies and exploring, rather than worry about quests. Quests should come later.
Agreed, I hate quest where you find a lost dog or pick up poop. Just let me explore
Good video, was fun ^^ I'm pretty hyped to get my hands on at least at a good combatsystem today :)
As someone that’s been playing for the last month, the game is NOT a game right now. It’s buggy, it’s scuffed, and it doesn’t give proper instructions AT ALL. Worried that a lot of new players would not power through all that in its current state. With that being said….
The Alpha is SO much fun. Knowing that the devs aren’t really focused on those aspects for this Phase, but that it’s something that they will implement in coming phases, I’ve focused mostly on the combat, node, and social systems and man…. I’m so addicted already.
Really great foundations for what they’re currently focused on and I am now confident in the speed of their updates since the Alpha started as long as they continue to keep it up.
The game has a ton of potential to be a top MMO, not gonna be for everyone and will need a LOT of work still to be anywhere near a final product, but don’t give up hope quite yet, Intrepid is cooking.
Just hope we get to eat before 2077. 😂
The problem this game has is two fold. If they wait till its actually finished, in 10 years, no one is going to care anymore. If they rush it out, itll be dead in a month. They simply took too long to make the game.
one reason why i prefer action combat over tab targeting is the ability to dodge an attack. so far every tab targeting mmo that i played had the problem that when an enemy started its attack i could dodge or move out of range and still get hit.
is that also the case in ashes of creation? in some class showcases i witness this issue too, but maybe they improved the combat since then.
thats a complete deal breaker for me, because i want to be able to kill an enemy even if it takes hours... which doesnt work if some attacks will always hit me.
i still remember playing my first mmo with good combat ( blade and soul). i encounterd my first boss which was meant for atleast 5 people, but i was able to beat it on my own simply by dodging, blocking and using my cc skills. awesome feeling. all my skills mattered and i even had to keep up my dmg rotation and use animation cancel. beautiful design.
unfortunately most people are not good enough for these type of games, so from a marketing standpoint its not good to implement such a combat system. but still...i wish some companies would risk it.
maybe archage 2 feels similar or even better.
I agree - New World has action combat that is 10x better... this game will require constant grouping just to survive...
Tab target is so outdated. The game is trying to steal the wow community and final fantasy players. The issue is those players aren't leaving. They are stuck forever. T
@@DblTapSlapMcGap well depends are you designing a game where PVP combat is 10 vs 10 (where you need a good computer that can run the game at 60+ FPS)
action combat 100% of the time.
are you designing a game where you are going to have 100+ vs 100+ players combat and where you expect that a signigigent group of player are running on a potato PC from 10 years ago aka FPS in the 20-50 range at 10 vs 10 PVP. and 10-20 FPS in 100 vs 100 and they still want to have some fun in the game.
(trust me I tried action target game whit 15FPS does not work at all wow at 15FPS perfectly fine... and we know that was a thing for a long time remember Lagaran).
forget about action bro, this shit doesnt work good for mmorpg yet
if u play good action combat game play smite. hell there are 20 year old games like pirate of the black cat or destrega that have better action combat then ashes today
Finally! Been checking daily for a video from you on this
LazyPeon still the best MMORPG reviewer in 2024/2025 for me... no clickbaits... honest reviews.... honest with sponsorsed videos (coughs *MMOByte*)
his chanel is full of promotional bot accounts. kinda lame if u ask me
@@GamingDualities whose? MMOByte or LazyPeon?
the spells and animations in combat look amazing - good job !
*The combat feels better than it looks* - this is basically WoW's standard. Which means it already passes.
BTW, it's not about the walls/castle being pristine. THEY'RE NOT COVERED IN SNOW. IN A SNOWY AREA, FFS.
That's what you actually meant.
Thanks for this video really enjoyed it can’t wait to dive in today
Everyone in 2040: "Why WoW is still the best MMO"
In*
Ashes simply needs to just steal things from WoW like wow does from other mmorpgs. But only the POSITIVE things
ofc I meant vanilla WoW. not the abominations of nowadays
@@Diogatos but TWW has actually been a fun and good expansion. Better than DF
@@chrisofblades5167 You should try the private server scene then
this video realy got me exited to see the game in its final glory. realy looking forward to furthere developments and videos
The UI in this game is abysmally execrable. Probably a big part of why is looks "outdated".
They said the UI is just a placeholder so that makes sense. When they refine it later on it’ll probably be fire
Apart from the quest tracker not working looks fine to me
My friend, it appears you've conflated "outdated" with "unfinished."
Toxic positivity is truly a turn off.
@@Chill_Out_Panda They should have kept the NDA up then, and stopped showing stuff. Everything they show about the game at this point just makes it look boring and generic. I kinda wish they would have hid everything until they were MUCH further along.
Cool and informative video, I personally really enjoyed the fact, that you did the summary portion at the end of the video. I hope they fix the solo availability of the game, since that will be a make or break thing for me personally due to my job. I also hope, that devs will not forget about the casual guys like me in their development process, since it seems to be too cool of a game to be only viable for the hardcore chad MMORPG players. Anyhow superb coverage of the entry side of the game for people who haven't followed development super closely. I'm looking forward to your next ashes video!
in 2004 WoW set the bar very very high in terms on Movement in mmos and to this day after trying a large amount of mmos none of them had as good movement as wow and the close one was GW2, I don't know how a bunch of friends managed to do it back in 2004 but large studios can't do it in 2024 its mind blowing
You didnt try many then
I know what you mean. I actually liked GW2 over WoW, Tab targeting really needs to disappear. It's out dated. IMO, an MMO should feel like an action RPG in 2024 and beyond. I should feel like I'm playing Darksiders, God of War, Dark Souls, Witcher type of combat alongside other players.
you have no movement in wow it's tab targeting not action combat
@@Davivd2 It is just your opinion. I would take tab target over action combat any day. GW2 is not action combat by the way New World is.
Eso has way better movement then any game out there
You said everything of how I felt about alpha 2. I quickly gave up on questing and just started grinding levels. There really isn’t much to do apart from grinding levels. So I took a break. I’ll play more by trying all the classes
My main question remains: why ever play this over Guild Wars 2?
better graphics I guess
Experience something new outside of the Tyria
It’s a completely different game so there’s many reasons
@@TheLazyPeon Totally ☕
and then they can simply take more best parts from mmos like gw2 and implement in aoc
holy trinity
6:32 There should be an open book over the quest giver with available quests that closes when you collected all available quests and gets greyed out when there are no more quests available.
You could even go as far as to place a number next to the book which corresponds to the order you picked the quest in.
THIS game Will have its full release in 3 years, But The development Will accellerate now, and people are about to understand that this will be the next big mmo, the last hope. We will have a lot of fun in this game til full release, beta, early acceas etc. people want the old school MMOs back
I think it'll accelerate too, making the first biome + nailing down combat and gameplay fundamentals always takes the longest in an MMO, once that's figured out it's just making content to fill the world with, devs will already have a blueprint of what content generally looks like too, 2-3 years for sure.
@@TheLazyPeon This is assuming other boimes aren't already made. There is so much content that is already made that isn't in the game yet. They don't want to test content and features rn, they want to test performance and stability. With the click of a button they could unlock so much other stuff theyve already finished, but there is no reason to and they'll drip feed it to us over years.
the last hope...
...before full dive vrmmo becomes reality
@Erumyr Last hope? What do you mean? Enough MMOs that are doing well these days. And we will have to see if it's the 'next big mmo'. An mmo doesnt just release and take over insantly. A few years after it releases we will see how big the game will really be instead of just a short hype.
People dont want old school MMOs lol. Classic WoW was successful because its WoW and is nostalgic. If this game plays like a 2010 MMO, it wont last two months. Please show me old school MMOs with giant playerbases. MMOs in general arent even big in 2024, compared to 10 years ago.
I love your unfiltered realistic opinions and complaints! Keep it up brotherman
Body Type 1 and Body Type 2
Ok snowflake
the real question though is, who do you think will enter full release first, AoC or Star Citizen?
I personally think the quests should be difficult, should force you to figure things out and NOT hand feed you exactly where to go or what to do, just like the old classic wow back on the day, we will never get that experience back, but this game might just do it
Yeah, all MMOs need some Mankrik's Wives here and there to keep things interesting.
Thats a great way to have a tiny playerbase. There are not enough players in 2024 that want that type of MMO.
But the reward need to be good. If exp low, money low, no point in even doing just for fun.
Great video! I lost a little bit interest in your recent videos as I felt you did some of them without putting any heart into it. But I loved this one, I can feel your genuine interest and your feedbacks were on point every time ! Thanks for this content !
How much did they pay you ?
I just played and got to level 7. I 100% agree with everything you said here, the good and the bad. Still having a blast despite the questing..!
I did not know they use AI voice lines. That is extremely disappointing and hopefully a placeholder.
We use our developers to generate our voice over. It is in a very place holder state
@stevenjsharif ok thank you
Perfect feedback for this early Alpha 2 stage!
One thing I've been really surprised about is how good the combat feels.
Especially with emergent gameplay PvP growing out of Guilds testing the combat and grinding mobs in certain areas. Someone steals from a guild corpse? Flag up, answer it with PvP. KoS lists, alliances and enemy guilds are already forming and it's only Alpha 2! When Node wars, Guild Wars, sieges and castle sieges kick off the politics and gameplay from it is going to be amazingly good fun!
This has been some of the most fun I'd had with random PvP kicking off in the world.
They say you should buy in to test not play? What?! So lemme get this straight. They want me to pay for something that they should be paying me to do. I have 0 trust in an entity that would make such a ridiculous model.
I am glad someone is talking about the experience and not just the tecy stuff behind the scenes. Although important, it doesn't matter how perfect the game is if most players quit the game before level 10 due to the Intro experience. I am excited to see where this game goes. Keep up the great work AoC Devs. Also make sure you push a ton of hype and market when CLOSE to release... to many games market way way way too early and the hype is gone by the time the game releases.
change title to "comparing ashes with throne and liberty" thanks.
Lol i dont know why hes fanboying that mid game so hard
@songoku6067t Mid is putting it mildly imo
@@songoku6067 T&L is just straight up good and you can hate bait all you want lol
@@GrippeeTV Then you clearly have not played other mmos
@@GrippeeTVp2w garbage, literally no proper life skills (in an mmo), combat is mid especially in large scale pvp and the game world is small as well as mid in general. Play more MMOs before you embarrass yourself kid
The optional quest objectives are meant to guide u along. So when it asked "could he be wanted" it meant it wants u to check with the town guard. Gotta use ur noodle. Games like these dont hold ur hand, like classic wow didnt.
I feel like complaining about a game in Alpha is like reading half a book, then shitting on it for not having an ending
Oh, let's see. Are we now complaining about those giving feedback for an alpha? Please tell me you know the point of alpha testing. The fact that we have to even PAY to provide testing is ridiculous, and now you're ragging on feedback?
What a 🤡
How are they supposed to know what they should work on if you don't complain about the things you don't like?
@@Daxiongmao87 bitching about a game that isn't finished isn't feedback, it's ignorant
@King.Quincyy right cus they don't know how to make they're own game unless you tell them? Please don't get into game dev
Found the dumbest person in this comment section
Gathering skills and artisan/manufacturing needs some kind of engaging element. For example, when fishing, have to click to hook fish and then have the player keep an orb inside a circle. A variety of gatherables is very desirable. Allowing for more crafting varieties. Cooking recipes, engagement in some way when cooking. Add mechanics for different types of food, allow double eating in some case for more health, allow some fancy foods to buff over time etc.
You can't be more of a fanboy than Peon is for AoC
This game is apparently the 2nd coming of Christ, and if you don't agree, your the bad guy here.
@allthatishere ? A huge chunk of this video was criticism. He called the questing and tutorial dogshit. He hates the UI. He thinks the ai voice acting is tacky. The mount movement is off. On and on he had critiques
@@jamesn3122 I'm talking about the community, dude. A lot of these guys remind me of the Star Citizen fandom.
Making crazy claims like, "This is the last hope for MMOs," and, "It has better combat then Elden Ring."
@@allthatishere yeah becouse thegame is similar to SC in a lot of things.
@@gergokerekes4550 Again, I'm talking about the community. They're incredibly off-putting.
As an MMO newbie, The vibes this game gives in the new player experience are so nice, big open space, the sound effects, the horse side walking and backwards walking animation is clean and immersive.
There isn't male and female options, there's "masculine" and "feminine". I don't think I've ever seen a dev who's been afraid of being labelled woke or a chud simultaneously. Game looks like shit after nearly a decade.
I was looking for a comment like this tbh. everyone in the comments says that "they're looking forward to play this", are they bots or..? how can everyone NOT see that this is horrible, even after 1 year of development it looks like dogshit
@@andreagubellini6557 You took the words right out of my mouth, this channel is turning into sponsored shillville.
I’m half way through the video and this already looks INSANELY FUN! Intrepid Team I have full FAITH that this game is going to be AMAZING! Thank you for all your hard work! I can’t wait to enjoy this game
This game will never beat Throne and Liberty
Why are you simping for a mediocre asia cash grab MMO, tf?
@@Dangerous1939 Any F2P can gear up like p2w in TL
@@ceazer5963 So why does it exist then? If no one needs to do it apparently
Very classic LazyPeon type video. It seems to have been a while since we got a video like this.
I wanna see more Muay Thai honestly
looks like a MMO that needs 6 More Years for a good Version.
Its so deep in Alpha...
I think their development and release cadence is going to ramp up real quick.
I like how they made the fishing/crafting an "afk" skill, to fight off the auto crafting bots and evens the playing field for actual players.
even when it comes out, its old
Have always loved your content mate, feel like this was a good and honest review. My biggest wows from ashes so far have been class design/feel/identity, the feeling of progression across levels and like the acquisition of how it feels, and then just combat itself is a blast.
WTF happened to this game? It looked more promising a year or two ago.
A year or two ago it was all promises.
Could you point whats the differences you had before comparing to now then? Game seems pretty good imo, i've been playing trash over trash MMO's the last years i can see the potential AoC has.
Really nice watch TLP, i enjoyed the video a lot. Thanks. Very good input and i agree with most!
This game will fail so hard, it feels extremely outdated and clunky, big hopes, big fail
MMO players hoping and coping super hard, than they head back to WOW after it flops.
@janitor8884 you seen that movement ? What a flop after years !
Agreed. I Kickstarted this, but a couple years ago I accepted its going to fail. It took them WAY to long to make it. It easily needs another 3-5 years of dev time. Even with that, it just looks generic. Even more generic then Rift was at launch.
@@TheNichq Every true Mmorpg lover is for sure very sad from this Ashes of Creation, you can't defend it anymore and if you thing that years of next development will help this game in grow, you are wrong... it will look same, same clunky engine with outdated movements and a lot more dissapointed stuff and i can tell you that i am waiting for this game literally years...
I literally physically made a fist and said "yes" out loud when you said that you're getting a lot of classic wow vibes. I pray to God that remains. Please for the love of God deliver us to our new home Lord Steven
This looks shit
Right? It looks so dated. I know it's only Alpha but how does anyone think this looks good?
You had the same issue I had with quests.
I logged in this last weekend, hoping to check out what the quests had in store for us, but I couldn't get through any of them .. after 2 hours I logged off and watched anime lol.
I totally understood that going in, I just wasn't in the mood to randomly go around killing mobs that night, I just wanted to solo some quests for a quiet night.
But alas, overall game feels fun AF, and I can't wait for future updates.